Mondealy Wiki
mondealy_en
https://mondealy.wiki.gg/wiki/Mondealy_Wiki
MediaWiki 1.39.0
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Gadget definition talk
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Map talk
Main Page
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2021-11-29T15:17:56Z
MediaWiki default
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<strong>MediaWiki has been installed.</strong>
Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.
== Getting started ==
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]
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FANDOM moved page [[Main Page]] to [[Mondealy Wiki]]: SEO
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#REDIRECT [[Mondealy Wiki]]
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Category:Notice templates
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Created page with "[[Category:Templates]]"
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[[Category:Templates]]
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Category:Wiki skin images
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Created page with "[[Category:Images]]"
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[[Category:Images]]
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Template:LGPL
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Created page with " {{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <incl..."
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{{LicenseBox|text=''This work is licensed under the [https://www.gnu.org/copyleft/lesser.html GNU Lesser General Public License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:LGPL files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:GFDL/doc
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Created page with ";Description :This template is used to mark images using the GFDL. ;Syntax :Type <code>{{t|GFDL}}</code> on the image information page. <includeonly>Category:Image lic..."
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;Description
:This template is used to mark images using the GFDL.
;Syntax
:Type <code>{{t|GFDL}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Topic
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Created page with "<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>"
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<includeonly>{{#sub:{{#replace:{{SITENAME}}| Wiki}}|-{{#len:{{#replace:{{SITENAME}}| Wiki}}}}-1}}</includeonly><noinclude>{{documentation}}</noinclude>
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Template:Quote
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{{#invoke:Quote|quote}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://starter.fandom.com/wiki/Template:Quote?oldid=4277
--></noinclude>
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Template:Episode
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<includeonly><infobox type="Episode">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="partOfSeason"><label>Season</label></data>
<data source="episodeNumber"><label>Episode</label></data>
<data source="airDate"><label>Air date</label></data>
<data source="writer"><label>Writer</label></data>
<data source="director"><label>Director</label></data>
<group layout="horizontal">
<header>Episode guide</header>
<data source="previousEpisode"><label>Previous</label></data>
<data source="nextEpisode"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Episodes]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Module:Namespace detect/config/doc
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Created page with "This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language. To activate a configuration item, you need to u..."
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This module stores configuration data for Module:Namespace detect. Here you can localise the module to your wiki's language.
To activate a configuration item, you need to uncomment it. This means that you need to remove the text "-- " at the start of the line.
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Category:Hatnote templates with errors
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Created page with "[[Category:Maintenance]]"
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[[Category:Maintenance]]
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Template:For
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<includeonly>{{#invoke:Hatnote|For}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Template:LGPL/doc
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Created page with ";Description :This template is used to mark images using the LGPL. ;Syntax :Type <code>{{t|LGPL}}</code> on the image information page. <includeonly>Category:Image lic..."
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;Description
:This template is used to mark images using the LGPL.
;Syntax
:Type <code>{{t|LGPL}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Module:Namespace detect/data/doc
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Created page with "This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons."
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This module holds data for [[Module:Namespace detect]] to be loaded per page, rather than per #invoke, for performance reasons.
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Category:Template documentation
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Created page with "The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template. [[Category:Templates]]"
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The templates in this category contain documentation about other templates. The are automatically put here by the {{T|Documentation}} template.
[[Category:Templates]]
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Template:Cite web
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<includeonly>{{
#if: {{#if: {{{url|}}} | {{#if: {{{title|}}} |1}}}}
||Error on call to [[Template:cite web]]: Parameters '''url''' and '''title''' must be specified
}}{{
#if: {{{archiveurl|}}}{{{archivedate|}}}
| {{#if: {{#if: {{{archiveurl|}}}| {{#if: {{{archivedate|}}} |1}}}}
||Error on call to [[template:cite web]]: Parameters '''archiveurl''' and '''archivedate''' must be both specified or both omitted
}}
}}{{#if: {{{author|}}}{{{last|}}}
| {{#if: {{{authorlink|}}}
| [[{{{authorlink}}}|{{#if: {{{last|}}}
| {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }}
| {{{author}}}
}}]]
| {{#if: {{{last|}}}
| {{{last}}}{{#if: {{{first|}}} | , {{{first}}} }}
| {{{author}}}
}}
}}
}}{{#if: {{{author|}}}{{{last|}}}
| {{#if: {{{coauthors|}}}| <nowiki>;</nowiki> {{{coauthors}}} }}
}}{{#if: {{{author|}}}{{{last|}}}|
{{#if: {{{date|}}}
|  ({{{date}}})
| {{#if: {{{year|}}}
| {{#if: {{{month|}}}
|  ({{{month}}} {{{year}}})
|  ({{{year}}})
}}
}}
|}}
}}{{#if: {{{last|}}}{{{author|}}}
| . }}{{
#if: {{{editor|}}}
|  {{{editor}}}:
}}{{#if: {{{archiveurl|}}}
| {{#if: {{{archiveurl|}}} | {{#if: {{{title|}}} | [{{{archiveurl}}} {{{title}}}] }}}}
| {{#if: {{{url|}}} | {{#if: {{{title|}}} | [{{{url}}} {{{title}}}] }}}}
}}{{#if: {{{language|}}} |  <span style="font-size: 0.95em; font-weight: bold; color:#555; position: relative;">({{{language}}})</span>
}}{{#if: {{{format|}}}
|  ({{{format|}}})
}}{{#if: {{{work|}}}
| . ''{{{work}}}''
}}{{#if: {{{pages|}}}
|  {{{pages}}}
}}{{#if: {{{publisher|}}}
| . {{{publisher}}}{{#if: {{{author|}}}{{{last|}}}
|
| {{#if: {{{date|}}}{{{year|}}}{{{month|}}} || }}
}}
}}{{#if: {{{author|}}}{{{last|}}}
||{{#if: {{{date|}}}
|  ({{{date}}})
| {{#if: {{{year|}}}
| {{#if: {{{month|}}}
|  ({{{month}}} {{{year}}})
|  ({{{year}}})
}}
}}
}}
}}.{{#if: {{{archivedate|}}}
|  Archived from [{{{url}}} the original] on {{#time:F j, Y|{{{archivedate}}}}}{{#if: {{{archiveyear|}}} | , {{{archiveyear}}} }}.
}}{{#if: {{{accessdate|}}}
|  Retrieved on {{#time:F j, Y|{{{accessdate}}}}}{{#if: {{{accessyear|}}} | , {{{accessyear}}} }}.
}}{{#if: {{{accessmonthday|}}}
|  Retrieved on {{{accessmonthday}}}, {{{accessyear}}}.
}}{{#if: {{{accessdaymonth|}}}
|  Retrieved on {{{accessdaymonth}}} {{{accessyear}}}.
}}{{#if: {{{quote|}}}
| “{{{quote}}}”
}}</includeonly><noinclude>{{documentation}}
</noinclude>
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Template:Space
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<includeonly> </includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Clear
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<includeonly><div style="clear:{{{1|both}}}"></div></includeonly><noinclude>
{{documentation}}</noinclude>
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Category:Stubs
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__EXPECTUNUSEDCATEGORY__
This category contains articles that are incomplete and are tagged with the {{T|Stub}} template.
[[Category:Maintenance]]
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File:Example.jpg
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{{PD}}
[[Category:Images]]
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== Summary ==
{{PD}}
[[Category:Images]]
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Category:Images
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Created page with "[[Category:Media]]"
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[[Category:Media]]
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Template:Stub/doc
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Created page with " ;Description :This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category. <includeonl..."
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;Description
:This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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File:Favicon.ico
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== Licensing ==
{{CC-BY-SA}}
[[Category:Wiki skin images]]
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Template:Fairuse/doc
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;Description
:This template is used to mark images as fair use.
;Syntax
:Type <code>{{t|fairuse}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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MediaWiki:Mainpage
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Main Page
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SEO
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Mondealy Wiki
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Template:Dialogue
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<includeonly><blockquote data-format="dialogue">{{#invoke:Dialogue|main}}</blockquote></includeonly><noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Dialogue
--></noinclude>
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Mondealy Wiki
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FANDOM moved page [[Main Page]] to [[Mondealy Wiki]]: SEO
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<mainpage-leftcolumn-start />
<div style="text-align: center; font-size: x-large; padding: 1em;">'''Welcome to the {{SITENAME}}!'''</div>
a cool RBG Pixel Game. what else do you think of it
We're a collaborative community website about {{topic}} that anyone, including you, can build and expand. Wikis like this one depend on readers getting involved and adding content. Click the "ADD NEW PAGE" or "EDIT" button at the top of any page to get started!
==Important articles==
<gallery position="center" captionalign="center" navigation="true">
File:Placeholder | [[A page about your topic]] |link=A page about your topic
File:Placeholder | [[A Main Character]] |link=A Main Character
File:Placeholder | [[The First Episode]] |link=The First Episode
File:Placeholder | [[An Important Location]] |link=An Important Location
File:Placeholder | [[A Key Event]] |link=A Key Event
File:Placeholder | [[A Crucial Item]] |link=A Crucial Item
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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Module:Mbox/data
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local localStyle = {
['mbox'] = {
['display'] = 'flex',
['position'] = 'relative',
['border'] = '1px solid #d6d6d6',
['border-left-width'] = '8px',
['border-left-color'] = '#d6d6d6',
['border-radius'] = '3px',
['margin-bottom'] = '5px',
['min-height'] = '32px'
},
['mbox__content'] = {
['display'] = 'table',
['box-sizing'] = 'border-box',
['width'] = '100%',
['padding'] = '8px 15px'
},
['mbox__content__image'] = {
['display'] = 'table-cell',
['width'] = '40px',
['height'] = '100%',
['text-align'] = 'center',
['vertical-align'] = 'middle',
['padding-right'] = '15px'
},
['mbox__content__wrapper'] = {
['display'] = 'table-cell',
['vertical-align'] = 'middle'
},
['mbox__content__header'] = {
['display'] = 'block',
['font-weight'] = 'bold'
},
['mbox__content__text'] = {
['display'] = 'block'
},
['mbox__content__text__comment'] = {
['font-size'] = 'small'
},
['mbox__content__aside'] = {
['display'] = 'table-cell',
['width'] = '100px',
['vertical-align'] = 'middle',
['text-align'] = 'center',
['padding-left'] = '15px',
['border-left'] = '1px solid #d6d6d6'
},
['mbox__close'] = {
['position'] = 'absolute',
['right'] = '0',
['top'] = '0',
['padding'] = '2px 7px',
['font-weight'] = 'bold',
['font-size'] = '16px',
['color'] = '#bbb',
['cursor'] = 'pointer',
['transition'] = 'all .15s ease-in'
}
}
return { localStyle = localStyle }
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Template:Quote/doc
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==Description==
To use this template, enter the following and fill in the appropriate fields. Most fields left blank will not show up.
==Syntax==
<pre>
{{Quote
| quote =
| speaker =
| source =
}}
</pre>
As an alternative, these can be placed in positional order.
==Samples==
{{Quote
| quote = When you play the game of thrones, you win or you die.
| speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
<pre>
{{Quote
| quote = When you play the game of thrones, you win or you die.
| speaker = [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| source = [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
</pre>
or
<pre>
{{Quote
| When you play the game of thrones, you win or you die.
| [[w:c:gameofthrones:Cersei Lannister|Cersei Lannister]]
| [[w:c:gameofthrones:You Win or You Die|"You Win or You Die"]]
}}
</pre>
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Quote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Quote|Quote on Templates Wiki]]'''.
<includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Cols
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Modern and supported browsers no longer need vendor-specific prefixes for column-count
wikitext
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<includeonly><div style="column-count: {{{1}}};">{{{2}}}</div></includeonly><noinclude>
{{documentation}}</noinclude>
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Category:Navbox templates
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Created page with "[[Category:Templates]]"
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[[Category:Templates]]
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Template:Delete/doc
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;Description
:This template is used to mark pages for deletion, categorizing them in [[:Category:Candidates for deletion]].
;Syntax
:Type <code>{{t|delete}}</code> on the page to be deleted.'''
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Permission/doc
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;Description
:This template is used to mark images as being copyrighted, but the copyright holder has given permission for its use.
;Syntax
:Type <code>{{t|permission}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Mondealy Wiki:Wiki rules
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Below is a suggested set of rules to follow when editing this wiki. Administrators of this wiki should read these rules and adapt them as necessary.
# '''Keep it civil''': Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
# '''Be a productive member of the wiki''': Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Special:ListUsers/sysop|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
# '''Do not engage in excessive self-promotion''': The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
# '''Do not harass other users''': If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
# '''Do follow community guidelines for formatting''': When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
[[Category:{{SITENAME}}]]
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Template:PD/doc
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;Description
:This template is used to mark images as being in the public domain.
;Syntax
:Type <code>{{t|PD}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Album/doc
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wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Album
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| artist =
| released =
| recorded =
| length =
| label =
| producer =
}}
</pre>
== Sample output ==
{{Album
| title = Fleur
| image = Example.jpg
| artist = Marigold
| released = June 2012
| recorded = 2011
| length = 88:88
| label = Spring
| producer = Daffy
}}
<pre>
{{Album
| title = Fleur
| image = Example.jpg
| artist = Marigold
| released = June 2012
| recorded = 2011
| length = 88:88
| label = Spring
| producer = Daffy
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
34c5cd77d0a20c3509b82f0386c7429a8b47a5fb
File:Wiki.png
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wikitext
text/x-wiki
[[Category:Wiki skin images]]
f0235f85e2414431e046ae251792bf050daef5f7
Template:Trim/doc
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wikitext
text/x-wiki
;Description
This template trims whitespace from the beginning and end of the supplied value. It works by using the simple hack of filtering it through the <code>#if</code> parser function.
;Syntax
<nowiki>{{trim| value }}</nowiki>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f1f126e3f6fe8474d693ec499d71a9c4067043f9
Template:Cols/doc
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wikitext
text/x-wiki
;Description
This template formats the text into the specified number of columns.
;Syntax
<pre>{{cols|<# of columns>|<content>}}</pre>
Especially useful to wrap long lists of items into multiple columns.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
763fc74c9235663a500bcc69a50d425c77c16cb0
Template:Documentation
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Draft subpages are deprecated with UCP. Default is "/sandbox".
wikitext
text/x-wiki
<includeonly>{| class="article-table plainlinks" style="width:100%;" role="complementary"
|- style="font-size:18px;"
! style="padding:0px;" | <div style="width:100%; padding:3px 0px; text-align:center;" class="color1">Template documentation</div>
|-
| ''Note: portions of the template sample may not be visible without values provided.''
|-
| View or edit [[{{{1|Template:{{PAGENAMEE}}/doc}}}|this documentation]]. ([[Template:Documentation|About template documentation]])
|-
| Editors can experiment in this template's [{{fullurl:{{FULLPAGENAMEE}}/sandbox|action=edit}} sandbox] and [{{fullurl:{{FULLPAGENAMEE}}/testcases}} test case] pages.
|}
<div style="margin:0 1em;">
{{{{{1|{{PAGENAME}}/doc}}}}}</div></includeonly><noinclude>{{Documentation}}[[Category:Documentation templates]]</noinclude>
ee98b7264ecdfefae4fda4e94a64c1d0e275ee55
Template:CC-BY-SA
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wikitext
text/x-wiki
{{LicenseBox|text=''This file is licensed under the [http://creativecommons.org/licenses/by-sa/3.0/ Creative Commons Attribution-Share Alike License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:CC-BY-SA files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
b7cc0c0ae4d0cbff86fb66f332cdbfd9ef0c67f1
Template:Fairuse
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wikitext
text/x-wiki
{{LicenseBox|text=''This file is copyrighted. It will be used in a way that qualifies as fair use under US copyright law.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Fairuse files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
5db6645c70193dbeb65eed77de07f36451e1145c
Category:Blog posts
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wikitext
text/x-wiki
This is an automatically generated list of blog posts
[[Category:Community]]
864f70c2af84fd84c1901d154b90eb4facc9f37c
Template:Delete
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wikitext
text/x-wiki
{{MessageBox
|header = Candidate for deletion
|type = delete
|text = This page has been nominated for removal from the wiki.
|comment = Remember to check [[Special:Whatlinkshere/{{FULLPAGENAME}}|what links here]] and [{{fullurl:{{FULLPAGENAME}}|action=history}} the page history] before deletion.
|class = notice hidden plainlinks
|id = delete
}}<includeonly>[[Category:Candidates for deletion]]</includeonly><noinclude>
{{Documentation}}</noinclude>
4173b2533a1aa36de4f2777956f1eae8889808ba
Template:LicenseBox
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wikitext
text/x-wiki
<includeonly><div style="border-collapse: collapse; border-color: #d6d6d6; border-radius: 3px; border-style: solid; border-left-width: 8px; border-bottom-width: 1px; border-right-width: 1px; border-top-width: 1px; display: flex; margin: 0 auto 5px auto; min-height: 32px; padding: 0.25em 0.5em; {{{style|}}}" class="article-table plainlinks {{{class|}}}">
{{#if:{{{image|}}} | <span style="padding: 2px 0px 2px 0.5em; text-align: center; width: 60px;">[[File:{{{image}}}{{!}}48px{!}}alt{{=}}]]</span>}}
{{{text|''Your license text is not specified''}}}
</div></includeonly><noinclude>
{{documentation}}</noinclude>
069ed63c4b14e0275262b6d3e8d9e91ecba49744
Module:Mbox
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Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Mbox module from the [[w:c:dev:Global Lua Modules]].
local Mbox = require('Dev:Mbox')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Mbox]]
-- The imported Module is overwritten locally to include default styling.
-- For a more flexible Mbox experience, delete the function below and import
-- https://dev.fandom.com/wiki/MediaWiki:Global_Lua_Modules/Mbox.css
-- or paste (and modify as you like) its contents in your wiki's
-- [[MediaWiki:Wikia.css]] (see [[w:Help:Including_additional_CSS_and_JS]])
-- or look at https://dev.fandom.com/wiki/Global_Lua_Modules/Mbox
-- for more customization inspiration
--
-- BEGIN DELETION HERE
--
local getArgs = require('Dev:Arguments').getArgs
local localCSS = mw.loadData('Module:Mbox/data').localStyle
function Mbox.main(frame)
local args = getArgs(frame)
-- styles
local styles = {}
if args.bordercolor then
styles['border-left-color'] = args.bordercolor
elseif args.type then
styles['border-left-color'] = 'var(--type-' .. args.type .. ')'
end
if args.bgcolor then
styles['background-color'] = args.bgcolor
end
-- images
local image = args.image or ''
local imagewidth = args.imagewidth or '80px'
local imagelink = ''
if args.imagelink then
imagelink = '|link=' .. args.imagelink
end
local imagewikitext = ('%sFile:%s|%s%s' .. ']]'):format('[[', image, imagewidth, imagelink)
-- id for closure
local id = args.id or 'mbox'
local container = mw.html.create('div')
:addClass('mbox')
:addClass(args.class)
:css(styles)
:css(localCSS['mbox'])
:cssText(args.style)
local content = container:tag('div')
:addClass('mbox__content')
:css(localCSS['mbox__content'])
if args.image then
local image = content:tag('div')
:addClass('mbox__content__image')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__image'])
:wikitext(imagewikitext)
if args.collapsed then
image:addClass('mw-collapsed')
end
end
local contentwrapper = content:tag('div')
:addClass('mbox__content__wrapper')
:css(localCSS['mbox__content__wrapper'])
if args.header then
contentwrapper:tag('div')
:addClass('mbox__content__header')
:css(localCSS['mbox__content__header'])
:wikitext(args.header)
end
if args.text then
local text = contentwrapper:tag('div')
:addClass('mbox__content__text')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__text'])
:wikitext(args.text)
if args.collapsed then
text:addClass('mw-collapsed')
end
if args.comment then
text:tag('div')
:addClass('mbox__content__text__comment')
:css(localCSS['mbox__content__text__comment'])
:wikitext(args.comment)
end
end
contentwrapper:tag('span')
:addClass('mbox__close')
:addClass('mw-customtoggle-' .. id)
:css(localCSS['mbox__close'])
:attr('title', 'Dismiss')
if args.aside then
local aside = content:tag('div')
:addClass('mbox__content__aside')
:addClass('mw-collapsible')
:attr('id', 'mw-customcollapsible-' .. id)
:css(localCSS['mbox__content__aside'])
:wikitext(args.aside)
if args.collapsed then
aside:addClass('mw-collapsed')
end
end
return container
end
--
-- END DELETION HERE
--
-- The last line produces the output for the template
return Mbox
1c196d668f9209faef3e9a78c1f082f1c8573042
Template:GFDL
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26064
Created page with " {{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''Wikipedia:Text of th..."
wikitext
text/x-wiki
{{LicenseBox|text=''This file is licensed under the GFDL. Permission is granted to copy, distribute and/or modify this image under the terms of the '''[[Wikipedia:Text of the GNU Free Documentation License|GNU Free Documentation License]]''', Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:GFDL files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
b3c309cd585718bb7808409474f98a1c5ec46103
Template:Documentation/doc
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wikitext
text/x-wiki
==Description==
This template is used to insert descriptions on template pages.
==Syntax==
Add <code><nowiki><noinclude></nowiki>{{t|Documentation}}<nowiki></noinclude></nowiki></code> at the end of the template page.
Add <code><nowiki><noinclude></nowiki>{{t|Documentation|documentation page}}<nowiki></noinclude></nowiki></code> to transclude an alternative page from the /doc subpage.
==Usage==
===On the Template page===
This is the normal format when used:
<pre>
TEMPLATE CODE
<includeonly>Any categories to be inserted into articles by the template</includeonly>
<noinclude>{{Documentation}}</noinclude>
</pre>
''If your template is not a completed div or table, you may need to close the tags just before <code><nowiki>{{Documentation}}</nowiki></code> is inserted (within the noinclude tags).''
''A line break right before <code><nowiki>{{Documentation}}</nowiki></code> can also be useful as it helps prevent the documentation template "running into" previous code.''
===On the documentation page===
The documentation page is usually located on the /doc subpage for a template, but a different page can be specified with the first parameter of the template (see [[#Syntax|Syntax]]).
Normally, you will want to write something like the following on the documentation page:
<pre>
==Description==
This template is used to do something.
==Syntax==
Type <code>{{t|templatename}}</code> somewhere.
==Samples==
<code><nowiki>{{templatename|input}}</nowiki></code>
results in...
{{templatename|input}}
<includeonly>Any categories for the template itself</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>
</pre>
Use any or all of the above description/syntax/sample output sections. You may also want to add "see also" or other sections.
Note that the above example also uses the [[Template:T]] template.
<includeonly>[[Category:Documentation templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
58ca364cb71b551e4a71ddf3046cf41c84db0d57
Template:Self/doc
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wikitext
text/x-wiki
;Description
:This template is used to mark images as having been uploaded by the photographer or author.
;Syntax
:Type <code>{{t|self}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
8daf839df62f0465275f6ef57c3998c9af9e4e1d
Template:Item
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wikitext
text/x-wiki
<includeonly><infobox type="Item">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="type"><label>Type</label></data>
<data source="effects"><label>Effects</label></data>
<data source="source"><label>Source</label></data>
<data source="buy"><label>Cost to buy</label></data>
<data source="sell"><label>Cost to sell</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Items]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
1c76f47b4d1d6c296c09c245c7dd7d4efc9ff9e6
Module:Navbox
828
111
284
2022-04-06T18:33:03Z
FANDOM
26064
fixed broken help link
Scribunto
text/plain
-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Navbox module from the [[w:c:dev:Global Lua Modules]].
local N = require('Dev:Navbox')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Navbox]]
-- The last line produces the output for the template
return N
7c5d05d6cc02dafdd64b46ca3fbdc3f808e53e5b
Template:Season
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wikitext
text/x-wiki
<includeonly><infobox type="Season">
<title source="title"><default>{{PAGENAME}}</default></title>
<image source="image"><caption source="caption"/></image>
<data source="season"><label>Season</label></data>
<data source="episodes"><label>Episodes</label></data>
<data source="premiere"><label>Premiered</label></data>
<group layout="horizontal">
<header>Navigation</header>
<data source="previous"><label>← Previous</label></data>
<data source="next"><label>Next →</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Seasons]]}}</includeonly><noinclude>{{documentation}}</noinclude>
2e09c5f43c99d98363971b63ad639874c5e6c452
Module:Navbox/doc
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getting rid of red links
wikitext
text/x-wiki
This module is invoked by the {{t|Navbox}} template. Navbox templates are not displayed for mobile users.
23d4ed4b22c8bf7316431e1f6df6d4d5d9de1ef5
Template:=/doc
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wikitext
text/x-wiki
;Description
:This template is used when escaping <code>=</code> when contained in [[w:Help:Parser functions|Parser functions]].
;This template cannot be substituted.
;Syntax
:Insert this template using <code>{{t|{{=}}}}</code>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
ce8f267527b35c852e8190c38416584783aa37ac
Blog:Recent posts
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Created article for recent blog posts
wikitext
text/x-wiki
<bloglist summary="true" count=50><title>⧼create-blog-post-recent-listing-title ⧽</title><type>plain</type><order>date</order></bloglist>
afb902f1d8c2d7adccbdd48b1fbd4a0cc5361783
Template:MessageBox/doc
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wikitext
text/x-wiki
{{T|MessageBox}} is a template for creating message boxes.
It is highly customizable with classes, inline styles, and provided CSS selectors. Optional features such as an image, left border, right-side text (for e.g. shortcuts), and a dismiss function.
It uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Mbox|on the Global Lua Module page]]. This version is modified to produce a starter style, based on the [[w:c:dev:mediawiki:Global Lua Modules/Mbox.css|basic style from the module]]. To use the full capabilities of this module and remove the default styling, remove the indicated portions of [[Module:Mbox]].
'''For a traditional wikitext version of this template, see [[w:c:templates:Template:Ambox|Ambox on Templates Wiki]]'''.
==Parameters==
For examples of how to use these parameters, see [[#Examples]].
{| class="wikitable" style="width: 100%"
! Parameter name
! Description
! Required?
! Default
|-
| <code>class</code>
| Additional classes to the root <code>.mbox</code> element.
| No
| —
|-
| <code>bordercolor</code>
| The color of the thick left-most border.
| No
| Stylesheet default
|-
| <code>type</code>
| Type of mbox as declared as in CSS with variables. Affects color of the thick left-most border. See [[#Using types]].
| No
| —
|-
| <code>bgcolor</code>
| The color of the mbox's background.
| No
| Stylesheet default
|-
| <code>style</code>
| Additional inline styles to the root <code>.mbox</code> element.
| No
| —
|-
| <code>image</code>
| An image to be added to the left of all text content.
| No
| —
|-
| <code>imagewidth</code>
| The width of the image (height automatically adjusts).
| No
| <code>60px</code>
|-
| <code>imagelink</code>
| The link to which the image points (could link to the relevant maintenance category, per example). If not included, the image will be un-clickable.
| No
| —
|-
| <code>header</code>
| The header (bold text placed at the top). This is typically used to very briefly explain the subject of the mbox itself, as when the mbox is closed, only the header will show.
| No
| —
|-
| <code>text</code>
| Non-bold text placed below the header, typically used to explain the subject of the mbox in further or additional detail. When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>comment</code>
| Smaller non-bold text placed below the main text, typically used to add additional links or context about the notice. When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>aside</code>
| Text placed within a small allocation on the right side separated by a light gray border. Most commonly used to show shortcuts to the page in question (such as on policy pages). When the mbox is closed, this text will be hidden.
| No
| —
|-
| <code>id</code>
| By default, one close button will close all mboxes on the page. However, to change this, this parameter may be used, given as the name of the mbox implementation (e.g., "Template:Cleanup" would have <code><nowiki>|id=cleanup</nowiki></code>).
| No
| —
|-
| <code>collapsed</code>
| By default, the mbox will be uncollapsed, and the full contents will be shown. However, to change this, this parameter may be used to set an mbox as collapsed by default (e.g., <code><nowiki>|collapsed=true</nowiki></code> would set the mbox to be collapsed by default).
| No
| —
|}
==Design==
Some communities may wish to customize the appearance of the mboxes. The most common styling options are provided illustrated in CSS.
<syntaxhighlight lang="css" class="mw-collapsible mw-collapsed">
.mbox {
/* the background of the entire box */;
background-color: ;
/* the border color of the entire box */
border-color: ;
/* the border thickness of the entire box */
border-width: ;
/* the default thick left border color; note this can be changed from within the template implementations using the "color" parameter */
border-left-color: ;
/* the rounded-ness of the corners */;
border-radius: ;
/* the baseline font-size of the mbox */
font-size: ;
}
.mbox__content {
/* the padding inside the mbox */
padding: ;
}
.mbox__content__image {
/* the minimum width of the mbox's image (if bigger, use the "imagewidth" parameter in the template) */
width: ;
/* the spacing to the left of the text (i.e., the right of the image) */
padding-right: ;
}
.mbox__content__text__comment {
/* the size of the text in the "comment" parameter */
font-size: ;
}
.mbox__content__aside {
/* any particular modifications to the "aside" area can go here */
/* the maximum width of the aside area */
width: ;
}
.mbox__close {
/* the appearance of the close symbol here */
}
.mbox__close:after {
/* overwrite "content" here if you do not wish for the close symbol to be × */
content: '';
}
.mw-collapsed + .mbox__close {
/* modifications to the close symbol when the box is closed */
}
.mw-collapsed + .mbox__close:after {
/* overwrite "content" here if you do not wish for the close symbol to be + when the box is closed */
content: '';
}
</syntaxhighlight>
; Technical notes
* Additional inline styles to the root <code>.mbox</code> element can be achieved via the <code>style</code> parameter in the template.
== Examples ==
=== Basic MessageBox ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|id = test1
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|text = Normal text here
|id = test1
}}
=== Using types ===
To use types, CSS variables must be added, such as:
<syntaxhighlight lang="css">
:root {
--type-important: rgba(200, 0, 0, 0.8);
--type-moderate: rgba(233, 124, 47, 0.8);
--type-minor: rgba(241, 197, 37, 0.8);
}
</syntaxhighlight>
If added:
<pre>
{{MessageBox
|header = Header text here
|type = important
|text = Normal text here
|id = test2
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|type = important
|text = Normal text here
|id = test2
}}
Depending on your styling, there may not be a visual difference in the above example.
=== With an image ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|image = Wiki.png
|imagelink =
|imagewidth = 50px
|id = test3
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|text = Normal text here
|image = Wiki.png
|imagelink =
|imagewidth = 50px
|id = test3
}}
=== With an aside ===
<pre>
{{MessageBox
|header = Header text here
|type = important
|text = Normal text here
|aside = Aside text here
|id = test4
}}</pre>
Produces:
{{#invoke:Mbox|main
|header = Header text here
|type = important
|text = Normal text here
|aside = Aside text here
|id = test4
}}
=== Standard/default style ===
<pre>
{{MessageBox
|header = Header text here
|text = Normal text here
|comment = Comment text here
|image = Wiki.png
|aside = Aside text here
|id = standard
}}</pre>
Produces:
{{#invoke:Mbox|main|header=Header text here |text=Normal text here |comment=Comment text here |image=Wiki.png |aside=Aside text here |id=standard}}
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
ca7c12cf4c7d97a6a3a96c5adc07ee3ceaf78fda
Category:Candidates for deletion
14
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wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
This category contains articles that have been marked as candidates for deletion with the {{T|Delete}} template.
'''Administrators, before deleting these pages''' make sure you check each page's discussion page, what links to each page, and the history of each page before proceeding with the deletion.
[[Category:Maintenance]]
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Template:Film
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Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption"/></image> <g..."
wikitext
text/x-wiki
<includeonly><infobox>
<title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title>
<image source="image"><caption source="caption"/></image>
<group>
<data source="premiere"><label>Premiere date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="rating"><label>Rating</label></data>
<data source="runtime"><label>Runtime</label></data>
<data source="director"><label>Directed by</label></data>
<data source="writer"><label>Written by</label></data>
<data source="music"><label>Music by</label></data>
<data source="producer"><label>Produced by</label></data>
<data source="budget"><label>Budget</label></data>
<data source="earned"><label>Box Office</label></data>
</group>
<group layout="horizontal">
<header>Series</header>
<data source="previous"><label>← Previous</label></data>
<data source="next"><label>Next →</label></data>
</group>
</infobox>{{Namespace|main=[[Category:Films]]}}</includeonly><noinclude>{{documentation}}</noinclude>
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Category:Image license templates
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Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Module:Dialogue/doc
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getting rid of red links
wikitext
text/x-wiki
This module is invoked by the {{t|Dialogue}} template.
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Module:Quote/doc
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to get rid of the red link for the documentation
wikitext
text/x-wiki
This module is used by most of the basic [[:Category:Quote templates|Quote templates]] and is invoked by {{t|Quote}}.
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Category:Maintenance
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The subcategories of this category contain pages that have been identified as needing attention for one or more of the following reasons:
* Changes have been suggested that should be discussed first or are under discussion.
* The page has flaws that need addressing by an editor with the knowledge or skills to help.
* The action the page needs requires special rights.
''See also:''
{{cols|2|
* [[Special:BrokenRedirects|Broken redirects]]
* [[Special:DoubleRedirects|Double redirects]]
* [[Special:UncategorizedCategories|Uncategorized categories]]
* [[Special:UncategorizedFiles|Uncategorized files]]
* [[Special:UncategorizedPages|Uncategorized pages]]
* [[Special:UncategorizedTemplates|Uncategorized templates]]
* [[Special:WantedCategories|Wanted categories]]
* [[Special:WantedFiles|Wanted files]]
* [[Special:WantedPages|Wanted pages]]
* [[Special:WantedTemplates|Wanted templates]]
* [[Special:TrackingCategories|Other special tracking categories]]
}}
[[Category:{{SITENAME}}]]
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Module:Mbox/doc
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getting rid of a red link for the documentation
wikitext
text/x-wiki
This module is used by most of the basic [[:Category:Notice templates|Notice templates]] and is invoked by {{t|MessageBox}}.
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Template:Cast
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Created page with "<includeonly><infobox> <title source="name"><default>{{PAGENAME}}</default></title> <image source="image"><caption source="caption" /></image> <data><label>Born..."
wikitext
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<includeonly><infobox>
<title source="name"><default>{{PAGENAME}}</default></title>
<image source="image"><caption source="caption" /></image>
<data><label>Born</label>
<default>{{#if: {{{birthname|}}} | {{{birthname|}}} }}{{#if: {{{birthdate|}}} | {{#if: {{{birthname|}}} | <br />}}{{{birthdate|}}}{{#if: {{{birthplace|}}} | <br />}} }}{{#if: {{{birthplace|}}} | {{#if: {{{birthdate|}}} || {{#if: {{{birthname|}}}|<br />}} }}{{{birthplace|}}} }}</default>
</data>
<data><label>Died</label>
<default>{{#if: {{{deathdate|}}} | {{{deathdate|}}} }}{{#if: {{{deathplace|}}} | {{#if: {{{deathdate|}}} | <br />}}{{{deathplace|}}} }}</default>
</data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="occupation"><label>Occupation</label></data>
<data source="appears in"><label>Appears in</label></data>
<data source="portrays"><label>Portrays</label></data>
</infobox>{{Namespace|main=[[Category:Cast]]<!--
-->{{#if: {{#pos:{{{appears in|}}} | TITLE}} | [[Category:TITLE cast]] }}<!--
-->}}</includeonly><noinclude>{{documentation}}</noinclude>
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Template:Main
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1 revision imported
wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|main}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Main_article
--></noinclude>
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Category:Screenshots
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Created page with "[[Category:Images]]"
wikitext
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[[Category:Images]]
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Template:MessageBox
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1 revision imported
wikitext
text/x-wiki
{{#invoke:Mbox|main}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Ambox
--></noinclude>
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Template:Location/doc
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wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Location
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| map = [e.g. "Example.jpg"]
| mapcaption =
| type =
| level =
| location =
| inhabitants =
}}
</pre>
== Sample output ==
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}<pre>
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Permission
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wikitext
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{{LicenseBox|text=''This file is copyrighted. The copyright holder has given permission for its use.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files used with permission]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Game/doc
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wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| developer =
| publisher =
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Clear/doc
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wikitext
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;Description
This template allows you to clear the left side, right side, or both sides of the page. Clearing means that the content following the template will not be displayed until the existing content on the specified sides (for example, "hanging" or floating images or blocks) is displayed completely. This template is often used so that the text does not flow around unrelated images.
The template adds the following code to the page: <code><nowiki><div style="clear:left/right/both;"></div></nowiki></code> (the value after <code>clear</code> depends on the parameters). This code affects elements with the CSS property <code>float</code>, including files floated to the side (for example, <code><nowiki>[[File:Image.png|right]]</nowiki></code>).
;Syntax
* To clear both sides of the page, add the code {{t|Clear}}.
* To clear only the left side of the page, add the code {{t|Clear|left}}.
* To clear only the right side of the page, add the code {{t|Clear|right}}.
You can also use {{t|-}} instead of {{t|Clear}} as a shorthand call for this template.
__NOTOC__
;Example
<pre style="display:table">
=== Section 1 ===
[[File:Example.jpg|200px|right]]
Section 1 text.
=== Section 2 ===
Section 2 text.
{{Clear|right}}
=== Section 3 ===
Section 3 text.
</pre>
This code produces the following result:
----
=== Section 1 ===
[[File:Example.jpg|200px|right]]
Section 1 text.
=== Section 2 ===
Section 2 text.
{{Clear|right}}
=== Section 3 ===
Section 3 text.
----
As you can see above, the example image added in section 1 is displayed to the right and extends down through section 2, while the {{t|Clear}} template is called at the end of the second section, resulting in the example image not being next to section 3. Thus, one use of the {{t|Clear}} template is to control which elements are displayed next to which other elements.
== See also ==
* [https://developer.mozilla.org/en-US/docs/Web/CSS/clear CSS property <code>clear</code> on MDN]
* [https://developer.mozilla.org/en-US/docs/Web/CSS/float CSS property <code>float</code> on MDN]
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Character/doc
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wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Tocright
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wikitext
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<includeonly><div style="float:right; clear:{{{clear|right}}}; margin-bottom:.5em; padding:.5em 0 .8em 1.4em; background:transparent; max-width:20em;">__TOC__</div></includeonly><noinclude>
{{documentation}}</noinclude>
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Category:Videos
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Created page with "[[Category:Media]]"
wikitext
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[[Category:Media]]
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Template:Series/doc
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Series
| title =
| image =
| caption =
| release =
| seasons =
| episodes =
| runtime =
| genre =
| network =
| distrib =
| creator =
| writer =
| director =
| composer =
| based on =
| exec prod =
| producer =
| prod co =
| country =
| language =
}}</pre>
== Sample output ==
{{Series
| title = ''Default page title''
| image = Wiki.png
| caption = Test
| release = Test
| seasons = Test
| episodes = Test
| runtime = Test
| genre = Test
| network = Test
| distrib = Test
| creator = Test
| writer = Test
| director = Test
| composer = Test
| based on = Test
| exec prod = Test
| producer = Test
| prod co = Test
| country = Test
| language = Test
}}
<pre>{{Series
| title = ''Default page title''
| image = Wiki.png
| caption = Test
| release = Test
| seasons = Test
| episodes = Test
| runtime = Test
| genre = Test
| network = Test
| distrib = Test
| creator = Test
| writer = Test
| director = Test
| composer = Test
| based on = Test
| exec prod = Test
| producer = Test
| prod co = Test
| country = Test
| language = Test
}}</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Character
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wikitext
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<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Disambiguation/doc
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wikitext
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;Description
:Marks an article as a disambiguation page, adding a banner to the article and categorizing it under [[:Category:Disambiguations]].
;Syntax
:Add <code>{{t|disambiguation}}</code> at the top of a disambiguation page.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Game
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wikitext
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<includeonly><infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image">
<caption source="caption"/>
</image>
<data source="developer"><label>Developer</label></data>
<data source="publisher"><label>Publisher</label></data>
<data source="engine"><label>Engine</label></data>
<data source="version"><label>Version</label></data>
<data source="platform"><label>Platform</label></data>
<data source="releasedate"><label>Release date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="mode"><label>Mode</label></data>
<data source="rating"><label>Rating</label></data>
<data source="media"><label>Media</label></data>
<group collapse="open">
<header>System requirements</header>
<data source="requirements"></data>
</group>
</infobox></includeonly><noinclude>{{Documentation}}</noinclude>
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Template:See also
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1 revision imported
wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|seeAlso}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Module:Namespace detect
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Scribunto
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Namespace_detect module from the [[w:c:dev:Global Lua Modules]].
local NS = require('Dev:Namespace_detect')
-- Local configuration can be modified in
-- [[Module:Namespace detect/data]] and
-- [[Module:Namespace detect/config]]
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace detect]]
-- The last line produces the output for the template
return NS
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Template:Self
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wikitext
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{{LicenseBox|text=''This file was uploaded by the photographer or author.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files uploaded by the photographer or author]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:CC-BY-SA/doc
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wikitext
text/x-wiki
;Description
:This template is used to mark images with the CC-BY-SA license.
;Syntax
:Type <code>{{t|CC-BY-SA}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Module:Namespace detect/doc
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getting rid of red links
wikitext
text/x-wiki
This module is invoked by the {{t|Namespace}} template.
157d889ae2f345f719a68f459ee2ca550d14afb5
Template:Space/doc
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wikitext
text/x-wiki
;Description
This template allows you to force a space in areas that strip whitespace.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Category:Quote templates
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Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Template:Film/doc
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Film
| title =
| image =
| caption =
| premiere =
| genre =
| rating =
| runtime =
| director =
| writer =
| music =
| producer =
| budget =
| earned =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Film
| title = This is a test
| image = Wiki.png
| caption = This is a test
| premiere = This is a test
| genre = This is a test
| rating = This is a test
| runtime = This is a test
| director = This is a test
| writer = This is a test
| music = This is a test
| producer = This is a test
| budget = This is a test
| earned = This is a test
| previous = This is a test
| next = This is a test
}}
<pre>
{{Film
| title = This is a test
| image = Wiki.png
| caption = This is a test
| premiere = This is a test
| genre = This is a test
| rating = This is a test
| runtime = This is a test
| director = This is a test
| writer = This is a test
| music = This is a test
| producer = This is a test
| budget = This is a test
| earned = This is a test
| previous = This is a test
| next = This is a test
}}
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
b085f97e35a2ac96b5ddf92a22e98fbd93933736
Template:Other free
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wikitext
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{{LicenseBox|text=''This file is licensed under a free license.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Freely licensed files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
a0e93bfb8a804eb54e67553ff50ba57b368ba00d
Template:Event
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wikitext
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<includeonly><infobox type="Event">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="performers"><label>Performers</label></data>
<data source="date"><label>Date</label></data>
<data source="location"><label>Location</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Events]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
d66b112135e43b8474d30a6dab0feaab6588dfe8
Template:Quest/doc
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wikitext
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Quest
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| start =
| end =
| prerequisites =
| level =
| location =
| rewards =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Quest
| title = Example infobox
| image = Example.jpg
| start = Chrys
| end = Geran
| prerequisites = None
| level = 5
| location = Earth
| rewards = Justice-Wrought Petals
| previous = A
| next = C
}}
<pre>{{Quest
| title = Example infobox
| image = Example.jpg
| start = Chrys
| end = Geran
| prerequisites = None
| level = 5
| location = Earth
| rewards = Justice-Wrought Petals
| previous = A
| next = C
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
3c80ee4fc3fe45023bd67b3c400b2e64f4f2892a
Template:About
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1 revision imported
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<includeonly>{{#invoke:Hatnote|about}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:About
--></noinclude>
510109cae7f705952c7a0279d73a7a44fa82d41f
Template:From Wikimedia
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wikitext
text/x-wiki
{{LicenseBox|text=''This file was originally uploaded on Wikipedia or another Wikimedia project.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Files from WikiMedia projects]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
72fed0e402d6912cd6381ef1b21b52929b041d8c
Template:T
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wikitext
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<onlyinclude><nowiki>{{</nowiki>{{#if:{{{prefix|}}}|{{{prefix}}}:}}[[Template:{{{1}}}|{{{1}}}]]<!--
-->{{#if:{{{2|}}}||<span style="color:#555;">''<{{{2}}}>''</span>}}<!--
-->{{#if:{{{3|}}}||<span style="color:#555;">''<{{{3}}}>''</span>}}<!--
-->{{#if:{{{4|}}}||<span style="color:#555;">''<{{{4}}}>''</span>}}<!--
-->{{#if:{{{5|}}}||<span style="color:#555;">''<{{{5}}}>''</span>}}<!--
-->{{#if:{{{6|}}}||<span style="color:#555;">''<{{{6}}}>''</span>}}<!--
-->{{#if:{{{7|}}}||<span style="color:#555;">''<{{{7}}}>''</span>}}<!--
-->{{#if:{{{8|}}}||<span style="color:#555;">''<{{{8}}}>''</span>}}<!--
-->{{#if:{{{9|}}}||<span style="color:#555;">''<{{{9}}}>''</span>}}<!--
-->{{#if:{{{10|}}}||<span style="color:#555;">''<{{{10}}}>''</span>}}<!--
-->{{#if:{{{11|}}}||<span style="color:#555;">''<{{{11}}}>''</span>}}<!--
-->{{#if:{{{12|}}}||<span style="color:#555;">''<{{{12}}}>''</span>}}<!--
-->{{#if:{{{13|}}}||<span style="color:#555;">''<{{{13}}}>''</span>}}<!--
-->{{#if:{{{14|}}}||<span style="color:#555;">''<{{{14}}}>''</span>}}<!--
-->{{#if:{{{15|}}}||<span style="color:#555;">''<{{{15}}}>''</span>}}<!--
-->{{#if:{{{16|}}}||<span style="color:#555;">''<{{{16}}}>''</span>}}<!--
-->{{#if:{{{17|}}}||<span style="color:#555;">''<{{{17}}}>''</span>}}<!--
-->{{#if:{{{18|}}}||<span style="color:#555;">''<{{{18}}}>''</span>}}<!--
-->{{#if:{{{19|}}}||<span style="color:#555;">''<{{{19}}}>''</span>}}<!--
-->{{#if:{{{20|}}}||<span style="color:#555;">''<{{{20}}}>''</span>}}<!--
-->{{#if:{{{21|}}}||<span style="color:#555;">''<{{{21}}}>''</span>}}<!--
--><nowiki>}}</nowiki></onlyinclude><noinclude>{{documentation}}</noinclude>
4273916fece7a96eef48125efb615009a1fd6fe6
Template:Event/doc
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wikitext
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Event
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| performers =
| date =
| location =
}}
</pre>
== Sample output ==
{{Event
| title = Flower du Jour
| image = Example.jpg
| performers = Awesome Ones
| date = All the time
| location = Everywhere
}}
<pre>
{{Event
| title = Flower du Jour
| image = Example.jpg
| performers = Awesome Ones
| date = All the time
| location = Everywhere
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
1502585ceb0f0a7e1e70edc0fa8c88720e7da905
Module:Namespace detect/config
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Scribunto
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports from the [[w:c:dev:Global Lua Modules]].
local nsConfiguration = require('Dev:Namespace_detect/config')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]]
-- The imported Module is overwritten locally to include default configuration.
-- For a more flexible experience, delete the page import
-- and paste (and modify as you like) its contents into this page
-- https://dev.fandom.com/wiki/Module:Namespace_detect/config
-- The last line produces the output for the template
return nsConfiguration
22ca76ef47387cf20b5fcc7d1f14687f0b2da915
Template:Series
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Created page with "<includeonly><infobox> <title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title> <image source="image"><caption source="caption" /></image> <dat..."
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<includeonly><infobox>
<title source="title"><default>'' {{#explode:{{PAGENAME}}|(}} ''</default></title>
<image source="image"><caption source="caption" /></image>
<data source="release"><label>First released</label></data>
<data source="seasons"><label>Seasons</label></data>
<data source="episodes"><label>Episodes</label></data>
<data source="runtime"><label>Run time</label></data>
<data source="genre"><label>Genre</label></data>
<data source="network"><label>Network</label></data>
<data source="distrib"><label>Distributor</label></data>
<data source="creator"><label>Created by</label></data>
<data source="writer"><label>Written by</label></data>
<data source="director"><label>Directed by</label></data>
<data source="composer"><label>Composer</label></data>
<data source="based on"><label>Based on</label></data>
<data source="exec prod"><label>Executive producer</label></data>
<data source="producer"><label>Producer</label></data>
<data source="prod co"><label>Production company</label></data>
<data source="country"><label>Country</label></data>
<data source="language"><label>Language</label></data>
</infobox></includeonly><noinclude>{{documentation}}</noinclude>
f2e00daecd3f3df5c31267e0a9ffd721ac2f186d
Template:MIT/doc
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Created page with ";Description :This template is used to mark images using the MIT license. ;Syntax :Type <code>{{t|MIT}}</code> on the image information page. <includeonly>Category:Ima..."
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;Description
:This template is used to mark images using the MIT license.
;Syntax
:Type <code>{{t|MIT}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f243f408a7cb3acce5635655a2648b3dcd892584
Category:Infobox templates
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Created page with "[[Category:Templates]]"
wikitext
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[[Category:Templates]]
06eecdec29f6cb215c99cf216d1e3bdc8c30a95e
Template:Hatnote/doc
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The hatnotes used for adding links between articles where more context is important.
Broadly speaking, a hatnote should answer a readers' question: Am I on the right page?
== Usage ==
; Basic usage:
{{hatnote|''text''}}
; All parameters:
{{hatnote|''text''|extraclasses=''extra classes''|selfref=''yes''|category=''no''}}
== Parameters ==
This template accepts the following parameters:
* <code>1</code> - the hatnote text (required)
* <code>extraclasses</code> - any extra CSS classes to be added.
* <code>selfref</code> - If set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
* <code>category</code> - If set to "no", "n", "false", or "0", suppresses the error tracking category ([[:Category:Hatnote templates with errors]]). This has an effect only if the leftmost parameter (the hatnote text) is omitted.
== Example ==
* <code><nowiki>{{hatnote|Example hatnote text}}</nowiki></code> → {{hatnote|Example hatnote text}}
== Typical types ==
{{T|Main}}, {{T|Further}} are very similar, but indicate either the primary page for a topic or more detailed related topic. They have a nearly identical set of parameters.
;{{T|Main}}: When an article is large, it often has a summary and a link to a main article. This template is used after the heading of the summary, to indicate a link to the subtopic article that has been summarized.
;{{T|Further}}: Used to link to articles containing further information on this topic.
;{{T|See also}}: Used to link to additional articles on related topics.
:;{{T|Main|Main Page}} →:{{Main|Main Page}}
:;{{T|Main|Main Page|Main Page}} →:{{Main|Main Page|Main Page}}
:*<code>1</code>, <code>2</code>, <code>3</code>, ... – the pages to link to. If no page names are specified, the current page name is used instead (without the namespace prefix). Categories and files are automatically escaped with the [[w:Help:Colon trick|colon trick]], and links to sections are automatically formatted as ''page § section'', rather than the MediaWiki default of ''page#section''.
:*<code>l1</code>, <code>l2</code>, <code>l3</code>, ... ''or''<code>label 1</code>, <code>label 2</code>, <code>label 3</code>, ... – optional labels for each of the pages to link to (this is for articles where a piped link would be used). Note that the extra parameters use a lower case 'L', for example, <code>l1</code>, <u>not</u> <code>L1</code>.
:*<code>selfref</code> – if set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
== Disambiguation ==
Templates such as {{T|About}} and {{T|For}} are to be used in cases where a disambiguation is not needed. In general, disambiguation pages should only be used for 4 or more titles that are mostly or entirely identical, except for a qualifier.
;{{T|About}}: Links the reader to other articles with similar titles or concepts that they may have been seeking instead. The template has several formats, including:
:;{{T|About|Use1}} →:{{About|}}
:;{{T|About|Use1|<nowiki/>|Main Page}} →:{{About|Use1||Main Page}}
:;{{T|About|Use1|<nowiki/>|Main Page|and|Main Page}} →:{{About|Use1||Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page}} →:{{About|Use1|Use2|Main Page}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page}} →:{{About|Use1|Use2|Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page|other uses}} →:{{About|Use1|Use2|Main Page|other uses}}
Alternately, a <code>section=yes</code> parameter can be added to the {{T|About}} template for use at the top of a section. When using this parameter, the wording in the template changes to specify that it is being used in a section:
:;{{T|About|Use1|<nowiki>section=yes</nowiki>}} →:{{About|Use1|section=yes}}
:;{{T|About|Use1|<nowiki/>|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1||Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|and|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|other uses|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|other uses|section=yes}}
A <var>text</var> option adds text to the end; note that this should be only used when truly necessary, and the other hatnote templates listed below don't suffice. This template also supports <var>selfref</var>.
;{{T|For}}: Provides links to up to four articles or disambiguation pages. It accepts zero to five parameters.
:;If used without parameters on a page named ''Foo'', the result is
::{{hatnote|For other uses, see [[:Foo (disambiguation)]].}}
:;The first parameter changes the hatnote itself and should be plain text, e.g. {{T|For|similar terms}} yields
::{{hatnote|For similar terms, see [[:Foo (disambiguation)]].}}
:;The second parameter is used to change the resultant link, e.g. {{T|For|similar terms|Main Page}} yields
::{{For|similar terms|Main Page}}
:;The third, fourth and fifth parameters are used to give one, two, or three supplementary links:
:*{{For|similar terms|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page|Main Page}}
:the last being produced by e.g. {{T|For|similar terms|Main Page|Main Page|Main Page|Main Page}}.
== Errors ==
If no hatnote text is supplied, the template will output the following message:
* {{hatnote|category=no}}
If you see this error message, it is for one of four reasons:
# No parameters were specified (the template code was <code><nowiki>{{hatnote}}</nowiki></code>). Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
# Some parameters were specified, but the hatnote text wasn't included. For example, the template text <code><nowiki>{{hatnote|extraclasses=seealso}}</nowiki></code> will produce this error. Please use (for example) <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>|extraclasses=seealso}}</nowiki></code> instead.
# The hatnote text was specified, but that text contains an equals sign ("="). The equals sign has a special meaning in template code, and because of this it cannot be used in template parameters that do not specify a parameter name. For example, the template code <code><nowiki>{{hatnote|2+2=4}}</nowiki></code> will produce this error. To work around this, you can specify the parameter name explicitly by using <code>1=</code> before the hatnote text, like this: <code><nowiki>{{hatnote|1=2+2=4}}</nowiki></code>.
# You tried to access [[Module:Hatnote]] directly by using <code><nowiki>{{#invoke:hatnote|hatnote|</nowiki>''text''<nowiki>}}</nowiki></code>. Use of #invoke in this way has been disabled for performance reasons. Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
Pages that contain this error message are tracked in [[:Category:Hatnote templates with errors]].
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Hatnote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Hatnote|Hatnote on Templates Wiki]]'''.
The HTML code produced by this template looks like this:
* <code><nowiki><div role="note" class="hatnote"></nowiki>''hatnote text''<nowiki></div></nowiki></code>
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f89b62bda227691a45fd6d42d8bf89b151436cd2
Category:Pages with broken file links
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Created page with "[[Category:Maintenance]]"
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[[Category:Maintenance]]
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Category:Media
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Created page with "[[Category:{{SITENAME}}]]"
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[[Category:{{SITENAME}}]]
dd8aaa34cf600c1567d240a3f4bc615164a11592
Template:Navbox
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1 revision imported
wikitext
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{| style="width:100%; margin-top:1em; border:1px solid #999; font-size:90%; text-align:center;"
|-
! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}}
|-
| style="padding:0.2em 0.5em;" | {{{body}}}
|}<noinclude>
{{documentation}}</noinclude>
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Template:Album
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<includeonly><infobox type="Album">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="artist"><label>Artist</label></data>
<data source="released"><label>Released</label></data>
<data source="recorded"><label>Recorded</label></data>
<data source="length"><label>Length</label></data>
<data source="label"><label>Label</label></data>
<data source="producer"><label>Producer</label></data>
</infobox></includeonly><noinclude>{{Documentation}}</noinclude>
7145bd5ecd9bcafcf1907686b6a57145c9c894ac
Category:Community
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Created page with "[[Category:{{SITENAME}}]]"
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[[Category:{{SITENAME}}]]
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Template:Namespace
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1 revision imported
wikitext
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{{SAFESUBST:<noinclude />#invoke:Namespace detect|main}}<noinclude>{{Documentation}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Namespace_detect
--></noinclude>
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Template:Disambiguation
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{{MessageBox
| header = Disambiguation page for {{PAGENAME}}
| type = disambiguation
| text = The following is a list of links to pages that might share the same title.
| comment = Please follow one of the disambiguation links below or [[Special:Search|search]] to find the page you were looking for if it is not listed. If an [[Special:Whatlinkshere/{{FULLPAGENAME}}|internal link]] led you here, you may wish to change the link to point directly to the intended article.
| class = notice hidden
| id = disambiguation}}
<includeonly>__DISAMBIG__[[Category:Disambiguations]]</includeonly><noinclude>
{{documentation}}</noinclude>
16605ae9114395add2e702cee409d0bd2deb7603
Template:Cast/doc
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Cast
| name =
| image =
| caption =
| birthname =
| birthdate =
| birthplace =
| deathdate =
| deathplace =
| gender =
| height =
| occupation =
| appears in =
| portrays =
}}
</pre>
== Sample output ==
{{Cast
| name = Test
| image = Wiki.png
| caption = Test
| birthname = Name
| birthdate = Date
| birthplace = Place
| deathdate = Date
| deathplace = Place
| gender = Test
| height = Test
| occupation = Test
| appears in = Test
| portrays = Test
}}
<pre>
{{Cast
| name = Test
| image = Wiki.png
| caption = Test
| birthname = Name
| birthdate = Date
| birthplace = Place
| deathdate = Date
| deathplace = Place
| gender = Test
| height = Test
| occupation = Test
| appears in = Test
| portrays = Test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
fea3e74e01ad2f66bb54f921f82426cb1a7fa748
Template:Season/doc
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Created page with "== Description == To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobo..."
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Season
| title =
| image =
| caption =
| season =
| episodes =
| premiere =
| previous =
| next =
}}
</pre>
== Sample output ==
{{Season
| title = This is a test
| image = Wiki.png
| caption = This is a test
| season = This is a test
| episodes = This is a test
| premiere = This is a test
| previous = This is a test
| next = This is a test
}}
<pre>
{{Season
| title = This is a test
| image = Wiki.png
| caption = This is a test
| season = This is a test
| episodes = This is a test
| premiere = This is a test
| previous = This is a test
| next = This is a test
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
b3f82f2223cf6f8323820bce6de5427e4b6a1380
Template:Navbox/doc
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wikitext
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;Description
:This template is used to create a basic navigation box. You can do so by calling the template, via the steps under "Syntax", but it is recommended to '''copy the code verbatim''' via the steps under "Navbox Creation".
;Navbox Creation
<inputbox>
type=create
prefix=Template:
preload=Template:Navbox
editintro=Template:Navbox/doc
buttonlabel=Make your navbox!
default = Navbox Foo
</inputbox>
#Think of a name for your navbox, like "Navbox Foo". Type it in the above field, press the button, and save the page immediately. Be ready to return to ''this'' page to see the rest of the instructions.
#Edit the resulting page in source mode.
#Replace <code>{{{header}}}</code> with the text you would like to appear in the header.
#Replace <code>{{{body}}}</code> with the text you would like to appear in the body.
#To add another section, copy these four lines of code immediately below the lines in the existing code that they resemble:
<pre>|-
! style="padding:0.2em 0.5em;" nowrap="nowrap" class="color1" | {{{header}}}
|-
| style="padding:0.2em 0.5em;" | {{{body}}}</pre>
Save the page once you have added as many sections as you needed, and filled them with content. You may also want to create a /doc subpage explaining that to call the resulting template, one must only type <code>{<nowiki/>{Navbox Foo}}</code>, or rather, whatever we decided to name the template in step 1.
;Syntax
<pre>{{navbox
|header=Land of Bob
|body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>.
}}</pre>
:Results in...
{{navbox
|header=Land of Bob
|body=This <nowiki>[[place]]</nowiki> and that <nowiki>[[place]]</nowiki>.
}}
<includeonly>[[Category:Navbox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Module:Dialogue
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Dialogue module from the [[w:c:dev:Global Lua Modules]].
local Dialogue = require('Dev:Dialogue')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Dialogue]]
-- The last line produces the output for the template
return Dialogue
a147d7d4d5837eeb0910d21be2904bbae6658ad2
Category:Disambiguations
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Created page with "[[Category:{{SITENAME}}]]"
wikitext
text/x-wiki
[[Category:{{SITENAME}}]]
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Template:Namespace/doc
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This is the {{t|Namespace}} meta-template. It helps other templates detect what type of page they are on.
It detects and groups all the different [[Wikipedia:Namespace#Enumeration|namespaces]] used on Fandom into several types:
; main : Main (i.e. article) space, where normal articles are kept.
; talk : Any talk space, including page names that start with "Talk:", "User talk:", "File talk:", etc.
;user
;file
;mediawiki
;template
;help
;category
: The remaining namespaces.
; other : Any namespaces that were not specified as a parameter to the template (see explanation below).
For backwards compatibility, this template handles '''image''' as if '''file'''. '''image''' (<nowiki>[[Image:...]]</nowiki>) is now deprecated.
'''Note:''' For most cases it may be better to use the simpler namespace detection templates (see the [[#See also|see also]] section below). This template is more prone to human errors such as misspelling parameter names.
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Namespace_detect|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Namespace_detect|Namespace_detect on Templates Wiki]]'''.
== Usage ==
This template takes one or more parameters named after the different page types as listed above. Like this:
<pre>
{{Namespace
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
</pre>
If the template is on a main (article) page, it will return this:
: {{Namespace |demospace=main
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
If the template is on any other page than an article or a talk page, it will return this:
: {{Namespace
| main = Article text
| talk = Talk page text
| other = Other pages text
}}
The example above made the template return something for all page types. But if we don't use the '''other''' parameter or leave it empty, it will not return anything for the other page types. Like this:
<pre>
{{Namespace
| file = File page text
| category = Category page text
| other =
}}
</pre>
On any pages other than file and category pages the code above will render nothing.
<!-- Do not remove this one. It is supposed to render nothing, but we have it here for testing purposes. -->
: {{Namespace
| file = File page text
| category = Category page text
| other =
}}
By using an empty parameter, you can make it so the template doesn't render anything for some specific page type. Like this:
<pre>
{{Namespace
| main =
| other = Other pages text
}}
</pre>
The code above will render nothing when on mainspace (article) pages, but will return this when on other pages:
: {{Namespace
| main =
| other = Other pages text
}}
== Demospace and page ==
For testing and demonstration purposes, this template can take two parameters named '''demospace''' and '''page'''.
'''demospace''' understands any of the page type names used by this template, including the '''other''' type. It tells the template to behave like it is on some specific type of page. Like this:
<pre>
{{Namespace
| main = Article text
| other = Other pages text
| demospace = main
}}
</pre>
No matter on what kind of page the code above is used, it will return this:
: {{Namespace
| main = Article text
| other = Other pages text
| demospace = main
}}
The '''page''' parameter instead takes a normal pagename, making this template behave exactly as if on that page. The pagename doesn't have to be an existing page. Like this:
<pre>
{{Namespace
| user = User page text
| other = Other pages text
| page = User:Example
}}
</pre>
No matter on what kind of page the code above is used, it will return this:
: {{Namespace
| user = User page text
| other = Other pages text
| page = User:Example
}}
It can be convenient to let your template understand the '''demospace''' and/or '''page''' parameter and send it on to the {{T|Namespace}} template. Like this:
<pre>
{{Namespace
| main = Article text
| other = Other pages text
| demospace = {{{demospace|}}}
| page = {{{page|}}}
}}
</pre>
If both the '''demospace''' and '''page''' parameters are empty or undefined, the template will detect page types as usual.
== Parameters ==
List of all parameters:
<pre>
{{Namespace
| main =
...
| other =
| demospace = {{{demospace|}}} / main / talk / user /
file / mediawiki / template /
help / category / other
| page = {{{page|}}} / User:Example
}}
</pre>
== Technical details ==
If you intend to feed tables as content to the numbered parameters of this template, you need to know this:
[[w:Help:Template|Templates]] have a problem handling parameter data that contains pipes "<code>|</code>" unless the pipe is inside another template <code><nowiki>{{name|param1}}</nowiki></code> or inside a piped link <code><nowiki>[[w:Help:Template|help]]</nowiki></code>. Thus templates can not handle [[w:Help:Table|wikitables]] as input unless you escape them by using the <code><nowiki>{{!}}</nowiki></code> [[w:Help:Magic words|magic word]]. This makes it hard to use wikitables as parameters to templates. Instead, the usual solution is to use HTML wikimarkup for the table code, which is more robust.
<includeonly>[[Category:General wiki templates]]{{#ifeq:{{SUBPAGENAME}}|sandbox|[[Category:Namespace manipulation templates]]}}</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
abd1a20286343a0c76ff9c575682bd5d011f5a6d
Category:Unattributed files
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__EXPECTUNUSEDCATEGORY__
The files in this category do not have an appropriate license selected and are tagged with the {{t|nolicense}} template.
Administrators should review files in this category and either:
* Update the file page with an appropriate if one can be easily determined.
* Delete the image, though it is good idea to give the uploader a chance to select a license first.
[[Category:Images]]
[[Category:Maintenance]]
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Template:Other free/doc
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;Description
:This template is used to mark images with a free license not covered by other image templates.
;Syntax
:Type <code>{{t|Other free}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Further
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<includeonly>{{#invoke:Hatnote|further}}</includeonly>
<noinclude>{{Documentation|:Template:Hatnote/doc}}<!--
For a more traditional wikitext version of this template, see
https://templates.fandom.com/wiki/Template:Hatnote
--></noinclude>
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Template:Book
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wikitext
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<includeonly><infobox type="Book">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="author"><label>Author</label></data>
<data source="illustrator"><label>Illustrator</label></data>
<data source="datePublished"><label>Published on</label></data>
<data source="publisher"><label>Publisher</label></data>
<group layout="horizontal">
<header>Publication order</header>
<data source="previous"><label>Previous</label></data>
<data source="next"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Books]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Tocright/doc
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wikitext
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;Description
{{t|tocright}} forces the auto-generated Table of Contents for an article to appear floated to the right side of the page, in order to improve article layout.
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Category:General wiki templates
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Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
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Template:Nolicense
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Created page with "{{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonl..."
wikitext
text/x-wiki
{{LicenseBox|text=''This file does not have information on its copyright status.''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Unattributed files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:-
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Redirected page to [[Template:Clear]]
wikitext
text/x-wiki
#REDIRECT [[Template:Clear]]
1a2aa4a9ba7478e54a2b21cbce68887ea297ea86
Template:Hatnote
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wikitext
text/x-wiki
<includeonly>{{#invoke:Hatnote|hatnote}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:=
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Created page with "<includeonly>=</includeonly><noinclude> {{documentation}}<noinclude>"
wikitext
text/x-wiki
<includeonly>=</includeonly><noinclude>
{{documentation}}<noinclude>
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Template:LicenseBox/doc
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wikitext
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;Description
:This template is used to create the box used by the various image license templates. The default styling is currently geared to a light-themed wiki. If your wiki has a dark theme and this template is too bright relative to the other elements on your wiki, simply change the following style parameters:
:<code>background-color:</code> This is the color of the background and is currently set to: <code>#fefefe</code>
:<code>border-color:</code> This is the color of the borders and is currently set to: <code>#d6d6d6</code>
:<code>color:</code> This is the color of the text and is currently set to: <code>#333</code>
;Syntax
:Type <code>{{t|LicenseBox|text{{=}}License text}}</code> on the image information page.
<includeonly>[[Category:Image license templates| ]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:From Wikimedia/doc
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wikitext
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;Description
:This template is used to mark images as having been uploaded on [[wikipedia:|Wikipedia]] or another [[wikimedia:|Wikimedia]] project.
;Syntax
:Type <code>{{t|From Wikimedia}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Module:Quote
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Quote module from the [[w:c:dev:Global Lua Modules]].
local Quote = require('Dev:Quote')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Quote]]
-- The last line produces the output for the template
return Quote
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Template:T/doc
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wikitext
text/x-wiki
;Description
A template link with a variable number of parameters (0-20).
;Syntax
:{{t|t|parameter1|parameter2|parameter3|parameter4|...|parameter20}} <!-- self-referential examples! -->
;Source
:Improved version not needing t/piece subtemplate developed on [http://templates.fandom.com Templates wiki] see the [http://templates.fandom.com/index.php?title=Template:T&action=history list of authors]. Copied here via CC-By-SA 3.0 license.
;Example
:{{t|t|param1|param2}}
<includeonly>[[Category:General wiki templates]]</includeonly>
<noinclude>[[Category:Template documentation]]</noinclude>
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Template:Trim
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wikitext
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<includeonly>{{#if:{{{1|}}}|{{{1}}}|}}</includeonly><noinclude>
{{documentation}}</noinclude>
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Template:Quest
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<includeonly><infobox type="Quest">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<data source="start"><label>Start</label></data>
<data source="end"><label>End</label></data>
<data source="prerequisites"><label>Prerequisites</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="rewards"><label>Rewards</label></data>
<group layout="horizontal">
<header>Quest progression</header>
<data source="previous"><label>Previous</label></data>
<data source="next"><label>Next</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Quests]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Stub
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Created page with "{{MessageBox |header = Stub |type = stub |text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}}..."
wikitext
text/x-wiki
{{MessageBox
|header = Stub
|type = stub
|text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].''
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
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Template:PD
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wikitext
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{{LicenseBox|text=''This file is in the public domain''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:Public domain files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Nolicense/doc
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Created page with ";Description :This template is used to mark images where the copyright status is not known. It automatically adds the images to the :Category:Unattributed files|Unattribute..."
wikitext
text/x-wiki
;Description
:This template is used to mark images where the copyright status is not known. It automatically adds the images to the [[:Category:Unattributed files|Unattributed files]] category for later maintenance
;Syntax
:Type <code>{{t|Nolicense}}</code> on the image information page.
<includeonly>[[Category:Image license templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Book/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Book
| title =
| image = [e.g. "Example.jpg"]
| author =
| illustrator =
| datePublished =
| publisher =
| previous =
| next =
}}</pre>
== Sample output ==
{{Book
| title = The Adventures of Flower
| image = Example.jpg
| author = Alice
| illustrator = Bob
| datePublished = April 1928
| publisher = Arthur's
| previous = Book One
| next = Book Three
}}
<pre>{{Book
| title = The Adventures of Flower
| image = Example.jpg
| author = Alice
| illustrator = Bob
| datePublished = April 1928
| publisher = Arthur's
| previous = Book One
| next = Book Three
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Module:Namespace detect/data
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports from the [[w:c:dev:Global Lua Modules]].
local nsData = require('Dev:Namespace_detect/data')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Namespace_detect]]
-- The imported Module is overwritten locally to include default configuration.
-- For a more flexible experience, delete the page import
-- and paste (and modify as you like) its contents into this page
-- https://dev.fandom.com/wiki/Module:Namespace_detect/data
-- The last line produces the output for the template
return nsData
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Template:Cite web/doc
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Created page with "__NOTOC__ This template is used to [[Wikipedia:WP:CITE|cite sources]] in Wikipedia. It is specifically for web sites which are not news sources. This template replaces deprec..."
wikitext
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__NOTOC__
This template is used to [[Wikipedia:WP:CITE|cite sources]] in Wikipedia. It is specifically for web sites which are not news sources. This template replaces deprecated [[Wikipedia:Template:Teb reference|template:web reference]]. It provides lower case parameters only.
A general discussion of the use of templates for adding citation of open-source web content to Wikipedia articles is available at [[Wikipedia:Citation templates|citation templates]].
This page uses [[w:Wikia:Licensing|Creative Commons Licensed]] content from [[w:c:Wookieepedia:Template:Cite web|Wookieepedia]]
== Usage ==
;Common form for cases where little is known about authorship of the page (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |format= |work= }}</nowiki></tt>
;Using last, first (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using author (with current date)
<tt><nowiki>{{Cite web |url= |title= |accessdate=</nowiki>{{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}<nowiki> |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using non-linked retrieved date, last, first
<tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;Using non-linked retrieved date, author
<tt><nowiki>{{Cite web |url= |title= |accessmonthday= |accessyear= |author= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;All parameters, horizontal format (delete the ones you don't need)
<tt><nowiki>{{Cite web |url= |title= |accessdate= |accessmonthday= |accessdaymonth = |accessyear= |author= |last= |first= |authorlink= |coauthors= |date= |year= |month= |format= |work= |publisher= |pages= |language= |archiveurl= |archivedate= |quote= }}</nowiki></tt>
;All parameters, vertical format
<pre>{{Cite web
| url =
| title =
| accessdate =
| accessdaymonth =
| accessmonthday =
| accessyear =
| author =
| last =
| first =
| authorlink =
| coauthors =
| date =
| year =
| month =
| format =
| work =
| publisher =
| pages =
| language =
| archiveurl =
| archivedate =
| quote =
}}</pre>
=== Required parameters ===
* '''url''': URL of online item.
* '''title''': Title of online item.
''For producing a [[Wikipedia:WP:CONTEXT#Dates|wikilinked date]] of retrieval:''
:* '''accessdate''': Full date when item was accessed, in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, for example "accessdate = {{CURRENTYEAR}}-{{CURRENTMONTH}}-{{CURRENTDAY2}}". ''Must not be wikilinked''
''For producing a non-wikilinked date of retrieval:''
:* '''accessmonthday''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = May 10", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on May 10, 2006.''
:* '''accessdaymonth''' and '''accessyear''': Month and day when item was accessed, for example "accessmonthday = 10 May", <u>and</u> year when item was accessed, for example "accessyear = 2005". Produces: ''Retrieved on 10 May 2006.''
=== Optional parameters ===
* '''author''': Author
** '''last''' works with '''first''' to produce <code>last, first</code>
** '''authorlink''' works either with '''author''' or with '''last''' & '''first''' to link to the appropriate wikipedia article. Does not work with URLs.
** '''coauthors''': allows additional authors
* '''date''': Full date of publication, preferably in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. May be wikilinked.
** OR: '''year''': Year of publication, and '''month''': Name of the month of publication. If you also have the day, use ''date'' instead. Must not be wikilinked.
* '''format''': Format, e.g. PDF. HTML implied if not specified.
* '''work''': If this item is part of a larger work, name of that work.
* '''publisher''': Publisher, if any.
* '''pages''': ''pp. 5–7'': first page and optional last page. This is for listing the pages relevant to the citation, not the total number of pages in the book. This is especially useful for PDF format, where the page can be linked to with the <code>#page=''number''</code> anchor tagged on the end of the URL:
*: <code><nowiki>pages = [http://www.example.org/file.pdf#page=123 p. 123]</nowiki></code>
* '''language''': language of publication (don't specify "English" as this is the default).
* '''archiveurl''': URL of the archive location of the item (requires '''archivedate''')
* '''archivedate''': Date when the item was archived (requires '''archiveurl'''), in [[Wikipedia:ISO 8601|ISO 8601]] YYYY-MM-DD format, e.g. ''2006-02-17''. Must not be wikilinked; it will be linked automatically.
* '''quote''': Relevant quote from online item.
== Examples ==
;Some standard use cases
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| publisher=Open Publishing
| date=2005-04-30
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| date=2005-04-30
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| date=2005-04-30
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| author=Doe, John
| title=My Favorite Things Part II
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Doe, John | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| title=My Favorite Things Part II
| url=http://www.example.org/
| accessdate=2005-07-06
}}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | url=http://www.example.org | accessdate=2005-07-06}}</span>
* <nowiki>{{Cite web
| url=http://www.nfl.com/fans/
| title=Digest of Rules
| publisher= National Football League
| accessdate=2005-07-06
}}</nowiki><br>→ <span style="background:white">{{cite web | url=http://www.nfl.com/fans/
| title=Digest of Rules | publisher= National Football League | accessdate=2005-07-06 }}</span>
;Non-linking date of retrieval (using accessmonthday and accessyear)
* <nowiki>{{Cite web
| title=My Favorite Things Part II
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessmonthday=July 6
| accessyear=2005
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=My Favorite Things Part II
| work=Encyclopedia of Things
| url=http://www.example.org/
| accessmonthday=July 6
| accessyear=2005
}}</span>
;Using format
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| publisher = International Narcotics Control Board
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control
| publisher = International Narcotics Control Board | url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF | accessdate=2005-07-06}}</span>
;language
* <nowiki>{{Cite web
| author=Joliet, François
| title=Honnit soit qui mal y pense
| date=2005-04-30
| url=http://www.example.org/
| accessdate=2005-07-06
| language=French
}}</nowiki><br/>→ <span style="background:white">{{cite web | author=Joliet, François | title=Honnit soit qui mal y pense | date=2005-04-30 | url=http://www.example.org | accessdate=2005-07-06 | language=French}}</span>
;coauthors
* <nowiki>{{Cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16
}}</nowiki><br/>→ <span style="background:white">{{cite web | first=John | last=Doe | coauthors=Peter Smith, Jim Smythe | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span>
;No author
* <nowiki>{{Cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16
}}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | publisher=Open Publishing | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2006-05-16 }}</span>
;No author, no publisher
* <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06
}}</nowiki></br>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | work=Encyclopedia of Things | url=http://www.example.org/ | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</nowiki><br/>→ <span style="background:white">{{cite web | title=My Favorite Things Part II | date=2005-04-30 | url=http://www.example.org/ | accessdate=2005-07-06 }}</span>
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| language=Greek
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control | date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf | format = PDF | accessdate=2005-07-06
| language=Greek }}</span>
; Using archiveurl and archivedate to refer to items that went away but are available from an archive site
* <nowiki>{{Cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf
| archivedate=2005-09-11
}}</nowiki><br/> → <span style="background:white">{{cite web
| title=List of psychotropic substances under international control
| date=2005-04-30
| url=http://www.incb.org/pdf/e/list/green.pdf
| format = PDF
| accessdate=2005-07-06
| archiveurl=http://www.archive.org/2005-09-11/www.incb.org/pdf/e/list/green.pdf
| archivedate=2005-09-11 }}</span>
* <nowiki>
{{Cite web
|url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm
|title=Interview with Maggie Downs
|date=2006-03-31
|publisher=The Desert Sun
|archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm
|archivedate=2006-04-26
}}</nowiki><br/> → <span style="background:white">{{cite web
|url=http://joanjettbadrep.com/cgi-bin/fullStory.cgi?archive=currnews&story=20060405-01shore.htm
|title=Interview with Maggie Downs
|date=2006-03-31
|publisher=The Desert Sun
|archiveurl=http://72.14.207.104/search?q=cache:JAxf4v-pQmgJ:joanjettbadrep.com/cgi-bin/fullStory.cgi%3Farchive%3Dcurrnews%26story%3D20060405-01shore.htm
|archivedate=2006-04-26}}</span>
; Using quote
* <nowiki>{{Cite web
| title = My Favorite Things Part II
| work = Encyclopedia of Things
| url = http://www.example.org/
| accessdate = 2005-07-06
| quote = Lorem ipsum dolor.
}}</nowiki><br/>→ <span style="background:white">{{cite web
| title = My Favorite Things Part II
| work = Encyclopedia of Things
| url = http://www.example.org/
| accessdate = 2005-07-06
| quote = Lorem ipsum dolor.
}}</span>
;No parameters (error)
* <nowiki>{{Cite web}}</nowiki><br/>→ <span style="background:white">{{cite web}}</span>
<includeonly>[[Category:General wiki templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Episode/doc
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wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Episode
| title =
| partOfSeason =
| episodeNumber =
| image = [e.g. "Example.jpg"]
| airDate =
| writer =
| director =
| previousEpisode =
| nextEpisode =
}}</pre>
== Sample output ==
{{Episode
| title = Flower of Babel
| partOfSeason = One
| episodeNumber = Three
| image = Example.jpg
| airDate = Unaired
| writer = D. Righta
| director = A. di Rektour
| previousEpisode = Episode Two
| nextEpisode = Episode Four
}}<pre>{{Episode
| title = Flower of Babel
| partOfSeason = One
| episodeNumber = Three
| image = Example.jpg
| airDate = Unaired
| writer = D. Righta
| director = A. di Rektour
| previousEpisode = Episode Two
| nextEpisode = Episode Four
}}</pre>
<includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:MIT
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Created page with "{{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>Category:MIT licens..."
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{{LicenseBox|text=''This work is licensed under the [https://opensource.org/licenses/MIT MIT License].''}}{{#ifeq: {{NAMESPACENUMBER}} | 0 | <includeonly>[[Category:MIT license files]]</includeonly>}}<noinclude>
{{documentation}}</noinclude>
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Template:Topic/doc
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== Description ==
This template uses your wiki's <code>SITENAME</code> and strips off the word "wiki" leaving what is in most cases the text describing the topic of your wiki. To use this template in its basic form, simply add the {{T|{{BASEPAGENAME}}}} template wherever you want your topic to appear in a sentence or section.
If your wiki's <code>SITENAME</code> minus the word "wiki" is not a good descriptor for your wiki's topic, you may also simply edit the template and replace it with just the text you want displayed.
== Syntax ==
<pre>{{Topic}}</pre>
== Sample output ==
{{Topic}}
<includeonly>[[Category:Templates]]</includeonly><noinclude>[[Category:Template documentation|{{PAGENAME}}]]</noinclude>
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Module:Mbox/data/doc
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to get rid of a red link for documentation
wikitext
text/x-wiki
This is a sub-module of [[Module:Mbox]] and is used to specify the CSS properties for message boxes.
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Module:Hatnote/doc
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getting rid of red links
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This module is invoked by the {{t|Hatnote}} template, which is used by a number of [[:Category:Notice templates|Notice templates]].
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Template:Location
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<includeonly><infobox type="Location">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<image source="map"><caption source="mapcaption"/></image>
<data source="type"><label>Type</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="inhabitants"><label>Inhabitants</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Locations]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Category:Templates
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Created page with "[[Category:Maintenance]]"
wikitext
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[[Category:Maintenance]]
a106a39e26c77e7b2ec90cb83728a6446cb6a1a1
Category:Documentation templates
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Created page with "[[Category:Templates]]"
wikitext
text/x-wiki
[[Category:Templates]]
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Module:Hatnote
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Scribunto
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-- This Module is used for making templates based in the Lua language.
-- See more details about Lua in [[w:Help:Lua]].
-- The Fandom Developer's Wiki hosts Global Lua Modules that can be imported and locally overridden.
-- The next line imports the Hatnote module from the [[w:c:dev:Global Lua Modules]].
local H = require('Dev:Hatnote')
-- See more details about this module at [[w:c:dev:Global_Lua_Modules/Hatnote]]
-- The last line produces the output for the template
return H
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Template:Dialogue/doc
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{{t|Dialogue}} facilitates the writing of dialogue in a standard format. The template can handle most standard formats of writing dialogue, and can be indented, bulleted or numbered. '''This template ''cannot'' be <code>subst:</code>'d'''.
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Dialogue|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Dialogue/wikitext|Dialogue on Templates Wiki]]'''.
==Syntax==
This is how to write the template in [[w:Help:wikitext|wikitext]] onto your article:
<pre>{{dialogue
|short=full
|short=full
|short=full
...
|Character|Speech
|Character|Speech
|Character|Speech
...
|cite = dialogue description
}}</pre>
These parameters are explained more fully below.
==Parameters==
'''Named parameters specify name shortcuts. They are all optional.''' They are placed at the top of the template call, like this:
<pre>{{dialogue
|short=full
|short=full
|short=full
...</pre>
Name shortcuts apply to your main dialogue text. If you use a shortcut specified here for a character name, then the full name will be replaced for it.
Named parameters of the form "<code>mood1</code>", "<code>mood2</code>", "<code>mood3</code>", etc., up to "<code>mood10</code>", specify moods for the corresponding line number (e.g. "<code>mood1</code>" specifies line 1). They are placed in a line like this:
<pre>...
|Character|Speech|mood1=angry
|Character|Speech|mood2=quiet
|Character|Speech|mood3=ecstatic
...</pre>
Positional parameters form the text of the dialogue (i.e. any line not containing an "<code>=</code>" will be construed as part of the dialogue.
:;<code>Parameter 1</code> ''(required)'' : Character name speaking
:;<code>Parameter 2</code> ''(optional)'' : Line to speak
:;<code>Parameter 3</code> ''(optional)'' : Next character
:;<code>Parameter 4</code> ''(optional)'' : Next line
:;<code>Parameter 5</code> ''(optional)'' : Next character
:;<code>Parameter 6</code> ''(optional)'' : Next line
:;<code>Parameter 7</code> ''(optional)'' : so on...
Note: if any character is called "<code>action</code>" then that line will be construed as an action line. It still counts as a ''line'' nonetheless.
To write a dialogue description/source, use <code>cite =</code>
==Examples==
Here is an example of a full template usage:
<pre>{{dialogue
|harry=Harry Enfield
|bryan=Bryan Adams
|harry|Hello! |mood1=happy
|bryan|Oh hello there |mood2=surprised
|harry|How are you? |mood3=inquisitive
|bryan|Quite fine thank you. |mood4=reserved
|harry|Oh that's spiffing. |mood5=spiffed
|bryan|It is, isn't it?! |mood6=multo-spiffed
|harry|Quite so. |mood7=bored
|bryan|Well, I'm off! |mood8=joyous
|harry|Ta-ta! |mood9=relieved
|bryan|Au revoir! |mood10=sarcastic
}}</pre>
The above would generate:
{{dialogue
|harry=Harry Enfield
|bryan=Bryan Adams
|harry|Hello! |mood1=happy
|bryan|Oh hello there |mood2=surprised
|harry|How are you? |mood3=inquisitive
|bryan|Quite fine thank you. |mood4=reserved
|harry|Oh that's spiffing. |mood5=spiffed
|bryan|It is, isn't it?! |mood6=multo-spiffed
|harry|Quite so. |mood7=bored
|bryan|Well, I'm off! |mood8=joyous
|harry|Ta-ta! |mood9=relieved
|bryan|Au revoir! |mood10=sarcastic
}}
The below code demonstrates examples of extended use:
<pre>{{dialogue
|george=Georgie Boy
|rachel=Rachel
|action|Enter: George and Rachel
|george|Good morrow dearest Rachel!|mood2=happy
|action|Rachel turns to see him
|rachel|Oh, George, it's you!
|george|...
|rachel|Why won't you say anything?!|mood6=worried
|action|Enter: Guards
|Guards|We are announcing George's arrest!
|rachel|Oh my!|mood9=horrified
|action|George is dragged away.
}}</pre>
The above would generate:
{{dialogue
|george=Georgie Boy
|rachel=Rachel
|action|Enter: George and Rachel
|george|Good morrow dearest Rachel!|mood2=happy
|action|Rachel turns to see him
|rachel|Oh, George, it's you!
|george|...
|rachel|Why won't you say anything?!|mood6=worried
|action|Enter: Guards
|Guards|We are announcing George's arrest!
|rachel|Oh my!|mood9=horrified
|action|George is dragged away.
}}
===Notes===
You can number, bullet or indent your dialogue:
<pre>:{{dialogue|Me|Hello|You|Howdido!}}</pre>
:{{dialogue|Me|Hello|You|Howdido!}}
<pre>#{{dialogue|Me|Hello|You|Howdido!}}
#{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}</pre>
#{{dialogue|Me|Hello|You|Howdido!}}
#{{dialogue|Them|Good afternoon|Us|What a load of rubbish!}}
<pre>*{{dialogue
|angel=Fortitude
|angel|I am an angel!|Crowd|We don't believe you!}}
*{{dialogue
|angel=Fortitude
|angel|But I'm being quite serious!|Crowd|Too bad for you then!}}</pre>
*{{dialogue
|angel=Fortitude
|angel|I am an angel!|Crowd|We don't believe you!}}
*{{dialogue
|angel=Fortitude
|angel|But I'm being quite serious!|Crowd|Too bad for you then!}}
You will get the odd spacing error (e.g. "Speech<code><nowiki><space></nowiki></code>") if you lay out your dialogue on multiple lines.
<includeonly>[[Category:Quote templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Template:Item/doc
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wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Item
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| type =
| effects =
| source =
| buy =
| sell =
}}
</pre>
== Sample output ==
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}<pre>
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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File:Site-background-dark
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Reefoool
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wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Site-background-light
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Mondealy Wiki
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<mainpage-leftcolumn-start />bruh.
==Characters==
<gallery position="center" captionalign="center" navigation="true">
File:Placeholder|link=A page about your topic| [[A page about your topic]]
File:Placeholder|link=A Main Character| [[A Main Character]]
File:Placeholder|link=The First Episode| [[The First Episode]]
File:Placeholder|link=An Important Location| [[An Important Location]]
File:Placeholder|link=A Key Event| [[A Key Event]]
File:Placeholder|link=A Crucial Item| [[A Crucial Item]]
</gallery>
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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File:Michael.png
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the main character or (the player we play as)
wikitext
text/x-wiki
== Summary ==
the main character or (the player we play as)
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File:Corsic.png
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wikitext
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File:Rufus.png
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wikitext
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File:Riley.png
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Reefoool
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Froga.png
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2022-04-06T19:07:25Z
Reefoool
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Mondealy Wiki
0
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Reefoool
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wikitext
text/x-wiki
<mainpage-leftcolumn-start />{{Character|name=Michael|affiliation=human|gender=malde|appearsin=Mondealy}}
bruh.
==Characters==
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
203d82db942ec9117fd804f8e445decea023aed9
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dont need this
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
bruh.
==Characters==
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
9820414d840c44257191cb128d442a3fd29b15a2
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Removed wiki tutorial text.
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
Welcome to the (official?) Mondealy Wiki.
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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image
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<center>[[File:MainPage Banner.png]]</center>
==<center>Welcome to the (official?) Mondealy Wiki.</center>==
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
5291b4aba1e58af5cf57be76b377bade046e1774
Michael
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Created Michael
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{{Character
|image=File:Michael.png
|name=Michael
|affiliation=Human
|gender=Male
|appearsin=Mondealy}}
{{stub}}
Michael is the player protagonist of Mondealy.
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Added nationality, age, species and ethnicity.
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{{Character
|image =File:Michael.png
|name =Michael
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Male
|ethnicity =Likely Caucasian
|appearsin =Mondealy}}
{{stub}}
Michael is the player protagonist of Mondealy.
f68f95e59bda9b43020b326e264c041007e8d323
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Don't need this
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{{Character
|image =File:Michael.png
|name =Michael
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Male
|ethnicity =Likely Caucasian}}
{{stub}}
Michael is the player protagonist of Mondealy.
1c031342835ee877e1c5ca114243660acbed899c
File:Eliza Annoyed.png
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Eliza (annoyed) from Mondealy. Primarily used for the {{stub}} template image.
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text/x-wiki
== Summary ==
Eliza (annoyed) from Mondealy. Primarily used for the {{stub}} template image.
faa3e33918af3918d55bbeb6479bbb253fd21938
Template:Stub
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Eliza annoyed stub image
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{{MessageBox
|header = Stub
|type = stub
|image = Eliza_annoyed.png
|text = ''This article is a [[:Category:Stubs|stub]]. You can help {{SITENAME}} by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].''
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
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Grammar
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text/x-wiki
{{MessageBox
|header = Stub
|type = stub
|image = Eliza_annoyed.png
|text = ''This article is a [[:Category:Stubs|stub]]. You can help the Mondealy Wiki by [{{fullurl:{{FULLPAGENAME}}|action=edit}} expanding it].''
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
3351dd3a695dd83ba82ea79f9a865dc70d0d2f29
Template:Character
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added ethnicity
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<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="ethnicity"><label>Ethnicity</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
dc034dd426dc5a99155b971c4b89b21240b13d18
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Added nationality, age, hair color and internal name
wikitext
text/x-wiki
<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
<data source="nationality"><label>Nationality</label></data>
<data source="age"><label>Age</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="ethnicity"><label>Ethnicity</label></data>
<data source="haircolor"><label>Hair color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
<data source="internalname"><label>Internal name</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
63e722ed1454776276f862c67a496ebf611bf475
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changed internalname to internal and haircolor to hair
wikitext
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<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
<data source="nationality"><label>Nationality</label></data>
<data source="age"><label>Age</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="ethnicity"><label>Ethnicity</label></data>
<data source="hair"><label>Hair color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
<data source="internal"><label>Internal name</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
2c7baedbb2eece36e9c5155fb4702a6f0d8c55a6
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Added District
wikitext
text/x-wiki
<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
<data source="nationality"><label>Nationality</label></data>
<data source="age"><label>Age</label></data>
<data source="district"><label>District</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="ethnicity"><label>Ethnicity</label></data>
<data source="hair"><label>Hair color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
<data source="internal"><label>Internal name</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
6386702eadcdca5d7becc562a01a9d7f26959b5e
Template:Character/doc
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/* Syntax */ nationality, age, ethnicity, hair.
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| nationality =
| age =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
b24b70fd201085556273029e209af761384642a1
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/* Syntax */ district
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| nationality =
| age =
| district =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate =
| deathPlace =
| species = Plant
| gender =
| height =
| weight =
| eyes =
| portrayedby =
| appearsin =
| debut =
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
15da6dcda8e29f2b2edd6694853d92785d3eb726
Corsic
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2022-04-07T22:30:53Z
Cullionly
47213
Created Corsic
wikitext
text/x-wiki
{{Character
|image =File:corsic.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male}}
{{stub}}
Corsic is a servant of dargratt's kingdom. Usually seen cleaning the castle or messing around.
==Background==
Placeholder
dc207ae4678b15768f7d3e63fa5e0d164ca40a50
Mondealy Wiki talk:Wiki rules
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Created a Mondealy Wiki:Wiki rules talk page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Mondealy Wiki:Wiki rules
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Fixed rule page
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text/x-wiki
Rules, I guess. These rules were premade by the fandom wiki itself so if you have any suggestions, feel free to use the [[talk:Wiki rules|talk page]]
# '''Keep it civil''': Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
# '''Be a productive member of the wiki''': Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Special:ListUsers/sysop|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
# '''Do not engage in excessive self-promotion''': The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
# '''Do not harass other users''': If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
# '''Do follow community guidelines for formatting''': When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
[[Category:{{SITENAME}}]]
d38ac7b7290960119e75d06d8254e87a9f482cb3
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Link didn't quite work out
wikitext
text/x-wiki
Rules, I guess. These rules were premade by the fandom wiki itself so if you have any suggestions, feel free to use the talk page.
# '''Keep it civil''': Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
# '''Be a productive member of the wiki''': Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Special:ListUsers/sysop|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
# '''Do not engage in excessive self-promotion''': The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
# '''Do not harass other users''': If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
# '''Do follow community guidelines for formatting''': When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
[[Category:{{SITENAME}}]]
cb30e6642632645228ff673a6f29350b2b33c992
Talk:Wiki rules
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Cullionly
47213
Created blank page
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Riley
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120
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2022-04-07T23:06:03Z
Cullionly
47213
Created Riley
wikitext
text/x-wiki
{{Character
|image =File:riley.png
|name =Riley
|nationality =Dargratt(an)
|age =Unknown
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
1619757ab9c1ee0b7ed6ff6011d5bebcb5f85923
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47213
Better image.
wikitext
text/x-wiki
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =Unknown
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
f526d73780505fab5649af1043d5afe24cc45642
Karhen
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Cullionly
47213
Created Karhen
wikitext
text/x-wiki
{{Character
|image =File:Placeholder.jpeg
|name =Karhen
|nationality =Dargratt(an)
|age =Unknown
|species =Lizard(?)
|gender =Male}}
{{stub}}
Karhen is the king of Dargratt.
2f3621aecf980159dc923c36ef9d71950b09d849
47
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2022-04-07T23:48:28Z
Cullionly
47213
Background placeholder and trivia
wikitext
text/x-wiki
{{Character
|image =File:Placeholder.jpeg
|name =Karhen
|nationality =Dargratt(an)
|age =Unknown
|species =Lizard(?)
|gender =Male}}
{{stub}}
Karhen is the king of Dargratt.
==Background==
Placeholder
==Trivia==
*Karhen's name is based off of the Kaer Morhen castle from The Witcher
9387441b764abde605d690e90902047a77ce6046
Hass
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96
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2022-04-07T23:20:10Z
Cullionly
47213
Created Hass
wikitext
text/x-wiki
{{Character
|image =File:placeholder.jpeg
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
f4e1fd3e45125c67bd6f71625991a50f44de69e5
Rufus
0
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2022-04-07T23:27:47Z
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47213
Created Rufus
wikitext
text/x-wiki
{{Character
|image =File:Rufus.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
Rufus is a citizen of Dargratt.
5c240f2bef9c98538f0e1418568e9f3a2a9e5ad3
Ellie
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287
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2022-04-07T23:42:42Z
Cullionly
47213
Created Ellie
wikitext
text/x-wiki
{{Character
|image =File:Placeholder.jpeg
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Michael's]] sister and a citizen of Mondealy.
99bcfb2bbf0935ed55ad74f13246100fd3e46f12
Dary
0
261
704
2022-04-07T23:52:28Z
Cullionly
47213
Created Dary
wikitext
text/x-wiki
{{Character
|image =File:placeholder.jpeg
|name =Dary
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Dary is a friend of [[Michael]] and a citizen of Mondealy.
==Background==
Placeholder
==Trivia==
Placeholder
a6138320711662c93b1b2d8cb65f16c9c5baccdc
Mondealy
0
246
655
2022-04-08T00:03:25Z
Cullionly
47213
Created Mondealy. Brain died when thinking of things to type lol
wikitext
text/x-wiki
Mondealy the place where the player starts in.
2a51cb1b7b9e5b7cee2813af2999e42292ba9bc8
656
655
2022-04-08T00:03:45Z
Cullionly
47213
graaaammar
wikitext
text/x-wiki
Mondealy is the place where the player starts in.
81f4eccfe3c4f204c85f96704de2a8e9902be5fc
657
656
2022-04-08T00:11:49Z
Cullionly
47213
Places category
wikitext
text/x-wiki
Mondealy is the place where the player starts in.
[[Category:Places]]
56141a7c085b4f8284a6a96fb69310a4f7697dee
658
657
2022-04-08T10:42:34Z
Cullionly
47213
Location infobox instead of character infobox. Removes the character category from the page and actually works!
wikitext
text/x-wiki
{{Location
|title =Mondealy
|image =Placeholder.jpeg
|location =Unknown
|inhabitants =Humans}}
Mondealy is a village.
54f8f9f745caef013c30dea3d677a2d3402706b7
Category:Places
14
36
68
2022-04-08T00:09:53Z
Cullionly
47213
Created Category:Places
wikitext
text/x-wiki
Places in Mondealy.
9010bbf774e34611ba6fb96d43961700ddd84b72
Dargratt
0
277
732
2022-04-08T00:19:54Z
Cullionly
47213
Created Dargratt. Character infobox works for now I guess
wikitext
text/x-wiki
{{Character
|image =File:Placeholder.jpeg
|name =Dargratt}}
Dargratt is an underworld city with anthrophomorphic animals as it's residents
b4adf4b98c028949f431fc499d92132b74e18ac5
733
732
2022-04-08T00:21:09Z
Cullionly
47213
Grammar and Places Category
wikitext
text/x-wiki
{{Character
|image =File:Placeholder.jpeg
|name =Dargratt}}
Dargratt is an underworld city with anthrophomorphic animals as it's residents.
[[Category:Places]]
09cdc1e373d75de9601c20e987621b89ff3bbccf
734
733
2022-04-08T10:45:13Z
Cullionly
47213
Changed to Location infobox
wikitext
text/x-wiki
{{Location
|image =File:Placeholder.jpeg
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals}}
Dargratt is an underworld city with anthrophomorphic animals as it's residents.
a5a8f4df8b18c7012e6748d6fba95558ada9a898
User:Cullionly
2
319
923
2022-04-08T00:27:21Z
Cullionly
47213
ok
wikitext
text/x-wiki
<big>ok</big>
3eff065aeaf8361c63728d3f41ee02c210b85f0b
Froga
0
106
274
2022-04-08T05:55:03Z
Cullionly
47213
Created Froga
wikitext
text/x-wiki
{{Character
|image =File:froga.png
|name =Froga
|nationality =Dargratt(an)
|age =Unknown
|species =Frog
|gender =Unknown}}
{{stub}}
Froga is (most likely) a drug dealer.
224d0f2fb44225978aacee86390bd9bfbdb8e560
275
274
2022-04-08T05:56:01Z
Cullionly
47213
updated gender
wikitext
text/x-wiki
{{Character
|image =File:froga.png
|name =Froga
|nationality =Dargratt(an)
|age =Unknown
|species =Frog
|gender =Female}}
{{stub}}
Froga is (most likely) a drug dealer.
1681d610154cec911b9d194cd8a8d145b406e42d
Template:Hatnote/doc
10
214
518
517
2022-04-08T08:52:53Z
Cullionly
47213
/* Disambiguation */ Gave Foo (disambiguation) and hatnote/doc (disambiguation) links. where is the hatnote/doc text though?? had to manually type it in.
wikitext
text/x-wiki
The hatnotes used for adding links between articles where more context is important.
Broadly speaking, a hatnote should answer a readers' question: Am I on the right page?
== Usage ==
; Basic usage:
{{hatnote|''text''}}
; All parameters:
{{hatnote|''text''|extraclasses=''extra classes''|selfref=''yes''|category=''no''}}
== Parameters ==
This template accepts the following parameters:
* <code>1</code> - the hatnote text (required)
* <code>extraclasses</code> - any extra CSS classes to be added.
* <code>selfref</code> - If set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
* <code>category</code> - If set to "no", "n", "false", or "0", suppresses the error tracking category ([[:Category:Hatnote templates with errors]]). This has an effect only if the leftmost parameter (the hatnote text) is omitted.
== Example ==
* <code><nowiki>{{hatnote|Example hatnote text}}</nowiki></code> → {{hatnote|Example hatnote text}}
== Typical types ==
{{T|Main}}, {{T|Further}} are very similar, but indicate either the primary page for a topic or more detailed related topic. They have a nearly identical set of parameters.
;{{T|Main}}: When an article is large, it often has a summary and a link to a main article. This template is used after the heading of the summary, to indicate a link to the subtopic article that has been summarized.
;{{T|Further}}: Used to link to articles containing further information on this topic.
;{{T|See also}}: Used to link to additional articles on related topics.
:;{{T|Main|Main Page}} →:{{Main|Main Page}}
:;{{T|Main|Main Page|Main Page}} →:{{Main|Main Page|Main Page}}
:*<code>1</code>, <code>2</code>, <code>3</code>, ... – the pages to link to. If no page names are specified, the current page name is used instead (without the namespace prefix). Categories and files are automatically escaped with the [[w:Help:Colon trick|colon trick]], and links to sections are automatically formatted as ''page § section'', rather than the MediaWiki default of ''page#section''.
:*<code>l1</code>, <code>l2</code>, <code>l3</code>, ... ''or''<code>label 1</code>, <code>label 2</code>, <code>label 3</code>, ... – optional labels for each of the pages to link to (this is for articles where a piped link would be used). Note that the extra parameters use a lower case 'L', for example, <code>l1</code>, <u>not</u> <code>L1</code>.
:*<code>selfref</code> – if set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
== Disambiguation ==
Templates such as {{T|About}} and {{T|For}} are to be used in cases where a disambiguation is not needed. In general, disambiguation pages should only be used for 4 or more titles that are mostly or entirely identical, except for a qualifier.
;{{T|About}}: Links the reader to other articles with similar titles or concepts that they may have been seeking instead. The template has several formats, including:
:;{{T|About|Use1}} →:For other uses, see [https://community.fandom.com/wiki/Template:Hatnote/doc Hatnote/doc (disambiguation)].<br/><br/>
:;{{T|About|Use1|<nowiki/>|Main Page}} →:{{About|Use1||Main Page}}
:;{{T|About|Use1|<nowiki/>|Main Page|and|Main Page}} →:{{About|Use1|Use2|Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page}} →:{{About|Use1|Use2|Main Page}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page}} →:{{About|Use1|Use2|Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page|other uses}} →:This section is about Use1. For Use2, see [[Main Page]]. For other uses, see [https://community.fandom.com/wiki/Template:Hatnote/doc Hatnote/doc (disambiguation)].
Alternately, a <code>section=yes</code> parameter can be added to the {{T|About}} template for use at the top of a section. When using this parameter, the wording in the template changes to specify that it is being used in a section:
:;{{T|About|Use1|<nowiki>section=yes</nowiki>}} →:This section is about Use1. For other uses, see [https://community.fandom.com/wiki/Template:Hatnote/doc Hatnote/doc (disambiguation)].
:;{{T|About|Use1|<nowiki/>|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1||Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|and|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|other uses|<nowiki>section=yes</nowiki>}} →:This section is about Use1. For Use2, see [[Main Page]]. For other uses, see [https://community.fandom.com/wiki/Template:Hatnote/doc Hatnote/doc (disambiguation)]
A <var>text</var> option adds text to the end; note that this should be only used when truly necessary, and the other hatnote templates listed below don't suffice. This template also supports <var>selfref</var>.
;{{T|For}}: Provides links to up to four articles or disambiguation pages. It accepts zero to five parameters.
:;If used without parameters on a page named ''Foo'', the result is
::{{hatnote|For other uses, see [https://en.wikipedia.org/wiki/Foo_(disambiguation) Foo (disambiguation)].}}
:;The first parameter changes the hatnote itself and should be plain text, e.g. {{T|For|similar terms}} yields
::{{hatnote|For similar terms, see [https://en.wikipedia.org/wiki/Foo_(disambiguation) Foo (disambiguation)].}}
:;The second parameter is used to change the resultant link, e.g. {{T|For|similar terms|Main Page}} yields
::{{For|similar terms|Main Page}}
:;The third, fourth and fifth parameters are used to give one, two, or three supplementary links:
:*{{For|similar terms|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page|Main Page}}
:the last being produced by e.g. {{T|For|similar terms|Main Page|Main Page|Main Page|Main Page}}.
== Errors ==
If no hatnote text is supplied, the template will output the following message:
* {{hatnote|category=no}}
If you see this error message, it is for one of four reasons:
# No parameters were specified (the template code was <code><nowiki>{{hatnote}}</nowiki></code>). Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
# Some parameters were specified, but the hatnote text wasn't included. For example, the template text <code><nowiki>{{hatnote|extraclasses=seealso}}</nowiki></code> will produce this error. Please use (for example) <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>|extraclasses=seealso}}</nowiki></code> instead.
# The hatnote text was specified, but that text contains an equals sign ("="). The equals sign has a special meaning in template code, and because of this it cannot be used in template parameters that do not specify a parameter name. For example, the template code <code><nowiki>{{hatnote|2+2=4}}</nowiki></code> will produce this error. To work around this, you can specify the parameter name explicitly by using <code>1=</code> before the hatnote text, like this: <code><nowiki>{{hatnote|1=2+2=4}}</nowiki></code>.
# You tried to access [[Module:Hatnote]] directly by using <code><nowiki>{{#invoke:hatnote|hatnote|</nowiki>''text''<nowiki>}}</nowiki></code>. Use of #invoke in this way has been disabled for performance reasons. Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
Pages that contain this error message are tracked in [[:Category:Hatnote templates with errors]].
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Hatnote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Hatnote|Hatnote on Templates Wiki]]'''.
The HTML code produced by this template looks like this:
* <code><nowiki><div role="note" class="hatnote"></nowiki>''hatnote text''<nowiki></div></nowiki></code>
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
b566e423563b22bb356e0283cb28e87e0885e92f
519
518
2022-04-08T09:06:20Z
Cullionly
47213
/* Disambiguation */ Actually fixed Hatnote/doc (disambiguation) links.
wikitext
text/x-wiki
The hatnotes used for adding links between articles where more context is important.
Broadly speaking, a hatnote should answer a readers' question: Am I on the right page?
== Usage ==
; Basic usage:
{{hatnote|''text''}}
; All parameters:
{{hatnote|''text''|extraclasses=''extra classes''|selfref=''yes''|category=''no''}}
== Parameters ==
This template accepts the following parameters:
* <code>1</code> - the hatnote text (required)
* <code>extraclasses</code> - any extra CSS classes to be added.
* <code>selfref</code> - If set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
* <code>category</code> - If set to "no", "n", "false", or "0", suppresses the error tracking category ([[:Category:Hatnote templates with errors]]). This has an effect only if the leftmost parameter (the hatnote text) is omitted.
== Example ==
* <code><nowiki>{{hatnote|Example hatnote text}}</nowiki></code> → {{hatnote|Example hatnote text}}
== Typical types ==
{{T|Main}}, {{T|Further}} are very similar, but indicate either the primary page for a topic or more detailed related topic. They have a nearly identical set of parameters.
;{{T|Main}}: When an article is large, it often has a summary and a link to a main article. This template is used after the heading of the summary, to indicate a link to the subtopic article that has been summarized.
;{{T|Further}}: Used to link to articles containing further information on this topic.
;{{T|See also}}: Used to link to additional articles on related topics.
:;{{T|Main|Main Page}} →:{{Main|Main Page}}
:;{{T|Main|Main Page|Main Page}} →:{{Main|Main Page|Main Page}}
:*<code>1</code>, <code>2</code>, <code>3</code>, ... – the pages to link to. If no page names are specified, the current page name is used instead (without the namespace prefix). Categories and files are automatically escaped with the [[w:Help:Colon trick|colon trick]], and links to sections are automatically formatted as ''page § section'', rather than the MediaWiki default of ''page#section''.
:*<code>l1</code>, <code>l2</code>, <code>l3</code>, ... ''or''<code>label 1</code>, <code>label 2</code>, <code>label 3</code>, ... – optional labels for each of the pages to link to (this is for articles where a piped link would be used). Note that the extra parameters use a lower case 'L', for example, <code>l1</code>, <u>not</u> <code>L1</code>.
:*<code>selfref</code> – if set to "yes", "y", "true" or "1", adds the CSS class "selfref". This is used to denote self-references.
== Disambiguation ==
Templates such as {{T|About}} and {{T|For}} are to be used in cases where a disambiguation is not needed. In general, disambiguation pages should only be used for 4 or more titles that are mostly or entirely identical, except for a qualifier.
;{{T|About}}: Links the reader to other articles with similar titles or concepts that they may have been seeking instead. The template has several formats, including:
:;{{T|About|Use1}} →:For other uses, see [https://mondealy.fandom.com/wiki/Template:Hatnote/doc Hatnote/doc (disambiguation)].<br/><br/>
:;{{T|About|Use1|<nowiki/>|Main Page}} →:{{About|Use1||Main Page}}
:;{{T|About|Use1|<nowiki/>|Main Page|and|Main Page}} →:{{About|Use1|Use2|Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page}} →:{{About|Use1|Use2|Main Page}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page}} →:{{About|Use1|Use2|Main Page|and|Main Page}}
:;{{T|About|Use1|Use2|Main Page|other uses}} →:This section is about Use1. For Use2, see [[Main Page]]. For other uses, see [https://mondealy.fandom.com/wiki/Template:Hatnote/doc Hatnote/doc (disambiguation)].
Alternately, a <code>section=yes</code> parameter can be added to the {{T|About}} template for use at the top of a section. When using this parameter, the wording in the template changes to specify that it is being used in a section:
:;{{T|About|Use1|<nowiki>section=yes</nowiki>}} →:This section is about Use1. For other uses, see [https://mondealy.fandom.com/wiki/Template:Hatnote/doc Hatnote/doc (disambiguation)].
:;{{T|About|Use1|<nowiki/>|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1||Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|and|Main Page|<nowiki>section=yes</nowiki>}} →:{{About|Use1|Use2|Main Page|and|Main Page|section=yes}}
:;{{T|About|Use1|Use2|Main Page|other uses|<nowiki>section=yes</nowiki>}} →:This section is about Use1. For Use2, see [[Main Page]]. For other uses, see [https://mondealy.fandom.com/wiki/Template:Hatnote/doc Hatnote/doc (disambiguation)]
A <var>text</var> option adds text to the end; note that this should be only used when truly necessary, and the other hatnote templates listed below don't suffice. This template also supports <var>selfref</var>.
;{{T|For}}: Provides links to up to four articles or disambiguation pages. It accepts zero to five parameters.
:;If used without parameters on a page named ''Foo'', the result is
::{{hatnote|For other uses, see [https://en.wikipedia.org/wiki/Foo_(disambiguation) Foo (disambiguation)].}}
:;The first parameter changes the hatnote itself and should be plain text, e.g. {{T|For|similar terms}} yields
::{{hatnote|For similar terms, see [https://en.wikipedia.org/wiki/Foo_(disambiguation) Foo (disambiguation)].}}
:;The second parameter is used to change the resultant link, e.g. {{T|For|similar terms|Main Page}} yields
::{{For|similar terms|Main Page}}
:;The third, fourth and fifth parameters are used to give one, two, or three supplementary links:
:*{{For|similar terms|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page}}
:*{{For|similar terms|Main Page|Main Page|Main Page|Main Page}}
:the last being produced by e.g. {{T|For|similar terms|Main Page|Main Page|Main Page|Main Page}}.
== Errors ==
If no hatnote text is supplied, the template will output the following message:
* {{hatnote|category=no}}
If you see this error message, it is for one of four reasons:
# No parameters were specified (the template code was <code><nowiki>{{hatnote}}</nowiki></code>). Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
# Some parameters were specified, but the hatnote text wasn't included. For example, the template text <code><nowiki>{{hatnote|extraclasses=seealso}}</nowiki></code> will produce this error. Please use (for example) <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>|extraclasses=seealso}}</nowiki></code> instead.
# The hatnote text was specified, but that text contains an equals sign ("="). The equals sign has a special meaning in template code, and because of this it cannot be used in template parameters that do not specify a parameter name. For example, the template code <code><nowiki>{{hatnote|2+2=4}}</nowiki></code> will produce this error. To work around this, you can specify the parameter name explicitly by using <code>1=</code> before the hatnote text, like this: <code><nowiki>{{hatnote|1=2+2=4}}</nowiki></code>.
# You tried to access [[Module:Hatnote]] directly by using <code><nowiki>{{#invoke:hatnote|hatnote|</nowiki>''text''<nowiki>}}</nowiki></code>. Use of #invoke in this way has been disabled for performance reasons. Please use <code><nowiki>{{hatnote|</nowiki>''text''<nowiki>}}</nowiki></code> instead.
Pages that contain this error message are tracked in [[:Category:Hatnote templates with errors]].
== Technical details ==
This template uses the [[w:Help:Lua|Lua templating language]], and more information can be found [[w:c:dev:Global_Lua_Modules/Hatnote|on the Global Lua Module page]]. '''For a traditional wikitext version of this template, see [[w:c:templates:Template:Hatnote|Hatnote on Templates Wiki]]'''.
The HTML code produced by this template looks like this:
* <code><nowiki><div role="note" class="hatnote"></nowiki>''hatnote text''<nowiki></div></nowiki></code>
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
d883c860ad4490f88b1fe45f4fef9a744949eb5c
File:MainPage Banner.jpg
6
41
78
2022-04-08T09:55:55Z
Cullionly
47213
Banner for the main page.
wikitext
text/x-wiki
== Summary ==
Banner for the main page.
761403ff03522e3f283c4dce4526538d2fba7293
79
78
2022-04-08T10:02:22Z
Cullionly
47213
/* Summary */
wikitext
text/x-wiki
== Summary ==
Full image of main page banner.
9fd326234afb89ea3f2566e70966c337dd389312
File:Riley Face.png
6
66
153
2022-04-08T10:23:48Z
Cullionly
47213
Riley: close up,
wikitext
text/x-wiki
== Summary ==
Riley: close up,
bac5872788d74670ff8e953bd7b72bd9f9e10163
154
153
2022-04-08T10:24:10Z
Cullionly
47213
/* Summary */ Grammar.
wikitext
text/x-wiki
== Summary ==
Riley: close up.
c776438c307712f1ab264cf7a96795decc7b7904
Category:Locations
14
258
694
2022-04-08T10:43:09Z
Cullionly
47213
Created Category page.
wikitext
text/x-wiki
Locations in Mondealy.
542aa19b564012aaea58ec7872362b0570d988a9
File:Rufus Face.png
6
148
363
2022-04-08T11:14:49Z
Cullionly
47213
Rufus: close up.
wikitext
text/x-wiki
== Summary ==
Rufus: close up.
e5069757cb23576a8e29f645accbbf4e74b7adbd
File:Michael Face Old.png
6
191
474
2022-04-08T11:15:39Z
Cullionly
47213
Michael: close up.
wikitext
text/x-wiki
== Summary ==
Michael: close up.
7c47641dff193fb7af1648f4660e5b3793b79277
File:Corsic Face.png
6
132
317
2022-04-08T11:16:08Z
Cullionly
47213
Corsic: close up.
wikitext
text/x-wiki
== Summary ==
Corsic: close up.
8d69cf2e1a2883dc793aa0e4f70a8551dd4cca95
File:Froga Face.png
6
31
56
2022-04-08T11:16:32Z
Cullionly
47213
Froga: close up.
wikitext
text/x-wiki
== Summary ==
Froga: close up.
f9057bdfebdaee87f6696140e69670975041057e
File:Eliza Face.png
6
81
192
2022-04-08T11:34:37Z
Cullionly
47213
Eliza: close up. (Not the best transparency. There's still a small blue border around her.)
wikitext
text/x-wiki
== Summary ==
Eliza: close up. (Not the best transparency. There's still a small blue border around her.)
7d20284646294f40f2bf8c98658bef3a53773192
Eliza
0
165
418
2022-04-08T11:58:15Z
Cullionly
47213
Created Eliza
wikitext
text/x-wiki
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a musician who appears in many places in dargratt.
07c899733ae340fb2eb10522cc3d25c812b9387d
Michael
0
302
830
829
2022-04-08T11:59:30Z
Cullionly
47213
Changed image.
wikitext
text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Male
|ethnicity =Likely Caucasian}}
{{stub}}
Michael is the player protagonist of Mondealy.
9534e2b54b467004957b9b7e5266856f4607d0aa
Corsic
0
215
521
520
2022-04-08T12:01:12Z
Cullionly
47213
Changed image.
wikitext
text/x-wiki
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male}}
{{stub}}
Corsic is a servant of dargratt's kingdom. Usually seen cleaning the castle or messing around.
72f0fe3d212fc3dd4f81f8a48d335fb241ac70bd
Rufus
0
74
176
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Changed image.
wikitext
text/x-wiki
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
Rufus is a citizen of Dargratt.
3cafb79d5a1824d863494982b9129c129e4ce243
Froga
0
106
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2022-04-08T12:05:32Z
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Changed image.
wikitext
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{{Character
|image =Froga_Face.png
|name =Froga
|nationality =Dargratt(an)
|age =Unknown
|species =Frog
|gender =Female}}
{{stub}}
Froga is (most likely) a drug dealer.
d9f21c12a28615515f3f755e57afa5b334df36a6
Mondealy Wiki
0
48
97
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2022-04-08T12:30:53Z
Cullionly
47213
made it better
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<center>[[File:MainPage Banner.png]]</center>
<br/>
===<center>Out of ideas help</center>===
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
fb12f6230a0ea26573fcd2e738d6c81f9f79e0e9
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2022-04-08T12:31:44Z
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test
wikitext
text/x-wiki
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<center>[[File:MainPage Banner.png]]</center>
<br/>
===<center>Out of ideas help</center>===
[[Category:{{SITENAME}}]]
5583a82040a35dd852c9e42f061c7bf9f765d477
99
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2022-04-08T12:35:58Z
Cullionly
47213
added back mainpage columns and a small note
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<center>[[File:MainPage Banner.png]]</center>
<br/>
===<center>Note:</center>===
<center>This Wiki is still very much a work in progress. Feel free to help!</center>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
c27388c6f81babac6acbe925a2577761267de4ef
Mondealy (Location)
0
213
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2022-04-08T13:58:13Z
Cullionly
47213
Created Mondealy (Location)
wikitext
text/x-wiki
{{Location
|image =Placeholder.jpeg
|title =Mondealy
|location =Unknown
|inhabitants =Humans}}
{{stub}}
Mondealy is a village.
b099f157d6271b7e4e804b2add465fc87577c7c8
507
506
2022-04-08T14:42:42Z
Cullionly
47213
Fixed Placeholder image
wikitext
text/x-wiki
{{Location
|image =Placeholder.png
|title =Mondealy
|location =Unknown
|inhabitants =Humans}}
{{stub}}
Mondealy is a village.
0f3b8f0ed6b55194c4a085ecbf5db5180d6427ae
Mondealy
0
246
659
658
2022-04-08T14:28:48Z
Cullionly
47213
Created Mondealy
wikitext
text/x-wiki
{{game
|title =Mondealy
|image =placeholder.jpeg
|developer =uglycoal
|publisher =Valkyrie Initiative
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 30 May 2022 (Delayed)}}
{{stub}}
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) who discovers the underground kingdom of Dargratt.
a2c0618ebfee58279f9461e69d4e68726a5c5ac8
660
659
2022-04-08T14:42:09Z
Cullionly
47213
Added Image
wikitext
text/x-wiki
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|developer =uglycoal
|publisher =Valkyrie Initiative
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 30 May 2022 (Delayed)}}
{{stub}}
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) who discovers the underground kingdom of Dargratt.
25038884780ea734d5e71408e6ae80141e3e29c3
661
660
2022-04-08T19:14:07Z
Cullionly
47213
disambiguation pages.
wikitext
text/x-wiki
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|developer =uglycoal
|publisher =Valkyrie Initiative
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 30 May 2022 (Delayed)}}
{{stub}}
''This page is about the game. For the location, see [[Mondealy (Location)]].''
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) who discovers the underground kingdom of Dargratt.
bad54943c38d6410f88d68dbf17cba9cf509d8ee
File:Mondealy Banner.png
6
291
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2022-04-08T14:33:52Z
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Official Steam page image for Mondealy
wikitext
text/x-wiki
== Summary ==
Official Steam page image for Mondealy
c324ce258b4e7976578368b0a9e11b9c904a9bc8
File:Placeholder.png
6
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Placeholder image.
wikitext
text/x-wiki
== Summary ==
Placeholder image.
09b70e53d3e2b8d822ce4082e7c95bcb8f22ff60
Dargratt
0
277
735
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Fixed placeholder image
wikitext
text/x-wiki
{{Location
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals}}
Dargratt is an underworld city with anthrophomorphic animals as it's residents.
6dd71e30fee7e51ff3969b49d52defc224edefb1
736
735
2022-04-08T14:38:26Z
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stub.
wikitext
text/x-wiki
{{Location
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals}}
{{stub}}
Dargratt is an underworld city with anthrophomorphic animals as it's residents.
15a67da9c4e35fd0bb8dcb72ac7852ba887d9c91
Dary
0
261
705
704
2022-04-08T14:37:59Z
Cullionly
47213
Fixed Placeholder image
wikitext
text/x-wiki
{{Character
|image =Placeholder.png
|name =Dary
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Dary is a friend of [[Michael]] and a citizen of Mondealy.
d8d24f8fedd0d37d05b9e1311a21041ea7b4d534
Ellie
0
287
752
751
2022-04-08T14:38:58Z
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47213
Fixed Placeholder image
wikitext
text/x-wiki
{{Character
|image =Placeholder.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Michael's]] sister and a citizen of Mondealy.
36b3f7d55faa4cbd53c0bfd4dd7725b3c958e80f
Hass
0
96
211
210
2022-04-08T14:39:30Z
Cullionly
47213
Fixed Placeholder image
wikitext
text/x-wiki
{{Character
|image =Placeholder.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
b2d28645188b21f83c28861da009de1388167345
212
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2022-04-09T01:31:19Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =Placeholder.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt Royal Guard.
<br />
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2022-04-09T01:57:51Z
Edwon
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wikitext
text/x-wiki
{{Character
|image =Placeholder.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is the first character you meet in Dargratt.
<br />
3dc90b7e2426d4625e549982ad1d73f8c3953746
Karhen
0
28
48
47
2022-04-08T14:40:13Z
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Fixed Placeholder image
wikitext
text/x-wiki
{{Character
|image =Placeholder.png
|name =Karhen
|nationality =Dargratt(an)
|age =Unknown
|species =Lizard(?)
|gender =Male}}
{{stub}}
Karhen is the king of Dargratt.
==Trivia==
*Karhen's name is based off of the Kaer Morhen castle from The Witcher
a8003b8fefe411c474c812a12053f9545cafa807
Category:Places
14
36
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2022-04-08T14:45:56Z
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Redirect as Category:Places is obsolete.
wikitext
text/x-wiki
#REDIRECT [[Category:Locations]]
4a6e04802db858efca3bad7c8cc6f8c6792ff267
United District
0
43
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2022-04-08T14:55:44Z
Cullionly
47213
Created United District
wikitext
text/x-wiki
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt}}
{{stub}}
The United District is the main district in Dargratt.
c9e1a3fba695623a22616d09a0e32bf431d263ee
Mondealy: Day One
0
232
624
2022-04-08T18:36:26Z
Cullionly
47213
Created Mondealy: Day One
wikitext
text/x-wiki
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|developer =uglycoal
|publisher =Valkyrie Initiative
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows, Linux)
|version =1.2.6}}
{{stub}}
Mondealy: Day One, is the official demo of Mondealy.
ec9d39ab9a5d09cd0690af86210ea4c46d1fb4be
File:Mondealy Day One Banner.png
6
37
70
2022-04-08T18:42:41Z
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Banner for Mondealy: Day One.
wikitext
text/x-wiki
== Summary ==
Banner for Mondealy: Day One.
b77807cf5f0ee9dafb016dbda60c8e8839a896dd
User:Cullionly
2
319
924
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2022-04-08T20:14:37Z
Cullionly
47213
Please?
wikitext
text/x-wiki
==Administrator would be nice. Please Refool?==
9b485e4796c20d8183b225e8a91a5f3dde9fd61c
925
924
2022-04-09T10:35:29Z
Cullionly
47213
ok
wikitext
text/x-wiki
<small>ok</small>
02e58bc799dbdc70a772e137897a2c7da26c9146
MediaWiki:Wiki-navigation
8
217
536
2022-04-09T09:46:32Z
Cullionly
47213
Wiki Navigation. Please work...
wikitext
text/x-wiki
*#|Wiki Content#
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance#
**#Special:RecentChanges|Recent Changes
**#Editing#
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10]|Templates
**Mondealy Wiki:Administrators|Admins
c8ec5decd43206a4864b13c7f4833d2bcf2e6bc8
537
536
2022-04-09T11:05:21Z
Cullionly
47213
Fixed strange looking text and the Mondealy_(Location) link
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Special:RecentChanges|Recent Changes
**Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10]|Templates
**Mondealy Wiki:Administrators|Admins
203f974cfa628607ff53915637427fee18240014
538
537
2022-04-09T11:06:51Z
Cullionly
47213
"Editing 1$"? lmao
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Special:RecentChanges|Recent Changes
**#Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10]|Templates
**Mondealy Wiki:Administrators|Admins
e87a6a10bf4722b23f256b5137dec5f1f501c363
539
538
2022-04-09T11:08:38Z
Cullionly
47213
non-existing links and Editing text actually fixed
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance#
**#Special:RecentChanges|Recent Changes
**#Editing#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10]|Templates
**Mondealy Wiki:Administrators|Admins
ad0e65c941537da7c6113aae26dd1ddfdf78a75d
540
539
2022-04-09T11:09:36Z
Cullionly
47213
Editing text HOPEFULLY fixed now
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance#
**#Special:RecentChanges|Recent Changes
**#editing#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10]|Templates
**Mondealy Wiki:Administrators|Admins
bb61026b647e3d743e576a0cd66790b2dbeba0ea
541
540
2022-04-09T11:10:26Z
Cullionly
47213
Hey, "editing", will you work?!
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Special:RecentChanges|Recent Changes
**#editing|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10]|Templates
**Mondealy Wiki:Administrators|Admins
e48cad955bd664da29227ec9e5ca4f8a09ce0d33
542
541
2022-04-09T11:14:37Z
Cullionly
47213
Oh please just work!
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Special:RecentChanges|Recent Changes
**#edit#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10]|Templates
**Mondealy Wiki:Administrators|Admins
77a88d5b0d8168920912df7f2ae99f231812eb47
543
542
2022-04-09T11:18:23Z
Cullionly
47213
work please?
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Special:RecentChanges|Recent Changes
**#editing#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10]|Templates
**Mondealy Wiki:Administrators|Admins
5697a4a388bb015929c39c31596d513ae294b191
544
543
2022-04-09T11:20:37Z
Cullionly
47213
please. This SHOULD work
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#editing#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10]|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
8cdfb190a8df5484aba064a2bebefe5bc30bce2b
545
544
2022-04-09T11:22:36Z
Cullionly
47213
If the answer was literally just this I am going to be so mad
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#editing#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10] Templates]
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
b2906d79a92b2efae43f58c35aa9a3613220ee23
546
545
2022-04-09T11:23:31Z
Cullionly
47213
Oh please please please
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#editing#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10 Templates]
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
0eceb52b88d49fe04fea801a2d3a1ca397fb7257
547
546
2022-04-09T11:26:35Z
Cullionly
47213
Don't even care anymore... goddamn "editing 1$". Can't find any info of this online.
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#editing#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10]Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
c83bbcc13b13b6fb76e3a272e83c290668307c68
548
547
2022-04-09T11:27:47Z
Cullionly
47213
foooorgot this tho
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#editing#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10 Templates]
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
0eceb52b88d49fe04fea801a2d3a1ca397fb7257
549
548
2022-04-09T11:40:02Z
Cullionly
47213
WORKKKKK
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#editing#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10] Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
94a2f0525da02614803063d09e189d3a633da46b
Mondealy Wiki:Administrators
4
51
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2022-04-09T10:48:47Z
Cullionly
47213
Created Mondealy Wiki:Administrators
wikitext
text/x-wiki
This page lists all current Bureaucrats, Admins, Moderators, etc.
'''Bureaucrat''' - Ability to change any user's permissions
'''Administrator''' - Controls everything
'''Moderator''' - Administrator with less control
Note: This page is manually updated.
<br/>
==Administrators==
[https://mondealy.fandom.com/wiki/User:Reefoool <span style="color:#00BFFF;">Reefoool</span>] - Buraeucrat<br/>
[https://mondealy.fandom.com/wiki/User:Edwon <span style="color:#228B22;">Edwon</span>]<br/>
[[User:Cullionly|<span style="color:#228B22;">Cullionly</span>]]
==Moderators==
''None''
093ca5a64c6111401bfcc7655686534db85c1059
119
118
2022-04-09T11:00:21Z
Cullionly
47213
Added colors and other things
wikitext
text/x-wiki
This page lists all current Bureaucrats, Admins, Moderators, etc.
<span style="color:#008080;">'''Bureaucrat'''</span> - Ability to change any user's permissions
<span style="color:#FF1493;">'''Administrator'''</span> - Controls everything
<span style="color:#32CD32;">'''Moderator'''</span> - Administrator with less control over the wiki itself
Note: This page is manually updated.
<br/>
==Administrators==
*[https://mondealy.fandom.com/wiki/User:Reefoool <span style="color:#008080;">Reefoool</span>]<br/>
*[https://mondealy.fandom.com/wiki/User:Edwon <span style="color:#FF1493;">Edwon</span>]<br/>
*[[User:Cullionly|<span style="color:#FF1493;">Cullionly</span>]]
==Moderators==
''None''
dda0f65837d858b6b5b5efbff83f2b2f3188436f
File:Grabby Hands.png
6
301
826
2022-04-09T13:26:50Z
Cullionly
47213
Grabby Hands Achievement Icon
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== Summary ==
Grabby Hands Achievement Icon
f9c6d80f6fdc366b87e0ca14b8980235f9525c65
File:Nahhts.png
6
115
288
2022-04-09T13:27:58Z
Cullionly
47213
Need a helping hand to save? Achievement Icon
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text/x-wiki
== Summary ==
Need a helping hand to save? Achievement Icon
784e60f73fa511d7e75a32e8f66efc0b76c797a8
File:Ah My Muse.png
6
204
496
2022-04-09T13:29:16Z
Cullionly
47213
Ah, My Muse Achievement Icon
wikitext
text/x-wiki
== Summary ==
Ah, My Muse Achievement Icon
fb17e0b85c2e7651ed9fd199189773783ab9d401
File:Savior of Shy.png
6
39
73
2022-04-09T13:30:32Z
Cullionly
47213
Savior of Shy Achievement Icon
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text/x-wiki
== Summary ==
Savior of Shy Achievement Icon
d8984cc19ed7a28fd84700dfbc35757f1e1d4876
File:Radio Enthusiast.png
6
145
345
2022-04-09T13:48:45Z
Cullionly
47213
Radio Enthusiast Achievement Icon
wikitext
text/x-wiki
== Summary ==
Radio Enthusiast Achievement Icon
b7c1bc17b2a1b436b3897018ec4b08601b5b2399
File:Euclid Minded.png
6
25
37
2022-04-09T13:50:24Z
Cullionly
47213
Euclid Minded Achievement Icon
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text/x-wiki
== Summary ==
Euclid Minded Achievement Icon
b17a7229e043f331d5ca7ff8d3097375fc718658
File:Provocateur.png
6
304
868
2022-04-09T13:51:41Z
Cullionly
47213
Provocateur Achievement Icon
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text/x-wiki
== Summary ==
Provocateur Achievement Icon
78ef439746f1876f98486704fa92a15b6cfe5f9d
File:Police Assistant.png
6
195
480
2022-04-09T13:52:47Z
Cullionly
47213
Police Assistant Achievement Icon
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text/x-wiki
== Summary ==
Police Assistant Achievement Icon
709ba6a70c1d146ceb6831728d909ee2f3c307bf
File:Eavesdropping.png
6
11
12
2022-04-09T13:53:59Z
Cullionly
47213
Eavesdropping Achievement Icon
wikitext
text/x-wiki
== Summary ==
Eavesdropping Achievement Icon
651d739541b3141e20fe2a46d95861f4a6da9ae2
File:SQSA.png
6
82
195
2022-04-09T13:55:05Z
Cullionly
47213
Simple Questions - Simple Answers Achievement Icon
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== Summary ==
Simple Questions - Simple Answers Achievement Icon
3d4efc0240b3ccedc9c1c145eb4420cd3ca773d1
File:Pocket Forest.png
6
56
140
2022-04-09T13:56:03Z
Cullionly
47213
Pocket Forest Achievement Icon
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text/x-wiki
== Summary ==
Pocket Forest Achievement Icon
5e81a86639da5465ce93682611e70df8366aa152
File:SftOW.png
6
212
505
2022-04-09T13:57:25Z
Cullionly
47213
Stories from the Outer World Achievement Icon
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== Summary ==
Stories from the Outer World Achievement Icon
22d597d31f66570c4bf65e0617cd13e5b34c214f
File:Heartbreaker.png
6
289
759
2022-04-09T13:59:19Z
Cullionly
47213
Heartbreaker Achievement Icon
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text/x-wiki
== Summary ==
Heartbreaker Achievement Icon
aea35edfe8cd8b6472b611a92296a9820b26626c
Michael
0
302
831
830
2022-04-09T15:20:34Z
Tertaria
163188
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
Michael is the player protagonist of Mondealy.
== Background ==
Michael is a Blank Slate protagonist, meaning that he have almost zero personality.
At the beginning of the game, a human figure (known as "Traveler") enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and the Travaler could be the same person.
== Relationships ==
* Chelsy - mentor(?)
* Dory - childhood friend, neighbor
* Ellie - sister(?)
* Riley - associate
054ecf3b0e51344f2aa342efee2e0b57201f7b2b
Achievements (Mondealy: Day One)
0
298
812
2022-04-09T15:25:29Z
Cullionly
47213
Created Achievements
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text/x-wiki
All Achievements in [[Mondealy: Day One]] are listed here.
[[File:Grabby_Hands.png|80px]] '''Grabby Hands'''
<br/>''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br/>('''''Grab the knife in the tower''''')<br/><br/>
[[File:Nahhts.png|80px]] '''Need a helping hand to save?'''
<br/>''You've saved in a very interesting place.''<br/>('''''Save in Corsic's bedroom''''')<br/><br/>
[[File:Ah My Muse.png|80px]] '''Ah, My Muse'''
<br/>''You've collected all available Corsic plushies - congratulations!''<br/><br/>
[[File:Savior of Shy.png|80px]] '''Savior of Shy'''
<br/>''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''<br/><br/>
[[File:Heartbreaker.png|80px]] '''Heartbreaker'''
<br/>''One less couple in the city, no one will even notice! Right?''<br/>('''''Opposite of Savior of Shy; don't cooperate''''')<br/><br/>
[[File:Euclid Minded.png|80px]] '''Euclid Minded'''
<br/>''That door does not lead to the street anymore. Don't even try.''<br/>('''''Open the southern door in Rufus's Pocket Dimension''''')<br/><br/>
[[File:Radio Enthusiast.png|80px]] '''Radio Enthusiast'''
<br/>''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br/>('''''Grab the battery from Michael's bedroom (Mondealy. Not Dargratt) and use them on the radio in [[Shack|The Shack]]''''')<br/><br/>
[[File:Provocateur.png|80px]] '''Provocateur'''
<br/>''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br/>('''''Wake up the bat in [[The Plaza|Dargratt's Plaza]]''''')<br/><br/>
[[File:Police Assistant.png|80px]] '''Police Assistant'''
<br/>''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br/>('''''Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and Return them to her''''')<br/><br/>
[[File:Eavesdropping.png|80px]] '''Eavesdropping'''
<br/>''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br/>('''''Enter the doors in Rufus's Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward''''')<br/><br/>
[[File:SQSA.png|80px]] '''Simple Questions - Simple Answers'''
<br/>''You've answered all of Katrina and Evelyn's questions in the Castle.''<br/><br/>
[[File:Pocket Forest.png|80px]] '''Pocket Forest'''
<br/>''Perhaps you have collected too much logs. Why do you need that much?''<br/>('''''Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area''''')<br/><br/>
[[File:SftOW.png|80px]] '''Stories from the Outer World'''
<br/>''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br/>('''''May take a while. Go from door to door in Rufus's Pocket Dimension and read any and all notes you see until you've found all 1-8 notes''''')<br/><br/>
fce2a39bf8523abd932d0c9f61d6964d005fee99
813
812
2022-04-09T15:26:52Z
Cullionly
47213
This part about the tiara was deleted for some reason?
wikitext
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All Achievements in [[Mondealy: Day One]] are listed here.
[[File:Grabby_Hands.png|80px]] '''Grabby Hands'''
<br/>''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br/>('''''Grab the knife in the tower and tiara from the cave''''')<br/><br/>
[[File:Nahhts.png|80px]] '''Need a helping hand to save?'''
<br/>''You've saved in a very interesting place.''<br/>('''''Save in Corsic's bedroom''''')<br/><br/>
[[File:Ah My Muse.png|80px]] '''Ah, My Muse'''
<br/>''You've collected all available Corsic plushies - congratulations!''<br/><br/>
[[File:Savior of Shy.png|80px]] '''Savior of Shy'''
<br/>''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''<br/><br/>
[[File:Heartbreaker.png|80px]] '''Heartbreaker'''
<br/>''One less couple in the city, no one will even notice! Right?''<br/>('''''Opposite of Savior of Shy; don't cooperate''''')<br/><br/>
[[File:Euclid Minded.png|80px]] '''Euclid Minded'''
<br/>''That door does not lead to the street anymore. Don't even try.''<br/>('''''Open the southern door in Rufus's Pocket Dimension''''')<br/><br/>
[[File:Radio Enthusiast.png|80px]] '''Radio Enthusiast'''
<br/>''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br/>('''''Grab the battery from Michael's bedroom (Mondealy. Not Dargratt) and use them on the radio in [[Shack|The Shack]]''''')<br/><br/>
[[File:Provocateur.png|80px]] '''Provocateur'''
<br/>''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br/>('''''Wake up the bat in [[The Plaza|Dargratt's Plaza]]''''')<br/><br/>
[[File:Police Assistant.png|80px]] '''Police Assistant'''
<br/>''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br/>('''''Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and Return them to her''''')<br/><br/>
[[File:Eavesdropping.png|80px]] '''Eavesdropping'''
<br/>''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br/>('''''Enter the doors in Rufus's Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward''''')<br/><br/>
[[File:SQSA.png|80px]] '''Simple Questions - Simple Answers'''
<br/>''You've answered all of Katrina and Evelyn's questions in the Castle.''<br/><br/>
[[File:Pocket Forest.png|80px]] '''Pocket Forest'''
<br/>''Perhaps you have collected too much logs. Why do you need that much?''<br/>('''''Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area''''')<br/><br/>
[[File:SftOW.png|80px]] '''Stories from the Outer World'''
<br/>''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br/>('''''May take a while. Go from door to door in Rufus's Pocket Dimension and read any and all notes you see until you've found all 1-8 notes''''')<br/><br/>
749d1b114f593fc38a9f12414cf5eac97907ff99
Hass
0
96
214
213
2022-04-09T15:28:18Z
Edwon
163185
wikitext
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{{Character
|image =Placeholder.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt. He is ordered by King Karhen to lead you out of Draggatt to give the king time to prepare for tomorrow's dinner. Along the way, he tells you more about the United District and allows you to interact with the local townsfolk, even at your own risk. He is very patient and transparent to what he is thinking and feeling, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Draggatt and is even close friends with King Karhen, which helped him become a member of the royal guard. He hopes to also create a positive relationship with Michael and all humans, not believing in the stereotype that all humans are mad murderers.
<br />
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215
214
2022-04-09T15:32:35Z
Edwon
163185
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{{Character
|image =Placeholder.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt. He is very patient and transparent to what he is thinking and feeling, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Draggatt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another.
<br />
7d66a91f907e9fac490644ef5059500265e72231
216
215
2022-04-09T15:40:05Z
Edwon
163185
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text/x-wiki
{{Character
|image =Placeholder.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt. He is very patient and transparent to what he is thinking and feeling, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another.
<br />
b1c68f812ff093a7ed88c5608ec69785247531be
217
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2022-04-09T15:42:37Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =Placeholder.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt. He is very patient and transparent to what he is thinking and feeling, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another.
<br />
=== Background ===
3faee234698510a97b6c6dd970d027ba2b0f5d8b
218
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2022-04-09T15:43:45Z
Cullionly
47213
fixeeed
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{{Character
|image =Placeholder.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
He is very patient and transparent to what he is thinking and feeling, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another.
a9a666b2437431dd6573a14d1b258fbc48254dfc
219
218
2022-04-09T17:08:25Z
Cullionly
47213
Image.
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{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
He is very patient and transparent to what he is thinking and feeling, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another.
261acaa2aa20dff88d7b6260c4518e9603447c9d
220
219
2022-04-09T17:26:49Z
Edwon
163185
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{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
He is very patient and transparent to what he is thinking and feeling, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle.
62b694ae118c47b58997aa456db41e1e10dcf64f
221
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2022-04-09T18:09:55Z
Edwon
163185
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{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
He is very patient and transparent to what he is thinking and feeling, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named Rufus on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
f8cdb3ceb37abb540c89876d71f3109823631b85
222
221
2022-04-09T18:11:49Z
Edwon
163185
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{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named Rufus on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
cf4e73707e774813d718bab21032341371fd6efb
223
222
2022-04-09T18:56:58Z
Edwon
163185
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{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named Rufus on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and Riley kidnap Michael. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to King Karhen and Princess Riley. He is than instructed to take Michael back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the United District and the citizens that make it up. After you proceed to the exit he gives Michael final instruction on what to do and where to go for tomorrow's dinner with the king and then let's you leave. His last appearance occurs in King Karen's dinner, where he is one of the attendees.
His room also makes an appearance in the game, appearing to be tidy and spotless.

<br />
546f320360f1a3bb9ea67badff247bedd39fe7b7
224
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2022-04-10T07:10:47Z
Edwon
163185
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{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named Rufus on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and Riley kidnap Michael. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to King Karhen and Princess Riley. He is than instructed to take Michael back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the United District and the citizens that make it up. After you proceed to the exit he gives Michael final instruction on what to do and where to go for tomorrow's dinner with the king and then let's you leave. His last appearance occurs in King Karen's dinner, where he is one of the attendees.
His room also makes an appearance in the game. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that either he does not stay in this room very often, or he often tidies his room very often.

<br />
4fb32ee2e84cb9f76a47f466b479267d48cf9cda
File:Riley Face.png
6
66
155
154
2022-04-09T16:26:05Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Riley Face.png]]
wikitext
text/x-wiki
== Summary ==
Riley: close up.
c776438c307712f1ab264cf7a96795decc7b7904
File:Corsic Face.png
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132
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2022-04-09T16:33:58Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Corsic Face.png]]
wikitext
text/x-wiki
== Summary ==
Corsic: close up.
8d69cf2e1a2883dc793aa0e4f70a8551dd4cca95
File:Rufus Face.png
6
148
364
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2022-04-09T16:40:52Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Rufus Face.png]]
wikitext
text/x-wiki
== Summary ==
Rufus: close up.
e5069757cb23576a8e29f645accbbf4e74b7adbd
File:Hass Face.png
6
262
712
2022-04-09T17:07:49Z
Cullionly
47213
Hass: close up.
wikitext
text/x-wiki
== Summary ==
Hass: close up.
36540551fd23386dbb24503563e8f71847dcf881
File:Ellie Face.png
6
271
725
2022-04-09T17:15:07Z
Cullionly
47213
Ellie: close up.
wikitext
text/x-wiki
== Summary ==
Ellie: close up.
627dc8f978d666245cf68d34cffe365fb42a056c
Ellie
0
287
753
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2022-04-09T17:15:33Z
Cullionly
47213
Image.
wikitext
text/x-wiki
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Michael's]] sister and a citizen of Mondealy.
325d3fd0ceb2cb1113a3fac438ebf297e1464ca4
File:Dary Face.png
6
266
720
2022-04-09T17:38:54Z
Cullionly
47213
Dary: close up.
wikitext
text/x-wiki
== Summary ==
Dary: close up.
6dc6bbd1602119926b4e7a17b6d810a519841a2f
Dary
0
261
706
705
2022-04-09T17:39:57Z
Cullionly
47213
Image.
wikitext
text/x-wiki
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Dary is a friend of [[Michael]] and a citizen of Mondealy.
07088222f1a48d051decba8b3603aff31bf310bc
File:Karhen Face.png
6
172
443
2022-04-09T17:52:40Z
Cullionly
47213
Karhen: close up.
wikitext
text/x-wiki
== Summary ==
Karhen: close up.
b46dc6e14c4102dca4f10e105519172a869f7aff
Karhen
0
28
49
48
2022-04-09T17:54:20Z
Cullionly
47213
Image.
wikitext
text/x-wiki
{{Character
|image =Karhen_Face.png
|name =Karhen
|nationality =Dargratt(an)
|age =Unknown
|species =Lizard(?)
|gender =Male}}
{{stub}}
Karhen is the king of Dargratt.
==Trivia==
*Karhen's name is based off of the Kaer Morhen castle from The Witcher
2885a3d00de6261e5db032d3149b34205d79f1b8
File:Mondealy Day.png
6
19
20
2022-04-09T18:52:57Z
Cullionly
47213
Mondealy (Location) at Daytime
wikitext
text/x-wiki
== Summary ==
Mondealy (Location) at Daytime
6c5325c82bdd10a187dff615b58794cb3f8447f2
File:Mondealy Evening.png
6
218
600
2022-04-09T18:53:40Z
Cullionly
47213
Mondealy (Location) at Evening
wikitext
text/x-wiki
== Summary ==
Mondealy (Location) at Evening
443b4143ea020d6903bf9d6a93d15451b9d61305
File:Mondealy Night.png
6
61
145
2022-04-09T18:54:05Z
Cullionly
47213
Mondealy (Location) at Night
wikitext
text/x-wiki
== Summary ==
Mondealy (Location) at Night
43c7e4bae73b815f021bc0634dd077999916c1f4
Talk:Mondealy Wiki
1
49
116
2022-04-09T20:06:52Z
Cullionly
47213
Created Talk:Mondealy Wiki
wikitext
text/x-wiki
Main page is puny, but I have no idea on what to type. Anyone got any ideas?
4bc405d517b0e93e411f0e249174875397d18648
Mondealy Wiki
0
48
100
99
2022-04-09T20:08:44Z
Cullionly
47213
Testing to see if this fixes the strange edit marks on the page.
wikitext
text/x-wiki
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<center>[[File:MainPage Banner.png]]</center>
<br/>
===<center>Note:</center>===
<center>This Wiki is still very much a work in progress. Feel free to help!</center>
[[Category:{{SITENAME}}]]
254d11daa877069ae5c0765b4c569aaa811cdbe5
101
100
2022-04-09T20:09:09Z
Cullionly
47213
Reverted edits by [[Special:Contributions/Cullionly|Cullionly]] ([[User talk:Cullionly|talk]]) to last revision by [[User:Reefoool|Reefoool]]
wikitext
text/x-wiki
<mainpage-leftcolumn-start />{{Character|name=Michael|affiliation=human|gender=malde|appearsin=Mondealy}}
bruh.
==Characters==
<!-- The gallery above works well for individual articles, but it would also be good to have another below it that points to important Category: pages. -->
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
''Need help building out this community?''
*[[Project:Wiki rules|Rules of this wiki]]
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
You can also be part of the larger Fandom family of communities. Visit [[w:c:community|Fandom's Community Central]]!
''Community Founders'': Write a good and paragraph-length description for your welcome section about your topic. Let your readers know what your topic is about and add some general information about it. Then you should visit [[Special:AdminDashboard|the admin dashboard for more tips]].
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
203d82db942ec9117fd804f8e445decea023aed9
102
101
2022-04-09T20:09:51Z
Cullionly
47213
nope.
wikitext
text/x-wiki
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<center>[[File:MainPage Banner.png]]</center>
<br/>
===<center>Note:</center>===
<center>This Wiki is still very much a work in progress. Feel free to help!</center>
[[Category:{{SITENAME}}]]
254d11daa877069ae5c0765b4c569aaa811cdbe5
103
102
2022-04-09T21:58:55Z
Cullionly
47213
Yep. Adding these back until I figure this thing out
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<center>[[File:MainPage Banner.png]]</center>
<br/>
===<center>Note:</center>===
<center>This Wiki is still very much a work in progress. Feel free to help!</center>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
c27388c6f81babac6acbe925a2577761267de4ef
104
103
2022-04-09T22:06:21Z
Cullionly
47213
Testing something out. Hopefully works?
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
__NOEDITSECTION__
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<center>[[File:MainPage Banner.png]]</center>
<br/>
===<center>Note:</center>===
<center>This Wiki is still very much a work in progress. Feel free to help!</center>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
9c1ab2ca08a2273f1fae28ba60d90b7db9c8dc78
MediaWiki:Wiki-navigation
8
217
550
549
2022-04-10T07:56:10Z
Cullionly
47213
I think I got an idea. Not on the "$1 Editing" tho, that's just stupid
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#editing#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10 Templates]
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
0eceb52b88d49fe04fea801a2d3a1ca397fb7257
551
550
2022-04-10T08:05:53Z
Cullionly
47213
This is stupid. But does it work?
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#recentlychanged#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates]
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
a0e940b9e29f3b674ad84bec4ff7f487620edea1
552
551
2022-04-10T08:06:51Z
Cullionly
47213
Okay. Templates text should finally be fixed now. I can see why it didn't work before. This is stupid!
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#recentlychanged#|Editing
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
4434bc51d0b47ff735fae2f6ed56415073ead96d
553
552
2022-04-10T08:10:29Z
Cullionly
47213
hm? maybe?
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#|Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
2a4aeac41c759a466211959e0e32d747eb418801
MediaWiki:Wiki-navigation
8
217
554
553
2022-04-10T08:13:14Z
Cullionly
47213
Uhhmmm... maybe?
wikitext
text/x-wiki
*#Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
f64b697725045f96b4e71f9bce03f51e7ce1e002
555
554
2022-04-10T08:14:06Z
Cullionly
47213
wait wait wait did I actually fix it?
wikitext
text/x-wiki
*Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*Maintenance
**Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
8de783143c611577e5a83068efb681b4a3927d23
556
555
2022-04-10T08:14:48Z
Cullionly
47213
okay. Understood. So this should work?
wikitext
text/x-wiki
*#Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#Maintenance
** Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
d34b067eeaf57995ec46abc455324cde81e70604
557
556
2022-04-10T08:16:41Z
Cullionly
47213
please
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Editing#|<Editing>
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
b936a9a5796c6ee5d1feee6ccfc1fe88cb0798dc
558
557
2022-04-10T08:17:21Z
Cullionly
47213
HAHAHA made it code accidentally so it just became nothing
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Editing#|[Editing]
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
76ef8bb04cc40ebff6a25802637eed01f3114266
559
558
2022-04-10T08:18:00Z
Cullionly
47213
gonna test if this works. If it doesn't I'm undoing
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Editing#|Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
bd9248a3498ba89cdcabe42cd9c515f789ba1102
560
559
2022-04-10T08:18:30Z
Cullionly
47213
Undo revision 316 by [[Special:Contributions/Cullionly|Cullionly]] ([[User talk:Cullionly|talk]])
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Editing#|[Editing]
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
76ef8bb04cc40ebff6a25802637eed01f3114266
561
560
2022-04-10T08:20:37Z
Cullionly
47213
maaayyybbeeee
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Editing#|�Editing�
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
80b8cb194f062656a202760155e4c528cf3bcbd3
562
561
2022-04-10T08:21:42Z
Cullionly
47213
possibly, possibly.
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Hass
***Froga
***Rufus
***Corsic
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
*#|Maintenance
**#Editing#|Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
51447f072d709a71a5beb97b84fa0b9e39173ddf
563
562
2022-04-10T08:28:56Z
Cullionly
47213
fixed character names and added Upper District, but OH MY GOD. IN MY PREVIOUS EDIT I FIXED THE "$1 Editing"! IM SO HAPPY
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
*#|Maintenance
**#Editing#|Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#Special:RecentChanges|Recent Changes
**Mondealy Wiki:Administrators|Admins
e1eda0fac914064b8123c9aed4c89bbe8858ae6e
564
563
2022-04-10T09:58:19Z
Cullionly
47213
"magic word" for this already exists. No need for a special page
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
*#|Maintenance
**#Editing#|Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#recentlychanged|Recent Changes
**Mondealy Wiki:Administrators|Admins
5d3249bb34b2abec5f3aebdc72ac30684997d59b
565
564
2022-04-10T09:59:49Z
Cullionly
47213
may not work? can still try tho
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
*#|Maintenance
**#Editing#|Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:AllPages|All Pages
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**#newlychanged#|Recent Changes
**Mondealy Wiki:Administrators|Admins
16bbb6b1e0061f7ca7558d6fee4bf51ecfd547ee
566
565
2022-04-10T10:03:44Z
Cullionly
47213
"All Pages" already exist in Explore and Recent Changes already exist in the top-right menu.
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
*#|Maintenance
**#Editing#|Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Administrators|Admins
d5dde2ae803cb4c97c3a1b289cedbe6ffd9a683b
567
566
2022-04-10T14:01:23Z
Cullionly
47213
Added Forest District
wikitext
text/x-wiki
*#|Wiki Content
**#characters#|Characters
***Michael
***Ellie
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
**#locations#|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
***Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Administrators|Admins
ae54df263513b01780658006801874dd16eaf064
568
567
2022-04-10T14:47:47Z
Cullionly
47213
Added links to Characters and Locations. (makes it easier for mobile users to navigate)
wikitext
text/x-wiki
*#|Wiki Content
**#Category:characters|Characters
***Michael
***Ellie
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
**#Category:locations|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
***Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Administrators|Admins
e2ef100a72140721ec1b1c54e1d680a8ce8e9d33
569
568
2022-04-10T14:51:52Z
Cullionly
47213
testing if this breaks anything because it looks stupid on this page. Hopefully.
wikitext
text/x-wiki
*#|Wiki Content
**#Category:characters|Characters
***Michael
***Ellie
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
**#Category:locations|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
***Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing
***Mondealy Wiki:Wiki rules|Rules
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Administrators|Admins
123cbd1efb62d765e5f923e38b2a366d4e5da1f6
570
569
2022-04-10T15:04:02Z
Cullionly
47213
Text to help editors.
wikitext
text/x-wiki
*#|Wiki Content
**#Category:characters|Characters
***Michael
***Ellie
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
**#Category:locations|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
***Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so U+200b is used due to it being invisible.-->
***Mondealy Wiki:Wiki rules|Rules
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Administrators|Admins
63a1dcba02547477ef2ba4dd17f551d188fc4516
Template:Location
10
324
948
947
2022-04-10T09:49:31Z
Cullionly
47213
Testing to see if this works. Mayyyybe?
wikitext
text/x-wiki
<includeonly><infobox type="Location">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<title source="name">
<default>{{PAGENAME}}</default>
</title>
<image source="map"><caption source="mapcaption"/></image>
<data source="type"><label>Type</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="inhabitants"><label>Inhabitants</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Locations]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
216bebce117f50e7646f65ffd252655086049fdc
949
948
2022-04-10T09:50:13Z
Cullionly
47213
Undo revision 321 by [[Special:Contributions/Cullionly|Cullionly]] ([[User talk:Cullionly|talk]]) nope
wikitext
text/x-wiki
<includeonly><infobox type="Location">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<image source="map"><caption source="mapcaption"/></image>
<data source="type"><label>Type</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="inhabitants"><label>Inhabitants</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Locations]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
74c089bf3093e560bd6a2144977d9d0bc5faebc0
950
949
2022-04-10T10:45:19Z
Cullionly
47213
Added Music
wikitext
text/x-wiki
<includeonly><infobox type="Location">
<title source="title"/>
<image source="image"><caption source="imagecaption"/></image>
<image source="map"><caption source="mapcaption"/></image>
<data source="type"><label>Type</label></data>
<data source="level"><label>Level</label></data>
<data source="location"><label>Location</label></data>
<data source="inhabitants"><label>Inhabitants</label></data>
<data source="music"><label>Music</label></data>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Locations]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
0c30fcf7c97e602e6c5a9ddfae6b9dc6f0f77757
Mondealy (Location)
0
213
508
507
2022-04-10T09:54:23Z
Cullionly
47213
Added Images.
wikitext
text/x-wiki
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
Mondealy is a village.
a473b23c5893565b2996f2b8d339e695df3c6c5e
Hass
0
96
225
224
2022-04-10T10:08:54Z
Cullionly
47213
Added Trivia
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
{{stub}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named Rufus on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and Riley kidnap Michael. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to King Karhen and Princess Riley. He is than instructed to take Michael back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the United District and the citizens that make it up. After you proceed to the exit he gives Michael final instruction on what to do and where to go for tomorrow's dinner with the king and then let's you leave. His last appearance occurs in King Karen's dinner, where he is one of the attendees.
His room also makes an appearance in the game. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that either he does not stay in this room very often, or he often tidies his room very often.
<br />
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
be519433733afa0d6f5b4f70e2cdf5f6a8a427f7
226
225
2022-04-10T14:22:12Z
Cullionly
47213
Don't need {{stub}} anymore
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with King Karhen. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named Rufus on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and Riley kidnap Michael. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to King Karhen and Princess Riley. He is than instructed to take Michael back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the United District and the citizens that make it up. After you proceed to the exit he gives Michael final instruction on what to do and where to go for tomorrow's dinner with the king and then let's you leave. His last appearance occurs in King Karen's dinner, where he is one of the attendees.
His room also makes an appearance in the game. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that either he does not stay in this room very often, or he often tidies his room very often.
<br />
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
4f816c2f8a4e20d0ffbdfcfc09ceaeca2d09142d
227
226
2022-04-10T14:36:59Z
Cullionly
47213
Spelling, grammar and links.
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to King Karhen and Princess Riley. He is then instructed to take Michael back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United_District|United District]] and the citizens in it. After Michael proceeds to the exit Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets Michael leave. His last appearance occurs in King Karhen's dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he very often tidies his room.
<br />
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
0667391af0c1ab7b98a918315b979be4269a5903
228
227
2022-04-10T14:38:02Z
Cullionly
47213
Comma
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to King Karhen and Princess Riley. He is then instructed to take Michael back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United_District|United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets Michael leave. His last appearance occurs in King Karhen's dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he very often tidies his room.
<br />
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
dc9f75d207bccdd798aa50b0c88c5220011dbfec
229
228
2022-04-10T14:44:43Z
Cullionly
47213
Easier to read. Less repetitive.
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to King Karhen and Princess Riley. He is then instructed to take Michael back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United_District|United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets Michael leave. His last appearance occurs in King Karhen's dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
1198c96a88f8ae52c6cc4558e308da8fb5a53399
230
229
2022-04-10T17:03:27Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to King Karhen and Princess Riley. He is then instructed to take Michael back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United_District|United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets Michael leave. His last appearance occurs in King Karhen's dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance==
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
ae94a4f7080154e677da700d4cb87b5dba1c646f
Dary
0
261
707
706
2022-04-10T10:14:54Z
Cullionly
47213
Added Background and Trivia.
wikitext
text/x-wiki
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Dary is a friend of [[Michael]] and a citizen of Mondealy.
==Background==
<br/>
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
3eaff226b8e350922f161e4e0efd64cb98bb61ad
File:Froga Face.png
6
31
57
56
2022-04-10T10:20:08Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Froga Face.png]]
wikitext
text/x-wiki
== Summary ==
Froga: close up.
f9057bdfebdaee87f6696140e69670975041057e
File:Rufus Face.png
6
148
365
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2022-04-10T10:24:33Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Rufus Face.png]]
wikitext
text/x-wiki
== Summary ==
Rufus: close up.
e5069757cb23576a8e29f645accbbf4e74b7adbd
File:Riley Face.png
6
66
156
155
2022-04-10T10:28:14Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Riley Face.png]]
wikitext
text/x-wiki
== Summary ==
Riley: close up.
c776438c307712f1ab264cf7a96795decc7b7904
File:Hass Face.png
6
262
713
712
2022-04-10T10:30:00Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Hass Face.png]]
wikitext
text/x-wiki
== Summary ==
Hass: close up.
36540551fd23386dbb24503563e8f71847dcf881
Riley
0
120
297
296
2022-04-10T10:31:20Z
Cullionly
47213
Added Background and Trivia.
wikitext
text/x-wiki
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =Unknown
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br/>
==Trivia==
c93aa5d7781058ae165a66f301a6780a12e58e8a
File:Karhen Face.png
6
172
444
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2022-04-10T10:34:33Z
Cullionly
47213
/* Summary */ no gallery image
wikitext
text/x-wiki
== Summary ==
Karhen: close up. (No Gallery Image available. Portrait is from a dialogue box.)
486718bba2d5f615ab04dc0c27cb46eda6067be3
File:Ellie Face.png
6
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2022-04-10T10:37:04Z
Cullionly
47213
/* Summary */ no gallery image
wikitext
text/x-wiki
== Summary ==
Ellie: close up. (No Gallery Image available. Portrait is from a dialogue box.)
53bd77fe3924d49d033113f31d5af66bd524060b
Template:Location/doc
10
149
367
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2022-04-10T10:45:48Z
Cullionly
47213
/* Syntax */ Added music
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Location
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| map = [e.g. "Example.jpg"]
| mapcaption =
| type =
| level =
| location =
| inhabitants =
| music =
}}
</pre>
== Sample output ==
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}<pre>
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
9ba2c118b9b63281a2cf42e53284a7ece7610616
368
367
2022-04-10T11:11:10Z
Cullionly
47213
/* Sample output */ Added music
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Location
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| map = [e.g. "Example.jpg"]
| mapcaption =
| type =
| level =
| location =
| inhabitants =
| music =
}}
</pre>
== Sample output ==
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
| music = Wel (Don't) come to Water District
[[File:Wel_(Don't)_come_to_Water_District.mp3]]
}}<pre>
{{Location
| title = Flora Island
| image = Example.jpg
| imagecaption = The island
| map = Example.jpg
| mapcaption = Zone map
| type = Contested
| level = 1-5
| location = Earth
| inhabitants = Stompy Humans, Drinky Bees
| music = Wel (Don't) come to Water District
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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File:Wel (Don't) come to Water District.mp3
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2022-04-10T10:55:01Z
Cullionly
47213
MP3 File for Wel (Don't) come to Water District.
wikitext
text/x-wiki
== Summary ==
MP3 File for Wel (Don't) come to Water District.
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File:Dom (Game Version).mp3
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2022-04-10T11:18:04Z
Cullionly
47213
MP3 File for Dom (Game Version).
wikitext
text/x-wiki
== Summary ==
MP3 File for Dom (Game Version).
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File:Water District.png
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2022-04-10T13:47:33Z
Cullionly
47213
Water District (Location)
wikitext
text/x-wiki
== Summary ==
Water District (Location)
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Water District
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2022-04-10T13:59:44Z
Cullionly
47213
Created Water District
wikitext
text/x-wiki
{{Location
|title =Water District
|image =Water_District.png
|location =(North or South) Dargratt
|inhabitants =Anthrophomorphic Animals
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/><br/>}}
{{stub}}
Water District is a slum, forgotten and ignored district in left (Most likely north or south according to shadows?) Dargratt.
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2022-04-10T14:21:06Z
Cullionly
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The
wikitext
text/x-wiki
{{Location
|title =Water District
|image =Water_District.png
|location =(North or South) Dargratt
|inhabitants =Anthrophomorphic Animals
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/><br/>}}
{{stub}}
The Water District is a slum, forgotten and ignored district in left (Most likely north or south according to shadows?) Dargratt.
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File:Forest District.png
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2022-04-10T14:03:19Z
Cullionly
47213
Forest District (Location)
wikitext
text/x-wiki
== Summary ==
Forest District (Location)
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Forest District
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2022-04-10T14:07:41Z
Cullionly
47213
Created Forest District
wikitext
text/x-wiki
{{Location
|title =Forest District
|image =Forest_District.png
|imagecaption =Only existing picture of the Forest District
|location =Unknown (North or South Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
Forest District is a currently unaccessible district.
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2022-04-10T14:12:13Z
Cullionly
47213
inaccessible, not unaccessible. Engrishhh
wikitext
text/x-wiki
{{Location
|title =Forest District
|image =Forest_District.png
|imagecaption =Only existing picture of the Forest District
|location =Unknown (North or South Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
Forest District is a currently inaccessible district.
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2022-04-10T14:21:24Z
Cullionly
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The!
wikitext
text/x-wiki
{{Location
|title =Forest District
|image =Forest_District.png
|imagecaption =Only existing picture of the Forest District
|location =Unknown (North or South Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently inaccessible district.
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File:Upper District.png
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2022-04-10T14:18:58Z
Cullionly
47213
Upper District (Location)
wikitext
text/x-wiki
== Summary ==
Upper District (Location)
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Upper District
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2022-04-10T14:20:15Z
Cullionly
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Created Upper District
wikitext
text/x-wiki
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =(West or East Dargratt?)
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is an inaccessible district of which nothing is currently known of.
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Talk:Hass
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26
41
2022-04-10T18:15:20Z
Edwon
163185
Created page with "Good Morning everyone! Currently I am on the Appearance section of the Hass profile page. If anyone wants to help or add anything relating to Hass's physical appearance, plea..."
wikitext
text/x-wiki
Good Morning everyone!
Currently I am on the Appearance section of the Hass profile page. If anyone wants to help or add anything relating to Hass's physical appearance, please edit it in or let me know
a39f765c66b8cfc1ec8217283ad63c8862668958
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2022-04-10T18:16:24Z
Edwon
163185
wikitext
text/x-wiki
Good Morning everyone!
Currently I am on the Appearance section of the Hass profile page. If anyone wants to help or add anything relating to Hass's physical appearance, please edit it in or let me know.
Thank you and God bless
Edwon
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Talk:Hass
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2022-04-10T18:17:08Z
Edwon
163185
wikitext
text/x-wiki
Good Morning everyone!
Currently I am on the Appearance section of the Hass profile page. If anyone wants to help or add anything relating to Hass's physical appearance, please edit it in or let me know.
Thank you and God bless!
-Edwon
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2022-04-10T18:24:00Z
Edwon
163185
wikitext
text/x-wiki
Good Morning everyone!
Currently I am on the Appearance section of the Hass profile page. If anyone wants to help or add anything relating to Hass's physical appearance, please edit it in or let me know.
Thank you and God bless!
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Hass
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2022-04-10T18:21:53Z
Edwon
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wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance==
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
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2022-04-10T18:50:41Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with dark shading behind his eyes and a yellow beak. His eyes are a plain white with a long rectangular dark pupil.
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
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2022-04-10T19:50:50Z
Edwon
163185
/* Appearance */
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with dark shading behind his eyes and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing contains
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
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2022-04-10T20:12:45Z
Edwon
163185
/* Appearance */
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with dark shading behind his eyes and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his boots.
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
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235
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2022-04-10T20:37:38Z
Edwon
163185
/* Appearance */
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with dark shading behind his eyes and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his boots.
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
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236
235
2022-04-10T22:47:12Z
Edwon
163185
/* Appearance */
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with dark shading behind his eyes and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does no show any kind of pants or footwear.
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
1c9a0e3e05e5d1ab2b85a28a3d918de1b492adcf
237
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2022-04-10T22:49:41Z
Edwon
163185
/* Appearance */
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with dark shading behind his eyes and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear or possibly any pants.
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
7daa496bf1bbd88490326707eba95619c842d64f
238
237
2022-04-10T22:52:26Z
Edwon
163185
/* Appearance */
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear or possibly any pants.
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
e48d84cbb9ce2f3416cb286b8a56e539c2e4d2a0
239
238
2022-04-11T14:39:57Z
Edwon
163185
/* Appearance */
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
d07ec96af69c71c4490b3169ed3a5232e3616a8c
240
239
2022-04-11T17:24:22Z
Edwon
163185
Added a relationship category, hope to add onto it.
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
c019672241b86b744eb5e35ddfb8d9a1fd6e4758
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2022-04-11T20:50:45Z
Edwon
163185
/* Relationships */
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[King Karhen]] ===
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
6d93b03854b05322681f3f533b0064b90f42569d
242
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2022-04-11T20:56:59Z
Edwon
163185
/* King Karhen */
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
9c04d04f196db22d0c1f1a51826d2f2247d20fba
243
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2022-04-13T00:08:09Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
== Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
c6af937f0fd6402ad970b25cf3207abb039efcf1
244
243
2022-04-13T00:11:31Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
[[Riley|Princess Riley]].
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
53ed93d9a46ebdb312c176edb96203b3b16efe78
245
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2022-04-13T00:12:57Z
Edwon
163185
Added Princess Riley to Realtionships
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
0869fc1445922c7891d171c9fd019cbade4ac182
246
245
2022-04-13T00:15:23Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility with [[Riley]].
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
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{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from [[Riley]]. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
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{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bir on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
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User blog:Cullionly/Blog Post Test
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2022-04-10T18:21:53Z
Cullionly
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test
wikitext
text/x-wiki
Testing, Testing!
[[Category:Blog posts]]
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Katrina
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2022-04-16T04:25:34Z
Edwon
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Created page with "== Katrina == {{Character |image = |name =Katrina |nationality =Dargratt(an) |age =Unknown |species =Bird |gender =Female {stub}}Katrina is a cha..."
wikitext
text/x-wiki
== Katrina ==
{{Character
|image =
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
{stub}}Katrina is a charcter seen exclusively in Dargratt's castle. She is seen paired with her best friend, Evelyn.
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/* Katrina */
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{{Character
|image =
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
{stub}}Katrina is a charcter seen exclusively in Dargratt's castle. She is seen paired with her best friend, Evelyn.
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{{Character
|image =
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina is a charcter seen exclusively in Dargratt's castle. She is seen paired with her best friend, Evelyn.
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{{Character
|image =
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina is a charcter seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Evelyn]].
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{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
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{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina and Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
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2022-04-16T22:10:01Z
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{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
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/* Appearance */
wikitext
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{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
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Evelyn
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2022-04-16T04:35:39Z
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Created page with "{{Character |image = |name =Katrina |nationality =Dargratt(an) |age =Unknown |species =Crocodile?/Alligator? |gender =Female }}"
wikitext
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{{Character
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}}
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{{Character
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|species =Crocodile?/Alligator?
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}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
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{{Character
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|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
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{{Character
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|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile?/Alligator?
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
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File:Katrina Face.png
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File:Screenshot 2022-04-16 155904.png
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Riley
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It is confirmed in the Gallery that Riley is 19 years old
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{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br/>
==Trivia==
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Template:Stub
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colours :D
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A little darker green, making it easier to understand it's a link.
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{{MessageBox
|header = Stub
|type = stub
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|text = ''This article is a [[:Category:Stubs|<span style="color:#ffa703;">stub</span>]]. You can help the Mondealy Wiki by'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="color:#41c200;">expanding it</span>]'''''.
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Template:Game
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Added Game Link
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<includeonly><infobox>
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image">
<caption source="caption"/>
</image>
<data source="developer"><label>Developer</label></data>
<data source="publisher"><label>Publisher</label></data>
<data source="engine"><label>Engine</label></data>
<data source="version"><label>Version</label></data>
<data source="platform"><label>Platform</label></data>
<data source="releasedate"><label>Release date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="mode"><label>Mode</label></data>
<data source="rating"><label>Rating</label></data>
<data source="media"><label>Media</label></data>
<data source="gamelink"><label>Game Link</label></data>
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Made Game Link higher up because it looks better
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</title>
<image source="image">
<caption source="caption"/>
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<data source="gamelink"><label>Game Link</label></data>
<data source="developer"><label>Developer</label></data>
<data source="publisher"><label>Publisher</label></data>
<data source="engine"><label>Engine</label></data>
<data source="version"><label>Version</label></data>
<data source="platform"><label>Platform</label></data>
<data source="releasedate"><label>Release date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="mode"><label>Mode</label></data>
<data source="rating"><label>Rating</label></data>
<data source="media"><label>Media</label></data>
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<data source="requirements"></data>
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Template:Game/doc
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/* Syntax */ gamelink
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| developer =
| publisher =
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
| gamelink = Direct link to the game
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer =
| publisher =
| engine =
| version =
| platform = PC
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating =
| media =
| requirements = Cutting edge hardware
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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/* Sample output */
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| developer =
| publisher =
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
| gamelink = Direct link to the game
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = Flowergod23
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = Everyone
| media =
| requirements = Electronic Hardware (lmao)
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = flowersflowersflowers2343
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = Everyone
| media =
| requirements = Electronic Hardware (lmao)
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
117725d5403da1e348b0553f012716bc8f3dda16
377
376
2022-04-22T12:04:22Z
Cullionly
47213
/* Sample output */ didn't match. Whoops!
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| developer =
| publisher =
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
| gamelink = Direct link to the game
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = flowersflowersflowers2343
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = Everyone
| media =
| requirements = Electronic Hardware (lmao)
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = flowersflowersflowers2343
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = Everyone
| media =
| requirements = Electronic Hardware (lmao)
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
1aae3afb9c8348a4f623e7e2fa9e39649d7d7433
378
377
2022-04-22T12:11:23Z
Cullionly
47213
added game link to these
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| gamelink = Direct link to the game
| developer =
| publisher =
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| gamelink = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| developer = flowersflowersflowers2343
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = Everyone
| media =
| requirements = Electronic Hardware (lmao)
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = flowersflowersflowers2343
| gamelink = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = Everyone
| media =
| requirements = Electronic Hardware (lmao)
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
fe04eeecbb5deacadf6b1f175ff69e986a5ab896
Mondealy
0
246
662
661
2022-04-22T12:18:24Z
Cullionly
47213
Added Game Link
wikitext
text/x-wiki
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows 10, Windows 7, Linux)
|releasedate =Planned 30 May 2022 (Delayed)}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the location, see</span> [[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]].''
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) who discovers the underground kingdom of Dargratt.
a13651f4c376ff75cb6d496347fac15f1c418096
Mondealy: Day One
0
232
625
624
2022-04-22T12:31:47Z
Cullionly
47213
Added Game Link
wikitext
text/x-wiki
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
Mondealy: Day One, is the official demo of Mondealy.
fdcfd4ccf83d04f653d630fb33abf8f1a63880cf
626
625
2022-04-22T12:45:37Z
Cullionly
47213
Added Itch.io link
wikitext
text/x-wiki
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
Mondealy: Day One, is the official demo of Mondealy.
dd70ffb3db855f0893c7f30d917659123c734b57
Evelyn
0
322
944
943
2022-04-26T14:39:48Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
67a481ff6bc7924775c3dc52a4428cd8195e0ef3
945
944
2022-04-29T23:36:29Z
Edwon
163185
/* Appearance */
wikitext
text/x-wiki
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Backgroundw ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
dc1f127726f22630129ef91253019d4ee7c7ef0e
Achievements (Mondealy: Day One)
0
298
814
813
2022-04-27T10:39:49Z
Cullionly
47213
Grammar, spelling and more comprehensible.
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''All current achievements in [[Mondealy: Day One]]''
[[File:Grabby_Hands.png|80px]] '''Grabby Hands'''
<br/>''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br/>('''''Grab the knife from the tower and the tiara from the cave''''')<br/><br/>
[[File:Nahhts.png|80px]] '''Need a helping hand to save?'''
<br/>''You've saved in a very interesting place.''<br/>('''''Save in Corsic's bedroom''''')<br/><br/>
[[File:Ah My Muse.png|80px]] '''Ah, My Muse'''
<br/>''You've collected all available Corsic plushies - congratulations!''<br/><br/>
[[File:Savior of Shy.png|80px]] '''Savior of Shy'''
<br/>''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''<br/><br/>
[[File:Heartbreaker.png|80px]] '''Heartbreaker'''
<br/>''One less couple in the city, no one will even notice! Right?''<br/>('''''Opposite of Savior of Shy; don't cooperate''''')<br/><br/>
[[File:Euclid Minded.png|80px]] '''Euclid Minded'''
<br/>''That door does not lead to the street anymore. Don't even try.''<br/>('''''Open southern(back) door in Rufus' Pocket Dimension''''')<br/><br/>
[[File:Radio Enthusiast.png|80px]] '''Radio Enthusiast'''
<br/>''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br/>('''''Grab the battery from Michael's bedroom (Mondealy, not Dargratt) and use them on the radio in [[Shack|The Shack]]''''')<br/><br/>
[[File:Provocateur.png|80px]] '''Provocateur'''
<br/>''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br/>('''''Wake up the bat in [[The Plaza|Dargratt's Plaza]]''''')<br/><br/>
[[File:Police Assistant.png|80px]] '''Police Assistant'''
<br/>''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br/>('''''Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her''''')<br/><br/>
[[File:Eavesdropping.png|80px]] '''Eavesdropping'''
<br/>''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br/>('''''Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward''''')<br/><br/>
[[File:SQSA.png|80px]] '''Simple Questions - Simple Answers'''
<br/>''You've answered all of Katrina and Evelyn's questions in the Castle.''<br/><br/>
[[File:Pocket Forest.png|80px]] '''Pocket Forest'''
<br/>''Perhaps you have collected too much logs. Why do you need that much?''<br/>('''''Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area''''')<br/><br/>
[[File:SftOW.png|80px]] '''Stories from the Outer World'''
<br/>''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br/>('''''May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've found all 1-8 notes''''')<br/><br/>
5351f37adf5f2bacc8a4f21dc855c25e3913ec1d
File:Euclid Minded.png
6
25
38
37
2022-04-27T10:43:59Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Euclid Minded.png]]
wikitext
text/x-wiki
== Summary ==
Euclid Minded Achievement Icon
b17a7229e043f331d5ca7ff8d3097375fc718658
39
38
2022-04-27T11:29:01Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Euclid Minded.png]]
wikitext
text/x-wiki
== Summary ==
Euclid Minded Achievement Icon
b17a7229e043f331d5ca7ff8d3097375fc718658
40
39
2022-04-27T11:29:40Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Euclid Minded.png]]
wikitext
text/x-wiki
== Summary ==
Euclid Minded Achievement Icon
b17a7229e043f331d5ca7ff8d3097375fc718658
File:Screenshot 2022-04-29 170007.png
6
202
492
2022-04-30T00:01:56Z
Edwon
163185
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
493
492
2022-05-05T08:42:42Z
Cullionly
47213
changing later
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text/x-wiki
"screenshot 4389751" whatever yeah I'm changing this later --Cullionly 08:42, 5 May 2022 (UTC)
f7095ce0164783c0daace45dc4144f1a8d8fc5ed
494
493
2022-05-05T08:43:54Z
Cullionly
47213
ok
wikitext
text/x-wiki
screenshot 170-whatever yeah I'm changing this later --Cullionly 08:42, 5 May 2022 (UTC)
137d6cc4678eb9635775c3ffe06ac7757b68bbbd
Horse Brothers
0
155
383
2022-04-30T00:06:24Z
Edwon
163185
Created page with "{{Character |image =[[File:Screenshot 2022-04-29 170007.png|thumb]] |name =The Horse Brothers |nationality =Dargratt(an) |age =Unknown |species =..."
wikitext
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{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male}}
1992bef2899b38cb7249c900eb245a005790233d
384
383
2022-04-30T02:20:31Z
Edwon
163185
wikitext
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{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
cc35c9f2c2d954312bab10c862e87820382b4410
385
384
2022-04-30T21:32:54Z
Edwon
163185
wikitext
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{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other.
1f6417bb05db4117a75383fb5b914bdbd0a6f021
386
385
2022-05-01T17:25:16Z
Edwon
163185
/* Appearance */
wikitext
text/x-wiki
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
4835f141c4039e00ce18efb865fc3576796d4928
Michael
0
302
832
831
2022-04-30T21:34:27Z
ToryReal
163189
/* Background */
wikitext
text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
Michael is the player protagonist of Mondealy.
== Background ==
Michael is a Blank Slate protagonist, meaning that he have almost zero personality.
At the beginning of the game, a human figure (known as "Traveler") enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and the Travaler could be the same person.
mainly his clothes are inspired by Spike Spiegel
== Relationships ==
* Chelsy - mentor(?)
* Dory - childhood friend, neighbor
* Ellie - sister(?)
* Riley - associate
afe183cf873fc9e0bcf2d70869f478e18cd5824e
833
832
2022-04-30T21:41:35Z
ToryReal
163189
wikitext
text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
Michael is the player protagonist of Mondealy.
== Facts ==
# uglycoal stated that mainly his clothes are inspired by Spike Spiegel
== Background ==
Michael is a Blank Slate protagonist, meaning that he have almost zero personality.
At the beginning of the game, a human figure (known as "Traveler") enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and the Travaler could be the same person.
== Relationships ==
* Chelsy - mentor(?)
* Dory - childhood friend, neighbor
* Ellie - sister(?)
* Riley - associate
10f94b939fe16fee0624cb6f4f82a4b220f9e334
834
833
2022-05-02T16:34:02Z
Cullionly
47213
should probably have background at the top
wikitext
text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
Michael is the player protagonist of Mondealy.
== Background ==
Michael is a Blank Slate protagonist, meaning that he have almost zero personality.
At the beginning of the game, a human figure (known as "Traveler") enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and the Traveler could be the same person.
== Facts ==
# uglycoal stated that mainly his clothes are inspired by Spike Spiegel
== Relationships ==
* Chelsy - mentor(?)
* Dory - childhood friend, neighbor
* Ellie - sister(?)
* Riley - associate
c7a3c76f87ea572f503a0bf3afbfb106c3f48b06
835
834
2022-05-04T17:00:14Z
Edwon
163185
Changed from Facts to Trivia.
wikitext
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
Michael is the player protagonist of Mondealy.
== Background ==
Michael is a Blank Slate protagonist, meaning that he have almost zero personality.
At the beginning of the game, a human figure (known as "Traveler") enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and the Traveler could be the same person.
== Trivia ==
# uglycoal stated that mainly his clothes are inspired by Spike Spiegel
== Relationships ==
* Chelsy - mentor(?)
* Dory - childhood friend, neighbor
* Ellie - sister(?)
* Riley - associate
dad582b24a4150405e001e693944f65f770f58ea
836
835
2022-05-06T06:04:36Z
Tertaria
163188
wikitext
text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =20 ''(presumably)''
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
Michael is the player protagonist of Mondealy.
== Background ==
Michael is a Blank Slate protagonist, meaning that he have almost zero personality.
At the beginning of the game, a human figure (known as "Traveler") enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and the Traveler could be the same person.
== Trivia ==
# uglycoal stated that his clothes are mainly inspired by Spike Spiegel
== Relationships ==
* Chelsy - mentor(?)
* Dory - childhood friend, neighbor
* Ellie - sister(?)
* Riley - associate
4f85b1437770fb27956179305852553a2bf8f732
837
836
2022-05-06T14:05:10Z
Cullionly
47213
/* Background */ This is better, as Michael does kinda
wikitext
text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =20 ''(presumably)''
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
Michael is the player protagonist of Mondealy.
== Background ==
Michael is a Blank Slate protagonist. Which means that he is mostly a normal guy with nothing special about him.
At the beginning of the game, a human figure (known as "Traveler") enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and the Traveler could be the same person.
== Trivia ==
# uglycoal stated that his clothes are mainly inspired by Spike Spiegel
== Relationships ==
* Chelsy - mentor(?)
* Dory - childhood friend, neighbor
* Ellie - sister(?)
* Riley - associate
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2022-05-06T14:07:17Z
Cullionly
47213
(Other edit summary cut off, so read this after) -have some personality
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =20 ''(presumably)''
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
Michael is the player protagonist of Mondealy.
== Background ==
Michael is a Blank Slate protagonist. Which means that he is mostly a normal guy with nothing special about him.
At the beginning of the game, a human figure (known as "Traveler"), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and the Traveler could be the same person.
== Trivia ==
# uglycoal stated that his clothes are mainly inspired by Spike Spiegel
== Relationships ==
* Chelsy - mentor(?)
* Dory - childhood friend, neighbor
* Ellie - sister(?)
* Riley - associate
6fc7cf0aeb643ae66c7391fa942ba53762f1a09e
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2022-05-08T18:09:48Z
Cullionly
47213
Easier to read, more understandable
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =20 ''(presumably)''
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
Michael is the player protagonist of Mondealy.
== Background ==
Michael is a Blank Slate protagonist, meaning that he is mostly a normal guy with no big special attributes.
At the beginning of the game, a human figure (known as "Traveler"), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and the Traveler could be the same person.
== Relationships ==
* Chelsy - mentor(?)
* Dory - childhood friend, neighbor
* Ellie - sister(?)
* Riley - associate
== Trivia ==
# uglycoal stated that his clothes are mainly inspired by Spike Spiegel
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File:Water cat.png
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2022-05-01T10:26:51Z
ToryReal
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Masha
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2022-05-01T10:52:21Z
ToryReal
163189
Created page with "== '''About Coti''' == === water cat or what the community Call it (Coti) was named water cat as a dev placeholder name. === Coti is interested in the surface as we all saw h..."
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== '''About Coti''' ==
=== water cat or what the community Call it (Coti) was named water cat as a dev placeholder name. ===
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
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== '''About Coti''' ==
=== water cat or what the community Call it (Coti) was named water cat as a dev placeholder name. ===
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
{{Character|birthDate=Unknown|age=Unknown|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=Coti (Water Cat)}}<br />
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== '''About Coti''' ==
water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
{{Character|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=Coti (Water Cat)}<br />
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ToryReal
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== '''About Coti''' ==
water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<nowiki>{{Character|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=Coti (Water Cat)}}</nowiki><br />
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ToryReal
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wikitext
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== '''About Coti''' ==
water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
{{Character|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=Coti (Water Cat)}}<br />
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ToryReal
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wikitext
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== '''About Coti''' ==
water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
{{Character|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=Water cat}}<br />
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ToryReal
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wikitext
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== '''About Coti''' ==
water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
{{Character|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=water_cat}}<br />
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ToryReal
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== '''About Coti''' ==
water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
{{Character|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=water_cat.png}}<br />
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ToryReal
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wikitext
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== '''About Coti''' ==
water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
{{Character|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=Coti.png}}
=='''Assets'''==
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== '''About Coti''' ==
water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
{{Character|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=Coti.png}}Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
[[File:Water cat lying.png|thumb|water_cat_lying]]
=='''Assets'''==
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ToryReal
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== '''About Coti''' ==
water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
{{Character|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=Coti.png}}Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
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ToryReal
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wikitext
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== '''About Coti''' ==
water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
{{Character|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=Coti.png}}Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
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/* About Coti */
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== '''Background''' ==
water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
{{Character|district=Water District|gender=Female|eyes=Yellow|hair=Gray|name=Coti (Water Cat)|image=Coti.png}}Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
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Cullionly
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Added {{Stub}} and made source version more readable
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{{Character
|name =Coti (Water Cat)
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
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Cullionly
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Cullionly moved page [[Coti (Water Cat)]] to [[Coti]]: Better, easier.
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{{Character
|name =Coti (Water Cat)
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
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Cullionly
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This should match title so ye
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{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
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File:Coti.png
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2022-05-01T11:14:04Z
ToryReal
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2022-05-02T11:49:29Z
Cullionly
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Cullionly uploaded a new version of [[File:Coti.png]]
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Water cat down jacket idle.png
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2022-05-01T11:16:01Z
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Water cat lying.png
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File:Water cat sit look.png
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File:Water cat looking.png
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ToryReal
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Talk:Masha
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2022-05-01T11:18:57Z
Cullionly
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Move the page after you are done.
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Move this page to "Coti". If someone doesn't know the cat's name, we can just redirect "Water Cat", "Water District Cat", etc, to this page. --[[User:Cullionly|Cullionly]] 11:18, 1 May 2022 (UTC)
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Cullionly
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Move this page to "Coti". If someone doesn't know the cat's name, we can just redirect "Water Cat", "Water District Cat", etc, to this page. --[[User:Cullionly|Cullionly]] 11:18, 1 May 2022 (UTC)
(p.s. Coti (Water Cat) is actually probably okay if the name is not fully confirmed) --[[User:Cullionly|Cullionly]] 11:25, 1 May 2022 (UTC)
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Cullionly
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Cullionly moved page [[Talk:Coti (Water Cat)]] to [[Talk:Coti]]: Better, easier.
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Move this page to "Coti". If someone doesn't know the cat's name, we can just redirect "Water Cat", "Water District Cat", etc, to this page. --[[User:Cullionly|Cullionly]] 11:18, 1 May 2022 (UTC)
(p.s. Coti (Water Cat) is actually probably okay if the name is not fully confirmed) --[[User:Cullionly|Cullionly]] 11:25, 1 May 2022 (UTC)
15ae9e04c059bc8b85fbb97426890b866b16226c
Talk:Water Cat
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Cullionly
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Cullionly moved page [[Talk:Coti (Water Cat)]] to [[Talk:Coti]]: Better, easier.
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#REDIRECT [[Talk:Coti]]
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Water Cat
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Cullionly
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Cullionly moved page [[Coti (Water Cat)]] to [[Coti]]: Better, easier.
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#REDIRECT [[Coti]]
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File:Screenshot 2022-04-16 155904.png
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Cullionly
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I will.
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I will change this picture to a higher quality version when I can. --Cullionly 08:34, 5 May 2022 (UTC)
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Horse Brothers
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2022-05-23T14:40:58Z
Edwon
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Added info to Horse Brothers
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{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears a white shirt with dark green shorts above white socks with white shoes. He has a brown tail bound by a green strap. He also has brown ponytail on his head with a green strap binding the hair together. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
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Edwon
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/* Appearance */
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{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
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Michael
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2022-05-29T08:38:10Z
Tertaria
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new waves
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =20 ''(presumably)''
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
'''Michael''' is a human character originated from [[Mondealy (Location)|Mondealy]]. He is the protagonist of [[Mondealy|the game]].
==Background==
Michael is portrayed as a young Caucasian adult male, likely in his early 20's.<ref group="Notes">Michael is guessed to be 20 by a 14-years-old fellow in Mondealy's forest.</ref> He has brown hair (Ordinary Ordinariness style),<ref group="Notes">Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt and dark blue trousers.
At the beginning of the game, a human figure (known as "Traveler"), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and the Traveler could be the same person.
==Relationships==
*Chelsy - mentor(?)
*Dory - childhood friend, neighbor<ref group="Notes">In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
*[[Ellie]] - sister<ref group="Notes">*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.
</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel].<ref>{{Cite web|url=https://discord.com/channels/781852921583108096/781855669304426528/970074092323635250|title=Disco Mondealy Discord server - #general|author=uglycoal|authorlink=uglycoal|date=1 May 2022|quote=mainly his clothes are inspired by Spike Spiegel}}</ref>
*Michael is a [https://en.wikipedia.org/wiki/Tabula_rasa Blank Slate] protagonist, meaning that he is mostly a normal guy with no big special attributes.<ref>{{Cite web|url=https://tvtropes.org/pmwiki/pmwiki.php/Main/BlankSlate|title=Blank Slate|work=TV Tropes|quote=a non-prejudiced character whose views are ready to be shaped by the outside world, whoever the character meets first, or the character's creator.}}</ref> He also have symptoms of Main Character syndrome, though this is more of an [https://en.wikipedia.org/wiki/Easter_egg_(media) Easter Egg].<ref group="Notes">Michael stated "I'm the main character, I've got no time to waste." when talking to Ellie in her house.</ref>
==References==
====Notes====
<references group="Notes" />
====References====
<references />
e3110e5659df196afc2eab9cd792c737300a26f2
841
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2022-06-03T08:01:24Z
Cullionly
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Easier to read and understand.
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =20 ''(presumably)''
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
'''Michael''' is a human character originated from [[Mondealy (Location)|Mondealy]]. He is the protagonist of [[Mondealy|the game]].
==Background==
Michael is portrayed as a young Caucasian adult male, likely in his early 20's.<ref group="Notes">Michael is guessed to be 20 by a 14-years-old fellow in Mondealy's forest.</ref> He has brown hair (Ordinary Ordinariness style),<ref group="Notes">Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt and dark blue trousers.
At the beginning of the game, a human figure (known as "Traveler"), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref group="">In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
*[[Ellie]] - sister<ref group="Notes">*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.
</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel from Cowboy Bebop].<ref>{{Cite web|url=https://discord.com/channels/781852921583108096/781855669304426528/970074092323635250|title=Mondealy's Discord server - #general|author=uglycoal|authorlink=uglycoal|date=1 May 2022|quote=mainly his clothes are inspired by Spike Spiegel}}</ref>
*Michael is a [https://en.wikipedia.org/wiki/Tabula_rasa Blank Slate] protagonist, meaning that he is mostly a normal guy with no big special attributes.<ref>{{Cite web|url=https://tvtropes.org/pmwiki/pmwiki.php/Main/BlankSlate|title=Blank Slate|work=TV Tropes|quote=a non-prejudiced character whose views are ready to be shaped by the outside world, whoever the character meets first, or the character's creator.}}</ref> He also have symptoms of Main Character syndrome, though this is more of an [https://en.wikipedia.org/wiki/Easter_egg_(media) Easter Egg].<ref group="Notes">Michael stated "I'm the main character, I've got no time to waste." when talking to Ellie in her house.</ref>
==References==
====Notes====
<references group="Notes" />
====References====
<references />
42a45897b82785adf556e867a3069685bc53a6f9
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accidental link problems
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =20 ''(presumably)''
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
'''Michael''' is a human character originated from [[Mondealy (Location)|Mondealy]]. He is the protagonist of [[Mondealy|the game]].
==Background==
Michael is portrayed as a young Caucasian adult male, likely in his early 20's.<ref group="Notes">Michael is guessed to be 20 by a 14-years-old fellow in Mondealy's forest.</ref> He has brown hair (Ordinary Ordinariness style),<ref group="Notes">Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt and dark blue trousers.
At the beginning of the game, a human figure (known as "Traveler"), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref group="">In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
*[[Ellie]] - sister<ref group="Notes">*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.
</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from Cowboy Bebop.<ref>{{Cite web|url=https://discord.com/channels/781852921583108096/781855669304426528/970074092323635250|title=Mondealy's Discord server - #general|author=uglycoal|authorlink=uglycoal|date=1 May 2022|quote=mainly his clothes are inspired by Spike Spiegel}}</ref>
*Michael is a [https://en.wikipedia.org/wiki/Tabula_rasa Blank Slate] protagonist, meaning that he is mostly a normal guy with no big special attributes.<ref>{{Cite web|url=https://tvtropes.org/pmwiki/pmwiki.php/Main/BlankSlate|title=Blank Slate|work=TV Tropes|quote=a non-prejudiced character whose views are ready to be shaped by the outside world, whoever the character meets first, or the character's creator.}}</ref> He also have symptoms of Main Character syndrome, though this is more of an [https://en.wikipedia.org/wiki/Easter_egg_(media) Easter Egg].<ref group="Notes">Michael stated "I'm the main character, I've got no time to waste." when talking to Ellie in her house.</ref>
==References==
====Notes====
<references group="Notes" />
====References====
<references />
d35be30919e8ff34e58bc500a2c9ca2a3f986e04
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2022-06-03T08:59:39Z
Cullionly
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Fixed references, grammar, links, and oxford comma.
wikitext
text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =20 ''(presumably)''
|species =Human
|gender =Male
|ethnicity =Likely Caucasian|aliases=Mikey}}
{{stub}}
'''Michael''' is a human character living in from [[Mondealy (Location)|Mondealy]]. He is the protagonist of [[Mondealy|The game]].
==Background==
Michael is portrayed as a young Caucasian adult male, likely in his early 20's.<ref>Michael was confirmed to be in his early 20s by [[user:uglycoal|uglycoal]] and from a 14-year old girl on a park bench ingame.</ref> He has brown hair (Ordinary Ordinariness style),<ref>Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure (known as "[[Traveler]]"), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
*[[Ellie]] - sister<ref>*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.
</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from Cowboy Bebop.<ref>{{Cite web|url=https://discord.com/channels/781852921583108096/781855669304426528/970074092323635250|title=Mondealy's Discord server - #general|author=uglycoal|authorlink=user:uglycoal|date=1 May 2022|quote=mainly his clothes are inspired by Spike Spiegel}}</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of a Main Character syndrome, though this is more of an easter egg.<ref>Michael stated "I'm the main character, I've got no time to waste." while talking to Ellie in her house.</ref>
==References==
<references />
ae05081eebc4a23028c06dc5dda616698ecc2172
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Tertaria
163188
wikitext
text/x-wiki
{{stub}}
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =20 ''(presumably)''
|species =Human
|gender =Male
|ethnicity =Likely Caucasian
|aliases=Mikey}}
'''Michael''' is a human character living in from [[Mondealy (Location)|Mondealy]]. He is the protagonist of [[Mondealy|the game]].
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>[https://discord.com/channels/781852921583108096/781855669304426528/982199560480911380 Mondealy's Discord server] (3 June 2022)
*Cullionly: what age is michael
*uglycoal: early 20s</ref> He has brown hair (Ordinary Ordinariness style),<ref>Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure (known as "[[Traveler]]"), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
* [[Ellie]] - sister<ref>*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>{{Cite web|url=https://discord.com/channels/781852921583108096/781855669304426528/970074092323635250|title=Mondealy's Discord server - #general|author=uglycoal|authorlink=user:uglycoal|date=1 May 2022|quote=mainly his clothes are inspired by Spike Spiegel}}</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>Michael stated "I'm the main character, I've got no time to waste." while talking to Ellie in her house.</ref>
==References==
<references />
896e5f426268bcfefc52fa48f6bc75542cf7f371
845
844
2022-06-13T11:39:34Z
Cullionly
47213
Fixed {{stub}} location
wikitext
text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =20 ''(presumably)''
|species =Human
|gender =Male
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
'''Michael''' is a human character living in from [[Mondealy (Location)|Mondealy]]. He is the protagonist of [[Mondealy|the game]].
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>[https://discord.com/channels/781852921583108096/781855669304426528/982199560480911380 Mondealy's Discord server] (3 June 2022)
*Cullionly: what age is michael
*uglycoal: early 20s</ref> He has brown hair (Ordinary Ordinariness style),<ref>Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure (known as "[[Traveler]]"), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
* [[Ellie]] - sister<ref>*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>{{Cite web|url=https://discord.com/channels/781852921583108096/781855669304426528/970074092323635250|title=Mondealy's Discord server - #general|author=uglycoal|authorlink=user:uglycoal|date=1 May 2022|quote=mainly his clothes are inspired by Spike Spiegel}}</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>Michael stated "I'm the main character, I've got no time to waste." while talking to Ellie in her house.</ref>
==References==
<references />
94bf9bce012bd6992056214cd7ceac181fbe9d69
Template:Character/doc
10
156
392
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2022-06-13T10:28:45Z
Cullionly
47213
/* Sample output */ Added more examples to better understand what they mean.
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| nationality =
| age =
| district =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = IA, U.S.
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
Note: Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
720076fc62636cc62eadea62211d326395ffaf8a
393
392
2022-06-13T10:39:14Z
Cullionly
47213
/* Sample output */ fiiiiiix eeeeeeed
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| nationality =
| age =
| district =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = IA, U.S.
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| nationality = Iowa(n)
| age = 34
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| nationality = Iowa(n)
| age = 34
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
Note: Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
Note 2: List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
0aa44c3c007eb04519593b709e998c42fd3177ff
394
393
2022-06-13T10:40:53Z
Cullionly
47213
/* Syntax */ Don't need |district due to | nationality being pretty much the same thing and the district can just be typed in there.
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| nationality =
| age =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = IA, U.S.
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| nationality = Iowa(n)
| age = 34
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| nationality = Iowa(n)
| age = 34
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
Note: Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
Note 2: List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
a2e7af49fac4861492d61ff82250db77ba0a1ab0
Template:Character
10
166
428
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2022-06-13T11:32:29Z
Cullionly
47213
fixed order
wikitext
text/x-wiki
<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="age"><label>Age</label></data>
<data source="nationality"><label>Nationality</label></data>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="ethnicity"><label>Ethnicity</label></data>
<data source="hair"><label>Hair color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
<data source="internal"><label>Internal name</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
bd43f396ee260f7a317d6580df910468639f6c78
Corsic
0
215
522
521
2022-06-13T11:35:24Z
Cullionly
47213
Added height
wikitext
text/x-wiki
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
}}
{{stub}}
Corsic is a servant of dargratt's kingdom. Usually seen cleaning the castle or messing around.
238b7b345575ca8638e3b7b543dd7251447fe9a5
Hass
0
96
249
248
2022-06-13T11:37:49Z
Cullionly
47213
/* Batty */ bat*
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
b05eb2c950e0c0f3ee95cf8941d5345dfa593140
250
249
2022-06-13T11:38:35Z
Cullionly
47213
bit, not bat. Sorry! also fixed the [obj] glitch
wikitext
text/x-wiki
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is very patient and transparent to what he is thinks and feels, especially if he believes something is not right or if something needs to be cleared up. He is well known all over Dargratt and is even close friends with [[Karhen|King Karhen]]. He hopes to also create a positive relationship with everyone he meets and fully trusts everyone to be nice and civil to one another. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, despite his kind nature, he still has many duties throughout the kingdom, often gone from the castle for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching a illegal rocket that ended up damaging an upper administration building. He also has access to the dungeon and all entrances and exits to and from Dargratt.
Hass first appears in the Dargratt dungeon after he and [[Riley]] kidnap [[Michael]]. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with the king and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance in the right part of the castle on the first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
<br />
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
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Edwon
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/* Background */
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{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male}}
Hass is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
8cc79fa386cdbb2d6c2bfeb3c28b7d57eab98bc3
Mondealy Wiki:Wiki rules
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Cullionly
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A little message.
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These rules are pre-made by the fandom wiki itself. If you have any suggestions, feel free to use the talk page or message me (or another admin). -[[User:Cullionly|Cullionly]] ([[User talk:Cullionly|talk]])
# '''Keep it civil''': Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
# '''Be a productive member of the wiki''': Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Special:ListUsers/sysop|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
# '''Do not engage in excessive self-promotion''': The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
# '''Do not harass other users''': If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
# '''Do follow community guidelines for formatting''': When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
[[Category:{{SITENAME}}]]
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Cullionly
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Made more readable and added a better, more clear note on top.
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'''<big><div align="center">These rules are pre-made by the Fandom Wiki. If you have any feedback, feel free to contact an administrator.</div></big>'''
1. '''Keep it civil''':<br>Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. '''Be a productive member of the wiki''':<br>Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Special:ListUsers/sysop|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3.'''Do not engage in excessive self-promotion''':<br>The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. '''Do not harass other users''':<br>If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. '''Do follow community guidelines for formatting''':<br>When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
[[Category:{{SITENAME}}]]
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File:Not Your Average Pleasure.mp3
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190
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Cullionly
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Plays in Froga's shop
wikitext
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== Summary ==
Plays in Froga's shop
f0804301e6e6e6ef5d9eb7cf62f52603af7211a0
Water District
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Cullionly
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Added Not Your Average Pleasure and changed the north and south things because it's stupid
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{{Location
|title =Water District
|image =Water_District.png
|location =(North or South) Dargratt
|inhabitants =Anthro Animals
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{stub}}
The Water District is a slum, forgotten and ignored district in left (Most likely west) Dargratt.
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Tertaria
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{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{stub}}
The Water District is a slum, forgotten and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and having rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering a corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen, and King Karhen ("a total charlatan") did nothing to ease the situation, which created a gap between the local residents and the monarchy with the [[Upper District]].
15635629827e94305be5e7a8ba847ddce20649bd
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Cullionly
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Easier to read.
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{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
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File:Dom (Game Version).mp3
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Cullionly
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== Summary ==
Plays in Water District's residential area.
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File:Wel (Don't) come to Water District.mp3
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texttttttt
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== Summary ==
Plays in the Water District.
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File:Dargratt's Tale.mp3
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Plays in certain parts of the United District.
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== Summary ==
Plays in certain parts of the United District.
f417303818556a6a165c7fc6cc252fc1809944f8
File:Tailwind (Dargratt Walkway Version).mp3
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55
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2022-06-20T19:26:04Z
Cullionly
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Plays in the scenic walkway before entering Dargratt
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== Summary ==
Plays in the scenic walkway before entering Dargratt
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File:Deep Dark Dungeon.mp3
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Cullionly
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Plays in the dungeon before entering Dargratt
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== Summary ==
Plays in the dungeon before entering Dargratt
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File:This Castle of Mine.mp3
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Cullionly
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Plays in Dargratt's Castle
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== Summary ==
Plays in Dargratt's Castle
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File:Ayahuasca.mp3
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2022-06-20T19:38:48Z
Cullionly
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Plays in Rufus' Pocket Dimension
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== Summary ==
Plays in Rufus' Pocket Dimension
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United District
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Cullionly
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Added Music
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{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratts_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{stub}}
The United District is the main, central district in Dargratt.
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File:Site-logo.png
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Protected "[[File:Site-logo.png]]": Theme designer protected image ([Create=Allow only administrators] (expires 13:09, 3 August 2022 (UTC)) [Upload=Allow only administrators] (indefinite))
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Changed protection settings for "[[File:Site-logo.png]]": Site Logo probably shouldn't be editable by everyone ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) [Upload=Allow only administrators] (indefinite))
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File:Site-background-light
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Cullionly uploaded a new version of [[File:Site-background-light]]
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Cullionly uploaded a new version of [[File:Site-background-light]]
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File:Site-community-image
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Changed protection settings for "[[File:Site-community-image]]": Site Community Image probably shouldn't be editable to everyone ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) [Upload=Allow only administrators] (indefinite))
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File:Site-background-dark
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Cullionly uploaded a new version of [[File:Site-background-dark]]
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File:Site-favicon.ico
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Protected "[[File:Site-favicon.ico]]": Theme designer protected image ([Create=Allow only administrators] (expires 13:20, 3 August 2022 (UTC)) [Upload=Allow only administrators] (indefinite))
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Cullionly uploaded a new version of [[File:Site-favicon.ico]]
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Cullionly uploaded a new version of [[File:Site-favicon.ico]]
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Upper District
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Cullionly
47213
Better grammar
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{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =(West or East Dargratt?)
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is a currently inaccessible district in the demo.
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c o l o r e d r e d t e x t
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{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =(West or East Dargratt?)
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
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Forest District
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Cullionly
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In ze' demo!
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{{Location
|title =Forest District
|image =Forest_District.png
|imagecaption =Only existing picture of the Forest District
|location =Unknown (North or South Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently inaccessible district in the demo.
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co' loooréd teeext
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{{Location
|title =Forest District
|image =Forest_District.png
|imagecaption =Only existing picture of the Forest District
|location =Unknown (North or South Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
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Template:Stub
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Fixed link color so it doesn't look weird
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{{MessageBox
|header = Stub
|type = stub
|image = Eliza_annoyed.png
|text = ''This article is a [[:Category:Stubs|<span style="color:#ffa703;">stub</span>]]. You can help the Mondealy Wiki by'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display: inline-block; hover:#41c200; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
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Mondealy Wiki
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2022-08-03T14:02:25Z
Cullionly
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Don't need this picture because it's the banner
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<mainpage-leftcolumn-start />
__NOEDITSECTION__
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<br/>
===<center>Note:</center>===
<center>This Wiki is still very much a work in progress. Feel free to help!</center>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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Achievements (Mondealy: Day One)
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Cullionly moved page [[Achievements]] to [[Achievements (Mondealy: Day One)]] without leaving a redirect: Better just move this achievement page for the demo to make it easier later.
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''All current achievements in [[Mondealy: Day One]]''
[[File:Grabby_Hands.png|80px]] '''Grabby Hands'''
<br/>''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br/>('''''Grab the knife from the tower and the tiara from the cave''''')<br/><br/>
[[File:Nahhts.png|80px]] '''Need a helping hand to save?'''
<br/>''You've saved in a very interesting place.''<br/>('''''Save in Corsic's bedroom''''')<br/><br/>
[[File:Ah My Muse.png|80px]] '''Ah, My Muse'''
<br/>''You've collected all available Corsic plushies - congratulations!''<br/><br/>
[[File:Savior of Shy.png|80px]] '''Savior of Shy'''
<br/>''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''<br/><br/>
[[File:Heartbreaker.png|80px]] '''Heartbreaker'''
<br/>''One less couple in the city, no one will even notice! Right?''<br/>('''''Opposite of Savior of Shy; don't cooperate''''')<br/><br/>
[[File:Euclid Minded.png|80px]] '''Euclid Minded'''
<br/>''That door does not lead to the street anymore. Don't even try.''<br/>('''''Open southern(back) door in Rufus' Pocket Dimension''''')<br/><br/>
[[File:Radio Enthusiast.png|80px]] '''Radio Enthusiast'''
<br/>''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br/>('''''Grab the battery from Michael's bedroom (Mondealy, not Dargratt) and use them on the radio in [[Shack|The Shack]]''''')<br/><br/>
[[File:Provocateur.png|80px]] '''Provocateur'''
<br/>''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br/>('''''Wake up the bat in [[The Plaza|Dargratt's Plaza]]''''')<br/><br/>
[[File:Police Assistant.png|80px]] '''Police Assistant'''
<br/>''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br/>('''''Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her''''')<br/><br/>
[[File:Eavesdropping.png|80px]] '''Eavesdropping'''
<br/>''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br/>('''''Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward''''')<br/><br/>
[[File:SQSA.png|80px]] '''Simple Questions - Simple Answers'''
<br/>''You've answered all of Katrina and Evelyn's questions in the Castle.''<br/><br/>
[[File:Pocket Forest.png|80px]] '''Pocket Forest'''
<br/>''Perhaps you have collected too much logs. Why do you need that much?''<br/>('''''Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area''''')<br/><br/>
[[File:SftOW.png|80px]] '''Stories from the Outer World'''
<br/>''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br/>('''''May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've found all 1-8 notes''''')<br/><br/>
5351f37adf5f2bacc8a4f21dc855c25e3913ec1d
Achievements (Mondealy: Day One)
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''All achievements in [[Mondealy: Day One]]''
[[File:Grabby_Hands.png|80px]] '''Grabby Hands'''
<br/>''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br/>('''''Grab the knife from the tower and the tiara from the cave''''')<br/><br/>
[[File:Nahhts.png|80px]] '''Need a helping hand to save?'''
<br/>''You've saved in a very interesting place.''<br/>('''''Save in Corsic's bedroom''''')<br/><br/>
[[File:Ah My Muse.png|80px]] '''Ah, My Muse'''
<br/>''You've collected all available Corsic plushies - congratulations!''<br/><br/>
[[File:Savior of Shy.png|80px]] '''Savior of Shy'''
<br/>''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''<br/><br/>
[[File:Heartbreaker.png|80px]] '''Heartbreaker'''
<br/>''One less couple in the city, no one will even notice! Right?''<br/>('''''Opposite of Savior of Shy; don't cooperate''''')<br/><br/>
[[File:Euclid Minded.png|80px]] '''Euclid Minded'''
<br/>''That door does not lead to the street anymore. Don't even try.''<br/>('''''Open southern(back) door in Rufus' Pocket Dimension''''')<br/><br/>
[[File:Radio Enthusiast.png|80px]] '''Radio Enthusiast'''
<br/>''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br/>('''''Grab the battery from Michael's bedroom (Mondealy, not Dargratt) and use them on the radio in [[Shack|The Shack]]''''')<br/><br/>
[[File:Provocateur.png|80px]] '''Provocateur'''
<br/>''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br/>('''''Wake up the bat in [[The Plaza|Dargratt's Plaza]]''''')<br/><br/>
[[File:Police Assistant.png|80px]] '''Police Assistant'''
<br/>''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br/>('''''Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her''''')<br/><br/>
[[File:Eavesdropping.png|80px]] '''Eavesdropping'''
<br/>''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br/>('''''Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward''''')<br/><br/>
[[File:SQSA.png|80px]] '''Simple Questions - Simple Answers'''
<br/>''You've answered all of Katrina and Evelyn's questions in the Castle.''<br/><br/>
[[File:Pocket Forest.png|80px]] '''Pocket Forest'''
<br/>''Perhaps you have collected too much logs. Why do you need that much?''<br/>('''''Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area''''')<br/><br/>
[[File:SftOW.png|80px]] '''Stories from the Outer World'''
<br/>''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br/>('''''May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've found all 1-8 notes''''')<br/><br/>
00437b3e12f16aa8fc14625c89556dee1410fb71
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== Summary ==
Placeholder image.
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File:Placeholder up.png
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Vertical Placeholder.
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== Summary ==
Vertical Placeholder.
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Square Placeholder
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== Summary ==
Square Placeholder
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0
211
504
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''Game not yet out. Only placeholders for the time being.''
{| class="wikitable"
|-
| [[File:Placeholder_square.png|80px]] || Placeholder
|-
| [[File:Placeholder_square.png|80px]] || Placeholder
|-
| [[File:Placeholder_square.png|80px]] || Placeholder
44e9630160678fc87f4430628c03c948b46cc76e
Ellie
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Temporary character. Notifying.
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{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie was [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
ad13099b66ce551b13ce79c3464cc66072b81302
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*#|Wiki Content
**#Category:characters|Characters
***Michael
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
**#Category:locations|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
***Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so U+200b is used due to it being invisible.-->
***Mondealy Wiki:Wiki rules|Rules
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Administrators|Admins
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*#|Wiki Content
**#Category:characters|Characters
***Michael
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
**#Category:locations|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
***Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Mondealy Wiki:Wiki rules|Rules
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Administrators|Admins
74870b6f5fdbe81e7feb00a9c6b3e88cbdf30208
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Moved rules out of Editing
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*#|Wiki Content
**#Category:characters|Characters
***Michael
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
**#Category:locations|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
***Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
cb537b34e4f45d17bfc3d51bbfd24f1bb0fcdebc
Mondealy Wiki:Administrators
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Fixed placement and other things like ☆Style☆
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''This page lists all current Bureaucrats, Admins, Moderators, etc.''
<span style="color: #008080;text-shadow: 0px 0px 1px #008080;">'''Bureaucrat'''</span> - Ability to change any user's permissions
<span style="color: #de1883;text-shadow: 0px 0px 1px #de1883;">'''Administrator'''</span> - Controls everything
<span style="color: #30a130;text-shadow: 0px 0px 1px #30a130;">'''Moderator'''</span> - Administrator with less control over the wiki itself
<br/>
==Administrators==
*[[User:Reefoool|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Reefoool</span>]]<br/>
*[[User:Edwon|<span style="color: #de1883; text-shadow:0px 0px 3px #de1883;display: inline-block;">Edwon</span>]]<br/>
*[[User:Cullionly|<span style="color: #de1883; text-shadow:0px 0px 3px #de1883;display: inline-block;">Cullionly</span>]]
==Moderators==
'''''None'''''
----
''Note: Bureaucrats are in the same section as Administrators.''<br><br>''This page is manually updated.''
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These don't do anything lol
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''This page lists all current Bureaucrats, Admins, Moderators, etc.''
<span style="color: #008080;">'''Bureaucrat'''</span> - Ability to change any user's permissions
<span style="color: #de1883;">'''Administrator'''</span> - Controls everything
<span style="color: #30a130;">'''Moderator'''</span> - Administrator with less control over the wiki itself
<br/>
==Administrators==
*[[User:Reefoool|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Reefoool</span>]]<br>
*[[User:Edwon|<span style="color: #de1883; text-shadow:0px 0px 3px #de1883;display: inline-block;">Edwon</span>]]<br>
*[[User:Cullionly|<span style="color: #de1883; text-shadow:0px 0px 3px #de1883;display: inline-block;">Cullionly</span>]]<br>
==Moderators==
'''''None'''''
----
''Note: Bureaucrats are in the same section as Administrators.''<br><br>''This page is manually updated.''
4ba6c096661e67b6dbd4818148afbe827dc3565e
Mondealy Wiki
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<mainpage-leftcolumn-start />
__NOEDITSECTION__
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
===<center>Note:</center>===
<center>This Wiki is still very much a work in progress. Feel free to help!</center>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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<mainpage-leftcolumn-start />
__NOEDITSECTION__
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<center>[[File:Main Page Image.jpeg]]</center>
===<center>Note:</center>===
<center>This wiki is very much a work in progress. Feel free to help!</center>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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Fixed picture
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<mainpage-leftcolumn-start />
__NOEDITSECTION__
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<center>[[File:Main Page Image.png]]</center>
===<center>Note:</center>===
<center>This wiki is very much a work in progress. Feel free to help!</center>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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A little message
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<mainpage-leftcolumn-start />
__NOEDITSECTION__
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<center>[[File:Main Page Image.png]]</center>
<center><sub>Yeah, the image looks terrible in light mode. I'll fix it later.</sub></center>
===<center>Note:</center>===
<center>This wiki is very much a work in progress. Feel free to help!</center>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
b3b1003d544d177886af360a3a979531b8ae5466
File:MainPage Banner.jpg
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== Summary ==
Full banner image
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File:Main Page Image.png
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Main Page Image
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== Summary ==
Main Page Image
eeee215e986bf5be29533ca3c0185f4a3bb37382
Michael
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'20' to early 20's
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
'''Michael''' is a human character living in from [[Mondealy (Location)|Mondealy]]. He is the protagonist of [[Mondealy|the game]].
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>[https://discord.com/channels/781852921583108096/781855669304426528/982199560480911380 Mondealy's Discord server] (3 June 2022)
*Cullionly: what age is michael
*uglycoal: early 20s</ref> He has brown hair (Ordinary Ordinariness style),<ref>Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure (known as "[[Traveler]]"), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
* [[Ellie]] - sister<ref>*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>{{Cite web|url=https://discord.com/channels/781852921583108096/781855669304426528/970074092323635250|title=Mondealy's Discord server - #general|author=uglycoal|authorlink=user:uglycoal|date=1 May 2022|quote=mainly his clothes are inspired by Spike Spiegel}}</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>Michael stated "I'm the main character, I've got no time to waste." while talking to Ellie in her house.</ref>
==References==
<references />
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grammar.
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in [[Mondealy (Location)|Mondealy]]. He is the protagonist of [[Mondealy|the game]].
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>[https://discord.com/channels/781852921583108096/781855669304426528/982199560480911380 Mondealy's Discord server] (3 June 2022)
*Cullionly: what age is michael
*uglycoal: early 20s</ref> He has brown hair (Ordinary Ordinariness style),<ref>Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure (known as "[[Traveler]]"), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
* [[Ellie]] - sister<ref>*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>{{Cite web|url=https://discord.com/channels/781852921583108096/781855669304426528/970074092323635250|title=Mondealy's Discord server - #general|author=uglycoal|authorlink=user:uglycoal|date=1 May 2022|quote=mainly his clothes are inspired by Spike Spiegel}}</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>Michael stated "I'm the main character, I've got no time to waste." while talking to Ellie in her house.</ref>
==References==
<references />
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in [[Mondealy (Location)|Mondealy]]. He is the protagonist of [[Mondealy|the game]].
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>[https://imgur.com/a/MtSbhU0 Confirmed] by the creator (uglycoal)</ref> He has brown hair (Ordinary Ordinariness style),<ref>Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure (known as "[[Traveler]]"), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
* [[Ellie]] - sister<ref>*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>[https://imgur.com/a/584hmSO As said] by uglycoal</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>Michael stated "I'm the main character, I've got no time to waste." while talking to Ellie in her house.</ref>
==References==
<references />
86dea61951e43c52b8152179d3f6f7d982e7ea60
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Traveler. Just Traveler.
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in [[Mondealy (Location)|Mondealy]]. He is the protagonist of [[Mondealy|the game]].
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>[https://imgur.com/a/MtSbhU0 Confirmed] by the creator (uglycoal)</ref> He has brown hair (Ordinary Ordinariness style),<ref>Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
* [[Ellie]] - sister<ref>*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>[https://imgur.com/a/584hmSO As said] by uglycoal</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>Michael stated "I'm the main character, I've got no time to waste." while talking to Ellie in her house.</ref>
==References==
<references />
26845b90431c854e49f9dab8b1b652b813d892f0
Dary
0
261
708
707
2022-08-15T16:17:42Z
Cullionly
47213
"in" instead of "of" makes it less repetitive
wikitext
text/x-wiki
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Dary is a friend of [[Michael]] and a citizen in Mondealy.
==Background==
''Full game isn't out. Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
1bb85d8d91a89e6a985989530187edf836cf7620
709
708
2022-08-15T16:29:30Z
Cullionly
47213
Changed age from "Unknown" to "less than 40". We're getting there!
wikitext
text/x-wiki
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =Less than 40
|species =Human
|gender =Female}}
{{stub}}
Dary is a friend of [[Michael]] and a citizen in Mondealy.
==Background==
''Full game isn't out. Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
14a1311b8cc1591f09615f803d27039b9c87d4ca
710
709
2022-08-15T17:27:29Z
Cullionly
47213
Added age, references, and misc
wikitext
text/x-wiki
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and a citizen in Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<references/>
cef5e2ef4120e855479c07167df1cc99b2f4f23d
Forga
0
237
639
2022-08-15T17:24:39Z
Cullionly
47213
Added redirect
wikitext
text/x-wiki
#REDIRECT [[Froga]]
26bc3d18a0f0a0ac1a8db027c27ce482fdd99991
Darry
0
139
337
2022-08-15T17:26:06Z
Cullionly
47213
Redirect to Dary
wikitext
text/x-wiki
#REDIRECT [[Dary]]
b100293ab843c0f6f83e501e9e7dad0c8cb4ea3c
Micheal
0
5
6
2022-08-15T17:27:54Z
Cullionly
47213
Redirect to Michael
wikitext
text/x-wiki
#REDIRECT [[Michael]]
f51fa11ca93220b30aae0954bb6ac44bb28242a5
MediaWiki:Common.css
8
294
778
2022-08-15T17:53:16Z
Cullionly
47213
Hey! First CSS edit! Testing colored names
css
text/css
/* CSS placed here will be applied to all skins */
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display: inline-block;}
8870faf16e87d5f7c5c0cb46d8ad22afc6c5b8e7
779
778
2022-08-15T17:57:27Z
Cullionly
47213
Adding colours for all administrators. Also testing what happens if I remove font-weight:bold
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display: inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display: inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; text-shadow:px px 3px #de1883; display: inline-block;}
5df4e80915b82c73b9a879521e97d65ecee44315
780
779
2022-08-15T17:59:21Z
Cullionly
47213
Testing font weight again
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display: inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display: inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:normal; text-shadow:px px 3px #de1883; display: inline-block;}
1c86bdb42733a929f77b408f25f5fab2662ad6ad
781
780
2022-08-15T18:02:43Z
Cullionly
47213
Fixing back the bold. Also testing text shadow
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:0px 0px 3px #008080; display: inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:0px 0px 3px #de1883; display: inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:bold; text-shadow:0px 0px 3px #de1883; display: inline-block;}
802caf02f8b4bb8df41982bd82c6171a949a9082
782
781
2022-08-15T18:03:39Z
Cullionly
47213
testing text shadow 2
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:bold; text-shadow:px px 6px #de1883; display:inline-block;}
e612822da8f09d7b9c4a85be75b77c6cc0273b46
783
782
2022-08-15T18:05:02Z
Cullionly
47213
font weigh' 2: Electric Boogaloo
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:normal; text-shadow:px px 6px #de1883; display:inline-block;}
5388b62d5da8d53c60d7dd8b97c7820609188a3f
784
783
2022-08-15T18:05:35Z
Cullionly
47213
big numbers here
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:normal; text-shadow:px px 30px #de1883; display:inline-block;}
aa61b0152b00fe099cf4bb58ef5c09f0a1531b26
785
784
2022-08-15T18:06:31Z
Cullionly
47213
Testing text shadoooooow 3
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:normal; text-shadow:5px 5px 3px #de1883; display:inline-block;}
8e91a3840b43406fe5810e62cb1d877a1aaf19f3
786
785
2022-08-15T18:07:04Z
Cullionly
47213
oh wow it actually works - text shadow 4
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:normal; text-shadow:3px 3px 3px #de1883; display:inline-block;}
cbb3ec368c16a4ead9cd66d35a4edeecd239f5e5
787
786
2022-08-15T18:07:34Z
Cullionly
47213
Well? text shadow 5
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:normal; text-shadow:1px 1px 1px #de1883; display:inline-block;}
4d4e4dd798615bc0d279c7170c3cecdba5bd5696
788
787
2022-08-15T18:08:03Z
Cullionly
47213
Hmm? text shadow 6
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:normal; text-shadow:1px 1px px #de1883; display:inline-block;}
4571fe78c730bd864e4fb79a49c7196c76cf7d60
789
788
2022-08-15T18:08:34Z
Cullionly
47213
Oh? text shadow 7
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:normal; text-shadow:px 1px 1px #de1883; display:inline-block;}
23035e9c144b636b28c1b8dfd7db49247f28e805
790
789
2022-08-15T18:09:08Z
Cullionly
47213
sooo... text shadow 8
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:bold; text-shadow:1px 1px 1px #de1883; display:inline-block;}
a20be8a521a9850224978db81ead39228c7abfb5
791
790
2022-08-15T18:09:52Z
Cullionly
47213
Nope, that looked terrible. text shadow 9
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:normal; text-shadow:2px 2px 2px #de1883; display:inline-block;}
c879b23a49377e9756365c6092d8fa5ad5d3b2f3
792
791
2022-08-15T18:11:00Z
Cullionly
47213
We're goin' big! text shadow 11
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:normal; text-shadow:10px 10px 10px #de1883; display:inline-block;}
53558fdfef65f029ad1a42f28cab52b81827d12b
793
792
2022-08-15T18:12:33Z
Cullionly
47213
oh my god????? text shadow 12?????
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:px px 3px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:bold; text-shadow:px px 3px #de1883; display:inline-block;}
e3dfd9785b84747540c8e50d9faba3f93cbed29d
794
793
2022-08-15T18:16:18Z
Cullionly
47213
I missed 10 lol. text shadowy 13
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; text-shadow:1px 1px 1px #008080; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; text-shadow:1px 1px 1px #de1883; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:bold; text-shadow:1px 1px 1px #de1883; display:inline-block;}
3e305cd8e3d4d8e85ca4719411847a4b8778d2e0
795
794
2022-08-15T18:19:54Z
Cullionly
47213
Sadly, this is the end for shadow text... Sad to see it go.. It had a partner and 3 children. They are now filled with immense grief. shadow text 14
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:bold; display:inline-block;}
a749bebb417a095f1330d30ef94745ec15cbfe2c
796
795
2022-08-15T18:25:02Z
Cullionly
47213
Just a few spaces. Makes it much easier to read and look at
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#de1883; font-weight:bold; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#de1883; font-weight:bold; display:inline-block;}
3edd570620b2cb3fe06f38530b18870705531394
Category:Mondealy Wiki
14
197
482
2022-08-15T19:10:15Z
Cullionly
47213
Added Text
wikitext
text/x-wiki
==<center>Miscellaneous Wiki Items</center>==
69af1552ffd98b20ba55186ce97bff74bd0ed276
483
482
2022-08-15T19:14:30Z
Cullionly
47213
Testing something small
wikitext
text/x-wiki
==<center>Miscellaneous Wiki Items</center>==
<div style="text-align:right;">
3719a39225b93ebecf3914bd92540fd4f9aa701d
484
483
2022-08-15T19:14:59Z
Cullionly
47213
Testing again
wikitext
text/x-wiki
==<center>Miscellaneous Wiki Items</center>==
<div style="text-align:right;"></div>
9a4640f65faa5af4025319329ebc670731287ac2
485
484
2022-08-15T19:15:16Z
Cullionly
47213
Nevermind...
wikitext
text/x-wiki
==<center>Miscellaneous Wiki Items</center>==
69af1552ffd98b20ba55186ce97bff74bd0ed276
MediaWiki:Common.css
8
294
797
796
2022-08-15T19:16:49Z
Cullionly
47213
Testing a little less flashy colour
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#d11342; font-weight:bold; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#d11342; font-weight:bold; display:inline-block;}
f10a9b84c6aa56ab2ff4b37b101f3820122bf0da
798
797
2022-08-15T19:17:38Z
Cullionly
47213
A tiny bit more pink?
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"] {color:#008080; font-weight:bold; display:inline-block;}
a[href="/wiki/User:Edwon"] {color:#d11352; font-weight:bold; display:inline-block;}
a[href="/wiki/User:Cullionly"] {color:#d11352; font-weight:bold; display:inline-block;}
62cec498670051f142ac380ae184d3977c385bae
799
798
2022-08-21T13:10:34Z
Cullionly
47213
font-weight:bold isn't used for normal usernames. Also made it look better
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names */
a[href="/wiki/User:Reefoool"]
{
color:#008080;display:inline-block;
}
a[href="/wiki/User:Edwon"]
{
color:#d11352;display:inline-block;
}
a[href="/wiki/User:Cullionly"]
{
color:#d11352;display:inline-block;
}
244a8cfd7dd23db4e3b7d74e271f5d787060e0cd
800
799
2022-08-21T13:13:01Z
Cullionly
47213
Added (Manually Updated) Note
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, and Moderator names (MANUALLY UPDATED) */
a[href="/wiki/User:Reefoool"]
{
color:#008080;display:inline-block;
}
a[href="/wiki/User:Edwon"]
{
color:#d11352;display:inline-block;
}
a[href="/wiki/User:Cullionly"]
{
color:#d11352;display:inline-block;
}
e20cbcde285d897aaf9cbec7efbcc1d58169b7cf
801
800
2022-08-21T13:43:57Z
Cullionly
47213
Added Staff
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, Moderator, and Misc names (MANUALLY UPDATED) */
a[href="/wiki/User:Reefoool"]
{
color:#008080;display:inline-block;
}
a[href="/wiki/User:Edwon"]
{
color:#d11352;display:inline-block;
}
a[href="/wiki/User:Cullionly"]
{
color:#d11352;display:inline-block;
}
a[href="/wiki/User:Wikia"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:FANDOM"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:Fandom"]
{
color:#ff084e;display:inline-block;
}
a5149918539ce1dd82846bca6f3239c84095ba24
802
801
2022-10-03T09:46:37Z
Cullionly
47213
quick test on changing colors (yeah, this again)
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, Moderator, and Misc names (MANUALLY UPDATED) */
a[href="/wiki/User:Reefoool"]
{
color:#008080;display:inline-block;
}
a[href="/wiki/User:Edwon"]
{
color:#d11352;display:inline-block;
}
a[href="/wiki/User:Cullionly"]
{
color:#008080;display:inline-block;
}
a[href="/wiki/User:Wikia"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:FANDOM"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:Fandom"]
{
color:#ff084e;display:inline-block;
}
6fdf9db95d1f2616dccd3734185387bfbf29dfeb
803
802
2022-10-03T09:49:48Z
Cullionly
47213
Looks bad. Fixing it to look, well, good.
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, Moderator, and Misc names (MANUALLY UPDATED) */
a[href="/wiki/User:Cullionly"]
{
color:#e3346e;display:inline-block;
}
a[href="/wiki/User:Edwon"]
{
color:#e3346e;display:inline-block;
}
a[href="/wiki/User:Reefoool"]
{
color:#e3346e;display:inline-block;
}
a[href="/wiki/User:Wikia"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:FANDOM"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:Fandom"]
{
color:#ff084e;display:inline-block;
}
a533e76ceba6ebb41c2e74cef6002beaa83a58fb
804
803
2022-10-03T09:53:38Z
Cullionly
47213
too harsh, fixin.
css
text/css
/* CSS placed here will be applied to all skins */
/* Colored Bureaucrat, Admin, Moderator, and Misc names (MANUALLY UPDATED) */
a[href="/wiki/User:Cullionly"]
{
color:#d91656;display:inline-block;
}
a[href="/wiki/User:Edwon"]
{
color:#d91656;display:inline-block;
}
a[href="/wiki/User:Reefoool"]
{
color:#d91656;display:inline-block;
}
a[href="/wiki/User:Wikia"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:FANDOM"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:Fandom"]
{
color:#ff084e;display:inline-block;
}
55cd5f5951821cc23d19c6a59d410820573c5864
Mondealy Wiki:Administrators
4
51
122
121
2022-08-15T19:20:55Z
Cullionly
47213
Changed admin colours to what they actually are
wikitext
text/x-wiki
''This page lists all current Bureaucrats, Admins, Moderators, etc.''
<span style="color: #008080;">'''Bureaucrat'''</span> - Ability to change any user's permissions
<span style="color: #d11352;">'''Administrator'''</span> - Controls everything
<span style="color: #30a130;">'''Moderator'''</span> - Administrator with less control over the wiki itself
<br>
==Administrators==
*[[User:Reefoool|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Reefoool</span>]]<br>
*[[User:Edwon|<span style="color: #d11352; text-shadow:0px 0px 3px #d11352;display: inline-block;">Edwon</span>]]<br>
*[[User:Cullionly|<span style="color: #d11352; text-shadow:0px 0px 3px #d11352;display: inline-block;">Cullionly</span>]]
<br>
==Moderators==
'''''None'''''
----
''Note: Bureaucrats are in the same section as Administrators.''<br><br>''This page is manually updated.''
475a5fdd1dabdd3c4696d280d9add89a8f1fec00
123
122
2022-08-21T13:39:51Z
Cullionly
47213
Added Staff
wikitext
text/x-wiki
''This page lists all current Bureaucrats, Admins, Moderators, etc.''
<span style="color: #008080;">'''Bureaucrat'''</span> - Ability to change any user's permissions
<span style="color: #d11352;">'''Administrator'''</span> - Controls everything
<span style="color: #30a130;">'''Moderator'''</span> - Administrator with less control over the wiki itself
==Administrators==
*[[User:Reefoool|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Reefoool</span>]]<br>
*[[User:Edwon|<span style="color: #d11352; text-shadow:0px 0px 3px #d11352;display: inline-block;">Edwon</span>]]<br>
*[[User:Cullionly|<span style="color: #d11352; text-shadow:0px 0px 3px #d11352;display: inline-block;">Cullionly</span>]]
==Moderators==
'''''None'''''
==Misc==
*[[User:Wikia|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">Wikia</span>]] (Staff)
*[[User:FANDOM|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">FANDOM</span>]] (Staff)
*[[User:Fandom|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">Fandom</span>]] (Staff)
----
''Note: Bureaucrats are in the same section as Administrators.''<br><br>''This page is manually updated.''
9063c1a3cfbc4797279bc48a6c824a1cdfb23ff0
124
123
2022-10-01T10:10:19Z
Cullionly
47213
Color
wikitext
text/x-wiki
''This page lists all current Bureaucrats, Admins, Moderators, etc.''
<span style="color: #008080;">'''Bureaucrat'''</span> - Ability to change any user's permissions
<span style="color: #d11352;">'''Administrator'''</span> - Controls everything
<span style="color: #30a130;">'''Moderator'''</span> - Administrator with less control over the wiki itself
==Administrators==
*[[User:Reefoool|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Reefoool</span>]]<br>
*[[User:Cullionly|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Cullionly</span>]]
*[[User:Edwon|<span style="color: #d11352; text-shadow:0px 0px 3px #d11352;display: inline-block;">Edwon</span>]]<br>
==Moderators==
'''''None'''''
==Misc==
*[[User:Wikia|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">Wikia</span>]] (Staff)
*[[User:FANDOM|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">FANDOM</span>]] (Staff)
*[[User:Fandom|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">Fandom</span>]] (Staff)
----
''Note: Bureaucrats are in the same section as Administrators.''<br><br>''This page is manually updated.''
bce00f14fa2799c74c238c4018d5e808c9c3d83b
File:Site-favicon.ico
6
303
866
865
2022-08-15T20:16:11Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Site-favicon.ico]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
867
866
2022-10-03T09:40:32Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Site-favicon.ico]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Michael
0
302
850
849
2022-08-16T13:08:28Z
Cullionly
47213
Kinda worthless to have a link here. It also looks strange so there's that
wikitext
text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in [[Mondealy (Location)|Mondealy]]. He is the protagonist of Mondealy.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>[https://imgur.com/a/MtSbhU0 Confirmed] by the creator (uglycoal)</ref> He has brown hair (Ordinary Ordinariness style),<ref>Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
* [[Ellie]] - sister<ref>*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>[https://imgur.com/a/584hmSO As said] by uglycoal</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>Michael stated "I'm the main character, I've got no time to waste." while talking to Ellie in her house.</ref>
==References==
<references />
c1b2451339840c400e355941435d67823eb1b343
851
850
2022-08-16T13:08:56Z
Cullionly
47213
Repetitive
wikitext
text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in [[Mondealy (Location)|Mondealy]]. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>[https://imgur.com/a/MtSbhU0 Confirmed] by the creator (uglycoal)</ref> He has brown hair (Ordinary Ordinariness style),<ref>Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house, which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
* [[Ellie]] - sister<ref>*Barney stated "your [Michael's] sister will stay here for the whole summer" at the beginning at Dan's Tavern, alluding to Ellie.
*Ellie calls Michael "bro" when the player talks to her in her house.</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>[https://imgur.com/a/584hmSO As said] by uglycoal</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>Michael stated "I'm the main character, I've got no time to waste." while talking to Ellie in her house.</ref>
==References==
<references />
b44cca270abe27491f5eaef6321f4f1e785618f2
Mondealy Wiki
0
48
110
109
2022-08-21T10:25:19Z
Cullionly
47213
Picture looks terrible
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
__NOEDITSECTION__
=<center>Welcome to the (official?) Mondealy Wiki!</center>=
<br><br><br><br><br><br><br><br><br><br><br><br><br>
===<center>Note:</center>===
<center>This wiki is very much a work in progress. Feel free to help!</center>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
941079616325ebc7b903d8b381fd69218a2b8aa8
111
110
2022-08-21T19:28:20Z
JustLeafy
29473
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<br style="clear: both;">
<center style="font-family:rubik">'''Welcome to the...'''</center>
<center style="font-family:rubik"><span style="font-size: 36px; color: #840;text-transform:uppercase">'''{{SITENAME}}'''</span></center>
<center style="font-family:rubik; color: #840">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</center>
<!-- Wiki Description -->
<div style="background:#0002;padding:1em;font-family:rubik;border-left:5px solid #840">
<span style="font-size:24px;color:#840">'''ABOUT THE WIKI'''</span><br>
This is the wiki about the video game ''Mondealy'' that anybody can edit. It plans to document all of the content that can be found in the game.
This wiki is very much a work in progress. Feel free to help!
</div
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
<!-- Helpful links -->
<div align="right" style="background:#0002;padding:20px 30px;border-right:5px solid #840">
<span style="color:#840;font-weight:bold;font-family:rubik;font-size:20px;text-transform:uppercase">'''HELPFUL LINKS'''</span><br />
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
</div>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
cc943f589e6f9b21582af962b05c213e00bcac40
112
111
2022-08-21T19:28:34Z
JustLeafy
29473
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<br style="clear: both;">
<center style="font-family:rubik">'''Welcome to the...'''</center>
<center style="font-family:rubik"><span style="font-size: 36px; color: #840;text-transform:uppercase">'''{{SITENAME}}'''</span></center>
<center style="font-family:rubik; color: #840">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</center>
<!-- Wiki Description -->
<div style="background:#0002;padding:1em;font-family:rubik;border-left:5px solid #840">
<span style="font-size:24px;color:#840">'''ABOUT THE WIKI'''</span><br>
This is the wiki about the video game ''Mondealy'' that anybody can edit. It plans to document all of the content that can be found in the game.
This wiki is very much a work in progress. Feel free to help!
</div>
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
<!-- Helpful links -->
<div align="right" style="background:#0002;padding:20px 30px;border-right:5px solid #840">
<span style="color:#840;font-weight:bold;font-family:rubik;font-size:20px;text-transform:uppercase">'''HELPFUL LINKS'''</span><br />
*[[w:c:community:Help:Getting Started|Getting Started]]
*[[w:c:community:Help:Contributing|How to Contribute]]
*[[w:c:community:Help:Community Management|Managing your new community]]
*[[w:c:community:Help:Contents|Guides]]
*[[w:c:community:Help:Index|All Help articles]]
</div>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
8053725559f8b4f5d513dd3d1be829033b143066
113
112
2022-10-03T09:24:42Z
Cullionly
47213
fixe' it
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<br style="clear: both;">
<center style="font-family:rubik">'''Welcome to the...'''</center>
<center style="font-family:rubik"><span style="font-size: 36px; color: #840;text-transform:uppercase">'''{{SITENAME}}'''</span></center>
<center style="font-family:rubik; color: #840">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFFILES}} files • {{NUMBEROFEDITS}} edits'''</center>
<!-- Wiki Description -->
<div style="background:#0002;padding:1em;font-family:rubik;border-left:5px solid #840">
<span style="font-size:24px;color:#840">'''ABOUT THE WIKI'''</span><br>
This is the wiki about the video game ''[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]'' that anybody can edit. It plans to document all of the content that can be found in the game.
This wiki is very much a work in progress. Feel free to help!
</div>
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
<!-- Helpful links -->
<div align="right" style="background:#0002;padding:20px 30px;border-right:5px solid #840">
<span style="color:#840;font-weight:bold;font-family:rubik;font-size:20px;text-transform:uppercase">'''HELP'''</span><br />
*[[w:c:community:Help:Index|All Help articles]]
*[[w:c:community:Contributing|How to Contribute]]
*
</div>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
cf08cbc10c8aca58be4195991c5b57bbfaebd759
114
113
2022-10-03T09:29:32Z
Cullionly
47213
This will do pretty well
wikitext
text/x-wiki
<mainpage-leftcolumn-start />
<br style="clear: both;">
<center style="font-family:rubik">'''Welcome to the...'''</center>
<center style="font-family:rubik"><span style="font-size: 36px; color: #840;text-transform:uppercase">'''{{SITENAME}}'''</span></center>
<center style="font-family:rubik; color: #840">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFEDITS}} edits'''</center>
<!-- Wiki Description -->
<div style="background:#0002;padding:1em;font-family:rubik;border-left:5px solid #840">
<span style="font-size:24px;color:#840">'''ABOUT THE WIKI'''</span><br>
This is the wiki about the video game ''[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]'' that anybody can edit. It plans to document all of the content that can be found in the game.
This wiki is very much a work in progress. Feel free to help!
</div>
<mainpage-endcolumn />
<mainpage-rightcolumn-start />
<!-- Helpful links -->
<div align="right" style="background:#0002;padding:20px 30px;border-right:5px solid #840">
<span style="color:#840;font-weight:bold;font-family:rubik;font-size:20px;text-transform:uppercase">'''HELP'''</span><br />
*[[w:c:community:Help:Index|All Help articles]]
*[[w:c:community:Contributing|How to Contribute]]
*
</div>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
441e4f012adc837d60f7cc5bae50825cd49745f6
MediaWiki:Wiki-navigation
8
217
574
573
2022-08-21T11:48:24Z
Cullionly
47213
Adding Character and Location navigation instantly visible instead of after opening the wiki content navigation
wikitext
text/x-wiki
*#Category:characters|Characters
***Michael
***Dary
***Riley
***Corsic
***Froga
***Rufus
***Hass
*#Category:locations|Locations
***Mondealy_(Location)|Mondealy
***Dargratt
***United_District|United District
***Water_District|Water District
***Upper_District|Upper District
***Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
257f0d0d7e5638c5b9a5ced5c8f7f559718109a2
575
574
2022-08-21T11:48:52Z
Cullionly
47213
Fixing.
wikitext
text/x-wiki
*#Category:characters|Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*#Category:locations|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
f0e39b835e007626906556821faabcf8d460fc55
576
575
2022-08-21T11:49:40Z
Cullionly
47213
testing
wikitext
text/x-wiki
*#Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*#Category:locations|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
fa7f4d7b77ba7e2fae7e994aff00c72ec604b6a2
577
576
2022-08-21T11:50:06Z
Cullionly
47213
This should work!
wikitext
text/x-wiki
*Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
d7e30ef6fc234a7711d003da10e6d397c2437185
578
577
2022-08-21T11:52:17Z
Cullionly
47213
Removing links when clicking on the drop down navigation text
wikitext
text/x-wiki
*#|Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
8db44065b7e52b22b113147de87054950aff456c
579
578
2022-10-03T10:12:15Z
Cullionly
47213
Added Games
wikitext
text/x-wiki
*#|Games
**Mondealy
**Mondealy: Day One
*#|Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
327bbddc6122533cf106e96a8882f9c6c1ce987e
580
579
2022-10-06T12:20:46Z
Cullionly
47213
Trying something
wikitext
text/x-wiki
*#|Games
**Mondealy
**Mondealy: Day One
*#|Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10 Templates
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
83ef321ce08b8acb868033e9f6d5a22a0994629f
581
580
2022-10-06T12:21:14Z
Cullionly
47213
Nope, trying something else
wikitext
text/x-wiki
*#|Games
**Mondealy
**Mondealy: Day One
*#|Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates|Templates
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
db3cd058cbc4c0c94b80a107a717d26694eddf41
File:Site-background-light
6
125
310
309
2022-08-21T12:06:50Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Site-background-light]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Forest District
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Don't need this. It's also incorrect
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{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (North or South Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
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Mondealy Wiki:Wiki rules
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'''<big><div align="center">These rules are pre-made by the Fandom Wiki. If you have any feedback, feel free to contact an administrator.</div></big>'''
1. '''Keep it civil''':<br>Do not make personal attacks on other people. If you need to criticize another user’s argument, do so without attacking them as a person. Do not use bigoted language, including slurs which degrade another person or group of people based on gender, race, sexual orientation, nationality, religion, etc.
2. '''Be a productive member of the wiki''':<br>Contribute to the wiki in line with the established processes and conventions. Need help? Ask an [[Mondealy_Wiki:Administrators|administrator]]! Disrupting the wiki with “edit warring” over differing opinions of a topic with another user or group of users is not productive.
3.'''Do not engage in excessive self-promotion''':<br>The wiki is a collaborative community resource for the topic at hand. It is NOT a free place to advertise your related website, YouTube channel, blog, social media account, etc. Have a question about whether your link would be welcome? Ask an administrator!
4. '''Do not harass other users''':<br>If somebody asks you to stop posting certain content on their wall, respect their wishes. It is their wall.
5. '''Do follow community guidelines for formatting''':<br>When a community has established formatting, it’s important to adhere to that, especially when spoiler content is involved.
[[Category:{{SITENAME}}]]
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File:Mondealy Banner.png
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== Summary ==
Official Steam page image for Mondealy
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Mondealy: Day One
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Why the comma?
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{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
Mondealy: Day One is the official demo of Mondealy.
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{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#c99b00;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">''
Mondealy: Day One is the official demo of Mondealy.
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{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#c99b00;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
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{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#c99b00;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
[[Category:Games]]
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Mondealy
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New planned release date
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows 10, Windows 7, Linux)
|releasedate =Planned March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the location, see</span> [[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]].''
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) who discovers the underground kingdom of Dargratt.
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Made disclaimer more clear
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows 10, Windows 7, Linux)
|releasedate =Planned March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the location, see</span> [[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see</span> [[Mondealy: Day One|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) who discovers the underground kingdom of Dargratt.
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Grammar. Concise.
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows 10, Windows 7, Linux)
|releasedate =Planned March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the location, see</span> [[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see</span> [[Mondealy: Day One|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) discovering underground kingdom of Dargratt.
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the*
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows 10, Windows 7, Linux)
|releasedate =Planned March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the location, see</span> [[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see</span> [[Mondealy: Day One|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) discovering the underground kingdom of Dargratt.
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Accidentally made Mondealy: Day One show Mondealy (Location)
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows 10, Windows 7, Linux)
|releasedate =Planned March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the location, see</span> [[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see</span> [[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) discovering the underground kingdom of Dargratt.
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Switched places with [[Mondealy]] and [[Mondealy (Location]]
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows 10, Windows 7, Linux)
|releasedate =Planned March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) discovering the underground kingdom of Dargratt.
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Dammit forgot to change showed text for Mondealy: Day One
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows 10, Windows 7, Linux)
|releasedate =Planned March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) discovering the underground kingdom of Dargratt.
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows 10, Windows 7, Linux)
|releasedate =Planned March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based RPG about an ordinary guy ([[Michael]]) discovering the underground kingdom of Dargratt.
[[Category:Games]]
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File:Batty Face.png
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Batty: close up.
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== Summary ==
Batty: close up.
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{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
Batty is a bat
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{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat
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File:Site-logo.png
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File:Mondealy Day One Banner.png
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Cullionly uploaded a new version of [[File:Mondealy Day One Banner.png]]
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== Summary ==
Banner for Mondealy: Day One.
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Category:Games
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List of official Mondealy games
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MediaWiki:Wiki-navigation
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Nevermind.
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*#|Games
**Mondealy
**Mondealy: Day One
*#|Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
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Text to help editors
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*#|Games
**Mondealy
**Mondealy: Day One
*#|Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates <!--For some reason, adding "Templates" at the end here makes it instead show "Templates on FANDOM"????? What is this website?-->
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
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wait no forgot to actually do anything
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*#|Games
**Mondealy
**Mondealy: Day One
*#|Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
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ok fixed
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*#|Games
**Mondealy
**Mondealy: Day One
*#|Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Maintenance
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
***Special:Categories|Categories
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates <!--I need this gray text for this to actually work lol-->
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Administrators|Admins
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Mondealy (Location)
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Added gray text at top aaaaaaaaaaaaaaaaaaaaaaaaa
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{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#c99b00;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a village.
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Achievements (Mondealy: Day One)
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Cullionly
47213
Added all achievements to a table. This makes everything look so much better and organized. Tables may not be the best solution, but it works for now.
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''All achievements in [[Mondealy: Day One]]''
{| class="sortable fandom-table"
|[[File:Police Assistant.png|80px]]
| '''Police Assistant'''
|''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br />'''(Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her)'''
|-
|[[File:Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you have collected too much logs. Why do you need that much?''<br />'''(Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area)'''
|-
|[[File:Grabby_Hands.png|80px]]
|'''Grabby Hands'''
|''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br />'''(Grab the knife from the tower and the tiara from the cave)'''
|-
|[[File:Radio Enthusiast.png|80px]]
|'''Radio Enthusiast'''
|''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br />'''(Grab the battery from Michael's bedroom (Mondealy, not Dargratt) and use them on the radio in [[Shack|The Shack]])'''
|-
|[[File:Savior of Shy.png|80px]]
|'''Savior of Shy'''
|''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''
|-
|[[File:Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in the city, no one will even notice! Right?''<br />'''(Opposite of Savior of Shy; don't cooperate)'''
|-
|[[File:Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br />'''(Wake up the bat in [[The Plaza|Dargratt's Plaza]])'''
|-
|[[File:Nahhts.png|80px]]
|'''Need a helping hand to save?'''
|''You've saved in a very interesting place.''<br />'''(Save in Corsic's bedroom)'''
|-
| [[File:Eavesdropping.png|80px]]
|'''Eavesdropping'''
| ''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br />'''(Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
|[[File:Euclid Minded.png|80px]]
|'''Euclid Minded'''
| ''That door does not lead to the street anymore. Don't even try.''<br />'''(Open southern (backwards) door in Rufus' Pocket Dimension)'''
|-
| [[File:Ah My Muse.png|80px]]
|'''Ah, My Muse'''
|''You've collected all available Corsic plushies - congratulations!''
'''(Corsic plushies can be found in a few places in [[Dargratt]])'''
|-
|[[File:SQSA.png|80px]]
|'''Simple Questions - Simple Answers'''
|''You've answered all of Katrina and Evelyn's questions in the Castle.''
|-
|[[File:SftOW.png|80px]]
|'''Stories from the Outer World'''
|''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br />'''(May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've found all 1-8 notes)'''
|}
b1bd4fe795c85edd15514c77d5fbb6cdc9d37111
File:Daily Mondealy.mp3
6
313
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2022-10-07T22:19:38Z
Cullionly
47213
Plays in Mondealy
wikitext
text/x-wiki
== Summary ==
Plays in Mondealy
b00418f0f960e64c0dae1009d8ef3d88d34897f4
File:Tailwind (Tower Version).mp3
6
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2022-10-07T22:22:35Z
Cullionly
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Plays in the main menu
wikitext
text/x-wiki
== Summary ==
Plays in the main menu
a10a99c9dfbdb9b27fdeffde37585f8fe6647422
File:Calm Bar.mp3
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2022-10-07T22:34:43Z
Cullionly
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Plays in Dan's Tavern
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== Summary ==
Plays in Dan's Tavern
ccec2bf264c7eb9d008e2155e3a4536d36bf005f
File:Totally Legal Shop.mp3
6
251
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2022-10-07T22:36:56Z
Cullionly
47213
Plays inside the "drug store" in the Plaza
wikitext
text/x-wiki
== Summary ==
Plays inside the "drug store" in the Plaza
1b17be341cc084e61532820d7af1a335ea7df2d6
Mondealy Soundtrack (List)
0
327
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2022-10-07T22:48:26Z
Cullionly
47213
Created Mondealy Soundtrack
wikitext
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List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One)
{| class="sortable fandom-table"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|-
| '''Dargratt's Tale'''
| [[File:Dargratts_Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Deep Dark Dungeon'''
| [[File:Deep_Dark_Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
|-
| '''Ayahuasca'''
| [[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
|-
| '''Daily Mondealy'''
| [[File:Daily_Mondealy.mp3]]
| Hakujin
|-
| '''Tailwind (Tower Version)
| [[File:Tailwind_(Tower_Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''This Castle of Mine'''
| [[File:This_Castle_of_Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Not Your Average Pleasure'''
| [[File:Not_Your_Average_Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow alles sokolow]
|-
| '''Calm Bar'''
| [[File:Calm_Bar.mp3]]
| [https://soundcloud.com/alles_sokolow alles sokolow]
|-
| '''Totally Legal Shop'''
| [[File:Totally_Legal_Shop.mp3]]
| [https://dsff.bandcamp.com/ dsff]
|-
| '''Wel (Don't) come to Water District'''
| [[File:Wel_(Don't)_come_to_Water_District.mp3]]
| [https://soundcloud.com/alles_sokolow alles sokolow]
|-
34b09eaf9af45c7726fecc6e2e53266a05ee3bba
User:Cullionly
2
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2022-10-07T22:52:25Z
Cullionly
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A
wikitext
text/x-wiki
Admin in the Mondealy Fandom. Also Basically the only one who makes edits lol
Feel free to contact me for anything!
299b33421dc0aaa585398c0eff7fe53df2e3b75c
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2022-10-07T22:52:45Z
Cullionly
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Wiki*
wikitext
text/x-wiki
Admin in the Mondealy Fandom Wiki. Also Basically the only one who makes edits lol
Feel free to contact me for anything!
d4c9958d310d2df5432030ab6664010e9783d3c8
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2022-10-07T22:53:02Z
Cullionly
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- Fandom
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text/x-wiki
Admin in the Mondealy Wiki. Also Basically the only one who makes edits lol
Feel free to contact me for anything!
9bce2103d1bd2cb3d64913d53d66a34794975880
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2022-10-07T22:54:55Z
Cullionly
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edit
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text/x-wiki
Admin in the Mondealy Wiki. Also basically the only one who edits lol
Need anything? Don't be afraid to contact me or another Admin/Moderator
ca4e95158d5cbff07bd728e23c9283337369ad8e
930
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2022-10-07T22:55:41Z
Cullionly
47213
- line break
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text/x-wiki
Admin in the Mondealy Wiki. Also basically the only one who edits lol
Need anything? Don't be afraid to contact me or another Admin/Moderator
c37b513dac635027c517589aa094dd82d890f48b
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2022-10-07T22:59:44Z
Cullionly
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discord
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Admin in the Mondealy Wiki. Also basically the only one who edits lol
Need anything? Don't be afraid to contact me or another Admin/Moderator
[https://discord.gg/Ch5RFbpFhY https://discord.gg/Ch5RFbpFhY] - Official Mondealy Discord
ee5d68dd0b7918e30355f1382656a79aae90a737
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2022-10-07T23:00:36Z
Cullionly
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Exclamationarioaexclamatioexclamentarioexclamation markanakarnoarnamark
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Admin in the Mondealy Wiki. Also basically the only one who edits lol
Need anything? Don't be afraid to contact me or another Admin/Moderator!
[https://discord.gg/Ch5RFbpFhY https://discord.gg/Ch5RFbpFhY] - Official Mondealy Discord
2a80eb27a35621c783c9b877f5a992dafd6e6a02
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2022-10-08T13:16:08Z
Cullionly
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edwon'd
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Admin in the Mondealy Wiki. Also basically the only one who edits (except for [[User:Edwon|Edwon]])
Need anything? Don't be afraid to contact me or another Admin/Moderator!
[https://discord.gg/Ch5RFbpFhY https://discord.gg/Ch5RFbpFhY] - Official Mondealy Discord
9e812b37fa0f14d13b074d11528561552c1453bd
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2022-10-08T18:46:06Z
Cullionly
47213
Link admin..-..,,..,.. ...,:;::,.,;:,.,
wikitext
text/x-wiki
Admin in the Mondealy Wiki. Also basically the only one who edits (except for [[User:Edwon|Edwon]])
Need anything? Don't be afraid to contact me or another [[Mondealy Wiki:Administrators|Admin/Moderator!]]
[https://discord.gg/Ch5RFbpFhY https://discord.gg/Ch5RFbpFhY] - Official Mondealy Discord
f826d4fde4997d443c77f55961a21a3d639d5a16
MediaWiki:ImportJS
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2022-10-07T23:05:04Z
Cullionly
47213
Created MediaWiki:ImportJS
wikitext
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//User Interface Changing
e15a31ef443eb3a08e2c9f487ae67a4b0044c928
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2022-10-07T23:05:34Z
Cullionly
47213
medal test
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//User Interface Changing
dev:Medals/code.js
bcda603a24417c5014b467bafcdc0f8ed3ad77e3
Mondealy Wiki:Medals
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2022-10-07T23:07:07Z
Cullionly
47213
Created Mondealy Wiki:Medals
wikitext
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Medals
ec2855fb2bafba563f00b9be392e9a4d8d6ae3c0
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Settings changes
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{"dataUser":{},"dataMedal":{},"module_title":"User's reward","module_more":"Show more","module_count_info":"Amounts of this achievement","module_info":"","module_info_title":"","border":{"top_left":"https://images.wikia.nocookie.net/siegenax/ru/images/1/13/Medal_Border_corner.png","top_right":"https://images.wikia.nocookie.net/siegenax/ru/images/d/de/Medal_Border_corner_right.png"}}
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Cullionly
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Settings changes
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{"dataUser":{},"dataMedal":{},"module_title":"User's reward","module_more":"Show more","module_count_info":"Amounts of this achievement","module_info":"","module_info_title":"","border":{"top_left":"","top_right":""}}
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Settings changes
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{"dataUser":{},"dataMedal":{},"module_title":"Medal","module_more":"Show more","module_count_info":"5","module_info":"","module_info_title":"","border":{"top_left":"","top_right":""}}
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Cullionly
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Settings changes
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{"dataUser":{},"dataMedal":{},"module_title":"Medal","module_more":"Show more","module_count_info":"5","module_info":"aa","module_info_title":"aed","border":{"top_left":"","top_right":""}}
d3a6341bc981b2c78951e3a5707cb166ace13857
Template:Stub/doc
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2022-10-08T11:06:03Z
Cullionly
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Information about Stub
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;Description
:This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category.
:A Stub is used on pages that don't include enough information and/or are too small
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Cullionly
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.
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;Description
:This template is used to identify a stub. Any pages using this template will be automatically placed in the [[:Category:Stubs|Stubs]] category.
:A Stub is used on pages that don't include enough information and/or are too small.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
6b01de735a2af10b963e39152a6811671f74572b
Category:Stubs
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2022-10-08T11:39:44Z
Cullionly
47213
Shorter and better
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__EXPECTUNUSEDCATEGORY__
Articles that include the [[Template:Stub|Stub]] template.
[[Category:Maintenance]]
44f27c6f1dcc3f9c5490bb15ef17788c625b3e74
60
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2022-10-08T19:26:04Z
Cullionly
47213
Page instead of Article
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__EXPECTUNUSEDCATEGORY__
Pages that include the [[Template:Stub|Stub]] template.
[[Category:Maintenance]]
ad8311b75b8d703d09a6cac8e04e912ac85d68c0
Mondealy
0
246
671
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2022-10-08T11:59:05Z
Cullionly
47213
Made ordinary guy into a link
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows 10, Windows 7, Linux)
|releasedate =Planned March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based RPG about an [[Michael|ordinary guy]] discovering the underground kingdom of Dargratt.
[[Category:Games]]
f1947a1255bfe85b1b1df0c1676c66f293a89d73
Mondealy Wiki:Bureaucrats
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2022-10-08T13:20:23Z
Cullionly
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Redirect to Mondealy Wiki:Administrators
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#REDIRECT [[Mondealy Wiki:Administrators]]
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Mondealy Wiki:Moderators
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Cullionly
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Redirect to Mondealy Wiki:Administrators
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#REDIRECT [[Mondealy Wiki:Administrators]]
55a9cfd1af133e2b207568f49916007e2928a5e4
Mondealy Wiki:Beaurucrats
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Cullionly
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Redirect to Mondealy Wiki:Administrators
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#REDIRECT [[Mondealy Wiki:Administrators]]
55a9cfd1af133e2b207568f49916007e2928a5e4
Mondealy Wiki:Administrator
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Redirect to Mondealy Wiki:Administrators
wikitext
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#REDIRECT [[Mondealy Wiki:Administrators]]
55a9cfd1af133e2b207568f49916007e2928a5e4
Talk:Water Cat
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2022-10-08T14:05:31Z
Cullionly
47213
Cullionly moved page [[Talk:Coti (Water Cat)]] to [[Talk:Water Cat]] without leaving a redirect: Kinda counter intuitive to have a redirect like this when "Coti" is literally there. Who would add the parentheses if they already know the name?
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#REDIRECT [[Talk:Coti]]
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Water Cat
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2022-10-08T14:05:31Z
Cullionly
47213
Cullionly moved page [[Coti (Water Cat)]] to [[Water Cat]] without leaving a redirect: Kinda counter intuitive to have a redirect like this when "Coti" is literally there. Who would add the parentheses if they already know the name?
wikitext
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#REDIRECT [[Coti]]
a5ee785a38339469b1b09a3903c5031608aa0ced
Talk:Masha
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2022-10-08T14:13:30Z
Cullionly
47213
Added archive header
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<br>
==Text below is an archive of [[Coti (Water Cat)]]'s Talk Page, which is now deleted.==
Move this page to "Coti". If someone doesn't know the cat's name, we can just redirect "Water Cat", "Water District Cat", etc, to this page. --[[User:Cullionly|Cullionly]] 11:18, 1 May 2022 (UTC)
(p.s. Coti (Water Cat) is actually probably okay if the name is not fully confirmed) --[[User:Cullionly|Cullionly]] 11:25, 1 May 2022 (UTC)
24aa0c2a9d248d7c83a3e0e780f2ebf78a838e8c
MediaWiki:Sitenotice
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Test.
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-Test!
5707b20275442f0805d84555779fa87f3719cb0a
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Cullionly
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Revert.
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3bc15c8aae3e4124dd409035f32ea2fd6835efc9
Category:Disambiguations
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Info for Category:Disambiguations
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[[Category:{{SITENAME}}]]
Used when different pages have the same name
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User:Cullionly/common.css
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Personal Custom CSS Created
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/* Personal Custom CSS */
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User:Cullionly/common.js
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Personal Custom JavaScript Created
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/* Personal Custom JavaScript */
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Template:Stub
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Cullionly
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Deleted 'hover:#41c200' because it does nothing and added comment (text comment, not messagebox comment)
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{{MessageBox
|header = Stub
|type = stub
|image = Eliza_annoyed.png
|text = ''This article is a [[:Category:Stubs|<span style="color:#ffa703;">stub</span>]]. You can help the Mondealy Wiki by'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display: inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change it's color. The underline should also be green but it keeps being yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly
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whoah, big now!
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{{MessageBox
|header = <big>Stub</big>
|type = stub
|image = Eliza_annoyed.png
|text = ''This article is a [[:Category:Stubs|<span style="color:#ffa703;">stub</span>]]. You can help the Mondealy Wiki by'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display: inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change it's color. The underline should also be green but it keeps being yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly
62a2a619bcba1bfa75b34b91f6706735ab1060c1
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2022-10-08T19:27:06Z
Cullionly
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Header and text is now gray and 'stub' in text is very slightly more orange
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{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#f7a900;">stub</span>]]<span style="color:#999999;">. You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change it's color. The underline should also be green but it keeps being yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly
7f05ab09b4a7a038c360f5d45a7b55d67931293b
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Cullionly
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extra note: added more emphasis on header lol (also changed a little in the editing comment but that's unimportant)
wikitext
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{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#f7a900;">stub</span>]]<span style="color:#999999;">. You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change it's color. The underline should also be green but it stays yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly
4bc103e50264deca80bfaf4dbd80b73f3f32bf3a
770
769
2022-10-08T19:35:22Z
Cullionly
47213
Protected "[[Template:Stub]]": Message administrators for potential edits. ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
wikitext
text/x-wiki
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#f7a900;">stub</span>]]<span style="color:#999999;">. You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change it's color. The underline should also be green but it stays yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly
4bc103e50264deca80bfaf4dbd80b73f3f32bf3a
Template:Stub/testcases
10
100
262
2022-10-08T19:36:27Z
Cullionly
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testing
wikitext
text/x-wiki
Test.
748d77dbb8bdb0dd330c099e7fde82da053fb1ff
Template:Stub/testcases
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2022-10-08T19:40:04Z
Cullionly
47213
Added stub template
wikitext
text/x-wiki
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#f7a900;">stub</span>]]<span style="color:#999999;">. You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
I advise you use your sandbox to show potential edits, but feel free to edit here.
600a27e536a0cfe6dac331711499488606882f35
264
263
2022-10-08T19:41:06Z
Cullionly
47213
move text to doc
wikitext
text/x-wiki
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#f7a900;">stub</span>]]<span style="color:#999999;">. You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
c19e3e08510a59f3857f184f7f14a1a8178dbc25
Template:Stub/testcases/doc
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163
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2022-10-08T19:41:30Z
Cullionly
47213
Moved text to doc
wikitext
text/x-wiki
I advise you use your sandbox to show potential edits, but feel free to edit here.
925a8bbedc5212d6c3eba090d00db2a1f34bacc8
414
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2022-10-08T19:41:54Z
Cullionly
47213
Protected "[[Template:Stub/testcases/doc]]": Nope. ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
wikitext
text/x-wiki
I advise you use your sandbox to show potential edits, but feel free to edit here.
925a8bbedc5212d6c3eba090d00db2a1f34bacc8
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2022-10-08T19:44:24Z
Cullionly
47213
grammar
wikitext
text/x-wiki
I advise you use your personal sandbox to show potential edits, but this page may also work.
b7c47c0ab9a7d02bd04ffb020779c533efdba0f6
416
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2022-10-08T19:45:43Z
Cullionly
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grammar 2
wikitext
text/x-wiki
I advise you instead use your personal sandbox for potential edits, but this page may also work.
5372b8a4796df380da530ec8ae5e141c73a0adad
Template:Stub/testcases/sandbox
10
167
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2022-10-08T19:42:51Z
Cullionly
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Sandbox
wikitext
text/x-wiki
Sandbox
0a771c36be05d64f376a7d57849bb33ee0c53884
434
433
2022-10-08T19:46:27Z
Cullionly
47213
added stub template
wikitext
text/x-wiki
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#f7a900;">stub</span>]]<span style="color:#999999;">. You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
c19e3e08510a59f3857f184f7f14a1a8178dbc25
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2022-10-10T19:31:37Z
Cullionly
47213
exclamation mark wowza!
wikitext
text/x-wiki
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#f7a900;">stub</span>]]<span style="color:#999999;">! You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
2163b5af41869b87df7dcc12003b12fa437d7fb3
Template:Stub/testcases/sandbox/doc
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274
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2022-10-08T19:47:11Z
Cullionly
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Doc added
wikitext
text/x-wiki
Sandbox for editing template
3f1a4a92b4b67a41c77d9938e0920c2833d2b4af
Category:Stubs
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32
61
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2022-10-08T19:47:53Z
Cullionly
47213
Protected "[[Category:Stubs]]": Category page. ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
wikitext
text/x-wiki
__EXPECTUNUSEDCATEGORY__
Pages that include the [[Template:Stub|Stub]] template.
[[Category:Maintenance]]
ad8311b75b8d703d09a6cac8e04e912ac85d68c0
Mondealy
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246
672
671
2022-10-10T09:36:16Z
Cullionly
47213
(Steam)
wikitext
text/x-wiki
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows 10, Windows 7, Linux)
|releasedate =Planned March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based RPG about an [[Michael|ordinary guy]] discovering the underground kingdom of Dargratt.
[[Category:Games]]
7d7565a101f51f323e547171a13943560f756c05
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Cullionly
47213
day to release date and Windows 10, Windows 7 = Windows and +pixel
wikitext
text/x-wiki
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about an [[Michael|ordinary guy]] discovering the underground kingdom of Dargratt.
[[Category:Games]]
f3b9402f1446539f8ee0bed05392837419c190e4
Template:Character/doc
10
156
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2022-10-10T13:51:50Z
Cullionly
47213
/* Description */ Disclaimer
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
All syntax is always shown in this order. No matter where they're placed.
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| nationality =
| age =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = IA, U.S.
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| nationality = Iowa(n)
| age = 34
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| nationality = Iowa(n)
| age = 34
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
Note: Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
Note 2: List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
1de97eb1fca7ad15db74e6ad29f658d0dd369064
396
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2022-10-10T13:56:57Z
Cullionly
47213
/* Syntax */ Updated order
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
All syntax is always shown in this order. No matter where they're placed.
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| age =
| nationality =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = IA, U.S.
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| nationality = Iowa(n)
| age = 34
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| nationality = Iowa(n)
| age = 34
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
Note: Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
Note 2: List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f377078d7d222ec888e63f64377e4c5c1b922117
397
396
2022-10-10T14:02:29Z
Cullionly
47213
/* Sample output */ Added items to sample output
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
All syntax is always shown in this order. No matter where they're placed.
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| age =
| nationality =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = IA, U.S.
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
Note: Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
Note 2: List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
68ff3aa795d6fe23d968f04065125fa0a37ed0af
398
397
2022-10-10T14:03:55Z
Cullionly
47213
Helpful Text
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| age =
| nationality =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = IA, U.S.
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
Note: Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
Note 2: List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
46d0c463e32246ec0293b205c35cb2ac4abb5172
399
398
2022-10-10T14:05:42Z
Cullionly
47213
/* Sample output */ Notes are already documented at the top of this page
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| age =
| nationality =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = IA, U.S.
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
d96c45cd8b5311a8cd5a1c368400ad3cc91c1880
400
399
2022-10-10T14:07:41Z
Cullionly
47213
Better to type the whole name of the place
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| age =
| nationality =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa, United States
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| aliases = Flo
| relatives = Roseine
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda,
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers,
Bloom of the Flowers 2,
Bloom of the Flowers: 3?,
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
f78c197212e25005c9d9cc844b1af628d5d2fa8e
401
400
2022-10-10T15:00:25Z
Cullionly
47213
/* Sample output */ added real name and changed relatives
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| age =
| nationality =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| realname = Flonedem Honred
| aliases = Flo
| relatives =
Deisy (Mother)<br>
Clotton (Father)<br>
Roseine (Sister)
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34 (allegedly) <br>Deceased
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa, United States
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda<br>
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers<br>
Bloom of the Flowers 2<br>
Bloom of the Flowers: 3?<br>
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| realname = Flonedem Honred
| aliases = Flo
| relatives =
Deisy (Mother)<br>
Clotton (Father)<br>
Roseine (Sister)
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa, United States
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda<br>
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers<br>
Bloom of the Flowers 2<br>
Bloom of the Flowers: 3?<br>
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
4eb695e607dffa6e9a8bf6ec40875c0efcb7d7ac
402
401
2022-10-10T15:02:43Z
Cullionly
47213
/* Sample output */ (allegedly) <br>Deceased to Sample on the left
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| age =
| nationality =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| realname = Flonedem Honred
| aliases = Flo
| relatives =
Deisy (Mother)<br>
Clotton (Father)<br>
Roseine (Sister)
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34 (allegedly)<br>
Deceased
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa, United States
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda<br>
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers<br>
Bloom of the Flowers 2<br>
Bloom of the Flowers: 3?<br>
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| realname = Flonedem Honred
| aliases = Flo
| relatives =
Deisy (Mother)<br>
Clotton (Father)<br>
Roseine (Sister)
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34 (allegedly)<br>
Deceased
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa, United States
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda<br>
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers<br>
Bloom of the Flowers 2<br>
Bloom of the Flowers: 3?<br>
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
86f7543fee47568230dfc2e3d8606e5776a92389
Template:Character
10
166
429
428
2022-10-10T14:13:15Z
Cullionly
47213
Added Real name
wikitext
text/x-wiki
<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="real name"><label>Real name</label></data>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="age"><label>Age</label></data>
<data source="nationality"><label>Nationality</label></data>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="ethnicity"><label>Ethnicity</label></data>
<data source="hair"><label>Hair color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
<data source="internal"><label>Internal name</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
e5c971970ad4273284e69b8f113d79fc91fee3e0
430
429
2022-10-10T14:23:52Z
Cullionly
47213
whoops, space
wikitext
text/x-wiki
<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="realname"><label>Real name</label></data>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="age"><label>Age</label></data>
<data source="nationality"><label>Nationality</label></data>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="ethnicity"><label>Ethnicity</label></data>
<data source="hair"><label>Hair color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
<data source="internal"><label>Internal name</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
9e7a9830234a7d084e716ca7c833324b3a008100
MediaWiki:Common.css
8
294
805
804
2022-10-10T14:56:31Z
Cullionly
47213
Testing Import
css
text/css
/* CSS placed here will be applied to all skins */
/* Imports */
@import "/load.php?mode=articles&articles=u:dev:MediaWiki:SpoilerBlur.css&only=styles";
/* Colored Bureaucrat, Admin, Moderator, and Misc names (MANUALLY UPDATED) */
a[href="/wiki/User:Cullionly"]
{
color:#d91656;display:inline-block;
}
a[href="/wiki/User:Edwon"]
{
color:#d91656;display:inline-block;
}
a[href="/wiki/User:Reefoool"]
{
color:#d91656;display:inline-block;
}
a[href="/wiki/User:Wikia"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:FANDOM"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:Fandom"]
{
color:#ff084e;display:inline-block;
}
9d355b417a6f7c5b881e974c9284b3d291b86798
806
805
2022-10-10T15:34:26Z
Cullionly
47213
Undo revision 697 by [[Special:Contributions/Cullionly|Cullionly]] ([[User talk:Cullionly|talk]])
css
text/css
/* CSS placed here will be applied to all skins */
/* Imports */
/* Colored Bureaucrat, Admin, Moderator, and Misc names (MANUALLY UPDATED) */
a[href="/wiki/User:Cullionly"]
{
color:#d91656;display:inline-block;
}
a[href="/wiki/User:Edwon"]
{
color:#d91656;display:inline-block;
}
a[href="/wiki/User:Reefoool"]
{
color:#d91656;display:inline-block;
}
a[href="/wiki/User:Wikia"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:FANDOM"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:Fandom"]
{
color:#ff084e;display:inline-block;
}
31bdcdf2b9917c322b80785c0999b51286a2f39c
807
806
2022-10-10T19:49:29Z
Cullionly
47213
Bureaucrat color
css
text/css
/* CSS placed here will be applied to all skins */
/* Imports */
/* Colored Bureaucrat, Admin, Moderator, and Misc names (MANUALLY UPDATED) */
a[href="/wiki/User:Cullionly"]
{
color:#008080;display:inline-block;
}
a[href="/wiki/User:Edwon"]
{
color:#008080;display:inline-block;
}
a[href="/wiki/User:Reefoool"]
{
color:#008080;display:inline-block;
}
a[href="/wiki/User:Wikia"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:FANDOM"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:Fandom"]
{
color:#ff084e;display:inline-block;
}
abcbeddb675b1e6e92fe0c1cc910cbb29a800230
808
807
2022-10-10T19:57:26Z
Cullionly
47213
Added FANDOMbot to bots
css
text/css
/* CSS placed here will be applied to all skins */
/* Imports */
/* Colored Bureaucrat, Admin, Moderator, and Bot names (MANUALLY UPDATED) */
a[href="/wiki/User:Cullionly"]
{
color:#008080;display:inline-block;
}
a[href="/wiki/User:Edwon"]
{
color:#008080;display:inline-block;
}
a[href="/wiki/User:Reefoool"]
{
color:#008080;display:inline-block;
}
a[href="/wiki/User:FANDOMbot"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:Wikia"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:FANDOM"]
{
color:#ff084e;display:inline-block;
}
a[href="/wiki/User:Fandom"]
{
color:#ff084e;display:inline-block;
}
c057dc5bf70196ad1af07d22f37601a75d2eeb91
Froga
0
106
277
276
2022-10-10T19:27:50Z
Cullionly
47213
real name and a little more short info
wikitext
text/x-wiki
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female}}
{{stub}}
Froga is (very likely) a drug dealer in the Water District, where she has a "shop".
11764c506a9274c61c13816d97ede6bb4b67427b
Template:Stub
10
290
771
770
2022-10-10T19:30:31Z
Cullionly
47213
Wow! an exclamation mark! and grammar fix on it's to its!
wikitext
text/x-wiki
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#f7a900;">stub</span>]]<span style="color:#999999;">! You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change its color. The underline should also be green but it stays yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly
fd0e887d5da5388d700f9ed1db4d98fc9a2c5b23
Template:Stub/sandbox
10
226
618
2022-10-10T19:32:43Z
Cullionly
47213
Created Template:Stub/sandbox
wikitext
text/x-wiki
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#f7a900;">stub</span>]]<span style="color:#999999;">! You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
2163b5af41869b87df7dcc12003b12fa437d7fb3
Template:Stub/sandbox/doc
10
58
142
2022-10-10T19:33:18Z
Cullionly
47213
Created Template:Stub/sandbox/doc
wikitext
text/x-wiki
Sandbox page for stub
bf0229457c74d98a89d2d194d25a273d598f8ce0
Template:Stub/testcases/testcases
10
21
22
2022-10-10T19:34:46Z
Cullionly
47213
what?
wikitext
text/x-wiki
Please tell me why I can go here lmao ~Cullionly
32186db1b316c4eead6036dac67baf005eb8395f
Template talk:Stub/testcases/testcases
11
228
620
2022-10-10T19:35:39Z
Cullionly
47213
what???
wikitext
text/x-wiki
why? -[[User:Cullionly|Cullionly]] ([[User talk:Cullionly|talk]])
f62cd34b6eb8dbe151df295e180ae8e30ac8f733
User:Cullionly
2
319
935
934
2022-10-10T19:39:35Z
Cullionly
47213
>no life
wikitext
text/x-wiki
Admin in the Mondealy Wiki. Also basically the only one who edits (except for [[User:Edwon|Edwon]])<br>
Need anything? Don't be afraid to contact me or another [[Mondealy Wiki:Administrators|Admin/Moderator!]]<br>
I won't bite.
[https://discord.gg/Ch5RFbpFhY https://discord.gg/Ch5RFbpFhY] - Official Mondealy Discord
c48f41a0db958e0da663bb67abc4705b9156ccbe
Mondealy Wiki:Autoconfirmed users
4
103
268
2022-10-10T19:44:48Z
Cullionly
47213
...
wikitext
text/x-wiki
...
6eae3a5b062c6d0d79f070c26e6d62486b40cb46
Mondealy Wiki:Administrators
4
51
125
124
2022-10-10T19:46:11Z
Cullionly
47213
Bureaucrat for edwon
wikitext
text/x-wiki
''This page lists all current Bureaucrats, Admins, Moderators, etc.''
<span style="color: #008080;">'''Bureaucrat'''</span> - Ability to change any user's permissions
<span style="color: #d11352;">'''Administrator'''</span> - Controls everything
<span style="color: #30a130;">'''Moderator'''</span> - Administrator with less control over the wiki itself
==Administrators==
*[[User:Reefoool|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Reefoool</span>]]<br>
*[[User:Cullionly|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Cullionly</span>]]
*[[User:Edwon|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Edwon</span>]]<br>
==Moderators==
'''''None'''''
==Misc==
*[[User:Wikia|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">Wikia</span>]] (Staff)
*[[User:FANDOM|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">FANDOM</span>]] (Staff)
*[[User:Fandom|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">Fandom</span>]] (Staff)
----
''Note: Bureaucrats are in the same section as Administrators.''<br><br>''This page is manually updated.''
6bce7490cb68d8148a5313820a576726bdd2503e
126
125
2022-10-10T19:55:40Z
Cullionly
47213
/* Bots */ changed name to misc and added FANDOMbot
wikitext
text/x-wiki
''This page lists all current Bureaucrats, Admins, Moderators, etc.''
<span style="color: #008080;">'''Bureaucrat'''</span> - Ability to change any user's permissions
<span style="color: #d11352;">'''Administrator'''</span> - Controls everything
<span style="color: #30a130;">'''Moderator'''</span> - Administrator with less control over the wiki itself
==Administrators==
*[[User:Reefoool|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Reefoool</span>]]<br>
*[[User:Cullionly|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Cullionly</span>]]
*[[User:Edwon|<span style="color: #008080; text-shadow:0px 0px 3px #008080;display: inline-block;">Edwon</span>]]<br>
==Moderators==
'''''None'''''
==Bots==
*[[User:FANDOMbot|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">FANDOMbot</span>]]
*[[User:Wikia|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">Wikia</span>]]
*[[User:FANDOM|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">FANDOM</span>]]
*[[User:Fandom|<span style="color: #ff084e; text-shadow:0px 0px 3px #ff084e;display: inline-block;">Fandom</span>]]
----
''Note: Bureaucrats are in the same section as Administrators.''<br><br>''This page is manually updated.''
c20c8cad307d28c180a1c0d9f7cbea876dcabeff
Mondealy Wiki:Bots
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Redirect to Mondealy Wiki:Administrators
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#REDIRECT [[Mondealy Wiki:Administrators#Misc]]
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File:Avian Beds.mp3
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Avian Beds song
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== Summary ==
Avian Beds song
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File:Forest Bloom.mp3
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Forest Bloom song
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== Summary ==
Forest Bloom song
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File:Upper Grace.mp3
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Upper Grace song
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== Summary ==
Upper Grace song
117e817e3947e003755b57b77f484d16a7b5d73a
Mondealy Soundtrack (List)
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Added Avian Beds, Forest Bloom and Upper Grace
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List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One)
{| class="sortable fandom-table"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|-
| '''Avian Beds'''
| [[File:Avian Beds.mp3]]
| [Unknown]
|-
| '''Ayahuasca'''
| [[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
|-
| '''Calm Bar'''
| [[File:Calm_Bar.mp3]]
| [https://soundcloud.com/alles_sokolow alles sokolow]
|-
| '''Daily Mondealy'''
| [[File:Daily_Mondealy.mp3]]
| Hakujin
|-
| '''Dargratt's Tale'''
| [[File:Dargratts_Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Deep Dark Dungeon'''
| [[File:Deep_Dark_Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
|-
| '''Forest Bloom'''
| [[File:Forest Bloom.mp3]]
| [Unknown]
|-
| '''Not Your Average Pleasure'''
| [[File:Not_Your_Average_Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow alles sokolow]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Tailwind (Tower Version)'''
| [[File:Tailwind_(Tower_Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''This Castle of Mine'''
| [[File:This_Castle_of_Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Totally Legal Shop'''
| [[File:Totally_Legal_Shop.mp3]]
| [https://dsff.bandcamp.com/ dsff]
|-
| '''Upper Grace'''
| [[File:Upper Grace.mp3]]
| [Unknown]
|-
| '''Wel (Don't) come to Water District'''
| [[File:Wel_(Don't)_come_to_Water_District.mp3]]
| [https://soundcloud.com/alles_sokolow alles sokolow]
|-
03a93c2724112963028cffa807377565d734d2a5
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wikitext
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List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One)
{| class="sortable fandom-table"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|-
| '''Avian Beds'''
| [https://mondealy.fandom.com/wiki/File:Avian_Beds.mp3 File:Avian Beds.mp3]<br>[[File:Avian Beds.mp3]]
| [Unknown]
|-
| '''Ayahuasca'''
| [https://mondealy.fandom.com/wiki/File:Ayahuasca.mp3 File:Ayahuasca.mp3]<br>[[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
|-
| '''Calm Bar'''
| [https://mondealy.fandom.com/wiki/File:Calm_Bar.mp3 File:Calm Bar.mp3]<br>[[File:Calm Bar.mp3]]
| [https://soundcloud.com/alles_sokolow alles]
|-
| '''Daily Mondealy'''
| [https://mondealy.fandom.com/wiki/File:Daily_Mondealy.mp3 File:Daily Mondealy.mp3]<br>[[File:Daily Mondealy.mp3]]
| Hakujin
|-
| '''Dargratt's Tale'''
| [https://mondealy.fandom.com/wiki/File:Dargratt's_Tale.mp3 File:Dargratt's Tale.mp3]<br>[[File:Dargratt's Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.fandom.com/wiki/File:Deep_Dark_Dungeon.mp3 File:Deep Dark Dungeon.mp3]<br>[[File:Deep Dark Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
|-
| '''Forest Bloom'''
| [https://mondealy.fandom.com/wiki/File:Forest_Bloom.mp3 File:Forest Bloom.mp3]<br>[[File:Forest Bloom.mp3]]
| [Unknown]
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.fandom.com/wiki/File:Not_Your_Average_Pleasure.mp3 File:Not Your Average Pleasure.mp3]<br>[[File:Not Your Average Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow alles]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Dargratt_Walkway_Version).mp3 File:Tailwind (Dargratt Walkway Version).mp3]<br>[[File:Tailwind (Dargratt Walkway Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Tower_Version).mp3 File:Tailwind (Tower Version).mp3]<br>[[File:Tailwind (Tower Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''This Castle of Mine'''
| [https://mondealy.fandom.com/wiki/File:This_Castle_of_Mine.mp3 File:This Castle of Mine.mp3]<br>[[File:This Castle of Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Totally Legal Shop'''
| [https://mondealy.fandom.com/wiki/File:Totally_Legal_Shop.mp3 File:Totally Legal Shop.mp3]<br>[[File:Totally Legal Shop.mp3]]
| [https://dsff.bandcamp.com/ dsff]
|-
| '''Upper Grace'''
| [https://mondealy.fandom.com/wiki/File:Upper_Grace.mp3 File:Upper Grace.mp3]<br>[[File:Upper Grace.mp3]]
| [Unknown]
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.fandom.com/wiki/File:Wel_(Don't)_come_to_Water_District.mp3 File:Wel (Don't) come to Water District.mp3]<br>[[File:Wel (Don't) come to Water District.mp3]]
| [https://soundcloud.com/alles_sokolow alles]
|-
1ee744d0015d407be143a22fbd2ddedcc04279dd
File:Dargratt's Tale.mp3
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text/x-wiki
== Summary ==
Plays in certain parts of the United District.
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*#|Games
**Mondealy
**Mondealy: Day One
*#|Characters
**Michael
**Dary
**Riley
**Corsic
**Froga
**Rufus
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Special
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**Special:Categories|Categories
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates <!--I need this gray text for this work lol-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
**Mondealy Wiki:Administrators|Admins
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*#|Games
**Mondealy
**Mondealy: Day One
*#Category:Characters|Characters
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Special
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**Special:Categories|Categories
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates <!--I need this gray text for this work lol-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
**Mondealy Wiki:Administrators|Admins
77484f996df8ebf489584da3cb2fbd9feeec0948
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*#|Games
**Mondealy
**Mondealy: Day One
*Category:Characters|Characters
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Special
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**Special:Categories|Categories
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates <!--I need this gray text for this work lol-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
**Mondealy Wiki:Administrators|Admins
d460a2e5dde647d978491c0d1dfe07eb38dca047
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Fixeeed Ithink
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text/x-wiki
*#|Games
**Mondealy
**Mondealy: Day One
*Category:Characters|Characters
**Michael
**Dary
**Riley
**Corsic
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Special
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**Special:Categories|Categories
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates <!--I need this gray text for this work lol-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
**Mondealy Wiki:Administrators|Admins
462013580109db451cd142915665a59f8949fcce
Achievements (Mondealy: Day One)
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''All achievements in [[Mondealy: Day One]]''
{| class="sortable fandom-table"
|
|<center><big>Name</big></center>
|<big>Instructions</big>
|-
| [[File:Ah My Muse.png|80px]]
|'''Ah, My Muse'''
|''You've collected all available Corsic plushies - congratulations!''<br>'''(The 4 Corsic plushies can be found in Riley's bedroom, Rufus' Pocket Dimension, the entrance to Water District and outside Froga's shop)'''
|-
| [[File:Eavesdropping.png|80px]]
|'''Eavesdropping'''
| ''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br />'''(Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
|[[File:Euclid Minded.png|80px]]
|'''Euclid Minded'''
| ''That door does not lead to the street anymore. Don't even try.''<br>'''(Open southern (backwards) door in Rufus' Pocket Dimension)'''
|-
|[[File:Grabby_Hands.png|80px]]
|'''Grabby Hands'''
|''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br>'''(Grab the knife from the tower and the tiara from the cave)''
|-
|[[File:Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in the city, no one will even notice! Right?''<br>'''(Opposite of Savior of Shy; don't cooperate)'''
|-
|[[File:Nahhts.png|80px]]
|'''Need a helping hand to save?'''
|''You've saved in a very interesting place.''<br>'''(Save in Corsic's bedroom)'''
|-
|[[File:Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you have collected too much logs. Why do you need that much?''<br>'''(Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area)'''
|-
|[[File:Police Assistant.png|80px]]
| '''Police Assistant'''
|''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br>'''(Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her)'''
|-
|[[File:Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br>'''(Wake up the bat in [[Dargratt|Dargratt's]] Plaza)'''
|-
|[[File:Radio Enthusiast.png|80px]]
|'''Radio Enthusiast'''
|''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br>'''(Grab the battery from Michael's bedroom (Mondealy, not Dargratt) and use them on the radio in the [[Shack]])'''
|-
|[[File:Savior of Shy.png|80px]]
|'''Savior of Shy'''
|''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''
|-
|[[File:SftOW.png|80px]]
|'''Stories from the Outer World'''
|''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br>'''(May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've found all 1-8 notes)'''
|-
|[[File:SQSA.png|80px]]
|'''Simple Questions - Simple Answers'''
|''You've answered all of Katrina and Evelyn's questions in the Castle.''
|}
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Category:Unreleased
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Items currently unreleased to the public.
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Forest District
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{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (North or South Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
[[Category:Unreleased]]
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Upper District
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{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =(West or East Dargratt?)
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
[[Category:Unreleased]]
a9e55c906ab5af6b002c74be146613beab3f9e94
Mondealy
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about an [[Michael|ordinary guy]] discovering the underground kingdom of Dargratt.
[[Category:Games]]
[[Category:Unreleased]]
d0d859e1a4406bb0cf45a886d2f66c3199e59bb5
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link was complicated
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#c99b00;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
[[Category:Games]]
[[Category:Unreleased]]
6f13f688268d2031e5fa76b8b643f2a1521d25b1
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text/x-wiki
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
[[Category:Games]]
[[Category:Unreleased]]
5ebecb3fbeed95775254134d11506751680459e4
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text/x-wiki
*#|Games
**Mondealy
**Mondealy: Day One
*|Characters
**Michael
**Dary
**Riley
**Corsic
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Special
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**Special:Categories|Categories
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates <!--I need this gray text for this work lol-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
**Mondealy Wiki:Administrators|Admins
78b23b2a3b0581c408dc6c44f40f15b6a21ee07a
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Special -> Misc
wikitext
text/x-wiki
*#|Games
**Mondealy
**Mondealy: Day One
*|Characters
**Michael
**Dary
**Riley
**Corsic
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Misc
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**Special:Categories|Categories
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates <!--I need this gray text for this work lol-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
**Mondealy Wiki:Administrators|Admins
6d5e4559526a6cea7f3ba2989420663990ceb55e
592
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2022-12-19T11:02:37Z
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Added Mondealy Wiki:Other
wikitext
text/x-wiki
*#|Games
**Mondealy
**Mondealy: Day One
*|Characters
**Michael
**Dary
**Riley
**Corsic
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Misc
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**Special:Categories|Categories
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates <!--I need this gray text for this work lol-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
**Mondealy Wiki:Other|Other
**Mondealy Wiki:Administrators|Admins
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*#|Games
**Mondealy
**Mondealy: Day One
*|Characters
**Michael
**Dary
**Riley
**Corsic
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Misc
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**Special:Categories|Categories
**#Editing#|Editing <!--The only way to stop this from showing "Editing $1" is by adding something else, so a Braille Pattern Blank (U+200b) is used due to it being invisible.-->
***https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10|Templates <!--I need this gray text for this work lol-->
***Special:WantedPages|Missing Pages
***Special:WantedFiles|Missing Files
**Mondealy Wiki:Administrators|Admins
**Mondealy Wiki:Other|Other
7fe96f63f5792edef36ccb9a389fa3e37399e695
Dary
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2022-11-13T13:25:27Z
Cullionly
47213
grammar
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{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<references/>
854a1ffb141ecbcebd640a167c556635a9b0738a
Ellie
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287
755
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2022-11-17T13:14:48Z
Cullionly
47213
No proof she isn't.
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{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
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Added Cut content category
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{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
[[Category:Cut content]]
c9c9c254b128610871ff438add4ecdf189bc01d7
Mondealy (Location)
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Tertaria
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Tertaria moved page [[Mondealy (Location)]] to [[Mondealy (town)]]
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{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#c99b00;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a village.
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{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#c99b00;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a town located on the coast.
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2022-12-21T12:48:24Z
Cullionly
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Located in Eurasia, unknown if on coast
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{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#c99b00;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#c99b00;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
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2023-02-03T11:41:25Z
Cullionly
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Link color fix
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{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
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Template:Extension DPL
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2022-12-18T00:55:51Z
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<noinclude>This page was automatically created. It serves as an anchor page for all '''[[Special:WhatLinksHere/Template:Extension_DPL|invocations]]''' of [https://www.mediawiki.org/wiki/Special:MyLanguage/Extension:DynamicPageList3 Extension:DynamicPageList3].</noinclude>
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Mondealy Wiki:Other
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24
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2022-12-19T11:08:22Z
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Created Mondealy Wiki:Other
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{{NUMBEROFUSERS}} Users on FANDOM
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{{NUMBEROFUSERS}} Users on FANDOM<br>
[[special:listusers|List of users with 1 or more edits in this wiki]]
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Added Wiki Archive
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=== <big>[[Mondealy_Wiki:Archive|Wiki Archive]]</big> ===
{{NUMBEROFUSERS}} Users on FANDOM<br>
[[special:listusers|List of users with 1 or more edits in this wiki]]
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bigger archive
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==== <big><big>[[Mondealy_Wiki:Archive|Wiki Archive]]</big></big> ====
{{NUMBEROFUSERS}} Users on FANDOM<br>
[[special:listusers|List of users with 1 or more edits in this wiki]]
48503d63c61372ea2c9fb3515c820454f4076749
Eliza
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165
419
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2022-12-21T13:16:13Z
Cullionly
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they do be wandering
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{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician.Eliza i
4ef9515551295aa342204e31bb4934697c679faa
Hass
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96
252
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2023-01-09T11:32:16Z
Tertaria
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full name (?) in game files
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{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
dfe5eb5faa6f39bb9b180d8d42f91d0e0b40ac70
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{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<references />
dc3673d7955954d4d800f4cf2640ca0c51167fd7
Michael
0
302
852
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2023-01-14T12:09:57Z
Tertaria
163188
revised refrences
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in [[Mondealy (Location)|Mondealy]]. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>'''Cullionly''': what age is michael<br />'''uglycoal''': early 20's<br />[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style),<ref>Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person.
== Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br /> <br />'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia ==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
3c1628563f5ac0564d34b1418280b9d744edb932
853
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2023-01-31T09:27:24Z
Cullionly
47213
a little grammar fix.
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text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in [[Mondealy (Location)|Mondealy]]. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>'''Cullionly''': what age is michael<br />'''uglycoal''': early 20's<br />[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style),<ref>Michael's default hairstyle is referred as "Ordinary Ordinariness" in Corsic's room.</ref> wears a bright yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person.
== Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door."</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br /> <br />'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia ==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
f5553515eb783db2eb5ae6ca8a17be9f3b3feed5
854
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2023-01-31T10:24:53Z
Cullionly
47213
More info, grammar, fixed <br>s, links and some References.
wikitext
text/x-wiki
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person.
== Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia ==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person.
== Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia ==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
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{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
}}
{{stub}}
Corsic is a servant and personal maid of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
===Background===
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal maid. His duties as her maid include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's maid has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal maid, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a maid was absent that day. Another one of his duties as a maid when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Michael is then able to fall asleep, and from there, the demo ends.
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{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
}}
{{stub}}
Corsic is a servant and personal maid of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
===Background===
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal maid. His duties as her maid include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's maid has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal maid, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a maid was absent that day. Another one of his duties as a maid when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let an exhausted Michael sleep in his newly assigned bed.
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{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
}}
{{stub}}
Corsic is a servant and personal maid of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
===Background===
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal maid. His duties as her maid include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's maid has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal maid, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a maid was absent that day. Another one of his duties as a maid when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let an exhausted Michael sleep in his newly assigned bed.
=== Relationships ===
=== [[Riley|Princess Riley]] ===
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{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation=Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
===Background===
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet butlers when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let an exhausted Michael sleep in his newly assigned bed.
=== Relationships ===
=== [[Riley|Princess Riley]] ===
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{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation=Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
===Background===
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let an exhausted Michael sleep in his newly assigned bed.
=== Relationships ===
=== [[Riley|Princess Riley]] ===
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{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation=Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
===Background===
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
=== Relationships ===
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
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{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation=Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<references />
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{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<references />
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{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#3076b3;">stub!</span>]]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change its color. The underline should also be green but it stays yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly
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Mondealy: Day One
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{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
[[Category:Games]]
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{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
[[Category:Games]]
241725d8cc31cd83442d2ec633bc41d22ac8b44a
Mondealy Wiki:Archive
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Created Mondealy Archive. Not yet done.
wikitext
text/x-wiki
Archived pages created before full game release
Tabber doesn't work in mobile but content will still be visible.
<br><nowiki><ref></nowiki> and <nowiki><references /></nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page.
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
[[Category:Games]]
[[Category:Unreleased]]
<br><br><br><br><br><br><br><br><br><br><br><br>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
[[Category:Games]]
<br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters
== Michael =
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
== Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia ==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br/>
==Trivia==
==References==
<nowiki><references /></nowiki>
</tabber>
048db064e3213d435d230029092831c9cc8a3921
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Cullionly
47213
Text fixes. Added characters.
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile but content will still be visible.
<br><nowiki><ref></nowiki> and <nowiki><references /></nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page.
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
</tabber>
2175d5e34e8fa1a73de1a09a3b4f694fb32257eb
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877
2023-02-08T11:39:15Z
Cullionly
47213
Michael old image
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile but content will still be visible.
<br><nowiki><ref></nowiki> and <nowiki><references /></nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page.
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
</tabber>
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Riley
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{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br/>
==Trivia==
==References==
<references />
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Unreleased, missing or cut content Mondealy
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grammar!!
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Unreleased, missing or scrapped content from Mondealy
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{{w:User:JustLeafy}}
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Category:Characters
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#REDIRECT [[:Category:Character]]
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Template:Character
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<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="realname"><label>Real name</label></data>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="age"><label>Age</label></data>
<data source="nationality"><label>Nationality</label></data>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="ethnicity"><label>Ethnicity</label></data>
<data source="hair"><label>Hair color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
<data source="internal"><label>Internal name</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Character]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
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File:Michael Face Old.png
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== Summary ==
Michael: close up.
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Michael Portrait Image.
Original version can be found here:
https://drive.google.com/drive/folders/1Ddckv4M46owi5ijMYumER1-KTf8KRIT8
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== Summary ==
Michael Portrait Image.
Original version can be found here:
https://drive.google.com/drive/folders/1Ddckv4M46owi5ijMYumER1-KTf8KRIT8
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United District
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{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{stub}}
The United District is the main, central district in Dargratt.
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Mondealy (town)
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#REDIRECT [[Mondealy (Location)]]
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Mondealy (Location)
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{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
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Tertaria moved page [[Mondealy (Location)]] to [[Mondealy (location)]]: if you insists on "location" that much, how about you don't capital the letter "L"?
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{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
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Mondealy Wiki:Archive
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mobile info
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Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile so this page may be buggy for mobile users. Content will still be visible.
<br><nowiki><ref></nowiki> and <nowiki><references /></nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page.
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
</tabber>
7c368229bd487d52772a9408590cd58ab1689708
880
879
2023-02-22T12:26:22Z
Cullionly
47213
[[Category]] included in info
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile so this page may be buggy for mobile users. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]<nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page.
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
</tabber>
2ece5eef04ff4cf99634ab0ec8d7734341550116
881
880
2023-03-27T11:38:10Z
Cullionly
47213
slash to show end of nowiki on title
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile so this page may be buggy for mobile users. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page.
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
</tabber>
1f76aa3dfb5e383841edc603001bc1fb9c26df5d
882
881
2023-03-27T11:48:58Z
Cullionly
47213
Added some mooore
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile so this page may be buggy for mobile users. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
</tabber>
4b662743d4580e99d1a191d490a9228874c569e4
883
882
2023-03-28T08:21:56Z
Cullionly
47213
Added Froga title
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile so this page may be buggy for mobile users. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
</tabber>
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Cullionly
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info mobile
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
</tabber>
72ede98a06a5bad883bab9eac98d55b194573550
885
884
2023-03-28T10:15:57Z
Cullionly
47213
added Coti. Can't see preview in mobile editing lol
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br>
<nowiki>[[Category:Character]]</nowiki>
<br><br><br><br>
----
</tabber>
fbbbc6213ec6ce246a587a5a3129df1bc745765f
886
885
2023-03-28T10:18:16Z
Cullionly
47213
Yep, doesn't look great... Too bad!
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br>
<nowiki>[[Category:Character]]</nowiki>
<br><br><br><br><br><br>
----
</tabber>
85c6305768c4074294536939193f189dbcd28757
887
886
2023-03-28T10:22:32Z
Cullionly
47213
ok uh hm <br>
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
</tabber>
bf54970e4f4ac963e47660aa88bf5ee0a21174bf
888
887
2023-03-29T09:56:46Z
Cullionly
47213
+fandom
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
</tabber>
05f48e439b51890f888bd1df7ad350a928fbb792
User:Cullionly
2
319
936
935
2023-02-14T07:19:56Z
Cullionly
47213
yup
wikitext
text/x-wiki
Admin in the Mondealy Wiki. I usually edit internal stuff<br>
Need anything? Don't be afraid to contact me or another [[Mondealy Wiki:Administrators|Admin/Moderator!]]<br>
I won't bite. I promise.
[https://discord.gg/Ch5RFbpFhY https://discord.gg/Ch5RFbpFhY] - Official Mondealy Discord
871bf7654d4c254e1e04c696ad47db406e49786f
937
936
2023-02-14T07:21:04Z
Cullionly
47213
huh
wikitext
text/x-wiki
Mondealy Wiki admin. I usually edit internal stuff.<br>
Need anything? Don't be afraid to contact me or another [[Mondealy Wiki:Administrators|Admin/Moderator!]]<br>
I won't bite. I promise.
[https://discord.gg/Ch5RFbpFhY https://discord.gg/Ch5RFbpFhY] - Official Mondealy Discord
8e52ebc58261362202d822f81395cff892a4da8a
Corsic
0
215
531
530
2023-02-20T15:59:43Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Approx. 19
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<references />
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{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Approx. 19
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become nearly obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by [[Karhen|King Karhen]] himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<references />
9aaa3ebdca165be9a4ba28ded946a2758eff4b0e
File:Queen Veretta.png
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Confirms her name
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Confirms her name
Source: https://discord.com/channels/781852921583108096/781855669304426528/1077264218245566514
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Confirms her name<br>
Source: https://discord.com/channels/781852921583108096/781855669304426528/1077264218245566514
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Karhen
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{{Character
|image =Karhen_Face.png
|name =Karhen
|nationality =Dargratt(an)
|age =Unknown
|species =Lizard(?)
|gender =Male|Predecessor=Queen Veretta}}
{{stub}}
Karhen is the king of Dargratt. He is usually seen shut away in his room, working on important kingdom affairs.
== Background ==
Prior to being king, Karhen's wife Queen Veretta<ref>1. Queen Veretta</ref>
==Trivia==
*Karhen's name is based off of the Kaer Morhen castle from The Witcher
== Sources ==
# [[:File:Queen Veretta.png|Queen Veretta.png]]
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Template:Character/doc
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| aliases =
| relatives =
| affiliation =
| occupation =
| age =
| nationality =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| realname = Flonedem Honred
| aliases = Flo
| relatives =
Deisy (Mother)<br>
Clotton (Father)<br>
Roseine (Sister)
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34 (allegedly)<br>
Deceased
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa, United States
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda<br>
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers<br>
Bloom of the Flowers 2<br>
Bloom of the Flowers: 3(?)<br>
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| realname = Flonedem Honred
| aliases = Flo
| relatives =
Deisy (Mother)<br>
Clotton (Father)<br>
Roseine (Sister)
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34 (allegedly)<br>
Deceased
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa, United States
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda<br>
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers<br>
Bloom of the Flowers 2<br>
Bloom of the Flowers: 3?<br>
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Michael
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{{Character
|image =File:Michael_Face.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|eyes =Blue and green (heterochromia)
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person.
== Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia ==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
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Talk:Masha
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No link.,;;::;::"!:;#:;!"#)¤(#" ughubvcjnfgdjvcxn
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<br>
==Text below is an archive of the "Coti (Water Cat)" Talk Page. Which is now deleted.==
Move this page to "Coti". If someone doesn't know the cat's name, we can just redirect "Water Cat", "Water District Cat", etc, to this page. --[[User:Cullionly|Cullionly]] 11:18, 1 May 2022 (UTC)
(p.s. Coti (Water Cat) is actually probably okay if the name is not fully confirmed) --[[User:Cullionly|Cullionly]] 11:25, 1 May 2022 (UTC)
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File:OST Cover Art.png
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Official Mondealy Soundtrack cover art
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== Summary ==
Official Mondealy Soundtrack cover art
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Mondealy Soundtrack (List)
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List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One)
{{Character
|image=Mondealy Soundtrack cover.png
}}
{| class="sortable fandom-table"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|-
| '''Avian Beds'''
| [https://mondealy.fandom.com/wiki/File:Avian_Beds.mp3 File:Avian Beds.mp3]<br>[[File:Avian Beds.mp3]]
| [Unknown]
|-
| '''Ayahuasca'''
| [https://mondealy.fandom.com/wiki/File:Ayahuasca.mp3 File:Ayahuasca.mp3]<br>[[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
|-
| '''Calm Bar'''
| [https://mondealy.fandom.com/wiki/File:Calm_Bar.mp3 File:Calm Bar.mp3]<br>[[File:Calm Bar.mp3]]
| [https://soundcloud.com/alles_sokolow alles]
|-
| '''Daily Mondealy'''
| [https://mondealy.fandom.com/wiki/File:Daily_Mondealy.mp3 File:Daily Mondealy.mp3]<br>[[File:Daily Mondealy.mp3]]
| Hakujin
|-
| '''Dargratt's Tale'''
| [https://mondealy.fandom.com/wiki/File:Dargratt's_Tale.mp3 File:Dargratt's Tale.mp3]<br>[[File:Dargratt's Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.fandom.com/wiki/File:Deep_Dark_Dungeon.mp3 File:Deep Dark Dungeon.mp3]<br>[[File:Deep Dark Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
|-
| '''Forest Bloom'''
| [https://mondealy.fandom.com/wiki/File:Forest_Bloom.mp3 File:Forest Bloom.mp3]<br>[[File:Forest Bloom.mp3]]
| [Unknown]
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.fandom.com/wiki/File:Not_Your_Average_Pleasure.mp3 File:Not Your Average Pleasure.mp3]<br>[[File:Not Your Average Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow alles]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Dargratt_Walkway_Version).mp3 File:Tailwind (Dargratt Walkway Version).mp3]<br>[[File:Tailwind (Dargratt Walkway Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Tower_Version).mp3 File:Tailwind (Tower Version).mp3]<br>[[File:Tailwind (Tower Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''This Castle of Mine'''
| [https://mondealy.fandom.com/wiki/File:This_Castle_of_Mine.mp3 File:This Castle of Mine.mp3]<br>[[File:This Castle of Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
|-
| '''Totally Legal Shop'''
| [https://mondealy.fandom.com/wiki/File:Totally_Legal_Shop.mp3 File:Totally Legal Shop.mp3]<br>[[File:Totally Legal Shop.mp3]]
| [https://dsff.bandcamp.com/ dsff]
|-
| '''Upper Grace'''
| [https://mondealy.fandom.com/wiki/File:Upper_Grace.mp3 File:Upper Grace.mp3]<br>[[File:Upper Grace.mp3]]
| [Unknown]
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.fandom.com/wiki/File:Wel_(Don't)_come_to_Water_District.mp3 File:Wel (Don't) come to Water District.mp3]<br>[[File:Wel (Don't) come to Water District.mp3]]
| [https://soundcloud.com/alles_sokolow alles]
|-
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List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One)
[[File:Mondealy_Soundtrack_cover.png]]
{| class="sortable fandom-table"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|-
| '''Avian Beds'''
| [https://mondealy.fandom.com/wiki/File:Avian_Beds.mp3 File:Avian Beds.mp3]<br>[[File:Avian Beds.mp3]]
| [Unknown]
<!--|[[File:--> <!--Add their album images for each file-->
|-
| '''Ayahuasca'''
| [https://mondealy.fandom.com/wiki/File:Ayahuasca.mp3 File:Ayahuasca.mp3]<br>[[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
<!--|[[File:-->
|-
| '''Calm Bar'''
| [https://mondealy.fandom.com/wiki/File:Calm_Bar.mp3 File:Calm Bar.mp3]<br>[[File:Calm Bar.mp3]]
| [https://soundcloud.com/alles_sokolow alles]
<!--|[[File:-->
|-
| '''Daily Mondealy'''
| [https://mondealy.fandom.com/wiki/File:Daily_Mondealy.mp3 File:Daily Mondealy.mp3]<br>[[File:Daily Mondealy.mp3]]
| Hakujin
<!--|[[File:-->
|-
| '''Dargratt's Tale'''
| [https://mondealy.fandom.com/wiki/File:Dargratt's_Tale.mp3 File:Dargratt's Tale.mp3]<br>[[File:Dargratt's Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
<!--|[[File:-->
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.fandom.com/wiki/File:Deep_Dark_Dungeon.mp3 File:Deep Dark Dungeon.mp3]<br>[[File:Deep Dark Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
<!--|[[File:-->
|-
| '''Forest Bloom'''
| [https://mondealy.fandom.com/wiki/File:Forest_Bloom.mp3 File:Forest Bloom.mp3]<br>[[File:Forest Bloom.mp3]]
| [Unknown]
<!--|[[File:-->
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.fandom.com/wiki/File:Not_Your_Average_Pleasure.mp3 File:Not Your Average Pleasure.mp3]<br>[[File:Not Your Average Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow alles]
<!--|[[File:-->
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Dargratt_Walkway_Version).mp3 File:Tailwind (Dargratt Walkway Version).mp3]<br>[[File:Tailwind (Dargratt Walkway Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
<!--|[[File:-->
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Tower_Version).mp3 File:Tailwind (Tower Version).mp3]<br>[[File:Tailwind (Tower Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
<!--|[[File:-->
|-
| '''This Castle of Mine'''
| [https://mondealy.fandom.com/wiki/File:This_Castle_of_Mine.mp3 File:This Castle of Mine.mp3]<br>[[File:This Castle of Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
<!--|[[File:-->
|-
| '''Totally Legal Shop'''
| [https://mondealy.fandom.com/wiki/File:Totally_Legal_Shop.mp3 File:Totally Legal Shop.mp3]<br>[[File:Totally Legal Shop.mp3]]
| [https://dsff.bandcamp.com/ dsff]
<!--|[[File:-->
|-
| '''Upper Grace'''
| [https://mondealy.fandom.com/wiki/File:Upper_Grace.mp3 File:Upper Grace.mp3]<br>[[File:Upper Grace.mp3]]
| [Unknown]
<!--|[[File:-->
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.fandom.com/wiki/File:Wel_(Don't)_come_to_Water_District.mp3 File:Wel (Don't) come to Water District.mp3]<br>[[File:Wel (Don't) come to Water District.mp3]]
| [https://soundcloud.com/alles_sokolow alles]
<!--|[[File:-->
|-
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File:Ost ayahuasca.png
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Cover art for Ayahuasca
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== Summary ==
Cover art for Ayahuasca
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File:Ost calm bar.png
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Cover art for Calm Bar
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== Summary ==
Cover art for Calm Bar
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File:Ost daily mondealy.png
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Cover art for Daily Mondealy
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== Summary ==
Cover art for Daily Mondealy
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File:Ost dargratts tale.png
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Cover art for Dargratt's Tale
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== Summary ==
Cover art for Dargratt's Tale
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File:Ost deep dark dungeon.png
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Cover art for Deep Dark Dungeon
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== Summary ==
Cover art for Deep Dark Dungeon
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File:Ost dom.png
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Dom Cover art
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== Summary ==
Dom Cover art
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== Summary ==
Dom cover art
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File:Ost dom (game version).png
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ost_dom_(game_version) cover art
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== Summary ==
ost_dom_(game_version) cover art
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File:Ost not your average pleasure.png
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Not Your Average Pleasure cover art
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== Summary ==
Not Your Average Pleasure cover art
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File:Ost tailwind dargratt walkway.png
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Tailwind (Dargratt Walkway) cover art
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== Summary ==
Tailwind (Dargratt Walkway) cover art
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File:Ost tailwind tower.png
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Tailwind (Tower) cover art
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== Summary ==
Tailwind (Tower) cover art
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File:Ost this castle of mine.png
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This Castle Of Mine cover art
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== Summary ==
This Castle Of Mine cover art
fff36d763bccc08dfa62b9e06963ac84bb1d82cb
File:Ost totally legal shop.png
6
320
938
2023-04-01T12:35:35Z
Cullionly
47213
Totally Legal Shop cover art
wikitext
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== Summary ==
Totally Legal Shop cover art
af7c178aa07f5c75fe6e9f8ef2e6069d58b92529
File:Ost wel dont come to water district.png
6
171
442
2023-04-01T12:36:11Z
Cullionly
47213
Wel (Don't) come to Water District cover art
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== Summary ==
Wel (Don't) come to Water District cover art
2ce0184e7ac413ad9d5ab62cd9f34287a53676e4
File:Avian Beds.mp3
6
326
953
952
2023-04-01T12:37:43Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Avian Beds.mp3]]
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== Summary ==
Avian Beds song
92e3db78888c0af7313609db0b999420346750dc
954
953
2023-04-01T12:38:11Z
Cullionly
47213
/* Summary */
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== Summary ==
Avian Beds, [Unknown]
e5ba603da89a978ea9462ec28a9982eae302da6e
File:Ayahuasca.mp3
6
69
163
162
2023-04-01T13:11:04Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Ayahuasca.mp3]]
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== Summary ==
Plays in Rufus' Pocket Dimension
1a4d1992d65f6a662253ab85c3aadc20bbe8b6b1
164
163
2023-04-01T13:13:49Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Ayahuasca.mp3]]
wikitext
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== Summary ==
Plays in Rufus' Pocket Dimension
1a4d1992d65f6a662253ab85c3aadc20bbe8b6b1
165
164
2023-04-01T13:15:02Z
Cullionly
47213
/* Summary */
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== Summary ==
Ayahuasca by Ayawaska
Plays in Rufus' Pocket Dimension
f55cadb0ecfeec92c4759e10bed4ca04288039a1
File:Calm Bar.mp3
6
265
718
717
2023-04-01T13:16:17Z
Cullionly
47213
/* Summary */
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== Summary ==
Calm Bar by Alles Sokolow
Plays in Dan's Tavern
05d5a25ed874a3b3b60ea0925c3bd0edbde14a17
719
718
2023-04-01T13:16:37Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Calm Bar.mp3]]
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text/x-wiki
== Summary ==
Calm Bar by Alles Sokolow
Plays in Dan's Tavern
05d5a25ed874a3b3b60ea0925c3bd0edbde14a17
File:Daily Mondealy.mp3
6
313
905
904
2023-04-01T13:17:13Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Daily Mondealy.mp3]]
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== Summary ==
Plays in Mondealy
b00418f0f960e64c0dae1009d8ef3d88d34897f4
906
905
2023-04-01T13:18:40Z
Cullionly
47213
/* Summary */
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== Summary ==
Daily Mondealy by Hakujin
Plays in Mondealy (Location) at day
c778f52630b4af71482b25396f12300978f889b2
File:Dargratt's Tale.mp3
6
244
648
647
2023-04-01T13:24:31Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Dargratt's Tale.mp3]]
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== Summary ==
Plays in certain parts of the United District.
f417303818556a6a165c7fc6cc252fc1809944f8
649
648
2023-04-01T13:25:12Z
Cullionly
47213
/* Summary */
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== Summary ==
Dargratt's Tale by SkaeWorld
Plays in certain parts of the United District.
75365821e03823e119d075f5525a909b7241cff1
650
649
2023-04-01T14:05:20Z
Cullionly
47213
Cullionly moved page [[File:Dargratt's Tale.mp3]] to [[File:Dargratt's Tale (Game Loop).mp3]] without leaving a redirect: Different song name
wikitext
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== Summary ==
Dargratt's Tale by SkaeWorld
Plays in certain parts of the United District.
75365821e03823e119d075f5525a909b7241cff1
651
650
2023-04-01T14:06:19Z
Cullionly
47213
/* Summary */
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text/x-wiki
== Summary ==
Dargratt's Tale (Game Loop) by SkaeWorld
Plays in certain parts of the United District.
979bae90b06acb80e27b3bf7b9c16236266b898b
652
651
2023-04-01T14:10:15Z
Cullionly
47213
Cullionly moved page [[File:Dargratt's Tale (Game Loop).mp3]] to [[File:Dargratt's Tale.mp3]] without leaving a redirect: Different song name
wikitext
text/x-wiki
== Summary ==
Dargratt's Tale (Game Loop) by SkaeWorld
Plays in certain parts of the United District.
979bae90b06acb80e27b3bf7b9c16236266b898b
653
652
2023-04-01T14:10:49Z
Cullionly
47213
/* Summary */
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== Summary ==
Dargratt's Tale by SkaeWorld
Plays in certain parts of the United District.
75365821e03823e119d075f5525a909b7241cff1
File:Deep Dark Dungeon.mp3
6
79
188
187
2023-04-01T13:25:45Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Deep Dark Dungeon.mp3]]
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== Summary ==
Plays in the dungeon before entering Dargratt
53c7772d856777b15ff48e6af80f476c4c11d8f2
189
188
2023-04-01T13:27:38Z
Cullionly
47213
/* Summary */
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== Summary ==
Deep Dark Dungeon by Ayawaska
Plays in the dungeon
67e1c073ac8d1ef5f258d58fe49203065ac958c8
File:Forest Bloom.mp3
6
67
158
157
2023-04-01T13:29:30Z
Cullionly
47213
/* Summary */
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== Summary ==
Forest Bloom by [Unknown]
68471d79c5e87e630da1bd37d0f5f09a223a8c9f
159
158
2023-04-01T13:30:18Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Forest Bloom.mp3]]
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== Summary ==
Forest Bloom by [Unknown]
68471d79c5e87e630da1bd37d0f5f09a223a8c9f
160
159
2023-04-01T13:45:56Z
Cullionly
47213
/* Summary */
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== Summary ==
Forest Bloom by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
db977116a120fcaf397faa41cc6ae9d0bdcb0988
File:Avian Beds.mp3
6
326
955
954
2023-04-01T13:31:18Z
Cullionly
47213
/* Summary */
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== Summary ==
Avian Beds by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
f25a0717c5dc37d0bf77fbac0e83a2f7141330dc
File:Not Your Average Pleasure.mp3
6
190
472
471
2023-04-01T13:33:10Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Not Your Average Pleasure.mp3]]
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== Summary ==
Plays in Froga's shop
f0804301e6e6e6ef5d9eb7cf62f52603af7211a0
473
472
2023-04-01T13:35:12Z
Cullionly
47213
/* Summary */
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== Summary ==
Not Your Average Pleasure by Alles Sokolow
Plays in Froga's shop
fc0ee2411a9fe1ac39b347a040bb511555b21244
File:Tailwind (Dargratt Walkway Version).mp3
6
55
138
137
2023-04-01T13:35:57Z
Cullionly
47213
/* Summary */
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== Summary ==
Tailwind (Dargratt Walkway Version) by SkaeWorld
Plays in Dargratt's Walkway
680af21aaf91022e42d1dbebf618a4956a72a622
139
138
2023-04-01T13:37:29Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Tailwind (Dargratt Walkway Version).mp3]]
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== Summary ==
Tailwind (Dargratt Walkway Version) by SkaeWorld
Plays in Dargratt's Walkway
680af21aaf91022e42d1dbebf618a4956a72a622
File:Tailwind (Tower Version).mp3
6
179
452
451
2023-04-01T13:38:51Z
Cullionly
47213
/* Summary */
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== Summary ==
Tailwind (Tower Version) by SkaeWorld
Plays in Dargratt's Surface Tower
684d7b2c28a95e383bb1b11fb332f16267643054
453
452
2023-04-01T13:40:13Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Tailwind (Tower Version).mp3]]
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== Summary ==
Tailwind (Tower Version) by SkaeWorld
Plays in Dargratt's Surface Tower
684d7b2c28a95e383bb1b11fb332f16267643054
File:This Castle of Mine.mp3
6
161
410
409
2023-04-01T13:41:56Z
Cullionly
47213
Cullionly uploaded a new version of [[File:This Castle of Mine.mp3]]
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== Summary ==
Plays in Dargratt's Castle
742cb3a1007731204c68d162ac1e21b138ced769
411
410
2023-04-01T13:43:37Z
Cullionly
47213
/* Summary */
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== Summary ==
This Castle of Mine by SkaeWorld
Plays in Dargratt's Castle
499ef4e971dd31dca235d560d640b224bb4ef549
File:Totally Legal Shop.mp3
6
251
684
683
2023-04-01T13:50:19Z
Cullionly
47213
/* Summary */
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== Summary ==
Totally Legal Shop by dsff
Plays inside the "Candy Shop" at the Plaza
3b8f504f26a02a1295ac76778aa358cb9463a2c3
685
684
2023-04-01T13:57:23Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Totally Legal Shop.mp3]]
wikitext
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== Summary ==
Totally Legal Shop by dsff
Plays inside the "Candy Shop" at the Plaza
3b8f504f26a02a1295ac76778aa358cb9463a2c3
File:Upper Grace.mp3
6
104
270
269
2023-04-01T13:51:21Z
Cullionly
47213
wikitext
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== Summary ==
Upper Grace by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
5be05e620e922b6f6afd283c11d1cb4874b5264a
271
270
2023-04-01T13:57:37Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Upper Grace.mp3]]
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text/x-wiki
== Summary ==
Upper Grace by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
5be05e620e922b6f6afd283c11d1cb4874b5264a
File:Wel (Don't) come to Water District.mp3
6
133
321
320
2023-04-01T13:58:43Z
Cullionly
47213
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== Summary ==
Wel (Don't) come to Water District by Alles Sokolow
Plays in the Water District
022f9fb127487085eed6689b0850fbd350b4f050
File:Dom (Game Version).mp3
6
99
260
259
2023-04-01T14:03:08Z
Cullionly
47213
wikitext
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== Summary ==
Dom (Game Version) by Alles Sokolow
Plays in Water District's residential area.
8d9c2216f2255c00ff0ef6613a652808c835e211
261
260
2023-04-01T14:03:28Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Dom (Game Version).mp3]]
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text/x-wiki
== Summary ==
Dom (Game Version) by Alles Sokolow
Plays in Water District's residential area.
8d9c2216f2255c00ff0ef6613a652808c835e211
File:Antre.mp3
6
169
437
2023-04-01T14:04:02Z
Cullionly
47213
Antre by Alles Sokolow
Unknown Location
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== Summary ==
Antre by Alles Sokolow
Unknown Location
21b5eba75e105ccab71deff37214af69de82827c
File:Dom.mp3
6
71
172
2023-04-01T14:12:25Z
Cullionly
47213
Dom by Alles Sokolow
Does not play anywhere. Dom (Game Version) is used instead
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== Summary ==
Dom by Alles Sokolow
Does not play anywhere. Dom (Game Version) is used instead
d8f07c5f57f18578660d07e2f1df8e9b09f45974
File:Fireflies.mp3
6
295
809
2023-04-01T14:13:10Z
Cullionly
47213
Fireflies by Alles Sokolow
Unknown Location
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== Summary ==
Fireflies by Alles Sokolow
Unknown Location
96d3369177ae5e8a065d133001a7c8a151dd32d3
File:Forgotten title -11-HL.mp3
6
6
7
2023-04-01T14:14:14Z
Cullionly
47213
forgotten_title_#11-HL by Alles Sokolow
Unknown Location
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== Summary ==
forgotten_title_#11-HL by Alles Sokolow
Unknown Location
ac9826d77126088c2d8907e11297532281169184
File:Ost dom (game version).png
6
151
371
370
2023-04-01T14:27:33Z
Cullionly
47213
/* Summary */
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== Summary ==
Dom (Game Version) cover art
7d4fa2d7f1e821274dfa966697be2ae1b1f6ae63
File:Ost deep dark dungeon.png
6
77
185
184
2023-04-01T14:28:50Z
Cullionly
47213
/* Summary */
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== Summary ==
Deep Dark Dungeon cover art
b8bb3ff6f631b2e72ea19dd1e044217ec0ac8805
File:Ost dargratts tale.png
6
192
477
476
2023-04-01T14:29:13Z
Cullionly
47213
/* Summary */
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== Summary ==
Dargratt's Tale cover art
4dbf82ab2d924f0bb78ff0e9c893f242e2732dee
File:Ost daily mondealy.png
6
110
283
282
2023-04-01T14:29:28Z
Cullionly
47213
/* Summary */
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== Summary ==
Daily Mondealy cover art
abd47ed0dd7e4fd339327943e6e520f31fb54242
File:Ost calm bar.png
6
47
90
89
2023-04-01T14:29:41Z
Cullionly
47213
/* Summary */
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== Summary ==
Calm Bar cover art
fb8629610d7c4c495be8a46348d8d47ce5b88365
File:Ost ayahuasca.png
6
101
266
265
2023-04-01T14:29:54Z
Cullionly
47213
/* Summary */
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== Summary ==
Ayahuasca cover art
720811d705295ab1adeaa93c3f16fdc69a24564f
File:Ost antre.png
6
91
204
2023-04-01T14:33:02Z
Cullionly
47213
Antre cover art
wikitext
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== Summary ==
Antre cover art
db7d29769130622abe6f97d1bf8d97c95534256b
205
204
2023-04-01T14:34:25Z
Cullionly
47213
/* Summary */
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== Summary ==
Antre cover art
Image has been scaled with nearest neighbor, but was blurry from the beginning
c17a3c275e4eada48515cd93ee364b47f1daafdb
File:Ost fireflies.png
6
239
641
2023-04-01T14:41:23Z
Cullionly
47213
Fireflies cover art
Image has been scaled with nearest neighbor, but was blurry from the beginning
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== Summary ==
Fireflies cover art
Image has been scaled with nearest neighbor, but was blurry from the beginning
af075550b80575815e83d809eae9d2463be38081
File:Ost forgotten title -11-HL.png
6
272
727
2023-04-01T14:44:42Z
Cullionly
47213
forgotten_title_#11-HL cover art
Image has been scaled with nearest neighbor, but was blurry from the beginning
wikitext
text/x-wiki
== Summary ==
forgotten_title_#11-HL cover art
Image has been scaled with nearest neighbor, but was blurry from the beginning
cf79ef3d364422a017ebb679de536c71d58f713e
Mondealy Soundtrack (List)
0
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2023-04-01T14:51:15Z
Cullionly
47213
I don't even want to write a summary for what I did
wikitext
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List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One)
[[File:Mondealy_Soundtrack_cover.png]]
{| class="sortable fandom-table"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|-
| '''Antre'''
| [https://mondealy.fandom.com/wiki/File:Antre.mp3 File:Antre.mp3]<br>[[File:Antre.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost antre.png|300px]]
|-
| '''Avian Beds'''
| [https://mondealy.fandom.com/wiki/File:Avian_Beds.mp3 File:Avian Beds.mp3]<br>[[File:Avian Beds.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Ayahuasca'''
| [https://mondealy.fandom.com/wiki/File:Ayahuasca.mp3 File:Ayahuasca.mp3]<br>[[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
| [[File:Ost ayahuasca.png|300px]]
|-
| '''Calm Bar'''
| [https://mondealy.fandom.com/wiki/File:Calm_Bar.mp3 File:Calm Bar.mp3]<br>[[File:Calm Bar.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost calm bar.png|300px]]
|-
| '''Daily Mondealy'''
| [https://mondealy.fandom.com/wiki/File:Daily_Mondealy.mp3 File:Daily Mondealy.mp3]<br>[[File:Daily Mondealy.mp3]]
| Hakujin
| [[File:Ost daily mondealy.png|300px]]
|-
| '''Dargratt's Tale'''
| [https://mondealy.fandom.com/wiki/File:Dargratt's_Tale.mp3 File:Dargratt's Tale.mp3]<br>[[File:Dargratt's Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
| [[File:Ost dargratts tale.png|300px]]
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.fandom.com/wiki/File:Deep_Dark_Dungeon.mp3 File:Deep Dark Dungeon.mp3]<br>[[File:Deep Dark Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
| [[File:Ost deep dark dungeon.png|300px]]
|-
| '''Dom (Game Version'''
| [https://mondealy.fandom.com/wiki/File:Dom_(Game_Version).mp3 File:Dom (Game Version).mp3]<br>[[File:Dom (Game Version).mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost dom (game version).png|300px]]
|-
| '''Dom'''
| [https://mondealy.fandom.com/wiki/File:Dom.mp3 File:Dom.mp3]<br>[[File:Dom.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost dom.png|300px]]
|-
| '''Fireflies'''
| [https://mondealy.fandom.com/wiki/File:Fireflies.mp3 File:Fireflies.mp3]<br>[[File:Fireflies.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost fireflies.png|300px]]
|-
| '''forgotten title #11-HL'''
| [https://mondealy.fandom.com/wiki/File:Forgotten_title_-11-HL.mp3 File:Forgotten title -11-HL.mp3]<br>[[File:Forgotten title -11-HL.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost forgotten title -11-HL.png|300px]]
|-
| '''Forest Bloom'''
| [https://mondealy.fandom.com/wiki/File:Forest_Bloom.mp3 File:Forest Bloom.mp3]<br>[[File:Forest Bloom.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.fandom.com/wiki/File:Not_Your_Average_Pleasure.mp3 File:Not Your Average Pleasure.mp3]<br>[[File:Not Your Average Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost not your average pleasure.png|300px]]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Dargratt_Walkway_Version).mp3 File:Tailwind (Dargratt Walkway Version).mp3]<br>[[File:Tailwind (Dargratt Walkway Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
| [[File:Ost tailwind dargratt walkway.png|300px]]
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Tower_Version).mp3 File:Tailwind (Tower Version).mp3]<br>[[File:Tailwind (Tower Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
| [[File:Ost tailwind tower.png|300px]]
|-
| '''This Castle of Mine'''
| [https://mondealy.fandom.com/wiki/File:This_Castle_of_Mine.mp3 File:This Castle of Mine.mp3]<br>[[File:This Castle of Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
| [[File:Ost this castle of mine.png|300px]]
|-
| '''Totally Legal Shop'''
| [https://mondealy.fandom.com/wiki/File:Totally_Legal_Shop.mp3 File:Totally Legal Shop.mp3]<br>[[File:Totally Legal Shop.mp3]]
| [https://dsff.bandcamp.com/ dsff]
| [[File:Ost totally legal shop.png|300px]]
|-
| '''Upper Grace'''
| [https://mondealy.fandom.com/wiki/File:Upper_Grace.mp3 File:Upper Grace.mp3]<br>[[File:Upper Grace.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.fandom.com/wiki/File:Wel_(Don't)_come_to_Water_District.mp3 File:Wel (Don't) come to Water District.mp3]<br>[[File:Wel (Don't) come to Water District.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost wel dont come to water district.png|300px]]
|-
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and extras*
wikitext
text/x-wiki
List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One and extras)
[[File:Mondealy_Soundtrack_cover.png]]
{| class="sortable fandom-table"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|-
| '''Antre'''
| [https://mondealy.fandom.com/wiki/File:Antre.mp3 File:Antre.mp3]<br>[[File:Antre.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost antre.png|300px]]
|-
| '''Avian Beds'''
| [https://mondealy.fandom.com/wiki/File:Avian_Beds.mp3 File:Avian Beds.mp3]<br>[[File:Avian Beds.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Ayahuasca'''
| [https://mondealy.fandom.com/wiki/File:Ayahuasca.mp3 File:Ayahuasca.mp3]<br>[[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
| [[File:Ost ayahuasca.png|300px]]
|-
| '''Calm Bar'''
| [https://mondealy.fandom.com/wiki/File:Calm_Bar.mp3 File:Calm Bar.mp3]<br>[[File:Calm Bar.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost calm bar.png|300px]]
|-
| '''Daily Mondealy'''
| [https://mondealy.fandom.com/wiki/File:Daily_Mondealy.mp3 File:Daily Mondealy.mp3]<br>[[File:Daily Mondealy.mp3]]
| Hakujin
| [[File:Ost daily mondealy.png|300px]]
|-
| '''Dargratt's Tale'''
| [https://mondealy.fandom.com/wiki/File:Dargratt's_Tale.mp3 File:Dargratt's Tale.mp3]<br>[[File:Dargratt's Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
| [[File:Ost dargratts tale.png|300px]]
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.fandom.com/wiki/File:Deep_Dark_Dungeon.mp3 File:Deep Dark Dungeon.mp3]<br>[[File:Deep Dark Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]
| [[File:Ost deep dark dungeon.png|300px]]
|-
| '''Dom (Game Version'''
| [https://mondealy.fandom.com/wiki/File:Dom_(Game_Version).mp3 File:Dom (Game Version).mp3]<br>[[File:Dom (Game Version).mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost dom (game version).png|300px]]
|-
| '''Dom'''
| [https://mondealy.fandom.com/wiki/File:Dom.mp3 File:Dom.mp3]<br>[[File:Dom.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost dom.png|300px]]
|-
| '''Fireflies'''
| [https://mondealy.fandom.com/wiki/File:Fireflies.mp3 File:Fireflies.mp3]<br>[[File:Fireflies.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost fireflies.png|300px]]
|-
| '''forgotten title #11-HL'''
| [https://mondealy.fandom.com/wiki/File:Forgotten_title_-11-HL.mp3 File:Forgotten title -11-HL.mp3]<br>[[File:Forgotten title -11-HL.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost forgotten title -11-HL.png|300px]]
|-
| '''Forest Bloom'''
| [https://mondealy.fandom.com/wiki/File:Forest_Bloom.mp3 File:Forest Bloom.mp3]<br>[[File:Forest Bloom.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.fandom.com/wiki/File:Not_Your_Average_Pleasure.mp3 File:Not Your Average Pleasure.mp3]<br>[[File:Not Your Average Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost not your average pleasure.png|300px]]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Dargratt_Walkway_Version).mp3 File:Tailwind (Dargratt Walkway Version).mp3]<br>[[File:Tailwind (Dargratt Walkway Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
| [[File:Ost tailwind dargratt walkway.png|300px]]
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Tower_Version).mp3 File:Tailwind (Tower Version).mp3]<br>[[File:Tailwind (Tower Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
| [[File:Ost tailwind tower.png|300px]]
|-
| '''This Castle of Mine'''
| [https://mondealy.fandom.com/wiki/File:This_Castle_of_Mine.mp3 File:This Castle of Mine.mp3]<br>[[File:This Castle of Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]
| [[File:Ost this castle of mine.png|300px]]
|-
| '''Totally Legal Shop'''
| [https://mondealy.fandom.com/wiki/File:Totally_Legal_Shop.mp3 File:Totally Legal Shop.mp3]<br>[[File:Totally Legal Shop.mp3]]
| [https://dsff.bandcamp.com/ dsff]
| [[File:Ost totally legal shop.png|300px]]
|-
| '''Upper Grace'''
| [https://mondealy.fandom.com/wiki/File:Upper_Grace.mp3 File:Upper Grace.mp3]<br>[[File:Upper Grace.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.fandom.com/wiki/File:Wel_(Don't)_come_to_Water_District.mp3 File:Wel (Don't) come to Water District.mp3]<br>[[File:Wel (Don't) come to Water District.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]
| [[File:Ost wel dont come to water district.png|300px]]
|-
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wikitext
text/x-wiki
List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One and extras)
[[File:Mondealy_Soundtrack_cover.png]]
{| class="sortable fandom-table"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|-
| '''Antre'''
| [https://mondealy.fandom.com/wiki/File:Antre.mp3 Antre.mp3]<br>[[File:Antre.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/antre Source]
| [[File:Ost antre.png|300px]]
|-
| '''Avian Beds'''
| [https://mondealy.fandom.com/wiki/File:Avian_Beds.mp3 Avian Beds.mp3]<br>[[File:Avian Beds.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Ayahuasca'''
| [https://mondealy.fandom.com/wiki/File:Ayahuasca.mp3 Ayahuasca.mp3]<br>[[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[http://www.youtube.com/watch?v=Vwa4kFkNkz0 Source]
| [[File:Ost ayahuasca.png|300px]]
|-
| '''Calm Bar'''
| [https://mondealy.fandom.com/wiki/File:Calm_Bar.mp3 Calm Bar.mp3]<br>[[File:Calm Bar.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/calm-bar Source]
| [[File:Ost calm bar.png|300px]]
|-
| '''Daily Mondealy'''
| [https://mondealy.fandom.com/wiki/File:Daily_Mondealy.mp3 Daily Mondealy.mp3]<br>[[File:Daily Mondealy.mp3]]
| Hakujin<br><br>[https://www.youtube.com/watch?v=5oZ35kZ9PTc Source]
| [[File:Ost daily mondealy.png|300px]]
|-
| '''Dargratt's Tale'''
| [https://mondealy.fandom.com/wiki/File:Dargratt's_Tale.mp3 Dargratt's Tale.mp3]<br>[[File:Dargratt's Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://soundcloud.com/skaeworld/dargratts-tale Source]
| [[File:Ost dargratts tale.png|300px]]
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.fandom.com/wiki/File:Deep_Dark_Dungeon.mp3 Deep Dark Dungeon.mp3]<br>[[File:Deep Dark Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[https://www.youtube.com/watch?v=bunvniwr3bE Source]
| [[File:Ost deep dark dungeon.png|300px]]
|-
| '''Dom (Game Version'''
| [https://mondealy.fandom.com/wiki/File:Dom_(Game_Version).mp3 Dom (Game Version).mp3]<br>[[File:Dom (Game Version).mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom-game-version Source]
| [[File:Ost dom (game version).png|300px]]
|-
| '''Dom'''
| [https://mondealy.fandom.com/wiki/File:Dom.mp3 Dom.mp3]<br>[[File:Dom.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom Source]
| [[File:Ost dom.png|300px]]
|-
| '''Fireflies'''
| [https://mondealy.fandom.com/wiki/File:Fireflies.mp3 Fireflies.mp3]<br>[[File:Fireflies.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/fireflies Source]
| [[File:Ost fireflies.png|300px]]
|-
| '''forgotten title #11-HL'''
| [https://mondealy.fandom.com/wiki/File:Forgotten_title_-11-HL.mp3 Forgotten title -11-HL.mp3]<br>[[File:Forgotten title -11-HL.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/forgotten-title-11-hl Source]
| [[File:Ost forgotten title -11-HL.png|300px]]
|-
| '''Forest Bloom'''
| [https://mondealy.fandom.com/wiki/File:Forest_Bloom.mp3 Forest Bloom.mp3]<br>[[File:Forest Bloom.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.fandom.com/wiki/File:Not_Your_Average_Pleasure.mp3 Not Your Average Pleasure.mp3]<br>[[File:Not Your Average Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/not-your-average-pleasure Source]
| [[File:Ost not your average pleasure.png|300px]]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Dargratt_Walkway_Version).mp3 Tailwind (Dargratt Walkway Version).mp3]<br>[[File:Tailwind (Dargratt Walkway Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=xM1M7dd6ZiY Source]
| [[File:Ost tailwind dargratt walkway.png|300px]]
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Tower_Version).mp3 Tailwind (Tower Version).mp3]<br>[[File:Tailwind (Tower Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=-5-lccxQ01U Source]
| [[File:Ost tailwind tower.png|300px]]
|-
| '''This Castle of Mine'''
| [https://mondealy.fandom.com/wiki/File:This_Castle_of_Mine.mp3 This Castle of Mine.mp3]<br>[[File:This Castle of Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=SVW9CkYQWXI Source]
| [[File:Ost this castle of mine.png|300px]]
|-
| '''Totally Legal Shop'''
| [https://mondealy.fandom.com/wiki/File:Totally_Legal_Shop.mp3 Totally Legal Shop.mp3]<br>[[File:Totally Legal Shop.mp3]]
| [https://dsff.bandcamp.com dsff]<br><br>[https://www.youtube.com/watch?v=yGLb18bcCb8 Source]
| [[File:Ost totally legal shop.png|300px]]
|-
| '''Upper Grace'''
| [https://mondealy.fandom.com/wiki/File:Upper_Grace.mp3 Upper Grace.mp3]<br>[[File:Upper Grace.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.fandom.com/wiki/File:Wel_(Don't)_come_to_Water_District.mp3 Wel (Don't) come to Water District.mp3]<br>[[File:Wel (Don't) come to Water District.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/wel-dont-come-to-water-district Source]
| [[File:Ost wel dont come to water district.png|300px]]
|-
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Cover text
wikitext
text/x-wiki
List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One and extras)
[[File:Mondealy_Soundtrack_cover.png]]
{| class="sortable fandom-table"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|<center><big>Cover</big></center>
|-
| '''Antre'''
| [https://mondealy.fandom.com/wiki/File:Antre.mp3 Antre.mp3]<br>[[File:Antre.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/antre Source]
| [[File:Ost antre.png|300px]]
|-
| '''Avian Beds'''
| [https://mondealy.fandom.com/wiki/File:Avian_Beds.mp3 Avian Beds.mp3]<br>[[File:Avian Beds.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Ayahuasca'''
| [https://mondealy.fandom.com/wiki/File:Ayahuasca.mp3 Ayahuasca.mp3]<br>[[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[http://www.youtube.com/watch?v=Vwa4kFkNkz0 Source]
| [[File:Ost ayahuasca.png|300px]]
|-
| '''Calm Bar'''
| [https://mondealy.fandom.com/wiki/File:Calm_Bar.mp3 Calm Bar.mp3]<br>[[File:Calm Bar.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/calm-bar Source]
| [[File:Ost calm bar.png|300px]]
|-
| '''Daily Mondealy'''
| [https://mondealy.fandom.com/wiki/File:Daily_Mondealy.mp3 Daily Mondealy.mp3]<br>[[File:Daily Mondealy.mp3]]
| Hakujin<br><br>[https://www.youtube.com/watch?v=5oZ35kZ9PTc Source]
| [[File:Ost daily mondealy.png|300px]]
|-
| '''Dargratt's Tale'''
| [https://mondealy.fandom.com/wiki/File:Dargratt's_Tale.mp3 Dargratt's Tale.mp3]<br>[[File:Dargratt's Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://soundcloud.com/skaeworld/dargratts-tale Source]
| [[File:Ost dargratts tale.png|300px]]
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.fandom.com/wiki/File:Deep_Dark_Dungeon.mp3 Deep Dark Dungeon.mp3]<br>[[File:Deep Dark Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[https://www.youtube.com/watch?v=bunvniwr3bE Source]
| [[File:Ost deep dark dungeon.png|300px]]
|-
| '''Dom (Game Version'''
| [https://mondealy.fandom.com/wiki/File:Dom_(Game_Version).mp3 Dom (Game Version).mp3]<br>[[File:Dom (Game Version).mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom-game-version Source]
| [[File:Ost dom (game version).png|300px]]
|-
| '''Dom'''
| [https://mondealy.fandom.com/wiki/File:Dom.mp3 Dom.mp3]<br>[[File:Dom.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom Source]
| [[File:Ost dom.png|300px]]
|-
| '''Fireflies'''
| [https://mondealy.fandom.com/wiki/File:Fireflies.mp3 Fireflies.mp3]<br>[[File:Fireflies.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/fireflies Source]
| [[File:Ost fireflies.png|300px]]
|-
| '''forgotten title #11-HL'''
| [https://mondealy.fandom.com/wiki/File:Forgotten_title_-11-HL.mp3 Forgotten title -11-HL.mp3]<br>[[File:Forgotten title -11-HL.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/forgotten-title-11-hl Source]
| [[File:Ost forgotten title -11-HL.png|300px]]
|-
| '''Forest Bloom'''
| [https://mondealy.fandom.com/wiki/File:Forest_Bloom.mp3 Forest Bloom.mp3]<br>[[File:Forest Bloom.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.fandom.com/wiki/File:Not_Your_Average_Pleasure.mp3 Not Your Average Pleasure.mp3]<br>[[File:Not Your Average Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/not-your-average-pleasure Source]
| [[File:Ost not your average pleasure.png|300px]]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Dargratt_Walkway_Version).mp3 Tailwind (Dargratt Walkway Version).mp3]<br>[[File:Tailwind (Dargratt Walkway Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=xM1M7dd6ZiY Source]
| [[File:Ost tailwind dargratt walkway.png|300px]]
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Tower_Version).mp3 Tailwind (Tower Version).mp3]<br>[[File:Tailwind (Tower Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=-5-lccxQ01U Source]
| [[File:Ost tailwind tower.png|300px]]
|-
| '''This Castle of Mine'''
| [https://mondealy.fandom.com/wiki/File:This_Castle_of_Mine.mp3 This Castle of Mine.mp3]<br>[[File:This Castle of Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=SVW9CkYQWXI Source]
| [[File:Ost this castle of mine.png|300px]]
|-
| '''Totally Legal Shop'''
| [https://mondealy.fandom.com/wiki/File:Totally_Legal_Shop.mp3 Totally Legal Shop.mp3]<br>[[File:Totally Legal Shop.mp3]]
| [https://dsff.bandcamp.com dsff]<br><br>[https://www.youtube.com/watch?v=yGLb18bcCb8 Source]
| [[File:Ost totally legal shop.png|300px]]
|-
| '''Upper Grace'''
| [https://mondealy.fandom.com/wiki/File:Upper_Grace.mp3 Upper Grace.mp3]<br>[[File:Upper Grace.mp3]]
| [Unknown]
| [[File:Placeholder square.png|300px]]
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.fandom.com/wiki/File:Wel_(Don't)_come_to_Water_District.mp3 Wel (Don't) come to Water District.mp3]<br>[[File:Wel (Don't) come to Water District.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/wel-dont-come-to-water-district Source]
| [[File:Ost wel dont come to water district.png|300px]]
|-
25f8bb1c1bf4d57dbee7d434486413a81420dee9
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Smaller images
wikitext
text/x-wiki
List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One and extras)
[[File:Mondealy_Soundtrack_cover.png]]
{| class="sortable fandom-table"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|<center><big>Cover</big></center>
|-
| '''Antre'''
| [https://mondealy.fandom.com/wiki/File:Antre.mp3 Antre.mp3]<br>[[File:Antre.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/antre Source]
| [[File:Ost antre.png|200px]]
|-
| '''Avian Beds'''
| [https://mondealy.fandom.com/wiki/File:Avian_Beds.mp3 Avian Beds.mp3]<br>[[File:Avian Beds.mp3]]
| [Unknown]
| [[File:Placeholder square.png|200px]]
|-
| '''Ayahuasca'''
| [https://mondealy.fandom.com/wiki/File:Ayahuasca.mp3 Ayahuasca.mp3]<br>[[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[http://www.youtube.com/watch?v=Vwa4kFkNkz0 Source]
| [[File:Ost ayahuasca.png|200px]]
|-
| '''Calm Bar'''
| [https://mondealy.fandom.com/wiki/File:Calm_Bar.mp3 Calm Bar.mp3]<br>[[File:Calm Bar.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/calm-bar Source]
| [[File:Ost calm bar.png|200px]]
|-
| '''Daily Mondealy'''
| [https://mondealy.fandom.com/wiki/File:Daily_Mondealy.mp3 Daily Mondealy.mp3]<br>[[File:Daily Mondealy.mp3]]
| Hakujin<br><br>[https://www.youtube.com/watch?v=5oZ35kZ9PTc Source]
| [[File:Ost daily mondealy.png|200px]]
|-
| '''Dargratt's Tale'''
| [https://mondealy.fandom.com/wiki/File:Dargratt's_Tale.mp3 Dargratt's Tale.mp3]<br>[[File:Dargratt's Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://soundcloud.com/skaeworld/dargratts-tale Source]
| [[File:Ost dargratts tale.png|200px]]
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.fandom.com/wiki/File:Deep_Dark_Dungeon.mp3 Deep Dark Dungeon.mp3]<br>[[File:Deep Dark Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[https://www.youtube.com/watch?v=bunvniwr3bE Source]
| [[File:Ost deep dark dungeon.png|200px]]
|-
| '''Dom (Game Version'''
| [https://mondealy.fandom.com/wiki/File:Dom_(Game_Version).mp3 Dom (Game Version).mp3]<br>[[File:Dom (Game Version).mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom-game-version Source]
| [[File:Ost dom (game version).png|200px]]
|-
| '''Dom'''
| [https://mondealy.fandom.com/wiki/File:Dom.mp3 Dom.mp3]<br>[[File:Dom.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom Source]
| [[File:Ost dom.png|200px]]
|-
| '''Fireflies'''
| [https://mondealy.fandom.com/wiki/File:Fireflies.mp3 Fireflies.mp3]<br>[[File:Fireflies.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/fireflies Source]
| [[File:Ost fireflies.png|200px]]
|-
| '''forgotten title #11-HL'''
| [https://mondealy.fandom.com/wiki/File:Forgotten_title_-11-HL.mp3 Forgotten title -11-HL.mp3]<br>[[File:Forgotten title -11-HL.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/forgotten-title-11-hl Source]
| [[File:Ost forgotten title -11-HL.png|200px]]
|-
| '''Forest Bloom'''
| [https://mondealy.fandom.com/wiki/File:Forest_Bloom.mp3 Forest Bloom.mp3]<br>[[File:Forest Bloom.mp3]]
| [Unknown]
| [[File:Placeholder square.png|200px]]
|-
| '''Not Your Average Pleasure'''
|[https://mondealy.fandom.com/wiki/File:Not_Your_Average_Pleasure.mp3 Not Your Average Pleasure.mp3]<br>[[File:Not Your Average Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/not-your-average-pleasure Source]
| [[File:Ost not your average pleasure.png|200px]]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Dargratt_Walkway_Version).mp3 Tailwind (Dargratt Walkway Version).mp3]<br>[[File:Tailwind (Dargratt Walkway Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=xM1M7dd6ZiY Source]
| [[File:Ost tailwind dargratt walkway.png|200px]]
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Tower_Version).mp3 Tailwind (Tower Version).mp3]<br>[[File:Tailwind (Tower Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=-5-lccxQ01U Source]
| [[File:Ost tailwind tower.png|200px]]
|-
| '''This Castle of Mine'''
| [https://mondealy.fandom.com/wiki/File:This_Castle_of_Mine.mp3 This Castle of Mine.mp3]<br>[[File:This Castle of Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=SVW9CkYQWXI Source]
| [[File:Ost this castle of mine.png|200px]]
|-
| '''Totally Legal Shop'''
| [https://mondealy.fandom.com/wiki/File:Totally_Legal_Shop.mp3 Totally Legal Shop.mp3]<br>[[File:Totally Legal Shop.mp3]]
| [https://dsff.bandcamp.com dsff]<br><br>[https://www.youtube.com/watch?v=yGLb18bcCb8 Source]
| [[File:Ost totally legal shop.png|200px]]
|-
| '''Upper Grace'''
| [https://mondealy.fandom.com/wiki/File:Upper_Grace.mp3 Upper Grace.mp3]<br>[[File:Upper Grace.mp3]]
| [Unknown]
| [[File:Placeholder square.png|200px]]
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.fandom.com/wiki/File:Wel_(Don't)_come_to_Water_District.mp3 Wel (Don't) come to Water District.mp3]<br>[[File:Wel (Don't) come to Water District.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/wel-dont-come-to-water-district Source]
| [[File:Ost wel dont come to water district.png|200px]]
|-
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Achievements (Mondealy: Day One)
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''All achievements in [[Mondealy: Day One]]''
{| class="sortable fandom-table"
|
|<center><big>Name</big></center>
|<big>Instructions</big>
|-
| [[File:Ah My Muse.png|80px]]
|'''Ah, My Muse'''
|''You've collected all available Corsic plushies - congratulations!''<br>'''(The 4 Corsic plushies can be found in Riley's bedroom, Rufus' Pocket Dimension, the entrance to Water District and outside Froga's shop)'''
|-
| [[File:Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br>'''(Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
|[[File:Euclid Minded.png|80px]]
|'''Euclid Minded'''
|''That door does not lead to the street anymore. Don't even try.''<br>'''(Open southern (backwards) door in Rufus' Pocket Dimension)'''
|-
|[[File:Grabby_Hands.png|80px]]
|'''Grabby Hands'''
|''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br>'''(Grab the knife from the tower and the tiara from the cave)'''
|-
|[[File:Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in the city, no one will even notice! Right?''<br>'''(Opposite of Savior of Shy; don't cooperate)'''
|-
|[[File:Nahhts.png|80px]]
|'''Need a helping hand to save?'''
|''You've saved in a very interesting place.''<br>'''(Save in Corsic's bedroom)'''
|-
|[[File:Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you have collected too much logs. Why do you need that much?''<br>'''(Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area)'''
|-
|[[File:Police Assistant.png|80px]]
| '''Police Assistant'''
|''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br>'''(Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her)'''
|-
|[[File:Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br>'''(Wake up the bat in [[Dargratt|Dargratt's]] Plaza)'''
|-
|[[File:Radio Enthusiast.png|80px]]
|'''Radio Enthusiast'''
|''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br>'''(Grab the battery from Michael's bedroom (Mondealy, not Dargratt) and use them on the radio in the [[Shack]])'''
|-
|[[File:Savior of Shy.png|80px]]
|'''Savior of Shy'''
|''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''
|-
|[[File:SftOW.png|80px]]
|'''Stories from the Outer World'''
|''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br>'''(May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've read all 1-8 notes)'''
|-
|[[File:SQSA.png|80px]]
|'''Simple Questions - Simple Answers'''
|''You've answered all of Katrina and Evelyn's questions in the Castle.''
|}
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File:ALLES1.mp3
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ALLES1 (presumably) by Alles Sokolow
Plays in the Shack
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== Summary ==
ALLES1 (presumably) by Alles Sokolow
Plays in the Shack
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File:ALLES2.mp3
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ALLES2 (presumably) by Alles Sokolow
Plays in the Shack
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== Summary ==
ALLES2 (presumably) by Alles Sokolow
Plays in the Shack
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wikitext
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== Summary ==
ALLES2 (presumably) by Alles Sokolow
Plays in the Shack
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File:ALLES1.mp3
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wikitext
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== Summary ==
ALLES1 (presumably) by Alles Sokolow
Plays in the Shack
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/* Summary */
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== Summary ==
ALLES1 (presumably) by Alles Sokolow
Plays in the Shack and sometimes from passing cars
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File:Strange Frequency.mp3
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Strange Frequency by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
Plays in the Shack
Original file is too big for Fandom. Uncompressed version can be found here:
https://drive.google.com/drive/folders/1HGxxYaOjJ8xrafwgyNs-u16RcV3-U_gE
wikitext
text/x-wiki
== Summary ==
Strange Frequency by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
Plays in the Shack
Original file is too big for Fandom. Uncompressed version can be found here:
https://drive.google.com/drive/folders/1HGxxYaOjJ8xrafwgyNs-u16RcV3-U_gE
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== Summary ==
Strange Frequency by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
Plays in the Shack. The clock ticking is not part of the song.
Original file is too big for Fandom. Uncompressed version can be found here:
https://drive.google.com/drive/folders/1HGxxYaOjJ8xrafwgyNs-u16RcV3-U_gE
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Mondealy Soundtrack (List)
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List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One and extras)
[[File:Mondealy_Soundtrack_cover.png]]
{| class="sortable fandom-table"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|<center><big>Cover</big></center>
|-
| '''ALLES1'''
| [https://mondealy.fandom.com/wiki/File:ALLES1.mp3 ALLES1.mp3]<br>[[File:ALLES1.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow] (presumably)<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''ALLES2'''
| [https://mondealy.fandom.com/wiki/File:ALLES2.mp3 ALLES2.mp3]<br>[[File:ALLES2.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow] (presumably)<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Antre'''
| [https://mondealy.fandom.com/wiki/File:Antre.mp3 Antre.mp3]<br>[[File:Antre.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/antre Source]
| [[File:Ost antre.png|200px]]
|-
| '''Avian Beds'''
| [https://mondealy.fandom.com/wiki/File:Avian_Beds.mp3 Avian Beds.mp3]<br>[[File:Avian Beds.mp3]]
| [Unknown Author]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Ayahuasca'''
| [https://mondealy.fandom.com/wiki/File:Ayahuasca.mp3 Ayahuasca.mp3]<br>[[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[http://www.youtube.com/watch?v=Vwa4kFkNkz0 Source]
| [[File:Ost ayahuasca.png|200px]]
|-
| '''Calm Bar'''
| [https://mondealy.fandom.com/wiki/File:Calm_Bar.mp3 Calm Bar.mp3]<br>[[File:Calm Bar.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/calm-bar Source]
| [[File:Ost calm bar.png|200px]]
|-
| '''Daily Mondealy'''
| [https://mondealy.fandom.com/wiki/File:Daily_Mondealy.mp3 Daily Mondealy.mp3]<br>[[File:Daily Mondealy.mp3]]
| Hakujin<br><br>[https://www.youtube.com/watch?v=5oZ35kZ9PTc Source]
| [[File:Ost daily mondealy.png|200px]]
|-
| '''Dargratt's Tale'''
| [https://mondealy.fandom.com/wiki/File:Dargratt's_Tale.mp3 Dargratt's Tale.mp3]<br>[[File:Dargratt's Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://soundcloud.com/skaeworld/dargratts-tale Source]
| [[File:Ost dargratts tale.png|200px]]
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.fandom.com/wiki/File:Deep_Dark_Dungeon.mp3 Deep Dark Dungeon.mp3]<br>[[File:Deep Dark Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[https://www.youtube.com/watch?v=bunvniwr3bE Source]
| [[File:Ost deep dark dungeon.png|200px]]
|-
| '''Dom (Game Version'''
| [https://mondealy.fandom.com/wiki/File:Dom_(Game_Version).mp3 Dom (Game Version).mp3]<br>[[File:Dom (Game Version).mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom-game-version Source]
| [[File:Ost dom (game version).png|200px]]
|-
| '''Dom'''
| [https://mondealy.fandom.com/wiki/File:Dom.mp3 Dom.mp3]<br>[[File:Dom.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom Source]
| [[File:Ost dom.png|200px]]
|-
| '''Fireflies'''
| [https://mondealy.fandom.com/wiki/File:Fireflies.mp3 Fireflies.mp3]<br>[[File:Fireflies.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/fireflies Source]
| [[File:Ost fireflies.png|200px]]
|-
| '''forgotten title #11-HL'''
| [https://mondealy.fandom.com/wiki/File:Forgotten_title_-11-HL.mp3 Forgotten title -11-HL.mp3]<br>[[File:Forgotten title -11-HL.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/forgotten-title-11-hl Source]
| [[File:Ost forgotten title -11-HL.png|200px]]
|-
| '''Forest Bloom'''
| [https://mondealy.fandom.com/wiki/File:Forest_Bloom.mp3 Forest Bloom.mp3]<br>[[File:Forest Bloom.mp3]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.fandom.com/wiki/File:Not_Your_Average_Pleasure.mp3 Not Your Average Pleasure.mp3]<br>[[File:Not Your Average Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/not-your-average-pleasure Source]
| [[File:Ost not your average pleasure.png|200px]]
|-
| '''Strange Frequency'''
| [https://mondealy.fandom.com/wiki/File:Strange_Frequency.mp3 Strange Frequency.mp3]<br>[[File:Strange Frequency.mp3]]
| [Unknown Author(s)]
| [[File:Placeholder square.png|200px]]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Dargratt_Walkway_Version).mp3 Tailwind (Dargratt Walkway Version).mp3]<br>[[File:Tailwind (Dargratt Walkway Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=xM1M7dd6ZiY Source]
| [[File:Ost tailwind dargratt walkway.png|200px]]
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Tower_Version).mp3 Tailwind (Tower Version).mp3]<br>[[File:Tailwind (Tower Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=-5-lccxQ01U Source]
| [[File:Ost tailwind tower.png|200px]]
|-
| '''This Castle of Mine'''
| [https://mondealy.fandom.com/wiki/File:This_Castle_of_Mine.mp3 This Castle of Mine.mp3]<br>[[File:This Castle of Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=SVW9CkYQWXI Source]
| [[File:Ost this castle of mine.png|200px]]
|-
| '''Totally Legal Shop'''
| [https://mondealy.fandom.com/wiki/File:Totally_Legal_Shop.mp3 Totally Legal Shop.mp3]<br>[[File:Totally Legal Shop.mp3]]
| [https://dsff.bandcamp.com dsff]<br><br>[https://www.youtube.com/watch?v=yGLb18bcCb8 Source]
| [[File:Ost totally legal shop.png|200px]]
|-
| '''Upper Grace'''
| [https://mondealy.fandom.com/wiki/File:Upper_Grace.mp3 Upper Grace.mp3]<br>[[File:Upper Grace.mp3]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.fandom.com/wiki/File:Wel_(Don't)_come_to_Water_District.mp3 Wel (Don't) come to Water District.mp3]<br>[[File:Wel (Don't) come to Water District.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/wel-dont-come-to-water-district Source]
| [[File:Ost wel dont come to water district.png|200px]]
|-
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MediaWiki:Wiki-navigation
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Misc things
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*#|Games
**Mondealy
**Mondealy: Day One
*|Characters
**Michael
**Dary
**Riley
**Corsic
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Misc
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**https://drive.google.com/drive/folders/1Ddckv4M46owi5ijMYumER1-KTf8KRIT8|Files
**Mondealy Wiki:Archive|Archive
**Mondealy Wiki:Administrators|Admins
**Mondealy Wiki:Other|Other
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text/x-wiki
*#|Games
**Mondealy
**Mondealy: Day One
*|Characters
**Michael
**Dary
**Riley
**Corsic
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Misc
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**Mondealy Wiki:Categories|Categories
**https://drive.google.com/drive/folders/1Ddckv4M46owi5ijMYumER1-KTf8KRIT8|Files
**Mondealy Wiki:Archive|Archive
**Mondealy Wiki:Administrators|Admins
**Mondealy Wiki:Other|Other
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Fixed Categories
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text/x-wiki
*#|Games
**Mondealy
**Mondealy: Day One
*|Characters
**Michael
**Dary
**Riley
**Corsic
**Hass
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Misc
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**Special:Categories|Categories
**https://drive.google.com/drive/folders/1Ddckv4M46owi5ijMYumER1-KTf8KRIT8|Files
**Mondealy Wiki:Archive|Archive
**Mondealy Wiki:Administrators|Admins
**Mondealy Wiki:Other|Other
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Added Rufus
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*#|Games
**Mondealy
**Mondealy: Day One
*|Characters
**Michael
**Dary
**Riley
**Corsic
**Hass
**Rufus
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Misc
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Soundtrack
**Special:Categories|Categories
**https://drive.google.com/drive/folders/1Ddckv4M46owi5ijMYumER1-KTf8KRIT8|Files
**Mondealy Wiki:Archive|Archive
**Mondealy Wiki:Administrators|Admins
**Mondealy Wiki:Other|Other
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Mondealy Wiki:Other
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yeah
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[[special:listusers|List of users with 1 or more edits in this wiki]]<br>
https://mondealy.fandom.com/wiki/Special:Categories<br>
https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10%7CTemplates<br>
https://mondealy.fandom.com/wiki/Special:WantedPages<br>
https://mondealy.fandom.com/wiki/Special:WantedFiles<br>
{{NUMBEROFUSERS}} Users on FANDOM<br>
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shortened. Much easier omnomnomnomnomvbodmrkvmfiwjdn
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text/x-wiki
[[special:listusers|List of users with 1 or more edits in this wiki]]<br>
[https://mondealy.fandom.com/wiki/Special:Categories Categories]<br>
[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10%7CTemplates Templates]<br>
[https://mondealy.fandom.com/wiki/Special:WantedPages Wanted Pages]<br>
[https://mondealy.fandom.com/wiki/Special:WantedFiles Wanted Files]<br>
{{NUMBEROFUSERS}} Users on FANDOM<br>
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removed categories to add into top navigation
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[[special:listusers|List of users with 1 or more edits in this wiki]]<br>
[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10%7CTemplates Templates]<br>
[https://mondealy.fandom.com/wiki/Special:WantedPages Wanted Pages]<br>
[https://mondealy.fandom.com/wiki/Special:WantedFiles Wanted Files]<br>
{{NUMBEROFUSERS}} Users on FANDOM<br>
a7281bdf079f481ed11e41324b0cb2f12c11e322
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Achievements
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==='''[[Achievements]]'''===
==='''[[Achievements (Mondealy: Day One)]]'''===
[[special:listusers|List of users with 1 or more edits in this wiki]]<br>
[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10%7CTemplates Templates]<br>
[https://mondealy.fandom.com/wiki/Special:WantedPages Wanted Pages]<br>
[https://mondealy.fandom.com/wiki/Special:WantedFiles Wanted Files]<br>
{{NUMBEROFUSERS}} Users on FANDOM<br>
9f624649ae5c4055eda45c47f10bec357bf528cb
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Achievements, fixed
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===== '''[[Achievements]]''' =====
===== '''[[Achievements (Mondealy: Day One)]]''' =====
[[special:listusers|List of users with 1 or more edits in this wiki]]<br>
[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10%7CTemplates Templates]<br>
[https://mondealy.fandom.com/wiki/Special:WantedPages Wanted Pages]<br>
[https://mondealy.fandom.com/wiki/Special:WantedFiles Wanted Files]<br>
{{NUMBEROFUSERS}} Users on FANDOM<br>
22e4e04462bf76e0e0fbcdfbee57b761f9384ee7
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Cullionly
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Actually fixed
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'''[[Achievements]]'''
'''[[Achievements (Mondealy: Day One)]]'''
[[special:listusers|List of users with 1 or more edits in this wiki]]<br>
[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10%7CTemplates Templates]<br>
[https://mondealy.fandom.com/wiki/Special:WantedPages Wanted Pages]<br>
[https://mondealy.fandom.com/wiki/Special:WantedFiles Wanted Files]<br>
{{NUMBEROFUSERS}} Users on FANDOM<br>
ca0978c38854509349001df37a68745a61e0be31
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Cullionly
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please what
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'''[[Achievements]]'''
'''[[Achievements (Mondealy: Day One)]]'''
[[special:listusers|List of users with 1 or more edits in this wiki]]<br>
[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10%7CTemplates Templates]<br>
[https://mondealy.fandom.com/wiki/Special:WantedPages Wanted Pages]<br>
[https://mondealy.fandom.com/wiki/Special:WantedFiles Wanted Files]<br>
{{NUMBEROFUSERS}} Users on FANDOM<br>
39533fd58f8186c034e77d1fe593442239f963e2
Michael
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Cullionly
47213
fixed small things in source edit
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{{Character
|name =Michael
|image =File:Michael_Face.png
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|eyes =Blue and green (heterochromia)
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
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Cullionly
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Added more source to heterochromia
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{{Character
|name =Michael
|image =File:Michael_Face.png
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|eyes =Blue and green (heterochromia)
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<br>[https://mondealy.fandom.com/wiki/File:Mondealy_Banner.png Mondealy Banner]<br>[https://mondealy.fandom.com/wiki/File:Site-community-image Scrapped Art]</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
00014a1da48b0f1940dcd99e1f0bdf5956c43d81
Template:Character/doc
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/* Syntax */ realname
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| realname =
| aliases =
| relatives =
| affiliation =
| occupation =
| age =
| nationality =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| realname = Flonedem Honred
| aliases = Flo
| relatives =
Deisy (Mother)<br>
Clotton (Father)<br>
Roseine (Sister)
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34 (allegedly)<br>
Deceased
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa, United States
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda<br>
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers<br>
Bloom of the Flowers 2<br>
Bloom of the Flowers: 3(?)<br>
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| realname = Flonedem Honred
| aliases = Flo
| relatives =
Deisy (Mother)<br>
Clotton (Father)<br>
Roseine (Sister)
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34 (allegedly)<br>
Deceased
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa, United States
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda<br>
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers<br>
Bloom of the Flowers 2<br>
Bloom of the Flowers: 3?<br>
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
00e6fe72f6356b0970ffec338bf4380b702633fb
Kai
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Cullionly
47213
Created Kai
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{{character
|name =Kai
|image =File:Placeholder_square.png|1px
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl that warns you before entering Water District
5d75e73bb66834561ef9fb7ccbc3d62c2eb882fe
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Cullionly
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Linked Water District
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{{character
|name =Kai
|image =File:Placeholder_square.png|1px
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl that warns you before entering [[Water District]]
d1d1ab4ee307d9d54668d24058781f4833bb26b6
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Cullionly
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Added Kai_Face_But_Epic.PNG
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{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl that warns you before entering [[Water District]]
b34fe7471731c07e343ebfb993bf57e59ed1a98b
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2023-04-19T21:47:17Z
Edwon
163185
There.
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{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl that warns you before entering [[Water District]]
=== Background ===
In the game, Kai reaches out to Michael before he enters the Water District to warn him about the District's unsafe conditions. He has no dioalgue or interaction outside of this one.
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{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl that warns you before entering [[Water District]]
=== Background ===
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dioalgue or interaction outside of this one.
3c796068304edaf5f3cd1d132a15e5563b344949
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2023-04-19T21:57:53Z
Cullionly
47213
Repetition and spelling mistake
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{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
=== Background ===
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
6ee4173fb9bc7caa9cdcb9cd243f1b08105bea56
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Cullionly
47213
oh yeah wrong heading for Background or whatever
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{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
f04287c994a6425c3edf6114a0e50a1c2e2912ac
Shack
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119
292
2023-04-19T10:40:20Z
Cullionly
47213
Created Shack
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{{location
|title =Shack
|image =Placeholder.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a place with non-interactive tools and equipment.
==Background==
The Shack is a building with items like saws, hammers and items you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. In the Shack there is a radio with no batteries. By taking the batteries in Michaels home and putting them into the radio, the song 'Strange Frequency' plays. After inserting these batteries, the radio can be interacted with to listen to 3 songs: Strange Frequency, ALLES1 and ALLES2. These can be switched between at any time by interacting with the radio.
At the center of the Shack is a rug. Underneath the rug is a hatch which leads to the cave system in Dargratt. This hatch can be accessed by leaving Dargratt for the first time.
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
676412f6da8a814c16a47ca3ffce75fbe2aac045
Template:Character
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Cullionly
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Changed Category from Character to Characters
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<includeonly><infobox type="Character">
<title source="name"/>
<image source="image">
<caption source="imagecaption" />
</image>
<group>
<data source="realname"><label>Real name</label></data>
<data source="aliases"><label>Aliases</label></data>
<data source="relatives"><label>Relatives</label></data>
<data source="affiliation"><label>Affiliation</label></data>
<data source="occupation"><label>Occupation</label></data>
</group>
<group>
<header>Biographical information</header>
<data source="age"><label>Age</label></data>
<data source="nationality"><label>Nationality</label></data>
<data source="marital"><label>Marital status</label></data>
<data source="birthDate"><label>Date of birth</label></data>
<data source="birthPlace"><label>Place of birth</label></data>
<data source="deathDate"><label>Date of death</label></data>
<data source="deathPlace"><label>Place of death</label></data>
</group>
<group>
<header>Physical description</header>
<data source="species"><label>Species</label></data>
<data source="gender"><label>Gender</label></data>
<data source="height"><label>Height</label></data>
<data source="weight"><label>Weight</label></data>
<data source="eyes"><label>Eye color</label></data>
<data source="ethnicity"><label>Ethnicity</label></data>
<data source="hair"><label>Hair color</label></data>
</group>
<group>
<header>Appearances</header>
<data source="portrayedby"><label>Portrayed by</label></data>
<data source="appearsin"><label>Appears in</label></data>
<data source="debut"><label>Debut</label></data>
<data source="internal"><label>Internal name</label></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Characters]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
9e7a9830234a7d084e716ca7c833324b3a008100
Category:Characters
14
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2023-04-19T10:51:22Z
Cullionly
47213
Fixed broken redirect
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Characters in Mondealy
c94810998932643e65cfb286adceb98cf3741362
Forest District
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224
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2023-04-19T10:53:08Z
Cullionly
47213
Yeah, probably
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{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (East Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
[[Category:Unreleased]]
3325bc59dcbfe387a5c09c6f49b53230d8a74753
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Cullionly
47213
yeah lalalalalalalalababababashwhehdbsnemd
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{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (East Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
[[Category:Unreleased]]
634506f22ea8db9afee106534d707dc901a792e0
File:Kai Face But Epic.PNG
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Cullionly
47213
Kai Face but better.
Made by АкциденциЯ (metamorphosis) on Discord
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== Summary ==
Kai Face but better.
Made by АкциденциЯ (metamorphosis) on Discord
690f8a12bf83dff4ebef01bfd5a377dd340a9f24
Mondealy
0
246
677
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2023-04-19T21:53:09Z
Edwon
163185
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 1 June 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
[[Category:Games]]
[[Category:Unreleased]]
b81425d6604f6b0bfad72071e1547a3f684d8c6e
Mondealy (Location)
0
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Cullionly
47213
Cullionly moved page [[Mondealy (location)]] to [[Mondealy (Location)]] without leaving a redirect: Capitalization
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{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
2bfab02118db3366b6bd04a102c340fa7e9bacff
Rufus
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74
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2023-04-21T09:25:07Z
Maky0011
163187
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{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
Rufus is a citizen of Dargratt who lives in the United District and uses a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house and the information above, he probably has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the user button because he's too lazy to think up more text entries.
== Storyline ==
After leaving Castle Dargratt for the first time with Hass, Michael meets Rufus in the United District on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] Michael asks to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. Rufus steals Michael's money as he approaches him, and tells him that he will only give it back to him if Michael goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place in his house to save himself.
== The maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also revealed that there is something that can attack walkers in these rooms, which is confirmed by notes in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to the exit. After completing Rufus's quest, he gives Michael an amulet that allows him to return to the maze by interacting with the door of his house.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
728afdc3fc53c9775ecaa08be4562979d6a15da6
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2023-04-21T09:32:48Z
Maky0011
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{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
Rufus is a citizen of Dargratt who lives in the United District and uses a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house and the information above, he probably has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the user button because he's too lazy to think up more text entries.
== Storyline ==
After leaving Castle Dargratt for the first time with Hass, Michael meets Rufus in the United District on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] Michael asks to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. Rufus steals Michael's money as he approaches him, and tells him that he will only give it back to him if Michael goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place in his house to save himself.
== The maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also revealed that there is something that can attack walkers in these rooms, which is confirmed by notes in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to the exit. After completing Rufus's quest, he gives Michael an amulet that allows him to return to the maze by interacting with the door of his house.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
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2023-04-21T09:42:25Z
Maky0011
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{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
Rufus is a citizen of Dargratt who lives in the United District and uses a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house and the information above, he probably has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the user button because he's too lazy to think up more text entries.
== Storyline ==
After leaving Castle Dargratt for the first time with Hass, Michael meets Rufus in the United District on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place in his house to save himself.
== The maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also revealed that there is something that can attack walkers in these rooms, which is confirmed by notes in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to the exit. After completing Rufus's quest, he gives Michael an amulet that allows him to return to the maze by interacting with the door of his house.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
e454c730a3dafb0f941d50be65d94efb9dea8793
180
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2023-04-21T09:42:58Z
Maky0011
163187
/* The maze */
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{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
Rufus is a citizen of Dargratt who lives in the United District and uses a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house and the information above, he probably has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the user button because he's too lazy to think up more text entries.
== Storyline ==
After leaving Castle Dargratt for the first time with Hass, Michael meets Rufus in the United District on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place in his house to save himself.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also revealed that there is something that can attack walkers in these rooms, which is confirmed by notes in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to the exit. After completing Rufus's quest, he gives Michael an amulet that allows him to return to the maze by interacting with the door of his house.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
fa34e4c7a55dda9c424247ecf47b740d1bb0deae
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2023-04-21T15:22:01Z
Tertaria
163188
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{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
f76871f030982efd9a9a5b500d728deb0fa89c62
Eliza
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165
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Cullionly
47213
this is the worst page i have ever seen
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{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame
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Mondealy Wiki:Archive
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2023-04-22T00:05:36Z
Cullionly
47213
Added Rufus, Batty and Eliza
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Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
<nowiki>[[Category:Character]]</nowiki>
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat
<br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Eliza =
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
</tabber>
1a657bd3b29924a0a8ba2d55a5232acd47e3a8a7
890
889
2023-05-03T06:45:07Z
Cullionly
47213
some characters added
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
<nowiki>[[Category:Character]]</nowiki>
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat
<br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Eliza =
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
----
</tabber>
d9fb94f7188d2617b72e0fddc763a76904986f4e
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2023-05-03T06:54:07Z
Cullionly
47213
I'm goofy and forgot the nowiki categories
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
<nowiki>[[Category:Character]]</nowiki>
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat
<br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Eliza =
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
</tabber>
d91b5fd3b8b79bd5e7218b61a7982d42edaf4759
Corsic
0
215
533
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2023-04-22T17:11:49Z
Edwon
163185
/* Background */
wikitext
text/x-wiki
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Approx. 19
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all his life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become nearly obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by [[Karhen|King Karhen]] himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<references />
f8090136adfa671debb6cf091cc54681346be3f3
Riley
0
120
300
299
2023-04-23T06:07:50Z
Edwon
163185
/* Background */
wikitext
text/x-wiki
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley, Princess Riley, or Riley the Princess, is the princess of Dargratt, due to her being King [[Karhen|Karhen's]] daughter.
==Background==
=== Early Life ===
Not much is known about Princess Riley in her early years. Having grown up with a personal butler, [[Corsic]], she has brought herself up relatively quickly in the royal castle, receiving her first royal dress at the age of 11. Not much else is known about Riley's early childhood, but it has been shown around this time that she has always had a strong friendship with Corsic, creating a sort of family bond with Riley despite his status as a butler.
=== Queen Veretta's Death ===
After the twelfth anniversary between [[Karhen|King Karhen]] and Queen Veretta, the Queen had suddenly passed away due to poisoning from an unknown source. This death would take a heavy toll on Princess Riley and her father. Without the support of his wife, the kingdom faced some worrying troubles, causing their relationship to fall apart. This souring relations made Princess Riley stage a number of open retaliations against her father, creating a rebellious attitude and mistrust towards the people she once cared most.
=== Storyline ===
In the game itself, Princess Riley finds out, along with a security guard named [[Hass]], a human intruder lurking around the caved areas that border between the outskirts of Mondealy and the underground kingdom of Dargratt. Riley, who believes that all humans are evil, orders Hass to knock Michael down and take him in for questioning. hen the command was completed, she rushes over to the royal castle to talk with King Karhen about the issue.
==Trivia==
==References==
<references />
17a73681badeaf9b22ebfb0c0ee4246cf07bb488
301
300
2023-04-23T06:33:01Z
Edwon
163185
/* Storyline */
wikitext
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{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley, Princess Riley, or Riley the Princess, is the princess of Dargratt, due to her being King [[Karhen|Karhen's]] daughter.
==Background==
=== Early Life ===
Not much is known about Princess Riley in her early years. Having grown up with a personal butler, [[Corsic]], she has brought herself up relatively quickly in the royal castle, receiving her first royal dress at the age of 11. Not much else is known about Riley's early childhood, but it has been shown around this time that she has always had a strong friendship with Corsic, creating a sort of family bond with Riley despite his status as a butler.
=== Queen Veretta's Death ===
After the twelfth anniversary between [[Karhen|King Karhen]] and Queen Veretta, the Queen had suddenly passed away due to poisoning from an unknown source. This death would take a heavy toll on Princess Riley and her father. Without the support of his wife, the kingdom faced some worrying troubles, causing their relationship to fall apart. This souring relations made Princess Riley stage a number of open retaliations against her father, creating a rebellious attitude and mistrust towards the people she once cared most.
=== Storyline ===
In the game itself, Princess Riley finds out, along with a security guard named [[Hass]], a human intruder lurking around the caved areas that border between the outskirts of Mondealy and the underground kingdom of Dargratt. Riley, who believes that all humans are evil, orders Hass to knock Michael down and take him in for questioning. Then, once the command was completed, she rushes over to the royal castle to talk with King Karhen about the issue. However, the discussion between her and her father eventually turned into a heated argument, with King Karhen claiming that this human presents an opportunity to learn more about humanity, a species that has been largely been forgotten about and unobserved for years. This enrages his daughter, who claims that the human must be detained.
==Trivia==
==References==
<references />
aa0ec0a61c5eb1503e87427d8db8d874b43a0b4c
Karhen
0
28
51
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2023-05-02T23:01:43Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =Karhen_Face.png
|name =Karhen
|nationality =Dargratt(an)
|age =Unknown
|species =Lizard(?)
|gender =Male|Predecessor=Queen Veretta}}
{{stub}}
Karhen is the king of Dargratt. He is usually seen shut away in his room, working on important kingdom affairs.
== Background ==
=== Co-Rule ===
Prior to being king, Karhen and his wife Queen Veretta<ref>1. Queen Veretta</ref> co-ruled Dargratt. Not much is known about their actions as co-rulers, but in the ten years they did, the kingdom was said to have expierneced a level of prosperity, largely due to the Queen making most of the decisions.
=== Queen Veretta's Death ===
After the tenth aniversery of co-rulership, Queen Veretta suddenly died of possible poisioning, putting King Karhen as ruler. Following this, the kingdom soon became unstable. Without Queen Veretta's support in stablizing the country, many staff overturns occured, causing a severe shortages in servants and guards, creating more benefits for those who stayed loyal, like Hass and Corsic. This situation lead to tragic consequences throughout the nation, paticularally in the Water District, where lack of aid quickly turned the area into a messy landscape that saw the formation in gangs, excessive drug-dealing, and homelessness.
=== Reign as Sole Ruler ===
As King of Dargratt after the fallout of Queen Veretta's death, King Karhen has worked to stablize the central government and staff, ignoring the needs of the other districts he rules. This lack of aid allowed the Water District to fall into ruin while further prospering the United District, creating a divide between them and the "royals". This carries into his home life, where time away in his room lead his relations to sour with his daughter, Riley.
=== Storyline ===
==Trivia==
*Karhen's name is based off of the Kaer Morhen castle from The Witcher
== Sources ==
# [[:File:Queen Veretta.png|Queen Veretta.png]]
3450ad12cb1227c3384de1bd5c621b79b9712b69
52
51
2023-05-05T03:44:17Z
Edwon
163185
/* Storyline */
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{{Character
|image =Karhen_Face.png
|name =Karhen
|nationality =Dargratt(an)
|age =Unknown
|species =Lizard(?)
|gender =Male|Predecessor=Queen Veretta}}
{{stub}}
Karhen is the king of Dargratt. He is usually seen shut away in his room, working on important kingdom affairs.
== Background ==
=== Co-Rule ===
Prior to being king, Karhen and his wife Queen Veretta<ref>1. Queen Veretta</ref> co-ruled Dargratt. Not much is known about their actions as co-rulers, but in the ten years they did, the kingdom was said to have expierneced a level of prosperity, largely due to the Queen making most of the decisions.
=== Queen Veretta's Death ===
After the tenth aniversery of co-rulership, Queen Veretta suddenly died of possible poisioning, putting King Karhen as ruler. Following this, the kingdom soon became unstable. Without Queen Veretta's support in stablizing the country, many staff overturns occured, causing a severe shortages in servants and guards, creating more benefits for those who stayed loyal, like Hass and Corsic. This situation lead to tragic consequences throughout the nation, particularly in the Water District, where lack of aid quickly turned the area into a messy landscape that saw the formation in gangs, excessive drug-dealing, and homelessness.
=== Reign as Sole Ruler ===
As King of Dargratt after the fallout of Queen Veretta's death, King Karhen has worked to stabilize the central government and staff, ignoring the needs of the other districts he rules. This lack of aid allowed the Water District to fall into ruin while further prospering the United District, creating a divide between them and the "royals". This carries into his home life, where time away in his room lead his relations to sour with his daughter, Riley.
=== Storyline ===
In the game's story he is seen the castle, deliberating on what to do with Michael, a human from the surface, as the humans have been largely been excluded from the kingdom due to their presumably destructive nature. This issue would be largely contended with his daughter Riley, who believes that this human will invite destruction on the nation. Karhen, on the other hand, believes otherwise, calling the ordeal a learning experience that can help them understand a race that has been, up to this point, been largely steeped in mystery. This conflict came to a heating conclusion, calling on Michael to come back for dinner once the appropriate procedures have been made. He has also subjugated his daughter to house arrest, forcing her into her room until further notice. From there, he calls on one of his guards, Hass, to leave the kingdom along with Michael to prepare for the following meeting.
The dinner with Michael, King Karhen, Riley, Corsic, and Hass was short, and the king soon went back to his room where he would never be seen for the remainder of the demo. However, once Michael finishes his adventure in the Water District, the King commands Corsic, one of his butlers, to escort him to his new room, where he is given new clothes and a bed. This is speculated a move of fear, with Corsic saying that the king has been acting "strange" recently since the arrival of Michael.
==Trivia==
*Karhen's name is based off of the Kaer Morhen castle from The Witcher
== Sources ==
# [[:File:Queen Veretta.png|Queen Veretta.png]]
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File:Deep Dark Dungeon.mp3
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190
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2023-05-05T03:46:13Z
Edwon
163185
/* Summary */
wikitext
text/x-wiki
== Summary ==
Deep Dark Dungeon by Ayawaska
Plays in the dungeon area of the game, in between the area of the tower and the kingdom of [[Dargratt]]
b46c51e08732a9ad56945a36c94f3200706c7d65
Dargratt
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2023-05-05T03:48:04Z
Edwon
163185
wikitext
text/x-wiki
{{Location
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
c7b624968166ed5fb5365c78ab51f6eaf049da83
Batty
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134
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2023-05-05T03:54:33Z
Edwon
163185
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text/x-wiki
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
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Eliza
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2023-05-05T04:06:11Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the United District's Plaza, and the Water District. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
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2023-05-05T04:08:06Z
Edwon
163185
wikitext
text/x-wiki
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
57610679638cc7dd78bc3b41f1212a6e4ee06c14
Corsic
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215
534
533
2023-05-05T04:08:59Z
Edwon
163185
/* Princess Riley */
wikitext
text/x-wiki
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Approx. 19
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all his life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become nearly obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by [[Karhen|King Karhen]] himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==References==
<references />
4918fdc3b12b4d8f2f0feba702c780f31b89a2e1
Michael
0
302
859
858
2023-05-05T05:13:33Z
Edwon
163185
/* Background */
wikitext
text/x-wiki
{{Character
|name =Michael
|image =File:Michael_Face.png
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|eyes =Blue and green (heterochromia)
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers. He is the character the player plays as in the game.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person. However, this is not confirmed.
=== Story ===
Michael begins the story by talking with his friend, Barnie, who is leaving tomorrow. From there, Michael talks to his sister, [[Ellie]] , who takes Michael to the forest for the evening to pick up some logs for a later project. She then says bye to Michael and intends on meeting him again tomorrow.
On the next day, Ellie shows her to a tower that she is eager in trying to investigate. In the investigation, they find a random key on the second floor of the castle, this leads the duo to [[Dary|Dary's]] house, who is seen as an expert on keys and other precious artifacts. Before they are able to do so, Ellie decides to leave early for an unknown reason, leaving Michael to investigate. After Dary inspects the key, she suspects that the key may be able to open a secret door within the tower. This leads Michael back to the tower, where after fidgeting the key with a trap door, is at last able to open it, reveling a underground cave below. Curious, Michael is able to explore the cave a little further when is suddenly hit in the head with a baseball bat by [[Hass]] with [[Riley]] overseeing the event.
After waking up from the blow, he is met with a Dargratt guard named Hass. Once he is has a short chat Michael, he releases him and escorts him to the castle, where he is brought before [[Karhen|King Karhen.]] There, King Karhen makes the decision to
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<br>[https://mondealy.fandom.com/wiki/File:Mondealy_Banner.png Mondealy Banner]<br>[https://mondealy.fandom.com/wiki/File:Site-community-image Scrapped Art]</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
03232ba3d46f5f036414ab90132ab267a3556c57
860
859
2023-05-09T17:10:16Z
Cullionly
47213
removed parenthesis
wikitext
text/x-wiki
{{Character
|name =Michael
|image =File:Michael_Face.png
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|eyes =Blue and green (heterochromia)
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers. He is the character the player plays as in the game.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person. However, this is not confirmed.
=== Story ===
Michael begins the story by talking with his friend, Barnie, who is leaving tomorrow. From there, Michael talks to his sister, [[Ellie]] , who takes Michael to the forest for the evening to pick up some logs for a later project. She then says bye to Michael and intends on meeting him again tomorrow.
On the next day, Ellie shows her to a tower that she is eager in trying to investigate. In the investigation, they find a random key on the second floor of the castle, this leads the duo to [[Dary|Dary's]] house, who is seen as an expert on keys and other precious artifacts. Before they are able to do so, Ellie decides to leave early for an unknown reason, leaving Michael to investigate. After Dary inspects the key, she suspects that the key may be able to open a secret door within the tower. This leads Michael back to the tower, where after fidgeting the key with a trap door, is at last able to open it, reveling a underground cave below. Curious, Michael is able to explore the cave a little further when is suddenly hit in the head with a baseball bat by [[Hass]] with [[Riley]] overseeing the event.
After waking up from the blow, he is met with a Dargratt guard named Hass. Once he is has a short chat Michael, he releases him and escorts him to the castle, where he is brought before [[Karhen|King Karhen.]] There, King Karhen makes the decision to
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<br>[https://mondealy.fandom.com/wiki/File:Mondealy_Banner.png Mondealy Banner]<br>[https://mondealy.fandom.com/wiki/File:Site-community-image Scrapped Art]</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
02051618b15088d238c50d038317c122e91b3871
861
860
2023-05-09T18:43:34Z
Cullionly
47213
/* Story */ beach. beach.
wikitext
text/x-wiki
{{Character
|name =Michael
|image =File:Michael_Face.png
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|eyes =Blue and green (heterochromia)
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers. He is the character the player plays as in the game.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person. However, this is not confirmed.
=== Story ===
Michael begins the story by talking with his friend, Barnie, who is leaving tomorrow. From there, Michael talks to his sister, [[Ellie]] , who takes Michael to the beach for the evening to pick up some logs for a later project. She then says bye to Michael and intends on meeting him again tomorrow.
On the next day, Ellie shows her to a tower that she is eager in trying to investigate. In the investigation, they find a random key on the second floor of the castle, this leads the duo to [[Dary|Dary's]] house, who is seen as an expert on keys and other precious artifacts. Before they are able to do so, Ellie decides to leave early for an unknown reason, leaving Michael to investigate. After Dary inspects the key, she suspects that the key may be able to open a secret door within the tower. This leads Michael back to the tower, where after fidgeting the key with a trap door, is at last able to open it, reveling a underground cave below. Curious, Michael is able to explore the cave a little further when is suddenly hit in the head with a baseball bat by [[Hass]] with [[Riley]] overseeing the event.
After waking up from the blow, he is met with a Dargratt guard named Hass. Once he is has a short chat Michael, he releases him and escorts him to the castle, where he is brought before [[Karhen|King Karhen.]] There, King Karhen makes the decision to
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<br>[https://mondealy.fandom.com/wiki/File:Mondealy_Banner.png Mondealy Banner]<br>[https://mondealy.fandom.com/wiki/File:Site-community-image Scrapped Art]</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
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== Summary ==
[[Eliza]] from Mondealy. Primarily used for the stub template. {{Stub}}
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Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters
== Michael = <!--Text doesn't get bigger without this. It just.. works? ~Cullionly-->
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
<nowiki>[[Category:Character]]</nowiki>
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Eliza =
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
</tabber>
5e1bb3285b1e9fc30a34ad0ce924e40b7ae1c762
893
892
2023-05-05T13:32:49Z
Cullionly
47213
fixed bug at = Michael = and added Locations
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><ref></nowiki>, <nowiki><references /></nowiki> and <nowiki>[[Category]]</nowiki> are present but use <nowiki><nowiki></nowiki> as to not break this page. <nowiki>[[Category]] is not in the actual page unless stated otherwise</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|gamelink =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
<nowiki>[[Category:Unreleased]]</nowiki>
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|gamelink =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Games]]</nowiki>
----
|-|Characters=
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships == <!--Also breaks without this terribleness. ~Cullionly-->
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia == <!--This one too. What is going on here??? ~Cullionly-->
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki>
<br>
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki><br>
<nowiki>[[Category:Character]]</nowiki>
<br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
<nowiki>[[Category:Character]]</nowiki>
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Eliza =
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br>
<nowiki>[[Category:Character]]</nowiki>
----
|-|Locations=
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br>
<nowiki>[[Category:Locations]]</nowiki>
----
= Dargratt =
{{Location
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br>
<nowiki>[[Category:Locations]]</nowiki>
----
</tabber>
a0a5c2bd45d93e63f4ccb2ad2a7e250e88fd85e8
894
893
2023-05-09T09:20:34Z
Cullionly
47213
Fixed the cluster of [[Category:]], <nowiki>s, <br>s and other problems. Added more locations and info.
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ---- and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->.</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters=
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
<br><br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
----
= Eliza =
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br>
----
|-|Locations=
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
----
= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
----
= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br><br><br><br>
----
= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
</tabber>
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__NOEDITSECTION__
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ---- and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->.</nowiki>
<tabber>
|-|Games=
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters=
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
<br><br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
----
= Eliza =
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br>
----
|-|Locations=
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
----
= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
----
= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br><br><br><br>
----
= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
</tabber>
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2023-05-09T09:25:48Z
Cullionly
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Didn't work. Testing this
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ---- and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->.</nowiki>
<tabber>
|-|Games=
__NOEDITSECTION__
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters=
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
<br><br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
----
= Eliza =
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br>
----
|-|Locations=
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
----
= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
----
= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br><br><br><br>
----
= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
</tabber>
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2023-05-09T09:27:02Z
Cullionly
47213
More __NOEDITSECTION__ and info about it
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ----, __NOEDITSECTION__ and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->.</nowiki>
<tabber>
|-|Games=
__NOEDITSECTION__
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters=
__NOEDITSECTION__
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
<br><br>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
----
= Eliza =
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br>
----
|-|Locations=
__NOEDITSECTION__
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
----
= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
----
= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br><br><br><br>
----
= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
</tabber>
eaa16b7b526b08ea67a97f9eaf0ad232b7b4cbff
898
897
2023-05-09T09:29:51Z
Cullionly
47213
Clutter and broken lines
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ----, __NOEDITSECTION__ and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->.</nowiki>
<tabber>
|-|Games=
__NOEDITSECTION__
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters=
__NOEDITSECTION__
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
----
= Eliza =
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br><br>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br><br>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br><br>
----
|-|Locations=
__NOEDITSECTION__
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
----
= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
----
= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br><br><br><br>
----
= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
----
</tabber>
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Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ----, __NOEDITSECTION__ and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->.</nowiki>
<tabber>
|-|Games=
__NOEDITSECTION__
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters=
__NOEDITSECTION__
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
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= Eliza =
{{Character
|image =File:Eliza_Face.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br><br>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br><br>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br><br>
----
= Traveler =
{{Character
|name =Traveler
|image =File:Traveler_Face.png
|nationality =Possibly Mondealy(an)
|age =Unknown
|species =Possibly human
|gender =Possibly male
|eyes =Unknown
|ethnicity =Maybe Caucasian
}}
{{stub}}
Traveler is mysterious character in Mondealy, believed to be [[Michael]]
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Locations=
__NOEDITSECTION__
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
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= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
----
= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
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= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br><br><br><br>
----
= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br>
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= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
----
</tabber>
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Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ----, __NOEDITSECTION__ and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->.</nowiki>
<tabber>
|-|Games=
__NOEDITSECTION__
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters=
__NOEDITSECTION__
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
----
= Eliza =
{{Character
|image =File:Eliza_Face_Old.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br><br>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br><br>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br><br>
----
= Traveler =
{{Character
|name =Traveler
|image =File:Traveler_Face.png
|nationality =Possibly Mondealy(an)
|age =Unknown
|species =Possibly human
|gender =Possibly male
|eyes =Unknown
|ethnicity =Maybe Caucasian
}}
{{stub}}
Traveler is mysterious character in Mondealy, believed to be [[Michael]]
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Locations=
__NOEDITSECTION__
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
----
= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
----
= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br><br><br><br>
----
= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
----
</tabber>
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Chelsy Portrait Image
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== Summary ==
Chelsy Portrait Image
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Chelsy
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Created Chelsy
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{{Character
|name =Michael
|image =File:Chelsy_Face.png
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female
|eyes =Brown
}}
{{stub}}
Chelsy is the police officer in Mondealy.
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"Michael" xD
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{{Character
|name =Chelsy
|image =File:Chelsy_Face.png
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female
|eyes =Brown
}}
{{stub}}
Chelsy is the police officer in Mondealy.
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Mondealy Wiki:Other
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Added administrators and removed achievements. Planning to add achievements to misc instead
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[[Mondealy Wiki:Administrators|Administrators]]<br>
[[special:listusers|List of users with 1 or more edits in this wiki]]<br>
[https://mondealy.fandom.com/wiki/Special:AllPages?namespace=10%7CTemplates Templates]<br>
[https://mondealy.fandom.com/wiki/Special:WantedPages Wanted Pages]<br>
[https://mondealy.fandom.com/wiki/Special:WantedFiles Wanted Files]<br>
{{NUMBEROFUSERS}} Users on FANDOM<br>
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MediaWiki:Wiki-navigation
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Added Achievements and renamed Mondealy Sountrack
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*#|Games
**Mondealy
**Mondealy: Day One
*|Characters
**Michael
**Dary
**Riley
**Corsic
**Hass
**Rufus
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Misc
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Achievement Select|Achievements
**Soundtrack
**Special:Categories|Categories
**https://drive.google.com/drive/folders/1Ddckv4M46owi5ijMYumER1-KTf8KRIT8|Files
**Mondealy Wiki:Archive|Archive
**Mondealy Wiki:Administrators|Admins
**Mondealy Wiki:Other|Other
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lmao
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*#|Games
**Mondealy
**Mondealy: Day One
*|Characters
**Michael
**Dary
**Riley
**Corsic
**Hass
**Rufus
*#|Locations
**Mondealy_(Location)|Mondealy
**Dargratt
**United_District|United District
**Water_District|Water District
**Upper_District|Upper District
**Forest_District|Forest District
*#|Misc
**Mondealy Wiki:Wiki rules|Rules
**Mondealy Wiki:Achievement Select|Achievements
**Mondealy Wiki:Mondealy Soundtrack|Soundtrack
**Special:Categories|Categories
**https://drive.google.com/drive/folders/1Ddckv4M46owi5ijMYumER1-KTf8KRIT8|Files
**Mondealy Wiki:Archive|Archive
**Mondealy Wiki:Administrators|Admins
**Mondealy Wiki:Other|Other
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Mondealy Wiki:Achievement Select
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Created Mondealy Wiki:Achievement Select
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= <big><center>[[Achievements|Mondealy Achievements]] • [[Achievements (Mondealy: Day One)|Mondealy: Day One Achievements]]</center></big> =
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__NOEDITSECTION__
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__NOEDITSECTION__
= <big><center>[[Achievements|Mondealy Achievements]] • [[Achievements (Mondealy: Day One)|Mondealy: Day One Achievements]]</center></big> =
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Removed 'Achievements'
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__NOEDITSECTION__
= <big><center>[[Achievements|Mondealy]] • [[Achievements (Mondealy: Day One)|Mondealy: Day One]]</center></big> =
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testing br thing
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__NOEDITSECTION__
= <big><center>[[Achievements|Mondealy]] • [[Achievements (Mondealy: Day One)|Mondealy: Day One]]</center></big> =
<br><br><br><br><br><br><br><br><br>
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one more br
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__NOEDITSECTION__
= <big><center>[[Achievements|Mondealy]] • [[Achievements (Mondealy: Day One)|Mondealy: Day One]]</center></big> =
<br><br><br><br><br><br><br><br><br><br>
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lots of them.
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__NOEDITSECTION__
= <big><center>[[Achievements|Mondealy]] • [[Achievements (Mondealy: Day One)|Mondealy: Day One]]</center></big> =
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
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Maybe a little less
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__NOEDITSECTION__
= <big><center>[[Achievements|Mondealy]] • [[Achievements (Mondealy: Day One)|Mondealy: Day One]]</center></big> =
<br><br><br><br><br><br><br><br><br><br><br><br>
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Fits better
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__NOEDITSECTION__
= <big><center>[[Achievements|Mondealy]]<br>·<br>[[Achievements (Mondealy: Day One)|Mondealy: Day One]]</center></big> =
<br><br><br><br><br><br><br><br><br><br><br><br>
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Achievements (Mondealy: Day One)
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{| class="sortable fandom-table"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ah My Muse.png|80px]]
|'''Ah, My Muse'''
|''You've collected all available Corsic plushies - congratulations!''<br>'''(The 4 Corsic plushies can be found in Riley's bedroom, Rufus' Pocket Dimension, the entrance to Water District and outside Froga's shop)'''
|-
| [[File:Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br>'''(Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
|[[File:Euclid Minded.png|80px]]
|'''Euclid Minded'''
|''That door does not lead to the street anymore. Don't even try.''<br>'''(Open southern (backwards) door in Rufus' Pocket Dimension)'''
|-
|[[File:Grabby_Hands.png|80px]]
|'''Grabby Hands'''
|''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br>'''(Grab the knife from the tower and the tiara from the cave)'''
|-
|[[File:Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in the city, no one will even notice! Right?''<br>'''(Opposite of Savior of Shy; don't cooperate)'''
|-
|[[File:Nahhts.png|80px]]
|'''Need a helping hand to save?'''
|''You've saved in a very interesting place.''<br>'''(Save in Corsic's bedroom)'''
|-
|[[File:Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you have collected too much logs. Why do you need that much?''<br>'''(Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area)'''
|-
|[[File:Police Assistant.png|80px]]
| '''Police Assistant'''
|''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br>'''(Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her)'''
|-
|[[File:Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br>'''(Wake up the bat in [[Dargratt|Dargratt's]] Plaza)'''
|-
|[[File:Radio Enthusiast.png|80px]]
|'''Radio Enthusiast'''
|''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br>'''(Grab the battery from Michael's bedroom (Mondealy, not Dargratt) and use them on the radio in the [[Shack]])'''
|-
|[[File:Savior of Shy.png|80px]]
|'''Savior of Shy'''
|''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''
|-
|[[File:SftOW.png|80px]]
|'''Stories from the Outer World'''
|''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br>'''(May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've read all 1-8 notes)'''
|-
|[[File:SQSA.png|80px]]
|'''Simple Questions - Simple Answers'''
|''You've answered all of Katrina and Evelyn's questions in the Castle.''
|}
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Shack
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/* Background */ fixed a little. Will add another header for objects inside
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{{location
|title =Shack
|image =Placeholder.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a place with non-interactive tools and equipment.
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. . By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
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Yeah! Info!
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{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
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Shack (Location)
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== Summary ==
Shack (Location)
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Upper District
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"West or East" bruh
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{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
[[Category:Unreleased]]
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Template:Game
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<includeonly><infobox type="Game">
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image">
<caption source="caption"/>
</image>
<data source="link"><label>Link</label></data>
<data source="developer"><label>Developer</label></data>
<data source="publisher"><label>Publisher</label></data>
<data source="engine"><label>Engine</label></data>
<data source="version"><label>Version</label></data>
<data source="platform"><label>Platform</label></data>
<data source="releasedate"><label>Release date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="mode"><label>Mode</label></data>
<data source="rating"><label>Rating</label></data>
<data source="media"><label>Media</label></data>
<group collapse="open">
<header>System requirements</header>
<data source="requirements"></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Games]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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Template:Game/doc
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/* Syntax */ link added and developer, publisher description
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| link = Direct link to the game
| developer = Developer(s) of the game
| publisher = Publisher(s) of the game
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| gamelink = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| developer = flowersflowersflowers2343
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = Everyone
| media =
| requirements = Electronic Hardware (lmao)
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = flowersflowersflowers2343
| gamelink = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = Everyone
| media =
| requirements = Electronic Hardware (lmao)
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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/* Sample output */ More samples
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| link = Direct link to the game
| developer = Developer(s) of the game
| publisher = Publisher(s) of the game
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| gamelink = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| developer = flowersflowersflowers2343
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = flowersflowersflowers2343
| gamelink = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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/* Sample output */ almost forgot the link!
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| link = Direct link to the game
| developer = Developer(s) of the game
| publisher = Publisher(s) of the game
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| link = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| developer = flowersflowersflowers2343
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = flowersflowersflowers2343
| link = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
9e6f9053ad783fe3e14d6709f27848bbd2420306
Mondealy
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Updated for template
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text/x-wiki
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 1 June 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
[[Category:Unreleased]]
048f3fed79cb2ef919add85f37c72caf7f1f5d14
Forest District
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Right.
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{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
[[Category:Unreleased]]
7340e4bbcdf3792f90e4a6be90039d82594c5d06
Mondealy: Day One
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{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
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File:Traveler Face.png
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Traveler Portrait Image, In-game
wikitext
text/x-wiki
== Summary ==
Traveler Portrait Image, In-game
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Traveler
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Created Traveler
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{{Character
|name =Traveler
|image =File:Traveler_Face.png
|nationality =Possibly Mondealy(an)
|age =Unknown
|species =Possibly human
|gender =Possibly male
|eyes =Unknown
|ethnicity =Maybe Caucasian
}}
{{stub}}
Traveler is mysterious character in Mondealy, believed to be [[Michael]]
b43cb1017b241ba630b2e93b3ba0bf3efef53865
File:Eliza Face.png
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Cullionly uploaded a new version of [[File:Eliza Face.png]]
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== Summary ==
Eliza: close up. (Not the best transparency. There's still a small blue border around her.)
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/* Summary */
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== Summary ==
Eliza Portrait Image, In-game
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File:Eliza Face Old.png
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Eliza's Old Portrait Image.
New: https://mondealy.fandom.com/wiki/File:Eliza_Face.png
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== Summary ==
Eliza's Old Portrait Image.
New: https://mondealy.fandom.com/wiki/File:Eliza_Face.png
c7e92c86298b3cfbe86ef3e17c6857ff0ec83be2
File:Eliza Annoyed.png
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Cullionly moved page [[File:Eliza annoyed.png]] to [[File:Eliza Annoyed.png]] without leaving a redirect: Capitalization for new file. Original was called Eliza annoyed.png
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== Summary ==
[[Eliza]] from Mondealy. Primarily used for the stub template. {{Stub}}
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Cullionly uploaded a new version of [[File:Eliza Annoyed.png]]
wikitext
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== Summary ==
[[Eliza]] from Mondealy. Primarily used for the stub template. {{Stub}}
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Recreated Stub template to remove stub category from this page
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== Summary ==
[[Eliza]] from Mondealy. Primarily used for the stub template.
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_Annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [https://mondealy.fandom.com/wiki/Category:Stubs <span style="color:#3076b3;">stub!</span>]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}
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Protected "[[File:Eliza Annoyed.png]]": Used in the {{stub}} template, which is a protected page. Contact an administrator for edits. ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite) [Upload=Allow only administrators] (indefinite))
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== Summary ==
[[Eliza]] from Mondealy. Primarily used for the stub template.
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_Annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [https://mondealy.fandom.com/wiki/Category:Stubs <span style="color:#3076b3;">stub!</span>]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}
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Template:Stub
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Fixed Image.
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{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_Annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#3076b3;">stub!</span>]]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change its color. The underline should also be green but it stays yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly
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File:Old Eliza Annoyed.png
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Old Eliza Annoyed. Now used for the archived stub template
{{Archive_Stub}}
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== Summary ==
Old Eliza Annoyed. Now used for the archived stub template
{{Archive_Stub}}
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Cullionly uploaded [[File:Old Eliza Annoyed.png]]
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== Summary ==
Old Eliza Annoyed. Now used for the archived stub template
{{Archive_Stub}}
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Template:Archive Stub
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{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Old_Eliza_Annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#3076b3;">stub!</span>]]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change its color. The underline should also be green but it stays yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly
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Added Category
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{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Old_Eliza_Annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#3076b3;">stub!</span>]]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change its color. The underline should also be green but it stays yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly-->
[[Category:Notice templates]]
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Nevermind.
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{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Old_Eliza_Annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [[:Category:Stubs|<span style="color:#3076b3;">stub!</span>]]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}<includeonly>[[Category:Stubs]]</includeonly><noinclude>
{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change its color. The underline should also be green but it stays yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly-->
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Replaced Category with link to Template:Archive Stub
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{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Old_Eliza_Annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [https://mondealy.fandom.com/wiki/Template:Archive_Stub <span style="color:#3076b3;">stub!</span>]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}
<noinclude>{{Documentation}}</noinclude>
<!--Underline when hovering over "expanding it" is invisible by 'inline-block' because I don't know how to change its color. The underline should also be green but it stays yellow. I've tried using 'hover:' but it doesn't work. Please message me if you can help! ~Cullionly-->
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Template:Archive Stub/doc
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Created page with "Old Stub Template"
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Old Stub Template
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Documentation time!
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[https://mondealy.fandom.com/wiki/Template:Stub Original Stub]
Old Stub template now used for [[Mondealy Wiki:Archive]]
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[https://mondealy.fandom.com/wiki/Template:Stub Original Stub]
Old Stub template now used for [[Mondealy Wiki:Archive]]
[[Category:Template documentation]]
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Of course it went wrong.
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[https://mondealy.fandom.com/wiki/Template:Stub Original Stub]
Old Stub template now used for [[Mondealy Wiki:Archive]]
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Mondealy Wiki:Archive
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Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ----, __NOEDITSECTION__ and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->.</nowiki>
<tabber>
|-|Games=
__NOEDITSECTION__
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters=
__NOEDITSECTION__
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{Archive_Stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{Archive_Stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{archive_stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{Archive_Stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{Archive_Stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{Archive_Stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Archive_Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{Archive_Stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{Archive_Stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
----
= Eliza =
{{Character
|image =File:Eliza_Face_Old.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{Archive_Stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
{{Archive_Stub}}
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br><br>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{Archive_Stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br><br>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br><br>
----
= Traveler =
{{Character
|name =Traveler
|image =File:Traveler_Face.png
|nationality =Possibly Mondealy(an)
|age =Unknown
|species =Possibly human
|gender =Possibly male
|eyes =Unknown
|ethnicity =Maybe Caucasian
}}
{{Archive_Stub}}
Traveler is mysterious character in Mondealy, believed to be [[Michael]]
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Locations=
__NOEDITSECTION__
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
----
= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{Archive_Stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
----
= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{Archive_Stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{Archive_Stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br><br><br><br>
----
= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{Archive_Stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{Archive_Stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
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Oh yeah, info about archive stub
wikitext
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Archived pages created before full game release. Content here may or may not be outdated.
Tabber doesn't work in mobile fandom so this page may be buggy for mobile users, like the mondealy infobox being at the top. Content will still be visible.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ----, __NOEDITSECTION__ and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->. {{Stub}} is replaced with {{Archive_Stub}} as to show the old stub and not mark this page as a stub.</nowiki>
<tabber>
|-|Games=
__NOEDITSECTION__
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters=
__NOEDITSECTION__
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{Archive_Stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{Archive_Stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{archive_stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{Archive_Stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
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= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{Archive_Stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
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= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{Archive_Stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
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= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Archive_Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
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= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{Archive_Stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
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= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{Archive_Stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
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= Eliza =
{{Character
|image =File:Eliza_Face_Old.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{Archive_Stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
{{Archive_Stub}}
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br><br>
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= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
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= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
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= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{Archive_Stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br><br>
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= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br><br>
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= Traveler =
{{Character
|name =Traveler
|image =File:Traveler_Face.png
|nationality =Possibly Mondealy(an)
|age =Unknown
|species =Possibly human
|gender =Possibly male
|eyes =Unknown
|ethnicity =Maybe Caucasian
}}
{{Archive_Stub}}
Traveler is mysterious character in Mondealy, believed to be [[Michael]]
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Locations=
__NOEDITSECTION__
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
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= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{Archive_Stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
----
= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{Archive_Stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{Archive_Stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br><br><br><br>
----
= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{Archive_Stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{Archive_Stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
----
</tabber>
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Doc info
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;Description
:This template is used to identify a stub. Any articles using this template will have it placed at the top of its page and automatically be placed in the [[:Category:Stubs|Stubs]] category.
:A Stub is used on pages that don't include enough information and/or are too small.
<includeonly>[[Category:Notice templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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Main page text
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== Summary ==
Main page text
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== Summary ==
Main page text
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I welcome you to my humble abode...
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== Summary ==
I welcome you to my humble abode...
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Mondealy Wiki
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Text Images. Yes, it doesn't look good..... Happy 1001 edits
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<mainpage-leftcolumn-start />
<br style="clear: both;">
<center style="font-family:rubik">'''[[File:Welcome to the Text.png]]'''</center>
<center style="font-family:rubik"><span style="font-size: 36px; color: #840;text-transform:uppercase">'''[[File:Mondealy Wiki Text.png]]'''</span></center>
<center style="font-family:rubik; color: #000">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFEDITS}} edits'''</center>
<!-- Wiki Description -->
<div style="background:#0002;padding:1em;font-family:rubik;border-left:5px solid #840">
<span style="font-size:24px;color:#840">'''ABOUT THE WIKI'''</span><br>
This is the wiki about the video game ''[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]'' that anybody can edit. It plans to document all of the content that can be found in the game.
This wiki is very much a work in progress. Feel free to help!
</div>
<mainpage-endcolumn />
[[Category:{{SITENAME}}]]
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== Summary ==
Main Page Image
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File:Kai Face But Epic.PNG
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== Summary ==
Kai Face but better.
Made by АкциденциЯ (metamorphosis) on Discord
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File:Savior of Shy.png
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== Summary ==
Savior of Shy Achievement Icon
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File:Ost daily mondealy.png
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== Summary ==
Daily Mondealy cover art
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File:Water cat lying.png
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File:Placeholder.png
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== Summary ==
Placeholder image.
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File:Ellie Face.png
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== Summary ==
Ellie: close up. (No Gallery Image available. Portrait is from a dialogue box.)
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File:Dom (Game Version).mp3
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== Summary ==
Dom (Game Version) by Alles Sokolow
Plays in Water District's residential area.
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File:Ayahuasca.mp3
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== Summary ==
Ayahuasca by Ayawaska
Plays in Rufus' Pocket Dimension
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File:Placeholder up.png
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== Summary ==
Vertical Placeholder.
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File:Site-logo.png
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File:Site-favicon.ico
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File:Mondealy Day.png
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== Summary ==
Mondealy (Location) at Daytime
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File:Tailwind (Tower Version).mp3
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== Summary ==
Tailwind (Tower Version) by SkaeWorld
Plays in Dargratt's Surface Tower
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File:Placeholder square.png
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== Summary ==
Square Placeholder
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File:Katrina Face.png
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File:OST Cover Art.png
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== Summary ==
Official Mondealy Soundtrack cover art
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File:Ost not your average pleasure.png
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== Summary ==
Not Your Average Pleasure cover art
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File:Forest District.png
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== Summary ==
Forest District (Location)
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File:Antre.mp3
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== Summary ==
Antre by Alles Sokolow
Unknown Location
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File:Provocateur.png
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== Summary ==
Provocateur Achievement Icon
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File:Ah My Muse.png
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== Summary ==
Ah, My Muse Achievement Icon
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File:SftOW.png
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== Summary ==
Stories from the Outer World Achievement Icon
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File:Chelsy Face.png
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== Summary ==
Chelsy Portrait Image
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File:Eliza Face Old.png
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== Summary ==
Eliza's Old Portrait Image.
New: https://mondealy.fandom.com/wiki/File:Eliza_Face.png
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File:Shack.png
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== Summary ==
Shack (Location)
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File:Riley Face.png
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== Summary ==
Riley: close up.
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File:Ost dargratts tale.png
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== Summary ==
Dargratt's Tale cover art
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== Summary ==
Froga: close up.
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File:Coti.png
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File:Screenshot 2022-04-16 155904.png
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I will change this picture to a higher quality version when I can. --Cullionly 08:34, 5 May 2022 (UTC)
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== Summary ==
Dary: close up.
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== Summary ==
Corsic: close up.
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File:Totally Legal Shop.mp3
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== Summary ==
Totally Legal Shop by dsff
Plays inside the "Candy Shop" at the Plaza
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File:Water cat.png
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File:Radio Enthusiast.png
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== Summary ==
Radio Enthusiast Achievement Icon
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File:Pocket Forest.png
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== Summary ==
Pocket Forest Achievement Icon
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File:Grabby Hands.png
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== Summary ==
Grabby Hands Achievement Icon
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File:Heartbreaker.png
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== Summary ==
Heartbreaker Achievement Icon
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File:Ost ayahuasca.png
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== Summary ==
Ayahuasca cover art
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File:Ost tailwind dargratt walkway.png
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== Summary ==
Tailwind (Dargratt Walkway) cover art
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File:Police Assistant.png
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== Summary ==
Police Assistant Achievement Icon
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File:Forest Bloom.mp3
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== Summary ==
Forest Bloom by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
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File:Mondealy Night.png
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== Summary ==
Mondealy (Location) at Night
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File:Ost forgotten title -11-HL.png
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== Summary ==
forgotten_title_#11-HL cover art
Image has been scaled with nearest neighbor, but was blurry from the beginning
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File:Euclid Minded.png
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== Summary ==
Euclid Minded Achievement Icon
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File:Ost dom (game version).png
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== Summary ==
Dom (Game Version) cover art
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File:ALLES2.mp3
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== Summary ==
ALLES2 (presumably) by Alles Sokolow
Plays in the Shack
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File:Ost calm bar.png
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== Summary ==
Calm Bar cover art
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File:Hass Face.png
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== Summary ==
Hass: close up.
36540551fd23386dbb24503563e8f71847dcf881
File:Eavesdropping.png
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2023-05-16T17:19:20Z
Cullionly
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Cullionly uploaded [[File:Eavesdropping.png]]
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text/x-wiki
== Summary ==
Eavesdropping Achievement Icon
651d739541b3141e20fe2a46d95861f4a6da9ae2
File:Water cat sit look.png
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2023-05-16T17:19:20Z
ToryReal
163189
ToryReal uploaded [[File:Water cat sit look.png]]
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:This Castle of Mine.mp3
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Cullionly
47213
Cullionly uploaded [[File:This Castle of Mine.mp3]]
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text/x-wiki
== Summary ==
This Castle of Mine by SkaeWorld
Plays in Dargratt's Castle
499ef4e971dd31dca235d560d640b224bb4ef549
File:Ost dom.png
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2023-05-16T17:19:21Z
Cullionly
47213
Cullionly uploaded [[File:Ost dom.png]]
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== Summary ==
Dom cover art
0b1b4815462819dc1785cc245c3d870a16c8e8e7
File:Froga.png
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Reefoool
163186
Reefoool uploaded [[File:Froga.png]]
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Avian Beds.mp3
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Cullionly
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Cullionly uploaded [[File:Avian Beds.mp3]]
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== Summary ==
Avian Beds by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
f25a0717c5dc37d0bf77fbac0e83a2f7141330dc
File:Screenshot 2022-04-29 170007.png
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2023-05-16T17:19:23Z
Edwon
163185
Edwon uploaded [[File:Screenshot 2022-04-29 170007.png]]
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screenshot 170-whatever yeah I'm changing this later --Cullionly 08:42, 5 May 2022 (UTC)
137d6cc4678eb9635775c3ffe06ac7757b68bbbd
File:Riley.png
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Reefoool
163186
Reefoool uploaded [[File:Riley.png]]
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Deep Dark Dungeon.mp3
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Cullionly
47213
Cullionly uploaded [[File:Deep Dark Dungeon.mp3]]
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text/x-wiki
== Summary ==
Deep Dark Dungeon by Ayawaska
Plays in the dungeon area of the game, in between the area of the tower and the kingdom of [[Dargratt]]
b46c51e08732a9ad56945a36c94f3200706c7d65
File:Michael Face.png
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Cullionly
47213
Cullionly uploaded [[File:Michael Face.png]]
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text/x-wiki
== Summary ==
Michael Portrait Image.
Original version can be found here:
https://drive.google.com/drive/folders/1Ddckv4M46owi5ijMYumER1-KTf8KRIT8
e0f4ef85536c75753816dd43af37a6561e2b1bf8
File:Water cat looking.png
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2023-05-16T17:19:25Z
ToryReal
163189
ToryReal uploaded [[File:Water cat looking.png]]
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Mondealy Evening.png
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Cullionly
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Cullionly uploaded [[File:Mondealy Evening.png]]
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text/x-wiki
== Summary ==
Mondealy (Location) at Evening
443b4143ea020d6903bf9d6a93d15451b9d61305
File:Ost wel dont come to water district.png
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2023-05-16T17:19:26Z
Cullionly
47213
Cullionly uploaded [[File:Ost wel dont come to water district.png]]
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== Summary ==
Wel (Don't) come to Water District cover art
2ce0184e7ac413ad9d5ab62cd9f34287a53676e4
File:Michael Face Old.png
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2023-05-16T17:19:27Z
Cullionly
47213
Cullionly uploaded [[File:Michael Face Old.png]]
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text/x-wiki
== Summary ==
Michael: close up.
7c47641dff193fb7af1648f4660e5b3793b79277
File:Eliza Annoyed.png
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Cullionly
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Cullionly uploaded [[File:Eliza Annoyed.png]]
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== Summary ==
[[Eliza]] from Mondealy. Primarily used for the stub template.
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_Annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [https://mondealy.fandom.com/wiki/Category:Stubs <span style="color:#3076b3;">stub!</span>]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}
1a9a8b1713d2e467497e5d3b8e4380a2ee36af0f
File:Rufus.png
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2023-05-16T17:19:28Z
Reefoool
163186
Reefoool uploaded [[File:Rufus.png]]
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Not Your Average Pleasure.mp3
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2023-05-16T17:19:29Z
Cullionly
47213
Cullionly uploaded [[File:Not Your Average Pleasure.mp3]]
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text/x-wiki
== Summary ==
Not Your Average Pleasure by Alles Sokolow
Plays in Froga's shop
fc0ee2411a9fe1ac39b347a040bb511555b21244
File:Welcome to the Text.png
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2023-05-16T17:19:29Z
Cullionly
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Cullionly uploaded [[File:Welcome to the Text.png]]
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== Summary ==
I welcome you to my humble abode...
8602acf60e9246a07e4da0f9959d3551ee38f350
File:Tailwind (Dargratt Walkway Version).mp3
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2023-05-16T17:19:30Z
Cullionly
47213
Cullionly uploaded [[File:Tailwind (Dargratt Walkway Version).mp3]]
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text/x-wiki
== Summary ==
Tailwind (Dargratt Walkway Version) by SkaeWorld
Plays in Dargratt's Walkway
680af21aaf91022e42d1dbebf618a4956a72a622
File:Eliza Face.png
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1042
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2023-05-16T17:19:30Z
Cullionly
47213
Cullionly uploaded [[File:Eliza Face.png]]
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text/x-wiki
== Summary ==
Eliza Portrait Image, In-game
8d6d13a179e9174b2e8ba508a3a9ceb1fdcd2ceb
File:Karhen Face.png
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2023-05-16T17:19:31Z
Cullionly
47213
Cullionly uploaded [[File:Karhen Face.png]]
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text/x-wiki
== Summary ==
Karhen: close up. (No Gallery Image available. Portrait is from a dialogue box.)
486718bba2d5f615ab04dc0c27cb46eda6067be3
File:Batty Face.png
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2023-05-16T17:19:31Z
Cullionly
47213
Cullionly uploaded [[File:Batty Face.png]]
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text/x-wiki
== Summary ==
Batty: close up.
a0b025db1e535036f6c4cd4ac7f6c19edad29567
File:Daily Mondealy.mp3
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2023-05-16T17:19:32Z
Cullionly
47213
Cullionly uploaded [[File:Daily Mondealy.mp3]]
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== Summary ==
Daily Mondealy by Hakujin
Plays in Mondealy (Location) at day
c778f52630b4af71482b25396f12300978f889b2
File:Traveler Face.png
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2023-05-16T17:19:32Z
Cullionly
47213
Cullionly uploaded [[File:Traveler Face.png]]
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text/x-wiki
== Summary ==
Traveler Portrait Image, In-game
714e55a4c0f28f1b027bb5ca79b0be1b667b72c5
File:Mondealy Banner.png
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291
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2023-05-16T17:19:33Z
Cullionly
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Cullionly uploaded [[File:Mondealy Banner.png]]
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== Summary ==
Official Steam page image for Mondealy
c324ce258b4e7976578368b0a9e11b9c904a9bc8
File:Calm Bar.mp3
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2023-05-16T17:19:34Z
Cullionly
47213
Cullionly uploaded [[File:Calm Bar.mp3]]
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text/x-wiki
== Summary ==
Calm Bar by Alles Sokolow
Plays in Dan's Tavern
05d5a25ed874a3b3b60ea0925c3bd0edbde14a17
File:SQSA.png
6
82
1049
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2023-05-16T17:19:34Z
Cullionly
47213
Cullionly uploaded [[File:SQSA.png]]
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== Summary ==
Simple Questions - Simple Answers Achievement Icon
3d4efc0240b3ccedc9c1c145eb4420cd3ca773d1
File:Water cat down jacket idle.png
6
243
1050
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2023-05-16T17:19:35Z
ToryReal
163189
ToryReal uploaded [[File:Water cat down jacket idle.png]]
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text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:MainPage Banner.jpg
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2023-05-16T17:19:35Z
Cullionly
47213
Cullionly uploaded [[File:MainPage Banner.jpg]]
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== Summary ==
Full banner image
6360e715a61155ae09ea515d6874eac7aeabbe1a
File:Queen Veretta.png
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2023-05-16T17:19:36Z
Edwon
163185
Edwon uploaded [[File:Queen Veretta.png]]
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Confirms her name<br>
Source: https://discord.com/channels/781852921583108096/781855669304426528/1077264218245566514
ae3786024257a2429a5e59d8fb538eb691c2f236
File:Dom.mp3
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2023-05-16T17:19:37Z
Cullionly
47213
Cullionly uploaded [[File:Dom.mp3]]
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== Summary ==
Dom by Alles Sokolow
Does not play anywhere. Dom (Game Version) is used instead
d8f07c5f57f18578660d07e2f1df8e9b09f45974
File:ALLES1.mp3
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97
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2023-05-16T17:19:37Z
Cullionly
47213
Cullionly uploaded [[File:ALLES1.mp3]]
wikitext
text/x-wiki
== Summary ==
ALLES1 (presumably) by Alles Sokolow
Plays in the Shack and sometimes from passing cars
5a31d48daae274abd8afab2dff9288ec8feaa4dc
File:Water District.png
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122
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2023-05-16T17:19:38Z
Cullionly
47213
Cullionly uploaded [[File:Water District.png]]
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== Summary ==
Water District (Location)
821c18c51c58f373bd8ae780620584bb1fcd2f36
File:Mondealy Day One Banner.png
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2023-05-16T17:19:38Z
Cullionly
47213
Cullionly uploaded [[File:Mondealy Day One Banner.png]]
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== Summary ==
Banner for Mondealy: Day One.
b77807cf5f0ee9dafb016dbda60c8e8839a896dd
File:Nahhts.png
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2023-05-16T17:19:39Z
Cullionly
47213
Cullionly uploaded [[File:Nahhts.png]]
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== Summary ==
Need a helping hand to save? Achievement Icon
784e60f73fa511d7e75a32e8f66efc0b76c797a8
File:Ost totally legal shop.png
6
320
1058
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2023-05-16T17:19:39Z
Cullionly
47213
Cullionly uploaded [[File:Ost totally legal shop.png]]
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== Summary ==
Totally Legal Shop cover art
af7c178aa07f5c75fe6e9f8ef2e6069d58b92529
File:Wel (Don't) come to Water District.mp3
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133
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2023-05-16T17:19:40Z
Cullionly
47213
Cullionly uploaded [[File:Wel (Don't) come to Water District.mp3]]
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text/x-wiki
== Summary ==
Wel (Don't) come to Water District by Alles Sokolow
Plays in the Water District
022f9fb127487085eed6689b0850fbd350b4f050
File:Fireflies.mp3
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295
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2023-05-16T17:19:41Z
Cullionly
47213
Cullionly uploaded [[File:Fireflies.mp3]]
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== Summary ==
Fireflies by Alles Sokolow
Unknown Location
96d3369177ae5e8a065d133001a7c8a151dd32d3
File:Ost antre.png
6
91
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2023-05-16T17:19:42Z
Cullionly
47213
Cullionly uploaded [[File:Ost antre.png]]
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== Summary ==
Antre cover art
Image has been scaled with nearest neighbor, but was blurry from the beginning
c17a3c275e4eada48515cd93ee364b47f1daafdb
File:Upper District.png
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Cullionly
47213
Cullionly uploaded [[File:Upper District.png]]
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== Summary ==
Upper District (Location)
aeb04e9be600145512863f725e2402a9fca16597
File:Michael.png
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Reefoool
163186
Reefoool uploaded [[File:Michael.png]]
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== Summary ==
the main character or (the player we play as)
5d7519c928b8c378906bd1470b08963db6d3c8e4
File:Corsic.png
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2023-05-16T17:19:43Z
Reefoool
163186
Reefoool uploaded [[File:Corsic.png]]
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Forgotten title -11-HL.mp3
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2023-05-16T17:19:44Z
Cullionly
47213
Cullionly uploaded [[File:Forgotten title -11-HL.mp3]]
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== Summary ==
forgotten_title_#11-HL by Alles Sokolow
Unknown Location
ac9826d77126088c2d8907e11297532281169184
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2023-05-24T18:40:46Z
Cullionly
47213
Cullionly uploaded a new version of [[File:Forgotten title -11-HL.mp3]]
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== Summary ==
forgotten_title_#11-HL by Alles Sokolow
Unknown Location
ac9826d77126088c2d8907e11297532281169184
File:Rufus Face.png
6
148
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2023-05-16T17:19:45Z
Cullionly
47213
Cullionly uploaded [[File:Rufus Face.png]]
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text/x-wiki
== Summary ==
Rufus: close up.
e5069757cb23576a8e29f645accbbf4e74b7adbd
File:Strange Frequency.mp3
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2023-05-16T17:19:45Z
Cullionly
47213
Cullionly uploaded [[File:Strange Frequency.mp3]]
wikitext
text/x-wiki
== Summary ==
Strange Frequency by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
Plays in the Shack. The clock ticking is not part of the song.
Original file is too big for Fandom. Uncompressed version can be found here:
https://drive.google.com/drive/folders/1HGxxYaOjJ8xrafwgyNs-u16RcV3-U_gE
4b0cdd48a19caee220fb4ee3b3b2f2071a8af9f2
1097
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2023-05-24T19:02:57Z
Cullionly
47213
Updated Summary
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== Summary ==
Strange Frequency by Frédéric Chopin
Strange Frequency is a distorted and shortened version of Frédéric Chopin's Piano Sonata No. 2 in B flat minor, Funeral March
Plays in the Shack. The clock ticking is not part of the song.
Original file is too big for wiki.gg. Uncompressed version can be found here by the name<br> mus_Frederic_Chopin_Piano_Sonata_No2_in_Bflat_minor_Funeral_March.wav:
https://drive.google.com/drive/folders/1HGxxYaOjJ8xrafwgyNs-u16RcV3-U_gE
976fb1bd9499f31180ac05e8957fcab1c3e822ce
File:Ost fireflies.png
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Cullionly
47213
Cullionly uploaded [[File:Ost fireflies.png]]
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text/x-wiki
== Summary ==
Fireflies cover art
Image has been scaled with nearest neighbor, but was blurry from the beginning
af075550b80575815e83d809eae9d2463be38081
File:Ost deep dark dungeon.png
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77
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2023-05-16T17:19:46Z
Cullionly
47213
Cullionly uploaded [[File:Ost deep dark dungeon.png]]
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text/x-wiki
== Summary ==
Deep Dark Dungeon cover art
b8bb3ff6f631b2e72ea19dd1e044217ec0ac8805
File:Upper Grace.mp3
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2023-05-16T17:19:47Z
Cullionly
47213
Cullionly uploaded [[File:Upper Grace.mp3]]
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text/x-wiki
== Summary ==
Upper Grace by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
5be05e620e922b6f6afd283c11d1cb4874b5264a
File:Dargratt's Tale.mp3
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2023-05-16T17:19:47Z
Cullionly
47213
Cullionly uploaded [[File:Dargratt's Tale.mp3]]
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== Summary ==
Dargratt's Tale by SkaeWorld
Plays in certain parts of the United District.
75365821e03823e119d075f5525a909b7241cff1
File:Ost this castle of mine.png
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Cullionly
47213
Cullionly uploaded [[File:Ost this castle of mine.png]]
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== Summary ==
This Castle Of Mine cover art
fff36d763bccc08dfa62b9e06963ac84bb1d82cb
File:Ost tailwind tower.png
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Cullionly
47213
Cullionly uploaded [[File:Ost tailwind tower.png]]
wikitext
text/x-wiki
== Summary ==
Tailwind (Tower) cover art
68d34d5e5d32d6ca7e82dc9118c7b8fd5f22be73
MediaWiki:Privacy
8
332
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2023-05-16T17:42:12Z
Pcj
1919
Created page with "-"
wikitext
text/x-wiki
-
3bc15c8aae3e4124dd409035f32ea2fd6835efc9
MediaWiki:Disclaimers
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2023-05-16T17:42:19Z
Pcj
1919
Created page with "-"
wikitext
text/x-wiki
-
3bc15c8aae3e4124dd409035f32ea2fd6835efc9
MediaWiki:Copyright
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Pcj
1919
Created page with "<div>Pages that were created prior to May 2023 are from the Fandom Mondealy wiki.<br/><img src=https://commons.wiki.gg/images/f/ff/CC-BY-SA.svg /> Page content is under the <a href=https://creativecommons.org/licenses/by-sa/4.0>Creative Commons Attribution-ShareAlike 4.0 License</a> unless otherwise noted. </div>"
wikitext
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<div>Pages that were created prior to May 2023 are from the Fandom Mondealy wiki.<br/><img src=https://commons.wiki.gg/images/f/ff/CC-BY-SA.svg /> Page content is under the <a href=https://creativecommons.org/licenses/by-sa/4.0>Creative Commons Attribution-ShareAlike 4.0 License</a> unless otherwise noted.
</div>
68b1ae79f59244e0459d3dafa7aa1b5bf452aee2
MediaWiki:Reclaim-missing-token
8
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2023-05-16T17:43:03Z
Pcj
1919
Created page with "Please edit <b>your user page</b> (and not the profile) at $2&action=edit&summary={{urlencode:$1}}. Change anything in the content field, and ensure the following code is the only thing in the "Comment"/"Summary"/"Describe what you changed" field: <code>$1</code>. When you're done, wait a moment, come back to this form and submit it again. Your last edit summary is: "<nowiki>$3</nowiki>"."
wikitext
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Please edit <b>your user page</b> (and not the profile) at $2&action=edit&summary={{urlencode:$1}}. Change anything in the content field, and ensure the following code is the only thing in the "Comment"/"Summary"/"Describe what you changed" field: <code>$1</code>. When you're done, wait a moment, come back to this form and submit it again.
Your last edit summary is: "<nowiki>$3</nowiki>".
f49c0bd446bdd465e3b46be19b4507ac67d254b1
MediaWiki:Signupstart
8
336
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2023-05-16T17:43:21Z
Pcj
1919
Created page with "Have a legacy Fandom account? [[Special:ClaimExternalAccount|Reclaim it!]]"
wikitext
text/x-wiki
Have a legacy Fandom account? [[Special:ClaimExternalAccount|Reclaim it!]]
435f88b4c28690a32912cbb4e243c83b2b4be823
MediaWiki:Loginprompt
8
337
1079
2023-05-16T17:43:28Z
Pcj
1919
Created page with "Have a legacy Fandom account? [[Special:ClaimExternalAccount|Reclaim it!]]"
wikitext
text/x-wiki
Have a legacy Fandom account? [[Special:ClaimExternalAccount|Reclaim it!]]
435f88b4c28690a32912cbb4e243c83b2b4be823
Mondealy Wiki
0
48
1080
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2023-05-16T19:00:56Z
Uglycoal
163215
Small update to the landing page
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<br style="clear: both;">
<center style="font-family:rubik">'''[[File:Welcome to the Text.png]]'''</center><br>
<center style="font-family:rubik"><span style="font-size: 36px; color: #840;text-transform:uppercase">'''[[File:Mondealy Wiki Text.png]]'''</span></center><br>
<center style="font-family:rubik; color: #000">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFEDITS}} edits'''</center>
<!-- Wiki Description -->
<div style="background:#0002;padding:1em;font-family:rubik;border-left:5px solid #840">
<span style="font-size:24px;color:#840">'''ABOUT THE WIKI'''</span><br>
This is the wiki about the video game ''[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]'' that anybody can edit. It plans to document all of the content that can be found in the game.
This wiki is very much a work in progress. Feel free to help!
</div>
[[Category:{{SITENAME}}]]
38bd826d13fadd3b325ecc6eb615cef245828ca8
User:Uglycoal
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2023-05-16T19:07:26Z
Uglycoal
163215
Created page with "uglycoal is the nickname of Mondealy's developer."
wikitext
text/x-wiki
uglycoal is the nickname of Mondealy's developer.
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Michael
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Tertaria
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{{Character
|name =Michael
|image =File:Michael_Face.png
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|eyes =Blue and green (heterochromia)
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
'''Michael''' is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers. He is the character the player plays as in the game.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person. However, this is not confirmed.
=== Story ===
Michael begins the story by talking with his friend, Barnie, who is leaving tomorrow. From there, Michael talks to his sister, [[Ellie]] , who takes Michael to the beach for the evening to pick up some logs for a later project. She then says bye to Michael and intends on meeting him again tomorrow.
On the next day, Ellie shows her to a tower that she is eager in trying to investigate. In the investigation, they find a random key on the second floor of the castle, this leads the duo to [[Dary|Dary's]] house, who is seen as an expert on keys and other precious artifacts. Before they are able to do so, Ellie decides to leave early for an unknown reason, leaving Michael to investigate. After Dary inspects the key, she suspects that the key may be able to open a secret door within the tower. This leads Michael back to the tower, where after fidgeting the key with a trap door, is at last able to open it, reveling a underground cave below. Curious, Michael is able to explore the cave a little further when is suddenly hit in the head with a baseball bat by [[Hass]] with [[Riley]] overseeing the event.
After waking up from the blow, he is met with a Dargratt guard named Hass. Once he is has a short chat Michael, he releases him and escorts him to the castle, where he is brought before [[Karhen|King Karhen.]] There, King Karhen makes the decision to
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<br>[https://mondealy.fandom.com/wiki/File:Mondealy_Banner.png Mondealy Banner]<br>[https://mondealy.fandom.com/wiki/File:Site-community-image Scrapped Art]</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
b891279a2533fb6bf503fff8127d7725c9fdf5c5
Mondealy Soundtrack (List)
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fandom wikitable into wiki.gg wikitable
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List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One and extras)
[[File:Mondealy_Soundtrack_cover.png]]
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|<center><big>Cover</big></center>
|-
| '''ALLES1'''
| [https://mondealy.fandom.com/wiki/File:ALLES1.mp3 ALLES1.mp3]<br>[[File:ALLES1.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow] (presumably)<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''ALLES2'''
| [https://mondealy.fandom.com/wiki/File:ALLES2.mp3 ALLES2.mp3]<br>[[File:ALLES2.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow] (presumably)<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Antre'''
| [https://mondealy.fandom.com/wiki/File:Antre.mp3 Antre.mp3]<br>[[File:Antre.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/antre Source]
| [[File:Ost antre.png|200px]]
|-
| '''Avian Beds'''
| [https://mondealy.fandom.com/wiki/File:Avian_Beds.mp3 Avian Beds.mp3]<br>[[File:Avian Beds.mp3]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Ayahuasca'''
| [https://mondealy.fandom.com/wiki/File:Ayahuasca.mp3 Ayahuasca.mp3]<br>[[File:Ayahuasca.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[http://www.youtube.com/watch?v=Vwa4kFkNkz0 Source]
| [[File:Ost ayahuasca.png|200px]]
|-
| '''Calm Bar'''
| [https://mondealy.fandom.com/wiki/File:Calm_Bar.mp3 Calm Bar.mp3]<br>[[File:Calm Bar.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/calm-bar Source]
| [[File:Ost calm bar.png|200px]]
|-
| '''Daily Mondealy'''
| [https://mondealy.fandom.com/wiki/File:Daily_Mondealy.mp3 Daily Mondealy.mp3]<br>[[File:Daily Mondealy.mp3]]
| Hakujin<br><br>[https://www.youtube.com/watch?v=5oZ35kZ9PTc Source]
| [[File:Ost daily mondealy.png|200px]]
|-
| '''Dargratt's Tale'''
| [https://mondealy.fandom.com/wiki/File:Dargratt's_Tale.mp3 Dargratt's Tale.mp3]<br>[[File:Dargratt's Tale.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://soundcloud.com/skaeworld/dargratts-tale Source]
| [[File:Ost dargratts tale.png|200px]]
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.fandom.com/wiki/File:Deep_Dark_Dungeon.mp3 Deep Dark Dungeon.mp3]<br>[[File:Deep Dark Dungeon.mp3]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[https://www.youtube.com/watch?v=bunvniwr3bE Source]
| [[File:Ost deep dark dungeon.png|200px]]
|-
| '''Dom (Game Version'''
| [https://mondealy.fandom.com/wiki/File:Dom_(Game_Version).mp3 Dom (Game Version).mp3]<br>[[File:Dom (Game Version).mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom-game-version Source]
| [[File:Ost dom (game version).png|200px]]
|-
| '''Dom'''
| [https://mondealy.fandom.com/wiki/File:Dom.mp3 Dom.mp3]<br>[[File:Dom.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom Source]
| [[File:Ost dom.png|200px]]
|-
| '''Fireflies'''
| [https://mondealy.fandom.com/wiki/File:Fireflies.mp3 Fireflies.mp3]<br>[[File:Fireflies.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/fireflies Source]
| [[File:Ost fireflies.png|200px]]
|-
| '''forgotten title #11-HL'''
| [https://mondealy.fandom.com/wiki/File:Forgotten_title_-11-HL.mp3 Forgotten title -11-HL.mp3]<br>[[File:Forgotten title -11-HL.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/forgotten-title-11-hl Source]
| [[File:Ost forgotten title -11-HL.png|200px]]
|-
| '''Forest Bloom'''
| [https://mondealy.fandom.com/wiki/File:Forest_Bloom.mp3 Forest Bloom.mp3]<br>[[File:Forest Bloom.mp3]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.fandom.com/wiki/File:Not_Your_Average_Pleasure.mp3 Not Your Average Pleasure.mp3]<br>[[File:Not Your Average Pleasure.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/not-your-average-pleasure Source]
| [[File:Ost not your average pleasure.png|200px]]
|-
| '''Strange Frequency'''
| [https://mondealy.fandom.com/wiki/File:Strange_Frequency.mp3 Strange Frequency.mp3]<br>[[File:Strange Frequency.mp3]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Dargratt_Walkway_Version).mp3 Tailwind (Dargratt Walkway Version).mp3]<br>[[File:Tailwind (Dargratt Walkway Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=xM1M7dd6ZiY Source]
| [[File:Ost tailwind dargratt walkway.png|200px]]
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.fandom.com/wiki/File:Tailwind_(Tower_Version).mp3 Tailwind (Tower Version).mp3]<br>[[File:Tailwind (Tower Version).mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=-5-lccxQ01U Source]
| [[File:Ost tailwind tower.png|200px]]
|-
| '''This Castle of Mine'''
| [https://mondealy.fandom.com/wiki/File:This_Castle_of_Mine.mp3 This Castle of Mine.mp3]<br>[[File:This Castle of Mine.mp3]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=SVW9CkYQWXI Source]
| [[File:Ost this castle of mine.png|200px]]
|-
| '''Totally Legal Shop'''
| [https://mondealy.fandom.com/wiki/File:Totally_Legal_Shop.mp3 Totally Legal Shop.mp3]<br>[[File:Totally Legal Shop.mp3]]
| [https://dsff.bandcamp.com dsff]<br><br>[https://www.youtube.com/watch?v=yGLb18bcCb8 Source]
| [[File:Ost totally legal shop.png|200px]]
|-
| '''Upper Grace'''
| [https://mondealy.fandom.com/wiki/File:Upper_Grace.mp3 Upper Grace.mp3]<br>[[File:Upper Grace.mp3]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.fandom.com/wiki/File:Wel_(Don't)_come_to_Water_District.mp3 Wel (Don't) come to Water District.mp3]<br>[[File:Wel (Don't) come to Water District.mp3]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/wel-dont-come-to-water-district Source]
| [[File:Ost wel dont come to water district.png|200px]]
|-
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File:Antre.mp3
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Cullionly
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Cullionly uploaded a new version of [[File:Antre.mp3]]
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== Summary ==
Antre by Alles Sokolow
Unknown Location
21b5eba75e105ccab71deff37214af69de82827c
File:Dom (Game Version).mp3
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2023-05-24T18:39:10Z
Cullionly
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Cullionly uploaded a new version of [[File:Dom (Game Version).mp3]]
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text/x-wiki
== Summary ==
Dom (Game Version) by Alles Sokolow
Plays in Water District's residential area.
8d9c2216f2255c00ff0ef6613a652808c835e211
File:Avian Beds.ogg
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2023-05-24T18:42:00Z
Cullionly
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Avian Beds by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
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== Summary ==
Avian Beds by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
f25a0717c5dc37d0bf77fbac0e83a2f7141330dc
File:Ayahuasca.ogg
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2023-05-24T18:42:29Z
Cullionly
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Ayahuasca by Ayawaska
Plays in Rufus' Pocket Dimension
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== Summary ==
Ayahuasca by Ayawaska
Plays in Rufus' Pocket Dimension
f55cadb0ecfeec92c4759e10bed4ca04288039a1
File:Calm Bar.ogg
6
341
1089
2023-05-24T18:43:13Z
Cullionly
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Calm Bar by Alles Sokolow
Plays in Dan's Tavern
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== Summary ==
Calm Bar by Alles Sokolow
Plays in Dan's Tavern
05d5a25ed874a3b3b60ea0925c3bd0edbde14a17
File:Daily Mondealy.ogg
6
342
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Cullionly
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Daily Mondealy by Hakujin
Plays in Mondealy (Location) at daytime
wikitext
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== Summary ==
Daily Mondealy by Hakujin
Plays in Mondealy (Location) at daytime
c6917a576b5f13ba2b693e0e9dd0e56f44817488
File:Dargratt's Tale.ogg
6
343
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2023-05-24T18:45:20Z
Cullionly
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Dargratt's Tale by SkaeWorld
Plays in certain parts of the United District
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== Summary ==
Dargratt's Tale by SkaeWorld
Plays in certain parts of the United District
efc2be1f921cfbe71821c32b9466469418efbef7
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Cullionly
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Cullionly moved page [[File:Dargratts Tale.ogg]] to [[File:Dargratt's Tale.ogg]] without leaving a redirect: Missing apostrophe
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text/x-wiki
== Summary ==
Dargratt's Tale by SkaeWorld
Plays in certain parts of the United District
efc2be1f921cfbe71821c32b9466469418efbef7
File:Deep Dark Dungeon.ogg
6
344
1093
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Cullionly
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Deep Dark Dungeon by Ayawaska
Plays in the dungeon area of the game, in between the area of the tower and the kingdom of [[Dargratt]]
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== Summary ==
Deep Dark Dungeon by Ayawaska
Plays in the dungeon area of the game, in between the area of the tower and the kingdom of [[Dargratt]]
b46c51e08732a9ad56945a36c94f3200706c7d65
File:Dom.ogg
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345
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Cullionly
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Dom by Alles Sokolow
Does not play anywhere. Dom (Game Version) is used instead
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== Summary ==
Dom by Alles Sokolow
Does not play anywhere. Dom (Game Version) is used instead
d8f07c5f57f18578660d07e2f1df8e9b09f45974
File:Forest Bloom.ogg
6
346
1095
2023-05-24T18:53:56Z
Cullionly
47213
Forest Bloom by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
wikitext
text/x-wiki
== Summary ==
Forest Bloom by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
db977116a120fcaf397faa41cc6ae9d0bdcb0988
File:Not Your Average Pleasure.ogg
6
347
1096
2023-05-24T18:54:50Z
Cullionly
47213
Not Your Average Pleasure by Alles Sokolow
Plays in Froga's shop
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== Summary ==
Not Your Average Pleasure by Alles Sokolow
Plays in Froga's shop
fc0ee2411a9fe1ac39b347a040bb511555b21244
File:Tailwind (Dargratt Walkway Version).ogg
6
348
1098
2023-05-24T19:04:03Z
Cullionly
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Tailwind (Dargratt Walkway Version) by SkaeWorld
Plays in Dargratt's Walkway
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== Summary ==
Tailwind (Dargratt Walkway Version) by SkaeWorld
Plays in Dargratt's Walkway
680af21aaf91022e42d1dbebf618a4956a72a622
File:Tailwind (Tower Version).ogg
6
349
1099
2023-05-24T19:05:38Z
Cullionly
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Tailwind (Tower Version) by SkaeWorld
Plays in Dargratt's Surface Tower
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== Summary ==
Tailwind (Tower Version) by SkaeWorld
Plays in Dargratt's Surface Tower
684d7b2c28a95e383bb1b11fb332f16267643054
File:This Castle of Mine.ogg
6
350
1100
2023-05-24T19:06:10Z
Cullionly
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This Castle of Mine by SkaeWorld
Plays in Dargratt's Castle
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== Summary ==
This Castle of Mine by SkaeWorld
Plays in Dargratt's Castle
499ef4e971dd31dca235d560d640b224bb4ef549
File:Totally Legal Shop.ogg
6
351
1101
2023-05-24T19:06:52Z
Cullionly
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Totally Legal Shop by dsff
Plays inside the "Candy Shop" at the Plaza
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== Summary ==
Totally Legal Shop by dsff
Plays inside the "Candy Shop" at the Plaza
3b8f504f26a02a1295ac76778aa358cb9463a2c3
File:Upper Grace.ogg
6
352
1102
2023-05-24T19:09:39Z
Cullionly
47213
Upper Grace by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
wikitext
text/x-wiki
== Summary ==
Upper Grace by [Unknown]
No, [Unknown] is not the artist name. It is simply unknown.
5be05e620e922b6f6afd283c11d1cb4874b5264a
File:Wel (Don't) come to Water District.ogg
6
353
1103
2023-05-24T19:11:55Z
Cullionly
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Wel (Don't) come to Water District by Alles Sokolow
Plays in the Water District
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== Summary ==
Wel (Don't) come to Water District by Alles Sokolow
Plays in the Water District
022f9fb127487085eed6689b0850fbd350b4f050
File:Antre.ogg
6
354
1104
2023-05-24T19:46:06Z
Cullionly
47213
Antre by Alles Sokolow
Unknown Location
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== Summary ==
Antre by Alles Sokolow
Unknown Location
21b5eba75e105ccab71deff37214af69de82827c
File:Dom (Game Version).ogg
6
355
1105
2023-05-24T19:46:31Z
Cullionly
47213
Dom (Game Version) by Alles Sokolow
Plays in Water District's residential area
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== Summary ==
Dom (Game Version) by Alles Sokolow
Plays in Water District's residential area
277b8084cf6618dd824fa885d80783b01abc4f82
File:Fireflies.ogg
6
356
1106
2023-05-24T19:46:48Z
Cullionly
47213
Fireflies by Alles Sokolow
Unknown Location
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== Summary ==
Fireflies by Alles Sokolow
Unknown Location
96d3369177ae5e8a065d133001a7c8a151dd32d3
File:Forgotten title -11-HL.ogg
6
357
1107
2023-05-24T19:48:19Z
Cullionly
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forgotten_title_#11-HL by Alles Sokolow
Unknown Location
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== Summary ==
forgotten_title_#11-HL by Alles Sokolow
Unknown Location
ac9826d77126088c2d8907e11297532281169184
File:Strange Frequency.ogg
6
358
1108
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Cullionly
47213
Strange Frequency by Frédéric Chopin
Strange Frequency is a distorted and shortened version of Frédéric Chopin's Piano Sonata No. 2 in B flat minor, Funeral March
Plays in the Shack. The clock ticking is not part of the song.
Original file is too big for wiki.gg. Uncompressed version can be found here by the name
mus_Frederic_Chopin_Piano_Sonata_No2_in_Bflat_minor_Funeral_March.wav: https://drive.google.com/drive/folders/1HGxxYaOjJ8xrafwgyNs-u16RcV3-U_gE
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== Summary ==
Strange Frequency by Frédéric Chopin
Strange Frequency is a distorted and shortened version of Frédéric Chopin's Piano Sonata No. 2 in B flat minor, Funeral March
Plays in the Shack. The clock ticking is not part of the song.
Original file is too big for wiki.gg. Uncompressed version can be found here by the name
mus_Frederic_Chopin_Piano_Sonata_No2_in_Bflat_minor_Funeral_March.wav: https://drive.google.com/drive/folders/1HGxxYaOjJ8xrafwgyNs-u16RcV3-U_gE
d297b285e88d2732f53e67c9898633b40379107b
File:ALLES1.ogg
6
359
1109
2023-05-24T19:52:33Z
Cullionly
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ALLES1 (presumably) by Alles Sokolow
Plays in the Shack and sometimes from passing cars
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== Summary ==
ALLES1 (presumably) by Alles Sokolow
Plays in the Shack and sometimes from passing cars
5a31d48daae274abd8afab2dff9288ec8feaa4dc
File:ALLES2.ogg
6
360
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Cullionly
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ALLES2 (presumably) by Alles Sokolow
Plays in the Shack
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== Summary ==
ALLES2 (presumably) by Alles Sokolow
Plays in the Shack
c6f786a2e25757a1c2c60e87112877e1602be847
Mondealy Soundtrack (List)
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327
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Fixed links and files
wikitext
text/x-wiki
List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One and extras)
[[File:Mondealy_Soundtrack_cover.png]]
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|<center><big>Cover</big></center>
|-
| '''ALLES1'''
| [https://mondealy.wiki.gg/wiki/File:ALLES1.ogg ALLES1.ogg]<br>[[File:ALLES1.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow] (presumably)<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''ALLES2'''
| [https://mondealy.wiki.gg/wiki/File:ALLES2.ogg ALLES2.ogg]<br>[[File:ALLES2.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow] (presumably)<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Antre'''
| [https://mondealy.wiki.gg/wiki/File:Antre.ogg Antre.ogg]<br>[[File:Antre.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/antre Source]
| [[File:Ost antre.png|200px]]
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:Avian_Beds.ogg Avian Beds.ogg]<br>[[File:Avian Beds.ogg]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:Ayahuasca.ogg Ayahuasca.ogg]<br>[[File:Ayahuasca.ogg]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[http://www.youtube.com/watch?v=Vwa4kFkNkz0 Source]
| [[File:Ost ayahuasca.png|200px]]
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:Calm_Bar.ogg Calm Bar.ogg]<br>[[File:Calm Bar.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/calm-bar Source]
| [[File:Ost calm bar.png|200px]]
|-
| '''Daily Mondealy'''
| [https://mondealy.wiki.gg/wiki/File:Daily_Mondealy.ogg Daily Mondealy.ogg]<br>[[File:Daily Mondealy.ogg]]
| Hakujin<br><br>[https://www.youtube.com/watch?v=5oZ35kZ9PTc Source]
| [[File:Ost daily mondealy.png|200px]]
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:Dargratt's_Tale.ogg Dargratt's Tale.ogg]<br>[[File:Dargratt's Tale.ogg]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://soundcloud.com/skaeworld/dargratts-tale Source]
| [[File:Ost dargratts tale.png|200px]]
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:Deep_Dark_Dungeon.ogg Deep Dark Dungeon.ogg]<br>[[File:Deep Dark Dungeon.ogg]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[https://www.youtube.com/watch?v=bunvniwr3bE Source]
| [[File:Ost deep dark dungeon.png|200px]]
|-
| '''Dom (Game Version'''
| [https://mondealy.wiki.gg/wiki/File:Dom_(Game_Version).ogg Dom (Game Version).ogg]<br>[[File:Dom (Game Version).ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom-game-version Source]
| [[File:Ost dom (game version).png|200px]]
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:Dom.ogg Dom.ogg]<br>[[File:Dom.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom Source]
| [[File:Ost dom.png|200px]]
|-
| '''Fireflies'''
| [https://mondealy.wiki.gg/wiki/File:Fireflies.ogg Fireflies.ogg]<br>[[File:Fireflies.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/fireflies Source]
| [[File:Ost fireflies.png|200px]]
|-
| '''forgotten title #11-HL'''
| [https://mondealy.wiki.gg/wiki/File:Forgotten_title_-11-HL.ogg Forgotten title -11-HL.ogg]<br>[[File:Forgotten title -11-HL.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/forgotten-title-11-hl Source]
| [[File:Ost forgotten title -11-HL.png|200px]]
|-
| '''Forest Bloom'''
| [https://mondealy.wiki.gg/wiki/File:Forest_Bloom.ogg Forest Bloom.ogg]<br>[[File:Forest Bloom.ogg]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:Not_Your_Average_Pleasure.ogg Not Your Average Pleasure.ogg]<br>[[File:Not Your Average Pleasure.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/not-your-average-pleasure Source]
| [[File:Ost not your average pleasure.png|200px]]
|-
| '''Strange Frequency'''
| [https://mondealy.wiki.gg/wiki/File:Strange_Frequency.ogg Strange Frequency.ogg]<br>[[File:Strange Frequency.ogg]]
| Frédéric Chopin<br><br>[https://www.youtube.com/watch?v=hZY5DBmgC_A Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.wiki.gg/wiki/File:Tailwind_(Dargratt_Walkway_Version).ogg Tailwind (Dargratt Walkway Version).ogg]<br>[[File:Tailwind (Dargratt Walkway Version).ogg]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=xM1M7dd6ZiY Source]
| [[File:Ost tailwind dargratt walkway.png|200px]]
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.wiki.gg/wiki/File:Tailwind_(Tower_Version).ogg Tailwind (Tower Version).ogg]<br>[[File:Tailwind (Tower Version).ogg]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=-5-lccxQ01U Source]
| [[File:Ost tailwind tower.png|200px]]
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:This_Castle_of_Mine.ogg This Castle of Mine.ogg]<br>[[File:This Castle of Mine.ogg]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=SVW9CkYQWXI Source]
| [[File:Ost this castle of mine.png|200px]]
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:Totally_Legal_Shop.ogg Totally Legal Shop.ogg]<br>[[File:Totally Legal Shop.ogg]]
| [https://dsff.bandcamp.com dsff]<br><br>[https://www.youtube.com/watch?v=yGLb18bcCb8 Source]
| [[File:Ost totally legal shop.png|200px]]
|-
| '''Upper Grace'''
| [https://mondealy.wiki.gg/wiki/File:Upper_Grace.ogg Upper Grace.ogg]<br>[[File:Upper Grace.ogg]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:Wel_(Don't)_come_to_Water_District.ogg Wel (Don't) come to Water District.ogg]<br>[[File:Wel (Don't) come to Water District.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/wel-dont-come-to-water-district Source]
| [[File:Ost wel dont come to water district.png|200px]]
|-
86fe98e0e40fb71d87618882d0f8e2eebfbbcd22
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Frédéric Chopin art
wikitext
text/x-wiki
List of all official songs in Mondealy and Mondealy: Day One (Currently only Mondealy: Day One and extras)
[[File:Mondealy_Soundtrack_cover.png]]
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|<center><big>Cover</big></center>
|-
| '''ALLES1'''
| [https://mondealy.wiki.gg/wiki/File:ALLES1.ogg ALLES1.ogg]<br>[[File:ALLES1.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow] (presumably)<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''ALLES2'''
| [https://mondealy.wiki.gg/wiki/File:ALLES2.ogg ALLES2.ogg]<br>[[File:ALLES2.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow] (presumably)<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Antre'''
| [https://mondealy.wiki.gg/wiki/File:Antre.ogg Antre.ogg]<br>[[File:Antre.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/antre Source]
| [[File:Ost antre.png|200px]]
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:Avian_Beds.ogg Avian Beds.ogg]<br>[[File:Avian Beds.ogg]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:Ayahuasca.ogg Ayahuasca.ogg]<br>[[File:Ayahuasca.ogg]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[http://www.youtube.com/watch?v=Vwa4kFkNkz0 Source]
| [[File:Ost ayahuasca.png|200px]]
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:Calm_Bar.ogg Calm Bar.ogg]<br>[[File:Calm Bar.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/calm-bar Source]
| [[File:Ost calm bar.png|200px]]
|-
| '''Daily Mondealy'''
| [https://mondealy.wiki.gg/wiki/File:Daily_Mondealy.ogg Daily Mondealy.ogg]<br>[[File:Daily Mondealy.ogg]]
| Hakujin<br><br>[https://www.youtube.com/watch?v=5oZ35kZ9PTc Source]
| [[File:Ost daily mondealy.png|200px]]
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:Dargratt's_Tale.ogg Dargratt's Tale.ogg]<br>[[File:Dargratt's Tale.ogg]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://soundcloud.com/skaeworld/dargratts-tale Source]
| [[File:Ost dargratts tale.png|200px]]
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:Deep_Dark_Dungeon.ogg Deep Dark Dungeon.ogg]<br>[[File:Deep Dark Dungeon.ogg]]
| [https://soundcloud.com/user-870965735 Ayawaska]<br><br>[https://www.youtube.com/watch?v=bunvniwr3bE Source]
| [[File:Ost deep dark dungeon.png|200px]]
|-
| '''Dom (Game Version'''
| [https://mondealy.wiki.gg/wiki/File:Dom_(Game_Version).ogg Dom (Game Version).ogg]<br>[[File:Dom (Game Version).ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom-game-version Source]
| [[File:Ost dom (game version).png|200px]]
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:Dom.ogg Dom.ogg]<br>[[File:Dom.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/dom Source]
| [[File:Ost dom.png|200px]]
|-
| '''Fireflies'''
| [https://mondealy.wiki.gg/wiki/File:Fireflies.ogg Fireflies.ogg]<br>[[File:Fireflies.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/fireflies Source]
| [[File:Ost fireflies.png|200px]]
|-
| '''forgotten title #11-HL'''
| [https://mondealy.wiki.gg/wiki/File:Forgotten_title_-11-HL.ogg Forgotten title -11-HL.ogg]<br>[[File:Forgotten title -11-HL.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/forgotten-title-11-hl Source]
| [[File:Ost forgotten title -11-HL.png|200px]]
|-
| '''Forest Bloom'''
| [https://mondealy.wiki.gg/wiki/File:Forest_Bloom.ogg Forest Bloom.ogg]<br>[[File:Forest Bloom.ogg]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:Not_Your_Average_Pleasure.ogg Not Your Average Pleasure.ogg]<br>[[File:Not Your Average Pleasure.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/not-your-average-pleasure Source]
| [[File:Ost not your average pleasure.png|200px]]
|-
| '''Strange Frequency'''
| [https://mondealy.wiki.gg/wiki/File:Strange_Frequency.ogg Strange Frequency.ogg]<br>[[File:Strange Frequency.ogg]]
| Frédéric Chopin<br><br>[https://www.youtube.com/watch?v=hZY5DBmgC_A Source]
| [[File:Frédéric Chopin.jpg|200px]]
|-
| '''Tailwind (Dargratt Walkway Version)'''
| [https://mondealy.wiki.gg/wiki/File:Tailwind_(Dargratt_Walkway_Version).ogg Tailwind (Dargratt Walkway Version).ogg]<br>[[File:Tailwind (Dargratt Walkway Version).ogg]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=xM1M7dd6ZiY Source]
| [[File:Ost tailwind dargratt walkway.png|200px]]
|-
| '''Tailwind (Tower Version)'''
| [https://mondealy.wiki.gg/wiki/File:Tailwind_(Tower_Version).ogg Tailwind (Tower Version).ogg]<br>[[File:Tailwind (Tower Version).ogg]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=-5-lccxQ01U Source]
| [[File:Ost tailwind tower.png|200px]]
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:This_Castle_of_Mine.ogg This Castle of Mine.ogg]<br>[[File:This Castle of Mine.ogg]]
| [https://soundcloud.com/skaeworld SkaeWorld]<br><br>[https://www.youtube.com/watch?v=SVW9CkYQWXI Source]
| [[File:Ost this castle of mine.png|200px]]
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:Totally_Legal_Shop.ogg Totally Legal Shop.ogg]<br>[[File:Totally Legal Shop.ogg]]
| [https://dsff.bandcamp.com dsff]<br><br>[https://www.youtube.com/watch?v=yGLb18bcCb8 Source]
| [[File:Ost totally legal shop.png|200px]]
|-
| '''Upper Grace'''
| [https://mondealy.wiki.gg/wiki/File:Upper_Grace.ogg Upper Grace.ogg]<br>[[File:Upper Grace.ogg]]
| [Unknown Author(s)]<br><br>[Unknown Source]
| [[File:Placeholder square.png|200px]]
|-
| '''Wel (Don't) come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:Wel_(Don't)_come_to_Water_District.ogg Wel (Don't) come to Water District.ogg]<br>[[File:Wel (Don't) come to Water District.ogg]]
| [https://soundcloud.com/alles_sokolow Alles Sokolow]<br><br>[https://alles-sokolow.bandcamp.com/track/wel-dont-come-to-water-district Source]
| [[File:Ost wel dont come to water district.png|200px]]
|-
a3c73f806e1dc33aee37e781939bd8e88b166f61
File:Frédéric Chopin.jpg
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Frédéric Chopin art
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== Summary ==
Frédéric Chopin art
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File:Eliza Annoyed Full.png
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== Summary ==
Nonscaled version of the stub template image.
Scaled version can be found [https://mondealy.wiki.gg/wiki/File:Eliza_Annoyed.png here]
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text/x-wiki
== Summary ==
Nonscaled version of the stub template image.
Scaled version can be found [https://mondealy.wiki.gg/wiki/File:Eliza_Annoyed.png here]
301e8fbda193c40fe1537cc5d0182c8df0e77b04
File:Eliza Annoyed.png
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Cullionly uploaded a new version of [[File:Eliza Annoyed.png]]
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== Summary ==
[[Eliza]] from Mondealy. Primarily used for the stub template.
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_Annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [https://mondealy.fandom.com/wiki/Category:Stubs <span style="color:#3076b3;">stub!</span>]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}
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Nonscaled version link
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text/x-wiki
== Summary ==
[[Eliza]] from Mondealy. Primarily used for the stub template.
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_Annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [https://mondealy.fandom.com/wiki/Category:Stubs <span style="color:#3076b3;">stub!</span>]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}
Nonscaled version can be found [https://mondealy.wiki.gg/wiki/File:Eliza_Annoyed_Full.png here]
3fcdb938f872ea285b94007af441caf2efbc92a9
File:Site Image.png
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Site image.
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text/x-wiki
== Summary ==
Site image.
9a2f245f8c5711da0ce8b84ff5ba844e27146a8d
Michael
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Fandom to wiki.gg links
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{{Character
|name =Michael
|image =File:Michael_Face.png
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|eyes =Blue and green (heterochromia)
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
'''Michael''' is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers. He is the character the player plays as in the game.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person. However, this is not confirmed.
=== Story ===
Michael begins the story by talking with his friend, Barnie, who is leaving tomorrow. From there, Michael talks to his sister, [[Ellie]] , who takes Michael to the beach for the evening to pick up some logs for a later project. She then says bye to Michael and intends on meeting him again tomorrow.
On the next day, Ellie shows her to a tower that she is eager in trying to investigate. In the investigation, they find a random key on the second floor of the castle, this leads the duo to [[Dary|Dary's]] house, who is seen as an expert on keys and other precious artifacts. Before they are able to do so, Ellie decides to leave early for an unknown reason, leaving Michael to investigate. After Dary inspects the key, she suspects that the key may be able to open a secret door within the tower. This leads Michael back to the tower, where after fidgeting the key with a trap door, is at last able to open it, reveling a underground cave below. Curious, Michael is able to explore the cave a little further when is suddenly hit in the head with a baseball bat by [[Hass]] with [[Riley]] overseeing the event.
After waking up from the blow, he is met with a Dargratt guard named Hass. Once he is has a short chat Michael, he releases him and escorts him to the castle, where he is brought before [[Karhen|King Karhen.]] There, King Karhen makes the decision to
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<br>[https://mondealy.wiki.gg/wiki/File:Mondealy_Banner.png Mondealy Banner]<br>[https://mondealy.wiki.gg/wiki/File:Site_Image.png Scrapped Art]</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
07d71c8259167533d456e9e6942ba311d8e9c7bd
Kai
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Added an actual location. Should probably do this for other pages
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{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)<br>Water District
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
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Category:Mondealy Wiki
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This is the root category for everything on The {{SITENAME}}.
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40
Protected "[[Mondealy Wiki]]" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
wikitext
text/x-wiki
<br style="clear: both;">
<center style="font-family:rubik">'''[[File:Welcome to the Text.png]]'''</center><br>
<center style="font-family:rubik"><span style="font-size: 36px; color: #840;text-transform:uppercase">'''[[File:Mondealy Wiki Text.png]]'''</span></center><br>
<center style="font-family:rubik; color: #000">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFEDITS}} edits'''</center>
<!-- Wiki Description -->
<div style="background:#0002;padding:1em;font-family:rubik;border-left:5px solid #840">
<span style="font-size:24px;color:#840">'''ABOUT THE WIKI'''</span><br>
This is the wiki about the video game ''[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]'' that anybody can edit. It plans to document all of the content that can be found in the game.
This wiki is very much a work in progress. Feel free to help!
</div>
[[Category:{{SITENAME}}]]
38bd826d13fadd3b325ecc6eb615cef245828ca8
1139
1121
2023-05-30T15:24:42Z
Westgrass
40
wikitext
text/x-wiki
__NOTITLE__ __NOTOC__
<div id="wiki-header">
<center>'''[[File:Welcome to the Text.png]]'''</center><br>
<center><span>'''[[File:Mondealy Wiki Text.png]]'''</span></center><br>
<center style="font-family:rubik; color: #000">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFEDITS}} edits'''</center>
</div>
<!-- Wiki Description -->
<div style="background:#0002;padding:1em;font-family:rubik;border-left:5px solid #840">
<span style="font-size:24px;color:#840">'''ABOUT THE WIKI'''</span><br>
This is the wiki about the video game ''[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]'' that anybody can edit. It plans to document all of the content that can be found in the game.
This wiki is very much a work in progress. Feel free to help!
</div>
[[Category:{{SITENAME}}]]
fadd3676abb8ebe70d1d2ded7c9955def3e59a23
1141
1139
2023-05-30T15:29:31Z
Westgrass
40
wikitext
text/x-wiki
__NOTITLE__ __NOTOC__
<div id="wiki-header">
<center>'''[[File:Welcome to the Text.png]]'''</center><br>
<center><span>'''[[File:Mondealy Wiki Text.png]]'''</span></center><br>
<center style="font-family:rubik; color: #000">'''{{NUMBEROFARTICLES}} articles • {{NUMBEROFEDITS}} edits'''</center>
</div>
<!-- Wiki Description -->
<div style="background:#0002;padding:1em;font-family:rubik;border-left:5px solid var(--theme-heading-color)">
<span style="font-size:24px;color:var(--theme-heading-color)">'''ABOUT THE WIKI'''</span><br>
This is the wiki about the video game ''[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy]'' that anybody can edit. It plans to document all of the content that can be found in the game.
This wiki is very much a work in progress. Feel free to help!
</div>
[[Category:{{SITENAME}}]]
13b554d56ae2dab588496773f1728ee296dda1c3
MediaWiki:Common.js
8
364
1122
2023-05-29T15:35:55Z
Westgrass
40
init
javascript
text/javascript
/**
* For language wikis, use
* <code> mw.loader.load("https://mondealy.wiki.gg/load.php?lang=en&modules=site&only=scripts&skin=vector"); </code>
* as the content of common.js to import from this script.
*
*/
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
/*!
floating-scroll v3.2.0
https://amphiluke.github.io/floating-scroll/
(c) 2022 Amphiluke
*/
!function(t,i){"object"==typeof exports&&"undefined"!=typeof module?i(require("jquery")):"function"==typeof define&&define.amd?define(["jquery"],i):i((t="undefined"!=typeof globalThis?globalThis:t||self).jQuery)}(this,(function(t){"use strict";var i="horizontal",n="vertical",e={init:function(t,n){var e=this;e.orientationProps=function(t){var n=t===i;return{ORIENTATION:t,SIZE:n?"width":"height",X_SIZE:n?"height":"width",OFFSET_SIZE:n?"offsetWidth":"offsetHeight",OFFSET_X_SIZE:n?"offsetHeight":"offsetWidth",CLIENT_SIZE:n?"clientWidth":"clientHeight",CLIENT_X_SIZE:n?"clientHeight":"clientWidth",INNER_X_SIZE:n?"innerHeight":"innerWidth",SCROLL_SIZE:n?"scrollWidth":"scrollHeight",SCROLL_POS:n?"scrollLeft":"scrollTop",START:n?"left":"top",X_START:n?"top":"left",X_END:n?"bottom":"right"}}(n);var o=t.closest(".fl-scrolls-body");o.length&&(e.scrollBody=o),e.container=t[0],e.visible=!0,e.initWidget(),e.updateAPI(),e.addEventHandlers(),e.skipSyncContainer=e.skipSyncWidget=!1},initWidget:function(){var i=this,n=i.orientationProps,e=n.ORIENTATION,o=n.SIZE,r=n.SCROLL_SIZE,c=i.widget=t('<div class="fl-scrolls" data-orientation="'+e+'"></div>');t("<div></div>").appendTo(c)[o](i.container[r]),c.appendTo(i.container)},addEventHandlers:function(){var i=this;(i.eventHandlers=[{$el:t(window),handlers:{"destroyDetached.fscroll":function(t){"fscroll"===t.namespace&&i.destroyDetachedAPI()}}},{$el:i.scrollBody||t(window),handlers:{scroll:function(){i.updateAPI()},resize:function(){i.updateAPI()}}},{$el:i.widget,handlers:{scroll:function(){i.visible&&!i.skipSyncContainer&&i.syncContainer(),i.skipSyncContainer=!1}}},{$el:t(i.container),handlers:{scroll:function(){i.skipSyncWidget||i.syncWidget(),i.skipSyncWidget=!1},focusin:function(){setTimeout((function(){i.widget&&i.syncWidget()}),0)},"update.fscroll":function(t){"fscroll"===t.namespace&&i.updateAPI()},"destroy.fscroll":function(t){"fscroll"===t.namespace&&i.destroyAPI()}}}]).forEach((function(t){var i=t.$el,n=t.handlers;return i.bind(n)}))},checkVisibility:function(){var t=this,i=t.widget,n=t.container,e=t.scrollBody,o=t.orientationProps,r=o.SCROLL_SIZE,c=o.OFFSET_SIZE,l=o.X_START,s=o.X_END,d=o.INNER_X_SIZE,a=o.CLIENT_X_SIZE,f=i[0][r]<=i[0][c];if(!f){var h=n.getBoundingClientRect(),u=e?e[0].getBoundingClientRect()[s]:window[d]||document.documentElement[a];f=h[s]<=u||h[l]>u}t.visible===f&&(t.visible=!f,i.toggleClass("fl-scrolls-hidden"))},syncContainer:function(){var t=this,i=t.orientationProps.SCROLL_POS,n=t.widget[0][i];t.container[i]!==n&&(t.skipSyncWidget=!0,t.container[i]=n)},syncWidget:function(){var t=this,i=t.orientationProps.SCROLL_POS,n=t.container[i];t.widget[0][i]!==n&&(t.skipSyncContainer=!0,t.widget[0][i]=n)},updateAPI:function(){var i=this,n=i.orientationProps,e=n.SIZE,o=n.X_SIZE,r=n.OFFSET_X_SIZE,c=n.CLIENT_SIZE,l=n.CLIENT_X_SIZE,s=n.SCROLL_SIZE,d=n.START,a=i.widget,f=i.container,h=i.scrollBody,u=f[c],S=f[s];a[e](u),h||a.css(d,f.getBoundingClientRect()[d]+"px"),t("div",a)[e](S),S>u&&a[o](a[0][r]-a[0][l]+1),i.syncWidget(),i.checkVisibility()},destroyAPI:function(){var t=this;t.eventHandlers.forEach((function(t){var i=t.$el,n=t.handlers;return i.unbind(n)})),t.widget.remove(),t.eventHandlers=t.widget=t.container=t.scrollBody=null},destroyDetachedAPI:function(){t.contains(document.body,this.container)||this.destroyAPI()}};t.fn.floatingScroll=function(o,r){if(void 0===o&&(o="init"),void 0===r&&(r={}),"init"===o){var c=r.orientation,l=void 0===c?i:c;if(l!==i&&l!==n)throw new Error("Scrollbar orientation should be either “horizontal” or “vertical”");this.each((function(i,n){return Object.create(e).init(t(n),l)}))}else Object.prototype.hasOwnProperty.call(e,o+"API")&&this.trigger(o+".fscroll");return this},t((function(){t("body [data-fl-scrolls]").each((function(i,n){var e=t(n);e.floatingScroll("init",e.data("flScrolls")||{})}))}))}));
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* common Utilities
*/
var util = (function(){
var exports = {
/* common l10n factory */
l10nFactory: function($lang, $data) {
return function ($key) {
return $data[$key] && ($data[$key][$lang] || $data[$key]['en']) || '';
};
}
};
function throttle(t, e, o, n) {
var r, i = !1,
u = 0;
function c() {
r && clearTimeout(r)
}
function a() {
for (var a = arguments.length, d = new Array(a), l = 0; l < a; l++) d[l] = arguments[l];
var f = this,
v = Date.now() - u;
function p() {
u = Date.now(), o.apply(f, d)
}
function h() {
r = void 0
}
i || (n && !r && p(), c(), void 0 === n && v > t ? p() : !0 !== e && (r = setTimeout(n ? h : p, void 0 === n ? t - v : t)))
}
return "boolean" != typeof e && (n = o, o = e, e = void 0), a.cancel = function() {
c(), i = !0
}, a
}
function debounce(t, e, o) {
return void 0 === o ? throttle(t, e, !1) : throttle(t, o, !1 !== e)
}
exports.debounce = debounce;
exports.throttle = throttle;
return exports;
})();
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Handle wide tables
*
* Display a horizontal floating scroll bar when the table width exceeds the page width.
*/
$(function() {
var TABLE_WIDE_CLASS = "table-wide";
var TABLE_WIDE_INNER_CLASS = "table-wide-inner";
var handleWideTables = function(tables) {
var handler = util.debounce(100, (function() {
if(!tables){
return;
}
tables.forEach(function(table) {
var $table = $(table);
if(!$table.data('container')){
$table.data('container', table.parentNode);
}
var container = $table.data('container');
if(!container){
return;
}
var $innerBox = $table.parent();
var $outerBox = $innerBox.parent();
var overwide = table.getBoundingClientRect().width > container.getBoundingClientRect().width;
if($outerBox.hasClass(TABLE_WIDE_CLASS)){
if(overwide){
$innerBox.floatingScroll("update");
}else{
$outerBox.before($table).remove();
}
}else{
if(overwide) {
$('<div/>').addClass(TABLE_WIDE_INNER_CLASS).appendTo(
$('<div/>').addClass(TABLE_WIDE_CLASS).insertBefore($table)
).append($table).floatingScroll("init").floatingScroll("update");
}
}
});
}));
handler();
window.addEventListener("resize", handler);
};
var isEditorActive = function() {
var e = new URLSearchParams(window.location.search);
return "edit" === e.get("action") || "submit" === e.get("action") || ("edit" === e.get("veaction")
|| "submit" === e.get("veaction") || "editsource" === e.get("veaction"));
}
mw.hook("wikipage.content").add(function() {
if (!isEditorActive()) {
var el = document.querySelector("#bodyContent");
if (el) {
handleWideTables(el.querySelectorAll("table"));
}
}
});
});
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Disable #mw-head collapsing
* Hack from ARK
*/
mw.loader.using('skins.vector.legacy.js', function() {
$.collapsibleTabs.handleResize = function () {};
});
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Make sidebar sections collapsible
*/
$(function(){
$panel = $('#mw-panel');
$("#mw-panel .portal").each(function(index, el){
var $el = $(el);
var $id = $el.attr("id");
if(!$id){
return;
}
// for < 1366px
$el.removeClass('expanded');
// for >= 1366px
if(localStorage.getItem('sidebar_c_'+$id) === "y"){
$el.addClass('collapsed').find('.body').slideUp(0);
}
});
$("#mw-panel .portal").on("click", "h3", function(event){
var $el = $(this).parent();
var $id = $el.attr("id");
if(!$id){
return;
}
event.stopPropagation();
if($panel.width() < 200){
$el.toggleClass('collapsed');
if($el.hasClass('collapsed')){ // more consistent between class and slide status.
localStorage.setItem('sidebar_c_'+$id, "y");
$el.find('.body').slideUp('fast');
}
else{
localStorage.setItem('sidebar_c_'+$id, "n");
$el.find('.body').slideDown('fast');
}
}
else{
$("#mw-panel .portal").not($el).removeClass('expanded');
$el.toggleClass('expanded');
}
});
});
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* login status mark
*/
$(function(){
if(mw.config.get("wgUserName") !== null){
$('body').addClass('logged-in');
}
});
///////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* Content box customization
*/
$(function() {
/* Disable triggering of new browser tab when clicking URL links that point to internal wiki addresses (purge, edit, etc) */
$('a[href^="//mondealy.wiki.gg/"]').removeAttr('target');
/* Hyperlink required modules in Module namespace */
// Author: RheingoldRiver
if (mw.config.get('wgCanonicalNamespace') === 'Module') {
$('.s1, .s2').each(function () {
var html = $(this).html();
// the module name is surrounded by quotes, so we have to remove them
var quote = html[0];
var quoteRE = new RegExp('^' + quote + '|' + quote + '$', 'g');
var name = html.replace(quoteRE, ""); // remove quotes
// link the module name
if (name.startsWith("Module:")) {
var target = encodeURIComponent(name);
var url = mw.config.get('wgServer') + mw.config.get('wgScript') + '?title=' + target;
$(this).html(quote + '<a href="' + url + '">' + name + '</a>' + quote);
}
});
}
});
38486bc635c65d234f5b3ec5afbddef54c0a3c24
MediaWiki:Gadgets-definition
8
365
1123
2023-05-29T15:36:05Z
Westgrass
40
init
wikitext
text/x-wiki
== default-gadgets ==
* previewTab[ResourceLoader|default|dependencies=mediawiki.api|type=general]|previewTab.js|previewTab.css
* linkPurge[ResourceLoader|default|type=general]|linkPurge.js
0210b3fb4484477f577c127f68c3f7ee563c28a7
MediaWiki:Gadget-section-default-gadgets
8
366
1124
2023-05-29T15:36:13Z
Westgrass
40
init
wikitext
text/x-wiki
Default Gadgets
6fc7468a16c085a721b999b2fb8835a90bdc4b5f
MediaWiki:Gadget-previewTab
8
367
1125
2023-05-29T15:36:21Z
Westgrass
40
init
wikitext
text/x-wiki
Preview Tab: <abbr title="This gadget is enabled by default."><i>Default gadget</i></abbr>. Re-adds the Wikitext/Preview/Changes tabs to editor that were removed in the MediaWiki 1.31 upgrade.
74a761f21ba4349a91d6e2cc5b66a80dec16cd93
MediaWiki:Gadget-linkPurge
8
368
1126
2023-05-29T15:36:29Z
Westgrass
40
init
wikitext
text/x-wiki
Purge Link: <abbr title="This gadget is enabled by default."><i>Default gadget</i></abbr>. Adds a "Purge" link to the top of each page. When clicked, the server cache of the current page is cleared and refreshed.
4a25a321a8f17160dc4dafee99f56d7ba3ae4333
MediaWiki:Gadget-linkPurge.js
8
369
1127
2023-05-29T15:36:38Z
Westgrass
40
init
javascript
text/javascript
var l10n = (function(){
var $text = {
'buttonlabel': {
'en': 'Purge',
'de': 'Aktualisieren',
'fr': 'Purger',
'ru': 'Обновить',
'pt': 'Actualizar',
'pt-br': 'Actualizar',
'zh': '刷新缓存'
},
'hovertext': {
'en': 'Purge the server cache for this page',
'de': 'Den Server-Cache dieser Seite löschen',
'fr': 'Purge le cache du serveur de cette page',
'ru': 'Очистить кэш сервера на этой странице',
'pt': 'Limpe o cache do servidor para esta página',
'pt-br': 'Limpe o cache do servidor para esta página',
'zh': '刷新此页面的服务器缓存'
}
}
var $lang = mw.config.get( 'wgUserLanguage' ) || 'en';
return function(key){
return $text[key] && ($text[key][$lang] || $text[key]['en']) || '';
}
})();
$(document).ready(function(){
var url = new URL(window.location.href);
url.searchParams.set('action', 'purge');
mw.util.addPortletLink('p-cactions', url.href, l10n('buttonlabel'), 'ca-gadget-purgecache', l10n('hovertext'), '1');
});
0f4d94767dd91f6b4a1a4c7f532b65748091aed7
MediaWiki:Gadget-previewTab.js
8
370
1128
2023-05-29T15:36:45Z
Westgrass
40
init
javascript
text/javascript
/* v1.2, By Westgrass https://terraria.wiki.gg/User:Westgrass */
$(document).ready(function (){
if(((mw.config.get('wgAction') != 'edit')&&(mw.config.get('wgAction') != 'submit'))||(mw.config.get('wgPageContentModel')) != 'wikitext'){
return;
}
//localization.
var $text_wikitext = {
'en': 'Wikitext',
'de': 'Wikitext',
'fr': 'Wikitexte',
'pt': 'Wikitexto',
'pt-br': 'Wikitexto',
'zh': '维基文本',
'zh-cn': '维基文本'
}
var $text_preview = {
'en': 'Preview',
'de': 'Vorschau',
'fr': 'Prévisualiser',
'pt': 'Antever',
'pt-br': 'Pré-visualizar',
'zh': '预览',
'zh-cn': '预览'
}
var $text_changes = {
'en': 'Changes',
'de': 'Änderungen',
'fr': 'Modifications',
'pt': 'Alteraçãos',
'pt-br': 'Alterações',
'zh': '差异',
'zh-cn': '差异'
}
var $text_nochanges = {
'en': 'No change',
'de': 'Keine Änderungen',
'fr': 'Aucune modification',
'pt': 'Nenhuma alteração',
'pt-br': 'Nenhuma alteração',
'zh': '无差异',
'zh-cn': '无差异'
}
$('#editform').before('<div id="wiki-editor-tabs"><div class="wikitext">'+($text_wikitext[mw.config.get( 'wgUserLanguage' )]||'Wikitext')+'</div><div class="preview">'+($text_preview[mw.config.get( 'wgUserLanguage' )]||'Preview')+'</div><div class="changes">'+($text_changes[mw.config.get( 'wgUserLanguage' )]||'Changes')+'</div></div>');
var $wikitext_button = $('#wiki-editor-tabs .wikitext').addClass('current');
var $preview_button = $('#wiki-editor-tabs .preview');
var $changes_button = $('#wiki-editor-tabs .changes');
$('#editform').before('<div id="wiki-editor-tabs-preview"><div class="sk-fading-circle"><div class="sk-circle1 sk-circle"></div><div class="sk-circle2 sk-circle"></div><div class="sk-circle3 sk-circle"></div><div class="sk-circle4 sk-circle"></div><div class="sk-circle5 sk-circle"></div><div class="sk-circle6 sk-circle"></div><div class="sk-circle7 sk-circle"></div><div class="sk-circle8 sk-circle"></div><div class="sk-circle9 sk-circle"></div><div class="sk-circle10 sk-circle"></div><div class="sk-circle11 sk-circle"></div><div class="sk-circle12 sk-circle"></div></div><div class="contents"></div></div><div id="wiki-editor-tabs-changes"><div class="sk-fading-circle"><div class="sk-circle1 sk-circle"></div><div class="sk-circle2 sk-circle"></div><div class="sk-circle3 sk-circle"></div><div class="sk-circle4 sk-circle"></div><div class="sk-circle5 sk-circle"></div><div class="sk-circle6 sk-circle"></div><div class="sk-circle7 sk-circle"></div><div class="sk-circle8 sk-circle"></div><div class="sk-circle9 sk-circle"></div><div class="sk-circle10 sk-circle"></div><div class="sk-circle11 sk-circle"></div><div class="sk-circle12 sk-circle"></div></div><div class="contents"></div></div>');
var $preview_loading = $('#wiki-editor-tabs-preview > div.sk-fading-circle').first();
var $preview_content = $('#wiki-editor-tabs-preview > div.contents').first();
var $changes_loading = $('#wiki-editor-tabs-changes > div.sk-fading-circle').first();
var $changes_content = $('#wiki-editor-tabs-changes > div.contents').first();
var $preview_api = new mediaWiki.Api();
var $changes_api = new mediaWiki.Api();
mw.loader.using( 'mediawiki.diff.styles' );
$wikitext_button.on('click', function(){
$preview_api.abort();
$changes_api.abort();
$('.wikiEditor-ui').css('display', 'block');
$('#wiki-editor-tabs-preview').css('display', 'none');
$('#wiki-editor-tabs-changes').css('display', 'none');
$wikitext_button.addClass('current');
$preview_button.removeClass('current');
$changes_button.removeClass('current');
$preview_loading.css('display', 'block');
$preview_content.empty();
$changes_loading.css('display', 'block');
$changes_content.empty();
});
$preview_button.on('click', function(){
$preview_api.abort();
$changes_api.abort();
$wikitext_button.removeClass('current');
$preview_button.addClass('current');
$changes_button.removeClass('current');
$preview_loading.css('display', 'block');
$preview_content.empty();
$changes_loading.css('display', 'block');
$changes_content.empty();
var $editor = $('.wikiEditor-ui');
$editor.css('display', 'none');
$('#wiki-editor-tabs-preview').css('display', 'block').outerHeight($editor.outerHeight());
$('#wiki-editor-tabs-changes').css('display', 'none');
var wikitext = $('#wpTextbox1').val();
$preview_api.post( {
formatversion: 2,
action: 'parse',
title: mw.config.get( 'wgPageName' ),
text: wikitext,
pst: '',
prop: 'text|modules|jsconfigvars',
preview: true,
disableeditsection: true,
useskin: mw.config.get( 'skin' ),
uselang: mw.config.get( 'wgUserLanguage' )
} ).done( function ( data ) {
var loadmodules, $content;
if ( !data.parse || !data.parse.text ) {
return;
}
if ( data.parse.jsconfigvars ) {
mw.config.set( data.parse.jsconfigvars );
}
loadmodules = data.parse.modules.concat(
data.parse.modulescripts,
data.parse.modulestyles
);
mw.loader.load( loadmodules );
$content = $preview_content
.detach()
.html( data.parse.text );
$content.append( '<div class="visualClear"></div>' )
.find( 'a:not([href^="#"])' )
.click( false );
$preview_loading.css('display', 'none');
$('#wiki-editor-tabs-preview').append( $content );
} );
});
$changes_button.on('click', function(){
$preview_api.abort();
$changes_api.abort();
$wikitext_button.removeClass('current');
$preview_button.removeClass('current');
$changes_button.addClass('current');
$preview_loading.css('display', 'block');
$preview_content.empty();
$changes_loading.css('display', 'block');
$changes_content.empty().html( '<table class="diff"><col class="diff-marker"/><col class="diff-content"/>' +
'<col class="diff-marker"/><col class="diff-content"/><tbody/></table>' );
var $editor = $('.wikiEditor-ui');
$editor.css('display', 'none');
$('#wiki-editor-tabs-preview').css('display', 'none');
$('#wiki-editor-tabs-changes').css('display', 'block').outerHeight($editor.outerHeight());
mw.loader.using( 'mediawiki.diff.styles' );
var wikitext = $('#wpTextbox1').val();
var section = $( '[name="wpSection"]' ).val();
var postdata = {
formatversion: 2,
action: 'query',
prop: 'revisions',
titles: mw.config.get( 'wgPageName' ),
rvdifftotext: wikitext,
rvdifftotextpst: true,
rvprop: '',
rvsection: section === '' ? undefined : section
};
$changes_api.post(postdata).done( function ( postResult ) {
var diff;
try {
diff = postResult.query.pages[ 0 ]
.revisions[ 0 ].diff.body;
if (diff){
$changes_content.find( 'table.diff tbody' )
.html( diff )
.append( '<div class="visualClear"></div>' );
}
else{
$changes_content.html( '<p style="text-align:center; font-style: italic;" class="note-text">('+($text_nochanges[mw.config.get( 'wgUserLanguage' )]||'No change')+')</p>' )
.append( '<div class="visualClear"></div>' );
}
$changes_loading.css('display', 'none');
} catch ( e ) {
// "data.blah is undefined" error, ignore
}
} );
});
});
d501df8885ff0d8741111b92c4090cd019961e93
MediaWiki:Gadget-previewTab.css
8
371
1129
2023-05-29T15:36:51Z
Westgrass
40
init
css
text/css
#wiki-editor-tabs{
z-index: 10;
position: relative;
clear: both;
}
#wiki-editor-tabs div{
background: var(--theme-page-background-color--secondary);
border: 1px solid var(--theme-border-color);
padding: 0.5em 1em;
display: inline-block;
cursor: pointer;
margin-right: -1px;
margin-bottom: -1px;
color: var(--theme-link-color);
}
#wiki-editor-tabs div.current{
background: var(--theme-page-background-color);
border-bottom-color: var(--theme-page-background-color);
color: var(--theme-page-text-color);
}
#wiki-editor-tabs-preview,#wiki-editor-tabs-changes{
border: 1px solid var(--theme-border-color);
padding: 1em;
z-index: 1;
overflow: auto;
display: none;
}
#editform{
z-index: 1;
}
/* from SpinKit: http://tobiasahlin.com/spinkit/ */
.sk-fading-circle {
margin: 100px auto;
width: 40px;
height: 40px;
position: relative;
}
.sk-fading-circle .sk-circle {
width: 100%;
height: 100%;
position: absolute;
left: 0;
top: 0;
}
.sk-fading-circle .sk-circle:before {
content: '';
display: block;
margin: 0 auto;
width: 15%;
height: 15%;
background-color: var(--theme-page-text-color);
border-radius: 100%;
-webkit-animation: sk-circleFadeDelay 1.2s infinite ease-in-out both;
animation: sk-circleFadeDelay 1.2s infinite ease-in-out both;
}
.sk-fading-circle .sk-circle2 {
-webkit-transform: rotate(30deg);
-ms-transform: rotate(30deg);
transform: rotate(30deg);
}
.sk-fading-circle .sk-circle3 {
-webkit-transform: rotate(60deg);
-ms-transform: rotate(60deg);
transform: rotate(60deg);
}
.sk-fading-circle .sk-circle4 {
-webkit-transform: rotate(90deg);
-ms-transform: rotate(90deg);
transform: rotate(90deg);
}
.sk-fading-circle .sk-circle5 {
-webkit-transform: rotate(120deg);
-ms-transform: rotate(120deg);
transform: rotate(120deg);
}
.sk-fading-circle .sk-circle6 {
-webkit-transform: rotate(150deg);
-ms-transform: rotate(150deg);
transform: rotate(150deg);
}
.sk-fading-circle .sk-circle7 {
-webkit-transform: rotate(180deg);
-ms-transform: rotate(180deg);
transform: rotate(180deg);
}
.sk-fading-circle .sk-circle8 {
-webkit-transform: rotate(210deg);
-ms-transform: rotate(210deg);
transform: rotate(210deg);
}
.sk-fading-circle .sk-circle9 {
-webkit-transform: rotate(240deg);
-ms-transform: rotate(240deg);
transform: rotate(240deg);
}
.sk-fading-circle .sk-circle10 {
-webkit-transform: rotate(270deg);
-ms-transform: rotate(270deg);
transform: rotate(270deg);
}
.sk-fading-circle .sk-circle11 {
-webkit-transform: rotate(300deg);
-ms-transform: rotate(300deg);
transform: rotate(300deg);
}
.sk-fading-circle .sk-circle12 {
-webkit-transform: rotate(330deg);
-ms-transform: rotate(330deg);
transform: rotate(330deg);
}
.sk-fading-circle .sk-circle2:before {
-webkit-animation-delay: -1.1s;
animation-delay: -1.1s;
}
.sk-fading-circle .sk-circle3:before {
-webkit-animation-delay: -1s;
animation-delay: -1s;
}
.sk-fading-circle .sk-circle4:before {
-webkit-animation-delay: -0.9s;
animation-delay: -0.9s;
}
.sk-fading-circle .sk-circle5:before {
-webkit-animation-delay: -0.8s;
animation-delay: -0.8s;
}
.sk-fading-circle .sk-circle6:before {
-webkit-animation-delay: -0.7s;
animation-delay: -0.7s;
}
.sk-fading-circle .sk-circle7:before {
-webkit-animation-delay: -0.6s;
animation-delay: -0.6s;
}
.sk-fading-circle .sk-circle8:before {
-webkit-animation-delay: -0.5s;
animation-delay: -0.5s;
}
.sk-fading-circle .sk-circle9:before {
-webkit-animation-delay: -0.4s;
animation-delay: -0.4s;
}
.sk-fading-circle .sk-circle10:before {
-webkit-animation-delay: -0.3s;
animation-delay: -0.3s;
}
.sk-fading-circle .sk-circle11:before {
-webkit-animation-delay: -0.2s;
animation-delay: -0.2s;
}
.sk-fading-circle .sk-circle12:before {
-webkit-animation-delay: -0.1s;
animation-delay: -0.1s;
}
@-webkit-keyframes sk-circleFadeDelay {
0%, 39%, 100% { opacity: 0; }
40% { opacity: 1; }
}
@keyframes sk-circleFadeDelay {
0%, 39%, 100% { opacity: 0; }
40% { opacity: 1; }
}
311c19f960153e080b7e390acc9dc9a5d16d6a9e
File:Site-logo.png
6
63
1130
981
2023-05-30T13:49:05Z
Westgrass
40
Westgrass uploaded a new version of [[File:Site-logo.png]]
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Site-background.jpg
6
372
1131
2023-05-30T13:56:31Z
Westgrass
40
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
MediaWiki:Common.css
8
294
1132
808
2023-05-30T13:57:52Z
Westgrass
40
css
text/css
/***********************************************************************************************************
* css reset for browser default rules and MediaWiki internal rules
***********************************************************************************************************/
* {
outline: 0;
}
table {
white-space: unset; /* be set to `no-wrap` in MW internal css */
}
html {
font-size: 16px; /* reset rem size */
}
body {
overflow-y: unset;
}
pre {
margin: 0;
}
h1, h2, h3, h4, h5, h6 {
padding: 0;
border: 0 solid transparent;
}
table {
display: table;
white-space: unset;
}
body, code {
background: none;
}
/***********************************************************************************************************
* css for wiki.gg top bar and footer bar
***********************************************************************************************************/
/********* wiki.gg header *********/
header#wikigg-header #p-personal ul {
white-space: nowrap; /* for "log out" */
}
header#wikigg-header #p-personal .vector-menu-content #pt-anonuserpage, header#wikigg-header #p-personal .vector-menu-content #pt-userpage a {
/* user avatar icon position fix */
padding-top: 0;
background-position: left center;
}
@media screen and (max-width: 720px) {
header#wikigg-header #p-personal li#p-themes > span {
display: inline-block;
}
}
/********* wiki.gg footer *********/
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
margin: 0;
text-align: center;
}
@media screen and (max-width: 479px) {
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
width: auto;
}
}
@media screen and (max-width: 359px) {
footer#wikigg-footer .footer-middle {
/* hide wiki.gg logo to make room to avoid text wrapping */
display: none;
}
}
/***********************************************************************************************************
* theming vars.
***********************************************************************************************************/
:root {
/*** top site logo ***/
--theme-site-logo-image: url(/images/e/e6/Site-logo.png);
--theme-site-logo-filter: drop-shadow(0px 0px 5px rgba(0,0,0, 0.9));
--theme-site-logo-width: 745px;
--theme-site-logo-height: 160px;
/*** site background ***/
--theme-site-background: #886545 url(/images/f/f7/Site-background-light.jpg) center center / cover no-repeat fixed;
/* common "box" style */
--theme-box-back-backdrop-filter: none;
--theme-box-border-radius: 5px;
--theme-box-border-width: 1px;
--theme-box-border-style: solid;
--theme-box-border-color: #c09169;
--theme-box-shadow: 0 0 8px 0 rgba(192, 145, 105, 0.7);
--theme-box-shadow2: 0 -5px 8px -3px rgba(192, 145, 105, 0.7);
--theme-box-back-background: rgba(255,255,255,0.6);
/* be used in multi-layer background, so we can't simpy use background-color */
--theme-box-background: linear-gradient(rgba(255,255,255,0.7), rgba(255,255,255,0.7));
--theme-background: var(--theme-box-background), var(--theme-box-back-background);
/*** text color ***/
--theme-text-color: #000;
--theme-text-color-hover: var(--theme-text-color);
--theme-text-color-note: #666;
--theme-text-color-em: #11bc52;
--theme-heading-color: #8c582b;
--theme-text-color-placeholder: #808080;
--theme-control-text-color: #333;
--theme-control-text-color-hover: #333;
/*** link text color ***/
--theme-link-color: #006781;
--theme-link-color-hover: #0080a2;
--theme-link-color-visited: #095164;
--theme-link-color-redlink: #9a2835;
/* default color for icons */
--theme-icon-color: var(--theme-link-color);
--theme-icon-color-redlink: var(--theme-link-color-redlink);
--theme-icon-color-hover: var(--theme-link-color-hover);
/* default common color */
--theme-border-color: rgba(0,0,0, 0.4);
--theme-border-color-accent: #c09169;
--theme-highlight-background: rgba(192, 145, 105, 0.4);
/* dropdown menu */
--theme-dropdown-border: 1px solid var(--theme-border-color-accent);
--theme-dropdown-background: rgba(255,255,255,0.9);
/* for wide table */
--theme-wide-table-shadow-color: #999;
/** notification **/
--theme-notice-red-text-color: #ff001f;
--theme-notice-orange-text-color: #ffab5b;
}
:root.theme-dark {
--theme-site-logo-filter: drop-shadow(0px 0px 5px rgba(127, 127, 127, 0.6));
}
:root.theme-dark {
--theme-site-background: #12011c url(/images/8/80/Site-background.jpg) center center / cover no-repeat fixed;
}
:root.theme-dark {
--theme-box-border-color: #255072;
--theme-box-shadow: 0 0 8px 0 rgba(37, 80, 114, 0.7);
--theme-box-shadow2: 0 -5px 8px -3px rgba(37, 80, 114, 0.7);
--theme-box-back-background: rgba(0,0,0,0.6);
/* be used in multi-layer background, so we can't simpy use background-color */
--theme-box-background: linear-gradient(rgba(0,0,0,0.7), rgba(0,0,0,0.7));
}
:root.theme-dark {
--theme-text-color: #fff;
--theme-text-color-note: #ccc;
--theme-text-color-em: #00f600;
--theme-heading-color: #9adafd;
}
:root.theme-dark {
--theme-link-color: #58dfff;
--theme-link-color-hover: #80e6ff;
--theme-link-color-visited: #4aceee;
--theme-link-color-redlink: #fc495d;
}
:root.theme-dark {
--theme-border-color: rgba(255, 255, 255, 0.4);
--theme-border-color-accent: rgba(255, 255, 255, 0.3);
--theme-highlight-background: rgba(77, 230, 255, 0.2);
}
:root.theme-dark {
--theme-dropdown-background: rgba(0, 0, 0, 0.9);
}
/* main content box */
/* sidebar */
#mw-panel {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-border-width: 0;
--theme-gap: 0;
}
#catlinks {
--theme-background: none;
--theme-box-border-radius: 0;
}
#footer {
--theme-background: none;
}
/* navbar */
#mw-head {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-background: none;
--theme-background-shadow: linear-gradient(to top, rgba(0,0,0,0.05), transparent 6px);
--theme-tab-background: var(--theme-box-background);
--theme-tab-background-selected: var(--theme-box-background);
--theme-tab-border-color: var(--theme-border-color);
--theme-tab-border-color-selected: var(--theme-box-border-color);
}
#mw-head #p-search {
--theme-link-color: var(--theme-text-color);
--theme-link-color-hover: #01C2EC;
--theme-link-color-focus: #01C2EC;
--theme-background: var(--theme-box-background);
--theme-border-color: var(--theme-border-color-accent);
--theme-border-color-hover: var(--theme-icon-color-hover);
--theme-border-color-focus: var(--theme-border-color-hover);
--theme-shadow: none;
--theme-shadow-focus: var(--theme-box-shadow);
}
/* search result suggestion */
body > .suggestions {
--theme-border-color: var(--theme-border-color-accent);
--theme-rule-color: var(--theme-border-color-accent);
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-text-color);
--theme-link-color-hover: var(--theme-text-color-hover);
}
/***********************************************************************************************************
* base css styles for both interface and content box: font, color, etc.
***********************************************************************************************************/
/** Font **/
html, body {
font-family: Helvetica, Arial, sans-serif;
color: var(--theme-text-color);
}
html {
background: var(--theme-site-background);
}
body {
font-size: 14px;
line-height: 1.5;
}
ul, ol {
margin: 2px 0 2px 1.5em;
}
li {
margin: 0 0 2px 0;
}
pre, code, .mw-code {
color: var(--theme-text-color);
border: 1px solid var(--theme-border-color);
background: var(--theme-background);
}
/** link color **/
/* Self-links aren't real links, they're not clickable.
* Hence, they shouldn't change color when hovered over like real links, as that is counter-intuitive.
* We should not use :not(.selflink) since it increases the priority and make it is difficult to override
* link styles for certain elements (e.g. in wiki.gg header).
*/
a,
a.selflink:hover, a.selflink:active {
text-decoration: none;
color: var(--theme-link-color);
}
a:visited {
color: var(--theme-link-color-visited);
}
a:hover, a:active {
text-decoration: underline;
color: var(--theme-link-color-hover);
}
/** red link **/
/* we don't really need to mark you have "visited" an inexistent page */
a.new, a.new:visited {
color: var(--theme-link-color-redlink);
}
/*********************************************************************************************************/
input, button {
color: var(--theme-control-text-color);
caret-color: var(--theme-text-color);
}
input[type=submit] {
color: var(--theme-control-text-color);
}
::placeholder {
color: var(--theme-text-color-placeholder);
}
/* Removes VisualEdit button */
#ca-ve-edit {
display: none;
}
/* Link color */
.mw-parser-output a.external,
.mw-parser-output a.external:visited,
.mw-parser-output a.extiw,
.mw-parser-output a.extiw:visited,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button {
color: var(--theme-link-color);
}
/* Text color */
.i .note,
.note-text {
color: var(--theme-text-color-note);
}
.pixel img, .pixel,
#mw-imagepage-section-filehistory img {
image-rendering: pixelated; /*for chrome*/
image-rendering: crisp-edges; /*for firefox*/
}
.small {
font-size: 85%;
}
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* References smaller text than main */
.references {
font-size: 90%;
}
/* Larger font for Module: code display (default is smaller than other code pages) */
pre.lua.source-lua {
font-size: 14px !important;
}
/* Facilitate inline scary transclusion */
.scary-transclusion p, .scary-transclusion .mw-parser-output {
display: inline;
}
/* hide last empty paragraph at the end */
div.mw-parser-output > p:last-child > br:only-child {
display: none;
}
/* Fix empty parameter descriptions on api.php having no height, causing misalignments that seriously impede readability */
.apihelp-parameters dd:empty::before {
content: " ";
}
.block {
display: block;
}
.inline {
display: inline;
}
.inline-block {
display: inline-block;
}
hr.space {
height: 4px;
background: none;
border: 0;
}
.page-content .vertical-align-top * {
vertical-align: top;
}
.page-content .vertical-align-bottom * {
vertical-align: bottom;
}
/* Drowning Table No Border */
.drowning-table-no-border {
border: none;
}
/* Gadget description length */
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-top > .oo-ui-fieldLayout-body > .oo-ui-fieldLayout-header,
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-inline > .oo-ui-fieldLayout-body {
max-width: unset;
}
/* Box at the top of all pages when the user has a new message on their User_talk: page */
.usermessage {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
/***********************************************************************************************************
* interface layout and styles for widgets outside of content box
***********************************************************************************************************/
:root {
--layout-topbar-height: 35px; /* height of wiki.gg topbar */
--layout-sidebar-width: 160px; /* width of side navbar, without gap */
--layout-sidespace: 24px; /* whitespace width on most left and most right */
--layout-box-gap: 12px;
--layout-box-border-radius: 5px;
--layout-logo-scale: 1;
--layout-logo-box-height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale) + var(--layout-box-gap) * 2);
--dropdown-item-padding-x: 12px;
--dropdown-item-padding-y: 4px;
}
/**** Main Layout START ***********************************************************/
/**
* Note: wiki.gg topbar is position:fixed. So we don't need to consider it in grid layout
*/
html, body {
min-height: 100%;
}
html {
height: 100%;
scroll-padding-top: calc(var(--layout-topbar-height) + 10px);
}
body {
height: auto;
}
/*** main grid container ***/
body {
/* self */
box-sizing: border-box;
/* grid */
display: grid;
grid-template-columns: [body-left] var(--layout-sidespace) [aside-left] var(--layout-sidebar-width) [aside-right nav-left content-left footer-left] minmax(0, 1fr) [nav-right content-right footer-right] var(--layout-sidespace) [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end nav-start aside-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [aside-end page-end] 0fr [body-end];
gap: 0 var(--layout-box-gap);
}
/*** grid items ***/
/* Flatten DOM structure. Therefore we have following grid items under body grid container:
* div#mw-page-base, div#mw-head-base, #mw-navigation>h2, div#mw-head, div#mw-panel, div#content.mw-body, div#footer, footer.
*/
body > .content-wrapper,
#mw-navigation {
display: contents;
}
/** unused, hide them **/
#mw-head-base,
#mw-navigation > h2 {
display: none;
}
/** side nav bar **/
#mw-panel {
grid-column: aside-left/aside-right;
grid-row: aside-start/aside-end;
margin-bottom: var(--layout-box-gap);
float: none;
width: unset;
padding: 0;
}
/** nav **/
#mw-head {
grid-column: nav-left/nav-right;
grid-row: nav-start/nav-end;
}
/** content **/
.mw-body {
grid-column: content-left/content-right;
grid-row: content-start/content-end;
}
/* For some page such as api.php, .mw-body is the only child, so take up all space. */
.mw-body:first-child {
grid-column: body-left/body-right;
grid-row: page-start/page-end;
}
/** #footer: content footer **/
#footer {
grid-column: footer-left/footer-right;
grid-row: footer-start/footer-end;
margin: 0;
z-index: 0;
}
/** used to gen box shadow for main box (nav + content + #footer) **/
#mw-page-base {
grid-column: content-left/content-right;
grid-row: nav-start/footer-end;
height: 100%;
}
/** wiki.gg footer bar **/
body > footer {
grid-column: body-left/body-right;
grid-row: page-end/body-end;
}
/*** logo block. It is absolute position ***/
#p-logo {
position: absolute;
width: 100%;
height: var(--layout-logo-box-height);
left: 0;
top: var(--layout-topbar-height);
background: var(--theme-site-logo-image) center center/var(--theme-site-logo-width) auto no-repeat;
display: flex;
align-items: center;
justify-content: center;
filter: var(--theme-site-logo-filter);
}
/* use logo image as <a>'s background will sometime flicker when hovered on Firefox,
* I still don't know why, but move background to #p-logo can avoid this issue.
*/
#p-logo .mw-wiki-logo {
width: var(--theme-site-logo-width);
height: var(--theme-site-logo-height);
margin: auto;
background: none; /* logo flicker fix */
}
/**** Main Layout END ***********************************************************/
/********* side panel START *********/
#mw-panel {
--list-body-font-size: 14px;
--list-body-padding-x: 6px;
--list-body-padding-y: 3px;
}
#mw-panel a {
text-decoration: none;
}
/* section box */
#mw-panel .portal {
margin: 0 0 var(--layout-box-gap) 0;
padding: 0;
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
#mw-panel .portal .vector-menu-heading {
/* section heading */
background: none;
margin: 0;
padding: 6px 10px;
font-size: 16px;
line-height: 18px;
cursor: pointer;
display: flex;
align-items: center;
justify-content: space-between;
color: var(--theme-heading-color);
}
/* show the heading of first section */
#mw-panel #p-logo + .portal .vector-menu-heading {
display: flex;
}
/* arrow icon */
#mw-panel .portal .vector-menu-heading::after {
content: "";
display: block;
background: none;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px;
margin-top: 2px;
flex: 0 0 auto;
}
#mw-panel .portal .vector-menu-heading:hover::after {
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-panel .portal.collapsed .vector-menu-heading::after {
transform: scaleY(-1);
}
/* list body */
#mw-panel .portal .body {
background: none;
border: 0;
padding: 0;
margin: 0;
border-top: var(--theme-border-width) solid var(--theme-border-color);
}
#mw-panel .portal .body ul {
padding: var(--theme-gap) 4px 4px;
}
#mw-panel .portal .body li {
margin: 0;
padding: 0;
font-size: var(--list-body-font-size);
line-height: inherit;
}
#mw-panel .portal .body li:hover {
background: var(--theme-highlight-background);
}
#mw-panel .portal .body li a {
display: block;
padding: var(--list-body-padding-y) var(--list-body-padding-x);
color: var(--theme-link-color);
}
#mw-panel .portal .body li a:visited {
color: var(--theme-link-color-visited);
}
#mw-panel .portal .body li a:hover {
color: var(--theme-link-color-hover);
}
/* "Atom" RSS Feed */
#mw-panel .portal .body li a.feedlink {
text-indent: calc(var(--list-body-font-size) + 2px);
background-position: var(--list-body-padding-x) center; /* align icon with other text */
}
/********* side panel END *********/
/********* main content box *********/
/****** navbar (#mw-head) ******/
/* reset */
#mw-head * {
float: unset;
font-size: unset;
line-height: unset;
}
/* tabs layout */
#mw-head {
--layout-padding: 12px;
--layout-gap: 6px;
--tab-padding-x: 12px;
--tab-padding-y: 5px;
--icon-size: 1em;
padding: var(--layout-padding) 0 0 0;
background: var(--theme-background);
position: relative;
display: flex;
justify-content: space-between;
align-items: stretch;
}
#mw-head #left-navigation, #mw-head #right-navigation {
float: none;
flex: 1 1 auto;
margin: 0;
display: flex;
align-items: flex-end;
}
#mw-head #left-navigation::before, #mw-head #left-navigation::after, #mw-head #right-navigation::before, #mw-head #right-navigation::after {
content: "";
display: block;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
}
#mw-head #left-navigation {
justify-content: flex-start;
}
#mw-head #right-navigation {
justify-content: flex-end;
}
#mw-head #left-navigation::before, #mw-head #right-navigation::after {
flex: 0 0 var(--layout-padding);
}
#mw-head #left-navigation::after, #mw-head #right-navigation::before {
flex: 1 1 auto;
}
/*** tabs of navbar ***/
/* reset */
#mw-head .vector-menu,
#mw-head .vector-menu * {
background: none;
}
/* tabs list */
#mw-head .vector-menu-tabs {
height: unset;
padding: unset;
}
#mw-head .vector-menu-tabs .vector-menu-content-list {
display: flex;
align-items: flex-end;
}
/* tab */
#mw-head {
--theme-tab-border-style: solid;
--theme-tab-border-width: 1px;
--theme-border-bottom-style: solid;
--theme-border-bottom-width: 1px;
--theme-border-bottom-color: var(--theme-tab-border-color-selected);
--theme-border-bottom-color-selected: transparent;
}
#mw-head .vector-menu-tabs .mw-list-item,
#mw-head .vector-menu-dropdown {
/* outer box */
background: var(--theme-tab-background);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
position: relative;
margin-right: var(--layout-gap); /* make space for gap */
}
#mw-head .vector-menu-tabs .mw-list-item::after,
#mw-head .vector-menu-dropdown::after {
/* gap */
content: "";
display: block;
width: var(--layout-gap);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
position: absolute;
left: 100%;
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* inner box */
height: auto;
margin: 0;
padding: var(--tab-padding-y) var(--tab-padding-x);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color);
border-bottom: 0;
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
color: var(--theme-link-color);
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover {
color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a.new,
#mw-head .vector-menu-dropdown .vector-menu-heading.new {
color: var(--theme-link-color-redlink);
}
#mw-head .vector-menu-tabs .mw-list-item.selected {
/* outer box: selected */
background: var(--theme-tab-background-selected);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected);
border-bottom: 0;
}
#mw-head .vector-menu-tabs .mw-list-item.selected:after {
/* gap */
bottom: 0;
border-left: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected); /* x-position offset */
}
#mw-head .vector-menu-tabs .mw-list-item.selected a {
/* inner box: selected */
border: 0;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color-selected);
background: none;
color: var(--theme-text-color);
}
/* dropdown menu*/
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* tab label */
position: relative;
display: flex;
align-items: center;
gap: 3px;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
/* arrow icon */
background: none;
opacity: unset;
content: "";
display: block;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 6px 5px 0;
margin-top: 2px;
}
#mw-head .vector-menu-dropdown:hover .vector-menu-heading::after {
/* .vector-menu-heading is covered by .vector-menu-checkbox, therefore we can't use .vector-menu-heading:hover::after */
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-head .vector-menu-dropdown .vector-menu-content {
/* dropdown list body */
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
left: 0; /* reset */
}
#mw-head .vector-menu-dropdown .vector-menu-content ul {
padding: 4px;
}
#mw-head .vector-menu-dropdown .vector-menu-content li:hover {
background: var(--theme-highlight-background);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a {
display: block;
padding: var(--dropdown-item-padding-y) var(--dropdown-item-padding-x);
text-decoration: none;
color: var(--theme-link-color);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:visited {
color: var(--theme-link-color-visited);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:hover {
color: var(--theme-link-color-hover);
}
/* watch/unwatch star */
#mw-head .vector-menu-tabs .mw-watchlink.icon a {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a span {
display: none;
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
transform-origin: 50% calc(var(--icon-size) / 2 * 1.125);
}
#mw-head .vector-menu-tabs #ca-watch.icon {
/* line star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Zm-7.34,6-1.17.86.44,1.38,2.09,6.41-5.45-4L16,21.46l-1.18.86-5.45,4,2.09-6.41.44-1.38-1.17-.86-5.45-4h8.19l.45-1.38L16,5.89l2.08,6.4.45,1.38h8.19Z'/%3E%3C/g%3E%3C/svg%3E");
}
#mw-head .vector-menu-tabs #ca-unwatch.icon {
/* solid star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Z'/%3E%3C/g%3E%3C/svg%3E");
}
/*** search form ***/
#mw-head #p-search {
/* navbar common border bottom */
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
margin: 0;
align-self: stretch;
}
#mw-head #p-search form {
margin: 0;
}
#mw-head #p-search .vector-search-box-input {
border-width: 1px;
border-style: solid;
border-color: var(--theme-border-color);
color: var(--theme-text-color);
background: var(--theme-background);
box-shadow: var(--theme-shadow);
height: 26px;
padding: 0 26px 0 4px;
}
#mw-head #p-search .vector-search-box-input:hover {
border-color: var(--theme-border-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus {
border-color: var(--theme-border-color-focus);
box-shadow: var(--theme-shadow-focus);
outline: 0;
z-index: 1100; /* .suggestions: 1099 */
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
z-index: 1101;
}
#mw-head #p-search .vector-search-box-input::placeholder {
color: var(--theme-text-color-note);
}
#mw-head #p-search .mw-searchButton {
opacity: 0;
}
#mw-head #p-search .searchButton {
width: 26px;
min-width: unset;
opacity: 1;
background-image: none;
--mask: url("data:image/svg+xml,%3C%3Fxml version='1.0'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Ctitle%3E search %3C/title%3E%3Cpath fill-rule='evenodd' d='M12.2 13.6a7 7 0 1 1 1.4-1.4l5.4 5.4-1.4 1.4-5.4-5.4zM13 8A5 5 0 1 1 3 8a5 5 0 0 1 10 0z'/%3E%3C/svg%3E%0A") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 18px 18px;
mask-size: 18px 18px;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head #p-search #searchform:hover .searchButton {
background-color: var(--theme-link-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
background-color: var(--theme-link-color-focus);
}
/*** search result suggestions ***/
.suggestions {
background: var(--theme-background);
box-sizing: border-box;
margin-top: 0;
box-shadow: var(--theme-box-shadow);
backdrop-filter: var(--theme-box-back-backdrop-filter);
}
.suggestions .suggestions-results,
.suggestions .suggestions-special {
background: none;
}
.suggestions .suggestions-results {
border: 1px solid var(--theme-border-color);
border-top: 0;
border-bottom-color: var(--theme-rule-color);
}
.suggestions .suggestions-results:empty {
border-bottom: 0;
}
.suggestions .suggestions-result,
.suggestions .suggestions-special .special-label,
.suggestions .suggestions-special .special-query {
color: var(--theme-text-color);
}
.suggestions .suggestions-result {
padding: 1px 4px;
}
.suggestions .suggestions-special {
margin: 0;
padding: 2px 4px 4px;
border: 1px solid var(--theme-border-color);
border-top: 0;
border-radius: var(--theme-box-border-radius);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
.suggestions a.mw-searchSuggest-link,
.suggestions a.mw-searchSuggest-link:hover,
.suggestions a.mw-searchSuggest-link:active,
.suggestions a.mw-searchSuggest-link:focus {
color: var(--theme-link-color);
}
.suggestions .suggestions-result-current {
background: var(--theme-highlight-background);
color: var(--theme-link-color-hover);
}
.suggestions .suggestions-result-current .special-label, .suggestions .suggestions-result-current .special-query {
color: var(--theme-link-color-hover);
}
/**** main content box ****/
/* font */
.vector-body {
font-size: unset; /* reset */
line-height: 1.7142857143;
}
/** layout **/
#content {
color: var(--theme-text-color);
padding: 0;
display: flex;
flex-direction: column;
background: var(--theme-box-background);
--theme-heading-rule-color-h1: var(--theme-border-color);
--theme-heading-rule-color-h2: var(--theme-border-color);
--layout-padding-x: 24px;
--layout-padding-y: 16px;
}
.content-body {
flex: 1 1 auto;
}
.content-body > main {
align-self: stretch;
padding: var(--layout-padding-y) var(--layout-padding-x);
}
#bodyContent {
display: flex;
flex-direction: column;
position: unset;
}
/** main heading section **/
#firstHeading {
overflow: hidden; /* override mw internal css, fix scroll-x issue for narrow width */
}
/** the " < rootpage < page " crumb **/
#contentSub, #contentSub2 {
margin: 0;
color: var(--theme-text-color-note);
font-size: 12px;
line-height: 20px;
}
#contentSub .subpages {
color: transparent;
line-height: 20px;
font-size: 0;
}
#contentSub .subpages a {
font-size: 12px;
vertical-align: middle;
display: inline-flex;
align-items: center;
padding-left: 4px;
}
#contentSub .subpages a::before {
content: "";
display: inline-block;
height: 4px;
width: 4px;
border-color: var(--theme-icon-color);
border-style: solid;
border-width: 0 0 2px 2px;
margin: 0 2px 0 0;
transform: rotate(45deg);
}
#contentSub::after {
/* the spacing and line between heading section and content body box */
content: "";
display: block;
height: 0;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
margin-top: 4px;
margin-bottom: var(--layout-padding-y);
}
/** content body box **/
#mw-content-text {
flex: 1 1 auto;
min-height: 30em;
}
/*** "category:" box ***/
#catlinks {
background: var(--theme-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: var(--theme-box-border-radius);
margin: var(--layout-padding-y) 0 0 0;
padding: 0.5em 1em;
}
/*** ads ***/
div.games-showcase-header {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0;
}
div.games-showcase-footer {
margin: 0;
padding: 0 var(--layout-padding-x) var(--layout-padding-y);
}
.content-body > .games-showcase-sidebar {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0 0;
}
.games-showcase-header img, .games-showcase-footer img {
height: 100%;
width: auto;
object-fit: contain;
}
@media screen and (max-width: 1100px) {
.games-showcase-header img, .games-showcase-footer img {
height: auto !important;
width: 100% !important;
object-fit: contain;
}
}
@media screen and (max-width: 926px) {
.games-showcase-header img, .games-showcase-footer img {
object-position: 50%;
height: 105px !important;
width: 100% !important;
object-fit: none !important;
}
}
aside.games-showcase-sidebar div.sidebar-showcase {
padding: 0 0 var(--layout-padding-y) 0;
}
/**** #footer (copyright info) ****/
#footer {
background: var(--theme-background);
padding: 16px 24px;
border-radius: 0 0 var(--theme-box-border-radius) var(--theme-box-border-radius);
position: relative;
/* grid */
display: grid;
grid-template-columns: [l] 1fr 0fr [r];
grid-template-rows: [t] auto auto [b];
z-index: 0; /* covered by content */
}
.mw-footer li {
color: var(--theme-text-color);
}
#footer a {
color: var(--theme-link-color);
}
#footer a:hover {
color: var(--theme-link-color-hover);
}
#footer-info {
font-size: 12px;
display: contents;
}
#footer ul li {
font-size: inherit;
line-height: 1.5;
padding: 0;
}
#footer-icons {
grid-column: span 1/r;
grid-row: t/b;
place-self: end;
}
#footer #footer-info-lastmod {
grid-column: l/span 1;
grid-row: t/span 1;
place-self: start;
margin-bottom: 1em;
}
#footer #footer-info-copyright {
grid-column: l/span 1;
grid-row: span 1/b;
place-self: end stretch;
position: relative;
padding-right: 100px;
}
#footer-info-copyright img {
position: absolute;
right: 0;
bottom: 0;
height: 31px;
width: auto;
}
#footer-places,
#footer > div {
display: none;
}
/**** background box for nav+content+#footer ****/
#mw-page-base {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-back-background);
z-index: -1;
}
#mw-head, #content, #footer {
box-sizing: border-box;
background-clip: padding-box;
border: var(--theme-box-border-width) solid transparent;
margin: 0;
}
#mw-head {
border-bottom-width: 0;
}
#content {
border-top-width: 0;
border-bottom-width: 0;
}
#footer {
border-top-width: 0;
}
/****** responsive Layout ******/
@media screen and (max-width: 1800px) {
:root {
--layout-sidespace: 0px; /* whitespace width on most left and most right,must with "px" */
}
} /* screen and (max-width: 1800px) */
@media screen and (max-width: 1365px) {
:root {
--layout-logo-scale: 0.75;
}
/* change layout */
body {
grid-template-columns: [body-left] 0 [aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right] 0 [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end aside-start] auto [aside-end nav-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [page-end] 0fr [body-end];
}
/* re-style navbar */
#mw-panel {
display: flex;
align-items: flex-end;
padding: 0 var(--layout-box-gap);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
/* Make #p-logo be positioned relative to #mw-panel. By this way, we can safely apply filter/backdrop-filter on #mw-panel */
position: relative;
z-index: 1;
}
#mw-panel .portal {
background: none;
box-shadow: none;
border: 0;
margin: 0;
padding: 0;
position: relative;
}
#mw-panel .portal .vector-menu-heading {
padding: 9px 12px;
border: 0;
border-radius: 0;
background: none;
}
#mw-panel .portal .vector-menu-heading::after {
border-width: 6px 5px 0; /* change arrow direction */
margin-left: 4px;
}
#mw-panel .portal .body {
display: none !important; /* !important is required, since there is inline-css from sidebar collapse/expand */
position: absolute;
left: 0;
top: 100%;
width: max-content;
min-width: 8em;
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
#mw-panel .portal .body li a {
padding: 6px 12px;
}
#mw-panel .portal.expanded .vector-menu-heading, #mw-panel .portal:hover .vector-menu-heading {
background: var(--theme-highlight-background);
border-radius: 0;
}
#mw-panel .portal.expanded .vector-menu-heading::after, #mw-panel .portal:hover .vector-menu-heading::after {
transform: scaleY(-1);
}
#mw-panel .portal.expanded .body, #mw-panel .portal:hover .body {
display: block !important;
}
/* logo: smaller, and position relative to #mw-panel */
#p-logo {
background-size: calc(var(--theme-site-logo-width) * var(--layout-logo-scale)) auto;
top: calc(0px - var(--layout-logo-box-height));
}
#p-logo .mw-wiki-logo {
width: calc(var(--theme-site-logo-width) * var(--layout-logo-scale));
height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale));
}
/* search: move to sidebar nav box ("main nav bar") */
#mw-head #p-search {
border-bottom: 0;
background: none;
position: absolute;
right: var(--layout-box-gap);
/* inner height of #mw-panel ( line height of .vector-menu-heading(18px) + padding-top of .vector-menu-heading(9px) + padding-bottom of .vector-menu-heading(0px) ) */
--layout-height-of-panel: 36px;
/* outer height of #p-search>#searchform ( css height of .vector-search-box-input ) */
--layout-height-of-search-form: 26px;
top: calc(0px - var(--theme-box-border-width) * 2 - var(--layout-box-gap) - var(--layout-height-of-panel) / 2 - var(--layout-height-of-search-form) / 2); /* offset */
z-index: 2;
}
.vector-search-box-inner {
width: 50vw;
}
#mw-head #right-navigation #p-cactions {
margin-right: 0;
}
/* "more" menu in #right-navigation */
#mw-head #right-navigation .vector-menu-dropdown {
margin-right: 0;
}
#mw-head #right-navigation .vector-menu-dropdown::after {
display: none;
}
#mw-head #right-navigation .vector-menu-dropdown .vector-menu-content {
left: auto;
right: 0;
}
} /* screen and (max-width: 1365px) */
@media screen and (max-width: 900px) {
:root {
--layout-logo-scale: 0.5;
--layout-logo-box-height: calc( var(--theme-site-logo-height) * 0.5 + 20px);
--layout-box-gap: 6px;
}
/* change layout */
body {
grid-template-columns: [body-left aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right body-right];
}
#mw-page-base,
#mw-panel,
#mw-head, #content, #footer {
border-radius: 0;
border-left: 0;
border-right: 0;
}
} /* screen and (max-width:900px) */
@media screen and (max-width: 720px) {
#content {
--layout-padding-x: 12px;
--layout-padding-y: 12px;
}
/* icon navbar tabs */
#mw-head {
top: unset; /* reset */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg fill='none' height='24' stroke='%23000' stroke-linecap='round' stroke-linejoin='round' stroke-width='2' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M0 0h24v24H0z' fill='none' stroke='none'/%3E%3Cpath d='M4 4l4 16l4 -14l4 14l4 -16'/%3E%3C/svg%3E");
--icon-size: 1.5em;
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-list-item a::before,
#mw-head .vector-menu-dropdown .vector-menu-heading::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover::before,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a span,
#mw-head .vector-menu-dropdown .vector-menu-heading span {
display: none;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
display: none;
}
#ca-edit {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M29.12,6.05,26,2.88a3,3,0,0,0-4.24,0L6.29,18.29a3.06,3.06,0,0,0-.72,1.18L2.08,29.92l10.46-3.49a3.15,3.15,0,0,0,1.17-.72L29.12,10.29a3,3,0,0,0,0-4.24Zm-21,13.28,8.75-8.74,1.58,1.58L9.67,20.92ZM18.24,9.17l1.59-1.58,4.58,4.58-1.58,1.59ZM7.1,21.19l3.72,3.71L5.25,26.75Zm5.57,2.73-1.59-1.59,8.75-8.74,1.58,1.58Zm15-15-1.88,1.88L21.24,6.17l1.88-1.88A1,1,0,0,1,23.83,4a1,1,0,0,1,.71.29l3.17,3.18a1,1,0,0,1,.29.7A1,1,0,0,1,27.71,8.88Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-view,
#ca-view-foreign {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M30.89,15.54A17,17,0,0,0,16,6,17,17,0,0,0,1.11,15.54L.87,16l.24.46A17,17,0,0,0,16,26a17,17,0,0,0,14.89-9.54l.24-.46ZM24,16a8,8,0,1,1-8-8A8,8,0,0,1,24,16ZM3.14,16a16.47,16.47,0,0,1,4.14-4.89,10,10,0,0,0,0,9.78A16.47,16.47,0,0,1,3.14,16Zm21.58,4.89a10,10,0,0,0,0-9.78A16.47,16.47,0,0,1,28.86,16,16.47,16.47,0,0,1,24.72,20.89Z'/%3E%3Cpath d='M16,20a4,4,0,1,0-4-4A4,4,0,0,0,16,20Zm0-6a2,2,0,1,1-2,2A2,2,0,0,1,16,14Z'/%3E%3C/g%3E%3C/svg%3E");
}
#left-navigation li[id^=ca-nstab-] {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='12 15 11 15 11 17 12 17 20 17 21 17 21 15 20 15 12 15'/%3E%3Cpolygon points='12 19 11 19 11 21 12 21 15 21 16 21 16 19 15 19 12 19'/%3E%3Cpath d='M20.41,3H5V26a3,3,0,0,0,3,3H24a3,3,0,0,0,3-3V9.59ZM20,5.41,24.59,10H21a1,1,0,0,1-1-1ZM24,27H8a1,1,0,0,1-1-1V5H18V9a3,3,0,0,0,3,3h4V26A1,1,0,0,1,24,27Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-history {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm0,26A12,12,0,1,1,28,16,12,12,0,0,1,16,28Z'/%3E%3Cpath d='M17,7H15v8.52a2,2,0,0,0,.75,1.56l4.63,3.7,1.24-1.56L17,15.52Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-talk {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M26,12H24V6a3,3,0,0,0-3-3H6A3,3,0,0,0,3,6V24.41l5.12-5.12A1.05,1.05,0,0,1,8.83,19H12v3a3,3,0,0,0,3,3h8.17a1.05,1.05,0,0,1,.71.29L29,30.41V15A3,3,0,0,0,26,12ZM12,15v2H8.83a3,3,0,0,0-2.12.88L5,19.59V6A1,1,0,0,1,6,5H21a1,1,0,0,1,1,1v6H15A3,3,0,0,0,12,15ZM27,25.59l-1.71-1.71A3,3,0,0,0,23.17,23H15a1,1,0,0,1-1-1V15a1,1,0,0,1,1-1H26a1,1,0,0,1,1,1Z'/%3E%3C/g%3E%3C/svg%3E");
}
#t-contributions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg enable-background='new 0 0 32 32' id='Stock_cut' version='1.1' viewBox='0 0 32 32' xml:space='preserve' xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink'%3E%3Cdesc/%3E%3Cpath d='M27,12V5h-7v0 c0-2.209-1.791-4-4-4h0c-2.209,0-4,1.791-4,4v0H1v7h0c2.209,0,4,1.791,4,4v0c0,2.209-1.791,4-4,4h0v11h11v0c0-2.209,1.791-4,4-4h0 c2.209,0,4,1.791,4,4v0h7V20h0c2.209,0,4-1.791,4-4v0C31,13.791,29.209,12,27,12L27,12z' fill='none' stroke='%23000000' stroke-linejoin='round' stroke-miterlimit='10' stroke-width='2'/%3E%3C/svg%3E");
}
#ca-addsection {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='29 15 17 15 17 3 15 3 15 15 3 15 3 17 15 17 15 28 17 28 17 17 29 17 29 15'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-viewsource {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg height='24' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath class='heroicon-ui' d='M20.59 12l-3.3-3.3a1 1 0 1 1 1.42-1.4l4 4a1 1 0 0 1 0 1.4l-4 4a1 1 0 0 1-1.42-1.4l3.3-3.3zM3.4 12l3.3 3.3a1 1 0 0 1-1.42 1.4l-4-4a1 1 0 0 1 0-1.4l4-4a1 1 0 0 1 1.42 1.4L3.4 12zm7.56 8.24a1 1 0 0 1-1.94-.48l4-16a1 1 0 1 1 1.94.48l-4 16z'/%3E%3C/svg%3E");
}
#p-variants {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm8,13a24.28,24.28,0,0,0-.41-3.62c2.19.91,3.75,2.19,4.25,3.62Zm-2,0H17V10a20.9,20.9,0,0,1,4.34.63A20.26,20.26,0,0,1,22,15ZM17,8V4.19c1.43.5,2.71,2.06,3.62,4.25A24.28,24.28,0,0,0,17,8ZM15,4.19V8a24.28,24.28,0,0,0-3.62.41C12.29,6.25,13.57,4.69,15,4.19ZM15,10v5H10a20.26,20.26,0,0,1,.63-4.34A20.9,20.9,0,0,1,15,10ZM8,15H4.19c.5-1.43,2.06-2.71,4.25-3.62A24.28,24.28,0,0,0,8,15Zm0,2a24.28,24.28,0,0,0,.41,3.62C6.25,19.71,4.69,18.43,4.19,17Zm2,0h5v5a20.9,20.9,0,0,1-4.34-.63A20.26,20.26,0,0,1,10,17Zm5,7v3.84c-1.43-.5-2.71-2.06-3.62-4.25A24.28,24.28,0,0,0,15,24Zm2,3.84V24a24.28,24.28,0,0,0,3.62-.41C19.71,25.75,18.43,27.31,17,27.81ZM17,22V17h5a20.26,20.26,0,0,1-.63,4.34A20.9,20.9,0,0,1,17,22Zm7-5h3.84c-.5,1.43-2.06,2.71-4.25,3.62A24.28,24.28,0,0,0,24,17Zm2.87-6.12A15.11,15.11,0,0,0,23,9a15.11,15.11,0,0,0-1.85-3.87A12.12,12.12,0,0,1,26.84,10.88Zm-16-5.72A15.11,15.11,0,0,0,9,9a15.11,15.11,0,0,0-3.87,1.85A12.12,12.12,0,0,1,10.88,5.16Zm-5.72,16A15.11,15.11,0,0,0,9,23a15.11,15.11,0,0,0,1.85,3.87A12.12,12.12,0,0,1,5.16,21.12Zm16,5.72A15.11,15.11,0,0,0,23,23a15.11,15.11,0,0,0,3.87-1.85A12.12,12.12,0,0,1,21.12,26.84Z'/%3E%3C/g%3E%3C/svg%3E");
}
#p-cactions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,13a3,3,0,1,0,3,3A3,3,0,0,0,16,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,16,17Z'/%3E%3Cpath d='M24,13a3,3,0,1,0,3,3A3,3,0,0,0,24,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,24,17Z'/%3E%3Cpath d='M8,13a3,3,0,1,0,3,3A3,3,0,0,0,8,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,8,17Z'/%3E%3C/g%3E%3C/svg%3E");
}
} /* screen and (max-width:720px) */
@media screen and (max-width: 600px) {
:root {
--search-height: 36px; /* space for search form. */
}
/* footer */
#footer #footer-icons {
float: none;
}
#footer #footer-info-copyright {
grid-column: l/span 2;
padding-right: 0;
padding-bottom: 40px;
}
#footer #footer-info-copyright img {
right: auto;
left: 0;
}
#mw-panel {
margin-bottom: var(--search-height);
box-shadow: var(--theme-box-shadow2);
border-bottom: 0;
}
#mw-head #p-search {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
box-shadow: none;
padding: var(--layout-box-gap);
padding-top: 0;
top: -37px; /* offset */
left: 0;
right: auto;
width: 100%;
z-index: auto;
border-radius: 0;
border-top: 0;
border-left: 0;
border-right: 0;
}
.vector-search-box-inner {
width: 100%;
max-width: unset;
}
} /* screen and (max-width:600px) */
/***** Notification area *****/
.mw-notification-area-overlay {
position: fixed;
z-index: 9999;
}
.mw-notification-area {
font-size: 14px;
line-height: 1.7142857143;
}
.mw-notification {
color: var(--theme-text-color);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
transform: none;
}
/* Notification boxes on the right, e.g. after patrolling an edit */
.mw-notification.mw-notification-type-error {
color: var(--theme-notice-red-text-color);
border-color: var(--theme-notice-red-text-color);
}
.mw-notification.mw-notification-type-warn {
color: var(--theme-notice-orange-text-color);
border-color: var(--theme-notice-orange-text-color);
}
/****** postedit notification ******/
.postedit-container {
top: 4em;
}
/***********************************************************************************************************
* Over-width table floating-scroll
***********************************************************************************************************/
/*
css for floating-scroll v3.2.0
https://amphiluke.github.io/floating-scroll/
(c) 2022 Amphiluke
*/
.fl-scrolls {
overflow: auto;
position: fixed;
}
.fl-scrolls div {
overflow: hidden;
pointer-events: none;
}
.fl-scrolls div:before {
content: " ";
}
.fl-scrolls, .fl-scrolls div {
font-size: 1px;
line-height: 0;
margin: 0;
padding: 0;
}
.fl-scrolls-hidden div:before {
content: " ";
}
.fl-scrolls-viewport {
position: relative;
}
.fl-scrolls-body {
overflow: auto;
}
.fl-scrolls-viewport .fl-scrolls {
position: absolute;
}
.fl-scrolls-hoverable .fl-scrolls {
opacity: 0;
transition: opacity 0.5s 0.3s;
}
.fl-scrolls-hoverable:hover .fl-scrolls {
opacity: 1;
}
.fl-scrolls:not([data-orientation]), .fl-scrolls[data-orientation=horizontal] {
bottom: 0;
min-height: 17px;
}
.fl-scrolls:not([data-orientation]) div, .fl-scrolls[data-orientation=horizontal] div {
height: 1px;
}
.fl-scrolls-hidden.fl-scrolls:not([data-orientation]), .fl-scrolls-hidden.fl-scrolls[data-orientation=horizontal] {
bottom: 9999px;
}
.fl-scrolls-viewport .fl-scrolls:not([data-orientation]), .fl-scrolls-viewport .fl-scrolls[data-orientation=horizontal] {
left: 0;
}
.fl-scrolls[data-orientation=vertical] {
right: 0;
min-width: 17px;
}
.fl-scrolls[data-orientation=vertical] div {
width: 1px;
}
.fl-scrolls-hidden.fl-scrolls[data-orientation=vertical] {
right: 9999px;
}
.fl-scrolls-viewport .fl-scrolls[data-orientation=vertical] {
top: 0;
}
/*css for wide table */
.table-wide {
clear: both;
position: relative;
}
.mw-parser-output > .table-width {
margin-top: 0.5em;
margin-bottom: 0.5em;
}
.table-wide-inner {
overflow-x: auto;
}
.table-wide-inner > table {
margin: 0 !important;
}
.table-wide:before {
box-shadow: inset -15px 0 20px -15px var(--theme-wide-table-shadow-color);
content: "";
display: block;
width: 20px;
height: 100%;
pointer-events: none;
position: absolute;
right: 0;
z-index: 2;
}
/***********************************************************************************************************
* Styles for "real" wiki page content. (in div.mw-parser-output)
***********************************************************************************************************/
/* remove external link icon. */
.mw-parser-output a.external,
.link-https {
padding-right: 0;
background: none;
}
.mw-parser-output > :first-child {
margin-top: 0;
}
/** headings **/
.mw-body h1, .mw-body-content h1, .mw-body-content h2,
.vector-body h3, .vector-body h4,
.vector-body h5, .vector-body h6 {
margin: 0;
color: var(--theme-heading-color);
font-family: inherit;
font-weight: normal;
line-height: 1.25;
}
.mw-body h1, .mw-body-content h1 {
font-size: 32px;
line-height: 40px;
}
.mw-body-content h2 {
font-size: 24px;
line-height: 30px;
margin-top: 18px;
margin-bottom: 9px;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
padding-bottom: 3px;
}
.vector-body h3 {
font-size: 20px;
line-height: 26px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h4 {
font-size: 16px;
line-height: 22px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h5 {
line-height: 22px;
font-size: 14px;
font-weight: bold;
margin-top: 10px;
margin-bottom: 7px;
}
.vector-body h6 {
line-height: 20px;
font-size: 12px;
font-weight: bold;
margin-top: 7px;
margin-bottom: 7px;
}
/* reduce heading font size: */
@media (max-width: 900px) {
.mw-body h1, .mw-body-content h1 {
font-size: 24px;
line-height: 32px;
}
.mw-body-content h2 {
font-size: 20px;
line-height: 28px;
}
.vector-body h3 {
font-size: 18px;
line-height: 24px;
}
}
/* section edit link */
.mw-editsection {
white-space: nowrap;
color: var(--theme-text-color-note);
}
/** ToC **/
/* base common style */
.toc {
background: none;
border-radius: 4px;
border: 1px solid var(--theme-border-color);
margin-top: 18px;
margin-bottom: 18px;
padding: 0;
font-size: 1em;
min-width: 12em;
}
.toc .a {
color: var(--theme-text-color);
}
.toc .tocnumber {
color: var(--theme-text-color-note);
}
.toc .tocnumber:after {
content: ".";
}
/* header */
.toc {
/* arrow */
/* do not change ToC box width when toggle show/hide. */
}
.toc .toctitle {
position: relative;
overflow: hidden;
text-align: left;
padding: 8px;
}
.toc .toctitle h2 {
line-height: 20px;
font-weight: normal;
margin: 0;
border: 0;
display: flex;
align-items: center;
padding: 0 0.5em;
}
.toc .toctitle h2::before {
content: "";
display: block;
width: 12px;
height: 12px;
--mask: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='12' height='12' viewbox='0 0 12 12'%3E%3Cpath id='bulleted-list-tiny' d='M1.29 9.277c-.181.19-.29.45-.29.71 0 .26.109.52.29.71.189.18.45.29.71.29.26 0 .519-.11.71-.29.18-.19.29-.45.29-.71 0-.26-.11-.52-.29-.71-.38-.37-1.05-.37-1.42 0M10 9H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M6 3h4a1 1 0 1 0 0-2H6a1 1 0 1 0 0 2m4 2H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M1.29 1.277c.37-.37 1.04-.37 1.42 0 .18.19.29.45.29.71 0 .26-.11.52-.29.71-.191.18-.45.29-.71.29-.26 0-.521-.11-.71-.29-.181-.19-.29-.45-.29-.71 0-.26.109-.52.29-.71zM2.55 5.17c.06.03.11.08.16.12.18.19.29.45.29.71 0 .26-.11.521-.29.71-.05.04-.1.09-.16.12a.559.559 0 0 1-.17.09c-.06.03-.12.05-.19.06-.06.01-.13.02-.19.02-.26 0-.52-.11-.71-.29A1.05 1.05 0 0 1 1 6c0-.26.11-.52.29-.71.24-.23.58-.34.9-.269a.6.6 0 0 1 .19.058c.06.021.12.051.17.091z'%3E%3C/path%3E%3C/svg%3E") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-text-color);
margin: 0 6px 0 0;
}
.toc .toctogglelabel {
position: absolute;
width: 100%;
height: 100%;
left: 0;
top: 0;
box-sizing: border-box;
padding-right: 1em;
display: flex;
align-items: center;
justify-content: flex-end;
}
.toc .toctogglespan::before,
.toc .toctogglespan::after,
.toc .toctogglelabel::after {
display: none;
}
.toc .toctogglelabel::before {
content: "";
display: inline-block;
background: none;
position: relative;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px 5px;
vertical-align: middle;
flex: 0 0 auto;
}
.toc .toctogglelabel:hover::before {
border-color: var(--theme-icon-color-hover) transparent;
}
.toc .toctogglecheckbox:checked + .toctitle .toctogglelabel::before {
border-width: 6px 5px 0 5px;
}
.toc .toctogglecheckbox:checked ~ ul {
overflow: hidden;
display: block;
height: 0;
border: 0;
padding-top: 0;
padding-bottom: 0;
}
/* content list */
.mw-content-ltr .toc ul ul,
.mw-content-rtl .toc ul ul {
margin: 0 0 0 1em;
}
.toc > ul {
padding: 0.5em;
border-top: 1px solid var(--theme-border-color);
margin: 0;
}
.toc > ul a {
display: block;
padding: 2px 0.5em;
border-radius: 4px;
transition: background 0.1s;
}
.toc > ul a:hover {
text-decoration: none;
background: var(--theme-highlight-background);
}
.toc > ul li {
margin: 0;
}
/********* Tables *********/
table {
/* fix 100% width table with border */
box-sizing: border-box;
}
table.lined,
table.bordered,
table.cellborder {
border-collapse: collapse;
border-style: solid;
border-color: var(--theme-border-color);
}
table.lined th,
table.lined td {
border-width: 0 0 1px 0;
}
table tfoot:empty,
table thead:empty {
display: none;
}
table.lined td.noline, table.lined tr.noline td {
border-bottom-width: 0;
}
table tr.bottomline td {
border-bottom-width: 1px;
}
table tr.topline td {
border-top-width: 1px;
}
table td.bottomline, table.lined tr.noline td.bottomline {
border-bottom-width: 1px;
}
table td.topline {
border-top-width: 1px;
}
/* Hack for using "border-collapse" and "border-radius" in the same table display by using one table nested within another */
table.outer {
white-space: nowrap;
}
table.inner {
border-collapse: collapse;
background: inherit;
width: 100%;
}
table.inner th {
border: 2px solid var(--theme-border-color);
}
.wikitable,
.wikitable > tr > th,
.wikitable > * > tr > th {
color: inherit;
background: none;
}
.wikitable {
border-color: var(--theme-border-color);
}
table.cargoTable.noMerge tr:nth-child(2n) {
background: rgba(127, 127, 127, 0.25);
}
table.cargoTable.noMerge tr:nth-child(2n+1) {
background: none;
}
/***********************************************************************************************************
* common style for content box
***********************************************************************************************************/
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* Thumbnail background color */
html .thumbimage {
background-color: #4d3a32;
}
/** gallery **/
.thumbinner {
border-radius: 5px;
}
li.gallerybox div.thumb {
border-radius: 5px;
}
.gallery * {
box-sizing: initial;
}
.mw-gallery-traditional .thumb {
display: flex;
}
.mw-gallery-traditional .thumb a {
display: block;
}
/***********************************************************************************************************
* css for specific content pages
***********************************************************************************************************/
/*********** Main page START ****************/
#mainpage-wrap .footer {
text-align: right;
font-size: 12px;
line-height: 22px;
}
#mainpage-wrap .box {
border: 1px solid var(--theme-border-color);
border-radius: var(--theme-box-border-radius);
padding: 1.5em;
}
#mainpage-wrap h2 {
margin-top: 0;
border-bottom: 0;
}
#mainpage-wrap .content-wrap {
display: flex;
gap: 1em;
align-items: stretch;
margin-bottom: 1em;
}
@media (max-width: 1200px) {
#mainpage-wrap .content-wrap {
flex-direction: column;
}
}
#mainpage-wrap .content-wrap .l {
flex: 3 3 600px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .content-wrap .r {
flex: 1 1 300px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .box.header {
text-align: center;
}
#mainpage-wrap .box.header .welcome h2 {
font-size: 2em;
}
#mainpage-wrap .box.header ul {
display: inline-flex;
align-items: center;
margin: 1.5em auto 0.5em;
gap: 1em;
}
#mainpage-wrap .box.header ul li {
list-style: none;
}
@media (max-width: 600px) {
#mainpage-wrap .box.header img {
width: 32px;
height: auto;
}
}
#mainpage-wrap .box.game > div {
display: flex;
gap: 1em;
align-items: center;
}
@media (max-width: 640px) {
#mainpage-wrap .box.game > div {
flex-direction: column;
}
}
#mainpage-wrap .box.game img {
width: 100%;
height: auto;
max-width: 320px;
max-height: 180px;
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
#mainpage-wrap .box.game p {
font-size: 16px;
line-height: 28px;
}
#mainpage-wrap .box.feature {
font-size: 18px;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature {
font-size: 16px;
}
}
#mainpage-wrap .box.feature ul {
margin: 0.5em 0;
display: grid;
grid-template-columns: repeat(3, 1fr);
list-style: none;
justify-items: start;
gap: 1em 1.5em;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature ul {
gap: 8px;
}
}
#mainpage-wrap .box.gallery ul {
display: flex;
flex-wrap: wrap;
gap: 0.5em;
margin: 0;
}
#mainpage-wrap .box.gallery ul li {
flex: 1 1 40%;
list-style: none;
}
@media (max-width: 1200px) and (min-width: 720px) {
#mainpage-wrap .box.gallery ul li {
flex: 1 1 28%;
}
}
#mainpage-wrap .box.gallery ul li img {
width: 100%;
height: auto;
}
#mainpage-wrap .box.gallery img {
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
/*********** Main page END ****************/
/***********************************************************************************************************
* css for pages under MediaWiki or Special NS, or system widgets on template/module pages and so on
***********************************************************************************************************/
/********* ooui *********/
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
color: var(--theme-text-color);
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed {
background: none;
}
/********* for File: NS pages *********/
#filetoc {
background: none;
}
/******* Search result page. (Special:Search) ******/
.mw-search-form-wrapper {
font-size: 1em;
}
.mw-search-form-wrapper #mw-search-top-table {
display: flex;
align-items: center;
}
.mw-search-form-wrapper #mw-search-top-table > div {
float: none;
}
.mw-search-form-wrapper .results-info {
color: var(--theme-text-color-note);
font-size: 1em;
padding: 0 0 0 3em;
white-space: nowrap;
text-align: right;
flex: 1 1 auto;
}
.mw-search-form-wrapper .mw-search-visualclear {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs {
border: 0;
margin: 1em 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types + div {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types {
width: 100%;
float: none;
padding: 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
float: none;
display: inline-block;
vertical-align: middle;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li.current {
background: var(--theme-highlight-background);
border-radius: 4px;
overflow: hidden;
}
.mw-search-form-wrapper #mw-searchoptions {
padding: 1em;
background: var(--theme-box-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: 4px;
}
/* responsive tweak */
@media screen and (max-width: 600px) {
.mw-search-form-wrapper #mw-search-top-table {
display: block;
}
.mw-search-form-wrapper .results-info {
margin-top: 1em;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
font-size: 12px;
}
}
.theme-dark {
/***********************************************************************************************************
* dark theme tweak
***********************************************************************************************************/
}
.theme-dark #filetoc, .theme-dark code,
.theme-dark .mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend,
.theme-dark .oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.theme-dark .mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle,
.theme-dark .mw-search-profile-tabs, .theme-dark #mw-searchoptions,
.theme-dark .mw-datatable td {
background: none;
}
.theme-dark .oo-ui-textInputWidget .oo-ui-inputWidget-input {
background: #1f3030;
color: var(--theme-text-color);
}
.theme-dark #mw-allmessagestable tbody:hover td {
background: var(--theme-highlight-background);
}
.theme-dark li.gallerybox div.thumb {
background: var(--theme-box-background);
}
.theme-dark ul {
list-style-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" width="5" height="13"><circle cx="2.5" cy="9" r="2.5" fill="#fff"/></svg>');
}
.theme-dark .oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.theme-dark .oo-ui-tabSelectWidget-framed,
.theme-dark .mw-prefs-buttons {
background: none;
}
.theme-dark .oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.theme-dark .oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
.theme-dark table.diff .diff-context {
background: rgba(248, 249, 250, 0.15);
color: var(--theme-text-color);
}
.theme-dark table.diff .diff-addedline .diffchange {
background: rgba(74, 166, 255, 0.6);
}
.theme-dark table.diff .diff-deletedline .diffchange {
background: rgba(255, 198, 63, 0.6);
}
.theme-dark :root {
--pi-background: rgba(255,255,255, 0.1);
}
.theme-dark div.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {
background: #231c3b;
}
.theme-dark .mw-rcfilters-ui-filterTagMultiselectWidget .oo-ui-iconElement-icon {
filter: invert(1);
}
.theme-dark .mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagItemWidget .oo-ui-iconElement-icon {
filter: none;
}
.theme-dark .mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {
color: #ddd;
}
.theme-dark div.thumbinner {
background: none;
}
.theme-dark #pagehistory li.selected {
background: rgba(40, 40, 40, 0.6);
color: var(--theme-text-color);
}
.theme-dark #mw-indicator-mw-helplink a {
background: none;
position: relative;
}
.theme-dark #mw-indicator-mw-helplink a:before {
content: "";
display: block;
position: absolute;
left: 0;
top: 0;
width: 20px;
height: 20px;
background-image: url(/resources/src/mediawiki.helplink/images/helpNotice.svg?46d34);
filter: invert(1);
}
.theme-dark .mw-plusminus-pos {
color: #7cf56e;
}
.theme-dark .mw-plusminus-neg {
color: #ff9a9b;
}
.theme-dark .autocomment, .theme-dark .autocomment a, .theme-dark .autocomment a:visited {
color: var(--theme-text-color-note);
}
.theme-dark .mw-message-box-warning {
background-color: rgba(54, 44, 10, 0.5);
border-color: #fc3;
color: #fff;
}
.theme-dark fieldset {
border-color: #ccc;
}
.theme-dark .mw-highlight pre, .theme-dark .mw-highlight code, .theme-dark .mw-highlight .mw-code {
color: #ccc;
}
.theme-dark .mw-highlight .nv {
color: #01C2EC;
}
2be5a0537da5339e411b38159611f539c036937b
1133
1132
2023-05-30T14:05:27Z
Westgrass
40
css
text/css
/***********************************************************************************************************
* css reset for browser default rules and MediaWiki internal rules
***********************************************************************************************************/
* {
outline: 0;
}
table {
white-space: unset; /* be set to `no-wrap` in MW internal css */
}
html {
font-size: 16px; /* reset rem size */
}
body {
overflow-y: unset;
}
pre {
margin: 0;
}
h1, h2, h3, h4, h5, h6 {
padding: 0;
border: 0 solid transparent;
}
table {
display: table;
white-space: unset;
}
body, code {
background: none;
}
/***********************************************************************************************************
* css for wiki.gg top bar and footer bar
***********************************************************************************************************/
/********* wiki.gg header *********/
header#wikigg-header #p-personal ul {
white-space: nowrap; /* for "log out" */
}
header#wikigg-header #p-personal .vector-menu-content #pt-anonuserpage, header#wikigg-header #p-personal .vector-menu-content #pt-userpage a {
/* user avatar icon position fix */
padding-top: 0;
background-position: left center;
}
@media screen and (max-width: 720px) {
header#wikigg-header #p-personal li#p-themes > span {
display: inline-block;
}
}
/********* wiki.gg footer *********/
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
margin: 0;
text-align: center;
}
@media screen and (max-width: 479px) {
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
width: auto;
}
}
@media screen and (max-width: 359px) {
footer#wikigg-footer .footer-middle {
/* hide wiki.gg logo to make room to avoid text wrapping */
display: none;
}
}
/***********************************************************************************************************
* theming vars.
***********************************************************************************************************/
:root {
/*** top site logo ***/
--theme-site-logo-image: url(/images/e/e6/Site-logo.png);
--theme-site-logo-filter: drop-shadow(0px 0px 5px rgba(127, 127, 127, 0.6));
--theme-site-logo-width: calc(616px * 2 / 3);
--theme-site-logo-height: calc(226px * 2 / 3);
/*** site background ***/
--theme-site-background: #12011c url(/images/8/80/Site-background.jpg) top center / cover no-repeat fixed;
/* common "box" style */
--theme-box-back-backdrop-filter: none;
--theme-box-border-radius: 5px;
--theme-box-border-width: 1px;
--theme-box-border-style: solid;
--theme-box-border-color: #255072;
--theme-box-shadow: 0 0 8px 0 rgba(37, 80, 114, 0.7);
--theme-box-shadow2: 0 -5px 8px -3px rgba(37, 80, 114, 0.7);
--theme-box-back-background: rgba(0,0,0,0.6);
/* be used in multi-layer background, so we can't simpy use background-color */
--theme-box-background: linear-gradient(rgba(0,0,0,0.7), rgba(0,0,0,0.7));
--theme-background: var(--theme-box-background), var(--theme-box-back-background);
/*** text color ***/
--theme-text-color: #fff;
--theme-text-color-hover: var(--theme-text-color);
--theme-text-color-note: #ccc;
--theme-text-color-em: #00f600;
--theme-heading-color: #9adafd;
--theme-text-color-placeholder: #808080;
--theme-control-text-color: #333;
--theme-control-text-color-hover: #333;
/*** link text color ***/
--theme-link-color: #58dfff;
--theme-link-color-hover: #80e6ff;
--theme-link-color-visited: #4aceee;
--theme-link-color-redlink: #fc495d;
/* default color for icons */
--theme-icon-color: var(--theme-link-color);
--theme-icon-color-redlink: var(--theme-link-color-redlink);
--theme-icon-color-hover: var(--theme-link-color-hover);
/* default common color */
--theme-border-color: rgba(255, 255, 255, 0.4);
--theme-border-color-accent: rgba(255, 255, 255, 0.3);
--theme-highlight-background: rgba(77, 230, 255, 0.2);
/* dropdown menu */
--theme-dropdown-border: 1px solid var(--theme-border-color-accent);
--theme-dropdown-background: rgba(0, 0, 0, 0.9);
/* for wide table */
--theme-wide-table-shadow-color: #999;
/** notification **/
--theme-notice-red-text-color: #ff001f;
--theme-notice-orange-text-color: #ffab5b;
}
/* main content box */
/* sidebar */
#mw-panel {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-border-width: 0;
--theme-gap: 0;
}
#catlinks {
--theme-background: none;
--theme-box-border-radius: 0;
}
#footer {
--theme-background: none;
}
/* navbar */
#mw-head {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-background: none;
--theme-background-shadow: linear-gradient(to top, rgba(0,0,0,0.05), transparent 6px);
--theme-tab-background: var(--theme-box-background);
--theme-tab-background-selected: var(--theme-box-background);
--theme-tab-border-color: var(--theme-border-color);
--theme-tab-border-color-selected: var(--theme-box-border-color);
}
#mw-head #p-search {
--theme-link-color: var(--theme-text-color);
--theme-link-color-hover: #01C2EC;
--theme-link-color-focus: #01C2EC;
--theme-background: var(--theme-box-background);
--theme-border-color: var(--theme-border-color-accent);
--theme-border-color-hover: var(--theme-icon-color-hover);
--theme-border-color-focus: var(--theme-border-color-hover);
--theme-shadow: none;
--theme-shadow-focus: var(--theme-box-shadow);
}
/* search result suggestion */
body > .suggestions {
--theme-border-color: var(--theme-border-color-accent);
--theme-rule-color: var(--theme-border-color-accent);
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-text-color);
--theme-link-color-hover: var(--theme-text-color-hover);
}
/***********************************************************************************************************
* base css styles for both interface and content box: font, color, etc.
***********************************************************************************************************/
/** Font **/
html, body {
font-family: Helvetica, Arial, sans-serif;
color: var(--theme-text-color);
}
html {
background: var(--theme-site-background);
}
body {
font-size: 14px;
line-height: 1.5;
}
ul, ol {
margin: 2px 0 2px 1.5em;
}
li {
margin: 0 0 2px 0;
}
pre, code, .mw-code {
color: var(--theme-text-color);
border: 1px solid var(--theme-border-color);
background: var(--theme-background);
}
/** link color **/
/* Self-links aren't real links, they're not clickable.
* Hence, they shouldn't change color when hovered over like real links, as that is counter-intuitive.
* We should not use :not(.selflink) since it increases the priority and make it is difficult to override
* link styles for certain elements (e.g. in wiki.gg header).
*/
a,
a.selflink:hover, a.selflink:active {
text-decoration: none;
color: var(--theme-link-color);
}
a:visited {
color: var(--theme-link-color-visited);
}
a:hover, a:active {
text-decoration: underline;
color: var(--theme-link-color-hover);
}
/** red link **/
/* we don't really need to mark you have "visited" an inexistent page */
a.new, a.new:visited {
color: var(--theme-link-color-redlink);
}
/*********************************************************************************************************/
input, button {
color: var(--theme-control-text-color);
caret-color: var(--theme-text-color);
}
input[type=submit] {
color: var(--theme-control-text-color);
}
::placeholder {
color: var(--theme-text-color-placeholder);
}
/* Removes VisualEdit button */
#ca-ve-edit {
display: none;
}
/* Link color */
.mw-parser-output a.external,
.mw-parser-output a.external:visited,
.mw-parser-output a.extiw,
.mw-parser-output a.extiw:visited,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button {
color: var(--theme-link-color);
}
/* Text color */
.i .note,
.note-text {
color: var(--theme-text-color-note);
}
.pixel img, .pixel,
#mw-imagepage-section-filehistory img {
image-rendering: pixelated; /*for chrome*/
image-rendering: crisp-edges; /*for firefox*/
}
.small {
font-size: 85%;
}
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* References smaller text than main */
.references {
font-size: 90%;
}
/* Larger font for Module: code display (default is smaller than other code pages) */
pre.lua.source-lua {
font-size: 14px !important;
}
/* Facilitate inline scary transclusion */
.scary-transclusion p, .scary-transclusion .mw-parser-output {
display: inline;
}
/* hide last empty paragraph at the end */
div.mw-parser-output > p:last-child > br:only-child {
display: none;
}
/* Fix empty parameter descriptions on api.php having no height, causing misalignments that seriously impede readability */
.apihelp-parameters dd:empty::before {
content: " ";
}
.block {
display: block;
}
.inline {
display: inline;
}
.inline-block {
display: inline-block;
}
hr.space {
height: 4px;
background: none;
border: 0;
}
.page-content .vertical-align-top * {
vertical-align: top;
}
.page-content .vertical-align-bottom * {
vertical-align: bottom;
}
/* Drowning Table No Border */
.drowning-table-no-border {
border: none;
}
/* Gadget description length */
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-top > .oo-ui-fieldLayout-body > .oo-ui-fieldLayout-header,
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-inline > .oo-ui-fieldLayout-body {
max-width: unset;
}
/* Box at the top of all pages when the user has a new message on their User_talk: page */
.usermessage {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
/***********************************************************************************************************
* interface layout and styles for widgets outside of content box
***********************************************************************************************************/
:root {
--layout-topbar-height: 35px; /* height of wiki.gg topbar */
--layout-sidebar-width: 160px; /* width of side navbar, without gap */
--layout-sidespace: 24px; /* whitespace width on most left and most right */
--layout-box-gap: 12px;
--layout-box-border-radius: 5px;
--layout-logo-scale: 1;
--layout-logo-box-height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale) + var(--layout-box-gap) * 2);
--dropdown-item-padding-x: 12px;
--dropdown-item-padding-y: 4px;
}
/**** Main Layout START ***********************************************************/
/**
* Note: wiki.gg topbar is position:fixed. So we don't need to consider it in grid layout
*/
html, body {
min-height: 100%;
}
html {
height: 100%;
scroll-padding-top: calc(var(--layout-topbar-height) + 10px);
}
body {
height: auto;
}
/*** main grid container ***/
body {
/* self */
box-sizing: border-box;
/* grid */
display: grid;
grid-template-columns: [body-left] var(--layout-sidespace) [aside-left] var(--layout-sidebar-width) [aside-right nav-left content-left footer-left] minmax(0, 1fr) [nav-right content-right footer-right] var(--layout-sidespace) [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end nav-start aside-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [aside-end page-end] 0fr [body-end];
gap: 0 var(--layout-box-gap);
}
/*** grid items ***/
/* Flatten DOM structure. Therefore we have following grid items under body grid container:
* div#mw-page-base, div#mw-head-base, #mw-navigation>h2, div#mw-head, div#mw-panel, div#content.mw-body, div#footer, footer.
*/
body > .content-wrapper,
#mw-navigation {
display: contents;
}
/** unused, hide them **/
#mw-head-base,
#mw-navigation > h2 {
display: none;
}
/** side nav bar **/
#mw-panel {
grid-column: aside-left/aside-right;
grid-row: aside-start/aside-end;
margin-bottom: var(--layout-box-gap);
float: none;
width: unset;
padding: 0;
}
/** nav **/
#mw-head {
grid-column: nav-left/nav-right;
grid-row: nav-start/nav-end;
}
/** content **/
.mw-body {
grid-column: content-left/content-right;
grid-row: content-start/content-end;
}
/* For some page such as api.php, .mw-body is the only child, so take up all space. */
.mw-body:first-child {
grid-column: body-left/body-right;
grid-row: page-start/page-end;
}
/** #footer: content footer **/
#footer {
grid-column: footer-left/footer-right;
grid-row: footer-start/footer-end;
margin: 0;
z-index: 0;
}
/** used to gen box shadow for main box (nav + content + #footer) **/
#mw-page-base {
grid-column: content-left/content-right;
grid-row: nav-start/footer-end;
height: 100%;
}
/** wiki.gg footer bar **/
body > footer {
grid-column: body-left/body-right;
grid-row: page-end/body-end;
}
/*** logo block. It is absolute position ***/
#p-logo {
position: absolute;
width: 100%;
height: var(--layout-logo-box-height);
left: 0;
top: var(--layout-topbar-height);
background: var(--theme-site-logo-image) center center/var(--theme-site-logo-width) auto no-repeat;
display: flex;
align-items: center;
justify-content: center;
filter: var(--theme-site-logo-filter);
}
/* use logo image as <a>'s background will sometime flicker when hovered on Firefox,
* I still don't know why, but move background to #p-logo can avoid this issue.
*/
#p-logo .mw-wiki-logo {
width: var(--theme-site-logo-width);
height: var(--theme-site-logo-height);
margin: auto;
background: none; /* logo flicker fix */
}
/**** Main Layout END ***********************************************************/
/********* side panel START *********/
#mw-panel {
--list-body-font-size: 14px;
--list-body-padding-x: 6px;
--list-body-padding-y: 3px;
}
#mw-panel a {
text-decoration: none;
}
/* section box */
#mw-panel .portal {
margin: 0 0 var(--layout-box-gap) 0;
padding: 0;
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
#mw-panel .portal .vector-menu-heading {
/* section heading */
background: none;
margin: 0;
padding: 6px 10px;
font-size: 16px;
line-height: 18px;
cursor: pointer;
display: flex;
align-items: center;
justify-content: space-between;
color: var(--theme-heading-color);
}
/* show the heading of first section */
#mw-panel #p-logo + .portal .vector-menu-heading {
display: flex;
}
/* arrow icon */
#mw-panel .portal .vector-menu-heading::after {
content: "";
display: block;
background: none;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px;
margin-top: 2px;
flex: 0 0 auto;
}
#mw-panel .portal .vector-menu-heading:hover::after {
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-panel .portal.collapsed .vector-menu-heading::after {
transform: scaleY(-1);
}
/* list body */
#mw-panel .portal .body {
background: none;
border: 0;
padding: 0;
margin: 0;
border-top: var(--theme-border-width) solid var(--theme-border-color);
}
#mw-panel .portal .body ul {
padding: var(--theme-gap) 4px 4px;
}
#mw-panel .portal .body li {
margin: 0;
padding: 0;
font-size: var(--list-body-font-size);
line-height: inherit;
}
#mw-panel .portal .body li:hover {
background: var(--theme-highlight-background);
}
#mw-panel .portal .body li a {
display: block;
padding: var(--list-body-padding-y) var(--list-body-padding-x);
color: var(--theme-link-color);
}
#mw-panel .portal .body li a:visited {
color: var(--theme-link-color-visited);
}
#mw-panel .portal .body li a:hover {
color: var(--theme-link-color-hover);
}
/* "Atom" RSS Feed */
#mw-panel .portal .body li a.feedlink {
text-indent: calc(var(--list-body-font-size) + 2px);
background-position: var(--list-body-padding-x) center; /* align icon with other text */
}
/********* side panel END *********/
/********* main content box *********/
/****** navbar (#mw-head) ******/
/* reset */
#mw-head * {
float: unset;
font-size: unset;
line-height: unset;
}
/* tabs layout */
#mw-head {
--layout-padding: 12px;
--layout-gap: 6px;
--tab-padding-x: 12px;
--tab-padding-y: 5px;
--icon-size: 1em;
padding: var(--layout-padding) 0 0 0;
background: var(--theme-background);
position: relative;
display: flex;
justify-content: space-between;
align-items: stretch;
}
#mw-head #left-navigation, #mw-head #right-navigation {
float: none;
flex: 1 1 auto;
margin: 0;
display: flex;
align-items: flex-end;
}
#mw-head #left-navigation::before, #mw-head #left-navigation::after, #mw-head #right-navigation::before, #mw-head #right-navigation::after {
content: "";
display: block;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
}
#mw-head #left-navigation {
justify-content: flex-start;
}
#mw-head #right-navigation {
justify-content: flex-end;
}
#mw-head #left-navigation::before, #mw-head #right-navigation::after {
flex: 0 0 var(--layout-padding);
}
#mw-head #left-navigation::after, #mw-head #right-navigation::before {
flex: 1 1 auto;
}
/*** tabs of navbar ***/
/* reset */
#mw-head .vector-menu,
#mw-head .vector-menu * {
background: none;
}
/* tabs list */
#mw-head .vector-menu-tabs {
height: unset;
padding: unset;
}
#mw-head .vector-menu-tabs .vector-menu-content-list {
display: flex;
align-items: flex-end;
}
/* tab */
#mw-head {
--theme-tab-border-style: solid;
--theme-tab-border-width: 1px;
--theme-border-bottom-style: solid;
--theme-border-bottom-width: 1px;
--theme-border-bottom-color: var(--theme-tab-border-color-selected);
--theme-border-bottom-color-selected: transparent;
}
#mw-head .vector-menu-tabs .mw-list-item,
#mw-head .vector-menu-dropdown {
/* outer box */
background: var(--theme-tab-background);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
position: relative;
margin-right: var(--layout-gap); /* make space for gap */
}
#mw-head .vector-menu-tabs .mw-list-item::after,
#mw-head .vector-menu-dropdown::after {
/* gap */
content: "";
display: block;
width: var(--layout-gap);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
position: absolute;
left: 100%;
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* inner box */
height: auto;
margin: 0;
padding: var(--tab-padding-y) var(--tab-padding-x);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color);
border-bottom: 0;
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
color: var(--theme-link-color);
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover {
color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a.new,
#mw-head .vector-menu-dropdown .vector-menu-heading.new {
color: var(--theme-link-color-redlink);
}
#mw-head .vector-menu-tabs .mw-list-item.selected {
/* outer box: selected */
background: var(--theme-tab-background-selected);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected);
border-bottom: 0;
}
#mw-head .vector-menu-tabs .mw-list-item.selected:after {
/* gap */
bottom: 0;
border-left: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected); /* x-position offset */
}
#mw-head .vector-menu-tabs .mw-list-item.selected a {
/* inner box: selected */
border: 0;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color-selected);
background: none;
color: var(--theme-text-color);
}
/* dropdown menu*/
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* tab label */
position: relative;
display: flex;
align-items: center;
gap: 3px;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
/* arrow icon */
background: none;
opacity: unset;
content: "";
display: block;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 6px 5px 0;
margin-top: 2px;
}
#mw-head .vector-menu-dropdown:hover .vector-menu-heading::after {
/* .vector-menu-heading is covered by .vector-menu-checkbox, therefore we can't use .vector-menu-heading:hover::after */
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-head .vector-menu-dropdown .vector-menu-content {
/* dropdown list body */
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
left: 0; /* reset */
}
#mw-head .vector-menu-dropdown .vector-menu-content ul {
padding: 4px;
}
#mw-head .vector-menu-dropdown .vector-menu-content li:hover {
background: var(--theme-highlight-background);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a {
display: block;
padding: var(--dropdown-item-padding-y) var(--dropdown-item-padding-x);
text-decoration: none;
color: var(--theme-link-color);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:visited {
color: var(--theme-link-color-visited);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:hover {
color: var(--theme-link-color-hover);
}
/* watch/unwatch star */
#mw-head .vector-menu-tabs .mw-watchlink.icon a {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a span {
display: none;
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
transform-origin: 50% calc(var(--icon-size) / 2 * 1.125);
}
#mw-head .vector-menu-tabs #ca-watch.icon {
/* line star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Zm-7.34,6-1.17.86.44,1.38,2.09,6.41-5.45-4L16,21.46l-1.18.86-5.45,4,2.09-6.41.44-1.38-1.17-.86-5.45-4h8.19l.45-1.38L16,5.89l2.08,6.4.45,1.38h8.19Z'/%3E%3C/g%3E%3C/svg%3E");
}
#mw-head .vector-menu-tabs #ca-unwatch.icon {
/* solid star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Z'/%3E%3C/g%3E%3C/svg%3E");
}
/*** search form ***/
#mw-head #p-search {
/* navbar common border bottom */
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
margin: 0;
align-self: stretch;
}
#mw-head #p-search form {
margin: 0;
}
#mw-head #p-search .vector-search-box-input {
border-width: 1px;
border-style: solid;
border-color: var(--theme-border-color);
color: var(--theme-text-color);
background: var(--theme-background);
box-shadow: var(--theme-shadow);
height: 26px;
padding: 0 26px 0 4px;
}
#mw-head #p-search .vector-search-box-input:hover {
border-color: var(--theme-border-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus {
border-color: var(--theme-border-color-focus);
box-shadow: var(--theme-shadow-focus);
outline: 0;
z-index: 1100; /* .suggestions: 1099 */
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
z-index: 1101;
}
#mw-head #p-search .vector-search-box-input::placeholder {
color: var(--theme-text-color-note);
}
#mw-head #p-search .mw-searchButton {
opacity: 0;
}
#mw-head #p-search .searchButton {
width: 26px;
min-width: unset;
opacity: 1;
background-image: none;
--mask: url("data:image/svg+xml,%3C%3Fxml version='1.0'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Ctitle%3E search %3C/title%3E%3Cpath fill-rule='evenodd' d='M12.2 13.6a7 7 0 1 1 1.4-1.4l5.4 5.4-1.4 1.4-5.4-5.4zM13 8A5 5 0 1 1 3 8a5 5 0 0 1 10 0z'/%3E%3C/svg%3E%0A") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 18px 18px;
mask-size: 18px 18px;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head #p-search #searchform:hover .searchButton {
background-color: var(--theme-link-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
background-color: var(--theme-link-color-focus);
}
/*** search result suggestions ***/
.suggestions {
background: var(--theme-background);
box-sizing: border-box;
margin-top: 0;
box-shadow: var(--theme-box-shadow);
backdrop-filter: var(--theme-box-back-backdrop-filter);
}
.suggestions .suggestions-results,
.suggestions .suggestions-special {
background: none;
}
.suggestions .suggestions-results {
border: 1px solid var(--theme-border-color);
border-top: 0;
border-bottom-color: var(--theme-rule-color);
}
.suggestions .suggestions-results:empty {
border-bottom: 0;
}
.suggestions .suggestions-result,
.suggestions .suggestions-special .special-label,
.suggestions .suggestions-special .special-query {
color: var(--theme-text-color);
}
.suggestions .suggestions-result {
padding: 1px 4px;
}
.suggestions .suggestions-special {
margin: 0;
padding: 2px 4px 4px;
border: 1px solid var(--theme-border-color);
border-top: 0;
border-radius: var(--theme-box-border-radius);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
.suggestions a.mw-searchSuggest-link,
.suggestions a.mw-searchSuggest-link:hover,
.suggestions a.mw-searchSuggest-link:active,
.suggestions a.mw-searchSuggest-link:focus {
color: var(--theme-link-color);
}
.suggestions .suggestions-result-current {
background: var(--theme-highlight-background);
color: var(--theme-link-color-hover);
}
.suggestions .suggestions-result-current .special-label, .suggestions .suggestions-result-current .special-query {
color: var(--theme-link-color-hover);
}
/**** main content box ****/
/* font */
.vector-body {
font-size: unset; /* reset */
line-height: 1.7142857143;
}
/** layout **/
#content {
color: var(--theme-text-color);
padding: 0;
display: flex;
flex-direction: column;
background: var(--theme-box-background);
--theme-heading-rule-color-h1: var(--theme-border-color);
--theme-heading-rule-color-h2: var(--theme-border-color);
--layout-padding-x: 24px;
--layout-padding-y: 16px;
}
.content-body {
flex: 1 1 auto;
}
.content-body > main {
align-self: stretch;
padding: var(--layout-padding-y) var(--layout-padding-x);
}
#bodyContent {
display: flex;
flex-direction: column;
position: unset;
}
/** main heading section **/
#firstHeading {
overflow: hidden; /* override mw internal css, fix scroll-x issue for narrow width */
}
/** the " < rootpage < page " crumb **/
#contentSub, #contentSub2 {
margin: 0;
color: var(--theme-text-color-note);
font-size: 12px;
line-height: 20px;
}
#contentSub .subpages {
color: transparent;
line-height: 20px;
font-size: 0;
}
#contentSub .subpages a {
font-size: 12px;
vertical-align: middle;
display: inline-flex;
align-items: center;
padding-left: 4px;
}
#contentSub .subpages a::before {
content: "";
display: inline-block;
height: 4px;
width: 4px;
border-color: var(--theme-icon-color);
border-style: solid;
border-width: 0 0 2px 2px;
margin: 0 2px 0 0;
transform: rotate(45deg);
}
#contentSub::after {
/* the spacing and line between heading section and content body box */
content: "";
display: block;
height: 0;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
margin-top: 4px;
margin-bottom: var(--layout-padding-y);
}
/** content body box **/
#mw-content-text {
flex: 1 1 auto;
min-height: 30em;
}
/*** "category:" box ***/
#catlinks {
background: var(--theme-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: var(--theme-box-border-radius);
margin: var(--layout-padding-y) 0 0 0;
padding: 0.5em 1em;
}
/*** ads ***/
div.games-showcase-header {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0;
}
div.games-showcase-footer {
margin: 0;
padding: 0 var(--layout-padding-x) var(--layout-padding-y);
}
.content-body > .games-showcase-sidebar {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0 0;
}
.games-showcase-header img, .games-showcase-footer img {
height: 100%;
width: auto;
object-fit: contain;
}
@media screen and (max-width: 1100px) {
.games-showcase-header img, .games-showcase-footer img {
height: auto !important;
width: 100% !important;
object-fit: contain;
}
}
@media screen and (max-width: 926px) {
.games-showcase-header img, .games-showcase-footer img {
object-position: 50%;
height: 105px !important;
width: 100% !important;
object-fit: none !important;
}
}
aside.games-showcase-sidebar div.sidebar-showcase {
padding: 0 0 var(--layout-padding-y) 0;
}
/**** #footer (copyright info) ****/
#footer {
background: var(--theme-background);
padding: 16px 24px;
border-radius: 0 0 var(--theme-box-border-radius) var(--theme-box-border-radius);
position: relative;
/* grid */
display: grid;
grid-template-columns: [l] 1fr 0fr [r];
grid-template-rows: [t] auto auto [b];
z-index: 0; /* covered by content */
}
.mw-footer li {
color: var(--theme-text-color);
}
#footer a {
color: var(--theme-link-color);
}
#footer a:hover {
color: var(--theme-link-color-hover);
}
#footer-info {
font-size: 12px;
display: contents;
}
#footer ul li {
font-size: inherit;
line-height: 1.5;
padding: 0;
}
#footer-icons {
grid-column: span 1/r;
grid-row: t/b;
place-self: end;
}
#footer #footer-info-lastmod {
grid-column: l/span 1;
grid-row: t/span 1;
place-self: start;
margin-bottom: 1em;
}
#footer #footer-info-copyright {
grid-column: l/span 1;
grid-row: span 1/b;
place-self: end stretch;
position: relative;
padding-right: 100px;
}
#footer-info-copyright img {
position: absolute;
right: 0;
bottom: 0;
height: 31px;
width: auto;
}
#footer-places,
#footer > div {
display: none;
}
/**** background box for nav+content+#footer ****/
#mw-page-base {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-back-background);
z-index: -1;
}
#mw-head, #content, #footer {
box-sizing: border-box;
background-clip: padding-box;
border: var(--theme-box-border-width) solid transparent;
margin: 0;
}
#mw-head {
border-bottom-width: 0;
}
#content {
border-top-width: 0;
border-bottom-width: 0;
}
#footer {
border-top-width: 0;
}
/****** responsive Layout ******/
@media screen and (max-width: 1800px) {
:root {
--layout-sidespace: 0px; /* whitespace width on most left and most right,must with "px" */
}
} /* screen and (max-width: 1800px) */
@media screen and (max-width: 1365px) {
:root {
--layout-logo-scale: 0.75;
}
/* change layout */
body {
grid-template-columns: [body-left] 0 [aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right] 0 [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end aside-start] auto [aside-end nav-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [page-end] 0fr [body-end];
}
/* re-style navbar */
#mw-panel {
display: flex;
align-items: flex-end;
padding: 0 var(--layout-box-gap);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
/* Make #p-logo be positioned relative to #mw-panel. By this way, we can safely apply filter/backdrop-filter on #mw-panel */
position: relative;
z-index: 1;
}
#mw-panel .portal {
background: none;
box-shadow: none;
border: 0;
margin: 0;
padding: 0;
position: relative;
}
#mw-panel .portal .vector-menu-heading {
padding: 9px 12px;
border: 0;
border-radius: 0;
background: none;
}
#mw-panel .portal .vector-menu-heading::after {
border-width: 6px 5px 0; /* change arrow direction */
margin-left: 4px;
}
#mw-panel .portal .body {
display: none !important; /* !important is required, since there is inline-css from sidebar collapse/expand */
position: absolute;
left: 0;
top: 100%;
width: max-content;
min-width: 8em;
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
#mw-panel .portal .body li a {
padding: 6px 12px;
}
#mw-panel .portal.expanded .vector-menu-heading, #mw-panel .portal:hover .vector-menu-heading {
background: var(--theme-highlight-background);
border-radius: 0;
}
#mw-panel .portal.expanded .vector-menu-heading::after, #mw-panel .portal:hover .vector-menu-heading::after {
transform: scaleY(-1);
}
#mw-panel .portal.expanded .body, #mw-panel .portal:hover .body {
display: block !important;
}
/* logo: smaller, and position relative to #mw-panel */
#p-logo {
background-size: calc(var(--theme-site-logo-width) * var(--layout-logo-scale)) auto;
top: calc(0px - var(--layout-logo-box-height));
}
#p-logo .mw-wiki-logo {
width: calc(var(--theme-site-logo-width) * var(--layout-logo-scale));
height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale));
}
/* search: move to sidebar nav box ("main nav bar") */
#mw-head #p-search {
border-bottom: 0;
background: none;
position: absolute;
right: var(--layout-box-gap);
/* inner height of #mw-panel ( line height of .vector-menu-heading(18px) + padding-top of .vector-menu-heading(9px) + padding-bottom of .vector-menu-heading(0px) ) */
--layout-height-of-panel: 36px;
/* outer height of #p-search>#searchform ( css height of .vector-search-box-input ) */
--layout-height-of-search-form: 26px;
top: calc(0px - var(--theme-box-border-width) * 2 - var(--layout-box-gap) - var(--layout-height-of-panel) / 2 - var(--layout-height-of-search-form) / 2); /* offset */
z-index: 2;
}
.vector-search-box-inner {
width: 50vw;
}
#mw-head #right-navigation #p-cactions {
margin-right: 0;
}
/* "more" menu in #right-navigation */
#mw-head #right-navigation .vector-menu-dropdown {
margin-right: 0;
}
#mw-head #right-navigation .vector-menu-dropdown::after {
display: none;
}
#mw-head #right-navigation .vector-menu-dropdown .vector-menu-content {
left: auto;
right: 0;
}
} /* screen and (max-width: 1365px) */
@media screen and (max-width: 900px) {
:root {
--layout-logo-scale: 0.5;
--layout-logo-box-height: calc( var(--theme-site-logo-height) * 0.5 + 20px);
--layout-box-gap: 6px;
}
/* change layout */
body {
grid-template-columns: [body-left aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right body-right];
}
#mw-page-base,
#mw-panel,
#mw-head, #content, #footer {
border-radius: 0;
border-left: 0;
border-right: 0;
}
} /* screen and (max-width:900px) */
@media screen and (max-width: 720px) {
#content {
--layout-padding-x: 12px;
--layout-padding-y: 12px;
}
/* icon navbar tabs */
#mw-head {
top: unset; /* reset */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg fill='none' height='24' stroke='%23000' stroke-linecap='round' stroke-linejoin='round' stroke-width='2' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M0 0h24v24H0z' fill='none' stroke='none'/%3E%3Cpath d='M4 4l4 16l4 -14l4 14l4 -16'/%3E%3C/svg%3E");
--icon-size: 1.5em;
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-list-item a::before,
#mw-head .vector-menu-dropdown .vector-menu-heading::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover::before,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a span,
#mw-head .vector-menu-dropdown .vector-menu-heading span {
display: none;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
display: none;
}
#ca-edit {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M29.12,6.05,26,2.88a3,3,0,0,0-4.24,0L6.29,18.29a3.06,3.06,0,0,0-.72,1.18L2.08,29.92l10.46-3.49a3.15,3.15,0,0,0,1.17-.72L29.12,10.29a3,3,0,0,0,0-4.24Zm-21,13.28,8.75-8.74,1.58,1.58L9.67,20.92ZM18.24,9.17l1.59-1.58,4.58,4.58-1.58,1.59ZM7.1,21.19l3.72,3.71L5.25,26.75Zm5.57,2.73-1.59-1.59,8.75-8.74,1.58,1.58Zm15-15-1.88,1.88L21.24,6.17l1.88-1.88A1,1,0,0,1,23.83,4a1,1,0,0,1,.71.29l3.17,3.18a1,1,0,0,1,.29.7A1,1,0,0,1,27.71,8.88Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-view,
#ca-view-foreign {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M30.89,15.54A17,17,0,0,0,16,6,17,17,0,0,0,1.11,15.54L.87,16l.24.46A17,17,0,0,0,16,26a17,17,0,0,0,14.89-9.54l.24-.46ZM24,16a8,8,0,1,1-8-8A8,8,0,0,1,24,16ZM3.14,16a16.47,16.47,0,0,1,4.14-4.89,10,10,0,0,0,0,9.78A16.47,16.47,0,0,1,3.14,16Zm21.58,4.89a10,10,0,0,0,0-9.78A16.47,16.47,0,0,1,28.86,16,16.47,16.47,0,0,1,24.72,20.89Z'/%3E%3Cpath d='M16,20a4,4,0,1,0-4-4A4,4,0,0,0,16,20Zm0-6a2,2,0,1,1-2,2A2,2,0,0,1,16,14Z'/%3E%3C/g%3E%3C/svg%3E");
}
#left-navigation li[id^=ca-nstab-] {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='12 15 11 15 11 17 12 17 20 17 21 17 21 15 20 15 12 15'/%3E%3Cpolygon points='12 19 11 19 11 21 12 21 15 21 16 21 16 19 15 19 12 19'/%3E%3Cpath d='M20.41,3H5V26a3,3,0,0,0,3,3H24a3,3,0,0,0,3-3V9.59ZM20,5.41,24.59,10H21a1,1,0,0,1-1-1ZM24,27H8a1,1,0,0,1-1-1V5H18V9a3,3,0,0,0,3,3h4V26A1,1,0,0,1,24,27Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-history {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm0,26A12,12,0,1,1,28,16,12,12,0,0,1,16,28Z'/%3E%3Cpath d='M17,7H15v8.52a2,2,0,0,0,.75,1.56l4.63,3.7,1.24-1.56L17,15.52Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-talk {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M26,12H24V6a3,3,0,0,0-3-3H6A3,3,0,0,0,3,6V24.41l5.12-5.12A1.05,1.05,0,0,1,8.83,19H12v3a3,3,0,0,0,3,3h8.17a1.05,1.05,0,0,1,.71.29L29,30.41V15A3,3,0,0,0,26,12ZM12,15v2H8.83a3,3,0,0,0-2.12.88L5,19.59V6A1,1,0,0,1,6,5H21a1,1,0,0,1,1,1v6H15A3,3,0,0,0,12,15ZM27,25.59l-1.71-1.71A3,3,0,0,0,23.17,23H15a1,1,0,0,1-1-1V15a1,1,0,0,1,1-1H26a1,1,0,0,1,1,1Z'/%3E%3C/g%3E%3C/svg%3E");
}
#t-contributions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg enable-background='new 0 0 32 32' id='Stock_cut' version='1.1' viewBox='0 0 32 32' xml:space='preserve' xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink'%3E%3Cdesc/%3E%3Cpath d='M27,12V5h-7v0 c0-2.209-1.791-4-4-4h0c-2.209,0-4,1.791-4,4v0H1v7h0c2.209,0,4,1.791,4,4v0c0,2.209-1.791,4-4,4h0v11h11v0c0-2.209,1.791-4,4-4h0 c2.209,0,4,1.791,4,4v0h7V20h0c2.209,0,4-1.791,4-4v0C31,13.791,29.209,12,27,12L27,12z' fill='none' stroke='%23000000' stroke-linejoin='round' stroke-miterlimit='10' stroke-width='2'/%3E%3C/svg%3E");
}
#ca-addsection {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='29 15 17 15 17 3 15 3 15 15 3 15 3 17 15 17 15 28 17 28 17 17 29 17 29 15'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-viewsource {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg height='24' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath class='heroicon-ui' d='M20.59 12l-3.3-3.3a1 1 0 1 1 1.42-1.4l4 4a1 1 0 0 1 0 1.4l-4 4a1 1 0 0 1-1.42-1.4l3.3-3.3zM3.4 12l3.3 3.3a1 1 0 0 1-1.42 1.4l-4-4a1 1 0 0 1 0-1.4l4-4a1 1 0 0 1 1.42 1.4L3.4 12zm7.56 8.24a1 1 0 0 1-1.94-.48l4-16a1 1 0 1 1 1.94.48l-4 16z'/%3E%3C/svg%3E");
}
#p-variants {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm8,13a24.28,24.28,0,0,0-.41-3.62c2.19.91,3.75,2.19,4.25,3.62Zm-2,0H17V10a20.9,20.9,0,0,1,4.34.63A20.26,20.26,0,0,1,22,15ZM17,8V4.19c1.43.5,2.71,2.06,3.62,4.25A24.28,24.28,0,0,0,17,8ZM15,4.19V8a24.28,24.28,0,0,0-3.62.41C12.29,6.25,13.57,4.69,15,4.19ZM15,10v5H10a20.26,20.26,0,0,1,.63-4.34A20.9,20.9,0,0,1,15,10ZM8,15H4.19c.5-1.43,2.06-2.71,4.25-3.62A24.28,24.28,0,0,0,8,15Zm0,2a24.28,24.28,0,0,0,.41,3.62C6.25,19.71,4.69,18.43,4.19,17Zm2,0h5v5a20.9,20.9,0,0,1-4.34-.63A20.26,20.26,0,0,1,10,17Zm5,7v3.84c-1.43-.5-2.71-2.06-3.62-4.25A24.28,24.28,0,0,0,15,24Zm2,3.84V24a24.28,24.28,0,0,0,3.62-.41C19.71,25.75,18.43,27.31,17,27.81ZM17,22V17h5a20.26,20.26,0,0,1-.63,4.34A20.9,20.9,0,0,1,17,22Zm7-5h3.84c-.5,1.43-2.06,2.71-4.25,3.62A24.28,24.28,0,0,0,24,17Zm2.87-6.12A15.11,15.11,0,0,0,23,9a15.11,15.11,0,0,0-1.85-3.87A12.12,12.12,0,0,1,26.84,10.88Zm-16-5.72A15.11,15.11,0,0,0,9,9a15.11,15.11,0,0,0-3.87,1.85A12.12,12.12,0,0,1,10.88,5.16Zm-5.72,16A15.11,15.11,0,0,0,9,23a15.11,15.11,0,0,0,1.85,3.87A12.12,12.12,0,0,1,5.16,21.12Zm16,5.72A15.11,15.11,0,0,0,23,23a15.11,15.11,0,0,0,3.87-1.85A12.12,12.12,0,0,1,21.12,26.84Z'/%3E%3C/g%3E%3C/svg%3E");
}
#p-cactions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,13a3,3,0,1,0,3,3A3,3,0,0,0,16,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,16,17Z'/%3E%3Cpath d='M24,13a3,3,0,1,0,3,3A3,3,0,0,0,24,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,24,17Z'/%3E%3Cpath d='M8,13a3,3,0,1,0,3,3A3,3,0,0,0,8,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,8,17Z'/%3E%3C/g%3E%3C/svg%3E");
}
} /* screen and (max-width:720px) */
@media screen and (max-width: 600px) {
:root {
--search-height: 36px; /* space for search form. */
}
/* footer */
#footer #footer-icons {
float: none;
}
#footer #footer-info-copyright {
grid-column: l/span 2;
padding-right: 0;
padding-bottom: 40px;
}
#footer #footer-info-copyright img {
right: auto;
left: 0;
}
#mw-panel {
margin-bottom: var(--search-height);
box-shadow: var(--theme-box-shadow2);
border-bottom: 0;
}
#mw-head #p-search {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
box-shadow: none;
padding: var(--layout-box-gap);
padding-top: 0;
top: -37px; /* offset */
left: 0;
right: auto;
width: 100%;
z-index: auto;
border-radius: 0;
border-top: 0;
border-left: 0;
border-right: 0;
}
.vector-search-box-inner {
width: 100%;
max-width: unset;
}
} /* screen and (max-width:600px) */
/***** Notification area *****/
.mw-notification-area-overlay {
position: fixed;
z-index: 9999;
}
.mw-notification-area {
font-size: 14px;
line-height: 1.7142857143;
}
.mw-notification {
color: var(--theme-text-color);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
transform: none;
}
/* Notification boxes on the right, e.g. after patrolling an edit */
.mw-notification.mw-notification-type-error {
color: var(--theme-notice-red-text-color);
border-color: var(--theme-notice-red-text-color);
}
.mw-notification.mw-notification-type-warn {
color: var(--theme-notice-orange-text-color);
border-color: var(--theme-notice-orange-text-color);
}
/****** postedit notification ******/
.postedit-container {
top: 4em;
}
/***********************************************************************************************************
* Over-width table floating-scroll
***********************************************************************************************************/
/*
css for floating-scroll v3.2.0
https://amphiluke.github.io/floating-scroll/
(c) 2022 Amphiluke
*/
.fl-scrolls {
overflow: auto;
position: fixed;
}
.fl-scrolls div {
overflow: hidden;
pointer-events: none;
}
.fl-scrolls div:before {
content: " ";
}
.fl-scrolls, .fl-scrolls div {
font-size: 1px;
line-height: 0;
margin: 0;
padding: 0;
}
.fl-scrolls-hidden div:before {
content: " ";
}
.fl-scrolls-viewport {
position: relative;
}
.fl-scrolls-body {
overflow: auto;
}
.fl-scrolls-viewport .fl-scrolls {
position: absolute;
}
.fl-scrolls-hoverable .fl-scrolls {
opacity: 0;
transition: opacity 0.5s 0.3s;
}
.fl-scrolls-hoverable:hover .fl-scrolls {
opacity: 1;
}
.fl-scrolls:not([data-orientation]), .fl-scrolls[data-orientation=horizontal] {
bottom: 0;
min-height: 17px;
}
.fl-scrolls:not([data-orientation]) div, .fl-scrolls[data-orientation=horizontal] div {
height: 1px;
}
.fl-scrolls-hidden.fl-scrolls:not([data-orientation]), .fl-scrolls-hidden.fl-scrolls[data-orientation=horizontal] {
bottom: 9999px;
}
.fl-scrolls-viewport .fl-scrolls:not([data-orientation]), .fl-scrolls-viewport .fl-scrolls[data-orientation=horizontal] {
left: 0;
}
.fl-scrolls[data-orientation=vertical] {
right: 0;
min-width: 17px;
}
.fl-scrolls[data-orientation=vertical] div {
width: 1px;
}
.fl-scrolls-hidden.fl-scrolls[data-orientation=vertical] {
right: 9999px;
}
.fl-scrolls-viewport .fl-scrolls[data-orientation=vertical] {
top: 0;
}
/*css for wide table */
.table-wide {
clear: both;
position: relative;
}
.mw-parser-output > .table-width {
margin-top: 0.5em;
margin-bottom: 0.5em;
}
.table-wide-inner {
overflow-x: auto;
}
.table-wide-inner > table {
margin: 0 !important;
}
.table-wide:before {
box-shadow: inset -15px 0 20px -15px var(--theme-wide-table-shadow-color);
content: "";
display: block;
width: 20px;
height: 100%;
pointer-events: none;
position: absolute;
right: 0;
z-index: 2;
}
/***********************************************************************************************************
* Styles for "real" wiki page content. (in div.mw-parser-output)
***********************************************************************************************************/
/* remove external link icon. */
.mw-parser-output a.external,
.link-https {
padding-right: 0;
background: none;
}
.mw-parser-output > :first-child {
margin-top: 0;
}
/** headings **/
.mw-body h1, .mw-body-content h1, .mw-body-content h2,
.vector-body h3, .vector-body h4,
.vector-body h5, .vector-body h6 {
margin: 0;
color: var(--theme-heading-color);
font-family: inherit;
font-weight: normal;
line-height: 1.25;
}
.mw-body h1, .mw-body-content h1 {
font-size: 32px;
line-height: 40px;
}
.mw-body-content h2 {
font-size: 24px;
line-height: 30px;
margin-top: 18px;
margin-bottom: 9px;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
padding-bottom: 3px;
}
.vector-body h3 {
font-size: 20px;
line-height: 26px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h4 {
font-size: 16px;
line-height: 22px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h5 {
line-height: 22px;
font-size: 14px;
font-weight: bold;
margin-top: 10px;
margin-bottom: 7px;
}
.vector-body h6 {
line-height: 20px;
font-size: 12px;
font-weight: bold;
margin-top: 7px;
margin-bottom: 7px;
}
/* reduce heading font size: */
@media (max-width: 900px) {
.mw-body h1, .mw-body-content h1 {
font-size: 24px;
line-height: 32px;
}
.mw-body-content h2 {
font-size: 20px;
line-height: 28px;
}
.vector-body h3 {
font-size: 18px;
line-height: 24px;
}
}
/* section edit link */
.mw-editsection {
white-space: nowrap;
color: var(--theme-text-color-note);
}
/** ToC **/
/* base common style */
.toc {
background: none;
border-radius: 4px;
border: 1px solid var(--theme-border-color);
margin-top: 18px;
margin-bottom: 18px;
padding: 0;
font-size: 1em;
min-width: 12em;
}
.toc .a {
color: var(--theme-text-color);
}
.toc .tocnumber {
color: var(--theme-text-color-note);
}
.toc .tocnumber:after {
content: ".";
}
/* header */
.toc {
/* arrow */
/* do not change ToC box width when toggle show/hide. */
}
.toc .toctitle {
position: relative;
overflow: hidden;
text-align: left;
padding: 8px;
}
.toc .toctitle h2 {
line-height: 20px;
font-weight: normal;
margin: 0;
border: 0;
display: flex;
align-items: center;
padding: 0 0.5em;
}
.toc .toctitle h2::before {
content: "";
display: block;
width: 12px;
height: 12px;
--mask: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='12' height='12' viewbox='0 0 12 12'%3E%3Cpath id='bulleted-list-tiny' d='M1.29 9.277c-.181.19-.29.45-.29.71 0 .26.109.52.29.71.189.18.45.29.71.29.26 0 .519-.11.71-.29.18-.19.29-.45.29-.71 0-.26-.11-.52-.29-.71-.38-.37-1.05-.37-1.42 0M10 9H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M6 3h4a1 1 0 1 0 0-2H6a1 1 0 1 0 0 2m4 2H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M1.29 1.277c.37-.37 1.04-.37 1.42 0 .18.19.29.45.29.71 0 .26-.11.52-.29.71-.191.18-.45.29-.71.29-.26 0-.521-.11-.71-.29-.181-.19-.29-.45-.29-.71 0-.26.109-.52.29-.71zM2.55 5.17c.06.03.11.08.16.12.18.19.29.45.29.71 0 .26-.11.521-.29.71-.05.04-.1.09-.16.12a.559.559 0 0 1-.17.09c-.06.03-.12.05-.19.06-.06.01-.13.02-.19.02-.26 0-.52-.11-.71-.29A1.05 1.05 0 0 1 1 6c0-.26.11-.52.29-.71.24-.23.58-.34.9-.269a.6.6 0 0 1 .19.058c.06.021.12.051.17.091z'%3E%3C/path%3E%3C/svg%3E") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-text-color);
margin: 0 6px 0 0;
}
.toc .toctogglelabel {
position: absolute;
width: 100%;
height: 100%;
left: 0;
top: 0;
box-sizing: border-box;
padding-right: 1em;
display: flex;
align-items: center;
justify-content: flex-end;
}
.toc .toctogglespan::before,
.toc .toctogglespan::after,
.toc .toctogglelabel::after {
display: none;
}
.toc .toctogglelabel::before {
content: "";
display: inline-block;
background: none;
position: relative;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px 5px;
vertical-align: middle;
flex: 0 0 auto;
}
.toc .toctogglelabel:hover::before {
border-color: var(--theme-icon-color-hover) transparent;
}
.toc .toctogglecheckbox:checked + .toctitle .toctogglelabel::before {
border-width: 6px 5px 0 5px;
}
.toc .toctogglecheckbox:checked ~ ul {
overflow: hidden;
display: block;
height: 0;
border: 0;
padding-top: 0;
padding-bottom: 0;
}
/* content list */
.mw-content-ltr .toc ul ul,
.mw-content-rtl .toc ul ul {
margin: 0 0 0 1em;
}
.toc > ul {
padding: 0.5em;
border-top: 1px solid var(--theme-border-color);
margin: 0;
}
.toc > ul a {
display: block;
padding: 2px 0.5em;
border-radius: 4px;
transition: background 0.1s;
}
.toc > ul a:hover {
text-decoration: none;
background: var(--theme-highlight-background);
}
.toc > ul li {
margin: 0;
}
/********* Tables *********/
table {
/* fix 100% width table with border */
box-sizing: border-box;
}
table.lined,
table.bordered,
table.cellborder {
border-collapse: collapse;
border-style: solid;
border-color: var(--theme-border-color);
}
table.lined th,
table.lined td {
border-width: 0 0 1px 0;
}
table tfoot:empty,
table thead:empty {
display: none;
}
table.lined td.noline, table.lined tr.noline td {
border-bottom-width: 0;
}
table tr.bottomline td {
border-bottom-width: 1px;
}
table tr.topline td {
border-top-width: 1px;
}
table td.bottomline, table.lined tr.noline td.bottomline {
border-bottom-width: 1px;
}
table td.topline {
border-top-width: 1px;
}
/* Hack for using "border-collapse" and "border-radius" in the same table display by using one table nested within another */
table.outer {
white-space: nowrap;
}
table.inner {
border-collapse: collapse;
background: inherit;
width: 100%;
}
table.inner th {
border: 2px solid var(--theme-border-color);
}
.wikitable,
.wikitable > tr > th,
.wikitable > * > tr > th {
color: inherit;
background: none;
}
.wikitable {
border-color: var(--theme-border-color);
}
table.cargoTable.noMerge tr:nth-child(2n) {
background: rgba(127, 127, 127, 0.25);
}
table.cargoTable.noMerge tr:nth-child(2n+1) {
background: none;
}
/***********************************************************************************************************
* common style for content box
***********************************************************************************************************/
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* Thumbnail background color */
html .thumbimage {
background-color: #4d3a32;
}
/** gallery **/
.thumbinner {
border-radius: 5px;
}
li.gallerybox div.thumb {
border-radius: 5px;
}
.gallery * {
box-sizing: initial;
}
.mw-gallery-traditional .thumb {
display: flex;
}
.mw-gallery-traditional .thumb a {
display: block;
}
/***********************************************************************************************************
* css for specific content pages
***********************************************************************************************************/
/*********** Main page START ****************/
#mainpage-wrap .footer {
text-align: right;
font-size: 12px;
line-height: 22px;
}
#mainpage-wrap .box {
border: 1px solid var(--theme-border-color);
border-radius: var(--theme-box-border-radius);
padding: 1.5em;
}
#mainpage-wrap h2 {
margin-top: 0;
border-bottom: 0;
}
#mainpage-wrap .content-wrap {
display: flex;
gap: 1em;
align-items: stretch;
margin-bottom: 1em;
}
@media (max-width: 1200px) {
#mainpage-wrap .content-wrap {
flex-direction: column;
}
}
#mainpage-wrap .content-wrap .l {
flex: 3 3 600px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .content-wrap .r {
flex: 1 1 300px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .box.header {
text-align: center;
}
#mainpage-wrap .box.header .welcome h2 {
font-size: 2em;
}
#mainpage-wrap .box.header ul {
display: inline-flex;
align-items: center;
margin: 1.5em auto 0.5em;
gap: 1em;
}
#mainpage-wrap .box.header ul li {
list-style: none;
}
@media (max-width: 600px) {
#mainpage-wrap .box.header img {
width: 32px;
height: auto;
}
}
#mainpage-wrap .box.game > div {
display: flex;
gap: 1em;
align-items: center;
}
@media (max-width: 640px) {
#mainpage-wrap .box.game > div {
flex-direction: column;
}
}
#mainpage-wrap .box.game img {
width: 100%;
height: auto;
max-width: 320px;
max-height: 180px;
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
#mainpage-wrap .box.game p {
font-size: 16px;
line-height: 28px;
}
#mainpage-wrap .box.feature {
font-size: 18px;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature {
font-size: 16px;
}
}
#mainpage-wrap .box.feature ul {
margin: 0.5em 0;
display: grid;
grid-template-columns: repeat(3, 1fr);
list-style: none;
justify-items: start;
gap: 1em 1.5em;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature ul {
gap: 8px;
}
}
#mainpage-wrap .box.gallery ul {
display: flex;
flex-wrap: wrap;
gap: 0.5em;
margin: 0;
}
#mainpage-wrap .box.gallery ul li {
flex: 1 1 40%;
list-style: none;
}
@media (max-width: 1200px) and (min-width: 720px) {
#mainpage-wrap .box.gallery ul li {
flex: 1 1 28%;
}
}
#mainpage-wrap .box.gallery ul li img {
width: 100%;
height: auto;
}
#mainpage-wrap .box.gallery img {
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
/*********** Main page END ****************/
/***********************************************************************************************************
* css for pages under MediaWiki or Special NS, or system widgets on template/module pages and so on
***********************************************************************************************************/
/********* ooui *********/
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
color: var(--theme-text-color);
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed {
background: none;
}
/********* for File: NS pages *********/
#filetoc {
background: none;
}
/******* Search result page. (Special:Search) ******/
.mw-search-form-wrapper {
font-size: 1em;
}
.mw-search-form-wrapper #mw-search-top-table {
display: flex;
align-items: center;
}
.mw-search-form-wrapper #mw-search-top-table > div {
float: none;
}
.mw-search-form-wrapper .results-info {
color: var(--theme-text-color-note);
font-size: 1em;
padding: 0 0 0 3em;
white-space: nowrap;
text-align: right;
flex: 1 1 auto;
}
.mw-search-form-wrapper .mw-search-visualclear {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs {
border: 0;
margin: 1em 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types + div {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types {
width: 100%;
float: none;
padding: 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
float: none;
display: inline-block;
vertical-align: middle;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li.current {
background: var(--theme-highlight-background);
border-radius: 4px;
overflow: hidden;
}
.mw-search-form-wrapper #mw-searchoptions {
padding: 1em;
background: var(--theme-box-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: 4px;
}
/* responsive tweak */
@media screen and (max-width: 600px) {
.mw-search-form-wrapper #mw-search-top-table {
display: block;
}
.mw-search-form-wrapper .results-info {
margin-top: 1em;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
font-size: 12px;
}
}
/***********************************************************************************************************
* dark theme tweak
***********************************************************************************************************/
#filetoc, code,
.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend,
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle,
.mw-search-profile-tabs, #mw-searchoptions,
.mw-datatable td {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
background: #1f3030;
color: var(--theme-text-color);
}
#mw-allmessagestable tbody:hover td {
background: var(--theme-highlight-background);
}
li.gallerybox div.thumb {
background: var(--theme-box-background);
}
ul {
list-style-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" width="5" height="13"><circle cx="2.5" cy="9" r="2.5" fill="#fff"/></svg>');
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed,
.mw-prefs-buttons {
background: none;
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
table.diff .diff-context {
background: rgba(248, 249, 250, 0.15);
color: var(--theme-text-color);
}
table.diff .diff-addedline .diffchange {
background: rgba(74, 166, 255, 0.6);
}
table.diff .diff-deletedline .diffchange {
background: rgba(255, 198, 63, 0.6);
}
:root {
--pi-background: rgba(255,255,255, 0.1);
}
div.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {
background: #231c3b;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .oo-ui-iconElement-icon {
filter: invert(1);
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagItemWidget .oo-ui-iconElement-icon {
filter: none;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {
color: #ddd;
}
div.thumbinner {
background: none;
}
#pagehistory li.selected {
background: rgba(40, 40, 40, 0.6);
color: var(--theme-text-color);
}
#mw-indicator-mw-helplink a {
background: none;
position: relative;
}
#mw-indicator-mw-helplink a:before {
content: "";
display: block;
position: absolute;
left: 0;
top: 0;
width: 20px;
height: 20px;
background-image: url(/resources/src/mediawiki.helplink/images/helpNotice.svg?46d34);
filter: invert(1);
}
.mw-plusminus-pos {
color: #7cf56e;
}
.mw-plusminus-neg {
color: #ff9a9b;
}
.autocomment, .autocomment a, .autocomment a:visited {
color: var(--theme-text-color-note);
}
.mw-message-box-warning {
background-color: rgba(54, 44, 10, 0.5);
border-color: #fc3;
color: #fff;
}
fieldset {
border-color: #ccc;
}
.mw-highlight pre, .mw-highlight code, .mw-highlight .mw-code {
color: #ccc;
}
.mw-highlight .nv {
color: #01C2EC;
}
aee5ae6043a42b0eee118f6535ade28e845b3d00
1134
1133
2023-05-30T14:06:52Z
Westgrass
40
css
text/css
/***********************************************************************************************************
* css reset for browser default rules and MediaWiki internal rules
***********************************************************************************************************/
* {
outline: 0;
}
table {
white-space: unset; /* be set to `no-wrap` in MW internal css */
}
html {
font-size: 16px; /* reset rem size */
}
body {
overflow-y: unset;
}
pre {
margin: 0;
}
h1, h2, h3, h4, h5, h6 {
padding: 0;
border: 0 solid transparent;
}
table {
display: table;
white-space: unset;
}
body, code {
background: none;
}
/***********************************************************************************************************
* css for wiki.gg top bar and footer bar
***********************************************************************************************************/
/********* wiki.gg header *********/
header#wikigg-header #p-personal ul {
white-space: nowrap; /* for "log out" */
}
header#wikigg-header #p-personal .vector-menu-content #pt-anonuserpage, header#wikigg-header #p-personal .vector-menu-content #pt-userpage a {
/* user avatar icon position fix */
padding-top: 0;
background-position: left center;
}
@media screen and (max-width: 720px) {
header#wikigg-header #p-personal li#p-themes > span {
display: inline-block;
}
}
/********* wiki.gg footer *********/
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
margin: 0;
text-align: center;
}
@media screen and (max-width: 479px) {
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
width: auto;
}
}
@media screen and (max-width: 359px) {
footer#wikigg-footer .footer-middle {
/* hide wiki.gg logo to make room to avoid text wrapping */
display: none;
}
}
/***********************************************************************************************************
* theming vars.
***********************************************************************************************************/
:root {
/*** top site logo ***/
--theme-site-logo-image: url(/images/e/e6/Site-logo.png);
--theme-site-logo-filter: drop-shadow(0px 0px 5px rgba(127, 127, 127, 0.6));
--theme-site-logo-width: calc(616px * 2 / 3);
--theme-site-logo-height: calc(226px * 2 / 3);
/*** site background ***/
--theme-site-background: #181647 url(/images/8/80/Site-background.jpg) top center / cover no-repeat fixed;
/* common "box" style */
--theme-box-back-backdrop-filter: none;
--theme-box-border-radius: 5px;
--theme-box-border-width: 1px;
--theme-box-border-style: solid;
--theme-box-border-color: #255072;
--theme-box-shadow: 0 0 8px 0 rgba(37, 80, 114, 0.7);
--theme-box-shadow2: 0 -5px 8px -3px rgba(37, 80, 114, 0.7);
--theme-box-back-background: rgba(0,0,0,0.6);
/* be used in multi-layer background, so we can't simpy use background-color */
--theme-box-background: linear-gradient(rgba(0,0,0,0.7), rgba(0,0,0,0.7));
--theme-background: var(--theme-box-background), var(--theme-box-back-background);
/*** text color ***/
--theme-text-color: #fff;
--theme-text-color-hover: var(--theme-text-color);
--theme-text-color-note: #ccc;
--theme-text-color-em: #00f600;
--theme-heading-color: #9adafd;
--theme-text-color-placeholder: #808080;
--theme-control-text-color: #333;
--theme-control-text-color-hover: #333;
/*** link text color ***/
--theme-link-color: #58dfff;
--theme-link-color-hover: #80e6ff;
--theme-link-color-visited: #4aceee;
--theme-link-color-redlink: #fc495d;
/* default color for icons */
--theme-icon-color: var(--theme-link-color);
--theme-icon-color-redlink: var(--theme-link-color-redlink);
--theme-icon-color-hover: var(--theme-link-color-hover);
/* default common color */
--theme-border-color: rgba(255, 255, 255, 0.4);
--theme-border-color-accent: rgba(255, 255, 255, 0.3);
--theme-highlight-background: rgba(77, 230, 255, 0.2);
/* dropdown menu */
--theme-dropdown-border: 1px solid var(--theme-border-color-accent);
--theme-dropdown-background: rgba(0, 0, 0, 0.9);
/* for wide table */
--theme-wide-table-shadow-color: #999;
/** notification **/
--theme-notice-red-text-color: #ff001f;
--theme-notice-orange-text-color: #ffab5b;
}
/* main content box */
/* sidebar */
#mw-panel {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-border-width: 0;
--theme-gap: 0;
}
#catlinks {
--theme-background: none;
--theme-box-border-radius: 0;
}
#footer {
--theme-background: none;
}
/* navbar */
#mw-head {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-background: none;
--theme-background-shadow: linear-gradient(to top, rgba(0,0,0,0.05), transparent 6px);
--theme-tab-background: var(--theme-box-background);
--theme-tab-background-selected: var(--theme-box-background);
--theme-tab-border-color: var(--theme-border-color);
--theme-tab-border-color-selected: var(--theme-box-border-color);
}
#mw-head #p-search {
--theme-link-color: var(--theme-text-color);
--theme-link-color-hover: #01C2EC;
--theme-link-color-focus: #01C2EC;
--theme-background: var(--theme-box-background);
--theme-border-color: var(--theme-border-color-accent);
--theme-border-color-hover: var(--theme-icon-color-hover);
--theme-border-color-focus: var(--theme-border-color-hover);
--theme-shadow: none;
--theme-shadow-focus: var(--theme-box-shadow);
}
/* search result suggestion */
body > .suggestions {
--theme-border-color: var(--theme-border-color-accent);
--theme-rule-color: var(--theme-border-color-accent);
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-text-color);
--theme-link-color-hover: var(--theme-text-color-hover);
}
/***********************************************************************************************************
* base css styles for both interface and content box: font, color, etc.
***********************************************************************************************************/
/** Font **/
html, body {
font-family: Helvetica, Arial, sans-serif;
color: var(--theme-text-color);
}
html {
background: var(--theme-site-background);
}
body {
font-size: 14px;
line-height: 1.5;
}
ul, ol {
margin: 2px 0 2px 1.5em;
}
li {
margin: 0 0 2px 0;
}
pre, code, .mw-code {
color: var(--theme-text-color);
border: 1px solid var(--theme-border-color);
background: var(--theme-background);
}
/** link color **/
/* Self-links aren't real links, they're not clickable.
* Hence, they shouldn't change color when hovered over like real links, as that is counter-intuitive.
* We should not use :not(.selflink) since it increases the priority and make it is difficult to override
* link styles for certain elements (e.g. in wiki.gg header).
*/
a,
a.selflink:hover, a.selflink:active {
text-decoration: none;
color: var(--theme-link-color);
}
a:visited {
color: var(--theme-link-color-visited);
}
a:hover, a:active {
text-decoration: underline;
color: var(--theme-link-color-hover);
}
/** red link **/
/* we don't really need to mark you have "visited" an inexistent page */
a.new, a.new:visited {
color: var(--theme-link-color-redlink);
}
/*********************************************************************************************************/
input, button {
color: var(--theme-control-text-color);
caret-color: var(--theme-text-color);
}
input[type=submit] {
color: var(--theme-control-text-color);
}
::placeholder {
color: var(--theme-text-color-placeholder);
}
/* Removes VisualEdit button */
#ca-ve-edit {
display: none;
}
/* Link color */
.mw-parser-output a.external,
.mw-parser-output a.external:visited,
.mw-parser-output a.extiw,
.mw-parser-output a.extiw:visited,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button {
color: var(--theme-link-color);
}
/* Text color */
.i .note,
.note-text {
color: var(--theme-text-color-note);
}
.pixel img, .pixel,
#mw-imagepage-section-filehistory img {
image-rendering: pixelated; /*for chrome*/
image-rendering: crisp-edges; /*for firefox*/
}
.small {
font-size: 85%;
}
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* References smaller text than main */
.references {
font-size: 90%;
}
/* Larger font for Module: code display (default is smaller than other code pages) */
pre.lua.source-lua {
font-size: 14px !important;
}
/* Facilitate inline scary transclusion */
.scary-transclusion p, .scary-transclusion .mw-parser-output {
display: inline;
}
/* hide last empty paragraph at the end */
div.mw-parser-output > p:last-child > br:only-child {
display: none;
}
/* Fix empty parameter descriptions on api.php having no height, causing misalignments that seriously impede readability */
.apihelp-parameters dd:empty::before {
content: " ";
}
.block {
display: block;
}
.inline {
display: inline;
}
.inline-block {
display: inline-block;
}
hr.space {
height: 4px;
background: none;
border: 0;
}
.page-content .vertical-align-top * {
vertical-align: top;
}
.page-content .vertical-align-bottom * {
vertical-align: bottom;
}
/* Drowning Table No Border */
.drowning-table-no-border {
border: none;
}
/* Gadget description length */
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-top > .oo-ui-fieldLayout-body > .oo-ui-fieldLayout-header,
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-inline > .oo-ui-fieldLayout-body {
max-width: unset;
}
/* Box at the top of all pages when the user has a new message on their User_talk: page */
.usermessage {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
/***********************************************************************************************************
* interface layout and styles for widgets outside of content box
***********************************************************************************************************/
:root {
--layout-topbar-height: 35px; /* height of wiki.gg topbar */
--layout-sidebar-width: 160px; /* width of side navbar, without gap */
--layout-sidespace: 24px; /* whitespace width on most left and most right */
--layout-box-gap: 12px;
--layout-box-border-radius: 5px;
--layout-logo-scale: 1;
--layout-logo-box-height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale) + var(--layout-box-gap) * 2);
--dropdown-item-padding-x: 12px;
--dropdown-item-padding-y: 4px;
}
/**** Main Layout START ***********************************************************/
/**
* Note: wiki.gg topbar is position:fixed. So we don't need to consider it in grid layout
*/
html, body {
min-height: 100%;
}
html {
height: 100%;
scroll-padding-top: calc(var(--layout-topbar-height) + 10px);
}
body {
height: auto;
}
/*** main grid container ***/
body {
/* self */
box-sizing: border-box;
/* grid */
display: grid;
grid-template-columns: [body-left] var(--layout-sidespace) [aside-left] var(--layout-sidebar-width) [aside-right nav-left content-left footer-left] minmax(0, 1fr) [nav-right content-right footer-right] var(--layout-sidespace) [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end nav-start aside-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [aside-end page-end] 0fr [body-end];
gap: 0 var(--layout-box-gap);
}
/*** grid items ***/
/* Flatten DOM structure. Therefore we have following grid items under body grid container:
* div#mw-page-base, div#mw-head-base, #mw-navigation>h2, div#mw-head, div#mw-panel, div#content.mw-body, div#footer, footer.
*/
body > .content-wrapper,
#mw-navigation {
display: contents;
}
/** unused, hide them **/
#mw-head-base,
#mw-navigation > h2 {
display: none;
}
/** side nav bar **/
#mw-panel {
grid-column: aside-left/aside-right;
grid-row: aside-start/aside-end;
margin-bottom: var(--layout-box-gap);
float: none;
width: unset;
padding: 0;
}
/** nav **/
#mw-head {
grid-column: nav-left/nav-right;
grid-row: nav-start/nav-end;
}
/** content **/
.mw-body {
grid-column: content-left/content-right;
grid-row: content-start/content-end;
}
/* For some page such as api.php, .mw-body is the only child, so take up all space. */
.mw-body:first-child {
grid-column: body-left/body-right;
grid-row: page-start/page-end;
}
/** #footer: content footer **/
#footer {
grid-column: footer-left/footer-right;
grid-row: footer-start/footer-end;
margin: 0;
z-index: 0;
}
/** used to gen box shadow for main box (nav + content + #footer) **/
#mw-page-base {
grid-column: content-left/content-right;
grid-row: nav-start/footer-end;
height: 100%;
}
/** wiki.gg footer bar **/
body > footer {
grid-column: body-left/body-right;
grid-row: page-end/body-end;
}
/*** logo block. It is absolute position ***/
#p-logo {
position: absolute;
width: 100%;
height: var(--layout-logo-box-height);
left: 0;
top: var(--layout-topbar-height);
background: var(--theme-site-logo-image) center center/var(--theme-site-logo-width) auto no-repeat;
display: flex;
align-items: center;
justify-content: center;
filter: var(--theme-site-logo-filter);
}
/* use logo image as <a>'s background will sometime flicker when hovered on Firefox,
* I still don't know why, but move background to #p-logo can avoid this issue.
*/
#p-logo .mw-wiki-logo {
width: var(--theme-site-logo-width);
height: var(--theme-site-logo-height);
margin: auto;
background: none; /* logo flicker fix */
}
/**** Main Layout END ***********************************************************/
/********* side panel START *********/
#mw-panel {
--list-body-font-size: 14px;
--list-body-padding-x: 6px;
--list-body-padding-y: 3px;
}
#mw-panel a {
text-decoration: none;
}
/* section box */
#mw-panel .portal {
margin: 0 0 var(--layout-box-gap) 0;
padding: 0;
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
#mw-panel .portal .vector-menu-heading {
/* section heading */
background: none;
margin: 0;
padding: 6px 10px;
font-size: 16px;
line-height: 18px;
cursor: pointer;
display: flex;
align-items: center;
justify-content: space-between;
color: var(--theme-heading-color);
}
/* show the heading of first section */
#mw-panel #p-logo + .portal .vector-menu-heading {
display: flex;
}
/* arrow icon */
#mw-panel .portal .vector-menu-heading::after {
content: "";
display: block;
background: none;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px;
margin-top: 2px;
flex: 0 0 auto;
}
#mw-panel .portal .vector-menu-heading:hover::after {
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-panel .portal.collapsed .vector-menu-heading::after {
transform: scaleY(-1);
}
/* list body */
#mw-panel .portal .body {
background: none;
border: 0;
padding: 0;
margin: 0;
border-top: var(--theme-border-width) solid var(--theme-border-color);
}
#mw-panel .portal .body ul {
padding: var(--theme-gap) 4px 4px;
}
#mw-panel .portal .body li {
margin: 0;
padding: 0;
font-size: var(--list-body-font-size);
line-height: inherit;
}
#mw-panel .portal .body li:hover {
background: var(--theme-highlight-background);
}
#mw-panel .portal .body li a {
display: block;
padding: var(--list-body-padding-y) var(--list-body-padding-x);
color: var(--theme-link-color);
}
#mw-panel .portal .body li a:visited {
color: var(--theme-link-color-visited);
}
#mw-panel .portal .body li a:hover {
color: var(--theme-link-color-hover);
}
/* "Atom" RSS Feed */
#mw-panel .portal .body li a.feedlink {
text-indent: calc(var(--list-body-font-size) + 2px);
background-position: var(--list-body-padding-x) center; /* align icon with other text */
}
/********* side panel END *********/
/********* main content box *********/
/****** navbar (#mw-head) ******/
/* reset */
#mw-head * {
float: unset;
font-size: unset;
line-height: unset;
}
/* tabs layout */
#mw-head {
--layout-padding: 12px;
--layout-gap: 6px;
--tab-padding-x: 12px;
--tab-padding-y: 5px;
--icon-size: 1em;
padding: var(--layout-padding) 0 0 0;
background: var(--theme-background);
position: relative;
display: flex;
justify-content: space-between;
align-items: stretch;
}
#mw-head #left-navigation, #mw-head #right-navigation {
float: none;
flex: 1 1 auto;
margin: 0;
display: flex;
align-items: flex-end;
}
#mw-head #left-navigation::before, #mw-head #left-navigation::after, #mw-head #right-navigation::before, #mw-head #right-navigation::after {
content: "";
display: block;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
}
#mw-head #left-navigation {
justify-content: flex-start;
}
#mw-head #right-navigation {
justify-content: flex-end;
}
#mw-head #left-navigation::before, #mw-head #right-navigation::after {
flex: 0 0 var(--layout-padding);
}
#mw-head #left-navigation::after, #mw-head #right-navigation::before {
flex: 1 1 auto;
}
/*** tabs of navbar ***/
/* reset */
#mw-head .vector-menu,
#mw-head .vector-menu * {
background: none;
}
/* tabs list */
#mw-head .vector-menu-tabs {
height: unset;
padding: unset;
}
#mw-head .vector-menu-tabs .vector-menu-content-list {
display: flex;
align-items: flex-end;
}
/* tab */
#mw-head {
--theme-tab-border-style: solid;
--theme-tab-border-width: 1px;
--theme-border-bottom-style: solid;
--theme-border-bottom-width: 1px;
--theme-border-bottom-color: var(--theme-tab-border-color-selected);
--theme-border-bottom-color-selected: transparent;
}
#mw-head .vector-menu-tabs .mw-list-item,
#mw-head .vector-menu-dropdown {
/* outer box */
background: var(--theme-tab-background);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
position: relative;
margin-right: var(--layout-gap); /* make space for gap */
}
#mw-head .vector-menu-tabs .mw-list-item::after,
#mw-head .vector-menu-dropdown::after {
/* gap */
content: "";
display: block;
width: var(--layout-gap);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
position: absolute;
left: 100%;
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* inner box */
height: auto;
margin: 0;
padding: var(--tab-padding-y) var(--tab-padding-x);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color);
border-bottom: 0;
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
color: var(--theme-link-color);
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover {
color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a.new,
#mw-head .vector-menu-dropdown .vector-menu-heading.new {
color: var(--theme-link-color-redlink);
}
#mw-head .vector-menu-tabs .mw-list-item.selected {
/* outer box: selected */
background: var(--theme-tab-background-selected);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected);
border-bottom: 0;
}
#mw-head .vector-menu-tabs .mw-list-item.selected:after {
/* gap */
bottom: 0;
border-left: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected); /* x-position offset */
}
#mw-head .vector-menu-tabs .mw-list-item.selected a {
/* inner box: selected */
border: 0;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color-selected);
background: none;
color: var(--theme-text-color);
}
/* dropdown menu*/
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* tab label */
position: relative;
display: flex;
align-items: center;
gap: 3px;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
/* arrow icon */
background: none;
opacity: unset;
content: "";
display: block;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 6px 5px 0;
margin-top: 2px;
}
#mw-head .vector-menu-dropdown:hover .vector-menu-heading::after {
/* .vector-menu-heading is covered by .vector-menu-checkbox, therefore we can't use .vector-menu-heading:hover::after */
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-head .vector-menu-dropdown .vector-menu-content {
/* dropdown list body */
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
left: 0; /* reset */
}
#mw-head .vector-menu-dropdown .vector-menu-content ul {
padding: 4px;
}
#mw-head .vector-menu-dropdown .vector-menu-content li:hover {
background: var(--theme-highlight-background);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a {
display: block;
padding: var(--dropdown-item-padding-y) var(--dropdown-item-padding-x);
text-decoration: none;
color: var(--theme-link-color);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:visited {
color: var(--theme-link-color-visited);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:hover {
color: var(--theme-link-color-hover);
}
/* watch/unwatch star */
#mw-head .vector-menu-tabs .mw-watchlink.icon a {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a span {
display: none;
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
transform-origin: 50% calc(var(--icon-size) / 2 * 1.125);
}
#mw-head .vector-menu-tabs #ca-watch.icon {
/* line star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Zm-7.34,6-1.17.86.44,1.38,2.09,6.41-5.45-4L16,21.46l-1.18.86-5.45,4,2.09-6.41.44-1.38-1.17-.86-5.45-4h8.19l.45-1.38L16,5.89l2.08,6.4.45,1.38h8.19Z'/%3E%3C/g%3E%3C/svg%3E");
}
#mw-head .vector-menu-tabs #ca-unwatch.icon {
/* solid star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Z'/%3E%3C/g%3E%3C/svg%3E");
}
/*** search form ***/
#mw-head #p-search {
/* navbar common border bottom */
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
margin: 0;
align-self: stretch;
}
#mw-head #p-search form {
margin: 0;
}
#mw-head #p-search .vector-search-box-input {
border-width: 1px;
border-style: solid;
border-color: var(--theme-border-color);
color: var(--theme-text-color);
background: var(--theme-background);
box-shadow: var(--theme-shadow);
height: 26px;
padding: 0 26px 0 4px;
}
#mw-head #p-search .vector-search-box-input:hover {
border-color: var(--theme-border-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus {
border-color: var(--theme-border-color-focus);
box-shadow: var(--theme-shadow-focus);
outline: 0;
z-index: 1100; /* .suggestions: 1099 */
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
z-index: 1101;
}
#mw-head #p-search .vector-search-box-input::placeholder {
color: var(--theme-text-color-note);
}
#mw-head #p-search .mw-searchButton {
opacity: 0;
}
#mw-head #p-search .searchButton {
width: 26px;
min-width: unset;
opacity: 1;
background-image: none;
--mask: url("data:image/svg+xml,%3C%3Fxml version='1.0'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Ctitle%3E search %3C/title%3E%3Cpath fill-rule='evenodd' d='M12.2 13.6a7 7 0 1 1 1.4-1.4l5.4 5.4-1.4 1.4-5.4-5.4zM13 8A5 5 0 1 1 3 8a5 5 0 0 1 10 0z'/%3E%3C/svg%3E%0A") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 18px 18px;
mask-size: 18px 18px;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head #p-search #searchform:hover .searchButton {
background-color: var(--theme-link-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
background-color: var(--theme-link-color-focus);
}
/*** search result suggestions ***/
.suggestions {
background: var(--theme-background);
box-sizing: border-box;
margin-top: 0;
box-shadow: var(--theme-box-shadow);
backdrop-filter: var(--theme-box-back-backdrop-filter);
}
.suggestions .suggestions-results,
.suggestions .suggestions-special {
background: none;
}
.suggestions .suggestions-results {
border: 1px solid var(--theme-border-color);
border-top: 0;
border-bottom-color: var(--theme-rule-color);
}
.suggestions .suggestions-results:empty {
border-bottom: 0;
}
.suggestions .suggestions-result,
.suggestions .suggestions-special .special-label,
.suggestions .suggestions-special .special-query {
color: var(--theme-text-color);
}
.suggestions .suggestions-result {
padding: 1px 4px;
}
.suggestions .suggestions-special {
margin: 0;
padding: 2px 4px 4px;
border: 1px solid var(--theme-border-color);
border-top: 0;
border-radius: var(--theme-box-border-radius);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
.suggestions a.mw-searchSuggest-link,
.suggestions a.mw-searchSuggest-link:hover,
.suggestions a.mw-searchSuggest-link:active,
.suggestions a.mw-searchSuggest-link:focus {
color: var(--theme-link-color);
}
.suggestions .suggestions-result-current {
background: var(--theme-highlight-background);
color: var(--theme-link-color-hover);
}
.suggestions .suggestions-result-current .special-label, .suggestions .suggestions-result-current .special-query {
color: var(--theme-link-color-hover);
}
/**** main content box ****/
/* font */
.vector-body {
font-size: unset; /* reset */
line-height: 1.7142857143;
}
/** layout **/
#content {
color: var(--theme-text-color);
padding: 0;
display: flex;
flex-direction: column;
background: var(--theme-box-background);
--theme-heading-rule-color-h1: var(--theme-border-color);
--theme-heading-rule-color-h2: var(--theme-border-color);
--layout-padding-x: 24px;
--layout-padding-y: 16px;
}
.content-body {
flex: 1 1 auto;
}
.content-body > main {
align-self: stretch;
padding: var(--layout-padding-y) var(--layout-padding-x);
}
#bodyContent {
display: flex;
flex-direction: column;
position: unset;
}
/** main heading section **/
#firstHeading {
overflow: hidden; /* override mw internal css, fix scroll-x issue for narrow width */
}
/** the " < rootpage < page " crumb **/
#contentSub, #contentSub2 {
margin: 0;
color: var(--theme-text-color-note);
font-size: 12px;
line-height: 20px;
}
#contentSub .subpages {
color: transparent;
line-height: 20px;
font-size: 0;
}
#contentSub .subpages a {
font-size: 12px;
vertical-align: middle;
display: inline-flex;
align-items: center;
padding-left: 4px;
}
#contentSub .subpages a::before {
content: "";
display: inline-block;
height: 4px;
width: 4px;
border-color: var(--theme-icon-color);
border-style: solid;
border-width: 0 0 2px 2px;
margin: 0 2px 0 0;
transform: rotate(45deg);
}
#contentSub::after {
/* the spacing and line between heading section and content body box */
content: "";
display: block;
height: 0;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
margin-top: 4px;
margin-bottom: var(--layout-padding-y);
}
/** content body box **/
#mw-content-text {
flex: 1 1 auto;
min-height: 30em;
}
/*** "category:" box ***/
#catlinks {
background: var(--theme-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: var(--theme-box-border-radius);
margin: var(--layout-padding-y) 0 0 0;
padding: 0.5em 1em;
}
/*** ads ***/
div.games-showcase-header {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0;
}
div.games-showcase-footer {
margin: 0;
padding: 0 var(--layout-padding-x) var(--layout-padding-y);
}
.content-body > .games-showcase-sidebar {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0 0;
}
.games-showcase-header img, .games-showcase-footer img {
height: 100%;
width: auto;
object-fit: contain;
}
@media screen and (max-width: 1100px) {
.games-showcase-header img, .games-showcase-footer img {
height: auto !important;
width: 100% !important;
object-fit: contain;
}
}
@media screen and (max-width: 926px) {
.games-showcase-header img, .games-showcase-footer img {
object-position: 50%;
height: 105px !important;
width: 100% !important;
object-fit: none !important;
}
}
aside.games-showcase-sidebar div.sidebar-showcase {
padding: 0 0 var(--layout-padding-y) 0;
}
/**** #footer (copyright info) ****/
#footer {
background: var(--theme-background);
padding: 16px 24px;
border-radius: 0 0 var(--theme-box-border-radius) var(--theme-box-border-radius);
position: relative;
/* grid */
display: grid;
grid-template-columns: [l] 1fr 0fr [r];
grid-template-rows: [t] auto auto [b];
z-index: 0; /* covered by content */
}
.mw-footer li {
color: var(--theme-text-color);
}
#footer a {
color: var(--theme-link-color);
}
#footer a:hover {
color: var(--theme-link-color-hover);
}
#footer-info {
font-size: 12px;
display: contents;
}
#footer ul li {
font-size: inherit;
line-height: 1.5;
padding: 0;
}
#footer-icons {
grid-column: span 1/r;
grid-row: t/b;
place-self: end;
}
#footer #footer-info-lastmod {
grid-column: l/span 1;
grid-row: t/span 1;
place-self: start;
margin-bottom: 1em;
}
#footer #footer-info-copyright {
grid-column: l/span 1;
grid-row: span 1/b;
place-self: end stretch;
position: relative;
padding-right: 100px;
}
#footer-info-copyright img {
position: absolute;
right: 0;
bottom: 0;
height: 31px;
width: auto;
}
#footer-places,
#footer > div {
display: none;
}
/**** background box for nav+content+#footer ****/
#mw-page-base {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-back-background);
z-index: -1;
}
#mw-head, #content, #footer {
box-sizing: border-box;
background-clip: padding-box;
border: var(--theme-box-border-width) solid transparent;
margin: 0;
}
#mw-head {
border-bottom-width: 0;
}
#content {
border-top-width: 0;
border-bottom-width: 0;
}
#footer {
border-top-width: 0;
}
/****** responsive Layout ******/
@media screen and (max-width: 1800px) {
:root {
--layout-sidespace: 0px; /* whitespace width on most left and most right,must with "px" */
}
} /* screen and (max-width: 1800px) */
@media screen and (max-width: 1365px) {
:root {
--layout-logo-scale: 0.75;
}
/* change layout */
body {
grid-template-columns: [body-left] 0 [aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right] 0 [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end aside-start] auto [aside-end nav-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [page-end] 0fr [body-end];
}
/* re-style navbar */
#mw-panel {
display: flex;
align-items: flex-end;
padding: 0 var(--layout-box-gap);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
/* Make #p-logo be positioned relative to #mw-panel. By this way, we can safely apply filter/backdrop-filter on #mw-panel */
position: relative;
z-index: 1;
}
#mw-panel .portal {
background: none;
box-shadow: none;
border: 0;
margin: 0;
padding: 0;
position: relative;
}
#mw-panel .portal .vector-menu-heading {
padding: 9px 12px;
border: 0;
border-radius: 0;
background: none;
}
#mw-panel .portal .vector-menu-heading::after {
border-width: 6px 5px 0; /* change arrow direction */
margin-left: 4px;
}
#mw-panel .portal .body {
display: none !important; /* !important is required, since there is inline-css from sidebar collapse/expand */
position: absolute;
left: 0;
top: 100%;
width: max-content;
min-width: 8em;
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
#mw-panel .portal .body li a {
padding: 6px 12px;
}
#mw-panel .portal.expanded .vector-menu-heading, #mw-panel .portal:hover .vector-menu-heading {
background: var(--theme-highlight-background);
border-radius: 0;
}
#mw-panel .portal.expanded .vector-menu-heading::after, #mw-panel .portal:hover .vector-menu-heading::after {
transform: scaleY(-1);
}
#mw-panel .portal.expanded .body, #mw-panel .portal:hover .body {
display: block !important;
}
/* logo: smaller, and position relative to #mw-panel */
#p-logo {
background-size: calc(var(--theme-site-logo-width) * var(--layout-logo-scale)) auto;
top: calc(0px - var(--layout-logo-box-height));
}
#p-logo .mw-wiki-logo {
width: calc(var(--theme-site-logo-width) * var(--layout-logo-scale));
height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale));
}
/* search: move to sidebar nav box ("main nav bar") */
#mw-head #p-search {
border-bottom: 0;
background: none;
position: absolute;
right: var(--layout-box-gap);
/* inner height of #mw-panel ( line height of .vector-menu-heading(18px) + padding-top of .vector-menu-heading(9px) + padding-bottom of .vector-menu-heading(0px) ) */
--layout-height-of-panel: 36px;
/* outer height of #p-search>#searchform ( css height of .vector-search-box-input ) */
--layout-height-of-search-form: 26px;
top: calc(0px - var(--theme-box-border-width) * 2 - var(--layout-box-gap) - var(--layout-height-of-panel) / 2 - var(--layout-height-of-search-form) / 2); /* offset */
z-index: 2;
}
.vector-search-box-inner {
width: 50vw;
}
#mw-head #right-navigation #p-cactions {
margin-right: 0;
}
/* "more" menu in #right-navigation */
#mw-head #right-navigation .vector-menu-dropdown {
margin-right: 0;
}
#mw-head #right-navigation .vector-menu-dropdown::after {
display: none;
}
#mw-head #right-navigation .vector-menu-dropdown .vector-menu-content {
left: auto;
right: 0;
}
} /* screen and (max-width: 1365px) */
@media screen and (max-width: 900px) {
:root {
--layout-logo-scale: 0.5;
--layout-logo-box-height: calc( var(--theme-site-logo-height) * 0.5 + 20px);
--layout-box-gap: 6px;
}
/* change layout */
body {
grid-template-columns: [body-left aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right body-right];
}
#mw-page-base,
#mw-panel,
#mw-head, #content, #footer {
border-radius: 0;
border-left: 0;
border-right: 0;
}
} /* screen and (max-width:900px) */
@media screen and (max-width: 720px) {
#content {
--layout-padding-x: 12px;
--layout-padding-y: 12px;
}
/* icon navbar tabs */
#mw-head {
top: unset; /* reset */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg fill='none' height='24' stroke='%23000' stroke-linecap='round' stroke-linejoin='round' stroke-width='2' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M0 0h24v24H0z' fill='none' stroke='none'/%3E%3Cpath d='M4 4l4 16l4 -14l4 14l4 -16'/%3E%3C/svg%3E");
--icon-size: 1.5em;
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-list-item a::before,
#mw-head .vector-menu-dropdown .vector-menu-heading::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover::before,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a span,
#mw-head .vector-menu-dropdown .vector-menu-heading span {
display: none;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
display: none;
}
#ca-edit {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M29.12,6.05,26,2.88a3,3,0,0,0-4.24,0L6.29,18.29a3.06,3.06,0,0,0-.72,1.18L2.08,29.92l10.46-3.49a3.15,3.15,0,0,0,1.17-.72L29.12,10.29a3,3,0,0,0,0-4.24Zm-21,13.28,8.75-8.74,1.58,1.58L9.67,20.92ZM18.24,9.17l1.59-1.58,4.58,4.58-1.58,1.59ZM7.1,21.19l3.72,3.71L5.25,26.75Zm5.57,2.73-1.59-1.59,8.75-8.74,1.58,1.58Zm15-15-1.88,1.88L21.24,6.17l1.88-1.88A1,1,0,0,1,23.83,4a1,1,0,0,1,.71.29l3.17,3.18a1,1,0,0,1,.29.7A1,1,0,0,1,27.71,8.88Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-view,
#ca-view-foreign {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M30.89,15.54A17,17,0,0,0,16,6,17,17,0,0,0,1.11,15.54L.87,16l.24.46A17,17,0,0,0,16,26a17,17,0,0,0,14.89-9.54l.24-.46ZM24,16a8,8,0,1,1-8-8A8,8,0,0,1,24,16ZM3.14,16a16.47,16.47,0,0,1,4.14-4.89,10,10,0,0,0,0,9.78A16.47,16.47,0,0,1,3.14,16Zm21.58,4.89a10,10,0,0,0,0-9.78A16.47,16.47,0,0,1,28.86,16,16.47,16.47,0,0,1,24.72,20.89Z'/%3E%3Cpath d='M16,20a4,4,0,1,0-4-4A4,4,0,0,0,16,20Zm0-6a2,2,0,1,1-2,2A2,2,0,0,1,16,14Z'/%3E%3C/g%3E%3C/svg%3E");
}
#left-navigation li[id^=ca-nstab-] {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='12 15 11 15 11 17 12 17 20 17 21 17 21 15 20 15 12 15'/%3E%3Cpolygon points='12 19 11 19 11 21 12 21 15 21 16 21 16 19 15 19 12 19'/%3E%3Cpath d='M20.41,3H5V26a3,3,0,0,0,3,3H24a3,3,0,0,0,3-3V9.59ZM20,5.41,24.59,10H21a1,1,0,0,1-1-1ZM24,27H8a1,1,0,0,1-1-1V5H18V9a3,3,0,0,0,3,3h4V26A1,1,0,0,1,24,27Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-history {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm0,26A12,12,0,1,1,28,16,12,12,0,0,1,16,28Z'/%3E%3Cpath d='M17,7H15v8.52a2,2,0,0,0,.75,1.56l4.63,3.7,1.24-1.56L17,15.52Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-talk {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M26,12H24V6a3,3,0,0,0-3-3H6A3,3,0,0,0,3,6V24.41l5.12-5.12A1.05,1.05,0,0,1,8.83,19H12v3a3,3,0,0,0,3,3h8.17a1.05,1.05,0,0,1,.71.29L29,30.41V15A3,3,0,0,0,26,12ZM12,15v2H8.83a3,3,0,0,0-2.12.88L5,19.59V6A1,1,0,0,1,6,5H21a1,1,0,0,1,1,1v6H15A3,3,0,0,0,12,15ZM27,25.59l-1.71-1.71A3,3,0,0,0,23.17,23H15a1,1,0,0,1-1-1V15a1,1,0,0,1,1-1H26a1,1,0,0,1,1,1Z'/%3E%3C/g%3E%3C/svg%3E");
}
#t-contributions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg enable-background='new 0 0 32 32' id='Stock_cut' version='1.1' viewBox='0 0 32 32' xml:space='preserve' xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink'%3E%3Cdesc/%3E%3Cpath d='M27,12V5h-7v0 c0-2.209-1.791-4-4-4h0c-2.209,0-4,1.791-4,4v0H1v7h0c2.209,0,4,1.791,4,4v0c0,2.209-1.791,4-4,4h0v11h11v0c0-2.209,1.791-4,4-4h0 c2.209,0,4,1.791,4,4v0h7V20h0c2.209,0,4-1.791,4-4v0C31,13.791,29.209,12,27,12L27,12z' fill='none' stroke='%23000000' stroke-linejoin='round' stroke-miterlimit='10' stroke-width='2'/%3E%3C/svg%3E");
}
#ca-addsection {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='29 15 17 15 17 3 15 3 15 15 3 15 3 17 15 17 15 28 17 28 17 17 29 17 29 15'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-viewsource {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg height='24' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath class='heroicon-ui' d='M20.59 12l-3.3-3.3a1 1 0 1 1 1.42-1.4l4 4a1 1 0 0 1 0 1.4l-4 4a1 1 0 0 1-1.42-1.4l3.3-3.3zM3.4 12l3.3 3.3a1 1 0 0 1-1.42 1.4l-4-4a1 1 0 0 1 0-1.4l4-4a1 1 0 0 1 1.42 1.4L3.4 12zm7.56 8.24a1 1 0 0 1-1.94-.48l4-16a1 1 0 1 1 1.94.48l-4 16z'/%3E%3C/svg%3E");
}
#p-variants {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm8,13a24.28,24.28,0,0,0-.41-3.62c2.19.91,3.75,2.19,4.25,3.62Zm-2,0H17V10a20.9,20.9,0,0,1,4.34.63A20.26,20.26,0,0,1,22,15ZM17,8V4.19c1.43.5,2.71,2.06,3.62,4.25A24.28,24.28,0,0,0,17,8ZM15,4.19V8a24.28,24.28,0,0,0-3.62.41C12.29,6.25,13.57,4.69,15,4.19ZM15,10v5H10a20.26,20.26,0,0,1,.63-4.34A20.9,20.9,0,0,1,15,10ZM8,15H4.19c.5-1.43,2.06-2.71,4.25-3.62A24.28,24.28,0,0,0,8,15Zm0,2a24.28,24.28,0,0,0,.41,3.62C6.25,19.71,4.69,18.43,4.19,17Zm2,0h5v5a20.9,20.9,0,0,1-4.34-.63A20.26,20.26,0,0,1,10,17Zm5,7v3.84c-1.43-.5-2.71-2.06-3.62-4.25A24.28,24.28,0,0,0,15,24Zm2,3.84V24a24.28,24.28,0,0,0,3.62-.41C19.71,25.75,18.43,27.31,17,27.81ZM17,22V17h5a20.26,20.26,0,0,1-.63,4.34A20.9,20.9,0,0,1,17,22Zm7-5h3.84c-.5,1.43-2.06,2.71-4.25,3.62A24.28,24.28,0,0,0,24,17Zm2.87-6.12A15.11,15.11,0,0,0,23,9a15.11,15.11,0,0,0-1.85-3.87A12.12,12.12,0,0,1,26.84,10.88Zm-16-5.72A15.11,15.11,0,0,0,9,9a15.11,15.11,0,0,0-3.87,1.85A12.12,12.12,0,0,1,10.88,5.16Zm-5.72,16A15.11,15.11,0,0,0,9,23a15.11,15.11,0,0,0,1.85,3.87A12.12,12.12,0,0,1,5.16,21.12Zm16,5.72A15.11,15.11,0,0,0,23,23a15.11,15.11,0,0,0,3.87-1.85A12.12,12.12,0,0,1,21.12,26.84Z'/%3E%3C/g%3E%3C/svg%3E");
}
#p-cactions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,13a3,3,0,1,0,3,3A3,3,0,0,0,16,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,16,17Z'/%3E%3Cpath d='M24,13a3,3,0,1,0,3,3A3,3,0,0,0,24,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,24,17Z'/%3E%3Cpath d='M8,13a3,3,0,1,0,3,3A3,3,0,0,0,8,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,8,17Z'/%3E%3C/g%3E%3C/svg%3E");
}
} /* screen and (max-width:720px) */
@media screen and (max-width: 600px) {
:root {
--search-height: 36px; /* space for search form. */
}
/* footer */
#footer #footer-icons {
float: none;
}
#footer #footer-info-copyright {
grid-column: l/span 2;
padding-right: 0;
padding-bottom: 40px;
}
#footer #footer-info-copyright img {
right: auto;
left: 0;
}
#mw-panel {
margin-bottom: var(--search-height);
box-shadow: var(--theme-box-shadow2);
border-bottom: 0;
}
#mw-head #p-search {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
box-shadow: none;
padding: var(--layout-box-gap);
padding-top: 0;
top: -37px; /* offset */
left: 0;
right: auto;
width: 100%;
z-index: auto;
border-radius: 0;
border-top: 0;
border-left: 0;
border-right: 0;
}
.vector-search-box-inner {
width: 100%;
max-width: unset;
}
} /* screen and (max-width:600px) */
/***** Notification area *****/
.mw-notification-area-overlay {
position: fixed;
z-index: 9999;
}
.mw-notification-area {
font-size: 14px;
line-height: 1.7142857143;
}
.mw-notification {
color: var(--theme-text-color);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
transform: none;
}
/* Notification boxes on the right, e.g. after patrolling an edit */
.mw-notification.mw-notification-type-error {
color: var(--theme-notice-red-text-color);
border-color: var(--theme-notice-red-text-color);
}
.mw-notification.mw-notification-type-warn {
color: var(--theme-notice-orange-text-color);
border-color: var(--theme-notice-orange-text-color);
}
/****** postedit notification ******/
.postedit-container {
top: 4em;
}
/***********************************************************************************************************
* Over-width table floating-scroll
***********************************************************************************************************/
/*
css for floating-scroll v3.2.0
https://amphiluke.github.io/floating-scroll/
(c) 2022 Amphiluke
*/
.fl-scrolls {
overflow: auto;
position: fixed;
}
.fl-scrolls div {
overflow: hidden;
pointer-events: none;
}
.fl-scrolls div:before {
content: " ";
}
.fl-scrolls, .fl-scrolls div {
font-size: 1px;
line-height: 0;
margin: 0;
padding: 0;
}
.fl-scrolls-hidden div:before {
content: " ";
}
.fl-scrolls-viewport {
position: relative;
}
.fl-scrolls-body {
overflow: auto;
}
.fl-scrolls-viewport .fl-scrolls {
position: absolute;
}
.fl-scrolls-hoverable .fl-scrolls {
opacity: 0;
transition: opacity 0.5s 0.3s;
}
.fl-scrolls-hoverable:hover .fl-scrolls {
opacity: 1;
}
.fl-scrolls:not([data-orientation]), .fl-scrolls[data-orientation=horizontal] {
bottom: 0;
min-height: 17px;
}
.fl-scrolls:not([data-orientation]) div, .fl-scrolls[data-orientation=horizontal] div {
height: 1px;
}
.fl-scrolls-hidden.fl-scrolls:not([data-orientation]), .fl-scrolls-hidden.fl-scrolls[data-orientation=horizontal] {
bottom: 9999px;
}
.fl-scrolls-viewport .fl-scrolls:not([data-orientation]), .fl-scrolls-viewport .fl-scrolls[data-orientation=horizontal] {
left: 0;
}
.fl-scrolls[data-orientation=vertical] {
right: 0;
min-width: 17px;
}
.fl-scrolls[data-orientation=vertical] div {
width: 1px;
}
.fl-scrolls-hidden.fl-scrolls[data-orientation=vertical] {
right: 9999px;
}
.fl-scrolls-viewport .fl-scrolls[data-orientation=vertical] {
top: 0;
}
/*css for wide table */
.table-wide {
clear: both;
position: relative;
}
.mw-parser-output > .table-width {
margin-top: 0.5em;
margin-bottom: 0.5em;
}
.table-wide-inner {
overflow-x: auto;
}
.table-wide-inner > table {
margin: 0 !important;
}
.table-wide:before {
box-shadow: inset -15px 0 20px -15px var(--theme-wide-table-shadow-color);
content: "";
display: block;
width: 20px;
height: 100%;
pointer-events: none;
position: absolute;
right: 0;
z-index: 2;
}
/***********************************************************************************************************
* Styles for "real" wiki page content. (in div.mw-parser-output)
***********************************************************************************************************/
/* remove external link icon. */
.mw-parser-output a.external,
.link-https {
padding-right: 0;
background: none;
}
.mw-parser-output > :first-child {
margin-top: 0;
}
/** headings **/
.mw-body h1, .mw-body-content h1, .mw-body-content h2,
.vector-body h3, .vector-body h4,
.vector-body h5, .vector-body h6 {
margin: 0;
color: var(--theme-heading-color);
font-family: inherit;
font-weight: normal;
line-height: 1.25;
}
.mw-body h1, .mw-body-content h1 {
font-size: 32px;
line-height: 40px;
}
.mw-body-content h2 {
font-size: 24px;
line-height: 30px;
margin-top: 18px;
margin-bottom: 9px;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
padding-bottom: 3px;
}
.vector-body h3 {
font-size: 20px;
line-height: 26px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h4 {
font-size: 16px;
line-height: 22px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h5 {
line-height: 22px;
font-size: 14px;
font-weight: bold;
margin-top: 10px;
margin-bottom: 7px;
}
.vector-body h6 {
line-height: 20px;
font-size: 12px;
font-weight: bold;
margin-top: 7px;
margin-bottom: 7px;
}
/* reduce heading font size: */
@media (max-width: 900px) {
.mw-body h1, .mw-body-content h1 {
font-size: 24px;
line-height: 32px;
}
.mw-body-content h2 {
font-size: 20px;
line-height: 28px;
}
.vector-body h3 {
font-size: 18px;
line-height: 24px;
}
}
/* section edit link */
.mw-editsection {
white-space: nowrap;
color: var(--theme-text-color-note);
}
/** ToC **/
/* base common style */
.toc {
background: none;
border-radius: 4px;
border: 1px solid var(--theme-border-color);
margin-top: 18px;
margin-bottom: 18px;
padding: 0;
font-size: 1em;
min-width: 12em;
}
.toc .a {
color: var(--theme-text-color);
}
.toc .tocnumber {
color: var(--theme-text-color-note);
}
.toc .tocnumber:after {
content: ".";
}
/* header */
.toc {
/* arrow */
/* do not change ToC box width when toggle show/hide. */
}
.toc .toctitle {
position: relative;
overflow: hidden;
text-align: left;
padding: 8px;
}
.toc .toctitle h2 {
line-height: 20px;
font-weight: normal;
margin: 0;
border: 0;
display: flex;
align-items: center;
padding: 0 0.5em;
}
.toc .toctitle h2::before {
content: "";
display: block;
width: 12px;
height: 12px;
--mask: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='12' height='12' viewbox='0 0 12 12'%3E%3Cpath id='bulleted-list-tiny' d='M1.29 9.277c-.181.19-.29.45-.29.71 0 .26.109.52.29.71.189.18.45.29.71.29.26 0 .519-.11.71-.29.18-.19.29-.45.29-.71 0-.26-.11-.52-.29-.71-.38-.37-1.05-.37-1.42 0M10 9H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M6 3h4a1 1 0 1 0 0-2H6a1 1 0 1 0 0 2m4 2H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M1.29 1.277c.37-.37 1.04-.37 1.42 0 .18.19.29.45.29.71 0 .26-.11.52-.29.71-.191.18-.45.29-.71.29-.26 0-.521-.11-.71-.29-.181-.19-.29-.45-.29-.71 0-.26.109-.52.29-.71zM2.55 5.17c.06.03.11.08.16.12.18.19.29.45.29.71 0 .26-.11.521-.29.71-.05.04-.1.09-.16.12a.559.559 0 0 1-.17.09c-.06.03-.12.05-.19.06-.06.01-.13.02-.19.02-.26 0-.52-.11-.71-.29A1.05 1.05 0 0 1 1 6c0-.26.11-.52.29-.71.24-.23.58-.34.9-.269a.6.6 0 0 1 .19.058c.06.021.12.051.17.091z'%3E%3C/path%3E%3C/svg%3E") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-text-color);
margin: 0 6px 0 0;
}
.toc .toctogglelabel {
position: absolute;
width: 100%;
height: 100%;
left: 0;
top: 0;
box-sizing: border-box;
padding-right: 1em;
display: flex;
align-items: center;
justify-content: flex-end;
}
.toc .toctogglespan::before,
.toc .toctogglespan::after,
.toc .toctogglelabel::after {
display: none;
}
.toc .toctogglelabel::before {
content: "";
display: inline-block;
background: none;
position: relative;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px 5px;
vertical-align: middle;
flex: 0 0 auto;
}
.toc .toctogglelabel:hover::before {
border-color: var(--theme-icon-color-hover) transparent;
}
.toc .toctogglecheckbox:checked + .toctitle .toctogglelabel::before {
border-width: 6px 5px 0 5px;
}
.toc .toctogglecheckbox:checked ~ ul {
overflow: hidden;
display: block;
height: 0;
border: 0;
padding-top: 0;
padding-bottom: 0;
}
/* content list */
.mw-content-ltr .toc ul ul,
.mw-content-rtl .toc ul ul {
margin: 0 0 0 1em;
}
.toc > ul {
padding: 0.5em;
border-top: 1px solid var(--theme-border-color);
margin: 0;
}
.toc > ul a {
display: block;
padding: 2px 0.5em;
border-radius: 4px;
transition: background 0.1s;
}
.toc > ul a:hover {
text-decoration: none;
background: var(--theme-highlight-background);
}
.toc > ul li {
margin: 0;
}
/********* Tables *********/
table {
/* fix 100% width table with border */
box-sizing: border-box;
}
table.lined,
table.bordered,
table.cellborder {
border-collapse: collapse;
border-style: solid;
border-color: var(--theme-border-color);
}
table.lined th,
table.lined td {
border-width: 0 0 1px 0;
}
table tfoot:empty,
table thead:empty {
display: none;
}
table.lined td.noline, table.lined tr.noline td {
border-bottom-width: 0;
}
table tr.bottomline td {
border-bottom-width: 1px;
}
table tr.topline td {
border-top-width: 1px;
}
table td.bottomline, table.lined tr.noline td.bottomline {
border-bottom-width: 1px;
}
table td.topline {
border-top-width: 1px;
}
/* Hack for using "border-collapse" and "border-radius" in the same table display by using one table nested within another */
table.outer {
white-space: nowrap;
}
table.inner {
border-collapse: collapse;
background: inherit;
width: 100%;
}
table.inner th {
border: 2px solid var(--theme-border-color);
}
.wikitable,
.wikitable > tr > th,
.wikitable > * > tr > th {
color: inherit;
background: none;
}
.wikitable {
border-color: var(--theme-border-color);
}
table.cargoTable.noMerge tr:nth-child(2n) {
background: rgba(127, 127, 127, 0.25);
}
table.cargoTable.noMerge tr:nth-child(2n+1) {
background: none;
}
/***********************************************************************************************************
* common style for content box
***********************************************************************************************************/
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* Thumbnail background color */
html .thumbimage {
background-color: #4d3a32;
}
/** gallery **/
.thumbinner {
border-radius: 5px;
}
li.gallerybox div.thumb {
border-radius: 5px;
}
.gallery * {
box-sizing: initial;
}
.mw-gallery-traditional .thumb {
display: flex;
}
.mw-gallery-traditional .thumb a {
display: block;
}
/***********************************************************************************************************
* css for specific content pages
***********************************************************************************************************/
/*********** Main page START ****************/
#mainpage-wrap .footer {
text-align: right;
font-size: 12px;
line-height: 22px;
}
#mainpage-wrap .box {
border: 1px solid var(--theme-border-color);
border-radius: var(--theme-box-border-radius);
padding: 1.5em;
}
#mainpage-wrap h2 {
margin-top: 0;
border-bottom: 0;
}
#mainpage-wrap .content-wrap {
display: flex;
gap: 1em;
align-items: stretch;
margin-bottom: 1em;
}
@media (max-width: 1200px) {
#mainpage-wrap .content-wrap {
flex-direction: column;
}
}
#mainpage-wrap .content-wrap .l {
flex: 3 3 600px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .content-wrap .r {
flex: 1 1 300px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .box.header {
text-align: center;
}
#mainpage-wrap .box.header .welcome h2 {
font-size: 2em;
}
#mainpage-wrap .box.header ul {
display: inline-flex;
align-items: center;
margin: 1.5em auto 0.5em;
gap: 1em;
}
#mainpage-wrap .box.header ul li {
list-style: none;
}
@media (max-width: 600px) {
#mainpage-wrap .box.header img {
width: 32px;
height: auto;
}
}
#mainpage-wrap .box.game > div {
display: flex;
gap: 1em;
align-items: center;
}
@media (max-width: 640px) {
#mainpage-wrap .box.game > div {
flex-direction: column;
}
}
#mainpage-wrap .box.game img {
width: 100%;
height: auto;
max-width: 320px;
max-height: 180px;
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
#mainpage-wrap .box.game p {
font-size: 16px;
line-height: 28px;
}
#mainpage-wrap .box.feature {
font-size: 18px;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature {
font-size: 16px;
}
}
#mainpage-wrap .box.feature ul {
margin: 0.5em 0;
display: grid;
grid-template-columns: repeat(3, 1fr);
list-style: none;
justify-items: start;
gap: 1em 1.5em;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature ul {
gap: 8px;
}
}
#mainpage-wrap .box.gallery ul {
display: flex;
flex-wrap: wrap;
gap: 0.5em;
margin: 0;
}
#mainpage-wrap .box.gallery ul li {
flex: 1 1 40%;
list-style: none;
}
@media (max-width: 1200px) and (min-width: 720px) {
#mainpage-wrap .box.gallery ul li {
flex: 1 1 28%;
}
}
#mainpage-wrap .box.gallery ul li img {
width: 100%;
height: auto;
}
#mainpage-wrap .box.gallery img {
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
/*********** Main page END ****************/
/***********************************************************************************************************
* css for pages under MediaWiki or Special NS, or system widgets on template/module pages and so on
***********************************************************************************************************/
/********* ooui *********/
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
color: var(--theme-text-color);
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed {
background: none;
}
/********* for File: NS pages *********/
#filetoc {
background: none;
}
/******* Search result page. (Special:Search) ******/
.mw-search-form-wrapper {
font-size: 1em;
}
.mw-search-form-wrapper #mw-search-top-table {
display: flex;
align-items: center;
}
.mw-search-form-wrapper #mw-search-top-table > div {
float: none;
}
.mw-search-form-wrapper .results-info {
color: var(--theme-text-color-note);
font-size: 1em;
padding: 0 0 0 3em;
white-space: nowrap;
text-align: right;
flex: 1 1 auto;
}
.mw-search-form-wrapper .mw-search-visualclear {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs {
border: 0;
margin: 1em 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types + div {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types {
width: 100%;
float: none;
padding: 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
float: none;
display: inline-block;
vertical-align: middle;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li.current {
background: var(--theme-highlight-background);
border-radius: 4px;
overflow: hidden;
}
.mw-search-form-wrapper #mw-searchoptions {
padding: 1em;
background: var(--theme-box-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: 4px;
}
/* responsive tweak */
@media screen and (max-width: 600px) {
.mw-search-form-wrapper #mw-search-top-table {
display: block;
}
.mw-search-form-wrapper .results-info {
margin-top: 1em;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
font-size: 12px;
}
}
/***********************************************************************************************************
* dark theme tweak
***********************************************************************************************************/
#filetoc, code,
.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend,
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle,
.mw-search-profile-tabs, #mw-searchoptions,
.mw-datatable td {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
background: #1f3030;
color: var(--theme-text-color);
}
#mw-allmessagestable tbody:hover td {
background: var(--theme-highlight-background);
}
li.gallerybox div.thumb {
background: var(--theme-box-background);
}
ul {
list-style-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" width="5" height="13"><circle cx="2.5" cy="9" r="2.5" fill="#fff"/></svg>');
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed,
.mw-prefs-buttons {
background: none;
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
table.diff .diff-context {
background: rgba(248, 249, 250, 0.15);
color: var(--theme-text-color);
}
table.diff .diff-addedline .diffchange {
background: rgba(74, 166, 255, 0.6);
}
table.diff .diff-deletedline .diffchange {
background: rgba(255, 198, 63, 0.6);
}
:root {
--pi-background: rgba(255,255,255, 0.1);
}
div.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {
background: #231c3b;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .oo-ui-iconElement-icon {
filter: invert(1);
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagItemWidget .oo-ui-iconElement-icon {
filter: none;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {
color: #ddd;
}
div.thumbinner {
background: none;
}
#pagehistory li.selected {
background: rgba(40, 40, 40, 0.6);
color: var(--theme-text-color);
}
#mw-indicator-mw-helplink a {
background: none;
position: relative;
}
#mw-indicator-mw-helplink a:before {
content: "";
display: block;
position: absolute;
left: 0;
top: 0;
width: 20px;
height: 20px;
background-image: url(/resources/src/mediawiki.helplink/images/helpNotice.svg?46d34);
filter: invert(1);
}
.mw-plusminus-pos {
color: #7cf56e;
}
.mw-plusminus-neg {
color: #ff9a9b;
}
.autocomment, .autocomment a, .autocomment a:visited {
color: var(--theme-text-color-note);
}
.mw-message-box-warning {
background-color: rgba(54, 44, 10, 0.5);
border-color: #fc3;
color: #fff;
}
fieldset {
border-color: #ccc;
}
.mw-highlight pre, .mw-highlight code, .mw-highlight .mw-code {
color: #ccc;
}
.mw-highlight .nv {
color: #01C2EC;
}
1739f35b57db16500cbacb18ac9f202087cf1c5c
1135
1134
2023-05-30T14:57:50Z
Westgrass
40
css
text/css
/***********************************************************************************************************
* css reset for browser default rules and MediaWiki internal rules
***********************************************************************************************************/
* {
outline: 0;
}
table {
white-space: unset; /* be set to `no-wrap` in MW internal css */
}
html {
font-size: 16px; /* reset rem size */
}
body {
overflow-y: unset;
}
pre {
margin: 0;
}
h1, h2, h3, h4, h5, h6 {
padding: 0;
border: 0 solid transparent;
}
table {
display: table;
white-space: unset;
}
body, code {
background: none;
}
/***********************************************************************************************************
* css for wiki.gg top bar and footer bar
***********************************************************************************************************/
/********* wiki.gg header *********/
header#wikigg-header #p-personal ul {
white-space: nowrap; /* for "log out" */
}
header#wikigg-header #p-personal .vector-menu-content #pt-anonuserpage, header#wikigg-header #p-personal .vector-menu-content #pt-userpage a {
/* user avatar icon position fix */
padding-top: 0;
background-position: left center;
}
@media screen and (max-width: 720px) {
header#wikigg-header #p-personal li#p-themes > span {
display: inline-block;
}
}
/********* wiki.gg footer *********/
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
margin: 0;
text-align: center;
}
@media screen and (max-width: 479px) {
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
width: auto;
}
}
@media screen and (max-width: 359px) {
footer#wikigg-footer .footer-middle {
/* hide wiki.gg logo to make room to avoid text wrapping */
display: none;
}
}
/***********************************************************************************************************
* theming vars.
***********************************************************************************************************/
:root {
/*** top site logo ***/
--theme-site-logo-image: url(/images/e/e6/Site-logo.png);
--theme-site-logo-filter: drop-shadow(0px 0px 5px rgba(127, 127, 127, 0.6));
--theme-site-logo-width: calc(616px * 2 / 3);
--theme-site-logo-height: calc(226px * 2 / 3);
/*** site background ***/
--theme-site-background: #181647 url(/images/8/80/Site-background.jpg) top center / cover no-repeat fixed;
/* common "box" style */
--theme-box-back-backdrop-filter: none;
--theme-box-border-radius: 0px;
--theme-box-border-width: 2px;
--theme-box-border-style: solid;
--theme-box-border-color: #fff9e2;
--theme-box-shadow: 0 0 0 2px #652214;
--theme-box-shadow2: 0 -2px 8px 2px #652214;
--theme-box-back-background: rgba(0,0,0,1);
/* be used in multi-layer background, so we can't simpy use background-color */
--theme-box-background: linear-gradient(rgba(0,0,0,1), rgba(0,0,0,1));
--theme-background: var(--theme-box-background), var(--theme-box-back-background);
/*** text color ***/
--theme-text-color: #fff;
--theme-text-color-hover: var(--theme-text-color);
--theme-text-color-note: #ccc;
--theme-text-color-em: #00f600;
--theme-heading-color: #9adafd;
--theme-text-color-placeholder: #808080;
--theme-control-text-color: #333;
--theme-control-text-color-hover: #333;
/*** link text color ***/
--theme-link-color: #58dfff;
--theme-link-color-hover: #80e6ff;
--theme-link-color-visited: #4aceee;
--theme-link-color-redlink: #fc495d;
/* default color for icons */
--theme-icon-color: var(--theme-link-color);
--theme-icon-color-redlink: var(--theme-link-color-redlink);
--theme-icon-color-hover: var(--theme-link-color-hover);
/* default common color */
--theme-border-color: #fff9e2;
--theme-border-color-accent: #cba68b;
--theme-highlight-background: rgba(203, 166, 139, 0.4);
/* dropdown menu */
--theme-dropdown-border: 1px solid #fff9e2;
--theme-dropdown-background: rgba(0, 0, 0, 1);
/* for wide table */
--theme-wide-table-shadow-color: #999;
/** notification **/
--theme-notice-red-text-color: #ff001f;
--theme-notice-orange-text-color: #ffab5b;
}
/* main content box */
/* sidebar */
#mw-panel {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-border-width: 0;
--theme-gap: 0;
}
#catlinks {
--theme-background: none;
--theme-box-border-radius: 0;
}
#footer {
--theme-background: none;
}
/* navbar */
#mw-head {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-background: none;
--theme-background-shadow: linear-gradient(to top, rgba(0,0,0,0.05), transparent 6px);
--theme-tab-background: var(--theme-box-background);
--theme-tab-background-selected: var(--theme-box-background);
--theme-tab-border-color: var(--theme-border-color);
--theme-tab-border-color-selected: var(--theme-box-border-color);
}
#mw-head #p-search {
--theme-link-color: var(--theme-text-color);
--theme-link-color-hover: #01C2EC;
--theme-link-color-focus: #01C2EC;
--theme-background: var(--theme-box-background);
--theme-border-color: var(--theme-border-color-accent);
--theme-border-color-hover: var(--theme-icon-color-hover);
--theme-border-color-focus: var(--theme-border-color-hover);
--theme-shadow: none;
--theme-shadow-focus: var(--theme-box-shadow);
}
/* search result suggestion */
body > .suggestions {
--theme-border-color: var(--theme-border-color-accent);
--theme-rule-color: var(--theme-border-color-accent);
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-text-color);
--theme-link-color-hover: var(--theme-text-color-hover);
}
/***********************************************************************************************************
* base css styles for both interface and content box: font, color, etc.
***********************************************************************************************************/
/** Font **/
html, body {
font-family: Helvetica, Arial, sans-serif;
color: var(--theme-text-color);
}
html {
background: var(--theme-site-background);
}
body {
font-size: 14px;
line-height: 1.5;
}
ul, ol {
margin: 2px 0 2px 1.5em;
}
li {
margin: 0 0 2px 0;
}
pre, code, .mw-code {
color: var(--theme-text-color);
border: 1px solid var(--theme-border-color);
background: var(--theme-background);
}
/** link color **/
/* Self-links aren't real links, they're not clickable.
* Hence, they shouldn't change color when hovered over like real links, as that is counter-intuitive.
* We should not use :not(.selflink) since it increases the priority and make it is difficult to override
* link styles for certain elements (e.g. in wiki.gg header).
*/
a,
a.selflink:hover, a.selflink:active {
text-decoration: none;
color: var(--theme-link-color);
}
a:visited {
color: var(--theme-link-color-visited);
}
a:hover, a:active {
text-decoration: underline;
color: var(--theme-link-color-hover);
}
/** red link **/
/* we don't really need to mark you have "visited" an inexistent page */
a.new, a.new:visited {
color: var(--theme-link-color-redlink);
}
/*********************************************************************************************************/
input, button {
color: var(--theme-control-text-color);
caret-color: var(--theme-text-color);
}
input[type=submit] {
color: var(--theme-control-text-color);
}
::placeholder {
color: var(--theme-text-color-placeholder);
}
/* Removes VisualEdit button */
#ca-ve-edit {
display: none;
}
/* Link color */
.mw-parser-output a.external,
.mw-parser-output a.external:visited,
.mw-parser-output a.extiw,
.mw-parser-output a.extiw:visited,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button {
color: var(--theme-link-color);
}
/* Text color */
.i .note,
.note-text {
color: var(--theme-text-color-note);
}
.pixel img, .pixel,
#mw-imagepage-section-filehistory img {
image-rendering: pixelated; /*for chrome*/
image-rendering: crisp-edges; /*for firefox*/
}
.small {
font-size: 85%;
}
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* References smaller text than main */
.references {
font-size: 90%;
}
/* Larger font for Module: code display (default is smaller than other code pages) */
pre.lua.source-lua {
font-size: 14px !important;
}
/* Facilitate inline scary transclusion */
.scary-transclusion p, .scary-transclusion .mw-parser-output {
display: inline;
}
/* hide last empty paragraph at the end */
div.mw-parser-output > p:last-child > br:only-child {
display: none;
}
/* Fix empty parameter descriptions on api.php having no height, causing misalignments that seriously impede readability */
.apihelp-parameters dd:empty::before {
content: " ";
}
.block {
display: block;
}
.inline {
display: inline;
}
.inline-block {
display: inline-block;
}
hr.space {
height: 4px;
background: none;
border: 0;
}
.page-content .vertical-align-top * {
vertical-align: top;
}
.page-content .vertical-align-bottom * {
vertical-align: bottom;
}
/* Drowning Table No Border */
.drowning-table-no-border {
border: none;
}
/* Gadget description length */
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-top > .oo-ui-fieldLayout-body > .oo-ui-fieldLayout-header,
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-inline > .oo-ui-fieldLayout-body {
max-width: unset;
}
/* Box at the top of all pages when the user has a new message on their User_talk: page */
.usermessage {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
/***********************************************************************************************************
* interface layout and styles for widgets outside of content box
***********************************************************************************************************/
:root {
--layout-topbar-height: 35px; /* height of wiki.gg topbar */
--layout-sidebar-width: 160px; /* width of side navbar, without gap */
--layout-sidespace: 24px; /* whitespace width on most left and most right */
--layout-box-gap: 12px;
--layout-box-border-radius: 5px;
--layout-logo-scale: 1;
--layout-logo-box-height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale) + var(--layout-box-gap) * 2);
--dropdown-item-padding-x: 12px;
--dropdown-item-padding-y: 4px;
}
/**** Main Layout START ***********************************************************/
/**
* Note: wiki.gg topbar is position:fixed. So we don't need to consider it in grid layout
*/
html, body {
min-height: 100%;
}
html {
height: 100%;
scroll-padding-top: calc(var(--layout-topbar-height) + 10px);
}
body {
height: auto;
}
/*** main grid container ***/
body {
/* self */
box-sizing: border-box;
/* grid */
display: grid;
grid-template-columns: [body-left] var(--layout-sidespace) [aside-left] var(--layout-sidebar-width) [aside-right nav-left content-left footer-left] minmax(0, 1fr) [nav-right content-right footer-right] var(--layout-sidespace) [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end nav-start aside-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [aside-end page-end] 0fr [body-end];
gap: 0 var(--layout-box-gap);
}
/*** grid items ***/
/* Flatten DOM structure. Therefore we have following grid items under body grid container:
* div#mw-page-base, div#mw-head-base, #mw-navigation>h2, div#mw-head, div#mw-panel, div#content.mw-body, div#footer, footer.
*/
body > .content-wrapper,
#mw-navigation {
display: contents;
}
/** unused, hide them **/
#mw-head-base,
#mw-navigation > h2 {
display: none;
}
/** side nav bar **/
#mw-panel {
grid-column: aside-left/aside-right;
grid-row: aside-start/aside-end;
margin-bottom: var(--layout-box-gap);
float: none;
width: unset;
padding: 0;
}
/** nav **/
#mw-head {
grid-column: nav-left/nav-right;
grid-row: nav-start/nav-end;
}
/** content **/
.mw-body {
grid-column: content-left/content-right;
grid-row: content-start/content-end;
}
/* For some page such as api.php, .mw-body is the only child, so take up all space. */
.mw-body:first-child {
grid-column: body-left/body-right;
grid-row: page-start/page-end;
}
/** #footer: content footer **/
#footer {
grid-column: footer-left/footer-right;
grid-row: footer-start/footer-end;
margin: 0;
z-index: 0;
}
/** used to gen box shadow for main box (nav + content + #footer) **/
#mw-page-base {
grid-column: content-left/content-right;
grid-row: nav-start/footer-end;
height: 100%;
}
/** wiki.gg footer bar **/
body > footer {
grid-column: body-left/body-right;
grid-row: page-end/body-end;
}
/*** logo block. It is absolute position ***/
#p-logo {
position: absolute;
width: 100%;
height: var(--layout-logo-box-height);
left: 0;
top: var(--layout-topbar-height);
background: var(--theme-site-logo-image) center center/var(--theme-site-logo-width) auto no-repeat;
display: flex;
align-items: center;
justify-content: center;
filter: var(--theme-site-logo-filter);
}
/* use logo image as <a>'s background will sometime flicker when hovered on Firefox,
* I still don't know why, but move background to #p-logo can avoid this issue.
*/
#p-logo .mw-wiki-logo {
width: var(--theme-site-logo-width);
height: var(--theme-site-logo-height);
margin: auto;
background: none; /* logo flicker fix */
}
/**** Main Layout END ***********************************************************/
/********* side panel START *********/
#mw-panel {
--list-body-font-size: 14px;
--list-body-padding-x: 6px;
--list-body-padding-y: 3px;
}
#mw-panel a {
text-decoration: none;
}
/* section box */
#mw-panel .portal {
margin: 0 0 var(--layout-box-gap) 0;
padding: 0;
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
#mw-panel .portal .vector-menu-heading {
/* section heading */
background: none;
margin: 0;
padding: 6px 10px;
font-size: 16px;
line-height: 18px;
cursor: pointer;
display: flex;
align-items: center;
justify-content: space-between;
color: var(--theme-heading-color);
}
/* show the heading of first section */
#mw-panel #p-logo + .portal .vector-menu-heading {
display: flex;
}
/* arrow icon */
#mw-panel .portal .vector-menu-heading::after {
content: "";
display: block;
background: none;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px;
margin-top: 2px;
flex: 0 0 auto;
}
#mw-panel .portal .vector-menu-heading:hover::after {
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-panel .portal.collapsed .vector-menu-heading::after {
transform: scaleY(-1);
}
/* list body */
#mw-panel .portal .body {
background: none;
border: 0;
padding: 0;
margin: 0;
border-top: var(--theme-border-width) solid var(--theme-border-color);
}
#mw-panel .portal .body ul {
padding: var(--theme-gap) 4px 4px;
}
#mw-panel .portal .body li {
margin: 0;
padding: 0;
font-size: var(--list-body-font-size);
line-height: inherit;
}
#mw-panel .portal .body li:hover {
background: var(--theme-highlight-background);
}
#mw-panel .portal .body li a {
display: block;
padding: var(--list-body-padding-y) var(--list-body-padding-x);
color: var(--theme-link-color);
}
#mw-panel .portal .body li a:visited {
color: var(--theme-link-color-visited);
}
#mw-panel .portal .body li a:hover {
color: var(--theme-link-color-hover);
}
/* "Atom" RSS Feed */
#mw-panel .portal .body li a.feedlink {
text-indent: calc(var(--list-body-font-size) + 2px);
background-position: var(--list-body-padding-x) center; /* align icon with other text */
}
/********* side panel END *********/
/********* main content box *********/
/****** navbar (#mw-head) ******/
/* reset */
#mw-head * {
float: unset;
font-size: unset;
line-height: unset;
}
/* tabs layout */
#mw-head {
--layout-padding: 12px;
--layout-gap: 6px;
--tab-padding-x: 12px;
--tab-padding-y: 5px;
--icon-size: 1em;
padding: var(--layout-padding) 0 0 0;
background: var(--theme-background);
position: relative;
display: flex;
justify-content: space-between;
align-items: stretch;
}
#mw-head #left-navigation, #mw-head #right-navigation {
float: none;
flex: 1 1 auto;
margin: 0;
display: flex;
align-items: flex-end;
}
#mw-head #left-navigation::before, #mw-head #left-navigation::after, #mw-head #right-navigation::before, #mw-head #right-navigation::after {
content: "";
display: block;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
}
#mw-head #left-navigation {
justify-content: flex-start;
}
#mw-head #right-navigation {
justify-content: flex-end;
}
#mw-head #left-navigation::before, #mw-head #right-navigation::after {
flex: 0 0 var(--layout-padding);
}
#mw-head #left-navigation::after, #mw-head #right-navigation::before {
flex: 1 1 auto;
}
/*** tabs of navbar ***/
/* reset */
#mw-head .vector-menu,
#mw-head .vector-menu * {
background: none;
}
/* tabs list */
#mw-head .vector-menu-tabs {
height: unset;
padding: unset;
}
#mw-head .vector-menu-tabs .vector-menu-content-list {
display: flex;
align-items: flex-end;
}
/* tab */
#mw-head {
--theme-tab-border-style: solid;
--theme-tab-border-width: 1px;
--theme-border-bottom-style: solid;
--theme-border-bottom-width: 1px;
--theme-border-bottom-color: var(--theme-tab-border-color-selected);
--theme-border-bottom-color-selected: transparent;
}
#mw-head .vector-menu-tabs .mw-list-item,
#mw-head .vector-menu-dropdown {
/* outer box */
background: var(--theme-tab-background);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
position: relative;
margin-right: var(--layout-gap); /* make space for gap */
}
#mw-head .vector-menu-tabs .mw-list-item::after,
#mw-head .vector-menu-dropdown::after {
/* gap */
content: "";
display: block;
width: var(--layout-gap);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
position: absolute;
left: 100%;
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* inner box */
height: auto;
margin: 0;
padding: var(--tab-padding-y) var(--tab-padding-x);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color);
border-bottom: 0;
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
color: var(--theme-link-color);
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover {
color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a.new,
#mw-head .vector-menu-dropdown .vector-menu-heading.new {
color: var(--theme-link-color-redlink);
}
#mw-head .vector-menu-tabs .mw-list-item.selected {
/* outer box: selected */
background: var(--theme-tab-background-selected);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected);
border-bottom: 0;
}
#mw-head .vector-menu-tabs .mw-list-item.selected:after {
/* gap */
bottom: 0;
border-left: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected); /* x-position offset */
}
#mw-head .vector-menu-tabs .mw-list-item.selected a {
/* inner box: selected */
border: 0;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color-selected);
background: none;
color: var(--theme-text-color);
}
/* dropdown menu*/
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* tab label */
position: relative;
display: flex;
align-items: center;
gap: 3px;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
/* arrow icon */
background: none;
opacity: unset;
content: "";
display: block;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 6px 5px 0;
margin-top: 2px;
}
#mw-head .vector-menu-dropdown:hover .vector-menu-heading::after {
/* .vector-menu-heading is covered by .vector-menu-checkbox, therefore we can't use .vector-menu-heading:hover::after */
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-head .vector-menu-dropdown .vector-menu-content {
/* dropdown list body */
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
left: 0; /* reset */
}
#mw-head .vector-menu-dropdown .vector-menu-content ul {
padding: 4px;
}
#mw-head .vector-menu-dropdown .vector-menu-content li:hover {
background: var(--theme-highlight-background);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a {
display: block;
padding: var(--dropdown-item-padding-y) var(--dropdown-item-padding-x);
text-decoration: none;
color: var(--theme-link-color);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:visited {
color: var(--theme-link-color-visited);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:hover {
color: var(--theme-link-color-hover);
}
/* watch/unwatch star */
#mw-head .vector-menu-tabs .mw-watchlink.icon a {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a span {
display: none;
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
transform-origin: 50% calc(var(--icon-size) / 2 * 1.125);
}
#mw-head .vector-menu-tabs #ca-watch.icon {
/* line star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Zm-7.34,6-1.17.86.44,1.38,2.09,6.41-5.45-4L16,21.46l-1.18.86-5.45,4,2.09-6.41.44-1.38-1.17-.86-5.45-4h8.19l.45-1.38L16,5.89l2.08,6.4.45,1.38h8.19Z'/%3E%3C/g%3E%3C/svg%3E");
}
#mw-head .vector-menu-tabs #ca-unwatch.icon {
/* solid star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Z'/%3E%3C/g%3E%3C/svg%3E");
}
/*** search form ***/
#mw-head #p-search {
/* navbar common border bottom */
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
margin: 0;
align-self: stretch;
}
#mw-head #p-search form {
margin: 0;
}
#mw-head #p-search .vector-search-box-input {
border-width: 1px;
border-style: solid;
border-color: var(--theme-border-color);
color: var(--theme-text-color);
background: var(--theme-background);
box-shadow: var(--theme-shadow);
height: 26px;
padding: 0 26px 0 4px;
}
#mw-head #p-search .vector-search-box-input:hover {
border-color: var(--theme-border-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus {
border-color: var(--theme-border-color-focus);
box-shadow: var(--theme-shadow-focus);
outline: 0;
z-index: 1100; /* .suggestions: 1099 */
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
z-index: 1101;
}
#mw-head #p-search .vector-search-box-input::placeholder {
color: var(--theme-text-color-note);
}
#mw-head #p-search .mw-searchButton {
opacity: 0;
}
#mw-head #p-search .searchButton {
width: 26px;
min-width: unset;
opacity: 1;
background-image: none;
--mask: url("data:image/svg+xml,%3C%3Fxml version='1.0'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Ctitle%3E search %3C/title%3E%3Cpath fill-rule='evenodd' d='M12.2 13.6a7 7 0 1 1 1.4-1.4l5.4 5.4-1.4 1.4-5.4-5.4zM13 8A5 5 0 1 1 3 8a5 5 0 0 1 10 0z'/%3E%3C/svg%3E%0A") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 18px 18px;
mask-size: 18px 18px;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head #p-search #searchform:hover .searchButton {
background-color: var(--theme-link-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
background-color: var(--theme-link-color-focus);
}
/*** search result suggestions ***/
.suggestions {
background: var(--theme-background);
box-sizing: border-box;
margin-top: 0;
box-shadow: var(--theme-box-shadow);
backdrop-filter: var(--theme-box-back-backdrop-filter);
}
.suggestions .suggestions-results,
.suggestions .suggestions-special {
background: none;
}
.suggestions .suggestions-results {
border: 1px solid var(--theme-border-color);
border-top: 0;
border-bottom-color: var(--theme-rule-color);
}
.suggestions .suggestions-results:empty {
border-bottom: 0;
}
.suggestions .suggestions-result,
.suggestions .suggestions-special .special-label,
.suggestions .suggestions-special .special-query {
color: var(--theme-text-color);
}
.suggestions .suggestions-result {
padding: 1px 4px;
}
.suggestions .suggestions-special {
margin: 0;
padding: 2px 4px 4px;
border: 1px solid var(--theme-border-color);
border-top: 0;
border-radius: var(--theme-box-border-radius);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
.suggestions a.mw-searchSuggest-link,
.suggestions a.mw-searchSuggest-link:hover,
.suggestions a.mw-searchSuggest-link:active,
.suggestions a.mw-searchSuggest-link:focus {
color: var(--theme-link-color);
}
.suggestions .suggestions-result-current {
background: var(--theme-highlight-background);
color: var(--theme-link-color-hover);
}
.suggestions .suggestions-result-current .special-label, .suggestions .suggestions-result-current .special-query {
color: var(--theme-link-color-hover);
}
/**** main content box ****/
/* font */
.vector-body {
font-size: unset; /* reset */
line-height: 1.7142857143;
}
/** layout **/
#content {
color: var(--theme-text-color);
padding: 0;
display: flex;
flex-direction: column;
background: var(--theme-box-background);
--theme-heading-rule-color-h1: var(--theme-border-color);
--theme-heading-rule-color-h2: var(--theme-border-color);
--layout-padding-x: 24px;
--layout-padding-y: 16px;
}
.content-body {
flex: 1 1 auto;
}
.content-body > main {
align-self: stretch;
padding: var(--layout-padding-y) var(--layout-padding-x);
}
#bodyContent {
display: flex;
flex-direction: column;
position: unset;
}
/** main heading section **/
#firstHeading {
overflow: hidden; /* override mw internal css, fix scroll-x issue for narrow width */
}
/** the " < rootpage < page " crumb **/
#contentSub, #contentSub2 {
margin: 0;
color: var(--theme-text-color-note);
font-size: 12px;
line-height: 20px;
}
#contentSub .subpages {
color: transparent;
line-height: 20px;
font-size: 0;
}
#contentSub .subpages a {
font-size: 12px;
vertical-align: middle;
display: inline-flex;
align-items: center;
padding-left: 4px;
}
#contentSub .subpages a::before {
content: "";
display: inline-block;
height: 4px;
width: 4px;
border-color: var(--theme-icon-color);
border-style: solid;
border-width: 0 0 2px 2px;
margin: 0 2px 0 0;
transform: rotate(45deg);
}
#contentSub::after {
/* the spacing and line between heading section and content body box */
content: "";
display: block;
height: 0;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
margin-top: 4px;
margin-bottom: var(--layout-padding-y);
}
/** content body box **/
#mw-content-text {
flex: 1 1 auto;
min-height: 30em;
}
/*** "category:" box ***/
#catlinks {
background: var(--theme-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: var(--theme-box-border-radius);
margin: var(--layout-padding-y) 0 0 0;
padding: 0.5em 1em;
}
/*** ads ***/
div.games-showcase-header {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0;
}
div.games-showcase-footer {
margin: 0;
padding: 0 var(--layout-padding-x) var(--layout-padding-y);
}
.content-body > .games-showcase-sidebar {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0 0;
}
.games-showcase-header img, .games-showcase-footer img {
height: 100%;
width: auto;
object-fit: contain;
}
@media screen and (max-width: 1100px) {
.games-showcase-header img, .games-showcase-footer img {
height: auto !important;
width: 100% !important;
object-fit: contain;
}
}
@media screen and (max-width: 926px) {
.games-showcase-header img, .games-showcase-footer img {
object-position: 50%;
height: 105px !important;
width: 100% !important;
object-fit: none !important;
}
}
aside.games-showcase-sidebar div.sidebar-showcase {
padding: 0 0 var(--layout-padding-y) 0;
}
/**** #footer (copyright info) ****/
#footer {
background: var(--theme-background);
padding: 16px 24px;
border-radius: 0 0 var(--theme-box-border-radius) var(--theme-box-border-radius);
position: relative;
/* grid */
display: grid;
grid-template-columns: [l] 1fr 0fr [r];
grid-template-rows: [t] auto auto [b];
z-index: 0; /* covered by content */
}
.mw-footer li {
color: var(--theme-text-color);
}
#footer a {
color: var(--theme-link-color);
}
#footer a:hover {
color: var(--theme-link-color-hover);
}
#footer-info {
font-size: 12px;
display: contents;
}
#footer ul li {
font-size: inherit;
line-height: 1.5;
padding: 0;
}
#footer-icons {
grid-column: span 1/r;
grid-row: t/b;
place-self: end;
}
#footer #footer-info-lastmod {
grid-column: l/span 1;
grid-row: t/span 1;
place-self: start;
margin-bottom: 1em;
}
#footer #footer-info-copyright {
grid-column: l/span 1;
grid-row: span 1/b;
place-self: end stretch;
position: relative;
padding-right: 100px;
}
#footer-info-copyright img {
position: absolute;
right: 0;
bottom: 0;
height: 31px;
width: auto;
}
#footer-places,
#footer > div {
display: none;
}
/**** background box for nav+content+#footer ****/
#mw-page-base {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-back-background);
z-index: -1;
}
#mw-head, #content, #footer {
box-sizing: border-box;
background-clip: padding-box;
border: var(--theme-box-border-width) solid transparent;
margin: 0;
}
#mw-head {
border-bottom-width: 0;
}
#content {
border-top-width: 0;
border-bottom-width: 0;
}
#footer {
border-top-width: 0;
}
/****** responsive Layout ******/
@media screen and (max-width: 1800px) {
:root {
--layout-sidespace: 0px; /* whitespace width on most left and most right,must with "px" */
}
} /* screen and (max-width: 1800px) */
@media screen and (max-width: 1365px) {
:root {
--layout-logo-scale: 0.75;
}
/* change layout */
body {
grid-template-columns: [body-left] 0 [aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right] 0 [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end aside-start] auto [aside-end nav-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [page-end] 0fr [body-end];
}
/* re-style navbar */
#mw-panel {
display: flex;
align-items: flex-end;
padding: 0 var(--layout-box-gap);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
/* Make #p-logo be positioned relative to #mw-panel. By this way, we can safely apply filter/backdrop-filter on #mw-panel */
position: relative;
z-index: 1;
}
#mw-panel .portal {
background: none;
box-shadow: none;
border: 0;
margin: 0;
padding: 0;
position: relative;
}
#mw-panel .portal .vector-menu-heading {
padding: 9px 12px;
border: 0;
border-radius: 0;
background: none;
}
#mw-panel .portal .vector-menu-heading::after {
border-width: 6px 5px 0; /* change arrow direction */
margin-left: 4px;
}
#mw-panel .portal .body {
display: none !important; /* !important is required, since there is inline-css from sidebar collapse/expand */
position: absolute;
left: 0;
top: 100%;
width: max-content;
min-width: 8em;
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
#mw-panel .portal .body li a {
padding: 6px 12px;
}
#mw-panel .portal.expanded .vector-menu-heading, #mw-panel .portal:hover .vector-menu-heading {
background: var(--theme-highlight-background);
border-radius: 0;
}
#mw-panel .portal.expanded .vector-menu-heading::after, #mw-panel .portal:hover .vector-menu-heading::after {
transform: scaleY(-1);
}
#mw-panel .portal.expanded .body, #mw-panel .portal:hover .body {
display: block !important;
}
/* logo: smaller, and position relative to #mw-panel */
#p-logo {
background-size: calc(var(--theme-site-logo-width) * var(--layout-logo-scale)) auto;
top: calc(0px - var(--layout-logo-box-height));
}
#p-logo .mw-wiki-logo {
width: calc(var(--theme-site-logo-width) * var(--layout-logo-scale));
height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale));
}
/* search: move to sidebar nav box ("main nav bar") */
#mw-head #p-search {
border-bottom: 0;
background: none;
position: absolute;
right: var(--layout-box-gap);
/* inner height of #mw-panel ( line height of .vector-menu-heading(18px) + padding-top of .vector-menu-heading(9px) + padding-bottom of .vector-menu-heading(0px) ) */
--layout-height-of-panel: 36px;
/* outer height of #p-search>#searchform ( css height of .vector-search-box-input ) */
--layout-height-of-search-form: 26px;
top: calc(0px - var(--theme-box-border-width) * 2 - var(--layout-box-gap) - var(--layout-height-of-panel) / 2 - var(--layout-height-of-search-form) / 2); /* offset */
z-index: 2;
}
.vector-search-box-inner {
width: 50vw;
}
#mw-head #right-navigation #p-cactions {
margin-right: 0;
}
/* "more" menu in #right-navigation */
#mw-head #right-navigation .vector-menu-dropdown {
margin-right: 0;
}
#mw-head #right-navigation .vector-menu-dropdown::after {
display: none;
}
#mw-head #right-navigation .vector-menu-dropdown .vector-menu-content {
left: auto;
right: 0;
}
} /* screen and (max-width: 1365px) */
@media screen and (max-width: 900px) {
:root {
--layout-logo-scale: 0.5;
--layout-logo-box-height: calc( var(--theme-site-logo-height) * 0.5 + 20px);
--layout-box-gap: 6px;
}
/* change layout */
body {
grid-template-columns: [body-left aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right body-right];
}
#mw-page-base,
#mw-panel,
#mw-head, #content, #footer {
border-radius: 0;
border-left: 0;
border-right: 0;
}
} /* screen and (max-width:900px) */
@media screen and (max-width: 720px) {
#content {
--layout-padding-x: 12px;
--layout-padding-y: 12px;
}
/* icon navbar tabs */
#mw-head {
top: unset; /* reset */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg fill='none' height='24' stroke='%23000' stroke-linecap='round' stroke-linejoin='round' stroke-width='2' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M0 0h24v24H0z' fill='none' stroke='none'/%3E%3Cpath d='M4 4l4 16l4 -14l4 14l4 -16'/%3E%3C/svg%3E");
--icon-size: 1.5em;
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-list-item a::before,
#mw-head .vector-menu-dropdown .vector-menu-heading::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover::before,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a span,
#mw-head .vector-menu-dropdown .vector-menu-heading span {
display: none;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
display: none;
}
#ca-edit {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M29.12,6.05,26,2.88a3,3,0,0,0-4.24,0L6.29,18.29a3.06,3.06,0,0,0-.72,1.18L2.08,29.92l10.46-3.49a3.15,3.15,0,0,0,1.17-.72L29.12,10.29a3,3,0,0,0,0-4.24Zm-21,13.28,8.75-8.74,1.58,1.58L9.67,20.92ZM18.24,9.17l1.59-1.58,4.58,4.58-1.58,1.59ZM7.1,21.19l3.72,3.71L5.25,26.75Zm5.57,2.73-1.59-1.59,8.75-8.74,1.58,1.58Zm15-15-1.88,1.88L21.24,6.17l1.88-1.88A1,1,0,0,1,23.83,4a1,1,0,0,1,.71.29l3.17,3.18a1,1,0,0,1,.29.7A1,1,0,0,1,27.71,8.88Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-view,
#ca-view-foreign {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M30.89,15.54A17,17,0,0,0,16,6,17,17,0,0,0,1.11,15.54L.87,16l.24.46A17,17,0,0,0,16,26a17,17,0,0,0,14.89-9.54l.24-.46ZM24,16a8,8,0,1,1-8-8A8,8,0,0,1,24,16ZM3.14,16a16.47,16.47,0,0,1,4.14-4.89,10,10,0,0,0,0,9.78A16.47,16.47,0,0,1,3.14,16Zm21.58,4.89a10,10,0,0,0,0-9.78A16.47,16.47,0,0,1,28.86,16,16.47,16.47,0,0,1,24.72,20.89Z'/%3E%3Cpath d='M16,20a4,4,0,1,0-4-4A4,4,0,0,0,16,20Zm0-6a2,2,0,1,1-2,2A2,2,0,0,1,16,14Z'/%3E%3C/g%3E%3C/svg%3E");
}
#left-navigation li[id^=ca-nstab-] {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='12 15 11 15 11 17 12 17 20 17 21 17 21 15 20 15 12 15'/%3E%3Cpolygon points='12 19 11 19 11 21 12 21 15 21 16 21 16 19 15 19 12 19'/%3E%3Cpath d='M20.41,3H5V26a3,3,0,0,0,3,3H24a3,3,0,0,0,3-3V9.59ZM20,5.41,24.59,10H21a1,1,0,0,1-1-1ZM24,27H8a1,1,0,0,1-1-1V5H18V9a3,3,0,0,0,3,3h4V26A1,1,0,0,1,24,27Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-history {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm0,26A12,12,0,1,1,28,16,12,12,0,0,1,16,28Z'/%3E%3Cpath d='M17,7H15v8.52a2,2,0,0,0,.75,1.56l4.63,3.7,1.24-1.56L17,15.52Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-talk {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M26,12H24V6a3,3,0,0,0-3-3H6A3,3,0,0,0,3,6V24.41l5.12-5.12A1.05,1.05,0,0,1,8.83,19H12v3a3,3,0,0,0,3,3h8.17a1.05,1.05,0,0,1,.71.29L29,30.41V15A3,3,0,0,0,26,12ZM12,15v2H8.83a3,3,0,0,0-2.12.88L5,19.59V6A1,1,0,0,1,6,5H21a1,1,0,0,1,1,1v6H15A3,3,0,0,0,12,15ZM27,25.59l-1.71-1.71A3,3,0,0,0,23.17,23H15a1,1,0,0,1-1-1V15a1,1,0,0,1,1-1H26a1,1,0,0,1,1,1Z'/%3E%3C/g%3E%3C/svg%3E");
}
#t-contributions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg enable-background='new 0 0 32 32' id='Stock_cut' version='1.1' viewBox='0 0 32 32' xml:space='preserve' xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink'%3E%3Cdesc/%3E%3Cpath d='M27,12V5h-7v0 c0-2.209-1.791-4-4-4h0c-2.209,0-4,1.791-4,4v0H1v7h0c2.209,0,4,1.791,4,4v0c0,2.209-1.791,4-4,4h0v11h11v0c0-2.209,1.791-4,4-4h0 c2.209,0,4,1.791,4,4v0h7V20h0c2.209,0,4-1.791,4-4v0C31,13.791,29.209,12,27,12L27,12z' fill='none' stroke='%23000000' stroke-linejoin='round' stroke-miterlimit='10' stroke-width='2'/%3E%3C/svg%3E");
}
#ca-addsection {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='29 15 17 15 17 3 15 3 15 15 3 15 3 17 15 17 15 28 17 28 17 17 29 17 29 15'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-viewsource {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg height='24' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath class='heroicon-ui' d='M20.59 12l-3.3-3.3a1 1 0 1 1 1.42-1.4l4 4a1 1 0 0 1 0 1.4l-4 4a1 1 0 0 1-1.42-1.4l3.3-3.3zM3.4 12l3.3 3.3a1 1 0 0 1-1.42 1.4l-4-4a1 1 0 0 1 0-1.4l4-4a1 1 0 0 1 1.42 1.4L3.4 12zm7.56 8.24a1 1 0 0 1-1.94-.48l4-16a1 1 0 1 1 1.94.48l-4 16z'/%3E%3C/svg%3E");
}
#p-variants {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm8,13a24.28,24.28,0,0,0-.41-3.62c2.19.91,3.75,2.19,4.25,3.62Zm-2,0H17V10a20.9,20.9,0,0,1,4.34.63A20.26,20.26,0,0,1,22,15ZM17,8V4.19c1.43.5,2.71,2.06,3.62,4.25A24.28,24.28,0,0,0,17,8ZM15,4.19V8a24.28,24.28,0,0,0-3.62.41C12.29,6.25,13.57,4.69,15,4.19ZM15,10v5H10a20.26,20.26,0,0,1,.63-4.34A20.9,20.9,0,0,1,15,10ZM8,15H4.19c.5-1.43,2.06-2.71,4.25-3.62A24.28,24.28,0,0,0,8,15Zm0,2a24.28,24.28,0,0,0,.41,3.62C6.25,19.71,4.69,18.43,4.19,17Zm2,0h5v5a20.9,20.9,0,0,1-4.34-.63A20.26,20.26,0,0,1,10,17Zm5,7v3.84c-1.43-.5-2.71-2.06-3.62-4.25A24.28,24.28,0,0,0,15,24Zm2,3.84V24a24.28,24.28,0,0,0,3.62-.41C19.71,25.75,18.43,27.31,17,27.81ZM17,22V17h5a20.26,20.26,0,0,1-.63,4.34A20.9,20.9,0,0,1,17,22Zm7-5h3.84c-.5,1.43-2.06,2.71-4.25,3.62A24.28,24.28,0,0,0,24,17Zm2.87-6.12A15.11,15.11,0,0,0,23,9a15.11,15.11,0,0,0-1.85-3.87A12.12,12.12,0,0,1,26.84,10.88Zm-16-5.72A15.11,15.11,0,0,0,9,9a15.11,15.11,0,0,0-3.87,1.85A12.12,12.12,0,0,1,10.88,5.16Zm-5.72,16A15.11,15.11,0,0,0,9,23a15.11,15.11,0,0,0,1.85,3.87A12.12,12.12,0,0,1,5.16,21.12Zm16,5.72A15.11,15.11,0,0,0,23,23a15.11,15.11,0,0,0,3.87-1.85A12.12,12.12,0,0,1,21.12,26.84Z'/%3E%3C/g%3E%3C/svg%3E");
}
#p-cactions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,13a3,3,0,1,0,3,3A3,3,0,0,0,16,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,16,17Z'/%3E%3Cpath d='M24,13a3,3,0,1,0,3,3A3,3,0,0,0,24,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,24,17Z'/%3E%3Cpath d='M8,13a3,3,0,1,0,3,3A3,3,0,0,0,8,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,8,17Z'/%3E%3C/g%3E%3C/svg%3E");
}
} /* screen and (max-width:720px) */
@media screen and (max-width: 600px) {
:root {
--search-height: 36px; /* space for search form. */
}
/* footer */
#footer #footer-icons {
float: none;
}
#footer #footer-info-copyright {
grid-column: l/span 2;
padding-right: 0;
padding-bottom: 40px;
}
#footer #footer-info-copyright img {
right: auto;
left: 0;
}
#mw-panel {
margin-bottom: var(--search-height);
box-shadow: var(--theme-box-shadow2);
border-bottom: 0;
}
#mw-head #p-search {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
box-shadow: none;
padding: var(--layout-box-gap);
padding-top: 0;
top: -37px; /* offset */
left: 0;
right: auto;
width: 100%;
z-index: auto;
border-radius: 0;
border-top: 0;
border-left: 0;
border-right: 0;
}
.vector-search-box-inner {
width: 100%;
max-width: unset;
}
} /* screen and (max-width:600px) */
/***** Notification area *****/
.mw-notification-area-overlay {
position: fixed;
z-index: 9999;
}
.mw-notification-area {
font-size: 14px;
line-height: 1.7142857143;
}
.mw-notification {
color: var(--theme-text-color);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
transform: none;
}
/* Notification boxes on the right, e.g. after patrolling an edit */
.mw-notification.mw-notification-type-error {
color: var(--theme-notice-red-text-color);
border-color: var(--theme-notice-red-text-color);
}
.mw-notification.mw-notification-type-warn {
color: var(--theme-notice-orange-text-color);
border-color: var(--theme-notice-orange-text-color);
}
/****** postedit notification ******/
.postedit-container {
top: 4em;
}
/***********************************************************************************************************
* Over-width table floating-scroll
***********************************************************************************************************/
/*
css for floating-scroll v3.2.0
https://amphiluke.github.io/floating-scroll/
(c) 2022 Amphiluke
*/
.fl-scrolls {
overflow: auto;
position: fixed;
}
.fl-scrolls div {
overflow: hidden;
pointer-events: none;
}
.fl-scrolls div:before {
content: " ";
}
.fl-scrolls, .fl-scrolls div {
font-size: 1px;
line-height: 0;
margin: 0;
padding: 0;
}
.fl-scrolls-hidden div:before {
content: " ";
}
.fl-scrolls-viewport {
position: relative;
}
.fl-scrolls-body {
overflow: auto;
}
.fl-scrolls-viewport .fl-scrolls {
position: absolute;
}
.fl-scrolls-hoverable .fl-scrolls {
opacity: 0;
transition: opacity 0.5s 0.3s;
}
.fl-scrolls-hoverable:hover .fl-scrolls {
opacity: 1;
}
.fl-scrolls:not([data-orientation]), .fl-scrolls[data-orientation=horizontal] {
bottom: 0;
min-height: 17px;
}
.fl-scrolls:not([data-orientation]) div, .fl-scrolls[data-orientation=horizontal] div {
height: 1px;
}
.fl-scrolls-hidden.fl-scrolls:not([data-orientation]), .fl-scrolls-hidden.fl-scrolls[data-orientation=horizontal] {
bottom: 9999px;
}
.fl-scrolls-viewport .fl-scrolls:not([data-orientation]), .fl-scrolls-viewport .fl-scrolls[data-orientation=horizontal] {
left: 0;
}
.fl-scrolls[data-orientation=vertical] {
right: 0;
min-width: 17px;
}
.fl-scrolls[data-orientation=vertical] div {
width: 1px;
}
.fl-scrolls-hidden.fl-scrolls[data-orientation=vertical] {
right: 9999px;
}
.fl-scrolls-viewport .fl-scrolls[data-orientation=vertical] {
top: 0;
}
/*css for wide table */
.table-wide {
clear: both;
position: relative;
}
.mw-parser-output > .table-width {
margin-top: 0.5em;
margin-bottom: 0.5em;
}
.table-wide-inner {
overflow-x: auto;
}
.table-wide-inner > table {
margin: 0 !important;
}
.table-wide:before {
box-shadow: inset -15px 0 20px -15px var(--theme-wide-table-shadow-color);
content: "";
display: block;
width: 20px;
height: 100%;
pointer-events: none;
position: absolute;
right: 0;
z-index: 2;
}
/***********************************************************************************************************
* Styles for "real" wiki page content. (in div.mw-parser-output)
***********************************************************************************************************/
/* remove external link icon. */
.mw-parser-output a.external,
.link-https {
padding-right: 0;
background: none;
}
.mw-parser-output > :first-child {
margin-top: 0;
}
/** headings **/
.mw-body h1, .mw-body-content h1, .mw-body-content h2,
.vector-body h3, .vector-body h4,
.vector-body h5, .vector-body h6 {
margin: 0;
color: var(--theme-heading-color);
font-family: inherit;
font-weight: normal;
line-height: 1.25;
}
.mw-body h1, .mw-body-content h1 {
font-size: 32px;
line-height: 40px;
}
.mw-body-content h2 {
font-size: 24px;
line-height: 30px;
margin-top: 18px;
margin-bottom: 9px;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
padding-bottom: 3px;
}
.vector-body h3 {
font-size: 20px;
line-height: 26px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h4 {
font-size: 16px;
line-height: 22px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h5 {
line-height: 22px;
font-size: 14px;
font-weight: bold;
margin-top: 10px;
margin-bottom: 7px;
}
.vector-body h6 {
line-height: 20px;
font-size: 12px;
font-weight: bold;
margin-top: 7px;
margin-bottom: 7px;
}
/* reduce heading font size: */
@media (max-width: 900px) {
.mw-body h1, .mw-body-content h1 {
font-size: 24px;
line-height: 32px;
}
.mw-body-content h2 {
font-size: 20px;
line-height: 28px;
}
.vector-body h3 {
font-size: 18px;
line-height: 24px;
}
}
/* section edit link */
.mw-editsection {
white-space: nowrap;
color: var(--theme-text-color-note);
}
/** ToC **/
/* base common style */
.toc {
background: none;
border-radius: 4px;
border: 1px solid var(--theme-border-color);
margin-top: 18px;
margin-bottom: 18px;
padding: 0;
font-size: 1em;
min-width: 12em;
}
.toc .a {
color: var(--theme-text-color);
}
.toc .tocnumber {
color: var(--theme-text-color-note);
}
.toc .tocnumber:after {
content: ".";
}
/* header */
.toc {
/* arrow */
/* do not change ToC box width when toggle show/hide. */
}
.toc .toctitle {
position: relative;
overflow: hidden;
text-align: left;
padding: 8px;
}
.toc .toctitle h2 {
line-height: 20px;
font-weight: normal;
margin: 0;
border: 0;
display: flex;
align-items: center;
padding: 0 0.5em;
}
.toc .toctitle h2::before {
content: "";
display: block;
width: 12px;
height: 12px;
--mask: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='12' height='12' viewbox='0 0 12 12'%3E%3Cpath id='bulleted-list-tiny' d='M1.29 9.277c-.181.19-.29.45-.29.71 0 .26.109.52.29.71.189.18.45.29.71.29.26 0 .519-.11.71-.29.18-.19.29-.45.29-.71 0-.26-.11-.52-.29-.71-.38-.37-1.05-.37-1.42 0M10 9H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M6 3h4a1 1 0 1 0 0-2H6a1 1 0 1 0 0 2m4 2H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M1.29 1.277c.37-.37 1.04-.37 1.42 0 .18.19.29.45.29.71 0 .26-.11.52-.29.71-.191.18-.45.29-.71.29-.26 0-.521-.11-.71-.29-.181-.19-.29-.45-.29-.71 0-.26.109-.52.29-.71zM2.55 5.17c.06.03.11.08.16.12.18.19.29.45.29.71 0 .26-.11.521-.29.71-.05.04-.1.09-.16.12a.559.559 0 0 1-.17.09c-.06.03-.12.05-.19.06-.06.01-.13.02-.19.02-.26 0-.52-.11-.71-.29A1.05 1.05 0 0 1 1 6c0-.26.11-.52.29-.71.24-.23.58-.34.9-.269a.6.6 0 0 1 .19.058c.06.021.12.051.17.091z'%3E%3C/path%3E%3C/svg%3E") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-text-color);
margin: 0 6px 0 0;
}
.toc .toctogglelabel {
position: absolute;
width: 100%;
height: 100%;
left: 0;
top: 0;
box-sizing: border-box;
padding-right: 1em;
display: flex;
align-items: center;
justify-content: flex-end;
}
.toc .toctogglespan::before,
.toc .toctogglespan::after,
.toc .toctogglelabel::after {
display: none;
}
.toc .toctogglelabel::before {
content: "";
display: inline-block;
background: none;
position: relative;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px 5px;
vertical-align: middle;
flex: 0 0 auto;
}
.toc .toctogglelabel:hover::before {
border-color: var(--theme-icon-color-hover) transparent;
}
.toc .toctogglecheckbox:checked + .toctitle .toctogglelabel::before {
border-width: 6px 5px 0 5px;
}
.toc .toctogglecheckbox:checked ~ ul {
overflow: hidden;
display: block;
height: 0;
border: 0;
padding-top: 0;
padding-bottom: 0;
}
/* content list */
.mw-content-ltr .toc ul ul,
.mw-content-rtl .toc ul ul {
margin: 0 0 0 1em;
}
.toc > ul {
padding: 0.5em;
border-top: 1px solid var(--theme-border-color);
margin: 0;
}
.toc > ul a {
display: block;
padding: 2px 0.5em;
border-radius: 4px;
transition: background 0.1s;
}
.toc > ul a:hover {
text-decoration: none;
background: var(--theme-highlight-background);
}
.toc > ul li {
margin: 0;
}
/********* Tables *********/
table {
/* fix 100% width table with border */
box-sizing: border-box;
}
table.lined,
table.bordered,
table.cellborder {
border-collapse: collapse;
border-style: solid;
border-color: var(--theme-border-color);
}
table.lined th,
table.lined td {
border-width: 0 0 1px 0;
}
table tfoot:empty,
table thead:empty {
display: none;
}
table.lined td.noline, table.lined tr.noline td {
border-bottom-width: 0;
}
table tr.bottomline td {
border-bottom-width: 1px;
}
table tr.topline td {
border-top-width: 1px;
}
table td.bottomline, table.lined tr.noline td.bottomline {
border-bottom-width: 1px;
}
table td.topline {
border-top-width: 1px;
}
/* Hack for using "border-collapse" and "border-radius" in the same table display by using one table nested within another */
table.outer {
white-space: nowrap;
}
table.inner {
border-collapse: collapse;
background: inherit;
width: 100%;
}
table.inner th {
border: 2px solid var(--theme-border-color);
}
.wikitable,
.wikitable > tr > th,
.wikitable > * > tr > th {
color: inherit;
background: none;
}
.wikitable {
border-color: var(--theme-border-color);
}
table.cargoTable.noMerge tr:nth-child(2n) {
background: rgba(127, 127, 127, 0.25);
}
table.cargoTable.noMerge tr:nth-child(2n+1) {
background: none;
}
/***********************************************************************************************************
* common style for content box
***********************************************************************************************************/
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* Thumbnail background color */
html .thumbimage {
background-color: #4d3a32;
}
/** gallery **/
.thumbinner {
border-radius: 5px;
}
li.gallerybox div.thumb {
border-radius: 5px;
}
.gallery * {
box-sizing: initial;
}
.mw-gallery-traditional .thumb {
display: flex;
}
.mw-gallery-traditional .thumb a {
display: block;
}
/***********************************************************************************************************
* css for specific content pages
***********************************************************************************************************/
/*********** Main page START ****************/
#mainpage-wrap .footer {
text-align: right;
font-size: 12px;
line-height: 22px;
}
#mainpage-wrap .box {
border: 1px solid var(--theme-border-color);
border-radius: var(--theme-box-border-radius);
padding: 1.5em;
}
#mainpage-wrap h2 {
margin-top: 0;
border-bottom: 0;
}
#mainpage-wrap .content-wrap {
display: flex;
gap: 1em;
align-items: stretch;
margin-bottom: 1em;
}
@media (max-width: 1200px) {
#mainpage-wrap .content-wrap {
flex-direction: column;
}
}
#mainpage-wrap .content-wrap .l {
flex: 3 3 600px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .content-wrap .r {
flex: 1 1 300px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .box.header {
text-align: center;
}
#mainpage-wrap .box.header .welcome h2 {
font-size: 2em;
}
#mainpage-wrap .box.header ul {
display: inline-flex;
align-items: center;
margin: 1.5em auto 0.5em;
gap: 1em;
}
#mainpage-wrap .box.header ul li {
list-style: none;
}
@media (max-width: 600px) {
#mainpage-wrap .box.header img {
width: 32px;
height: auto;
}
}
#mainpage-wrap .box.game > div {
display: flex;
gap: 1em;
align-items: center;
}
@media (max-width: 640px) {
#mainpage-wrap .box.game > div {
flex-direction: column;
}
}
#mainpage-wrap .box.game img {
width: 100%;
height: auto;
max-width: 320px;
max-height: 180px;
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
#mainpage-wrap .box.game p {
font-size: 16px;
line-height: 28px;
}
#mainpage-wrap .box.feature {
font-size: 18px;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature {
font-size: 16px;
}
}
#mainpage-wrap .box.feature ul {
margin: 0.5em 0;
display: grid;
grid-template-columns: repeat(3, 1fr);
list-style: none;
justify-items: start;
gap: 1em 1.5em;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature ul {
gap: 8px;
}
}
#mainpage-wrap .box.gallery ul {
display: flex;
flex-wrap: wrap;
gap: 0.5em;
margin: 0;
}
#mainpage-wrap .box.gallery ul li {
flex: 1 1 40%;
list-style: none;
}
@media (max-width: 1200px) and (min-width: 720px) {
#mainpage-wrap .box.gallery ul li {
flex: 1 1 28%;
}
}
#mainpage-wrap .box.gallery ul li img {
width: 100%;
height: auto;
}
#mainpage-wrap .box.gallery img {
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
/*********** Main page END ****************/
/***********************************************************************************************************
* css for pages under MediaWiki or Special NS, or system widgets on template/module pages and so on
***********************************************************************************************************/
/********* ooui *********/
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
color: var(--theme-text-color);
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed {
background: none;
}
/********* for File: NS pages *********/
#filetoc {
background: none;
}
/******* Search result page. (Special:Search) ******/
.mw-search-form-wrapper {
font-size: 1em;
}
.mw-search-form-wrapper #mw-search-top-table {
display: flex;
align-items: center;
}
.mw-search-form-wrapper #mw-search-top-table > div {
float: none;
}
.mw-search-form-wrapper .results-info {
color: var(--theme-text-color-note);
font-size: 1em;
padding: 0 0 0 3em;
white-space: nowrap;
text-align: right;
flex: 1 1 auto;
}
.mw-search-form-wrapper .mw-search-visualclear {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs {
border: 0;
margin: 1em 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types + div {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types {
width: 100%;
float: none;
padding: 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
float: none;
display: inline-block;
vertical-align: middle;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li.current {
background: var(--theme-highlight-background);
border-radius: 4px;
overflow: hidden;
}
.mw-search-form-wrapper #mw-searchoptions {
padding: 1em;
background: var(--theme-box-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: 4px;
}
/* responsive tweak */
@media screen and (max-width: 600px) {
.mw-search-form-wrapper #mw-search-top-table {
display: block;
}
.mw-search-form-wrapper .results-info {
margin-top: 1em;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
font-size: 12px;
}
}
/***********************************************************************************************************
* dark theme tweak
***********************************************************************************************************/
#filetoc, code,
.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend,
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle,
.mw-search-profile-tabs, #mw-searchoptions,
.mw-datatable td {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
background: #1f3030;
color: var(--theme-text-color);
}
#mw-allmessagestable tbody:hover td {
background: var(--theme-highlight-background);
}
li.gallerybox div.thumb {
background: var(--theme-box-background);
}
ul {
list-style-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" width="5" height="13"><circle cx="2.5" cy="9" r="2.5" fill="#fff"/></svg>');
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed,
.mw-prefs-buttons {
background: none;
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
table.diff .diff-context {
background: rgba(248, 249, 250, 0.15);
color: var(--theme-text-color);
}
table.diff .diff-addedline .diffchange {
background: rgba(74, 166, 255, 0.6);
}
table.diff .diff-deletedline .diffchange {
background: rgba(255, 198, 63, 0.6);
}
:root {
--pi-background: rgba(255,255,255, 0.1);
}
div.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {
background: #231c3b;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .oo-ui-iconElement-icon {
filter: invert(1);
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagItemWidget .oo-ui-iconElement-icon {
filter: none;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {
color: #ddd;
}
div.thumbinner {
background: none;
}
#pagehistory li.selected {
background: rgba(40, 40, 40, 0.6);
color: var(--theme-text-color);
}
#mw-indicator-mw-helplink a {
background: none;
position: relative;
}
#mw-indicator-mw-helplink a:before {
content: "";
display: block;
position: absolute;
left: 0;
top: 0;
width: 20px;
height: 20px;
background-image: url(/resources/src/mediawiki.helplink/images/helpNotice.svg?46d34);
filter: invert(1);
}
.mw-plusminus-pos {
color: #7cf56e;
}
.mw-plusminus-neg {
color: #ff9a9b;
}
.autocomment, .autocomment a, .autocomment a:visited {
color: var(--theme-text-color-note);
}
.mw-message-box-warning {
background-color: rgba(54, 44, 10, 0.5);
border-color: #fc3;
color: #fff;
}
fieldset {
border-color: #ccc;
}
.mw-highlight pre, .mw-highlight code, .mw-highlight .mw-code {
color: #ccc;
}
.mw-highlight .nv {
color: #01C2EC;
}
0b3338e191878da9908aebfee624fe92a0ee20f8
1136
1135
2023-05-30T14:59:59Z
Westgrass
40
css
text/css
/***********************************************************************************************************
* css reset for browser default rules and MediaWiki internal rules
***********************************************************************************************************/
* {
outline: 0;
}
table {
white-space: unset; /* be set to `no-wrap` in MW internal css */
}
html {
font-size: 16px; /* reset rem size */
}
body {
overflow-y: unset;
}
pre {
margin: 0;
}
h1, h2, h3, h4, h5, h6 {
padding: 0;
border: 0 solid transparent;
}
table {
display: table;
white-space: unset;
}
body, code {
background: none;
}
/***********************************************************************************************************
* css for wiki.gg top bar and footer bar
***********************************************************************************************************/
/********* wiki.gg header *********/
header#wikigg-header #p-personal ul {
white-space: nowrap; /* for "log out" */
}
header#wikigg-header #p-personal .vector-menu-content #pt-anonuserpage, header#wikigg-header #p-personal .vector-menu-content #pt-userpage a {
/* user avatar icon position fix */
padding-top: 0;
background-position: left center;
}
@media screen and (max-width: 720px) {
header#wikigg-header #p-personal li#p-themes > span {
display: inline-block;
}
}
/********* wiki.gg footer *********/
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
margin: 0;
text-align: center;
}
@media screen and (max-width: 479px) {
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
width: auto;
}
}
@media screen and (max-width: 359px) {
footer#wikigg-footer .footer-middle {
/* hide wiki.gg logo to make room to avoid text wrapping */
display: none;
}
}
/***********************************************************************************************************
* theming vars.
***********************************************************************************************************/
:root {
/*** top site logo ***/
--theme-site-logo-image: url(/images/e/e6/Site-logo.png);
--theme-site-logo-filter: drop-shadow(0px 0px 5px rgba(127, 127, 127, 0.6));
--theme-site-logo-width: calc(616px * 2 / 3);
--theme-site-logo-height: calc(226px * 2 / 3);
/*** site background ***/
--theme-site-background: #181647 url(/images/8/80/Site-background.jpg) top center / cover no-repeat fixed;
/* common "box" style */
--theme-box-back-backdrop-filter: none;
--theme-box-border-radius: 0px;
--theme-box-border-width: 2px;
--theme-box-border-style: solid;
--theme-box-border-color: #fff9e2;
--theme-box-shadow: 0 0 0 2px #652214;
--theme-box-shadow2: 0 -2px 8px 2px #652214;
--theme-box-back-background: rgba(0,0,0,1);
/* be used in multi-layer background, so we can't simpy use background-color */
--theme-box-background: linear-gradient(rgba(0,0,0,1), rgba(0,0,0,1));
--theme-background: var(--theme-box-background), var(--theme-box-back-background);
/*** text color ***/
--theme-text-color: #fff;
--theme-text-color-hover: var(--theme-text-color);
--theme-text-color-note: #ccc;
--theme-text-color-em: #00f600;
--theme-heading-color: #efab78;
--theme-text-color-placeholder: #808080;
--theme-control-text-color: #333;
--theme-control-text-color-hover: #333;
/*** link text color ***/
--theme-link-color: #58dfff;
--theme-link-color-hover: #80e6ff;
--theme-link-color-visited: #4aceee;
--theme-link-color-redlink: #fc495d;
/* default color for icons */
--theme-icon-color: var(--theme-link-color);
--theme-icon-color-redlink: var(--theme-link-color-redlink);
--theme-icon-color-hover: var(--theme-link-color-hover);
/* default common color */
--theme-border-color: #fff9e2;
--theme-border-color-accent: #cba68b;
--theme-highlight-background: rgba(203, 166, 139, 0.4);
/* dropdown menu */
--theme-dropdown-border: 1px solid #fff9e2;
--theme-dropdown-background: rgba(0, 0, 0, 1);
/* for wide table */
--theme-wide-table-shadow-color: #999;
/** notification **/
--theme-notice-red-text-color: #ff001f;
--theme-notice-orange-text-color: #ffab5b;
}
/* main content box */
/* sidebar */
#mw-panel {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-border-width: 0;
--theme-gap: 0;
}
#catlinks {
--theme-background: none;
--theme-box-border-radius: 0;
}
#footer {
--theme-background: none;
}
/* navbar */
#mw-head {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-background: none;
--theme-background-shadow: linear-gradient(to top, rgba(0,0,0,0.05), transparent 6px);
--theme-tab-background: var(--theme-box-background);
--theme-tab-background-selected: var(--theme-box-background);
--theme-tab-border-color: #c8a88c;
--theme-tab-border-color-selected: #c8a88c;
}
#mw-head #p-search {
--theme-link-color: var(--theme-text-color);
--theme-link-color-hover: #01C2EC;
--theme-link-color-focus: #01C2EC;
--theme-background: var(--theme-box-background);
--theme-border-color: var(--theme-border-color-accent);
--theme-border-color-hover: var(--theme-icon-color-hover);
--theme-border-color-focus: var(--theme-border-color-hover);
--theme-shadow: none;
--theme-shadow-focus: var(--theme-box-shadow);
}
/* search result suggestion */
body > .suggestions {
--theme-border-color: var(--theme-border-color-accent);
--theme-rule-color: var(--theme-border-color-accent);
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-text-color);
--theme-link-color-hover: var(--theme-text-color-hover);
}
/***********************************************************************************************************
* base css styles for both interface and content box: font, color, etc.
***********************************************************************************************************/
/** Font **/
html, body {
font-family: Helvetica, Arial, sans-serif;
color: var(--theme-text-color);
}
html {
background: var(--theme-site-background);
}
body {
font-size: 14px;
line-height: 1.5;
}
ul, ol {
margin: 2px 0 2px 1.5em;
}
li {
margin: 0 0 2px 0;
}
pre, code, .mw-code {
color: var(--theme-text-color);
border: 1px solid var(--theme-border-color);
background: var(--theme-background);
}
/** link color **/
/* Self-links aren't real links, they're not clickable.
* Hence, they shouldn't change color when hovered over like real links, as that is counter-intuitive.
* We should not use :not(.selflink) since it increases the priority and make it is difficult to override
* link styles for certain elements (e.g. in wiki.gg header).
*/
a,
a.selflink:hover, a.selflink:active {
text-decoration: none;
color: var(--theme-link-color);
}
a:visited {
color: var(--theme-link-color-visited);
}
a:hover, a:active {
text-decoration: underline;
color: var(--theme-link-color-hover);
}
/** red link **/
/* we don't really need to mark you have "visited" an inexistent page */
a.new, a.new:visited {
color: var(--theme-link-color-redlink);
}
/*********************************************************************************************************/
input, button {
color: var(--theme-control-text-color);
caret-color: var(--theme-text-color);
}
input[type=submit] {
color: var(--theme-control-text-color);
}
::placeholder {
color: var(--theme-text-color-placeholder);
}
/* Removes VisualEdit button */
#ca-ve-edit {
display: none;
}
/* Link color */
.mw-parser-output a.external,
.mw-parser-output a.external:visited,
.mw-parser-output a.extiw,
.mw-parser-output a.extiw:visited,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button {
color: var(--theme-link-color);
}
/* Text color */
.i .note,
.note-text {
color: var(--theme-text-color-note);
}
.pixel img, .pixel,
#mw-imagepage-section-filehistory img {
image-rendering: pixelated; /*for chrome*/
image-rendering: crisp-edges; /*for firefox*/
}
.small {
font-size: 85%;
}
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* References smaller text than main */
.references {
font-size: 90%;
}
/* Larger font for Module: code display (default is smaller than other code pages) */
pre.lua.source-lua {
font-size: 14px !important;
}
/* Facilitate inline scary transclusion */
.scary-transclusion p, .scary-transclusion .mw-parser-output {
display: inline;
}
/* hide last empty paragraph at the end */
div.mw-parser-output > p:last-child > br:only-child {
display: none;
}
/* Fix empty parameter descriptions on api.php having no height, causing misalignments that seriously impede readability */
.apihelp-parameters dd:empty::before {
content: " ";
}
.block {
display: block;
}
.inline {
display: inline;
}
.inline-block {
display: inline-block;
}
hr.space {
height: 4px;
background: none;
border: 0;
}
.page-content .vertical-align-top * {
vertical-align: top;
}
.page-content .vertical-align-bottom * {
vertical-align: bottom;
}
/* Drowning Table No Border */
.drowning-table-no-border {
border: none;
}
/* Gadget description length */
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-top > .oo-ui-fieldLayout-body > .oo-ui-fieldLayout-header,
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-inline > .oo-ui-fieldLayout-body {
max-width: unset;
}
/* Box at the top of all pages when the user has a new message on their User_talk: page */
.usermessage {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
/***********************************************************************************************************
* interface layout and styles for widgets outside of content box
***********************************************************************************************************/
:root {
--layout-topbar-height: 35px; /* height of wiki.gg topbar */
--layout-sidebar-width: 160px; /* width of side navbar, without gap */
--layout-sidespace: 24px; /* whitespace width on most left and most right */
--layout-box-gap: 12px;
--layout-box-border-radius: 5px;
--layout-logo-scale: 1;
--layout-logo-box-height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale) + var(--layout-box-gap) * 2);
--dropdown-item-padding-x: 12px;
--dropdown-item-padding-y: 4px;
}
/**** Main Layout START ***********************************************************/
/**
* Note: wiki.gg topbar is position:fixed. So we don't need to consider it in grid layout
*/
html, body {
min-height: 100%;
}
html {
height: 100%;
scroll-padding-top: calc(var(--layout-topbar-height) + 10px);
}
body {
height: auto;
}
/*** main grid container ***/
body {
/* self */
box-sizing: border-box;
/* grid */
display: grid;
grid-template-columns: [body-left] var(--layout-sidespace) [aside-left] var(--layout-sidebar-width) [aside-right nav-left content-left footer-left] minmax(0, 1fr) [nav-right content-right footer-right] var(--layout-sidespace) [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end nav-start aside-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [aside-end page-end] 0fr [body-end];
gap: 0 var(--layout-box-gap);
}
/*** grid items ***/
/* Flatten DOM structure. Therefore we have following grid items under body grid container:
* div#mw-page-base, div#mw-head-base, #mw-navigation>h2, div#mw-head, div#mw-panel, div#content.mw-body, div#footer, footer.
*/
body > .content-wrapper,
#mw-navigation {
display: contents;
}
/** unused, hide them **/
#mw-head-base,
#mw-navigation > h2 {
display: none;
}
/** side nav bar **/
#mw-panel {
grid-column: aside-left/aside-right;
grid-row: aside-start/aside-end;
margin-bottom: var(--layout-box-gap);
float: none;
width: unset;
padding: 0;
}
/** nav **/
#mw-head {
grid-column: nav-left/nav-right;
grid-row: nav-start/nav-end;
}
/** content **/
.mw-body {
grid-column: content-left/content-right;
grid-row: content-start/content-end;
}
/* For some page such as api.php, .mw-body is the only child, so take up all space. */
.mw-body:first-child {
grid-column: body-left/body-right;
grid-row: page-start/page-end;
}
/** #footer: content footer **/
#footer {
grid-column: footer-left/footer-right;
grid-row: footer-start/footer-end;
margin: 0;
z-index: 0;
}
/** used to gen box shadow for main box (nav + content + #footer) **/
#mw-page-base {
grid-column: content-left/content-right;
grid-row: nav-start/footer-end;
height: 100%;
}
/** wiki.gg footer bar **/
body > footer {
grid-column: body-left/body-right;
grid-row: page-end/body-end;
}
/*** logo block. It is absolute position ***/
#p-logo {
position: absolute;
width: 100%;
height: var(--layout-logo-box-height);
left: 0;
top: var(--layout-topbar-height);
background: var(--theme-site-logo-image) center center/var(--theme-site-logo-width) auto no-repeat;
display: flex;
align-items: center;
justify-content: center;
filter: var(--theme-site-logo-filter);
}
/* use logo image as <a>'s background will sometime flicker when hovered on Firefox,
* I still don't know why, but move background to #p-logo can avoid this issue.
*/
#p-logo .mw-wiki-logo {
width: var(--theme-site-logo-width);
height: var(--theme-site-logo-height);
margin: auto;
background: none; /* logo flicker fix */
}
/**** Main Layout END ***********************************************************/
/********* side panel START *********/
#mw-panel {
--list-body-font-size: 14px;
--list-body-padding-x: 6px;
--list-body-padding-y: 3px;
}
#mw-panel a {
text-decoration: none;
}
/* section box */
#mw-panel .portal {
margin: 0 0 var(--layout-box-gap) 0;
padding: 0;
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
#mw-panel .portal .vector-menu-heading {
/* section heading */
background: none;
margin: 0;
padding: 6px 10px;
font-size: 16px;
line-height: 18px;
cursor: pointer;
display: flex;
align-items: center;
justify-content: space-between;
color: var(--theme-heading-color);
}
/* show the heading of first section */
#mw-panel #p-logo + .portal .vector-menu-heading {
display: flex;
}
/* arrow icon */
#mw-panel .portal .vector-menu-heading::after {
content: "";
display: block;
background: none;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px;
margin-top: 2px;
flex: 0 0 auto;
}
#mw-panel .portal .vector-menu-heading:hover::after {
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-panel .portal.collapsed .vector-menu-heading::after {
transform: scaleY(-1);
}
/* list body */
#mw-panel .portal .body {
background: none;
border: 0;
padding: 0;
margin: 0;
border-top: var(--theme-border-width) solid var(--theme-border-color);
}
#mw-panel .portal .body ul {
padding: var(--theme-gap) 4px 4px;
}
#mw-panel .portal .body li {
margin: 0;
padding: 0;
font-size: var(--list-body-font-size);
line-height: inherit;
}
#mw-panel .portal .body li:hover {
background: var(--theme-highlight-background);
}
#mw-panel .portal .body li a {
display: block;
padding: var(--list-body-padding-y) var(--list-body-padding-x);
color: var(--theme-link-color);
}
#mw-panel .portal .body li a:visited {
color: var(--theme-link-color-visited);
}
#mw-panel .portal .body li a:hover {
color: var(--theme-link-color-hover);
}
/* "Atom" RSS Feed */
#mw-panel .portal .body li a.feedlink {
text-indent: calc(var(--list-body-font-size) + 2px);
background-position: var(--list-body-padding-x) center; /* align icon with other text */
}
/********* side panel END *********/
/********* main content box *********/
/****** navbar (#mw-head) ******/
/* reset */
#mw-head * {
float: unset;
font-size: unset;
line-height: unset;
}
/* tabs layout */
#mw-head {
--layout-padding: 12px;
--layout-gap: 6px;
--tab-padding-x: 12px;
--tab-padding-y: 5px;
--icon-size: 1em;
padding: var(--layout-padding) 0 0 0;
background: var(--theme-background);
position: relative;
display: flex;
justify-content: space-between;
align-items: stretch;
}
#mw-head #left-navigation, #mw-head #right-navigation {
float: none;
flex: 1 1 auto;
margin: 0;
display: flex;
align-items: flex-end;
}
#mw-head #left-navigation::before, #mw-head #left-navigation::after, #mw-head #right-navigation::before, #mw-head #right-navigation::after {
content: "";
display: block;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
}
#mw-head #left-navigation {
justify-content: flex-start;
}
#mw-head #right-navigation {
justify-content: flex-end;
}
#mw-head #left-navigation::before, #mw-head #right-navigation::after {
flex: 0 0 var(--layout-padding);
}
#mw-head #left-navigation::after, #mw-head #right-navigation::before {
flex: 1 1 auto;
}
/*** tabs of navbar ***/
/* reset */
#mw-head .vector-menu,
#mw-head .vector-menu * {
background: none;
}
/* tabs list */
#mw-head .vector-menu-tabs {
height: unset;
padding: unset;
}
#mw-head .vector-menu-tabs .vector-menu-content-list {
display: flex;
align-items: flex-end;
}
/* tab */
#mw-head {
--theme-tab-border-style: solid;
--theme-tab-border-width: 1px;
--theme-border-bottom-style: solid;
--theme-border-bottom-width: 1px;
--theme-border-bottom-color: var(--theme-tab-border-color-selected);
--theme-border-bottom-color-selected: transparent;
}
#mw-head .vector-menu-tabs .mw-list-item,
#mw-head .vector-menu-dropdown {
/* outer box */
background: var(--theme-tab-background);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
position: relative;
margin-right: var(--layout-gap); /* make space for gap */
}
#mw-head .vector-menu-tabs .mw-list-item::after,
#mw-head .vector-menu-dropdown::after {
/* gap */
content: "";
display: block;
width: var(--layout-gap);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
position: absolute;
left: 100%;
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* inner box */
height: auto;
margin: 0;
padding: var(--tab-padding-y) var(--tab-padding-x);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color);
border-bottom: 0;
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
color: var(--theme-link-color);
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover {
color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a.new,
#mw-head .vector-menu-dropdown .vector-menu-heading.new {
color: var(--theme-link-color-redlink);
}
#mw-head .vector-menu-tabs .mw-list-item.selected {
/* outer box: selected */
background: var(--theme-tab-background-selected);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected);
border-bottom: 0;
}
#mw-head .vector-menu-tabs .mw-list-item.selected:after {
/* gap */
bottom: 0;
border-left: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected); /* x-position offset */
}
#mw-head .vector-menu-tabs .mw-list-item.selected a {
/* inner box: selected */
border: 0;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color-selected);
background: none;
color: var(--theme-text-color);
}
/* dropdown menu*/
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* tab label */
position: relative;
display: flex;
align-items: center;
gap: 3px;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
/* arrow icon */
background: none;
opacity: unset;
content: "";
display: block;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 6px 5px 0;
margin-top: 2px;
}
#mw-head .vector-menu-dropdown:hover .vector-menu-heading::after {
/* .vector-menu-heading is covered by .vector-menu-checkbox, therefore we can't use .vector-menu-heading:hover::after */
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-head .vector-menu-dropdown .vector-menu-content {
/* dropdown list body */
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
left: 0; /* reset */
}
#mw-head .vector-menu-dropdown .vector-menu-content ul {
padding: 4px;
}
#mw-head .vector-menu-dropdown .vector-menu-content li:hover {
background: var(--theme-highlight-background);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a {
display: block;
padding: var(--dropdown-item-padding-y) var(--dropdown-item-padding-x);
text-decoration: none;
color: var(--theme-link-color);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:visited {
color: var(--theme-link-color-visited);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:hover {
color: var(--theme-link-color-hover);
}
/* watch/unwatch star */
#mw-head .vector-menu-tabs .mw-watchlink.icon a {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a span {
display: none;
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
transform-origin: 50% calc(var(--icon-size) / 2 * 1.125);
}
#mw-head .vector-menu-tabs #ca-watch.icon {
/* line star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Zm-7.34,6-1.17.86.44,1.38,2.09,6.41-5.45-4L16,21.46l-1.18.86-5.45,4,2.09-6.41.44-1.38-1.17-.86-5.45-4h8.19l.45-1.38L16,5.89l2.08,6.4.45,1.38h8.19Z'/%3E%3C/g%3E%3C/svg%3E");
}
#mw-head .vector-menu-tabs #ca-unwatch.icon {
/* solid star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Z'/%3E%3C/g%3E%3C/svg%3E");
}
/*** search form ***/
#mw-head #p-search {
/* navbar common border bottom */
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
margin: 0;
align-self: stretch;
}
#mw-head #p-search form {
margin: 0;
}
#mw-head #p-search .vector-search-box-input {
border-width: 1px;
border-style: solid;
border-color: var(--theme-border-color);
color: var(--theme-text-color);
background: var(--theme-background);
box-shadow: var(--theme-shadow);
height: 26px;
padding: 0 26px 0 4px;
}
#mw-head #p-search .vector-search-box-input:hover {
border-color: var(--theme-border-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus {
border-color: var(--theme-border-color-focus);
box-shadow: var(--theme-shadow-focus);
outline: 0;
z-index: 1100; /* .suggestions: 1099 */
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
z-index: 1101;
}
#mw-head #p-search .vector-search-box-input::placeholder {
color: var(--theme-text-color-note);
}
#mw-head #p-search .mw-searchButton {
opacity: 0;
}
#mw-head #p-search .searchButton {
width: 26px;
min-width: unset;
opacity: 1;
background-image: none;
--mask: url("data:image/svg+xml,%3C%3Fxml version='1.0'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Ctitle%3E search %3C/title%3E%3Cpath fill-rule='evenodd' d='M12.2 13.6a7 7 0 1 1 1.4-1.4l5.4 5.4-1.4 1.4-5.4-5.4zM13 8A5 5 0 1 1 3 8a5 5 0 0 1 10 0z'/%3E%3C/svg%3E%0A") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 18px 18px;
mask-size: 18px 18px;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head #p-search #searchform:hover .searchButton {
background-color: var(--theme-link-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
background-color: var(--theme-link-color-focus);
}
/*** search result suggestions ***/
.suggestions {
background: var(--theme-background);
box-sizing: border-box;
margin-top: 0;
box-shadow: var(--theme-box-shadow);
backdrop-filter: var(--theme-box-back-backdrop-filter);
}
.suggestions .suggestions-results,
.suggestions .suggestions-special {
background: none;
}
.suggestions .suggestions-results {
border: 1px solid var(--theme-border-color);
border-top: 0;
border-bottom-color: var(--theme-rule-color);
}
.suggestions .suggestions-results:empty {
border-bottom: 0;
}
.suggestions .suggestions-result,
.suggestions .suggestions-special .special-label,
.suggestions .suggestions-special .special-query {
color: var(--theme-text-color);
}
.suggestions .suggestions-result {
padding: 1px 4px;
}
.suggestions .suggestions-special {
margin: 0;
padding: 2px 4px 4px;
border: 1px solid var(--theme-border-color);
border-top: 0;
border-radius: var(--theme-box-border-radius);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
.suggestions a.mw-searchSuggest-link,
.suggestions a.mw-searchSuggest-link:hover,
.suggestions a.mw-searchSuggest-link:active,
.suggestions a.mw-searchSuggest-link:focus {
color: var(--theme-link-color);
}
.suggestions .suggestions-result-current {
background: var(--theme-highlight-background);
color: var(--theme-link-color-hover);
}
.suggestions .suggestions-result-current .special-label, .suggestions .suggestions-result-current .special-query {
color: var(--theme-link-color-hover);
}
/**** main content box ****/
/* font */
.vector-body {
font-size: unset; /* reset */
line-height: 1.7142857143;
}
/** layout **/
#content {
color: var(--theme-text-color);
padding: 0;
display: flex;
flex-direction: column;
background: var(--theme-box-background);
--theme-heading-rule-color-h1: var(--theme-border-color);
--theme-heading-rule-color-h2: var(--theme-border-color);
--layout-padding-x: 24px;
--layout-padding-y: 16px;
}
.content-body {
flex: 1 1 auto;
}
.content-body > main {
align-self: stretch;
padding: var(--layout-padding-y) var(--layout-padding-x);
}
#bodyContent {
display: flex;
flex-direction: column;
position: unset;
}
/** main heading section **/
#firstHeading {
overflow: hidden; /* override mw internal css, fix scroll-x issue for narrow width */
}
/** the " < rootpage < page " crumb **/
#contentSub, #contentSub2 {
margin: 0;
color: var(--theme-text-color-note);
font-size: 12px;
line-height: 20px;
}
#contentSub .subpages {
color: transparent;
line-height: 20px;
font-size: 0;
}
#contentSub .subpages a {
font-size: 12px;
vertical-align: middle;
display: inline-flex;
align-items: center;
padding-left: 4px;
}
#contentSub .subpages a::before {
content: "";
display: inline-block;
height: 4px;
width: 4px;
border-color: var(--theme-icon-color);
border-style: solid;
border-width: 0 0 2px 2px;
margin: 0 2px 0 0;
transform: rotate(45deg);
}
#contentSub::after {
/* the spacing and line between heading section and content body box */
content: "";
display: block;
height: 0;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
margin-top: 4px;
margin-bottom: var(--layout-padding-y);
}
/** content body box **/
#mw-content-text {
flex: 1 1 auto;
min-height: 30em;
}
/*** "category:" box ***/
#catlinks {
background: var(--theme-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: var(--theme-box-border-radius);
margin: var(--layout-padding-y) 0 0 0;
padding: 0.5em 1em;
}
/*** ads ***/
div.games-showcase-header {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0;
}
div.games-showcase-footer {
margin: 0;
padding: 0 var(--layout-padding-x) var(--layout-padding-y);
}
.content-body > .games-showcase-sidebar {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0 0;
}
.games-showcase-header img, .games-showcase-footer img {
height: 100%;
width: auto;
object-fit: contain;
}
@media screen and (max-width: 1100px) {
.games-showcase-header img, .games-showcase-footer img {
height: auto !important;
width: 100% !important;
object-fit: contain;
}
}
@media screen and (max-width: 926px) {
.games-showcase-header img, .games-showcase-footer img {
object-position: 50%;
height: 105px !important;
width: 100% !important;
object-fit: none !important;
}
}
aside.games-showcase-sidebar div.sidebar-showcase {
padding: 0 0 var(--layout-padding-y) 0;
}
/**** #footer (copyright info) ****/
#footer {
background: var(--theme-background);
padding: 16px 24px;
border-radius: 0 0 var(--theme-box-border-radius) var(--theme-box-border-radius);
position: relative;
/* grid */
display: grid;
grid-template-columns: [l] 1fr 0fr [r];
grid-template-rows: [t] auto auto [b];
z-index: 0; /* covered by content */
}
.mw-footer li {
color: var(--theme-text-color);
}
#footer a {
color: var(--theme-link-color);
}
#footer a:hover {
color: var(--theme-link-color-hover);
}
#footer-info {
font-size: 12px;
display: contents;
}
#footer ul li {
font-size: inherit;
line-height: 1.5;
padding: 0;
}
#footer-icons {
grid-column: span 1/r;
grid-row: t/b;
place-self: end;
}
#footer #footer-info-lastmod {
grid-column: l/span 1;
grid-row: t/span 1;
place-self: start;
margin-bottom: 1em;
}
#footer #footer-info-copyright {
grid-column: l/span 1;
grid-row: span 1/b;
place-self: end stretch;
position: relative;
padding-right: 100px;
}
#footer-info-copyright img {
position: absolute;
right: 0;
bottom: 0;
height: 31px;
width: auto;
}
#footer-places,
#footer > div {
display: none;
}
/**** background box for nav+content+#footer ****/
#mw-page-base {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-back-background);
z-index: -1;
}
#mw-head, #content, #footer {
box-sizing: border-box;
background-clip: padding-box;
border: var(--theme-box-border-width) solid transparent;
margin: 0;
}
#mw-head {
border-bottom-width: 0;
}
#content {
border-top-width: 0;
border-bottom-width: 0;
}
#footer {
border-top-width: 0;
}
/****** responsive Layout ******/
@media screen and (max-width: 1800px) {
:root {
--layout-sidespace: 0px; /* whitespace width on most left and most right,must with "px" */
}
} /* screen and (max-width: 1800px) */
@media screen and (max-width: 1365px) {
:root {
--layout-logo-scale: 0.75;
}
/* change layout */
body {
grid-template-columns: [body-left] 0 [aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right] 0 [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end aside-start] auto [aside-end nav-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [page-end] 0fr [body-end];
}
/* re-style navbar */
#mw-panel {
display: flex;
align-items: flex-end;
padding: 0 var(--layout-box-gap);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
/* Make #p-logo be positioned relative to #mw-panel. By this way, we can safely apply filter/backdrop-filter on #mw-panel */
position: relative;
z-index: 1;
}
#mw-panel .portal {
background: none;
box-shadow: none;
border: 0;
margin: 0;
padding: 0;
position: relative;
}
#mw-panel .portal .vector-menu-heading {
padding: 9px 12px;
border: 0;
border-radius: 0;
background: none;
}
#mw-panel .portal .vector-menu-heading::after {
border-width: 6px 5px 0; /* change arrow direction */
margin-left: 4px;
}
#mw-panel .portal .body {
display: none !important; /* !important is required, since there is inline-css from sidebar collapse/expand */
position: absolute;
left: 0;
top: 100%;
width: max-content;
min-width: 8em;
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
#mw-panel .portal .body li a {
padding: 6px 12px;
}
#mw-panel .portal.expanded .vector-menu-heading, #mw-panel .portal:hover .vector-menu-heading {
background: var(--theme-highlight-background);
border-radius: 0;
}
#mw-panel .portal.expanded .vector-menu-heading::after, #mw-panel .portal:hover .vector-menu-heading::after {
transform: scaleY(-1);
}
#mw-panel .portal.expanded .body, #mw-panel .portal:hover .body {
display: block !important;
}
/* logo: smaller, and position relative to #mw-panel */
#p-logo {
background-size: calc(var(--theme-site-logo-width) * var(--layout-logo-scale)) auto;
top: calc(0px - var(--layout-logo-box-height));
}
#p-logo .mw-wiki-logo {
width: calc(var(--theme-site-logo-width) * var(--layout-logo-scale));
height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale));
}
/* search: move to sidebar nav box ("main nav bar") */
#mw-head #p-search {
border-bottom: 0;
background: none;
position: absolute;
right: var(--layout-box-gap);
/* inner height of #mw-panel ( line height of .vector-menu-heading(18px) + padding-top of .vector-menu-heading(9px) + padding-bottom of .vector-menu-heading(0px) ) */
--layout-height-of-panel: 36px;
/* outer height of #p-search>#searchform ( css height of .vector-search-box-input ) */
--layout-height-of-search-form: 26px;
top: calc(0px - var(--theme-box-border-width) * 2 - var(--layout-box-gap) - var(--layout-height-of-panel) / 2 - var(--layout-height-of-search-form) / 2); /* offset */
z-index: 2;
}
.vector-search-box-inner {
width: 50vw;
}
#mw-head #right-navigation #p-cactions {
margin-right: 0;
}
/* "more" menu in #right-navigation */
#mw-head #right-navigation .vector-menu-dropdown {
margin-right: 0;
}
#mw-head #right-navigation .vector-menu-dropdown::after {
display: none;
}
#mw-head #right-navigation .vector-menu-dropdown .vector-menu-content {
left: auto;
right: 0;
}
} /* screen and (max-width: 1365px) */
@media screen and (max-width: 900px) {
:root {
--layout-logo-scale: 0.5;
--layout-logo-box-height: calc( var(--theme-site-logo-height) * 0.5 + 20px);
--layout-box-gap: 6px;
}
/* change layout */
body {
grid-template-columns: [body-left aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right body-right];
}
#mw-page-base,
#mw-panel,
#mw-head, #content, #footer {
border-radius: 0;
border-left: 0;
border-right: 0;
}
} /* screen and (max-width:900px) */
@media screen and (max-width: 720px) {
#content {
--layout-padding-x: 12px;
--layout-padding-y: 12px;
}
/* icon navbar tabs */
#mw-head {
top: unset; /* reset */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg fill='none' height='24' stroke='%23000' stroke-linecap='round' stroke-linejoin='round' stroke-width='2' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M0 0h24v24H0z' fill='none' stroke='none'/%3E%3Cpath d='M4 4l4 16l4 -14l4 14l4 -16'/%3E%3C/svg%3E");
--icon-size: 1.5em;
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-list-item a::before,
#mw-head .vector-menu-dropdown .vector-menu-heading::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover::before,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a span,
#mw-head .vector-menu-dropdown .vector-menu-heading span {
display: none;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
display: none;
}
#ca-edit {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M29.12,6.05,26,2.88a3,3,0,0,0-4.24,0L6.29,18.29a3.06,3.06,0,0,0-.72,1.18L2.08,29.92l10.46-3.49a3.15,3.15,0,0,0,1.17-.72L29.12,10.29a3,3,0,0,0,0-4.24Zm-21,13.28,8.75-8.74,1.58,1.58L9.67,20.92ZM18.24,9.17l1.59-1.58,4.58,4.58-1.58,1.59ZM7.1,21.19l3.72,3.71L5.25,26.75Zm5.57,2.73-1.59-1.59,8.75-8.74,1.58,1.58Zm15-15-1.88,1.88L21.24,6.17l1.88-1.88A1,1,0,0,1,23.83,4a1,1,0,0,1,.71.29l3.17,3.18a1,1,0,0,1,.29.7A1,1,0,0,1,27.71,8.88Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-view,
#ca-view-foreign {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M30.89,15.54A17,17,0,0,0,16,6,17,17,0,0,0,1.11,15.54L.87,16l.24.46A17,17,0,0,0,16,26a17,17,0,0,0,14.89-9.54l.24-.46ZM24,16a8,8,0,1,1-8-8A8,8,0,0,1,24,16ZM3.14,16a16.47,16.47,0,0,1,4.14-4.89,10,10,0,0,0,0,9.78A16.47,16.47,0,0,1,3.14,16Zm21.58,4.89a10,10,0,0,0,0-9.78A16.47,16.47,0,0,1,28.86,16,16.47,16.47,0,0,1,24.72,20.89Z'/%3E%3Cpath d='M16,20a4,4,0,1,0-4-4A4,4,0,0,0,16,20Zm0-6a2,2,0,1,1-2,2A2,2,0,0,1,16,14Z'/%3E%3C/g%3E%3C/svg%3E");
}
#left-navigation li[id^=ca-nstab-] {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='12 15 11 15 11 17 12 17 20 17 21 17 21 15 20 15 12 15'/%3E%3Cpolygon points='12 19 11 19 11 21 12 21 15 21 16 21 16 19 15 19 12 19'/%3E%3Cpath d='M20.41,3H5V26a3,3,0,0,0,3,3H24a3,3,0,0,0,3-3V9.59ZM20,5.41,24.59,10H21a1,1,0,0,1-1-1ZM24,27H8a1,1,0,0,1-1-1V5H18V9a3,3,0,0,0,3,3h4V26A1,1,0,0,1,24,27Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-history {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm0,26A12,12,0,1,1,28,16,12,12,0,0,1,16,28Z'/%3E%3Cpath d='M17,7H15v8.52a2,2,0,0,0,.75,1.56l4.63,3.7,1.24-1.56L17,15.52Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-talk {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M26,12H24V6a3,3,0,0,0-3-3H6A3,3,0,0,0,3,6V24.41l5.12-5.12A1.05,1.05,0,0,1,8.83,19H12v3a3,3,0,0,0,3,3h8.17a1.05,1.05,0,0,1,.71.29L29,30.41V15A3,3,0,0,0,26,12ZM12,15v2H8.83a3,3,0,0,0-2.12.88L5,19.59V6A1,1,0,0,1,6,5H21a1,1,0,0,1,1,1v6H15A3,3,0,0,0,12,15ZM27,25.59l-1.71-1.71A3,3,0,0,0,23.17,23H15a1,1,0,0,1-1-1V15a1,1,0,0,1,1-1H26a1,1,0,0,1,1,1Z'/%3E%3C/g%3E%3C/svg%3E");
}
#t-contributions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg enable-background='new 0 0 32 32' id='Stock_cut' version='1.1' viewBox='0 0 32 32' xml:space='preserve' xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink'%3E%3Cdesc/%3E%3Cpath d='M27,12V5h-7v0 c0-2.209-1.791-4-4-4h0c-2.209,0-4,1.791-4,4v0H1v7h0c2.209,0,4,1.791,4,4v0c0,2.209-1.791,4-4,4h0v11h11v0c0-2.209,1.791-4,4-4h0 c2.209,0,4,1.791,4,4v0h7V20h0c2.209,0,4-1.791,4-4v0C31,13.791,29.209,12,27,12L27,12z' fill='none' stroke='%23000000' stroke-linejoin='round' stroke-miterlimit='10' stroke-width='2'/%3E%3C/svg%3E");
}
#ca-addsection {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='29 15 17 15 17 3 15 3 15 15 3 15 3 17 15 17 15 28 17 28 17 17 29 17 29 15'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-viewsource {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg height='24' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath class='heroicon-ui' d='M20.59 12l-3.3-3.3a1 1 0 1 1 1.42-1.4l4 4a1 1 0 0 1 0 1.4l-4 4a1 1 0 0 1-1.42-1.4l3.3-3.3zM3.4 12l3.3 3.3a1 1 0 0 1-1.42 1.4l-4-4a1 1 0 0 1 0-1.4l4-4a1 1 0 0 1 1.42 1.4L3.4 12zm7.56 8.24a1 1 0 0 1-1.94-.48l4-16a1 1 0 1 1 1.94.48l-4 16z'/%3E%3C/svg%3E");
}
#p-variants {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm8,13a24.28,24.28,0,0,0-.41-3.62c2.19.91,3.75,2.19,4.25,3.62Zm-2,0H17V10a20.9,20.9,0,0,1,4.34.63A20.26,20.26,0,0,1,22,15ZM17,8V4.19c1.43.5,2.71,2.06,3.62,4.25A24.28,24.28,0,0,0,17,8ZM15,4.19V8a24.28,24.28,0,0,0-3.62.41C12.29,6.25,13.57,4.69,15,4.19ZM15,10v5H10a20.26,20.26,0,0,1,.63-4.34A20.9,20.9,0,0,1,15,10ZM8,15H4.19c.5-1.43,2.06-2.71,4.25-3.62A24.28,24.28,0,0,0,8,15Zm0,2a24.28,24.28,0,0,0,.41,3.62C6.25,19.71,4.69,18.43,4.19,17Zm2,0h5v5a20.9,20.9,0,0,1-4.34-.63A20.26,20.26,0,0,1,10,17Zm5,7v3.84c-1.43-.5-2.71-2.06-3.62-4.25A24.28,24.28,0,0,0,15,24Zm2,3.84V24a24.28,24.28,0,0,0,3.62-.41C19.71,25.75,18.43,27.31,17,27.81ZM17,22V17h5a20.26,20.26,0,0,1-.63,4.34A20.9,20.9,0,0,1,17,22Zm7-5h3.84c-.5,1.43-2.06,2.71-4.25,3.62A24.28,24.28,0,0,0,24,17Zm2.87-6.12A15.11,15.11,0,0,0,23,9a15.11,15.11,0,0,0-1.85-3.87A12.12,12.12,0,0,1,26.84,10.88Zm-16-5.72A15.11,15.11,0,0,0,9,9a15.11,15.11,0,0,0-3.87,1.85A12.12,12.12,0,0,1,10.88,5.16Zm-5.72,16A15.11,15.11,0,0,0,9,23a15.11,15.11,0,0,0,1.85,3.87A12.12,12.12,0,0,1,5.16,21.12Zm16,5.72A15.11,15.11,0,0,0,23,23a15.11,15.11,0,0,0,3.87-1.85A12.12,12.12,0,0,1,21.12,26.84Z'/%3E%3C/g%3E%3C/svg%3E");
}
#p-cactions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,13a3,3,0,1,0,3,3A3,3,0,0,0,16,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,16,17Z'/%3E%3Cpath d='M24,13a3,3,0,1,0,3,3A3,3,0,0,0,24,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,24,17Z'/%3E%3Cpath d='M8,13a3,3,0,1,0,3,3A3,3,0,0,0,8,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,8,17Z'/%3E%3C/g%3E%3C/svg%3E");
}
} /* screen and (max-width:720px) */
@media screen and (max-width: 600px) {
:root {
--search-height: 36px; /* space for search form. */
}
/* footer */
#footer #footer-icons {
float: none;
}
#footer #footer-info-copyright {
grid-column: l/span 2;
padding-right: 0;
padding-bottom: 40px;
}
#footer #footer-info-copyright img {
right: auto;
left: 0;
}
#mw-panel {
margin-bottom: var(--search-height);
box-shadow: var(--theme-box-shadow2);
border-bottom: 0;
}
#mw-head #p-search {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
box-shadow: none;
padding: var(--layout-box-gap);
padding-top: 0;
top: -37px; /* offset */
left: 0;
right: auto;
width: 100%;
z-index: auto;
border-radius: 0;
border-top: 0;
border-left: 0;
border-right: 0;
}
.vector-search-box-inner {
width: 100%;
max-width: unset;
}
} /* screen and (max-width:600px) */
/***** Notification area *****/
.mw-notification-area-overlay {
position: fixed;
z-index: 9999;
}
.mw-notification-area {
font-size: 14px;
line-height: 1.7142857143;
}
.mw-notification {
color: var(--theme-text-color);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
transform: none;
}
/* Notification boxes on the right, e.g. after patrolling an edit */
.mw-notification.mw-notification-type-error {
color: var(--theme-notice-red-text-color);
border-color: var(--theme-notice-red-text-color);
}
.mw-notification.mw-notification-type-warn {
color: var(--theme-notice-orange-text-color);
border-color: var(--theme-notice-orange-text-color);
}
/****** postedit notification ******/
.postedit-container {
top: 4em;
}
/***********************************************************************************************************
* Over-width table floating-scroll
***********************************************************************************************************/
/*
css for floating-scroll v3.2.0
https://amphiluke.github.io/floating-scroll/
(c) 2022 Amphiluke
*/
.fl-scrolls {
overflow: auto;
position: fixed;
}
.fl-scrolls div {
overflow: hidden;
pointer-events: none;
}
.fl-scrolls div:before {
content: " ";
}
.fl-scrolls, .fl-scrolls div {
font-size: 1px;
line-height: 0;
margin: 0;
padding: 0;
}
.fl-scrolls-hidden div:before {
content: " ";
}
.fl-scrolls-viewport {
position: relative;
}
.fl-scrolls-body {
overflow: auto;
}
.fl-scrolls-viewport .fl-scrolls {
position: absolute;
}
.fl-scrolls-hoverable .fl-scrolls {
opacity: 0;
transition: opacity 0.5s 0.3s;
}
.fl-scrolls-hoverable:hover .fl-scrolls {
opacity: 1;
}
.fl-scrolls:not([data-orientation]), .fl-scrolls[data-orientation=horizontal] {
bottom: 0;
min-height: 17px;
}
.fl-scrolls:not([data-orientation]) div, .fl-scrolls[data-orientation=horizontal] div {
height: 1px;
}
.fl-scrolls-hidden.fl-scrolls:not([data-orientation]), .fl-scrolls-hidden.fl-scrolls[data-orientation=horizontal] {
bottom: 9999px;
}
.fl-scrolls-viewport .fl-scrolls:not([data-orientation]), .fl-scrolls-viewport .fl-scrolls[data-orientation=horizontal] {
left: 0;
}
.fl-scrolls[data-orientation=vertical] {
right: 0;
min-width: 17px;
}
.fl-scrolls[data-orientation=vertical] div {
width: 1px;
}
.fl-scrolls-hidden.fl-scrolls[data-orientation=vertical] {
right: 9999px;
}
.fl-scrolls-viewport .fl-scrolls[data-orientation=vertical] {
top: 0;
}
/*css for wide table */
.table-wide {
clear: both;
position: relative;
}
.mw-parser-output > .table-width {
margin-top: 0.5em;
margin-bottom: 0.5em;
}
.table-wide-inner {
overflow-x: auto;
}
.table-wide-inner > table {
margin: 0 !important;
}
.table-wide:before {
box-shadow: inset -15px 0 20px -15px var(--theme-wide-table-shadow-color);
content: "";
display: block;
width: 20px;
height: 100%;
pointer-events: none;
position: absolute;
right: 0;
z-index: 2;
}
/***********************************************************************************************************
* Styles for "real" wiki page content. (in div.mw-parser-output)
***********************************************************************************************************/
/* remove external link icon. */
.mw-parser-output a.external,
.link-https {
padding-right: 0;
background: none;
}
.mw-parser-output > :first-child {
margin-top: 0;
}
/** headings **/
.mw-body h1, .mw-body-content h1, .mw-body-content h2,
.vector-body h3, .vector-body h4,
.vector-body h5, .vector-body h6 {
margin: 0;
color: var(--theme-heading-color);
font-family: inherit;
font-weight: normal;
line-height: 1.25;
}
.mw-body h1, .mw-body-content h1 {
font-size: 32px;
line-height: 40px;
}
.mw-body-content h2 {
font-size: 24px;
line-height: 30px;
margin-top: 18px;
margin-bottom: 9px;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
padding-bottom: 3px;
}
.vector-body h3 {
font-size: 20px;
line-height: 26px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h4 {
font-size: 16px;
line-height: 22px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h5 {
line-height: 22px;
font-size: 14px;
font-weight: bold;
margin-top: 10px;
margin-bottom: 7px;
}
.vector-body h6 {
line-height: 20px;
font-size: 12px;
font-weight: bold;
margin-top: 7px;
margin-bottom: 7px;
}
/* reduce heading font size: */
@media (max-width: 900px) {
.mw-body h1, .mw-body-content h1 {
font-size: 24px;
line-height: 32px;
}
.mw-body-content h2 {
font-size: 20px;
line-height: 28px;
}
.vector-body h3 {
font-size: 18px;
line-height: 24px;
}
}
/* section edit link */
.mw-editsection {
white-space: nowrap;
color: var(--theme-text-color-note);
}
/** ToC **/
/* base common style */
.toc {
background: none;
border-radius: 4px;
border: 1px solid var(--theme-border-color);
margin-top: 18px;
margin-bottom: 18px;
padding: 0;
font-size: 1em;
min-width: 12em;
}
.toc .a {
color: var(--theme-text-color);
}
.toc .tocnumber {
color: var(--theme-text-color-note);
}
.toc .tocnumber:after {
content: ".";
}
/* header */
.toc {
/* arrow */
/* do not change ToC box width when toggle show/hide. */
}
.toc .toctitle {
position: relative;
overflow: hidden;
text-align: left;
padding: 8px;
}
.toc .toctitle h2 {
line-height: 20px;
font-weight: normal;
margin: 0;
border: 0;
display: flex;
align-items: center;
padding: 0 0.5em;
}
.toc .toctitle h2::before {
content: "";
display: block;
width: 12px;
height: 12px;
--mask: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='12' height='12' viewbox='0 0 12 12'%3E%3Cpath id='bulleted-list-tiny' d='M1.29 9.277c-.181.19-.29.45-.29.71 0 .26.109.52.29.71.189.18.45.29.71.29.26 0 .519-.11.71-.29.18-.19.29-.45.29-.71 0-.26-.11-.52-.29-.71-.38-.37-1.05-.37-1.42 0M10 9H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M6 3h4a1 1 0 1 0 0-2H6a1 1 0 1 0 0 2m4 2H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M1.29 1.277c.37-.37 1.04-.37 1.42 0 .18.19.29.45.29.71 0 .26-.11.52-.29.71-.191.18-.45.29-.71.29-.26 0-.521-.11-.71-.29-.181-.19-.29-.45-.29-.71 0-.26.109-.52.29-.71zM2.55 5.17c.06.03.11.08.16.12.18.19.29.45.29.71 0 .26-.11.521-.29.71-.05.04-.1.09-.16.12a.559.559 0 0 1-.17.09c-.06.03-.12.05-.19.06-.06.01-.13.02-.19.02-.26 0-.52-.11-.71-.29A1.05 1.05 0 0 1 1 6c0-.26.11-.52.29-.71.24-.23.58-.34.9-.269a.6.6 0 0 1 .19.058c.06.021.12.051.17.091z'%3E%3C/path%3E%3C/svg%3E") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-text-color);
margin: 0 6px 0 0;
}
.toc .toctogglelabel {
position: absolute;
width: 100%;
height: 100%;
left: 0;
top: 0;
box-sizing: border-box;
padding-right: 1em;
display: flex;
align-items: center;
justify-content: flex-end;
}
.toc .toctogglespan::before,
.toc .toctogglespan::after,
.toc .toctogglelabel::after {
display: none;
}
.toc .toctogglelabel::before {
content: "";
display: inline-block;
background: none;
position: relative;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px 5px;
vertical-align: middle;
flex: 0 0 auto;
}
.toc .toctogglelabel:hover::before {
border-color: var(--theme-icon-color-hover) transparent;
}
.toc .toctogglecheckbox:checked + .toctitle .toctogglelabel::before {
border-width: 6px 5px 0 5px;
}
.toc .toctogglecheckbox:checked ~ ul {
overflow: hidden;
display: block;
height: 0;
border: 0;
padding-top: 0;
padding-bottom: 0;
}
/* content list */
.mw-content-ltr .toc ul ul,
.mw-content-rtl .toc ul ul {
margin: 0 0 0 1em;
}
.toc > ul {
padding: 0.5em;
border-top: 1px solid var(--theme-border-color);
margin: 0;
}
.toc > ul a {
display: block;
padding: 2px 0.5em;
border-radius: 4px;
transition: background 0.1s;
}
.toc > ul a:hover {
text-decoration: none;
background: var(--theme-highlight-background);
}
.toc > ul li {
margin: 0;
}
/********* Tables *********/
table {
/* fix 100% width table with border */
box-sizing: border-box;
}
table.lined,
table.bordered,
table.cellborder {
border-collapse: collapse;
border-style: solid;
border-color: var(--theme-border-color);
}
table.lined th,
table.lined td {
border-width: 0 0 1px 0;
}
table tfoot:empty,
table thead:empty {
display: none;
}
table.lined td.noline, table.lined tr.noline td {
border-bottom-width: 0;
}
table tr.bottomline td {
border-bottom-width: 1px;
}
table tr.topline td {
border-top-width: 1px;
}
table td.bottomline, table.lined tr.noline td.bottomline {
border-bottom-width: 1px;
}
table td.topline {
border-top-width: 1px;
}
/* Hack for using "border-collapse" and "border-radius" in the same table display by using one table nested within another */
table.outer {
white-space: nowrap;
}
table.inner {
border-collapse: collapse;
background: inherit;
width: 100%;
}
table.inner th {
border: 2px solid var(--theme-border-color);
}
.wikitable,
.wikitable > tr > th,
.wikitable > * > tr > th {
color: inherit;
background: none;
}
.wikitable {
border-color: var(--theme-border-color);
}
table.cargoTable.noMerge tr:nth-child(2n) {
background: rgba(127, 127, 127, 0.25);
}
table.cargoTable.noMerge tr:nth-child(2n+1) {
background: none;
}
/***********************************************************************************************************
* common style for content box
***********************************************************************************************************/
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* Thumbnail background color */
html .thumbimage {
background-color: #4d3a32;
}
/** gallery **/
.thumbinner {
border-radius: 5px;
}
li.gallerybox div.thumb {
border-radius: 5px;
}
.gallery * {
box-sizing: initial;
}
.mw-gallery-traditional .thumb {
display: flex;
}
.mw-gallery-traditional .thumb a {
display: block;
}
/***********************************************************************************************************
* css for specific content pages
***********************************************************************************************************/
/*********** Main page START ****************/
#mainpage-wrap .footer {
text-align: right;
font-size: 12px;
line-height: 22px;
}
#mainpage-wrap .box {
border: 1px solid var(--theme-border-color);
border-radius: var(--theme-box-border-radius);
padding: 1.5em;
}
#mainpage-wrap h2 {
margin-top: 0;
border-bottom: 0;
}
#mainpage-wrap .content-wrap {
display: flex;
gap: 1em;
align-items: stretch;
margin-bottom: 1em;
}
@media (max-width: 1200px) {
#mainpage-wrap .content-wrap {
flex-direction: column;
}
}
#mainpage-wrap .content-wrap .l {
flex: 3 3 600px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .content-wrap .r {
flex: 1 1 300px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .box.header {
text-align: center;
}
#mainpage-wrap .box.header .welcome h2 {
font-size: 2em;
}
#mainpage-wrap .box.header ul {
display: inline-flex;
align-items: center;
margin: 1.5em auto 0.5em;
gap: 1em;
}
#mainpage-wrap .box.header ul li {
list-style: none;
}
@media (max-width: 600px) {
#mainpage-wrap .box.header img {
width: 32px;
height: auto;
}
}
#mainpage-wrap .box.game > div {
display: flex;
gap: 1em;
align-items: center;
}
@media (max-width: 640px) {
#mainpage-wrap .box.game > div {
flex-direction: column;
}
}
#mainpage-wrap .box.game img {
width: 100%;
height: auto;
max-width: 320px;
max-height: 180px;
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
#mainpage-wrap .box.game p {
font-size: 16px;
line-height: 28px;
}
#mainpage-wrap .box.feature {
font-size: 18px;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature {
font-size: 16px;
}
}
#mainpage-wrap .box.feature ul {
margin: 0.5em 0;
display: grid;
grid-template-columns: repeat(3, 1fr);
list-style: none;
justify-items: start;
gap: 1em 1.5em;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature ul {
gap: 8px;
}
}
#mainpage-wrap .box.gallery ul {
display: flex;
flex-wrap: wrap;
gap: 0.5em;
margin: 0;
}
#mainpage-wrap .box.gallery ul li {
flex: 1 1 40%;
list-style: none;
}
@media (max-width: 1200px) and (min-width: 720px) {
#mainpage-wrap .box.gallery ul li {
flex: 1 1 28%;
}
}
#mainpage-wrap .box.gallery ul li img {
width: 100%;
height: auto;
}
#mainpage-wrap .box.gallery img {
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
/*********** Main page END ****************/
/***********************************************************************************************************
* css for pages under MediaWiki or Special NS, or system widgets on template/module pages and so on
***********************************************************************************************************/
/********* ooui *********/
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
color: var(--theme-text-color);
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed {
background: none;
}
/********* for File: NS pages *********/
#filetoc {
background: none;
}
/******* Search result page. (Special:Search) ******/
.mw-search-form-wrapper {
font-size: 1em;
}
.mw-search-form-wrapper #mw-search-top-table {
display: flex;
align-items: center;
}
.mw-search-form-wrapper #mw-search-top-table > div {
float: none;
}
.mw-search-form-wrapper .results-info {
color: var(--theme-text-color-note);
font-size: 1em;
padding: 0 0 0 3em;
white-space: nowrap;
text-align: right;
flex: 1 1 auto;
}
.mw-search-form-wrapper .mw-search-visualclear {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs {
border: 0;
margin: 1em 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types + div {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types {
width: 100%;
float: none;
padding: 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
float: none;
display: inline-block;
vertical-align: middle;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li.current {
background: var(--theme-highlight-background);
border-radius: 4px;
overflow: hidden;
}
.mw-search-form-wrapper #mw-searchoptions {
padding: 1em;
background: var(--theme-box-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: 4px;
}
/* responsive tweak */
@media screen and (max-width: 600px) {
.mw-search-form-wrapper #mw-search-top-table {
display: block;
}
.mw-search-form-wrapper .results-info {
margin-top: 1em;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
font-size: 12px;
}
}
/***********************************************************************************************************
* dark theme tweak
***********************************************************************************************************/
#filetoc, code,
.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend,
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle,
.mw-search-profile-tabs, #mw-searchoptions,
.mw-datatable td {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
background: #1f3030;
color: var(--theme-text-color);
}
#mw-allmessagestable tbody:hover td {
background: var(--theme-highlight-background);
}
li.gallerybox div.thumb {
background: var(--theme-box-background);
}
ul {
list-style-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" width="5" height="13"><circle cx="2.5" cy="9" r="2.5" fill="#fff"/></svg>');
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed,
.mw-prefs-buttons {
background: none;
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
table.diff .diff-context {
background: rgba(248, 249, 250, 0.15);
color: var(--theme-text-color);
}
table.diff .diff-addedline .diffchange {
background: rgba(74, 166, 255, 0.6);
}
table.diff .diff-deletedline .diffchange {
background: rgba(255, 198, 63, 0.6);
}
:root {
--pi-background: rgba(255,255,255, 0.1);
}
div.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {
background: #231c3b;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .oo-ui-iconElement-icon {
filter: invert(1);
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagItemWidget .oo-ui-iconElement-icon {
filter: none;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {
color: #ddd;
}
div.thumbinner {
background: none;
}
#pagehistory li.selected {
background: rgba(40, 40, 40, 0.6);
color: var(--theme-text-color);
}
#mw-indicator-mw-helplink a {
background: none;
position: relative;
}
#mw-indicator-mw-helplink a:before {
content: "";
display: block;
position: absolute;
left: 0;
top: 0;
width: 20px;
height: 20px;
background-image: url(/resources/src/mediawiki.helplink/images/helpNotice.svg?46d34);
filter: invert(1);
}
.mw-plusminus-pos {
color: #7cf56e;
}
.mw-plusminus-neg {
color: #ff9a9b;
}
.autocomment, .autocomment a, .autocomment a:visited {
color: var(--theme-text-color-note);
}
.mw-message-box-warning {
background-color: rgba(54, 44, 10, 0.5);
border-color: #fc3;
color: #fff;
}
fieldset {
border-color: #ccc;
}
.mw-highlight pre, .mw-highlight code, .mw-highlight .mw-code {
color: #ccc;
}
.mw-highlight .nv {
color: #01C2EC;
}
31867fba2853781d96ac660cc71394ee4df54a0e
1137
1136
2023-05-30T15:06:54Z
Westgrass
40
css
text/css
/***********************************************************************************************************
* css reset for browser default rules and MediaWiki internal rules
***********************************************************************************************************/
* {
outline: 0;
}
table {
white-space: unset; /* be set to `no-wrap` in MW internal css */
}
html {
font-size: 16px; /* reset rem size */
}
body {
overflow-y: unset;
}
pre {
margin: 0;
}
h1, h2, h3, h4, h5, h6 {
padding: 0;
border: 0 solid transparent;
}
table {
display: table;
white-space: unset;
}
body, code {
background: none;
}
/***********************************************************************************************************
* css for wiki.gg top bar and footer bar
***********************************************************************************************************/
/********* wiki.gg header *********/
header#wikigg-header #p-personal ul {
white-space: nowrap; /* for "log out" */
}
header#wikigg-header #p-personal .vector-menu-content #pt-anonuserpage, header#wikigg-header #p-personal .vector-menu-content #pt-userpage a {
/* user avatar icon position fix */
padding-top: 0;
background-position: left center;
}
@media screen and (max-width: 720px) {
header#wikigg-header #p-personal li#p-themes > span {
display: inline-block;
}
}
/********* wiki.gg footer *********/
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
margin: 0;
text-align: center;
}
@media screen and (max-width: 479px) {
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
width: auto;
}
}
@media screen and (max-width: 359px) {
footer#wikigg-footer .footer-middle {
/* hide wiki.gg logo to make room to avoid text wrapping */
display: none;
}
}
/***********************************************************************************************************
* theming vars.
***********************************************************************************************************/
:root {
/*** top site logo ***/
--theme-site-logo-image: url(/images/e/e6/Site-logo.png);
--theme-site-logo-filter: drop-shadow(0px 0px 5px rgba(127, 127, 127, 0.6));
--theme-site-logo-width: calc(616px * 2 / 3);
--theme-site-logo-height: calc(226px * 2 / 3);
/*** site background ***/
--theme-site-background: #181647 url(/images/8/80/Site-background.jpg) top center / cover no-repeat fixed;
/* common "box" style */
--theme-box-back-backdrop-filter: none;
--theme-box-border-radius: 0px;
--theme-box-border-width: 2px;
--theme-box-border-style: solid;
--theme-box-border-color: #fff9e2;
--theme-box-shadow: 0 0 0 2px #652214;
--theme-box-shadow2: 0 -2px 8px 2px #652214;
--theme-box-back-background: rgba(0,0,0,1);
/* be used in multi-layer background, so we can't simpy use background-color */
--theme-box-background: linear-gradient(rgba(0,0,0,1), rgba(0,0,0,1));
--theme-background: var(--theme-box-background), var(--theme-box-back-background);
/*** text color ***/
--theme-text-color: #fff;
--theme-text-color-hover: var(--theme-text-color);
--theme-text-color-note: #ccc;
--theme-text-color-em: #00f600;
--theme-heading-color: #efab78;
--theme-text-color-placeholder: #808080;
--theme-control-text-color: #333;
--theme-control-text-color-hover: #333;
/*** link text color ***/
--theme-link-color: #58dfff;
--theme-link-color-hover: #80e6ff;
--theme-link-color-visited: #4aceee;
--theme-link-color-redlink: #fc495d;
/* default color for icons */
--theme-icon-color: #efab78;
--theme-icon-color-redlink: var(--theme-link-color-redlink);
--theme-icon-color-hover: var(--theme-link-color-hover);
/* default common color */
--theme-border-color: #fff9e2;
--theme-border-color-accent: #cba68b;
--theme-highlight-background: rgba(203, 166, 139, 0.4);
/* dropdown menu */
--theme-dropdown-border: 1px solid #fff9e2;
--theme-dropdown-background: rgba(0, 0, 0, 1);
/* for wide table */
--theme-wide-table-shadow-color: #999;
/** notification **/
--theme-notice-red-text-color: #ff001f;
--theme-notice-orange-text-color: #ffab5b;
}
/* main content box */
/* sidebar */
#mw-panel {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-border-width: 0;
--theme-gap: 0;
}
#catlinks {
--theme-background: none;
--theme-box-border-radius: 0;
}
#footer {
--theme-background: none;
}
/* navbar */
#mw-head {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-background: none;
--theme-background-shadow: linear-gradient(to top, rgba(0,0,0,0.05), transparent 6px);
--theme-tab-background: var(--theme-box-background);
--theme-tab-background-selected: var(--theme-box-background);
--theme-tab-border-color: #c8a88c;
--theme-tab-border-color-selected: #c8a88c;
}
#mw-head #p-search {
--theme-link-color: var(--theme-text-color);
--theme-link-color-hover: #01C2EC;
--theme-link-color-focus: #01C2EC;
--theme-background: var(--theme-box-background);
--theme-border-color: var(--theme-border-color-accent);
--theme-border-color-hover: var(--theme-icon-color-hover);
--theme-border-color-focus: var(--theme-border-color-hover);
--theme-shadow: none;
--theme-shadow-focus: var(--theme-box-shadow);
}
/* search result suggestion */
body > .suggestions {
--theme-border-color: var(--theme-border-color-accent);
--theme-rule-color: var(--theme-border-color-accent);
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-text-color);
--theme-link-color-hover: var(--theme-text-color-hover);
}
/***********************************************************************************************************
* base css styles for both interface and content box: font, color, etc.
***********************************************************************************************************/
/** Font **/
html, body {
font-family: Helvetica, Arial, sans-serif;
color: var(--theme-text-color);
}
html {
background: var(--theme-site-background);
}
body {
font-size: 14px;
line-height: 1.5;
}
ul, ol {
margin: 2px 0 2px 1.5em;
}
li {
margin: 0 0 2px 0;
}
pre, code, .mw-code {
color: var(--theme-text-color);
border: 1px solid var(--theme-border-color);
background: var(--theme-background);
}
/** link color **/
/* Self-links aren't real links, they're not clickable.
* Hence, they shouldn't change color when hovered over like real links, as that is counter-intuitive.
* We should not use :not(.selflink) since it increases the priority and make it is difficult to override
* link styles for certain elements (e.g. in wiki.gg header).
*/
a,
a.selflink:hover, a.selflink:active {
text-decoration: none;
color: var(--theme-link-color);
}
a:visited {
color: var(--theme-link-color-visited);
}
a:hover, a:active {
text-decoration: underline;
color: var(--theme-link-color-hover);
}
/** red link **/
/* we don't really need to mark you have "visited" an inexistent page */
a.new, a.new:visited {
color: var(--theme-link-color-redlink);
}
/*********************************************************************************************************/
input, button {
color: var(--theme-control-text-color);
caret-color: var(--theme-text-color);
}
input[type=submit] {
color: var(--theme-control-text-color);
}
::placeholder {
color: var(--theme-text-color-placeholder);
}
/* Removes VisualEdit button */
#ca-ve-edit {
display: none;
}
/* Link color */
.mw-parser-output a.external,
.mw-parser-output a.external:visited,
.mw-parser-output a.extiw,
.mw-parser-output a.extiw:visited,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button {
color: var(--theme-link-color);
}
/* Text color */
.i .note,
.note-text {
color: var(--theme-text-color-note);
}
.pixel img, .pixel,
#mw-imagepage-section-filehistory img {
image-rendering: pixelated; /*for chrome*/
image-rendering: crisp-edges; /*for firefox*/
}
.small {
font-size: 85%;
}
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* References smaller text than main */
.references {
font-size: 90%;
}
/* Larger font for Module: code display (default is smaller than other code pages) */
pre.lua.source-lua {
font-size: 14px !important;
}
/* Facilitate inline scary transclusion */
.scary-transclusion p, .scary-transclusion .mw-parser-output {
display: inline;
}
/* hide last empty paragraph at the end */
div.mw-parser-output > p:last-child > br:only-child {
display: none;
}
/* Fix empty parameter descriptions on api.php having no height, causing misalignments that seriously impede readability */
.apihelp-parameters dd:empty::before {
content: " ";
}
.block {
display: block;
}
.inline {
display: inline;
}
.inline-block {
display: inline-block;
}
hr.space {
height: 4px;
background: none;
border: 0;
}
.page-content .vertical-align-top * {
vertical-align: top;
}
.page-content .vertical-align-bottom * {
vertical-align: bottom;
}
/* Drowning Table No Border */
.drowning-table-no-border {
border: none;
}
/* Gadget description length */
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-top > .oo-ui-fieldLayout-body > .oo-ui-fieldLayout-header,
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-inline > .oo-ui-fieldLayout-body {
max-width: unset;
}
/* Box at the top of all pages when the user has a new message on their User_talk: page */
.usermessage {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
/***********************************************************************************************************
* interface layout and styles for widgets outside of content box
***********************************************************************************************************/
:root {
--layout-topbar-height: 35px; /* height of wiki.gg topbar */
--layout-sidebar-width: 160px; /* width of side navbar, without gap */
--layout-sidespace: 24px; /* whitespace width on most left and most right */
--layout-box-gap: 12px;
--layout-box-border-radius: 5px;
--layout-logo-scale: 1;
--layout-logo-box-height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale) + var(--layout-box-gap) * 2);
--dropdown-item-padding-x: 12px;
--dropdown-item-padding-y: 4px;
}
/**** Main Layout START ***********************************************************/
/**
* Note: wiki.gg topbar is position:fixed. So we don't need to consider it in grid layout
*/
html, body {
min-height: 100%;
}
html {
height: 100%;
scroll-padding-top: calc(var(--layout-topbar-height) + 10px);
}
body {
height: auto;
}
/*** main grid container ***/
body {
/* self */
box-sizing: border-box;
/* grid */
display: grid;
grid-template-columns: [body-left] var(--layout-sidespace) [aside-left] var(--layout-sidebar-width) [aside-right nav-left content-left footer-left] minmax(0, 1fr) [nav-right content-right footer-right] var(--layout-sidespace) [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end nav-start aside-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [aside-end page-end] 0fr [body-end];
gap: 0 var(--layout-box-gap);
}
/*** grid items ***/
/* Flatten DOM structure. Therefore we have following grid items under body grid container:
* div#mw-page-base, div#mw-head-base, #mw-navigation>h2, div#mw-head, div#mw-panel, div#content.mw-body, div#footer, footer.
*/
body > .content-wrapper,
#mw-navigation {
display: contents;
}
/** unused, hide them **/
#mw-head-base,
#mw-navigation > h2 {
display: none;
}
/** side nav bar **/
#mw-panel {
grid-column: aside-left/aside-right;
grid-row: aside-start/aside-end;
margin-bottom: var(--layout-box-gap);
float: none;
width: unset;
padding: 0;
}
/** nav **/
#mw-head {
grid-column: nav-left/nav-right;
grid-row: nav-start/nav-end;
}
/** content **/
.mw-body {
grid-column: content-left/content-right;
grid-row: content-start/content-end;
}
/* For some page such as api.php, .mw-body is the only child, so take up all space. */
.mw-body:first-child {
grid-column: body-left/body-right;
grid-row: page-start/page-end;
}
/** #footer: content footer **/
#footer {
grid-column: footer-left/footer-right;
grid-row: footer-start/footer-end;
margin: 0;
z-index: 0;
}
/** used to gen box shadow for main box (nav + content + #footer) **/
#mw-page-base {
grid-column: content-left/content-right;
grid-row: nav-start/footer-end;
height: 100%;
}
/** wiki.gg footer bar **/
body > footer {
grid-column: body-left/body-right;
grid-row: page-end/body-end;
}
/*** logo block. It is absolute position ***/
#p-logo {
position: absolute;
width: 100%;
height: var(--layout-logo-box-height);
left: 0;
top: var(--layout-topbar-height);
background: var(--theme-site-logo-image) center center/var(--theme-site-logo-width) auto no-repeat;
display: flex;
align-items: center;
justify-content: center;
filter: var(--theme-site-logo-filter);
}
/* use logo image as <a>'s background will sometime flicker when hovered on Firefox,
* I still don't know why, but move background to #p-logo can avoid this issue.
*/
#p-logo .mw-wiki-logo {
width: var(--theme-site-logo-width);
height: var(--theme-site-logo-height);
margin: auto;
background: none; /* logo flicker fix */
}
/**** Main Layout END ***********************************************************/
/********* side panel START *********/
#mw-panel {
--list-body-font-size: 14px;
--list-body-padding-x: 6px;
--list-body-padding-y: 3px;
}
#mw-panel a {
text-decoration: none;
}
/* section box */
#mw-panel .portal {
margin: 0 0 var(--layout-box-gap) 0;
padding: 0;
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
#mw-panel .portal .vector-menu-heading {
/* section heading */
background: none;
margin: 0;
padding: 6px 10px;
font-size: 16px;
line-height: 18px;
cursor: pointer;
display: flex;
align-items: center;
justify-content: space-between;
color: var(--theme-heading-color);
}
/* show the heading of first section */
#mw-panel #p-logo + .portal .vector-menu-heading {
display: flex;
}
/* arrow icon */
#mw-panel .portal .vector-menu-heading::after {
content: "";
display: block;
background: none;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px;
margin-top: 2px;
flex: 0 0 auto;
}
#mw-panel .portal .vector-menu-heading:hover::after {
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-panel .portal.collapsed .vector-menu-heading::after {
transform: scaleY(-1);
}
/* list body */
#mw-panel .portal .body {
background: none;
border: 0;
padding: 0;
margin: 0;
border-top: var(--theme-border-width) solid var(--theme-border-color);
}
#mw-panel .portal .body ul {
padding: var(--theme-gap) 4px 4px;
}
#mw-panel .portal .body li {
margin: 0;
padding: 0;
font-size: var(--list-body-font-size);
line-height: inherit;
}
#mw-panel .portal .body li:hover {
background: var(--theme-highlight-background);
}
#mw-panel .portal .body li a {
display: block;
padding: var(--list-body-padding-y) var(--list-body-padding-x);
color: var(--theme-link-color);
}
#mw-panel .portal .body li a:visited {
color: var(--theme-link-color-visited);
}
#mw-panel .portal .body li a:hover {
color: var(--theme-link-color-hover);
}
/* "Atom" RSS Feed */
#mw-panel .portal .body li a.feedlink {
text-indent: calc(var(--list-body-font-size) + 2px);
background-position: var(--list-body-padding-x) center; /* align icon with other text */
}
/********* side panel END *********/
/********* main content box *********/
/****** navbar (#mw-head) ******/
/* reset */
#mw-head * {
float: unset;
font-size: unset;
line-height: unset;
}
/* tabs layout */
#mw-head {
--layout-padding: 12px;
--layout-gap: 6px;
--tab-padding-x: 12px;
--tab-padding-y: 5px;
--icon-size: 1em;
padding: var(--layout-padding) 0 0 0;
background: var(--theme-background);
position: relative;
display: flex;
justify-content: space-between;
align-items: stretch;
}
#mw-head #left-navigation, #mw-head #right-navigation {
float: none;
flex: 1 1 auto;
margin: 0;
display: flex;
align-items: flex-end;
}
#mw-head #left-navigation::before, #mw-head #left-navigation::after, #mw-head #right-navigation::before, #mw-head #right-navigation::after {
content: "";
display: block;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
}
#mw-head #left-navigation {
justify-content: flex-start;
}
#mw-head #right-navigation {
justify-content: flex-end;
}
#mw-head #left-navigation::before, #mw-head #right-navigation::after {
flex: 0 0 var(--layout-padding);
}
#mw-head #left-navigation::after, #mw-head #right-navigation::before {
flex: 1 1 auto;
}
/*** tabs of navbar ***/
/* reset */
#mw-head .vector-menu,
#mw-head .vector-menu * {
background: none;
}
/* tabs list */
#mw-head .vector-menu-tabs {
height: unset;
padding: unset;
}
#mw-head .vector-menu-tabs .vector-menu-content-list {
display: flex;
align-items: flex-end;
}
/* tab */
#mw-head {
--theme-tab-border-style: solid;
--theme-tab-border-width: 1px;
--theme-border-bottom-style: solid;
--theme-border-bottom-width: 1px;
--theme-border-bottom-color: var(--theme-tab-border-color-selected);
--theme-border-bottom-color-selected: transparent;
}
#mw-head .vector-menu-tabs .mw-list-item,
#mw-head .vector-menu-dropdown {
/* outer box */
background: var(--theme-tab-background);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
position: relative;
margin-right: var(--layout-gap); /* make space for gap */
}
#mw-head .vector-menu-tabs .mw-list-item::after,
#mw-head .vector-menu-dropdown::after {
/* gap */
content: "";
display: block;
width: var(--layout-gap);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
position: absolute;
left: 100%;
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* inner box */
height: auto;
margin: 0;
padding: var(--tab-padding-y) var(--tab-padding-x);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color);
border-bottom: 0;
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
color: var(--theme-link-color);
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover {
color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a.new,
#mw-head .vector-menu-dropdown .vector-menu-heading.new {
color: var(--theme-link-color-redlink);
}
#mw-head .vector-menu-tabs .mw-list-item.selected {
/* outer box: selected */
background: var(--theme-tab-background-selected);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected);
border-bottom: 0;
}
#mw-head .vector-menu-tabs .mw-list-item.selected:after {
/* gap */
bottom: 0;
border-left: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected); /* x-position offset */
}
#mw-head .vector-menu-tabs .mw-list-item.selected a {
/* inner box: selected */
border: 0;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color-selected);
background: none;
color: var(--theme-text-color);
}
/* dropdown menu*/
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* tab label */
position: relative;
display: flex;
align-items: center;
gap: 3px;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
/* arrow icon */
background: none;
opacity: unset;
content: "";
display: block;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 6px 5px 0;
margin-top: 2px;
}
#mw-head .vector-menu-dropdown:hover .vector-menu-heading::after {
/* .vector-menu-heading is covered by .vector-menu-checkbox, therefore we can't use .vector-menu-heading:hover::after */
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-head .vector-menu-dropdown .vector-menu-content {
/* dropdown list body */
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
left: 0; /* reset */
}
#mw-head .vector-menu-dropdown .vector-menu-content ul {
padding: 4px;
}
#mw-head .vector-menu-dropdown .vector-menu-content li:hover {
background: var(--theme-highlight-background);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a {
display: block;
padding: var(--dropdown-item-padding-y) var(--dropdown-item-padding-x);
text-decoration: none;
color: var(--theme-link-color);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:visited {
color: var(--theme-link-color-visited);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:hover {
color: var(--theme-link-color-hover);
}
/* watch/unwatch star */
#mw-head .vector-menu-tabs .mw-watchlink.icon a {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a span {
display: none;
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
transform-origin: 50% calc(var(--icon-size) / 2 * 1.125);
}
#mw-head .vector-menu-tabs #ca-watch.icon {
/* line star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Zm-7.34,6-1.17.86.44,1.38,2.09,6.41-5.45-4L16,21.46l-1.18.86-5.45,4,2.09-6.41.44-1.38-1.17-.86-5.45-4h8.19l.45-1.38L16,5.89l2.08,6.4.45,1.38h8.19Z'/%3E%3C/g%3E%3C/svg%3E");
}
#mw-head .vector-menu-tabs #ca-unwatch.icon {
/* solid star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Z'/%3E%3C/g%3E%3C/svg%3E");
}
/*** search form ***/
#mw-head #p-search {
/* navbar common border bottom */
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
margin: 0;
align-self: stretch;
}
#mw-head #p-search form {
margin: 0;
}
#mw-head #p-search .vector-search-box-input {
border-width: 1px;
border-style: solid;
border-color: var(--theme-border-color);
color: var(--theme-text-color);
background: var(--theme-background);
box-shadow: var(--theme-shadow);
height: 26px;
padding: 0 26px 0 4px;
}
#mw-head #p-search .vector-search-box-input:hover {
border-color: var(--theme-border-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus {
border-color: var(--theme-border-color-focus);
box-shadow: var(--theme-shadow-focus);
outline: 0;
z-index: 1100; /* .suggestions: 1099 */
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
z-index: 1101;
}
#mw-head #p-search .vector-search-box-input::placeholder {
color: var(--theme-text-color-note);
}
#mw-head #p-search .mw-searchButton {
opacity: 0;
}
#mw-head #p-search .searchButton {
width: 26px;
min-width: unset;
opacity: 1;
background-image: none;
--mask: url("data:image/svg+xml,%3C%3Fxml version='1.0'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Ctitle%3E search %3C/title%3E%3Cpath fill-rule='evenodd' d='M12.2 13.6a7 7 0 1 1 1.4-1.4l5.4 5.4-1.4 1.4-5.4-5.4zM13 8A5 5 0 1 1 3 8a5 5 0 0 1 10 0z'/%3E%3C/svg%3E%0A") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 18px 18px;
mask-size: 18px 18px;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head #p-search #searchform:hover .searchButton {
background-color: var(--theme-link-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
background-color: var(--theme-link-color-focus);
}
/*** search result suggestions ***/
.suggestions {
background: var(--theme-background);
box-sizing: border-box;
margin-top: 0;
box-shadow: var(--theme-box-shadow);
backdrop-filter: var(--theme-box-back-backdrop-filter);
}
.suggestions .suggestions-results,
.suggestions .suggestions-special {
background: none;
}
.suggestions .suggestions-results {
border: 1px solid var(--theme-border-color);
border-top: 0;
border-bottom-color: var(--theme-rule-color);
}
.suggestions .suggestions-results:empty {
border-bottom: 0;
}
.suggestions .suggestions-result,
.suggestions .suggestions-special .special-label,
.suggestions .suggestions-special .special-query {
color: var(--theme-text-color);
}
.suggestions .suggestions-result {
padding: 1px 4px;
}
.suggestions .suggestions-special {
margin: 0;
padding: 2px 4px 4px;
border: 1px solid var(--theme-border-color);
border-top: 0;
border-radius: var(--theme-box-border-radius);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
.suggestions a.mw-searchSuggest-link,
.suggestions a.mw-searchSuggest-link:hover,
.suggestions a.mw-searchSuggest-link:active,
.suggestions a.mw-searchSuggest-link:focus {
color: var(--theme-link-color);
}
.suggestions .suggestions-result-current {
background: var(--theme-highlight-background);
color: var(--theme-link-color-hover);
}
.suggestions .suggestions-result-current .special-label, .suggestions .suggestions-result-current .special-query {
color: var(--theme-link-color-hover);
}
/**** main content box ****/
/* font */
.vector-body {
font-size: unset; /* reset */
line-height: 1.7142857143;
}
/** layout **/
#content {
color: var(--theme-text-color);
padding: 0;
display: flex;
flex-direction: column;
background: var(--theme-box-background);
--theme-heading-rule-color-h1: var(--theme-border-color);
--theme-heading-rule-color-h2: var(--theme-border-color);
--layout-padding-x: 24px;
--layout-padding-y: 16px;
}
.content-body {
flex: 1 1 auto;
}
.content-body > main {
align-self: stretch;
padding: var(--layout-padding-y) var(--layout-padding-x);
}
#bodyContent {
display: flex;
flex-direction: column;
position: unset;
}
/** main heading section **/
#firstHeading {
overflow: hidden; /* override mw internal css, fix scroll-x issue for narrow width */
}
/** the " < rootpage < page " crumb **/
#contentSub, #contentSub2 {
margin: 0;
color: var(--theme-text-color-note);
font-size: 12px;
line-height: 20px;
}
#contentSub .subpages {
color: transparent;
line-height: 20px;
font-size: 0;
}
#contentSub .subpages a {
font-size: 12px;
vertical-align: middle;
display: inline-flex;
align-items: center;
padding-left: 4px;
}
#contentSub .subpages a::before {
content: "";
display: inline-block;
height: 4px;
width: 4px;
border-color: var(--theme-icon-color);
border-style: solid;
border-width: 0 0 2px 2px;
margin: 0 2px 0 0;
transform: rotate(45deg);
}
#contentSub::after {
/* the spacing and line between heading section and content body box */
content: "";
display: block;
height: 0;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
margin-top: 4px;
margin-bottom: var(--layout-padding-y);
}
/** content body box **/
#mw-content-text {
flex: 1 1 auto;
min-height: 30em;
}
/*** "category:" box ***/
#catlinks {
background: var(--theme-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: var(--theme-box-border-radius);
margin: var(--layout-padding-y) 0 0 0;
padding: 0.5em 1em;
}
/*** ads ***/
div.games-showcase-header {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0;
}
div.games-showcase-footer {
margin: 0;
padding: 0 var(--layout-padding-x) var(--layout-padding-y);
}
.content-body > .games-showcase-sidebar {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0 0;
}
.games-showcase-header img, .games-showcase-footer img {
height: 100%;
width: auto;
object-fit: contain;
}
@media screen and (max-width: 1100px) {
.games-showcase-header img, .games-showcase-footer img {
height: auto !important;
width: 100% !important;
object-fit: contain;
}
}
@media screen and (max-width: 926px) {
.games-showcase-header img, .games-showcase-footer img {
object-position: 50%;
height: 105px !important;
width: 100% !important;
object-fit: none !important;
}
}
aside.games-showcase-sidebar div.sidebar-showcase {
padding: 0 0 var(--layout-padding-y) 0;
}
/**** #footer (copyright info) ****/
#footer {
background: var(--theme-background);
padding: 16px 24px;
border-radius: 0 0 var(--theme-box-border-radius) var(--theme-box-border-radius);
position: relative;
/* grid */
display: grid;
grid-template-columns: [l] 1fr 0fr [r];
grid-template-rows: [t] auto auto [b];
z-index: 0; /* covered by content */
}
.mw-footer li {
color: var(--theme-text-color);
}
#footer a {
color: var(--theme-link-color);
}
#footer a:hover {
color: var(--theme-link-color-hover);
}
#footer-info {
font-size: 12px;
display: contents;
}
#footer ul li {
font-size: inherit;
line-height: 1.5;
padding: 0;
}
#footer-icons {
grid-column: span 1/r;
grid-row: t/b;
place-self: end;
}
#footer #footer-info-lastmod {
grid-column: l/span 1;
grid-row: t/span 1;
place-self: start;
margin-bottom: 1em;
}
#footer #footer-info-copyright {
grid-column: l/span 1;
grid-row: span 1/b;
place-self: end stretch;
position: relative;
padding-right: 100px;
}
#footer-info-copyright img {
position: absolute;
right: 0;
bottom: 0;
height: 31px;
width: auto;
}
#footer-places,
#footer > div {
display: none;
}
/**** background box for nav+content+#footer ****/
#mw-page-base {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-back-background);
z-index: -1;
}
#mw-head, #content, #footer {
box-sizing: border-box;
background-clip: padding-box;
border: var(--theme-box-border-width) solid transparent;
margin: 0;
}
#mw-head {
border-bottom-width: 0;
}
#content {
border-top-width: 0;
border-bottom-width: 0;
}
#footer {
border-top-width: 0;
}
/****** responsive Layout ******/
@media screen and (max-width: 1800px) {
:root {
--layout-sidespace: 0px; /* whitespace width on most left and most right,must with "px" */
}
} /* screen and (max-width: 1800px) */
@media screen and (max-width: 1365px) {
:root {
--layout-logo-scale: 0.75;
}
/* change layout */
body {
grid-template-columns: [body-left] 0 [aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right] 0 [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end aside-start] auto [aside-end nav-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [page-end] 0fr [body-end];
}
/* re-style navbar */
#mw-panel {
display: flex;
align-items: flex-end;
padding: 0 var(--layout-box-gap);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
/* Make #p-logo be positioned relative to #mw-panel. By this way, we can safely apply filter/backdrop-filter on #mw-panel */
position: relative;
z-index: 1;
}
#mw-panel .portal {
background: none;
box-shadow: none;
border: 0;
margin: 0;
padding: 0;
position: relative;
}
#mw-panel .portal .vector-menu-heading {
padding: 9px 12px;
border: 0;
border-radius: 0;
background: none;
}
#mw-panel .portal .vector-menu-heading::after {
border-width: 6px 5px 0; /* change arrow direction */
margin-left: 4px;
}
#mw-panel .portal .body {
display: none !important; /* !important is required, since there is inline-css from sidebar collapse/expand */
position: absolute;
left: 0;
top: 100%;
width: max-content;
min-width: 8em;
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
#mw-panel .portal .body li a {
padding: 6px 12px;
}
#mw-panel .portal.expanded .vector-menu-heading, #mw-panel .portal:hover .vector-menu-heading {
background: var(--theme-highlight-background);
border-radius: 0;
}
#mw-panel .portal.expanded .vector-menu-heading::after, #mw-panel .portal:hover .vector-menu-heading::after {
transform: scaleY(-1);
}
#mw-panel .portal.expanded .body, #mw-panel .portal:hover .body {
display: block !important;
}
/* logo: smaller, and position relative to #mw-panel */
#p-logo {
background-size: calc(var(--theme-site-logo-width) * var(--layout-logo-scale)) auto;
top: calc(0px - var(--layout-logo-box-height));
}
#p-logo .mw-wiki-logo {
width: calc(var(--theme-site-logo-width) * var(--layout-logo-scale));
height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale));
}
/* search: move to sidebar nav box ("main nav bar") */
#mw-head #p-search {
border-bottom: 0;
background: none;
position: absolute;
right: var(--layout-box-gap);
/* inner height of #mw-panel ( line height of .vector-menu-heading(18px) + padding-top of .vector-menu-heading(9px) + padding-bottom of .vector-menu-heading(0px) ) */
--layout-height-of-panel: 36px;
/* outer height of #p-search>#searchform ( css height of .vector-search-box-input ) */
--layout-height-of-search-form: 26px;
top: calc(0px - var(--theme-box-border-width) * 2 - var(--layout-box-gap) - var(--layout-height-of-panel) / 2 - var(--layout-height-of-search-form) / 2); /* offset */
z-index: 2;
}
.vector-search-box-inner {
width: 50vw;
}
#mw-head #right-navigation #p-cactions {
margin-right: 0;
}
/* "more" menu in #right-navigation */
#mw-head #right-navigation .vector-menu-dropdown {
margin-right: 0;
}
#mw-head #right-navigation .vector-menu-dropdown::after {
display: none;
}
#mw-head #right-navigation .vector-menu-dropdown .vector-menu-content {
left: auto;
right: 0;
}
} /* screen and (max-width: 1365px) */
@media screen and (max-width: 900px) {
:root {
--layout-logo-scale: 0.5;
--layout-logo-box-height: calc( var(--theme-site-logo-height) * 0.5 + 20px);
--layout-box-gap: 6px;
}
/* change layout */
body {
grid-template-columns: [body-left aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right body-right];
}
#mw-page-base,
#mw-panel,
#mw-head, #content, #footer {
border-radius: 0;
border-left: 0;
border-right: 0;
}
} /* screen and (max-width:900px) */
@media screen and (max-width: 720px) {
#content {
--layout-padding-x: 12px;
--layout-padding-y: 12px;
}
/* icon navbar tabs */
#mw-head {
top: unset; /* reset */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg fill='none' height='24' stroke='%23000' stroke-linecap='round' stroke-linejoin='round' stroke-width='2' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M0 0h24v24H0z' fill='none' stroke='none'/%3E%3Cpath d='M4 4l4 16l4 -14l4 14l4 -16'/%3E%3C/svg%3E");
--icon-size: 1.5em;
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-list-item a::before,
#mw-head .vector-menu-dropdown .vector-menu-heading::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover::before,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a span,
#mw-head .vector-menu-dropdown .vector-menu-heading span {
display: none;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
display: none;
}
#ca-edit {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M29.12,6.05,26,2.88a3,3,0,0,0-4.24,0L6.29,18.29a3.06,3.06,0,0,0-.72,1.18L2.08,29.92l10.46-3.49a3.15,3.15,0,0,0,1.17-.72L29.12,10.29a3,3,0,0,0,0-4.24Zm-21,13.28,8.75-8.74,1.58,1.58L9.67,20.92ZM18.24,9.17l1.59-1.58,4.58,4.58-1.58,1.59ZM7.1,21.19l3.72,3.71L5.25,26.75Zm5.57,2.73-1.59-1.59,8.75-8.74,1.58,1.58Zm15-15-1.88,1.88L21.24,6.17l1.88-1.88A1,1,0,0,1,23.83,4a1,1,0,0,1,.71.29l3.17,3.18a1,1,0,0,1,.29.7A1,1,0,0,1,27.71,8.88Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-view,
#ca-view-foreign {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M30.89,15.54A17,17,0,0,0,16,6,17,17,0,0,0,1.11,15.54L.87,16l.24.46A17,17,0,0,0,16,26a17,17,0,0,0,14.89-9.54l.24-.46ZM24,16a8,8,0,1,1-8-8A8,8,0,0,1,24,16ZM3.14,16a16.47,16.47,0,0,1,4.14-4.89,10,10,0,0,0,0,9.78A16.47,16.47,0,0,1,3.14,16Zm21.58,4.89a10,10,0,0,0,0-9.78A16.47,16.47,0,0,1,28.86,16,16.47,16.47,0,0,1,24.72,20.89Z'/%3E%3Cpath d='M16,20a4,4,0,1,0-4-4A4,4,0,0,0,16,20Zm0-6a2,2,0,1,1-2,2A2,2,0,0,1,16,14Z'/%3E%3C/g%3E%3C/svg%3E");
}
#left-navigation li[id^=ca-nstab-] {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='12 15 11 15 11 17 12 17 20 17 21 17 21 15 20 15 12 15'/%3E%3Cpolygon points='12 19 11 19 11 21 12 21 15 21 16 21 16 19 15 19 12 19'/%3E%3Cpath d='M20.41,3H5V26a3,3,0,0,0,3,3H24a3,3,0,0,0,3-3V9.59ZM20,5.41,24.59,10H21a1,1,0,0,1-1-1ZM24,27H8a1,1,0,0,1-1-1V5H18V9a3,3,0,0,0,3,3h4V26A1,1,0,0,1,24,27Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-history {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm0,26A12,12,0,1,1,28,16,12,12,0,0,1,16,28Z'/%3E%3Cpath d='M17,7H15v8.52a2,2,0,0,0,.75,1.56l4.63,3.7,1.24-1.56L17,15.52Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-talk {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M26,12H24V6a3,3,0,0,0-3-3H6A3,3,0,0,0,3,6V24.41l5.12-5.12A1.05,1.05,0,0,1,8.83,19H12v3a3,3,0,0,0,3,3h8.17a1.05,1.05,0,0,1,.71.29L29,30.41V15A3,3,0,0,0,26,12ZM12,15v2H8.83a3,3,0,0,0-2.12.88L5,19.59V6A1,1,0,0,1,6,5H21a1,1,0,0,1,1,1v6H15A3,3,0,0,0,12,15ZM27,25.59l-1.71-1.71A3,3,0,0,0,23.17,23H15a1,1,0,0,1-1-1V15a1,1,0,0,1,1-1H26a1,1,0,0,1,1,1Z'/%3E%3C/g%3E%3C/svg%3E");
}
#t-contributions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg enable-background='new 0 0 32 32' id='Stock_cut' version='1.1' viewBox='0 0 32 32' xml:space='preserve' xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink'%3E%3Cdesc/%3E%3Cpath d='M27,12V5h-7v0 c0-2.209-1.791-4-4-4h0c-2.209,0-4,1.791-4,4v0H1v7h0c2.209,0,4,1.791,4,4v0c0,2.209-1.791,4-4,4h0v11h11v0c0-2.209,1.791-4,4-4h0 c2.209,0,4,1.791,4,4v0h7V20h0c2.209,0,4-1.791,4-4v0C31,13.791,29.209,12,27,12L27,12z' fill='none' stroke='%23000000' stroke-linejoin='round' stroke-miterlimit='10' stroke-width='2'/%3E%3C/svg%3E");
}
#ca-addsection {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='29 15 17 15 17 3 15 3 15 15 3 15 3 17 15 17 15 28 17 28 17 17 29 17 29 15'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-viewsource {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg height='24' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath class='heroicon-ui' d='M20.59 12l-3.3-3.3a1 1 0 1 1 1.42-1.4l4 4a1 1 0 0 1 0 1.4l-4 4a1 1 0 0 1-1.42-1.4l3.3-3.3zM3.4 12l3.3 3.3a1 1 0 0 1-1.42 1.4l-4-4a1 1 0 0 1 0-1.4l4-4a1 1 0 0 1 1.42 1.4L3.4 12zm7.56 8.24a1 1 0 0 1-1.94-.48l4-16a1 1 0 1 1 1.94.48l-4 16z'/%3E%3C/svg%3E");
}
#p-variants {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm8,13a24.28,24.28,0,0,0-.41-3.62c2.19.91,3.75,2.19,4.25,3.62Zm-2,0H17V10a20.9,20.9,0,0,1,4.34.63A20.26,20.26,0,0,1,22,15ZM17,8V4.19c1.43.5,2.71,2.06,3.62,4.25A24.28,24.28,0,0,0,17,8ZM15,4.19V8a24.28,24.28,0,0,0-3.62.41C12.29,6.25,13.57,4.69,15,4.19ZM15,10v5H10a20.26,20.26,0,0,1,.63-4.34A20.9,20.9,0,0,1,15,10ZM8,15H4.19c.5-1.43,2.06-2.71,4.25-3.62A24.28,24.28,0,0,0,8,15Zm0,2a24.28,24.28,0,0,0,.41,3.62C6.25,19.71,4.69,18.43,4.19,17Zm2,0h5v5a20.9,20.9,0,0,1-4.34-.63A20.26,20.26,0,0,1,10,17Zm5,7v3.84c-1.43-.5-2.71-2.06-3.62-4.25A24.28,24.28,0,0,0,15,24Zm2,3.84V24a24.28,24.28,0,0,0,3.62-.41C19.71,25.75,18.43,27.31,17,27.81ZM17,22V17h5a20.26,20.26,0,0,1-.63,4.34A20.9,20.9,0,0,1,17,22Zm7-5h3.84c-.5,1.43-2.06,2.71-4.25,3.62A24.28,24.28,0,0,0,24,17Zm2.87-6.12A15.11,15.11,0,0,0,23,9a15.11,15.11,0,0,0-1.85-3.87A12.12,12.12,0,0,1,26.84,10.88Zm-16-5.72A15.11,15.11,0,0,0,9,9a15.11,15.11,0,0,0-3.87,1.85A12.12,12.12,0,0,1,10.88,5.16Zm-5.72,16A15.11,15.11,0,0,0,9,23a15.11,15.11,0,0,0,1.85,3.87A12.12,12.12,0,0,1,5.16,21.12Zm16,5.72A15.11,15.11,0,0,0,23,23a15.11,15.11,0,0,0,3.87-1.85A12.12,12.12,0,0,1,21.12,26.84Z'/%3E%3C/g%3E%3C/svg%3E");
}
#p-cactions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,13a3,3,0,1,0,3,3A3,3,0,0,0,16,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,16,17Z'/%3E%3Cpath d='M24,13a3,3,0,1,0,3,3A3,3,0,0,0,24,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,24,17Z'/%3E%3Cpath d='M8,13a3,3,0,1,0,3,3A3,3,0,0,0,8,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,8,17Z'/%3E%3C/g%3E%3C/svg%3E");
}
} /* screen and (max-width:720px) */
@media screen and (max-width: 600px) {
:root {
--search-height: 36px; /* space for search form. */
}
/* footer */
#footer #footer-icons {
float: none;
}
#footer #footer-info-copyright {
grid-column: l/span 2;
padding-right: 0;
padding-bottom: 40px;
}
#footer #footer-info-copyright img {
right: auto;
left: 0;
}
#mw-panel {
margin-bottom: var(--search-height);
box-shadow: var(--theme-box-shadow2);
border-bottom: 0;
}
#mw-head #p-search {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
box-shadow: none;
padding: var(--layout-box-gap);
padding-top: 0;
top: -37px; /* offset */
left: 0;
right: auto;
width: 100%;
z-index: auto;
border-radius: 0;
border-top: 0;
border-left: 0;
border-right: 0;
}
.vector-search-box-inner {
width: 100%;
max-width: unset;
}
} /* screen and (max-width:600px) */
/***** Notification area *****/
.mw-notification-area-overlay {
position: fixed;
z-index: 9999;
}
.mw-notification-area {
font-size: 14px;
line-height: 1.7142857143;
}
.mw-notification {
color: var(--theme-text-color);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
transform: none;
}
/* Notification boxes on the right, e.g. after patrolling an edit */
.mw-notification.mw-notification-type-error {
color: var(--theme-notice-red-text-color);
border-color: var(--theme-notice-red-text-color);
}
.mw-notification.mw-notification-type-warn {
color: var(--theme-notice-orange-text-color);
border-color: var(--theme-notice-orange-text-color);
}
/****** postedit notification ******/
.postedit-container {
top: 4em;
}
/***********************************************************************************************************
* Over-width table floating-scroll
***********************************************************************************************************/
/*
css for floating-scroll v3.2.0
https://amphiluke.github.io/floating-scroll/
(c) 2022 Amphiluke
*/
.fl-scrolls {
overflow: auto;
position: fixed;
}
.fl-scrolls div {
overflow: hidden;
pointer-events: none;
}
.fl-scrolls div:before {
content: " ";
}
.fl-scrolls, .fl-scrolls div {
font-size: 1px;
line-height: 0;
margin: 0;
padding: 0;
}
.fl-scrolls-hidden div:before {
content: " ";
}
.fl-scrolls-viewport {
position: relative;
}
.fl-scrolls-body {
overflow: auto;
}
.fl-scrolls-viewport .fl-scrolls {
position: absolute;
}
.fl-scrolls-hoverable .fl-scrolls {
opacity: 0;
transition: opacity 0.5s 0.3s;
}
.fl-scrolls-hoverable:hover .fl-scrolls {
opacity: 1;
}
.fl-scrolls:not([data-orientation]), .fl-scrolls[data-orientation=horizontal] {
bottom: 0;
min-height: 17px;
}
.fl-scrolls:not([data-orientation]) div, .fl-scrolls[data-orientation=horizontal] div {
height: 1px;
}
.fl-scrolls-hidden.fl-scrolls:not([data-orientation]), .fl-scrolls-hidden.fl-scrolls[data-orientation=horizontal] {
bottom: 9999px;
}
.fl-scrolls-viewport .fl-scrolls:not([data-orientation]), .fl-scrolls-viewport .fl-scrolls[data-orientation=horizontal] {
left: 0;
}
.fl-scrolls[data-orientation=vertical] {
right: 0;
min-width: 17px;
}
.fl-scrolls[data-orientation=vertical] div {
width: 1px;
}
.fl-scrolls-hidden.fl-scrolls[data-orientation=vertical] {
right: 9999px;
}
.fl-scrolls-viewport .fl-scrolls[data-orientation=vertical] {
top: 0;
}
/*css for wide table */
.table-wide {
clear: both;
position: relative;
}
.mw-parser-output > .table-width {
margin-top: 0.5em;
margin-bottom: 0.5em;
}
.table-wide-inner {
overflow-x: auto;
}
.table-wide-inner > table {
margin: 0 !important;
}
.table-wide:before {
box-shadow: inset -15px 0 20px -15px var(--theme-wide-table-shadow-color);
content: "";
display: block;
width: 20px;
height: 100%;
pointer-events: none;
position: absolute;
right: 0;
z-index: 2;
}
/***********************************************************************************************************
* Styles for "real" wiki page content. (in div.mw-parser-output)
***********************************************************************************************************/
/* remove external link icon. */
.mw-parser-output a.external,
.link-https {
padding-right: 0;
background: none;
}
.mw-parser-output > :first-child {
margin-top: 0;
}
/** headings **/
.mw-body h1, .mw-body-content h1, .mw-body-content h2,
.vector-body h3, .vector-body h4,
.vector-body h5, .vector-body h6 {
margin: 0;
color: var(--theme-heading-color);
font-family: inherit;
font-weight: normal;
line-height: 1.25;
}
.mw-body h1, .mw-body-content h1 {
font-size: 32px;
line-height: 40px;
}
.mw-body-content h2 {
font-size: 24px;
line-height: 30px;
margin-top: 18px;
margin-bottom: 9px;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
padding-bottom: 3px;
}
.vector-body h3 {
font-size: 20px;
line-height: 26px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h4 {
font-size: 16px;
line-height: 22px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h5 {
line-height: 22px;
font-size: 14px;
font-weight: bold;
margin-top: 10px;
margin-bottom: 7px;
}
.vector-body h6 {
line-height: 20px;
font-size: 12px;
font-weight: bold;
margin-top: 7px;
margin-bottom: 7px;
}
/* reduce heading font size: */
@media (max-width: 900px) {
.mw-body h1, .mw-body-content h1 {
font-size: 24px;
line-height: 32px;
}
.mw-body-content h2 {
font-size: 20px;
line-height: 28px;
}
.vector-body h3 {
font-size: 18px;
line-height: 24px;
}
}
/* section edit link */
.mw-editsection {
white-space: nowrap;
color: var(--theme-text-color-note);
}
/** ToC **/
/* base common style */
.toc {
background: none;
border-radius: 4px;
border: 1px solid var(--theme-border-color);
margin-top: 18px;
margin-bottom: 18px;
padding: 0;
font-size: 1em;
min-width: 12em;
}
.toc .a {
color: var(--theme-text-color);
}
.toc .tocnumber {
color: var(--theme-text-color-note);
}
.toc .tocnumber:after {
content: ".";
}
/* header */
.toc {
/* arrow */
/* do not change ToC box width when toggle show/hide. */
}
.toc .toctitle {
position: relative;
overflow: hidden;
text-align: left;
padding: 8px;
}
.toc .toctitle h2 {
line-height: 20px;
font-weight: normal;
margin: 0;
border: 0;
display: flex;
align-items: center;
padding: 0 0.5em;
}
.toc .toctitle h2::before {
content: "";
display: block;
width: 12px;
height: 12px;
--mask: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='12' height='12' viewbox='0 0 12 12'%3E%3Cpath id='bulleted-list-tiny' d='M1.29 9.277c-.181.19-.29.45-.29.71 0 .26.109.52.29.71.189.18.45.29.71.29.26 0 .519-.11.71-.29.18-.19.29-.45.29-.71 0-.26-.11-.52-.29-.71-.38-.37-1.05-.37-1.42 0M10 9H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M6 3h4a1 1 0 1 0 0-2H6a1 1 0 1 0 0 2m4 2H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M1.29 1.277c.37-.37 1.04-.37 1.42 0 .18.19.29.45.29.71 0 .26-.11.52-.29.71-.191.18-.45.29-.71.29-.26 0-.521-.11-.71-.29-.181-.19-.29-.45-.29-.71 0-.26.109-.52.29-.71zM2.55 5.17c.06.03.11.08.16.12.18.19.29.45.29.71 0 .26-.11.521-.29.71-.05.04-.1.09-.16.12a.559.559 0 0 1-.17.09c-.06.03-.12.05-.19.06-.06.01-.13.02-.19.02-.26 0-.52-.11-.71-.29A1.05 1.05 0 0 1 1 6c0-.26.11-.52.29-.71.24-.23.58-.34.9-.269a.6.6 0 0 1 .19.058c.06.021.12.051.17.091z'%3E%3C/path%3E%3C/svg%3E") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-text-color);
margin: 0 6px 0 0;
}
.toc .toctogglelabel {
position: absolute;
width: 100%;
height: 100%;
left: 0;
top: 0;
box-sizing: border-box;
padding-right: 1em;
display: flex;
align-items: center;
justify-content: flex-end;
}
.toc .toctogglespan::before,
.toc .toctogglespan::after,
.toc .toctogglelabel::after {
display: none;
}
.toc .toctogglelabel::before {
content: "";
display: inline-block;
background: none;
position: relative;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px 5px;
vertical-align: middle;
flex: 0 0 auto;
}
.toc .toctogglelabel:hover::before {
border-color: var(--theme-icon-color-hover) transparent;
}
.toc .toctogglecheckbox:checked + .toctitle .toctogglelabel::before {
border-width: 6px 5px 0 5px;
}
.toc .toctogglecheckbox:checked ~ ul {
overflow: hidden;
display: block;
height: 0;
border: 0;
padding-top: 0;
padding-bottom: 0;
}
/* content list */
.mw-content-ltr .toc ul ul,
.mw-content-rtl .toc ul ul {
margin: 0 0 0 1em;
}
.toc > ul {
padding: 0.5em;
border-top: 1px solid var(--theme-border-color);
margin: 0;
}
.toc > ul a {
display: block;
padding: 2px 0.5em;
border-radius: 4px;
transition: background 0.1s;
}
.toc > ul a:hover {
text-decoration: none;
background: var(--theme-highlight-background);
}
.toc > ul li {
margin: 0;
}
/********* Tables *********/
table {
/* fix 100% width table with border */
box-sizing: border-box;
}
table.lined,
table.bordered,
table.cellborder {
border-collapse: collapse;
border-style: solid;
border-color: var(--theme-border-color);
}
table.lined th,
table.lined td {
border-width: 0 0 1px 0;
}
table tfoot:empty,
table thead:empty {
display: none;
}
table.lined td.noline, table.lined tr.noline td {
border-bottom-width: 0;
}
table tr.bottomline td {
border-bottom-width: 1px;
}
table tr.topline td {
border-top-width: 1px;
}
table td.bottomline, table.lined tr.noline td.bottomline {
border-bottom-width: 1px;
}
table td.topline {
border-top-width: 1px;
}
/* Hack for using "border-collapse" and "border-radius" in the same table display by using one table nested within another */
table.outer {
white-space: nowrap;
}
table.inner {
border-collapse: collapse;
background: inherit;
width: 100%;
}
table.inner th {
border: 2px solid var(--theme-border-color);
}
.wikitable,
.wikitable > tr > th,
.wikitable > * > tr > th {
color: inherit;
background: none;
}
.wikitable {
border-color: var(--theme-border-color);
}
table.cargoTable.noMerge tr:nth-child(2n) {
background: rgba(127, 127, 127, 0.25);
}
table.cargoTable.noMerge tr:nth-child(2n+1) {
background: none;
}
/***********************************************************************************************************
* common style for content box
***********************************************************************************************************/
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* Thumbnail background color */
html .thumbimage {
background-color: #4d3a32;
}
/** gallery **/
.thumbinner {
border-radius: 5px;
}
li.gallerybox div.thumb {
border-radius: 5px;
}
.gallery * {
box-sizing: initial;
}
.mw-gallery-traditional .thumb {
display: flex;
}
.mw-gallery-traditional .thumb a {
display: block;
}
/***********************************************************************************************************
* css for specific content pages
***********************************************************************************************************/
/*********** Main page START ****************/
#mainpage-wrap .footer {
text-align: right;
font-size: 12px;
line-height: 22px;
}
#mainpage-wrap .box {
border: 1px solid var(--theme-border-color);
border-radius: var(--theme-box-border-radius);
padding: 1.5em;
}
#mainpage-wrap h2 {
margin-top: 0;
border-bottom: 0;
}
#mainpage-wrap .content-wrap {
display: flex;
gap: 1em;
align-items: stretch;
margin-bottom: 1em;
}
@media (max-width: 1200px) {
#mainpage-wrap .content-wrap {
flex-direction: column;
}
}
#mainpage-wrap .content-wrap .l {
flex: 3 3 600px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .content-wrap .r {
flex: 1 1 300px;
display: flex;
flex-direction: column;
gap: 1em;
}
#mainpage-wrap .box.header {
text-align: center;
}
#mainpage-wrap .box.header .welcome h2 {
font-size: 2em;
}
#mainpage-wrap .box.header ul {
display: inline-flex;
align-items: center;
margin: 1.5em auto 0.5em;
gap: 1em;
}
#mainpage-wrap .box.header ul li {
list-style: none;
}
@media (max-width: 600px) {
#mainpage-wrap .box.header img {
width: 32px;
height: auto;
}
}
#mainpage-wrap .box.game > div {
display: flex;
gap: 1em;
align-items: center;
}
@media (max-width: 640px) {
#mainpage-wrap .box.game > div {
flex-direction: column;
}
}
#mainpage-wrap .box.game img {
width: 100%;
height: auto;
max-width: 320px;
max-height: 180px;
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
#mainpage-wrap .box.game p {
font-size: 16px;
line-height: 28px;
}
#mainpage-wrap .box.feature {
font-size: 18px;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature {
font-size: 16px;
}
}
#mainpage-wrap .box.feature ul {
margin: 0.5em 0;
display: grid;
grid-template-columns: repeat(3, 1fr);
list-style: none;
justify-items: start;
gap: 1em 1.5em;
}
@media (max-width: 600px) {
#mainpage-wrap .box.feature ul {
gap: 8px;
}
}
#mainpage-wrap .box.gallery ul {
display: flex;
flex-wrap: wrap;
gap: 0.5em;
margin: 0;
}
#mainpage-wrap .box.gallery ul li {
flex: 1 1 40%;
list-style: none;
}
@media (max-width: 1200px) and (min-width: 720px) {
#mainpage-wrap .box.gallery ul li {
flex: 1 1 28%;
}
}
#mainpage-wrap .box.gallery ul li img {
width: 100%;
height: auto;
}
#mainpage-wrap .box.gallery img {
box-shadow: 0 0 3px rgba(255, 255, 255, 0.25);
}
/*********** Main page END ****************/
/***********************************************************************************************************
* css for pages under MediaWiki or Special NS, or system widgets on template/module pages and so on
***********************************************************************************************************/
/********* ooui *********/
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
color: var(--theme-text-color);
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed {
background: none;
}
/********* for File: NS pages *********/
#filetoc {
background: none;
}
/******* Search result page. (Special:Search) ******/
.mw-search-form-wrapper {
font-size: 1em;
}
.mw-search-form-wrapper #mw-search-top-table {
display: flex;
align-items: center;
}
.mw-search-form-wrapper #mw-search-top-table > div {
float: none;
}
.mw-search-form-wrapper .results-info {
color: var(--theme-text-color-note);
font-size: 1em;
padding: 0 0 0 3em;
white-space: nowrap;
text-align: right;
flex: 1 1 auto;
}
.mw-search-form-wrapper .mw-search-visualclear {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs {
border: 0;
margin: 1em 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types + div {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types {
width: 100%;
float: none;
padding: 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
float: none;
display: inline-block;
vertical-align: middle;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li.current {
background: var(--theme-highlight-background);
border-radius: 4px;
overflow: hidden;
}
.mw-search-form-wrapper #mw-searchoptions {
padding: 1em;
background: var(--theme-box-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: 4px;
}
/* responsive tweak */
@media screen and (max-width: 600px) {
.mw-search-form-wrapper #mw-search-top-table {
display: block;
}
.mw-search-form-wrapper .results-info {
margin-top: 1em;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
font-size: 12px;
}
}
/***********************************************************************************************************
* dark theme tweak
***********************************************************************************************************/
#filetoc, code,
.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend,
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle,
.mw-search-profile-tabs, #mw-searchoptions,
.mw-datatable td {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
background: #1f3030;
color: var(--theme-text-color);
}
#mw-allmessagestable tbody:hover td {
background: var(--theme-highlight-background);
}
li.gallerybox div.thumb {
background: var(--theme-box-background);
}
ul {
list-style-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" width="5" height="13"><circle cx="2.5" cy="9" r="2.5" fill="#fff"/></svg>');
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed,
.mw-prefs-buttons {
background: none;
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
table.diff .diff-context {
background: rgba(248, 249, 250, 0.15);
color: var(--theme-text-color);
}
table.diff .diff-addedline .diffchange {
background: rgba(74, 166, 255, 0.6);
}
table.diff .diff-deletedline .diffchange {
background: rgba(255, 198, 63, 0.6);
}
:root {
--pi-background: rgba(255,255,255, 0.1);
}
div.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {
background: #231c3b;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .oo-ui-iconElement-icon {
filter: invert(1);
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagItemWidget .oo-ui-iconElement-icon {
filter: none;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {
color: #ddd;
}
div.thumbinner {
background: none;
}
#pagehistory li.selected {
background: rgba(40, 40, 40, 0.6);
color: var(--theme-text-color);
}
#mw-indicator-mw-helplink a {
background: none;
position: relative;
}
#mw-indicator-mw-helplink a:before {
content: "";
display: block;
position: absolute;
left: 0;
top: 0;
width: 20px;
height: 20px;
background-image: url(/resources/src/mediawiki.helplink/images/helpNotice.svg?46d34);
filter: invert(1);
}
.mw-plusminus-pos {
color: #7cf56e;
}
.mw-plusminus-neg {
color: #ff9a9b;
}
.autocomment, .autocomment a, .autocomment a:visited {
color: var(--theme-text-color-note);
}
.mw-message-box-warning {
background-color: rgba(54, 44, 10, 0.5);
border-color: #fc3;
color: #fff;
}
fieldset {
border-color: #ccc;
}
.mw-highlight pre, .mw-highlight code, .mw-highlight .mw-code {
color: #ccc;
}
.mw-highlight .nv {
color: #01C2EC;
}
b3b053902861608f5f1a523eaa5e3832792a3c56
1140
1137
2023-05-30T15:25:32Z
Westgrass
40
css
text/css
/***********************************************************************************************************
* css reset for browser default rules and MediaWiki internal rules
***********************************************************************************************************/
* {
outline: 0;
}
table {
white-space: unset; /* be set to `no-wrap` in MW internal css */
}
html {
font-size: 16px; /* reset rem size */
}
body {
overflow-y: unset;
}
pre {
margin: 0;
}
h1, h2, h3, h4, h5, h6 {
padding: 0;
border: 0 solid transparent;
}
table {
display: table;
white-space: unset;
}
body, code {
background: none;
}
/***********************************************************************************************************
* css for wiki.gg top bar and footer bar
***********************************************************************************************************/
/********* wiki.gg header *********/
header#wikigg-header #p-personal ul {
white-space: nowrap; /* for "log out" */
}
header#wikigg-header #p-personal .vector-menu-content #pt-anonuserpage, header#wikigg-header #p-personal .vector-menu-content #pt-userpage a {
/* user avatar icon position fix */
padding-top: 0;
background-position: left center;
}
@media screen and (max-width: 720px) {
header#wikigg-header #p-personal li#p-themes > span {
display: inline-block;
}
}
/********* wiki.gg footer *********/
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
margin: 0;
text-align: center;
}
@media screen and (max-width: 479px) {
footer#wikigg-footer .footer-right, footer#wikigg-footer .footer-left {
width: auto;
}
}
@media screen and (max-width: 359px) {
footer#wikigg-footer .footer-middle {
/* hide wiki.gg logo to make room to avoid text wrapping */
display: none;
}
}
/***********************************************************************************************************
* theming vars.
***********************************************************************************************************/
:root {
/*** top site logo ***/
--theme-site-logo-image: url(/images/e/e6/Site-logo.png);
--theme-site-logo-filter: drop-shadow(0px 0px 5px rgba(127, 127, 127, 0.6));
--theme-site-logo-width: calc(616px * 2 / 3);
--theme-site-logo-height: calc(226px * 2 / 3);
/*** site background ***/
--theme-site-background: #181647 url(/images/8/80/Site-background.jpg) top center / cover no-repeat fixed;
/* common "box" style */
--theme-box-back-backdrop-filter: none;
--theme-box-border-radius: 0px;
--theme-box-border-width: 2px;
--theme-box-border-style: solid;
--theme-box-border-color: #fff9e2;
--theme-box-shadow: 0 0 0 2px #652214;
--theme-box-shadow2: 0 -2px 8px 2px #652214;
--theme-box-back-background: rgba(0,0,0,1);
/* be used in multi-layer background, so we can't simpy use background-color */
--theme-box-background: linear-gradient(rgba(0,0,0,1), rgba(0,0,0,1));
--theme-background: var(--theme-box-background), var(--theme-box-back-background);
/*** text color ***/
--theme-text-color: #fff;
--theme-text-color-hover: var(--theme-text-color);
--theme-text-color-note: #ccc;
--theme-text-color-em: #00f600;
--theme-heading-color: #efab78;
--theme-text-color-placeholder: #808080;
--theme-control-text-color: #333;
--theme-control-text-color-hover: #333;
/*** link text color ***/
--theme-link-color: #58dfff;
--theme-link-color-hover: #80e6ff;
--theme-link-color-visited: #4aceee;
--theme-link-color-redlink: #fc495d;
/* default color for icons */
--theme-icon-color: #efab78;
--theme-icon-color-redlink: var(--theme-link-color-redlink);
--theme-icon-color-hover: var(--theme-link-color-hover);
/* default common color */
--theme-border-color: #fff9e2;
--theme-border-color-accent: #cba68b;
--theme-highlight-background: rgba(203, 166, 139, 0.4);
/* dropdown menu */
--theme-dropdown-border: 1px solid #fff9e2;
--theme-dropdown-background: rgba(0, 0, 0, 1);
/* for wide table */
--theme-wide-table-shadow-color: #999;
/** notification **/
--theme-notice-red-text-color: #ff001f;
--theme-notice-orange-text-color: #ffab5b;
}
/* main content box */
/* sidebar */
#mw-panel {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-border-width: 0;
--theme-gap: 0;
}
#catlinks {
--theme-background: none;
--theme-box-border-radius: 0;
}
#footer {
--theme-background: none;
}
/* navbar */
#mw-head {
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-link-color);
--theme-link-color-hover: var(--theme-link-color);
--theme-background: none;
--theme-background-shadow: linear-gradient(to top, rgba(0,0,0,0.05), transparent 6px);
--theme-tab-background: var(--theme-box-background);
--theme-tab-background-selected: var(--theme-box-background);
--theme-tab-border-color: #c8a88c;
--theme-tab-border-color-selected: #c8a88c;
}
#mw-head #p-search {
--theme-link-color: var(--theme-text-color);
--theme-link-color-hover: #01C2EC;
--theme-link-color-focus: #01C2EC;
--theme-background: var(--theme-box-background);
--theme-border-color: var(--theme-border-color-accent);
--theme-border-color-hover: var(--theme-icon-color-hover);
--theme-border-color-focus: var(--theme-border-color-hover);
--theme-shadow: none;
--theme-shadow-focus: var(--theme-box-shadow);
}
/* search result suggestion */
body > .suggestions {
--theme-border-color: var(--theme-border-color-accent);
--theme-rule-color: var(--theme-border-color-accent);
--theme-link-color: var(--theme-text-color);
--theme-link-color-visited: var(--theme-text-color);
--theme-link-color-hover: var(--theme-text-color-hover);
}
/***********************************************************************************************************
* base css styles for both interface and content box: font, color, etc.
***********************************************************************************************************/
/** Font **/
html, body {
font-family: Helvetica, Arial, sans-serif;
color: var(--theme-text-color);
}
html {
background: var(--theme-site-background);
}
body {
font-size: 14px;
line-height: 1.5;
}
ul, ol {
margin: 2px 0 2px 1.5em;
}
li {
margin: 0 0 2px 0;
}
pre, code, .mw-code {
color: var(--theme-text-color);
border: 1px solid var(--theme-border-color);
background: var(--theme-background);
}
/** link color **/
/* Self-links aren't real links, they're not clickable.
* Hence, they shouldn't change color when hovered over like real links, as that is counter-intuitive.
* We should not use :not(.selflink) since it increases the priority and make it is difficult to override
* link styles for certain elements (e.g. in wiki.gg header).
*/
a,
a.selflink:hover, a.selflink:active {
text-decoration: none;
color: var(--theme-link-color);
}
a:visited {
color: var(--theme-link-color-visited);
}
a:hover, a:active {
text-decoration: underline;
color: var(--theme-link-color-hover);
}
/** red link **/
/* we don't really need to mark you have "visited" an inexistent page */
a.new, a.new:visited {
color: var(--theme-link-color-redlink);
}
/*********************************************************************************************************/
input, button {
color: var(--theme-control-text-color);
caret-color: var(--theme-text-color);
}
input[type=submit] {
color: var(--theme-control-text-color);
}
::placeholder {
color: var(--theme-text-color-placeholder);
}
/* Removes VisualEdit button */
#ca-ve-edit {
display: none;
}
/* Link color */
.mw-parser-output a.external,
.mw-parser-output a.external:visited,
.mw-parser-output a.extiw,
.mw-parser-output a.extiw:visited,
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled.oo-ui-flaggedElement-progressive > .oo-ui-buttonElement-button {
color: var(--theme-link-color);
}
/* Text color */
.i .note,
.note-text {
color: var(--theme-text-color-note);
}
.pixel img, .pixel,
#mw-imagepage-section-filehistory img {
image-rendering: pixelated; /*for chrome*/
image-rendering: crisp-edges; /*for firefox*/
}
.small {
font-size: 85%;
}
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* References smaller text than main */
.references {
font-size: 90%;
}
/* Larger font for Module: code display (default is smaller than other code pages) */
pre.lua.source-lua {
font-size: 14px !important;
}
/* Facilitate inline scary transclusion */
.scary-transclusion p, .scary-transclusion .mw-parser-output {
display: inline;
}
/* hide last empty paragraph at the end */
div.mw-parser-output > p:last-child > br:only-child {
display: none;
}
/* Fix empty parameter descriptions on api.php having no height, causing misalignments that seriously impede readability */
.apihelp-parameters dd:empty::before {
content: " ";
}
.block {
display: block;
}
.inline {
display: inline;
}
.inline-block {
display: inline-block;
}
hr.space {
height: 4px;
background: none;
border: 0;
}
.page-content .vertical-align-top * {
vertical-align: top;
}
.page-content .vertical-align-bottom * {
vertical-align: bottom;
}
/* Drowning Table No Border */
.drowning-table-no-border {
border: none;
}
/* Gadget description length */
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-top > .oo-ui-fieldLayout-body > .oo-ui-fieldLayout-header,
.oo-ui-fieldLayout.oo-ui-labelElement.oo-ui-fieldLayout-align-inline > .oo-ui-fieldLayout-body {
max-width: unset;
}
/* Box at the top of all pages when the user has a new message on their User_talk: page */
.usermessage {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
/***********************************************************************************************************
* interface layout and styles for widgets outside of content box
***********************************************************************************************************/
:root {
--layout-topbar-height: 35px; /* height of wiki.gg topbar */
--layout-sidebar-width: 160px; /* width of side navbar, without gap */
--layout-sidespace: 24px; /* whitespace width on most left and most right */
--layout-box-gap: 12px;
--layout-box-border-radius: 5px;
--layout-logo-scale: 1;
--layout-logo-box-height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale) + var(--layout-box-gap) * 2);
--dropdown-item-padding-x: 12px;
--dropdown-item-padding-y: 4px;
}
/**** Main Layout START ***********************************************************/
/**
* Note: wiki.gg topbar is position:fixed. So we don't need to consider it in grid layout
*/
html, body {
min-height: 100%;
}
html {
height: 100%;
scroll-padding-top: calc(var(--layout-topbar-height) + 10px);
}
body {
height: auto;
}
/*** main grid container ***/
body {
/* self */
box-sizing: border-box;
/* grid */
display: grid;
grid-template-columns: [body-left] var(--layout-sidespace) [aside-left] var(--layout-sidebar-width) [aside-right nav-left content-left footer-left] minmax(0, 1fr) [nav-right content-right footer-right] var(--layout-sidespace) [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end nav-start aside-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [aside-end page-end] 0fr [body-end];
gap: 0 var(--layout-box-gap);
}
/*** grid items ***/
/* Flatten DOM structure. Therefore we have following grid items under body grid container:
* div#mw-page-base, div#mw-head-base, #mw-navigation>h2, div#mw-head, div#mw-panel, div#content.mw-body, div#footer, footer.
*/
body > .content-wrapper,
#mw-navigation {
display: contents;
}
/** unused, hide them **/
#mw-head-base,
#mw-navigation > h2 {
display: none;
}
/** side nav bar **/
#mw-panel {
grid-column: aside-left/aside-right;
grid-row: aside-start/aside-end;
margin-bottom: var(--layout-box-gap);
float: none;
width: unset;
padding: 0;
}
/** nav **/
#mw-head {
grid-column: nav-left/nav-right;
grid-row: nav-start/nav-end;
}
/** content **/
.mw-body {
grid-column: content-left/content-right;
grid-row: content-start/content-end;
}
/* For some page such as api.php, .mw-body is the only child, so take up all space. */
.mw-body:first-child {
grid-column: body-left/body-right;
grid-row: page-start/page-end;
}
/** #footer: content footer **/
#footer {
grid-column: footer-left/footer-right;
grid-row: footer-start/footer-end;
margin: 0;
z-index: 0;
}
/** used to gen box shadow for main box (nav + content + #footer) **/
#mw-page-base {
grid-column: content-left/content-right;
grid-row: nav-start/footer-end;
height: 100%;
}
/** wiki.gg footer bar **/
body > footer {
grid-column: body-left/body-right;
grid-row: page-end/body-end;
}
/*** logo block. It is absolute position ***/
#p-logo {
position: absolute;
width: 100%;
height: var(--layout-logo-box-height);
left: 0;
top: var(--layout-topbar-height);
background: var(--theme-site-logo-image) center center/var(--theme-site-logo-width) auto no-repeat;
display: flex;
align-items: center;
justify-content: center;
filter: var(--theme-site-logo-filter);
}
/* use logo image as <a>'s background will sometime flicker when hovered on Firefox,
* I still don't know why, but move background to #p-logo can avoid this issue.
*/
#p-logo .mw-wiki-logo {
width: var(--theme-site-logo-width);
height: var(--theme-site-logo-height);
margin: auto;
background: none; /* logo flicker fix */
}
/**** Main Layout END ***********************************************************/
/********* side panel START *********/
#mw-panel {
--list-body-font-size: 14px;
--list-body-padding-x: 6px;
--list-body-padding-y: 3px;
}
#mw-panel a {
text-decoration: none;
}
/* section box */
#mw-panel .portal {
margin: 0 0 var(--layout-box-gap) 0;
padding: 0;
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
}
#mw-panel .portal .vector-menu-heading {
/* section heading */
background: none;
margin: 0;
padding: 6px 10px;
font-size: 16px;
line-height: 18px;
cursor: pointer;
display: flex;
align-items: center;
justify-content: space-between;
color: var(--theme-heading-color);
}
/* show the heading of first section */
#mw-panel #p-logo + .portal .vector-menu-heading {
display: flex;
}
/* arrow icon */
#mw-panel .portal .vector-menu-heading::after {
content: "";
display: block;
background: none;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px;
margin-top: 2px;
flex: 0 0 auto;
}
#mw-panel .portal .vector-menu-heading:hover::after {
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-panel .portal.collapsed .vector-menu-heading::after {
transform: scaleY(-1);
}
/* list body */
#mw-panel .portal .body {
background: none;
border: 0;
padding: 0;
margin: 0;
border-top: var(--theme-border-width) solid var(--theme-border-color);
}
#mw-panel .portal .body ul {
padding: var(--theme-gap) 4px 4px;
}
#mw-panel .portal .body li {
margin: 0;
padding: 0;
font-size: var(--list-body-font-size);
line-height: inherit;
}
#mw-panel .portal .body li:hover {
background: var(--theme-highlight-background);
}
#mw-panel .portal .body li a {
display: block;
padding: var(--list-body-padding-y) var(--list-body-padding-x);
color: var(--theme-link-color);
}
#mw-panel .portal .body li a:visited {
color: var(--theme-link-color-visited);
}
#mw-panel .portal .body li a:hover {
color: var(--theme-link-color-hover);
}
/* "Atom" RSS Feed */
#mw-panel .portal .body li a.feedlink {
text-indent: calc(var(--list-body-font-size) + 2px);
background-position: var(--list-body-padding-x) center; /* align icon with other text */
}
/********* side panel END *********/
/********* main content box *********/
/****** navbar (#mw-head) ******/
/* reset */
#mw-head * {
float: unset;
font-size: unset;
line-height: unset;
}
/* tabs layout */
#mw-head {
--layout-padding: 12px;
--layout-gap: 6px;
--tab-padding-x: 12px;
--tab-padding-y: 5px;
--icon-size: 1em;
padding: var(--layout-padding) 0 0 0;
background: var(--theme-background);
position: relative;
display: flex;
justify-content: space-between;
align-items: stretch;
}
#mw-head #left-navigation, #mw-head #right-navigation {
float: none;
flex: 1 1 auto;
margin: 0;
display: flex;
align-items: flex-end;
}
#mw-head #left-navigation::before, #mw-head #left-navigation::after, #mw-head #right-navigation::before, #mw-head #right-navigation::after {
content: "";
display: block;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
}
#mw-head #left-navigation {
justify-content: flex-start;
}
#mw-head #right-navigation {
justify-content: flex-end;
}
#mw-head #left-navigation::before, #mw-head #right-navigation::after {
flex: 0 0 var(--layout-padding);
}
#mw-head #left-navigation::after, #mw-head #right-navigation::before {
flex: 1 1 auto;
}
/*** tabs of navbar ***/
/* reset */
#mw-head .vector-menu,
#mw-head .vector-menu * {
background: none;
}
/* tabs list */
#mw-head .vector-menu-tabs {
height: unset;
padding: unset;
}
#mw-head .vector-menu-tabs .vector-menu-content-list {
display: flex;
align-items: flex-end;
}
/* tab */
#mw-head {
--theme-tab-border-style: solid;
--theme-tab-border-width: 1px;
--theme-border-bottom-style: solid;
--theme-border-bottom-width: 1px;
--theme-border-bottom-color: var(--theme-tab-border-color-selected);
--theme-border-bottom-color-selected: transparent;
}
#mw-head .vector-menu-tabs .mw-list-item,
#mw-head .vector-menu-dropdown {
/* outer box */
background: var(--theme-tab-background);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
position: relative;
margin-right: var(--layout-gap); /* make space for gap */
}
#mw-head .vector-menu-tabs .mw-list-item::after,
#mw-head .vector-menu-dropdown::after {
/* gap */
content: "";
display: block;
width: var(--layout-gap);
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
position: absolute;
left: 100%;
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* inner box */
height: auto;
margin: 0;
padding: var(--tab-padding-y) var(--tab-padding-x);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color);
border-bottom: 0;
border-radius: var(--theme-box-border-radius);
border-bottom-left-radius: 0;
border-bottom-right-radius: 0;
color: var(--theme-link-color);
background: var(--theme-background-shadow);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover {
color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a.new,
#mw-head .vector-menu-dropdown .vector-menu-heading.new {
color: var(--theme-link-color-redlink);
}
#mw-head .vector-menu-tabs .mw-list-item.selected {
/* outer box: selected */
background: var(--theme-tab-background-selected);
border: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected);
border-bottom: 0;
}
#mw-head .vector-menu-tabs .mw-list-item.selected:after {
/* gap */
bottom: 0;
border-left: var(--theme-tab-border-width) var(--theme-tab-border-style) var(--theme-tab-border-color-selected); /* x-position offset */
}
#mw-head .vector-menu-tabs .mw-list-item.selected a {
/* inner box: selected */
border: 0;
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color-selected);
background: none;
color: var(--theme-text-color);
}
/* dropdown menu*/
#mw-head .vector-menu-dropdown .vector-menu-heading {
/* tab label */
position: relative;
display: flex;
align-items: center;
gap: 3px;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
/* arrow icon */
background: none;
opacity: unset;
content: "";
display: block;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 6px 5px 0;
margin-top: 2px;
}
#mw-head .vector-menu-dropdown:hover .vector-menu-heading::after {
/* .vector-menu-heading is covered by .vector-menu-checkbox, therefore we can't use .vector-menu-heading:hover::after */
border-color: var(--theme-icon-color-hover) transparent;
}
#mw-head .vector-menu-dropdown .vector-menu-content {
/* dropdown list body */
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
left: 0; /* reset */
}
#mw-head .vector-menu-dropdown .vector-menu-content ul {
padding: 4px;
}
#mw-head .vector-menu-dropdown .vector-menu-content li:hover {
background: var(--theme-highlight-background);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a {
display: block;
padding: var(--dropdown-item-padding-y) var(--dropdown-item-padding-x);
text-decoration: none;
color: var(--theme-link-color);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:visited {
color: var(--theme-link-color-visited);
}
#mw-head .vector-menu-dropdown .vector-menu-content li a:hover {
color: var(--theme-link-color-hover);
}
/* watch/unwatch star */
#mw-head .vector-menu-tabs .mw-watchlink.icon a {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a span {
display: none;
}
#mw-head .vector-menu-tabs .mw-watchlink.icon a::before {
transform-origin: 50% calc(var(--icon-size) / 2 * 1.125);
}
#mw-head .vector-menu-tabs #ca-watch.icon {
/* line star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Zm-7.34,6-1.17.86.44,1.38,2.09,6.41-5.45-4L16,21.46l-1.18.86-5.45,4,2.09-6.41.44-1.38-1.17-.86-5.45-4h8.19l.45-1.38L16,5.89l2.08,6.4.45,1.38h8.19Z'/%3E%3C/g%3E%3C/svg%3E");
}
#mw-head .vector-menu-tabs #ca-unwatch.icon {
/* solid star */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M28.61,11.67H20l-2.66-8.2a1.39,1.39,0,0,0-2.64,0L12,11.67H3.39a1.39,1.39,0,0,0-.82,2.51l7,5.07L6.89,27.46a1.39,1.39,0,0,0,1.32,1.82A1.43,1.43,0,0,0,9,29l7-5.07L23,29a1.43,1.43,0,0,0,.81.27,1.39,1.39,0,0,0,1.32-1.82l-2.66-8.21,7-5.07A1.39,1.39,0,0,0,28.61,11.67Z'/%3E%3C/g%3E%3C/svg%3E");
}
/*** search form ***/
#mw-head #p-search {
/* navbar common border bottom */
border-bottom: var(--theme-border-bottom-width) var(--theme-border-bottom-style) var(--theme-border-bottom-color);
background: var(--theme-background-shadow);
margin: 0;
align-self: stretch;
}
#mw-head #p-search form {
margin: 0;
}
#mw-head #p-search .vector-search-box-input {
border-width: 1px;
border-style: solid;
border-color: var(--theme-border-color);
color: var(--theme-text-color);
background: var(--theme-background);
box-shadow: var(--theme-shadow);
height: 26px;
padding: 0 26px 0 4px;
}
#mw-head #p-search .vector-search-box-input:hover {
border-color: var(--theme-border-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus {
border-color: var(--theme-border-color-focus);
box-shadow: var(--theme-shadow-focus);
outline: 0;
z-index: 1100; /* .suggestions: 1099 */
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
z-index: 1101;
}
#mw-head #p-search .vector-search-box-input::placeholder {
color: var(--theme-text-color-note);
}
#mw-head #p-search .mw-searchButton {
opacity: 0;
}
#mw-head #p-search .searchButton {
width: 26px;
min-width: unset;
opacity: 1;
background-image: none;
--mask: url("data:image/svg+xml,%3C%3Fxml version='1.0'%3F%3E%3Csvg xmlns='http://www.w3.org/2000/svg' width='20' height='20' viewBox='0 0 20 20'%3E%3Ctitle%3E search %3C/title%3E%3Cpath fill-rule='evenodd' d='M12.2 13.6a7 7 0 1 1 1.4-1.4l5.4 5.4-1.4 1.4-5.4-5.4zM13 8A5 5 0 1 1 3 8a5 5 0 0 1 10 0z'/%3E%3C/svg%3E%0A") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 18px 18px;
mask-size: 18px 18px;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head #p-search #searchform:hover .searchButton {
background-color: var(--theme-link-color-hover);
}
#mw-head #p-search .vector-search-box-input:focus ~ .searchButton {
background-color: var(--theme-link-color-focus);
}
/*** search result suggestions ***/
.suggestions {
background: var(--theme-background);
box-sizing: border-box;
margin-top: 0;
box-shadow: var(--theme-box-shadow);
backdrop-filter: var(--theme-box-back-backdrop-filter);
}
.suggestions .suggestions-results,
.suggestions .suggestions-special {
background: none;
}
.suggestions .suggestions-results {
border: 1px solid var(--theme-border-color);
border-top: 0;
border-bottom-color: var(--theme-rule-color);
}
.suggestions .suggestions-results:empty {
border-bottom: 0;
}
.suggestions .suggestions-result,
.suggestions .suggestions-special .special-label,
.suggestions .suggestions-special .special-query {
color: var(--theme-text-color);
}
.suggestions .suggestions-result {
padding: 1px 4px;
}
.suggestions .suggestions-special {
margin: 0;
padding: 2px 4px 4px;
border: 1px solid var(--theme-border-color);
border-top: 0;
border-radius: var(--theme-box-border-radius);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
.suggestions a.mw-searchSuggest-link,
.suggestions a.mw-searchSuggest-link:hover,
.suggestions a.mw-searchSuggest-link:active,
.suggestions a.mw-searchSuggest-link:focus {
color: var(--theme-link-color);
}
.suggestions .suggestions-result-current {
background: var(--theme-highlight-background);
color: var(--theme-link-color-hover);
}
.suggestions .suggestions-result-current .special-label, .suggestions .suggestions-result-current .special-query {
color: var(--theme-link-color-hover);
}
/**** main content box ****/
/* font */
.vector-body {
font-size: unset; /* reset */
line-height: 1.7142857143;
}
/** layout **/
#content {
color: var(--theme-text-color);
padding: 0;
display: flex;
flex-direction: column;
background: var(--theme-box-background);
--theme-heading-rule-color-h1: var(--theme-border-color);
--theme-heading-rule-color-h2: var(--theme-border-color);
--layout-padding-x: 24px;
--layout-padding-y: 16px;
}
.content-body {
flex: 1 1 auto;
}
.content-body > main {
align-self: stretch;
padding: var(--layout-padding-y) var(--layout-padding-x);
}
#bodyContent {
display: flex;
flex-direction: column;
position: unset;
}
/** main heading section **/
#firstHeading {
overflow: hidden; /* override mw internal css, fix scroll-x issue for narrow width */
}
/** the " < rootpage < page " crumb **/
#contentSub, #contentSub2 {
margin: 0;
color: var(--theme-text-color-note);
font-size: 12px;
line-height: 20px;
}
#contentSub .subpages {
color: transparent;
line-height: 20px;
font-size: 0;
}
#contentSub .subpages a {
font-size: 12px;
vertical-align: middle;
display: inline-flex;
align-items: center;
padding-left: 4px;
}
#contentSub .subpages a::before {
content: "";
display: inline-block;
height: 4px;
width: 4px;
border-color: var(--theme-icon-color);
border-style: solid;
border-width: 0 0 2px 2px;
margin: 0 2px 0 0;
transform: rotate(45deg);
}
#contentSub::after {
/* the spacing and line between heading section and content body box */
content: "";
display: block;
height: 0;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
margin-top: 4px;
margin-bottom: var(--layout-padding-y);
}
/** content body box **/
#mw-content-text {
flex: 1 1 auto;
min-height: 30em;
}
/*** "category:" box ***/
#catlinks {
background: var(--theme-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: var(--theme-box-border-radius);
margin: var(--layout-padding-y) 0 0 0;
padding: 0.5em 1em;
}
/*** ads ***/
div.games-showcase-header {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0;
}
div.games-showcase-footer {
margin: 0;
padding: 0 var(--layout-padding-x) var(--layout-padding-y);
}
.content-body > .games-showcase-sidebar {
margin: 0;
padding: var(--layout-padding-y) var(--layout-padding-x) 0 0;
}
.games-showcase-header img, .games-showcase-footer img {
height: 100%;
width: auto;
object-fit: contain;
}
@media screen and (max-width: 1100px) {
.games-showcase-header img, .games-showcase-footer img {
height: auto !important;
width: 100% !important;
object-fit: contain;
}
}
@media screen and (max-width: 926px) {
.games-showcase-header img, .games-showcase-footer img {
object-position: 50%;
height: 105px !important;
width: 100% !important;
object-fit: none !important;
}
}
aside.games-showcase-sidebar div.sidebar-showcase {
padding: 0 0 var(--layout-padding-y) 0;
}
/**** #footer (copyright info) ****/
#footer {
background: var(--theme-background);
padding: 16px 24px;
border-radius: 0 0 var(--theme-box-border-radius) var(--theme-box-border-radius);
position: relative;
/* grid */
display: grid;
grid-template-columns: [l] 1fr 0fr [r];
grid-template-rows: [t] auto auto [b];
z-index: 0; /* covered by content */
}
.mw-footer li {
color: var(--theme-text-color);
}
#footer a {
color: var(--theme-link-color);
}
#footer a:hover {
color: var(--theme-link-color-hover);
}
#footer-info {
font-size: 12px;
display: contents;
}
#footer ul li {
font-size: inherit;
line-height: 1.5;
padding: 0;
}
#footer-icons {
grid-column: span 1/r;
grid-row: t/b;
place-self: end;
}
#footer #footer-info-lastmod {
grid-column: l/span 1;
grid-row: t/span 1;
place-self: start;
margin-bottom: 1em;
}
#footer #footer-info-copyright {
grid-column: l/span 1;
grid-row: span 1/b;
place-self: end stretch;
position: relative;
padding-right: 100px;
}
#footer-info-copyright img {
position: absolute;
right: 0;
bottom: 0;
height: 31px;
width: auto;
}
#footer-places,
#footer > div {
display: none;
}
/**** background box for nav+content+#footer ****/
#mw-page-base {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-back-background);
z-index: -1;
}
#mw-head, #content, #footer {
box-sizing: border-box;
background-clip: padding-box;
border: var(--theme-box-border-width) solid transparent;
margin: 0;
}
#mw-head {
border-bottom-width: 0;
}
#content {
border-top-width: 0;
border-bottom-width: 0;
}
#footer {
border-top-width: 0;
}
/****** responsive Layout ******/
@media screen and (max-width: 1800px) {
:root {
--layout-sidespace: 0px; /* whitespace width on most left and most right,must with "px" */
}
} /* screen and (max-width: 1800px) */
@media screen and (max-width: 1365px) {
:root {
--layout-logo-scale: 0.75;
}
/* change layout */
body {
grid-template-columns: [body-left] 0 [aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right] 0 [body-right];
grid-template-rows: [body-start] var(--layout-topbar-height) [page-start logo-start] var(--layout-logo-box-height) [logo-end aside-start] auto [aside-end nav-start] 0fr [nav-end content-start] auto [content-end footer-start] 0fr [footer-end] 1fr [page-end] 0fr [body-end];
}
/* re-style navbar */
#mw-panel {
display: flex;
align-items: flex-end;
padding: 0 var(--layout-box-gap);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
/* Make #p-logo be positioned relative to #mw-panel. By this way, we can safely apply filter/backdrop-filter on #mw-panel */
position: relative;
z-index: 1;
}
#mw-panel .portal {
background: none;
box-shadow: none;
border: 0;
margin: 0;
padding: 0;
position: relative;
}
#mw-panel .portal .vector-menu-heading {
padding: 9px 12px;
border: 0;
border-radius: 0;
background: none;
}
#mw-panel .portal .vector-menu-heading::after {
border-width: 6px 5px 0; /* change arrow direction */
margin-left: 4px;
}
#mw-panel .portal .body {
display: none !important; /* !important is required, since there is inline-css from sidebar collapse/expand */
position: absolute;
left: 0;
top: 100%;
width: max-content;
min-width: 8em;
border: var(--theme-dropdown-border);
border-radius: var(--theme-box-border-radius);
background: var(--theme-dropdown-background);
backdrop-filter: var(--theme-box-back-backdrop-filter);
border-top-left-radius: 0;
border-top-right-radius: 0;
}
#mw-panel .portal .body li a {
padding: 6px 12px;
}
#mw-panel .portal.expanded .vector-menu-heading, #mw-panel .portal:hover .vector-menu-heading {
background: var(--theme-highlight-background);
border-radius: 0;
}
#mw-panel .portal.expanded .vector-menu-heading::after, #mw-panel .portal:hover .vector-menu-heading::after {
transform: scaleY(-1);
}
#mw-panel .portal.expanded .body, #mw-panel .portal:hover .body {
display: block !important;
}
/* logo: smaller, and position relative to #mw-panel */
#p-logo {
background-size: calc(var(--theme-site-logo-width) * var(--layout-logo-scale)) auto;
top: calc(0px - var(--layout-logo-box-height));
}
#p-logo .mw-wiki-logo {
width: calc(var(--theme-site-logo-width) * var(--layout-logo-scale));
height: calc(var(--theme-site-logo-height) * var(--layout-logo-scale));
}
/* search: move to sidebar nav box ("main nav bar") */
#mw-head #p-search {
border-bottom: 0;
background: none;
position: absolute;
right: var(--layout-box-gap);
/* inner height of #mw-panel ( line height of .vector-menu-heading(18px) + padding-top of .vector-menu-heading(9px) + padding-bottom of .vector-menu-heading(0px) ) */
--layout-height-of-panel: 36px;
/* outer height of #p-search>#searchform ( css height of .vector-search-box-input ) */
--layout-height-of-search-form: 26px;
top: calc(0px - var(--theme-box-border-width) * 2 - var(--layout-box-gap) - var(--layout-height-of-panel) / 2 - var(--layout-height-of-search-form) / 2); /* offset */
z-index: 2;
}
.vector-search-box-inner {
width: 50vw;
}
#mw-head #right-navigation #p-cactions {
margin-right: 0;
}
/* "more" menu in #right-navigation */
#mw-head #right-navigation .vector-menu-dropdown {
margin-right: 0;
}
#mw-head #right-navigation .vector-menu-dropdown::after {
display: none;
}
#mw-head #right-navigation .vector-menu-dropdown .vector-menu-content {
left: auto;
right: 0;
}
} /* screen and (max-width: 1365px) */
@media screen and (max-width: 900px) {
:root {
--layout-logo-scale: 0.5;
--layout-logo-box-height: calc( var(--theme-site-logo-height) * 0.5 + 20px);
--layout-box-gap: 6px;
}
/* change layout */
body {
grid-template-columns: [body-left aside-left nav-left content-left footer-left] minmax(0, 1fr) [content-right aside-right nav-right footer-right body-right];
}
#mw-page-base,
#mw-panel,
#mw-head, #content, #footer {
border-radius: 0;
border-left: 0;
border-right: 0;
}
} /* screen and (max-width:900px) */
@media screen and (max-width: 720px) {
#content {
--layout-padding-x: 12px;
--layout-padding-y: 12px;
}
/* icon navbar tabs */
#mw-head {
top: unset; /* reset */
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg fill='none' height='24' stroke='%23000' stroke-linecap='round' stroke-linejoin='round' stroke-width='2' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath d='M0 0h24v24H0z' fill='none' stroke='none'/%3E%3Cpath d='M4 4l4 16l4 -14l4 14l4 -16'/%3E%3C/svg%3E");
--icon-size: 1.5em;
}
#mw-head .vector-menu-tabs .mw-list-item a,
#mw-head .vector-menu-dropdown .vector-menu-heading {
--theme-link-color-hover: var(--theme-icon-color-hover);
width: 1.5em; /* same as line height */
height: 1.5em;
box-sizing: content-box;
padding: var(--tab-padding-y);
color: transparent; /**<< for watch/unwatch, the text of <a> will be plain 'watch'/'unwatch' without <span> after clicking. **/
}
#mw-head .vector-menu-tabs .mw-list-item a::before,
#mw-head .vector-menu-dropdown .vector-menu-heading::before {
content: "";
display: block;
position: unset;
background-image: none;
width: var(--icon-size);
height: var(--icon-size);
margin: calc((1.5em - var(--icon-size)) / 2);
--mask: var(--icon) no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-link-color);
}
#mw-head .vector-menu-tabs .mw-list-item a:hover::before,
#mw-head .vector-menu-dropdown .vector-menu-heading:hover::before {
background-color: var(--theme-link-color-hover);
}
#mw-head .vector-menu-tabs .mw-list-item a span,
#mw-head .vector-menu-dropdown .vector-menu-heading span {
display: none;
}
#mw-head .vector-menu-dropdown .vector-menu-heading::after {
display: none;
}
#ca-edit {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M29.12,6.05,26,2.88a3,3,0,0,0-4.24,0L6.29,18.29a3.06,3.06,0,0,0-.72,1.18L2.08,29.92l10.46-3.49a3.15,3.15,0,0,0,1.17-.72L29.12,10.29a3,3,0,0,0,0-4.24Zm-21,13.28,8.75-8.74,1.58,1.58L9.67,20.92ZM18.24,9.17l1.59-1.58,4.58,4.58-1.58,1.59ZM7.1,21.19l3.72,3.71L5.25,26.75Zm5.57,2.73-1.59-1.59,8.75-8.74,1.58,1.58Zm15-15-1.88,1.88L21.24,6.17l1.88-1.88A1,1,0,0,1,23.83,4a1,1,0,0,1,.71.29l3.17,3.18a1,1,0,0,1,.29.7A1,1,0,0,1,27.71,8.88Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-view,
#ca-view-foreign {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M30.89,15.54A17,17,0,0,0,16,6,17,17,0,0,0,1.11,15.54L.87,16l.24.46A17,17,0,0,0,16,26a17,17,0,0,0,14.89-9.54l.24-.46ZM24,16a8,8,0,1,1-8-8A8,8,0,0,1,24,16ZM3.14,16a16.47,16.47,0,0,1,4.14-4.89,10,10,0,0,0,0,9.78A16.47,16.47,0,0,1,3.14,16Zm21.58,4.89a10,10,0,0,0,0-9.78A16.47,16.47,0,0,1,28.86,16,16.47,16.47,0,0,1,24.72,20.89Z'/%3E%3Cpath d='M16,20a4,4,0,1,0-4-4A4,4,0,0,0,16,20Zm0-6a2,2,0,1,1-2,2A2,2,0,0,1,16,14Z'/%3E%3C/g%3E%3C/svg%3E");
}
#left-navigation li[id^=ca-nstab-] {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='12 15 11 15 11 17 12 17 20 17 21 17 21 15 20 15 12 15'/%3E%3Cpolygon points='12 19 11 19 11 21 12 21 15 21 16 21 16 19 15 19 12 19'/%3E%3Cpath d='M20.41,3H5V26a3,3,0,0,0,3,3H24a3,3,0,0,0,3-3V9.59ZM20,5.41,24.59,10H21a1,1,0,0,1-1-1ZM24,27H8a1,1,0,0,1-1-1V5H18V9a3,3,0,0,0,3,3h4V26A1,1,0,0,1,24,27Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-history {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm0,26A12,12,0,1,1,28,16,12,12,0,0,1,16,28Z'/%3E%3Cpath d='M17,7H15v8.52a2,2,0,0,0,.75,1.56l4.63,3.7,1.24-1.56L17,15.52Z'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-talk {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M26,12H24V6a3,3,0,0,0-3-3H6A3,3,0,0,0,3,6V24.41l5.12-5.12A1.05,1.05,0,0,1,8.83,19H12v3a3,3,0,0,0,3,3h8.17a1.05,1.05,0,0,1,.71.29L29,30.41V15A3,3,0,0,0,26,12ZM12,15v2H8.83a3,3,0,0,0-2.12.88L5,19.59V6A1,1,0,0,1,6,5H21a1,1,0,0,1,1,1v6H15A3,3,0,0,0,12,15ZM27,25.59l-1.71-1.71A3,3,0,0,0,23.17,23H15a1,1,0,0,1-1-1V15a1,1,0,0,1,1-1H26a1,1,0,0,1,1,1Z'/%3E%3C/g%3E%3C/svg%3E");
}
#t-contributions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg enable-background='new 0 0 32 32' id='Stock_cut' version='1.1' viewBox='0 0 32 32' xml:space='preserve' xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink'%3E%3Cdesc/%3E%3Cpath d='M27,12V5h-7v0 c0-2.209-1.791-4-4-4h0c-2.209,0-4,1.791-4,4v0H1v7h0c2.209,0,4,1.791,4,4v0c0,2.209-1.791,4-4,4h0v11h11v0c0-2.209,1.791-4,4-4h0 c2.209,0,4,1.791,4,4v0h7V20h0c2.209,0,4-1.791,4-4v0C31,13.791,29.209,12,27,12L27,12z' fill='none' stroke='%23000000' stroke-linejoin='round' stroke-miterlimit='10' stroke-width='2'/%3E%3C/svg%3E");
}
#ca-addsection {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpolygon points='29 15 17 15 17 3 15 3 15 15 3 15 3 17 15 17 15 28 17 28 17 17 29 17 29 15'/%3E%3C/g%3E%3C/svg%3E");
}
#ca-viewsource {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg height='24' viewBox='0 0 24 24' width='24' xmlns='http://www.w3.org/2000/svg'%3E%3Cpath class='heroicon-ui' d='M20.59 12l-3.3-3.3a1 1 0 1 1 1.42-1.4l4 4a1 1 0 0 1 0 1.4l-4 4a1 1 0 0 1-1.42-1.4l3.3-3.3zM3.4 12l3.3 3.3a1 1 0 0 1-1.42 1.4l-4-4a1 1 0 0 1 0-1.4l4-4a1 1 0 0 1 1.42 1.4L3.4 12zm7.56 8.24a1 1 0 0 1-1.94-.48l4-16a1 1 0 1 1 1.94.48l-4 16z'/%3E%3C/svg%3E");
}
#p-variants {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,2A14,14,0,1,0,30,16,14,14,0,0,0,16,2Zm8,13a24.28,24.28,0,0,0-.41-3.62c2.19.91,3.75,2.19,4.25,3.62Zm-2,0H17V10a20.9,20.9,0,0,1,4.34.63A20.26,20.26,0,0,1,22,15ZM17,8V4.19c1.43.5,2.71,2.06,3.62,4.25A24.28,24.28,0,0,0,17,8ZM15,4.19V8a24.28,24.28,0,0,0-3.62.41C12.29,6.25,13.57,4.69,15,4.19ZM15,10v5H10a20.26,20.26,0,0,1,.63-4.34A20.9,20.9,0,0,1,15,10ZM8,15H4.19c.5-1.43,2.06-2.71,4.25-3.62A24.28,24.28,0,0,0,8,15Zm0,2a24.28,24.28,0,0,0,.41,3.62C6.25,19.71,4.69,18.43,4.19,17Zm2,0h5v5a20.9,20.9,0,0,1-4.34-.63A20.26,20.26,0,0,1,10,17Zm5,7v3.84c-1.43-.5-2.71-2.06-3.62-4.25A24.28,24.28,0,0,0,15,24Zm2,3.84V24a24.28,24.28,0,0,0,3.62-.41C19.71,25.75,18.43,27.31,17,27.81ZM17,22V17h5a20.26,20.26,0,0,1-.63,4.34A20.9,20.9,0,0,1,17,22Zm7-5h3.84c-.5,1.43-2.06,2.71-4.25,3.62A24.28,24.28,0,0,0,24,17Zm2.87-6.12A15.11,15.11,0,0,0,23,9a15.11,15.11,0,0,0-1.85-3.87A12.12,12.12,0,0,1,26.84,10.88Zm-16-5.72A15.11,15.11,0,0,0,9,9a15.11,15.11,0,0,0-3.87,1.85A12.12,12.12,0,0,1,10.88,5.16Zm-5.72,16A15.11,15.11,0,0,0,9,23a15.11,15.11,0,0,0,1.85,3.87A12.12,12.12,0,0,1,5.16,21.12Zm16,5.72A15.11,15.11,0,0,0,23,23a15.11,15.11,0,0,0,3.87-1.85A12.12,12.12,0,0,1,21.12,26.84Z'/%3E%3C/g%3E%3C/svg%3E");
}
#p-cactions {
--icon: url("data:image/svg+xml,%3C%3Fxml version='1.0' %3F%3E%3Csvg id='Outlined' viewBox='0 0 32 32' xmlns='http://www.w3.org/2000/svg'%3E%3Ctitle/%3E%3Cg id='Fill'%3E%3Cpath d='M16,13a3,3,0,1,0,3,3A3,3,0,0,0,16,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,16,17Z'/%3E%3Cpath d='M24,13a3,3,0,1,0,3,3A3,3,0,0,0,24,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,24,17Z'/%3E%3Cpath d='M8,13a3,3,0,1,0,3,3A3,3,0,0,0,8,13Zm0,4a1,1,0,1,1,1-1A1,1,0,0,1,8,17Z'/%3E%3C/g%3E%3C/svg%3E");
}
} /* screen and (max-width:720px) */
@media screen and (max-width: 600px) {
:root {
--search-height: 36px; /* space for search form. */
}
/* footer */
#footer #footer-icons {
float: none;
}
#footer #footer-info-copyright {
grid-column: l/span 2;
padding-right: 0;
padding-bottom: 40px;
}
#footer #footer-info-copyright img {
right: auto;
left: 0;
}
#mw-panel {
margin-bottom: var(--search-height);
box-shadow: var(--theme-box-shadow2);
border-bottom: 0;
}
#mw-head #p-search {
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
box-shadow: none;
padding: var(--layout-box-gap);
padding-top: 0;
top: -37px; /* offset */
left: 0;
right: auto;
width: 100%;
z-index: auto;
border-radius: 0;
border-top: 0;
border-left: 0;
border-right: 0;
}
.vector-search-box-inner {
width: 100%;
max-width: unset;
}
} /* screen and (max-width:600px) */
/***** Notification area *****/
.mw-notification-area-overlay {
position: fixed;
z-index: 9999;
}
.mw-notification-area {
font-size: 14px;
line-height: 1.7142857143;
}
.mw-notification {
color: var(--theme-text-color);
box-sizing: border-box;
border: var(--theme-box-border-width) var(--theme-box-border-style) var(--theme-box-border-color);
border-radius: var(--theme-box-border-radius);
backdrop-filter: var(--theme-box-back-backdrop-filter);
box-shadow: var(--theme-box-shadow);
background: var(--theme-box-background), var(--theme-box-back-background);
transform: none;
}
/* Notification boxes on the right, e.g. after patrolling an edit */
.mw-notification.mw-notification-type-error {
color: var(--theme-notice-red-text-color);
border-color: var(--theme-notice-red-text-color);
}
.mw-notification.mw-notification-type-warn {
color: var(--theme-notice-orange-text-color);
border-color: var(--theme-notice-orange-text-color);
}
/****** postedit notification ******/
.postedit-container {
top: 4em;
}
/***********************************************************************************************************
* Over-width table floating-scroll
***********************************************************************************************************/
/*
css for floating-scroll v3.2.0
https://amphiluke.github.io/floating-scroll/
(c) 2022 Amphiluke
*/
.fl-scrolls {
overflow: auto;
position: fixed;
}
.fl-scrolls div {
overflow: hidden;
pointer-events: none;
}
.fl-scrolls div:before {
content: " ";
}
.fl-scrolls, .fl-scrolls div {
font-size: 1px;
line-height: 0;
margin: 0;
padding: 0;
}
.fl-scrolls-hidden div:before {
content: " ";
}
.fl-scrolls-viewport {
position: relative;
}
.fl-scrolls-body {
overflow: auto;
}
.fl-scrolls-viewport .fl-scrolls {
position: absolute;
}
.fl-scrolls-hoverable .fl-scrolls {
opacity: 0;
transition: opacity 0.5s 0.3s;
}
.fl-scrolls-hoverable:hover .fl-scrolls {
opacity: 1;
}
.fl-scrolls:not([data-orientation]), .fl-scrolls[data-orientation=horizontal] {
bottom: 0;
min-height: 17px;
}
.fl-scrolls:not([data-orientation]) div, .fl-scrolls[data-orientation=horizontal] div {
height: 1px;
}
.fl-scrolls-hidden.fl-scrolls:not([data-orientation]), .fl-scrolls-hidden.fl-scrolls[data-orientation=horizontal] {
bottom: 9999px;
}
.fl-scrolls-viewport .fl-scrolls:not([data-orientation]), .fl-scrolls-viewport .fl-scrolls[data-orientation=horizontal] {
left: 0;
}
.fl-scrolls[data-orientation=vertical] {
right: 0;
min-width: 17px;
}
.fl-scrolls[data-orientation=vertical] div {
width: 1px;
}
.fl-scrolls-hidden.fl-scrolls[data-orientation=vertical] {
right: 9999px;
}
.fl-scrolls-viewport .fl-scrolls[data-orientation=vertical] {
top: 0;
}
/*css for wide table */
.table-wide {
clear: both;
position: relative;
}
.mw-parser-output > .table-width {
margin-top: 0.5em;
margin-bottom: 0.5em;
}
.table-wide-inner {
overflow-x: auto;
}
.table-wide-inner > table {
margin: 0 !important;
}
.table-wide:before {
box-shadow: inset -15px 0 20px -15px var(--theme-wide-table-shadow-color);
content: "";
display: block;
width: 20px;
height: 100%;
pointer-events: none;
position: absolute;
right: 0;
z-index: 2;
}
/***********************************************************************************************************
* Styles for "real" wiki page content. (in div.mw-parser-output)
***********************************************************************************************************/
/* remove external link icon. */
.mw-parser-output a.external,
.link-https {
padding-right: 0;
background: none;
}
.mw-parser-output > :first-child {
margin-top: 0;
}
/** headings **/
.mw-body h1, .mw-body-content h1, .mw-body-content h2,
.vector-body h3, .vector-body h4,
.vector-body h5, .vector-body h6 {
margin: 0;
color: var(--theme-heading-color);
font-family: inherit;
font-weight: normal;
line-height: 1.25;
}
.mw-body h1, .mw-body-content h1 {
font-size: 32px;
line-height: 40px;
}
.mw-body-content h2 {
font-size: 24px;
line-height: 30px;
margin-top: 18px;
margin-bottom: 9px;
border-bottom: 1px solid var(--theme-heading-rule-color-h2);
padding-bottom: 3px;
}
.vector-body h3 {
font-size: 20px;
line-height: 26px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h4 {
font-size: 16px;
line-height: 22px;
margin-top: 14px;
margin-bottom: 7px;
}
.vector-body h5 {
line-height: 22px;
font-size: 14px;
font-weight: bold;
margin-top: 10px;
margin-bottom: 7px;
}
.vector-body h6 {
line-height: 20px;
font-size: 12px;
font-weight: bold;
margin-top: 7px;
margin-bottom: 7px;
}
/* reduce heading font size: */
@media (max-width: 900px) {
.mw-body h1, .mw-body-content h1 {
font-size: 24px;
line-height: 32px;
}
.mw-body-content h2 {
font-size: 20px;
line-height: 28px;
}
.vector-body h3 {
font-size: 18px;
line-height: 24px;
}
}
/* section edit link */
.mw-editsection {
white-space: nowrap;
color: var(--theme-text-color-note);
}
/** ToC **/
/* base common style */
.toc {
background: none;
border-radius: 4px;
border: 1px solid var(--theme-border-color);
margin-top: 18px;
margin-bottom: 18px;
padding: 0;
font-size: 1em;
min-width: 12em;
}
.toc .a {
color: var(--theme-text-color);
}
.toc .tocnumber {
color: var(--theme-text-color-note);
}
.toc .tocnumber:after {
content: ".";
}
/* header */
.toc {
/* arrow */
/* do not change ToC box width when toggle show/hide. */
}
.toc .toctitle {
position: relative;
overflow: hidden;
text-align: left;
padding: 8px;
}
.toc .toctitle h2 {
line-height: 20px;
font-weight: normal;
margin: 0;
border: 0;
display: flex;
align-items: center;
padding: 0 0.5em;
}
.toc .toctitle h2::before {
content: "";
display: block;
width: 12px;
height: 12px;
--mask: url("data:image/svg+xml,%3Csvg xmlns='http://www.w3.org/2000/svg' width='12' height='12' viewbox='0 0 12 12'%3E%3Cpath id='bulleted-list-tiny' d='M1.29 9.277c-.181.19-.29.45-.29.71 0 .26.109.52.29.71.189.18.45.29.71.29.26 0 .519-.11.71-.29.18-.19.29-.45.29-.71 0-.26-.11-.52-.29-.71-.38-.37-1.05-.37-1.42 0M10 9H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M6 3h4a1 1 0 1 0 0-2H6a1 1 0 1 0 0 2m4 2H6a1 1 0 1 0 0 2h4a1 1 0 1 0 0-2M1.29 1.277c.37-.37 1.04-.37 1.42 0 .18.19.29.45.29.71 0 .26-.11.52-.29.71-.191.18-.45.29-.71.29-.26 0-.521-.11-.71-.29-.181-.19-.29-.45-.29-.71 0-.26.109-.52.29-.71zM2.55 5.17c.06.03.11.08.16.12.18.19.29.45.29.71 0 .26-.11.521-.29.71-.05.04-.1.09-.16.12a.559.559 0 0 1-.17.09c-.06.03-.12.05-.19.06-.06.01-.13.02-.19.02-.26 0-.52-.11-.71-.29A1.05 1.05 0 0 1 1 6c0-.26.11-.52.29-.71.24-.23.58-.34.9-.269a.6.6 0 0 1 .19.058c.06.021.12.051.17.091z'%3E%3C/path%3E%3C/svg%3E") no-repeat;
-webkit-mask: var(--mask);
mask: var(--mask);
-webkit-mask-size: 100% 100%;
mask-size: 100% 100%;
-webkit-mask-position: center center;
mask-position: center center;
background-color: var(--theme-text-color);
margin: 0 6px 0 0;
}
.toc .toctogglelabel {
position: absolute;
width: 100%;
height: 100%;
left: 0;
top: 0;
box-sizing: border-box;
padding-right: 1em;
display: flex;
align-items: center;
justify-content: flex-end;
}
.toc .toctogglespan::before,
.toc .toctogglespan::after,
.toc .toctogglelabel::after {
display: none;
}
.toc .toctogglelabel::before {
content: "";
display: inline-block;
background: none;
position: relative;
width: 0;
height: 0;
border-style: solid;
border-color: var(--theme-icon-color) transparent;
border-width: 0 5px 6px 5px;
vertical-align: middle;
flex: 0 0 auto;
}
.toc .toctogglelabel:hover::before {
border-color: var(--theme-icon-color-hover) transparent;
}
.toc .toctogglecheckbox:checked + .toctitle .toctogglelabel::before {
border-width: 6px 5px 0 5px;
}
.toc .toctogglecheckbox:checked ~ ul {
overflow: hidden;
display: block;
height: 0;
border: 0;
padding-top: 0;
padding-bottom: 0;
}
/* content list */
.mw-content-ltr .toc ul ul,
.mw-content-rtl .toc ul ul {
margin: 0 0 0 1em;
}
.toc > ul {
padding: 0.5em;
border-top: 1px solid var(--theme-border-color);
margin: 0;
}
.toc > ul a {
display: block;
padding: 2px 0.5em;
border-radius: 4px;
transition: background 0.1s;
}
.toc > ul a:hover {
text-decoration: none;
background: var(--theme-highlight-background);
}
.toc > ul li {
margin: 0;
}
/********* Tables *********/
table {
/* fix 100% width table with border */
box-sizing: border-box;
}
table.lined,
table.bordered,
table.cellborder {
border-collapse: collapse;
border-style: solid;
border-color: var(--theme-border-color);
}
table.lined th,
table.lined td {
border-width: 0 0 1px 0;
}
table tfoot:empty,
table thead:empty {
display: none;
}
table.lined td.noline, table.lined tr.noline td {
border-bottom-width: 0;
}
table tr.bottomline td {
border-bottom-width: 1px;
}
table tr.topline td {
border-top-width: 1px;
}
table td.bottomline, table.lined tr.noline td.bottomline {
border-bottom-width: 1px;
}
table td.topline {
border-top-width: 1px;
}
/* Hack for using "border-collapse" and "border-radius" in the same table display by using one table nested within another */
table.outer {
white-space: nowrap;
}
table.inner {
border-collapse: collapse;
background: inherit;
width: 100%;
}
table.inner th {
border: 2px solid var(--theme-border-color);
}
.wikitable,
.wikitable > tr > th,
.wikitable > * > tr > th {
color: inherit;
background: none;
}
.wikitable {
border-color: var(--theme-border-color);
}
table.cargoTable.noMerge tr:nth-child(2n) {
background: rgba(127, 127, 127, 0.25);
}
table.cargoTable.noMerge tr:nth-child(2n+1) {
background: none;
}
/***********************************************************************************************************
* common style for content box
***********************************************************************************************************/
.fullwidth, .full-width {
width: 100%;
}
.nowrap {
white-space: nowrap;
}
/* ".center" has width=100% rule, we don't want it, so use a different class name. */
.aligncenter,
.align-center {
text-align: center;
}
.alignleft,
.align-left {
text-align: left;
}
.alignright,
.align-right {
text-align: right;
}
/* clear fix for float block */
.clearfix {
*zoom: 1;
}
.clearfix::before,
.clearfix::after {
content: " ";
display: table;
}
.clearfix::after {
clear: both;
}
/* Thumbnail background color */
html .thumbimage {
background-color: #4d3a32;
}
/** gallery **/
.thumbinner {
border-radius: 5px;
}
li.gallerybox div.thumb {
border-radius: 5px;
}
.gallery * {
box-sizing: initial;
}
.mw-gallery-traditional .thumb {
display: flex;
}
.mw-gallery-traditional .thumb a {
display: block;
}
/***********************************************************************************************************
* css for specific content pages
***********************************************************************************************************/
/*********** Main page START ****************/
#wiki-header {
filter: invert(1);
}
/*********** Main page END ****************/
/***********************************************************************************************************
* css for pages under MediaWiki or Special NS, or system widgets on template/module pages and so on
***********************************************************************************************************/
/********* ooui *********/
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
color: var(--theme-text-color);
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed {
background: none;
}
/********* for File: NS pages *********/
#filetoc {
background: none;
}
/******* Search result page. (Special:Search) ******/
.mw-search-form-wrapper {
font-size: 1em;
}
.mw-search-form-wrapper #mw-search-top-table {
display: flex;
align-items: center;
}
.mw-search-form-wrapper #mw-search-top-table > div {
float: none;
}
.mw-search-form-wrapper .results-info {
color: var(--theme-text-color-note);
font-size: 1em;
padding: 0 0 0 3em;
white-space: nowrap;
text-align: right;
flex: 1 1 auto;
}
.mw-search-form-wrapper .mw-search-visualclear {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs {
border: 0;
margin: 1em 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types + div {
display: none;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types {
width: 100%;
float: none;
padding: 0;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
float: none;
display: inline-block;
vertical-align: middle;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li.current {
background: var(--theme-highlight-background);
border-radius: 4px;
overflow: hidden;
}
.mw-search-form-wrapper #mw-searchoptions {
padding: 1em;
background: var(--theme-box-background);
border: 1px solid var(--theme-border-color-accent);
border-radius: 4px;
}
/* responsive tweak */
@media screen and (max-width: 600px) {
.mw-search-form-wrapper #mw-search-top-table {
display: block;
}
.mw-search-form-wrapper .results-info {
margin-top: 1em;
}
.mw-search-form-wrapper .mw-search-profile-tabs .search-types ul li {
font-size: 12px;
}
}
/***********************************************************************************************************
* dark theme tweak
***********************************************************************************************************/
#filetoc, code,
.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend,
.oo-ui-tagMultiselectWidget.oo-ui-widget-enabled.oo-ui-tagMultiselectWidget-outlined,
.mw-rcfilters-ui-filterTagMultiselectWidget.oo-ui-widget-enabled .oo-ui-tagMultiselectWidget-handle,
.mw-search-profile-tabs, #mw-searchoptions,
.mw-datatable td {
background: none;
}
.oo-ui-textInputWidget .oo-ui-inputWidget-input {
background: #1f3030;
color: var(--theme-text-color);
}
#mw-allmessagestable tbody:hover td {
background: var(--theme-highlight-background);
}
li.gallerybox div.thumb {
background: var(--theme-box-background);
}
ul {
list-style-image: url('data:image/svg+xml;utf8,<svg xmlns="http://www.w3.org/2000/svg" width="5" height="13"><circle cx="2.5" cy="9" r="2.5" fill="#fff"/></svg>');
}
.oo-ui-buttonElement-frameless.oo-ui-widget-enabled > .oo-ui-buttonElement-button {
color: var(--theme-text-color-note);
}
.oo-ui-tabSelectWidget-framed,
.mw-prefs-buttons {
background: none;
}
.oo-ui-tabOptionWidget {
color: var(--theme-text-color);
}
.oo-ui-tabSelectWidget-framed .oo-ui-tabOptionWidget.oo-ui-optionWidget-selected {
color: var(--theme-text-color);
background: none;
}
table.diff .diff-context {
background: rgba(248, 249, 250, 0.15);
color: var(--theme-text-color);
}
table.diff .diff-addedline .diffchange {
background: rgba(74, 166, 255, 0.6);
}
table.diff .diff-deletedline .diffchange {
background: rgba(255, 198, 63, 0.6);
}
:root {
--pi-background: rgba(255,255,255, 0.1);
}
div.mw-rcfilters-ui-changesListWrapperWidget .mw-changeslist-legend {
background: #231c3b;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .oo-ui-iconElement-icon {
filter: invert(1);
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagItemWidget .oo-ui-iconElement-icon {
filter: none;
}
.mw-rcfilters-ui-filterTagMultiselectWidget .mw-rcfilters-ui-filterTagMultiselectWidget-wrapper-content-title {
color: #ddd;
}
div.thumbinner {
background: none;
}
#pagehistory li.selected {
background: rgba(40, 40, 40, 0.6);
color: var(--theme-text-color);
}
#mw-indicator-mw-helplink a {
background: none;
position: relative;
}
#mw-indicator-mw-helplink a:before {
content: "";
display: block;
position: absolute;
left: 0;
top: 0;
width: 20px;
height: 20px;
background-image: url(/resources/src/mediawiki.helplink/images/helpNotice.svg?46d34);
filter: invert(1);
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.mw-plusminus-pos {
color: #7cf56e;
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.mw-plusminus-neg {
color: #ff9a9b;
}
.autocomment, .autocomment a, .autocomment a:visited {
color: var(--theme-text-color-note);
}
.mw-message-box-warning {
background-color: rgba(54, 44, 10, 0.5);
border-color: #fc3;
color: #fff;
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border-color: #ccc;
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.mw-highlight pre, .mw-highlight code, .mw-highlight .mw-code {
color: #ccc;
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color: #01C2EC;
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117903c7b996eb00f51d40efd2df10951c5be5a2
MediaWiki:Sidebar
8
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2023-05-30T15:11:18Z
Westgrass
40
Created page with "* navigation ** mainpage|mainpage-description ** recentchanges-url|recentchanges ** randompage-url|randompage * Portals ** https://discord.gg/EHpmDauaAv | Mondealy on Discord ** https://store.steampowered.com/app/1620520/Mondealy/ | Mondealy on Steam * SEARCH * TOOLBOX * LANGUAGES"
wikitext
text/x-wiki
* navigation
** mainpage|mainpage-description
** recentchanges-url|recentchanges
** randompage-url|randompage
* Portals
** https://discord.gg/EHpmDauaAv | Mondealy on Discord
** https://store.steampowered.com/app/1620520/Mondealy/ | Mondealy on Steam
* SEARCH
* TOOLBOX
* LANGUAGES
392a7e2fefa09b8a52ddbdd6afbd998a2c37f3bd
1142
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2023-05-30T16:10:16Z
Uglycoal
163215
Change Valkyrie Initiative Discord to Mondealy Discord
wikitext
text/x-wiki
* navigation
** mainpage|mainpage-description
** recentchanges-url|recentchanges
** randompage-url|randompage
* Portals
** https://discord.gg/mwR492aBfg | Mondealy on Discord
** https://store.steampowered.com/app/1620520/Mondealy/ | Mondealy on Steam
* SEARCH
* TOOLBOX
* LANGUAGES
109e11d1ff8b413e46a42951f8ebed55e0f34a78
User:Cullionly
2
319
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2023-05-31T09:18:24Z
Cullionly
47213
That's better.
wikitext
text/x-wiki
Mondealy wiki admin.<br>
Need anything? Don't be afraid to contact me or another [[Mondealy Wiki:Administrators|admin/mod]].
f6196bb06ddc2151a7c4accaade70963185e9a08
Mondealy Wiki:Administrators
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2023-05-31T10:12:09Z
Cullionly
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Staff and uglycoal, removed remnants of Fandom and centered the disclaimer
wikitext
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==Staff==
*[[User:pcj|pcj]]
*[[User:Westgrass|Westgrass]]
==Administrators==
*[[User:Cullionly|Cullionly]]
*[[User:Edwon|Edwon]]<br>
*[[User:Reefoool|Reefoool]]<br>
*[[User:Uglycoal|Uglycoal]]
----
<span style="position:absolute; left:586px;">''This page is manually updated''</span>
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noeditsection
wikitext
text/x-wiki
__NOEDITSECTION__
==Staff==
*[[User:pcj|pcj]]
*[[User:Westgrass|Westgrass]]
==Administrators==
*[[User:Cullionly|Cullionly]]
*[[User:Edwon|Edwon]]<br>
*[[User:Reefoool|Reefoool]]<br>
*[[User:Uglycoal|Uglycoal]]
----
<span style="position:absolute; left:586px;">''This page is manually updated''</span>
2dc48e21207c6e70823661139b6d5663430487fc
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Cullionly
47213
Not centered at all. What was I thinking?
wikitext
text/x-wiki
__NOEDITSECTION__
==Staff==
*[[User:pcj|pcj]]
*[[User:Westgrass|Westgrass]]
==Administrators==
*[[User:Cullionly|Cullionly]]
*[[User:Edwon|Edwon]]<br>
*[[User:Reefoool|Reefoool]]<br>
*[[User:Uglycoal|Uglycoal]]
----
<span style="position:absolute; left:669px;">''This page is manually updated''</span>
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Uglycoal
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wikitext
text/x-wiki
__NOEDITSECTION__
==Staff==
*[[User:pcj|pcj]]
*[[User:Westgrass|Westgrass]]
==Administrators==
*[[User:Cullionly|Cullionly]]
*[[User:Uglycoal|Uglycoal]]
----
<span style="position:absolute; left:669px;">''This page is manually updated''</span>
7a703eacc286a0c2752b1e1066e5346ea4f956d6
User talk:Cullionly
3
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Cullionly
47213
sandbox
wikitext
text/x-wiki
==Personal sandbox==
*[[User:Cullionly|<span style="color: #d11352; text-shadow:0px 0px 3px #d11352;display: inline-block;">Cullionly</span>]]
<span style="position:absolute; left:130px;">Heya! Over here!</span>
<br>
<span style="position:absolute; up:600px;">yeah!</span>
overlap
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Achievements (Mondealy: Day One)
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wiki.gg wikitable
wikitext
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{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ah My Muse.png|80px]]
|'''Ah, My Muse'''
|''You've collected all available Corsic plushies - congratulations!''<br>'''(4 Corsic plushies can be found in Riley's bedroom, Rufus' Pocket Dimension, the beach entrance to Water District and outside Froga's shop)'''
|-
| [[File:Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br>'''(Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
|[[File:Euclid Minded.png|80px]]
|'''Euclid Minded'''
|''That door does not lead to the street anymore. Don't even try.''<br>'''(Open southern (backwards) door in Rufus' Pocket Dimension)'''
|-
|[[File:Grabby_Hands.png|80px]]
|'''Grabby Hands'''
|''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br>'''(Grab the knife from the tower and the tiara from the cave)'''
|-
|[[File:Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in the city, no one will even notice! Right?''<br>'''(Don't cooperate with the snake guy in the plaza)'''
|-
|[[File:Nahhts.png|80px]]
|'''Need a helping hand to save?'''
|''You've saved in a very interesting place.''<br>'''(Save in Corsic's bedroom)'''
|-
|[[File:Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you have collected too much logs. Why do you need that much?''<br>'''(Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area)'''
|-
|[[File:Police Assistant.png|80px]]
| '''Police Assistant'''
|''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br>'''(Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her)'''
|-
|[[File:Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br>'''(Wake up the bat in [[Dargratt|Dargratt's]] Plaza)'''
|-
|[[File:Radio Enthusiast.png|80px]]
|'''Radio Enthusiast'''
|''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br>'''(Grab the battery from Michael's bedroom (Mondealy, not Dargratt) and use them on the radio in the [[Shack]])'''
|-
|[[File:Savior of Shy.png|80px]]
|'''Savior of Shy'''
|''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''
|-
|[[File:SftOW.png|80px]]
|'''Stories from the Outer World'''
|''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br>'''(May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've read all 8 notes)'''
|-
|[[File:SQSA.png|80px]]
|'''Simple Questions - Simple Answers'''
|''You've answered all of Katrina and Evelyn's questions in the Castle.''
|}
bb2307fe935675c41cf49c87ec243c1e9066fc9b
User:Pcj
2
375
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2023-06-04T17:13:23Z
Uglycoal
163215
Created page with "pcj is a staff member of wiki.gg."
wikitext
text/x-wiki
pcj is a staff member of wiki.gg.
47c66b6852bc723fe2e574afca87cee47948edec
User:Westgrass
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2023-06-04T17:13:33Z
Uglycoal
163215
Created page with "Westgrass is a staff member of wiki.gg."
wikitext
text/x-wiki
Westgrass is a staff member of wiki.gg.
70171f6997050ab9f2399d96504a72f842aa8d2d
User:Cullionly
2
319
1152
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2023-06-04T19:57:45Z
Uglycoal
163215
wikitext
text/x-wiki
One of the Mondealy wiki admins.<br>
Need anything? Don't be afraid to contact me or another [[Mondealy Wiki:Administrators|admin/mod]].
cdc5989a6614b3cd4213075fd5c37b62b1b1c37d
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Cullionly
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removed "mod" from user page.
wikitext
text/x-wiki
One of the Mondealy wiki admins.<br>
Need anything? Don't be afraid to contact me or another [[Mondealy Wiki:Administrators|administrator]].
da0ddf02da504af2dabfce7fcd38edd34ad64e77
Mondealy Wiki:Advocate
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Uglycoal
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Redirected page to [[Mondealy Wiki:Administrators]]
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#REDIRECT [[Mondealy Wiki:Administrators]]
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Mondealy Wiki:Interface administrators
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Uglycoal
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Redirected page to [[Mondealy Wiki:Administrators]]
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text/x-wiki
#REDIRECT [[Mondealy Wiki:Administrators]]
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Administrators
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2023-06-04T20:18:45Z
Uglycoal
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Redirected page to [[Mondealy Wiki:Administrators]]
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#REDIRECT [[Mondealy Wiki:Administrators]]
55a9cfd1af133e2b207568f49916007e2928a5e4
MediaWiki:Sidebar
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Uglycoal
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wikitext
text/x-wiki
* navigation
** mainpage|mainpage-description
** recentchanges-url|recentchanges
** randompage-url|randompage
* Portals
** https://discord.gg/mwR492aBfg | Mondealy on Discord
** https://store.steampowered.com/app/1620520/Mondealy/ | Mondealy on Steam
* Miscellaneous
** Mondealy_Wiki:Administrators | Administrators
* SEARCH
* TOOLBOX
* LANGUAGES
2338f02c685730e40b0bca077ba485ecf24db9d1
1157
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2023-06-04T20:25:50Z
Uglycoal
163215
Added additional links
wikitext
text/x-wiki
* navigation
** mainpage|mainpage-description
** recentchanges-url|recentchanges
** randompage-url|randompage
* Portals
** https://discord.gg/mwR492aBfg | Mondealy on Discord
** https://store.steampowered.com/app/1620520/Mondealy/ | Mondealy on Steam
** https://www.gog.com/en/game/mondealy | Mondealy on GOG
** https://vkplay.ru/play/game/mondealy/ | Mondealy on VK Play
* Miscellaneous
** Mondealy_Wiki:Administrators | Administrators
* SEARCH
* TOOLBOX
* LANGUAGES
4348031961bfc41f5f1f23cf37ae6e47090f50f1
Mondealy Wiki:Administrators
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2023-06-04T20:33:13Z
Cullionly
47213
Might've broken the mobile page for this. Just have it centered.
wikitext
text/x-wiki
__NOEDITSECTION__
==Staff==
*[[User:pcj|pcj]]
*[[User:Westgrass|Westgrass]]
==Administrators==
*[[User:Cullionly|Cullionly]]
*[[User:Uglycoal|Uglycoal]]
----
<center>''This page is manually updated''</center>
4a34037f0388c8cf2e5f97edf15858f9b68b506e
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2023-06-05T22:42:03Z
Cullionly
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Protected "[[Mondealy Wiki:Administrators]]": Only needs to be edited by admins ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
wikitext
text/x-wiki
__NOEDITSECTION__
==Staff==
*[[User:pcj|pcj]]
*[[User:Westgrass|Westgrass]]
==Administrators==
*[[User:Cullionly|Cullionly]]
*[[User:Uglycoal|Uglycoal]]
----
<center>''This page is manually updated''</center>
4a34037f0388c8cf2e5f97edf15858f9b68b506e
Mondealy Wiki:Users
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Cullionly
47213
Mondealy Wiki:Users Redirect to Special:UserList
wikitext
text/x-wiki
#REDIRECT [[Special:UserList]]
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Mondealy Wiki:Autoconfirmed users
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Cullionly
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Mondealy Wiki:Autoconfirmed users Redirect to Special:UserList
wikitext
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#REDIRECT [[Special:UserList]]
a288c32ea09bc449d753ec95ff311e9f55e1a4d6
Mondealy Wiki
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2023-06-06T15:49:14Z
Uglycoal
163215
Updated landing page again, just iterating with it's design.
wikitext
text/x-wiki
__NOTITLE__ __NOTOC__
<div id="wiki-header">
[[File:Welcome to the Text.png|center]]<br>
[[File:Mondealy Wiki Text.png|center]]<br>
</div>
<div style="text-align:center">Created in collaboration of players and the developer.<br />
We are currently maintaining [[Special:Statistics| {{NUMBEROFARTICLES}} articles with {{NUMBEROFEDITS}} edits made]]!</div>
<div style="text-align:center">This wiki is still in it's infancy, so feel free to help it grow by creating new articles and adding missing information to existing ones!</div>
<div style="text-align:center"><p>'''[[Special:Userlogin|Register/Login]]''' {{!}} '''[https://discord.com/invite/mwR492aBfg Join game's Discord]'''
<small><br>[[Special:Recentchanges|Recent changes]] {{!}} [[Special:Newpages|New pages]] {{!}} [[Special:Wantedpages|Missing pages]]</small></p></div>
31bbd9c6a667f9be383d620a69758933d6509af4
File:Corsic Face.png
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Cullionly
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/* Summary */ Test.
wikitext
text/x-wiki
Corsic gallery image
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Cullionly
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adding back summary text
wikitext
text/x-wiki
== Summary ==
Corsic gallery image
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File:Batty Face.png
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/* Summary */ better description. doing this for all the other ones. bear with me here
wikitext
text/x-wiki
== Summary ==
Batty gallery image
c7ee9ee07fd3765fad7493ca9709c5de482ff938
File:Rufus Face.png
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/* Summary */ update
wikitext
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== Summary ==
Rufus gallery image
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File:Karhen Face.png
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/* Summary */ update
wikitext
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== Summary ==
Karhen portrait image. In-game
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File:Dary Face.png
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Cullionly
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/* Summary */ update
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== Summary ==
Dary gallery image
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File:Ellie Face.png
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Cullionly
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/* Summary */ update
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== Summary ==
Ellie portrait image. In-game
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File:Hass Face.png
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/* Summary */ update
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== Summary ==
Hass gallery image
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File:Froga Face.png
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/* Summary */ update
wikitext
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== Summary ==
Froga gallery image
a7b766068b3fac828a9b89883dd6be3b69a5887a
Mondealy Wiki:Suppress
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Cullionly
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Redirect Mondealy Wiki:Suppress to Mondealy Wiki:Administators
wikitext
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#REDIRECT [[mondealy wiki:administrators]]
c1c1567b5549cb0facd76b689bbf686e92cd9ff2
Mondealy Wiki:Autopatrol
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Cullionly
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Mondealy Wiki:Autopatrol redirect to Mondealy Wiki:Administrators
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#REDIRECT [[Mondealy Wiki:Administrators]]
55a9cfd1af133e2b207568f49916007e2928a5e4
Shack
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Cullionly
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mp3 to ogg
wikitext
text/x-wiki
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.ogg]]<br>
ALLES1
[[File:ALLES1.ogg]]<br>
ALLES2
[[File:ALLES2.ogg]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
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Mondealy
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Cullionly
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Easier to navigate by switching these
wikitext
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 1 June 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
[[Category:Unreleased]]
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Cullionly
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disclaimer ordering, release date, game links
wikitext
text/x-wiki
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy Mondealy (Steam)]<br>
[https://www.gog.com/en/game/mondealy Mondealy (GOG)]<br>
[https://vkplay.ru/play/game/mondealy Mondealy (VK Play)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned August 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
[[Category:Unreleased]]
bf6907a8bcce025b32d0c580a4330e53935b0d4b
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Cullionly
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added day to release date
wikitext
text/x-wiki
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy Mondealy (Steam)]<br>
[https://www.gog.com/en/game/mondealy Mondealy (GOG)]<br>
[https://vkplay.ru/play/game/mondealy Mondealy (VK Play)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 August 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
[[Category:Unreleased]]
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== Summary ==
[[Eliza]] from Mondealy. Primarily used for the stub template.
{{MessageBox
|header = <big><span style="color:#696969;">Stub!?</span></big>
|type = stub
|image = Eliza_Annoyed.png
|text = ''<span style="color:#999999;">This article is a</span> [https://mondealy.wiki.gg/wiki/Category:Stubs <span style="color:#3076b3;">stub!</span>]<span style="color:#999999;"> You can help the Mondealy Wiki by</span>'' '''''[{{fullurl:{{FULLPAGENAME}}|action=edit}} <span style="display:inline-block; color:#41c200;">expanding it</span>]'''''.
|comment =
|class = notice hidden plainlinks
|id = stub
}}
Nonscaled version can be found [https://mondealy.wiki.gg/wiki/File:Eliza_Annoyed_Full.png here]
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Mondealy Wiki:Archive
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Archived pages created before full game release. Content here may or may not be outdated.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ----, __NOEDITSECTION__ and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->. {{Stub}} is replaced with {{Archive_Stub}} as to show the old stub and not mark this page as a stub.</nowiki>
<tabber>
|-|Games=
__NOEDITSECTION__
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters=
__NOEDITSECTION__
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{Archive_Stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{Archive_Stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{archive_stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{Archive_Stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{Archive_Stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{Archive_Stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Archive_Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{Archive_Stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{Archive_Stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
----
= Eliza =
{{Character
|image =File:Eliza_Face_Old.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{Archive_Stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
{{Archive_Stub}}
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br><br>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{Archive_Stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br><br>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br><br>
----
= Traveler =
{{Character
|name =Traveler
|image =File:Traveler_Face.png
|nationality =Possibly Mondealy(an)
|age =Unknown
|species =Possibly human
|gender =Possibly male
|eyes =Unknown
|ethnicity =Maybe Caucasian
}}
{{Archive_Stub}}
Traveler is mysterious character in Mondealy, believed to be [[Michael]]
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Locations=
__NOEDITSECTION__
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
----
= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{Archive_Stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
----
= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{Archive_Stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{Archive_Stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br><br><br><br>
----
= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{Archive_Stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br><br><br><br><br><br><br><br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{Archive_Stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
----
</tabber>
4d8c90a4c2fdfa8a051f5f7ab4fabd5f03383bc1
1179
1178
2023-06-13T09:01:30Z
Cullionly
47213
broken archive stub, double stubs and fake category with no <br>
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ----, __NOEDITSECTION__ and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->. {{Stub}} is replaced with {{Archive_Stub}} as to show the old stub and not mark this page as a stub.</nowiki>
<tabber>
|-|Games=
__NOEDITSECTION__
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
----
= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Characters=
__NOEDITSECTION__
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{Archive_Stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
----
= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{Archive_Stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
----
= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{Archive_Stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
----
= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{Archive_Stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
----
= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
----
= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{Archive_Stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
----
= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{Archive_Stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
----
= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Archive_Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
<br><br><br><br><br><br><br><br>
----
= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{Archive_Stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
----
= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{Archive_Stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
----
= Eliza =
{{Character
|image =File:Eliza_Face_Old.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{Archive_Stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br><br>
----
= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
----
= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
----
= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{Archive_Stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br><br>
----
= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br><br>
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= Traveler =
{{Character
|name =Traveler
|image =File:Traveler_Face.png
|nationality =Possibly Mondealy(an)
|age =Unknown
|species =Possibly human
|gender =Possibly male
|eyes =Unknown
|ethnicity =Maybe Caucasian
}}
{{Archive_Stub}}
Traveler is mysterious character in Mondealy, believed to be [[Michael]]
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
|-|Locations=
__NOEDITSECTION__
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
----
= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{Archive_Stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
----
= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{Archive_Stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
----
= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{Archive_Stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page--><br>
----
= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{Archive_Stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{Archive_Stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
----
</tabber>
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{{Character
|name =Michael
|image =File:Michael_Face.png
|nationality =Mondealian
|age =Early 20's
|species =Human
|gender =Male
|eyes =Blue and green (heterochromia)
|ethnicity =Likely Caucasian
|aliases=Mikey
}}
{{stub}}
'''Michael''' is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<ref>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]</ref> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers. He is the character the player plays as in the game.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<ref>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."</ref> which suggests that Michael and "Traveler" could be the same person. However, this is not confirmed.
=== Story ===
Michael begins the story by talking with his friend, Barnie, who is leaving tomorrow. From there, Michael talks to his sister, [[Ellie]] , who takes Michael to the beach for the evening to pick up some logs for a later project. She then says bye to Michael and intends on meeting him again tomorrow.
On the next day, Ellie shows her to a tower that she is eager in trying to investigate. In the investigation, they find a random key on the second floor of the castle, this leads the duo to [[Dary|Dary's]] house, who is seen as an expert on keys and other precious artifacts. Before they are able to do so, Ellie decides to leave early for an unknown reason, leaving Michael to investigate. After Dary inspects the key, she suspects that the key may be able to open a secret door within the tower. This leads Michael back to the tower, where after fidgeting the key with a trap door, is at last able to open it, reveling a underground cave below. Curious, Michael is able to explore the cave a little further when is suddenly hit in the head with a baseball bat by [[Hass]] with [[Riley]] overseeing the event.
After waking up from the blow, he is met with a Dargratt guard named Hass. Once he is has a short chat Michael, he releases him and escorts him to the castle, where he is brought before [[Karhen|King Karhen.]] There, King Karhen makes the decision to
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<ref>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor</ref>
*[[Ellie]] - sister<ref>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"</ref>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<ref>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]</ref>
*Michael is implied to have heterochromia, which means he has two different eye colors.<ref>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<br>[https://mondealy.wiki.gg/wiki/File:Mondealy_Banner.png Mondealy Banner]<br>[https://mondealy.wiki.gg/wiki/File:Site_Image.png Scrapped Art]</ref>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<ref>'''Michael''': "I'm the main character, I've got no time to waste."</ref>
==References==
<references />
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{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealian
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<references/>
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{{Character
|name =Chelsy
|image =File:Chelsy_Face.png
|nationality =Mondealian
|age =Unknown
|species =Human
|gender =Female
|eyes =Brown
}}
{{stub}}
Chelsy is the police officer in Mondealy.
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{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealian
|age =Unknown
|species =Human
|gender =Female}}
{{stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
[[Category:Cut content]]
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{{Character
|name =Traveler
|image =File:Traveler_Face.png
|nationality =Unknown
|age =Unknown
|species =Maybe human
|gender =Maybe male
|eyes =Unknown
|ethnicity =Maybe Caucasian
}}
{{stub}}
Traveler is mysterious character in Mondealy, believed to be [[Michael]]
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File:31 - Upper Grace (dsff).mp3
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File:32 - Avian Beds.mp3
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File:33 - Avianbound.mp3
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File:34 - A More Styles.mp3
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File:35 - Sky Harping.mp3
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File:36 - On the Stage.mp3
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File:37 - At the Blooming Forest.mp3
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File:38 - Meditational Fields.mp3
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File:39 - Lakeside Dear (Game Loop).mp3
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File:40 - Neverending Forest.mp3
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File:41 - Tori Estate.mp3
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File:42 - Riley's Lament.mp3
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File:43 - Demon.mp3
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File:44 - Rubicon.mp3
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File:45 - Deep Waters.mp3
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File:46 - Fire Tales.mp3
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File:47 - Watter Up.mp3
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File:48 - Watter Up (Theremin).mp3
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File:49 - Cats and Rats.mp3
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File:50 - Froga Accordion.mp3
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File:51 - Froga Finalccordion.mp3
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File:52 - Froga Rufuccordion.mp3
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File:53 - Froga Toriccordion.mp3
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File:54 - Outside the Box.mp3
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File:55 - Breaking and Entering.mp3
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File:56 - Harmonica.mp3
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File:58 - Harmonica (Snus).mp3
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File:59 - Harmonica (Tori).mp3
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File:60 - Battle Against an Aerial Opponent.mp3
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File:61 - Last or First Talk.mp3
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File:62 - Last or First Talk 1.mp3
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File:63 - Last or First Talk 2.mp3
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File:64 - Lamp Flying to a Moth.mp3
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File:65 - Highton.mp3
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File:66 - Distant Disco.mp3
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File:67 - Trail Blazing.mp3
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File:68 - Hub of Nowhere.mp3
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File:69 - Mesmerising Ether (Drums).mp3
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File:70 - Otherworldly Girl.mp3
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File:71 - Elevator not Elevator.mp3
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File:72 - Fireflies (Dirty).mp3
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File:73 - Fireflies (Clean).mp3
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File:74 - Ensnared in a Dream.mp3
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File:75 - Just Reach Out Your Hand.mp3
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File:76 - Elevator from Heaven.mp3
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File:77 - In the End.mp3
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File:78 - Last Run.mp3
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File:79 - Let Me Hold Your Hand.mp3
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File:80 - Reflection.mp3
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File:81 - Riley the Princess (Intro).mp3
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File:82 - Circles Squares.mp3
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File:83 - Gymnorip.mp3
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File:84 - III 1, Reading All That Stuff by You.mp3
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File:85 - Meta Messing.mp3
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File:57 - Harmonica (Riley).mp3
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Mondealy Soundtrack (List)
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Disc 1; 85 songs
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List of all official songs in Mondealy
[[File:Mondealy_Soundtrack_cover.png]]
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author(s)</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
|-
93dfb8929642c0c05e2eac4d9b55aa4ad73498d5
1275
1272
2023-08-10T00:42:06Z
Cullionly
47213
Author and text
wikitext
text/x-wiki
List of all official songs in Mondealy.
Disc 1 (Main OST): 1-85
Disc 2 (Edited Game Loops): 86-106
Disc 3 (Unreleased OST): 107-152
[[File:Mondealy_Soundtrack_Cover.png|330px]] [[File:Mondealy_Soundtrack_Unreleased_Cover.png|330px]]
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
|-
049ccc12f49774a775269016e5be2766324ed9d8
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2023-08-10T01:06:57Z
Cullionly
47213
Disc 2; 21 songs
wikitext
text/x-wiki
List of all official songs in Mondealy.
Disc 1 (Main OST): 1-85
Disc 2 (Edited Game Loops): 86-106
Disc 3 (Unreleased OST): 107-152
[[File:Mondealy_Soundtrack_Cover.png|330px]] [[File:Mondealy_Soundtrack_Unreleased_Cover.png|330px]]
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
|-
| '''Breaking and Entering (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:86_-_Breaking_and_Entering_(Game_Loop).mp3 86 - Breaking and Entering (Game Loop).mp3]<br>[[File:86 - Breaking and Entering (Game Loop).mp3]]
| SkaeWorld
|-
| '''Ensnared in a Dream (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:87_-_Ensnared_in_a_Dream_(Game_Loop).mp3 87 - Ensnared in a Dream (Game Loop).mp3]<br>[[File:87 - Ensnared in a Dream (Game Loop).mp3]]
| SkaeWorld
|-
| '''Highton (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:88_-_Highton_(Game_Loop).mp3 88 - Highton (Game Loop).mp3]<br>[[File:88 - Highton (Game Loop).mp3]]
| alles sokolow
|-
| '''Highton Radio (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:89_-_Highton_Radio_(Game_Loop).mp3 89 - Highton Radio (Game Loop).mp3]<br>[[File:89 - Highton Radio (Game Loop).mp3]]
| Accidentia
|-
| '''Just Reach Out Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:90_-_Just_Reach_Out_Your_Hand_(Game_Loop).mp3 90 - Just Reach Out Your Hand (Game Loop).mp3]<br>[[File:90 - Just Reach Out Your Hand (Game Loop).mp3]]
| Accidentia
|-
| '''Last or First Talk (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:91_-_Last_or_First_Talk_(Game_Loop).mp3 91 - Last or First Talk (Game Loop).mp3]<br>[[File:91 - Last or First Talk (Game Loop).mp3]]
| SkaeWorld
|-
| '''Last Run (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:92_-_Last_Run_(Game_Loop).mp3 92 - Last Run (Game Loop).mp3]<br>[[File:92 - Last Run (Game Loop).mp3]]
| uglycoal
|-
| '''Let Me Hold Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:93_-_Let_Me_Hold_Your_Hand_(Game_Loop).mp3 93 - Let Me Hold Your Hand (Game Loop).mp3]<br>[[File:93 - Let Me Hold Your Hand (Game Loop).mp3]]
| Accidentia
|-
| '''Melemo Gardens (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:94_-_Melemo_Gardens_(Game_Loop).mp3 94 - Melemo Gardens (Game Loop).mp3]<br>[[File:94 - Melemo Gardens (Game Loop).mp3]]
| Accidentia
|-
| '''Mesmerising Ether (Drums) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:95_-_Mesmerising_Ether_(Drums)_(Game_Loop).mp3 95 - Mesmerising Ether (Drums) (Game Loop).mp3]<br>[[File:95 - Mesmerising Ether (Drums) (Game Loop).mp3]]
| Accidentia
|-
| '''Mesmerising Ether (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:96_-_Mesmerising_Ether_(Game_Loop).mp3 96 - Mesmerising Ether (Game Loop).mp3]<br>[[File:96 - Mesmerising Ether (Game Loop).mp3]]
| Accidentia
|-
| '''Not Your Average Pleasure (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:97_-_Not_Your_Average_Pleasure_(Game_Loop).mp3 97 - Not Your Average Pleasure (Game Loop).mp3]<br>[[File:97 - Not Your Average Pleasure (Game Loop).mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure (Muffled) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:98_-_Not_Your_Average_Pleasure_(Muffled)_(Game_Loop).mp3 98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]<br>[[File:98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]]
| alles sokolow
|-
| '''Outside the Box (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:99_-_Outside_the_Box_(Game_Loop).mp3 99 - Outside the Box (Game Loop).mp3]<br>[[File:99 - Outside the Box (Game Loop).mp3]]
| SkaeWorld
|-
| '''Respite (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:100_-_Respite_(Game_Loop).mp3 100 - Respite (Game Loop).mp3]<br>[[File:100 - Respite (Game Loop).mp3]]
| Accidentia
|-
| '''Riley the Princess (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:101_-_Riley_the_Princess_(Game_Loop).mp3 101 - Riley the Princess (Game Loop).mp3]<br>[[File:101 - Riley the Princess (Game Loop).mp3]]
| Accidentia
|-
| '''Rubicon (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:102_-_Rubicon_(Game_Loop).mp3 102 - Rubicon (Game Loop).mp3]<br>[[File:102 - Rubicon (Game Loop).mp3]]
| Accidentia
|-
| '''Shopping With My Dragon (Reverb) (Loop)'''
| [https://mondealy.wiki.gg/wiki/File:103_-_Shopping_With_My_Dragon_(Reverb)_(Loop).mp3 103 - Shopping With My Dragon (Reverb) (Loop).mp3]<br>[[File:103 - Shopping With My Dragon (Reverb) (Loop).mp3]]
| Accidentia
|-
| '''Silentwoowoo'''
| [https://mondealy.wiki.gg/wiki/File:104_-_Silentwoowoo.mp3 104 - Silentwoowoo.mp3]<br>[[File:104 - Silentwoowoo.mp3]]
| uglycoal
|-
| '''That Mysterious Track (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:105_-_That_Mysterious_Track_(Game_Loop).mp3 105 - That Mysterious Track (Game Loop).mp3]<br>[[File:105 - That Mysterious Track (Game Loop).mp3]]
| SkaeWorld
|-
| '''Yume Dealy (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:106_-_Yume_Dealy_(Game_Loop).mp3 106 - Yume Dealy (Game Loop).mp3]<br>[[File:106 - Yume Dealy (Game Loop).mp3]]
| Accidentia
|-
cfa465f4a282fe16d5d3bb81ef02acd6c4c60bf9
File:OST Cover Art.png
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Cullionly moved page [[File:Mondealy Soundtrack cover.png]] to [[File:Mondealy Soundtrack Cover.png]] without leaving a redirect: Capitalization
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Official Mondealy Soundtrack cover art
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Official Mondealy Soundtrack Unreleased cover art
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Official Mondealy Soundtrack Unreleased cover art
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File:107 - Oh Farewell My Reality.mp3
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File:108 - Ugly Party.mp3
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:152 - Last or First Talk 2 (Old).mp3
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Mondealy Soundtrack (List)
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Disc 3; 46 songs
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List of all official songs in Mondealy.
Disc 1 (Main OST): 1-85
Disc 2 (Edited Game Loops): 86-106
Disc 3 (Unreleased OST): 107-152
[[File:Mondealy_Soundtrack_Cover.png|330px]] [[File:Mondealy_Soundtrack_Unreleased_Cover.png|330px]]
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
|-
| '''Breaking and Entering (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:86_-_Breaking_and_Entering_(Game_Loop).mp3 86 - Breaking and Entering (Game Loop).mp3]<br>[[File:86 - Breaking and Entering (Game Loop).mp3]]
| SkaeWorld
|-
| '''Ensnared in a Dream (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:87_-_Ensnared_in_a_Dream_(Game_Loop).mp3 87 - Ensnared in a Dream (Game Loop).mp3]<br>[[File:87 - Ensnared in a Dream (Game Loop).mp3]]
| SkaeWorld
|-
| '''Highton (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:88_-_Highton_(Game_Loop).mp3 88 - Highton (Game Loop).mp3]<br>[[File:88 - Highton (Game Loop).mp3]]
| alles sokolow
|-
| '''Highton Radio (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:89_-_Highton_Radio_(Game_Loop).mp3 89 - Highton Radio (Game Loop).mp3]<br>[[File:89 - Highton Radio (Game Loop).mp3]]
| Accidentia
|-
| '''Just Reach Out Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:90_-_Just_Reach_Out_Your_Hand_(Game_Loop).mp3 90 - Just Reach Out Your Hand (Game Loop).mp3]<br>[[File:90 - Just Reach Out Your Hand (Game Loop).mp3]]
| Accidentia
|-
| '''Last or First Talk (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:91_-_Last_or_First_Talk_(Game_Loop).mp3 91 - Last or First Talk (Game Loop).mp3]<br>[[File:91 - Last or First Talk (Game Loop).mp3]]
| SkaeWorld
|-
| '''Last Run (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:92_-_Last_Run_(Game_Loop).mp3 92 - Last Run (Game Loop).mp3]<br>[[File:92 - Last Run (Game Loop).mp3]]
| uglycoal
|-
| '''Let Me Hold Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:93_-_Let_Me_Hold_Your_Hand_(Game_Loop).mp3 93 - Let Me Hold Your Hand (Game Loop).mp3]<br>[[File:93 - Let Me Hold Your Hand (Game Loop).mp3]]
| Accidentia
|-
| '''Melemo Gardens (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:94_-_Melemo_Gardens_(Game_Loop).mp3 94 - Melemo Gardens (Game Loop).mp3]<br>[[File:94 - Melemo Gardens (Game Loop).mp3]]
| Accidentia
|-
| '''Mesmerising Ether (Drums) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:95_-_Mesmerising_Ether_(Drums)_(Game_Loop).mp3 95 - Mesmerising Ether (Drums) (Game Loop).mp3]<br>[[File:95 - Mesmerising Ether (Drums) (Game Loop).mp3]]
| Accidentia
|-
| '''Mesmerising Ether (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:96_-_Mesmerising_Ether_(Game_Loop).mp3 96 - Mesmerising Ether (Game Loop).mp3]<br>[[File:96 - Mesmerising Ether (Game Loop).mp3]]
| Accidentia
|-
| '''Not Your Average Pleasure (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:97_-_Not_Your_Average_Pleasure_(Game_Loop).mp3 97 - Not Your Average Pleasure (Game Loop).mp3]<br>[[File:97 - Not Your Average Pleasure (Game Loop).mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure (Muffled) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:98_-_Not_Your_Average_Pleasure_(Muffled)_(Game_Loop).mp3 98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]<br>[[File:98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]]
| alles sokolow
|-
| '''Outside the Box (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:99_-_Outside_the_Box_(Game_Loop).mp3 99 - Outside the Box (Game Loop).mp3]<br>[[File:99 - Outside the Box (Game Loop).mp3]]
| SkaeWorld
|-
| '''Respite (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:100_-_Respite_(Game_Loop).mp3 100 - Respite (Game Loop).mp3]<br>[[File:100 - Respite (Game Loop).mp3]]
| Accidentia
|-
| '''Riley the Princess (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:101_-_Riley_the_Princess_(Game_Loop).mp3 101 - Riley the Princess (Game Loop).mp3]<br>[[File:101 - Riley the Princess (Game Loop).mp3]]
| Accidentia
|-
| '''Rubicon (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:102_-_Rubicon_(Game_Loop).mp3 102 - Rubicon (Game Loop).mp3]<br>[[File:102 - Rubicon (Game Loop).mp3]]
| Accidentia
|-
| '''Shopping With My Dragon (Reverb) (Loop)'''
| [https://mondealy.wiki.gg/wiki/File:103_-_Shopping_With_My_Dragon_(Reverb)_(Loop).mp3 103 - Shopping With My Dragon (Reverb) (Loop).mp3]<br>[[File:103 - Shopping With My Dragon (Reverb) (Loop).mp3]]
| Accidentia
|-
| '''Silentwoowoo'''
| [https://mondealy.wiki.gg/wiki/File:104_-_Silentwoowoo.mp3 104 - Silentwoowoo.mp3]<br>[[File:104 - Silentwoowoo.mp3]]
| uglycoal
|-
| '''That Mysterious Track (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:105_-_That_Mysterious_Track_(Game_Loop).mp3 105 - That Mysterious Track (Game Loop).mp3]<br>[[File:105 - That Mysterious Track (Game Loop).mp3]]
| SkaeWorld
|-
| '''Yume Dealy (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:106_-_Yume_Dealy_(Game_Loop).mp3 106 - Yume Dealy (Game Loop).mp3]<br>[[File:106 - Yume Dealy (Game Loop).mp3]]
| Accidentia
|-
| '''Oh Farewell My Reality'''
| [https://mondealy.wiki.gg/wiki/File:107_-_Oh_Farewell_My_Reality.mp3 107 - Oh Farewell My Reality.mp3]<br>[[File:107 - Oh Farewell My Reality.mp3]]
| dsff
|-
| '''Ugly Party'''
| [https://mondealy.wiki.gg/wiki/File:108_-_Ugly_Party.mp3 108 - Ugly Party.mp3]<br>[[File:108 - Ugly Party.mp3]]
| uglycoal
|-
| '''A Home'''
| [https://mondealy.wiki.gg/wiki/File:109_-_A_Home.mp3 109 - A Home.mp3]<br>[[File:109 - A Home.mp3]]
| alles sokolow
|-
| '''Air Resistance'''
| [https://mondealy.wiki.gg/wiki/File:110_-_Air_Resistance.mp3 110 - Air Resistance.mp3]<br>[[File:110 - Air Resistance.mp3]]
| uglycoal
|-
| '''Alice Theme (Active)'''
| [https://mondealy.wiki.gg/wiki/File:111_-_Alice_Theme_(Active).mp3 111 - Alice Theme (Active).mp3]<br>[[File:111 - Alice Theme (Active).mp3]]
| uglycoal
|-
| '''Alice Theme (Calm)'''
| [https://mondealy.wiki.gg/wiki/File:112_-_Alice_Theme_(Calm).mp3 112 - Alice Theme (Calm).mp3]<br>[[File:112 - Alice Theme (Calm).mp3]]
| uglycoal
|-
| '''Antre'''
| [https://mondealy.wiki.gg/wiki/File:113_-_Antre.mp3 113 - Antre.mp3]<br>[[File:113 - Antre.mp3]]
| alles sokolow
|-
| '''Avian Beds (Original)'''
| [https://mondealy.wiki.gg/wiki/File:114_-_Avian_Beds_(Original).mp3 114 - Avian Beds (Original).mp3]<br>[[File:114 - Avian Beds (Original).mp3]]
| Yuval Hamond
|-
| '''Avianbound (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:115_-_Avianbound_(Beta).mp3 115 - Avianbound (Beta).mp3]<br>[[File:115 - Avianbound (Beta).mp3]]
| Accidentia
|-
| '''Coal Pricoal'''
| [https://mondealy.wiki.gg/wiki/File:116_-_Coal_Pricoal.mp3 116 - Coal Pricoal.mp3]<br>[[File:116 - Coal Pricoal.mp3]]
| Jesus_3k
|-
| '''Curious Request'''
| [https://mondealy.wiki.gg/wiki/File:117_-_Curious_Request.mp3 117 - Curious Request.mp3]<br>[[File:117 - Curious Request.mp3]]
| SkaeWorld
|-
| '''Final Backtracking'''
| [https://mondealy.wiki.gg/wiki/File:118_-_Final_Backtracking.mp3 118 - Final Backtracking.mp3]<br>[[File:118 - Final Backtracking.mp3]]
| alles sokolow
|-
| '''Forest Bloom (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:119_-_Forest_Bloom_(dsff).mp3 119 - Forest Bloom (dsff).mp3]<br>[[File:119 - Forest Bloom (dsff).mp3]]
| dsff
|-
| '''Forest Bloom (Original)'''
| [https://mondealy.wiki.gg/wiki/File:120_-_Forest_Bloom_(Original).mp3 120 - Forest Bloom (Original).mp3]<br>[[File:120 - Forest Bloom (Original).mp3]]
| Yuval Hamond
|-
| '''Forest Bloom (Skaeworld)'''
| [https://mondealy.wiki.gg/wiki/File:121_-_Forest_Bloom_(Skaeworld).mp3 121 - Forest Bloom (Skaeworld).mp3]<br>[[File:121 - Forest Bloom (Skaeworld).mp3]]
| SkaeWorld
|-
| '''Forest Bloom (uglycoal)'''
| [https://mondealy.wiki.gg/wiki/File:122_-_Forest_Bloom_(uglycoal).mp3 122 - Forest Bloom (uglycoal).mp3]<br>[[File:122 - Forest Bloom (uglycoal).mp3]]
| uglycoal
|-
| '''Grand Castle'''
| [https://mondealy.wiki.gg/wiki/File:123_-_Grand Castle.mp3 123 - Grand Castle.mp3]<br>[[File:123 - Grand Castle.mp3]]
| Accidentia
|-
| '''Interdimensional Blues'''
| [https://mondealy.wiki.gg/wiki/File:124_-_Interdimensional_Blues.mp3 124 - Interdimensional Blues.mp3]<br>[[File:124 - Interdimensional Blues.mp3]]
| Ayawaska
|-
| '''Lakeside Dear'''
| [https://mondealy.wiki.gg/wiki/File:125_-_Lakeside_Dear.mp3 125 - Lakeside Dear.mp3]<br>[[File:125 - Lakeside Dear.mp3]]
| Accidentia
|-
| '''Last Run (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:126_-_Last_Run_(Beta).mp3 126 - Last Run (Beta).mp3]<br>[[File:126 - Last Run (Beta).mp3]]
| uglycoal
|-
| '''Melemo Gardens'''
| [https://mondealy.wiki.gg/wiki/File:127_-_Melemo_Gardens.mp3 127 - Melemo Gardens.mp3]<br>[[File:127 - Melemo Gardens.mp3]]
| Accidentia
|-
| '''Melemo Gardens (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:128_-_Melemo_Gardens_(Beta).mp3 128 - Melemo Gardens (Beta).mp3]<br>[[File:128 - Melemo Gardens (Beta).mp3]]
| Accidentia
|-
| '''Mesmerising Ether'''
| [https://mondealy.wiki.gg/wiki/File:129_-_Mesmerising_Ether.mp3 129 - Mesmerising Ether.mp3]<br>[[File:129 - Mesmerising Ether.mp3]]
| Accidentia
|-
| '''Michael Theme'''
| [https://mondealy.wiki.gg/wiki/File:130_-_Michael_Theme.mp3 130 - Michael Theme.mp3]<br>[[File:130 - Michael Theme.mp3]]
| SkaeWorld
|-
| '''Moth Lullaby'''
| [https://mondealy.wiki.gg/wiki/File:131_-_Moth_Lullaby.mp3 131 - Moth Lullaby.mp3]<br>[[File:131 - Moth Lullaby.mp3]]
| Dansai
|-
| '''Mothbusters'''
| [https://mondealy.wiki.gg/wiki/File:132_-_Mothbusters.mp3 132 - Mothbusters.mp3]<br>[[File:132 - Mothbusters.mp3]]
| SkaeWorld
|-
| '''Otherworldly Girl (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:133_-_Otherworldly_Girl_(Beta).mp3 133 - Otherworldly Girl (Beta).mp3]<br>[[File:133 - Otherworldly Girl (Beta).mp3]]
| Accidentia
|-
| '''Outskirts and Outlaws'''
| [https://mondealy.wiki.gg/wiki/File:134_-_Outskirts_and_Outlaws.mp3 134 - Outskirts and Outlaws.mp3]<br>[[File:134 - Outskirts and Outlaws.mp3]]
| alles sokolow
|-
| '''Park With Rufus (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:135_-_Park_With_Rufus_(Beta).mp3 135 - Park With Rufus (Beta).mp3]<br>[[File:135 - Park With Rufus (Beta).mp3]]
| SkaeWorld
|-
| '''Riley the Princess (Extended)'''
| [https://mondealy.wiki.gg/wiki/File:136_-_Riley_the_Princess_(Extended).mp3 136 - Riley the Princess (Extended).mp3]<br>[[File:136 - Riley the Princess (Extended).mp3]]
| Accidentia
|-
| '''Riley Theme Demo'''
| [https://mondealy.wiki.gg/wiki/File:137_-_Riley_Theme_Demo.mp3 137 - Riley Theme Demo.mp3]<br>[[File:137 - Riley Theme Demo.mp3]]
| SkaeWorld
|-
| '''Riley's Lament (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:138_-_Riley's_Lament_(Beta).mp3 138 - Riley's Lament (Beta).mp3]<br>[[File:138 - Riley's Lament (Beta).mp3]]
| SkaeWorld
|-
| '''Rufus Jazz'''
| [https://mondealy.wiki.gg/wiki/File:139_-_Rufus_Jazz.mp3 139 - Rufus Jazz.mp3]<br>[[File:139 - Rufus Jazz.mp3]]
| alles sokolow
|-
| '''Rufus Theme'''
| [https://mondealy.wiki.gg/wiki/File:140_-_Rufus_Theme.mp3 140 - Rufus Theme.mp3]<br>[[File:140 - Rufus Theme.mp3]]
| SkaeWorld
|-
| '''Shopping With My Dragon'''
| [https://mondealy.wiki.gg/wiki/File:141_-_Shopping_With_My_Dragon.mp3 141 - Shopping With My Dragon.mp3]<br>[[File:141 - Shopping With My Dragon.mp3]]
| Accidentia
|-
| '''Shopping With My Dragon (Reverb)'''
| [https://mondealy.wiki.gg/wiki/File:142_-_Shopping_With_My_Dragon_(Reverb).mp3 142 - Shopping With My Dragon (Reverb).mp3]<br>[[File:142 - Shopping With My Dragon (Reverb).mp3]]
| Accidentia
|-
| '''Tailwind Demo'''
| [https://mondealy.wiki.gg/wiki/File:143_-_Tailwind_Demo.mp3 143 - Tailwind Demo.mp3]<br>[[File:143 - Tailwind Demo.mp3]]
| SkaeWorld
|-
| '''The Home'''
| [https://mondealy.wiki.gg/wiki/File:144_-_The_Home.mp3 144 - The Home.mp3]<br>[[File:144 - The Home.mp3]]
| alles sokolow
|-
| '''Tori Bells'''
| [https://mondealy.wiki.gg/wiki/File:145_-_Tori_Bells.mp3 145 - Tori Bells.mp3]<br>[[File:145 - Tori Bells.mp3]]
| Skaeworld
|-
| '''Tori Theme'''
| [https://mondealy.wiki.gg/wiki/File:146_-_Tori_Theme.mp3 146 - Tori Theme.mp3]<br>[[File:146 - Tori Theme.mp3]]
| SkaeWorld
|-
| '''Underground Lake'''
| [https://mondealy.wiki.gg/wiki/File:147_-_Underground_Lake.mp3 147 - Underground Lake.mp3]<br>[[File:147 - Underground Lake.mp3]]
| SkaeWorld
|-
| '''Upper Grace (Original)'''
| [https://mondealy.wiki.gg/wiki/File:148_-_Upper_Grace_(Original).mp3 148 - Upper Grace (Original).mp3]<br>[[File:148 - Upper Grace (Original).mp3]]
| Yuval Hamond
|-
| '''Watter Up (Old)'''
| [https://mondealy.wiki.gg/wiki/File:149_-_Watter_Up_(Old).mp3 149 - Watter Up (Old).mp3]<br>[[File:149 - Watter Up (Old).mp3]]
| uglycoal
|-
| '''Watter Up (Theremin) (Old)'''
| [https://mondealy.wiki.gg/wiki/File:150_-_Watter_Up_(Theremin)_(Old).mp3 150 - Watter Up (Theremin) (Old).mp3]<br>[[File:150 - Watter Up (Theremin) (Old).mp3]]
| uglycoal
|-
| '''Last or First Talk 1 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:151_-_Last_or_First_Talk_1_(Old).mp3 151 - Last or First Talk 1 (Old).mp3]<br>[[File:151 - Last or First Talk 1 (Old).mp3]]
| SkaeWorld
|-
| '''Last or First Talk 2 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:152_-_Last_or_First_Talk_2_(Old).mp3 152 - Last or First Talk 2 (Old).mp3]<br>[[File:152 - Last or First Talk 2 (Old).mp3]]
| SkaeWorld
|-
51a991215d71fe8e083b2c0b7ee8466b68d97600
1345
1344
2023-08-10T02:05:05Z
Cullionly
47213
extras
wikitext
text/x-wiki
List of all official songs in Mondealy.
Disc 1 (Main OST): 1-85
Disc 2 (Edited Game Loops): 86-106
Disc 3 (Unreleased OST): 107-152
All sound files here are 128kbps. 320kbps versions and extras can be bought [https://store.steampowered.com/app/2503320/Mondealy_Soundtrack/ here].
[[File:Mondealy_Soundtrack_Cover.png|343px]] [[File:Mondealy_Soundtrack_Unreleased_Cover.png|343px]]
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
|-
| '''Breaking and Entering (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:86_-_Breaking_and_Entering_(Game_Loop).mp3 86 - Breaking and Entering (Game Loop).mp3]<br>[[File:86 - Breaking and Entering (Game Loop).mp3]]
| SkaeWorld
|-
| '''Ensnared in a Dream (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:87_-_Ensnared_in_a_Dream_(Game_Loop).mp3 87 - Ensnared in a Dream (Game Loop).mp3]<br>[[File:87 - Ensnared in a Dream (Game Loop).mp3]]
| SkaeWorld
|-
| '''Highton (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:88_-_Highton_(Game_Loop).mp3 88 - Highton (Game Loop).mp3]<br>[[File:88 - Highton (Game Loop).mp3]]
| alles sokolow
|-
| '''Highton Radio (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:89_-_Highton_Radio_(Game_Loop).mp3 89 - Highton Radio (Game Loop).mp3]<br>[[File:89 - Highton Radio (Game Loop).mp3]]
| Accidentia
|-
| '''Just Reach Out Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:90_-_Just_Reach_Out_Your_Hand_(Game_Loop).mp3 90 - Just Reach Out Your Hand (Game Loop).mp3]<br>[[File:90 - Just Reach Out Your Hand (Game Loop).mp3]]
| Accidentia
|-
| '''Last or First Talk (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:91_-_Last_or_First_Talk_(Game_Loop).mp3 91 - Last or First Talk (Game Loop).mp3]<br>[[File:91 - Last or First Talk (Game Loop).mp3]]
| SkaeWorld
|-
| '''Last Run (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:92_-_Last_Run_(Game_Loop).mp3 92 - Last Run (Game Loop).mp3]<br>[[File:92 - Last Run (Game Loop).mp3]]
| uglycoal
|-
| '''Let Me Hold Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:93_-_Let_Me_Hold_Your_Hand_(Game_Loop).mp3 93 - Let Me Hold Your Hand (Game Loop).mp3]<br>[[File:93 - Let Me Hold Your Hand (Game Loop).mp3]]
| Accidentia
|-
| '''Melemo Gardens (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:94_-_Melemo_Gardens_(Game_Loop).mp3 94 - Melemo Gardens (Game Loop).mp3]<br>[[File:94 - Melemo Gardens (Game Loop).mp3]]
| Accidentia
|-
| '''Mesmerising Ether (Drums) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:95_-_Mesmerising_Ether_(Drums)_(Game_Loop).mp3 95 - Mesmerising Ether (Drums) (Game Loop).mp3]<br>[[File:95 - Mesmerising Ether (Drums) (Game Loop).mp3]]
| Accidentia
|-
| '''Mesmerising Ether (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:96_-_Mesmerising_Ether_(Game_Loop).mp3 96 - Mesmerising Ether (Game Loop).mp3]<br>[[File:96 - Mesmerising Ether (Game Loop).mp3]]
| Accidentia
|-
| '''Not Your Average Pleasure (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:97_-_Not_Your_Average_Pleasure_(Game_Loop).mp3 97 - Not Your Average Pleasure (Game Loop).mp3]<br>[[File:97 - Not Your Average Pleasure (Game Loop).mp3]]
| alles sokolow
|-
| '''Not Your Average Pleasure (Muffled) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:98_-_Not_Your_Average_Pleasure_(Muffled)_(Game_Loop).mp3 98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]<br>[[File:98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]]
| alles sokolow
|-
| '''Outside the Box (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:99_-_Outside_the_Box_(Game_Loop).mp3 99 - Outside the Box (Game Loop).mp3]<br>[[File:99 - Outside the Box (Game Loop).mp3]]
| SkaeWorld
|-
| '''Respite (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:100_-_Respite_(Game_Loop).mp3 100 - Respite (Game Loop).mp3]<br>[[File:100 - Respite (Game Loop).mp3]]
| Accidentia
|-
| '''Riley the Princess (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:101_-_Riley_the_Princess_(Game_Loop).mp3 101 - Riley the Princess (Game Loop).mp3]<br>[[File:101 - Riley the Princess (Game Loop).mp3]]
| Accidentia
|-
| '''Rubicon (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:102_-_Rubicon_(Game_Loop).mp3 102 - Rubicon (Game Loop).mp3]<br>[[File:102 - Rubicon (Game Loop).mp3]]
| Accidentia
|-
| '''Shopping With My Dragon (Reverb) (Loop)'''
| [https://mondealy.wiki.gg/wiki/File:103_-_Shopping_With_My_Dragon_(Reverb)_(Loop).mp3 103 - Shopping With My Dragon (Reverb) (Loop).mp3]<br>[[File:103 - Shopping With My Dragon (Reverb) (Loop).mp3]]
| Accidentia
|-
| '''Silentwoowoo'''
| [https://mondealy.wiki.gg/wiki/File:104_-_Silentwoowoo.mp3 104 - Silentwoowoo.mp3]<br>[[File:104 - Silentwoowoo.mp3]]
| uglycoal
|-
| '''That Mysterious Track (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:105_-_That_Mysterious_Track_(Game_Loop).mp3 105 - That Mysterious Track (Game Loop).mp3]<br>[[File:105 - That Mysterious Track (Game Loop).mp3]]
| SkaeWorld
|-
| '''Yume Dealy (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:106_-_Yume_Dealy_(Game_Loop).mp3 106 - Yume Dealy (Game Loop).mp3]<br>[[File:106 - Yume Dealy (Game Loop).mp3]]
| Accidentia
|-
| '''Oh Farewell My Reality'''
| [https://mondealy.wiki.gg/wiki/File:107_-_Oh_Farewell_My_Reality.mp3 107 - Oh Farewell My Reality.mp3]<br>[[File:107 - Oh Farewell My Reality.mp3]]
| dsff
|-
| '''Ugly Party'''
| [https://mondealy.wiki.gg/wiki/File:108_-_Ugly_Party.mp3 108 - Ugly Party.mp3]<br>[[File:108 - Ugly Party.mp3]]
| uglycoal
|-
| '''A Home'''
| [https://mondealy.wiki.gg/wiki/File:109_-_A_Home.mp3 109 - A Home.mp3]<br>[[File:109 - A Home.mp3]]
| alles sokolow
|-
| '''Air Resistance'''
| [https://mondealy.wiki.gg/wiki/File:110_-_Air_Resistance.mp3 110 - Air Resistance.mp3]<br>[[File:110 - Air Resistance.mp3]]
| uglycoal
|-
| '''Alice Theme (Active)'''
| [https://mondealy.wiki.gg/wiki/File:111_-_Alice_Theme_(Active).mp3 111 - Alice Theme (Active).mp3]<br>[[File:111 - Alice Theme (Active).mp3]]
| uglycoal
|-
| '''Alice Theme (Calm)'''
| [https://mondealy.wiki.gg/wiki/File:112_-_Alice_Theme_(Calm).mp3 112 - Alice Theme (Calm).mp3]<br>[[File:112 - Alice Theme (Calm).mp3]]
| uglycoal
|-
| '''Antre'''
| [https://mondealy.wiki.gg/wiki/File:113_-_Antre.mp3 113 - Antre.mp3]<br>[[File:113 - Antre.mp3]]
| alles sokolow
|-
| '''Avian Beds (Original)'''
| [https://mondealy.wiki.gg/wiki/File:114_-_Avian_Beds_(Original).mp3 114 - Avian Beds (Original).mp3]<br>[[File:114 - Avian Beds (Original).mp3]]
| Yuval Hamond
|-
| '''Avianbound (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:115_-_Avianbound_(Beta).mp3 115 - Avianbound (Beta).mp3]<br>[[File:115 - Avianbound (Beta).mp3]]
| Accidentia
|-
| '''Coal Pricoal'''
| [https://mondealy.wiki.gg/wiki/File:116_-_Coal_Pricoal.mp3 116 - Coal Pricoal.mp3]<br>[[File:116 - Coal Pricoal.mp3]]
| Jesus_3k
|-
| '''Curious Request'''
| [https://mondealy.wiki.gg/wiki/File:117_-_Curious_Request.mp3 117 - Curious Request.mp3]<br>[[File:117 - Curious Request.mp3]]
| SkaeWorld
|-
| '''Final Backtracking'''
| [https://mondealy.wiki.gg/wiki/File:118_-_Final_Backtracking.mp3 118 - Final Backtracking.mp3]<br>[[File:118 - Final Backtracking.mp3]]
| alles sokolow
|-
| '''Forest Bloom (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:119_-_Forest_Bloom_(dsff).mp3 119 - Forest Bloom (dsff).mp3]<br>[[File:119 - Forest Bloom (dsff).mp3]]
| dsff
|-
| '''Forest Bloom (Original)'''
| [https://mondealy.wiki.gg/wiki/File:120_-_Forest_Bloom_(Original).mp3 120 - Forest Bloom (Original).mp3]<br>[[File:120 - Forest Bloom (Original).mp3]]
| Yuval Hamond
|-
| '''Forest Bloom (Skaeworld)'''
| [https://mondealy.wiki.gg/wiki/File:121_-_Forest_Bloom_(Skaeworld).mp3 121 - Forest Bloom (Skaeworld).mp3]<br>[[File:121 - Forest Bloom (Skaeworld).mp3]]
| SkaeWorld
|-
| '''Forest Bloom (uglycoal)'''
| [https://mondealy.wiki.gg/wiki/File:122_-_Forest_Bloom_(uglycoal).mp3 122 - Forest Bloom (uglycoal).mp3]<br>[[File:122 - Forest Bloom (uglycoal).mp3]]
| uglycoal
|-
| '''Grand Castle'''
| [https://mondealy.wiki.gg/wiki/File:123_-_Grand Castle.mp3 123 - Grand Castle.mp3]<br>[[File:123 - Grand Castle.mp3]]
| Accidentia
|-
| '''Interdimensional Blues'''
| [https://mondealy.wiki.gg/wiki/File:124_-_Interdimensional_Blues.mp3 124 - Interdimensional Blues.mp3]<br>[[File:124 - Interdimensional Blues.mp3]]
| Ayawaska
|-
| '''Lakeside Dear'''
| [https://mondealy.wiki.gg/wiki/File:125_-_Lakeside_Dear.mp3 125 - Lakeside Dear.mp3]<br>[[File:125 - Lakeside Dear.mp3]]
| Accidentia
|-
| '''Last Run (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:126_-_Last_Run_(Beta).mp3 126 - Last Run (Beta).mp3]<br>[[File:126 - Last Run (Beta).mp3]]
| uglycoal
|-
| '''Melemo Gardens'''
| [https://mondealy.wiki.gg/wiki/File:127_-_Melemo_Gardens.mp3 127 - Melemo Gardens.mp3]<br>[[File:127 - Melemo Gardens.mp3]]
| Accidentia
|-
| '''Melemo Gardens (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:128_-_Melemo_Gardens_(Beta).mp3 128 - Melemo Gardens (Beta).mp3]<br>[[File:128 - Melemo Gardens (Beta).mp3]]
| Accidentia
|-
| '''Mesmerising Ether'''
| [https://mondealy.wiki.gg/wiki/File:129_-_Mesmerising_Ether.mp3 129 - Mesmerising Ether.mp3]<br>[[File:129 - Mesmerising Ether.mp3]]
| Accidentia
|-
| '''Michael Theme'''
| [https://mondealy.wiki.gg/wiki/File:130_-_Michael_Theme.mp3 130 - Michael Theme.mp3]<br>[[File:130 - Michael Theme.mp3]]
| SkaeWorld
|-
| '''Moth Lullaby'''
| [https://mondealy.wiki.gg/wiki/File:131_-_Moth_Lullaby.mp3 131 - Moth Lullaby.mp3]<br>[[File:131 - Moth Lullaby.mp3]]
| Dansai
|-
| '''Mothbusters'''
| [https://mondealy.wiki.gg/wiki/File:132_-_Mothbusters.mp3 132 - Mothbusters.mp3]<br>[[File:132 - Mothbusters.mp3]]
| SkaeWorld
|-
| '''Otherworldly Girl (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:133_-_Otherworldly_Girl_(Beta).mp3 133 - Otherworldly Girl (Beta).mp3]<br>[[File:133 - Otherworldly Girl (Beta).mp3]]
| Accidentia
|-
| '''Outskirts and Outlaws'''
| [https://mondealy.wiki.gg/wiki/File:134_-_Outskirts_and_Outlaws.mp3 134 - Outskirts and Outlaws.mp3]<br>[[File:134 - Outskirts and Outlaws.mp3]]
| alles sokolow
|-
| '''Park With Rufus (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:135_-_Park_With_Rufus_(Beta).mp3 135 - Park With Rufus (Beta).mp3]<br>[[File:135 - Park With Rufus (Beta).mp3]]
| SkaeWorld
|-
| '''Riley the Princess (Extended)'''
| [https://mondealy.wiki.gg/wiki/File:136_-_Riley_the_Princess_(Extended).mp3 136 - Riley the Princess (Extended).mp3]<br>[[File:136 - Riley the Princess (Extended).mp3]]
| Accidentia
|-
| '''Riley Theme Demo'''
| [https://mondealy.wiki.gg/wiki/File:137_-_Riley_Theme_Demo.mp3 137 - Riley Theme Demo.mp3]<br>[[File:137 - Riley Theme Demo.mp3]]
| SkaeWorld
|-
| '''Riley's Lament (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:138_-_Riley's_Lament_(Beta).mp3 138 - Riley's Lament (Beta).mp3]<br>[[File:138 - Riley's Lament (Beta).mp3]]
| SkaeWorld
|-
| '''Rufus Jazz'''
| [https://mondealy.wiki.gg/wiki/File:139_-_Rufus_Jazz.mp3 139 - Rufus Jazz.mp3]<br>[[File:139 - Rufus Jazz.mp3]]
| alles sokolow
|-
| '''Rufus Theme'''
| [https://mondealy.wiki.gg/wiki/File:140_-_Rufus_Theme.mp3 140 - Rufus Theme.mp3]<br>[[File:140 - Rufus Theme.mp3]]
| SkaeWorld
|-
| '''Shopping With My Dragon'''
| [https://mondealy.wiki.gg/wiki/File:141_-_Shopping_With_My_Dragon.mp3 141 - Shopping With My Dragon.mp3]<br>[[File:141 - Shopping With My Dragon.mp3]]
| Accidentia
|-
| '''Shopping With My Dragon (Reverb)'''
| [https://mondealy.wiki.gg/wiki/File:142_-_Shopping_With_My_Dragon_(Reverb).mp3 142 - Shopping With My Dragon (Reverb).mp3]<br>[[File:142 - Shopping With My Dragon (Reverb).mp3]]
| Accidentia
|-
| '''Tailwind Demo'''
| [https://mondealy.wiki.gg/wiki/File:143_-_Tailwind_Demo.mp3 143 - Tailwind Demo.mp3]<br>[[File:143 - Tailwind Demo.mp3]]
| SkaeWorld
|-
| '''The Home'''
| [https://mondealy.wiki.gg/wiki/File:144_-_The_Home.mp3 144 - The Home.mp3]<br>[[File:144 - The Home.mp3]]
| alles sokolow
|-
| '''Tori Bells'''
| [https://mondealy.wiki.gg/wiki/File:145_-_Tori_Bells.mp3 145 - Tori Bells.mp3]<br>[[File:145 - Tori Bells.mp3]]
| Skaeworld
|-
| '''Tori Theme'''
| [https://mondealy.wiki.gg/wiki/File:146_-_Tori_Theme.mp3 146 - Tori Theme.mp3]<br>[[File:146 - Tori Theme.mp3]]
| SkaeWorld
|-
| '''Underground Lake'''
| [https://mondealy.wiki.gg/wiki/File:147_-_Underground_Lake.mp3 147 - Underground Lake.mp3]<br>[[File:147 - Underground Lake.mp3]]
| SkaeWorld
|-
| '''Upper Grace (Original)'''
| [https://mondealy.wiki.gg/wiki/File:148_-_Upper_Grace_(Original).mp3 148 - Upper Grace (Original).mp3]<br>[[File:148 - Upper Grace (Original).mp3]]
| Yuval Hamond
|-
| '''Watter Up (Old)'''
| [https://mondealy.wiki.gg/wiki/File:149_-_Watter_Up_(Old).mp3 149 - Watter Up (Old).mp3]<br>[[File:149 - Watter Up (Old).mp3]]
| uglycoal
|-
| '''Watter Up (Theremin) (Old)'''
| [https://mondealy.wiki.gg/wiki/File:150_-_Watter_Up_(Theremin)_(Old).mp3 150 - Watter Up (Theremin) (Old).mp3]<br>[[File:150 - Watter Up (Theremin) (Old).mp3]]
| uglycoal
|-
| '''Last or First Talk 1 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:151_-_Last_or_First_Talk_1_(Old).mp3 151 - Last or First Talk 1 (Old).mp3]<br>[[File:151 - Last or First Talk 1 (Old).mp3]]
| SkaeWorld
|-
| '''Last or First Talk 2 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:152_-_Last_or_First_Talk_2_(Old).mp3 152 - Last or First Talk 2 (Old).mp3]<br>[[File:152 - Last or First Talk 2 (Old).mp3]]
| SkaeWorld
|-
cb177be295e27afbadd1d2f8580f7a864feafbe1
1348
1345
2023-08-10T18:58:25Z
Cullionly
47213
Comments, example and Respite fix
wikitext
text/x-wiki
List of all official songs in Mondealy.
Disc 1 (Main OST): 1-85
Disc 2 (Edited Game Loops): 86-106
Disc 3 (Unreleased OST): 107-152
All sound files here are 128kbps. 320kbps versions and extras can be bought [https://store.steampowered.com/app/2503320/Mondealy_Soundtrack/ here].
Comments are official and contain heavy spoilers.
[[File:Mondealy_Soundtrack_Cover.png|343px]] [[File:Mondealy_Soundtrack_Unreleased_Cover.png|343px]]
<!--Example:
|-
| '''Monkeys Spinning Monkeys'''
| [https://mondealy.wiki.gg/wiki/File:Monkeys_Spinning_Monkeys.mp3 Monkeys Spinning Monkeys.mp3]<br>[[File:Monkeys Spinning Monkeys.mp3]]
| Kevin Macleod
| This is a comment.
|-
-->
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author</big></center>
|<center><big>Comment</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:01 - Respite.mp3]]
| Accidentia
|
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
| This is one of the few random tracks that can play in main menu. Remix of Calm Bar.
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
| This is a remixed version of Dargratt's Tale, severely slowed down. It was meant to play in the pre-menu of the game when you're prompted to press any button to continue, but that prompt was cut and the song was moved to random pool of songs in the main menu.
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
| New theme of Mondealy town and surface in general.
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
| Music that plays in Mondealy's tavern. Also known as Dan's Tavern in the game.
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
| Tower version of Tailwind.
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
| Name that I gave this song is inspired by Night in the Woods. It was made by Skaeworld without any specific intent, but I decided to use this music in Michael's house and Castle room, as well as in Dary's scene in the tower.
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
| This is a very old ambient-like track that was used throughout different versions of the game. All the time it accompanied cave areas of tower's basement.
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
| Music that plays exclusively in the scenic walkway leading to Dargratt from caves.
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
| This song was related to Rufus stuff and wasn't used in-game.
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
| Wondeful theme of the Castle and one of the earlier Skaeworld's works. Name is inspired by 'This War of Mine' title.
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
| One of the oldest Mondealy OST's, it's, no surprise, a theme of Dargratt (and of United District)
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
| Short version of "Distant Disco". This track was used in first versions of the updated prologue. Michael and Dary would dance to this together and then music would change to something more romantic.
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
| 'Biscuit' contains many leitmotifs of the castle and Riley's one as well, it was used in Corsic's room and named after him, he's a little biscuit.
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
| Possibly - most iconic Mondealy's OST, this is song of the Water District. Upbeat, somewhat inspired by Half-Life, it sets the perfect mood for the location. Vargan was live recorded. Name of the song is inspired by a sign in Water District, which, in itself, is inspired by Deponia Doomsday's "KEEP OFF DEPONIA" title screen.
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
| This muffled version of the track plays after Froga gets kidnapped, both in her old and new place.
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
| Track used in Dargratt's potion shop.
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
| This track plays in Rufus room where you can find a vinyl disc for "Symphony of the Rooms".
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
| In-game vinyl disc containing this track is resting in the deep corners of Rufus rooms. Once found, it can be played on a grammophone in Rufus' house.
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
| This is kind of a mashup between Funeral March and Rufus Theme that was later included as a collectible item to find in Rufus rooms.
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
| Passive ambient of Rufus rooms. Ominous and unnerving, yet calm and quiet.
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
| This was actually created before I and it's creator went to sleep, hence the name. Bard bird was also created alongside this track.
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
| Inspired by "doomer" music and modern Russian punk rock, this track plays in an alley of the Water District.
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
| In-game version of the "Dom" soundtrack, playing at 0.8 speed.
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
| It's a shitshow made out of standard 808 drumkit. Just for fun. Just for sillyness.
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
| Revised 'Upper Grace' midi, that's used in the most areas of Upper District.
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
| This a remade version of "Avian Beds" midi that is featured in Upper District's hotel.
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
| A song that has 1 in 5 chance of appearing in Upper District's hotel. Note from the Creator: Your Name Please
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
| Pun intended. This plays in shops of the Upper District.
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
| Played by the bird bard on the Upper District in the short time period she is there.
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
| Original name by the creator was "TaHSiA". This is the only Trufata's track that is featured in Mondealy. Heard in Upper District's Grand Stage.
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
| Result of many months of Skaeworld's work - this magnum opus. This is theme of Forest District and all it's beauty. Final remix on original 'Forest Bloom' midi that became it's own composition.
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
| This song is exclusive to horse's farm in Forest District. It starts to play when you sit on a bench amids the field for a while.
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
| Cut and looped version of "Lakeside Dear" as it appears in-game.
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
| This is an inverted version of "Surface Bells" that was playing in Forest of Dreamers and Tori's backyard forest, until an entirely unique theme was developed for those locations.
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
| Continuation over "Tori Theme" this is a beautiful piano piece that accompanies the entirety of Tori's estate in the game.
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
| OST of Michael's Dreams and first location of Melemo portal sequence, when you spawn in a basement of Highton. This track features some well known samples that were also used in Silent Hill.
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
| This track was initially only used in Froga's attic, but later became the one that plays on the old factory in the north-west side of the Water District, replacing the track "Outskirts and Outlaws".
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
| This guitar track was recorded live and used in Water District's old factory.
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
| Alles Sokolow gave me "Wel(Don't)come to Water District"s midi files and I've produced this as a differently paced action packed version of it. It is only featured during debt collection section of the late game.
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
| Theremin and background pad only version of Watter Up that plays in interior locations.
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
| A little song that plays during conversation with the rat from Water District, when we decide if we should take her or the money.
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
| Live recording of Froga theme played by alles sokolow on his instrument, and later used as music that Froga plays herself.
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
| Rufus theme performed by Froga on her bayan/accordion.
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
| This could become Rufus' theme, but due to my bad planning and other random reasons it didn't find it's place in the final game.
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
| Song that accompanies our entry into the inner areas of the Upper District with Rufus.
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
| Played by out jailmate in optional branch of the Upper District quest with Rufus.
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
| Riley leitmotif played by our jailmate on harmonica.
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
| An homage to the thing that inspired our jailmate.
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
| Tori leitmotif played by our jailmate on harmonica.
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
| This song plays during the fake fight sequence with Rassali. Some of the melodies are inspired by Chronotrigger and the name is inspired by Mother series.
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
| Highton is a cut city from Mondealy's story. It is a megapolis in which the "evil corporation" from old storyline would reside. We get to see a couple of streets and the scenery.
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
| Whole "Distant Disco" track is one big homage to Disco Elysium and it's "Ecstatic Vibrations Totally Transcendent". This track was only used in Highton's Midnight Light club.
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
| This version of Mesmerising Ether with drums was left in the game and plays in the corner of Hub of Nowhere from a small grammophone.
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
| This is the actual Alice theme, not the short audio tracks that are named that way. This track plays in Alice apartments from her PC.
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
| This is my futile attempt at creating something resembling nova bossa genre for the elevator in Hub of Nowhere.
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
| This version of the track plays in a secret room in tower basement, where a moth lands on your head and starts a unique sequence foreshadowing the finale of the game.
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
| This track was intended for use in boat ride in Hub of Nowhere. It, eventually, was used there, but it took a lot of development time to get to that point and finally hear it alongside the ride itself. According to alles, distorted, whispering voice is saying 'mondealy'.
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
| This song plays when Melemo, the moth goddess grabs us in the forest.
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
| This song plays when Melemo finally gives you the all-curing potion for Riley. All you need to do now, is to just reach out your hand.
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
| Initially I thought that this track would play when you are riding up an elevator to the real world from Melemo.
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
| This track plays in a short sequence after we leave the Melemo portal and return to our world.
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
| Last Run plays in game's finale, when we run back to Riley from the portal. It features Castle and Riley's motifs.
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
| Remix of Just Reach Out Your Hand. This plays when you give the potion to Riley, after returning from Melemo.
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
| This plays during our tet-a-tet talk with Rufus in Michael's room. This track is originally much faster and higher in pitch, but was slowed down afterwards for the unique sound. This technique was inspired by certain Oneshot's OSTs.
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
| Mondealy startup sound and a part of Riley the Princess track.
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
| This track could be used in residential areas of Upper District, specifically in hummingbird's block, because they are very small and very active. Such area was never created, though. Used in a demo easter egg instead.
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
| This is just Gymnopedie played with different instruments. It is one of the random songs that can play in main menu.
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
| Ambient track that starts if you spend a bit of time in gallery.
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
| "Secret" track that has a chance to play if you break Demo version of the game in a certain way. It also features a vocaloid. Sang lyrics might be decipherable too.
|-
| '''Breaking and Entering (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:86_-_Breaking_and_Entering_(Game_Loop).mp3 86 - Breaking and Entering (Game Loop).mp3]<br>[[File:86 - Breaking and Entering (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Ensnared in a Dream (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:87_-_Ensnared_in_a_Dream_(Game_Loop).mp3 87 - Ensnared in a Dream (Game Loop).mp3]<br>[[File:87 - Ensnared in a Dream (Game Loop).mp3]]
| SkaeWorld
| Game loop version of the track that is used in Mondealy.
|-
| '''Highton (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:88_-_Highton_(Game_Loop).mp3 88 - Highton (Game Loop).mp3]<br>[[File:88 - Highton (Game Loop).mp3]]
| alles sokolow
| Song that plays in the end of the game during proto-Mondealy's Highton section.
|-
| '''Highton Radio (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:89_-_Highton_Radio_(Game_Loop).mp3 89 - Highton Radio (Game Loop).mp3]<br>[[File:89 - Highton Radio (Game Loop).mp3]]
| Accidentia
|
|-
| '''Just Reach Out Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:90_-_Just_Reach_Out_Your_Hand_(Game_Loop).mp3 90 - Just Reach Out Your Hand (Game Loop).mp3]<br>[[File:90 - Just Reach Out Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Last or First Talk (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:91_-_Last_or_First_Talk_(Game_Loop).mp3 91 - Last or First Talk (Game Loop).mp3]<br>[[File:91 - Last or First Talk (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Last Run (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:92_-_Last_Run_(Game_Loop).mp3 92 - Last Run (Game Loop).mp3]<br>[[File:92 - Last Run (Game Loop).mp3]]
| uglycoal
|
|-
| '''Let Me Hold Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:93_-_Let_Me_Hold_Your_Hand_(Game_Loop).mp3 93 - Let Me Hold Your Hand (Game Loop).mp3]<br>[[File:93 - Let Me Hold Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Melemo Gardens (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:94_-_Melemo_Gardens_(Game_Loop).mp3 94 - Melemo Gardens (Game Loop).mp3]<br>[[File:94 - Melemo Gardens (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Drums) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:95_-_Mesmerising_Ether_(Drums)_(Game_Loop).mp3 95 - Mesmerising Ether (Drums) (Game Loop).mp3]<br>[[File:95 - Mesmerising Ether (Drums) (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:96_-_Mesmerising_Ether_(Game_Loop).mp3 96 - Mesmerising Ether (Game Loop).mp3]<br>[[File:96 - Mesmerising Ether (Game Loop).mp3]]
| Accidentia
|
|-
| '''Not Your Average Pleasure (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:97_-_Not_Your_Average_Pleasure_(Game_Loop).mp3 97 - Not Your Average Pleasure (Game Loop).mp3]<br>[[File:97 - Not Your Average Pleasure (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:98_-_Not_Your_Average_Pleasure_(Muffled)_(Game_Loop).mp3 98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]<br>[[File:98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Outside the Box (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:99_-_Outside_the_Box_(Game_Loop).mp3 99 - Outside the Box (Game Loop).mp3]<br>[[File:99 - Outside the Box (Game Loop).mp3]]
| SkaeWorld
| Plays in the Heaven cafe when we discuss the plan to save Riley with Rufus.
|-
| '''Respite (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:100_-_Respite_(Game_Loop).mp3 100 - Respite (Game Loop).mp3]<br>[[File:100 - Respite (Game Loop).mp3]]
| Accidentia
|
|-
| '''Riley the Princess (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:101_-_Riley_the_Princess_(Game_Loop).mp3 101 - Riley the Princess (Game Loop).mp3]<br>[[File:101 - Riley the Princess (Game Loop).mp3]]
| Accidentia
| Looped version that's used in-game for the finale cutscene with Riley.
|-
| '''Rubicon (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:102_-_Rubicon_(Game_Loop).mp3 102 - Rubicon (Game Loop).mp3]<br>[[File:102 - Rubicon (Game Loop).mp3]]
| Accidentia
|
|-
| '''Shopping With My Dragon (Reverb) (Loop)'''
| [https://mondealy.wiki.gg/wiki/File:103_-_Shopping_With_My_Dragon_(Reverb)_(Loop).mp3 103 - Shopping With My Dragon (Reverb) (Loop).mp3]<br>[[File:103 - Shopping With My Dragon (Reverb) (Loop).mp3]]
| Accidentia
| Looped and reverbed version, which is used in the shop.
|-
| '''Silentwoowoo'''
| [https://mondealy.wiki.gg/wiki/File:104_-_Silentwoowoo.mp3 104 - Silentwoowoo.mp3]<br>[[File:104 - Silentwoowoo.mp3]]
| uglycoal
| I don't remember why I chose that name, but project name definitely had even more O's. It's my first ever finished track, made fully in Ableton from default instruments.
|-
| '''That Mysterious Track (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:105_-_That_Mysterious_Track_(Game_Loop).mp3 105 - That Mysterious Track (Game Loop).mp3]<br>[[File:105 - That Mysterious Track (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Yume Dealy (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:106_-_Yume_Dealy_(Game_Loop).mp3 106 - Yume Dealy (Game Loop).mp3]<br>[[File:106 - Yume Dealy (Game Loop).mp3]]
| Accidentia
|
|-
| '''Oh Farewell My Reality'''
| [https://mondealy.wiki.gg/wiki/File:107_-_Oh_Farewell_My_Reality.mp3 107 - Oh Farewell My Reality.mp3]<br>[[File:107 - Oh Farewell My Reality.mp3]]
| dsff
| This track waited for a lo-o-ong time to be finally included in the game in respective place (portal room). After hearing it first time, I imagined the portal room and some heartwarming speech happening before player goes into a different dimension... And it fits!
|-
| '''Ugly Party'''
| [https://mondealy.wiki.gg/wiki/File:108_-_Ugly_Party.mp3 108 - Ugly Party.mp3]<br>[[File:108 - Ugly Party.mp3]]
| uglycoal
| Very-very early attempt at making something music-like. It's just a mash of random effects and random instruments.
|-
| '''A Home'''
| [https://mondealy.wiki.gg/wiki/File:109_-_A_Home.mp3 109 - A Home.mp3]<br>[[File:109 - A Home.mp3]]
| alles sokolow
| This is a song that could play in Michael's house. It wasn't used since it didn't fit the mood that interior of the house should've set for the players.
|-
| '''Air Resistance'''
| [https://mondealy.wiki.gg/wiki/File:110_-_Air_Resistance.mp3 110 - Air Resistance.mp3]<br>[[File:110 - Air Resistance.mp3]]
| uglycoal
| This was me trying more fast paced track made by myself. I wanted this track to show both tension and be mysterious enough, since we're so close to the portal.
|-
| '''Alice Theme (Active)'''
| [https://mondealy.wiki.gg/wiki/File:111_-_Alice_Theme_(Active).mp3 111 - Alice Theme (Active).mp3]<br>[[File:111 - Alice Theme (Active).mp3]]
| uglycoal
| Active version of cut Alice theme.
|-
| '''Alice Theme (Calm)'''
| [https://mondealy.wiki.gg/wiki/File:112_-_Alice_Theme_(Calm).mp3 112 - Alice Theme (Calm).mp3]<br>[[File:112 - Alice Theme (Calm).mp3]]
| uglycoal
| Calm version of cut Alice theme, that would play in her scene while she's off-screen.
|-
| '''Antre'''
| [https://mondealy.wiki.gg/wiki/File:113_-_Antre.mp3 113 - Antre.mp3]<br>[[File:113 - Antre.mp3]]
| alles sokolow
|
|-
| '''Avian Beds (Original)'''
| [https://mondealy.wiki.gg/wiki/File:114_-_Avian_Beds_(Original).mp3 114 - Avian Beds (Original).mp3]<br>[[File:114 - Avian Beds (Original).mp3]]
| Yuval Hamond
| It's 31 December 2021, 0:07 AM. I, uglycoal, get a Discord message from a stranger, who's asking me if he could help with making music for Mondealy, since he is a fan! In short, I answered "Yes" and a few tracks were produced.
|-
| '''Avianbound (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:115_-_Avianbound_(Beta).mp3 115 - Avianbound (Beta).mp3]<br>[[File:115 - Avianbound (Beta).mp3]]
| Accidentia
| Older version of 'Avianbound' track.
|-
| '''Coal Pricoal'''
| [https://mondealy.wiki.gg/wiki/File:116_-_Coal_Pricoal.mp3 116 - Coal Pricoal.mp3]<br>[[File:116 - Coal Pricoal.mp3]]
| Jesus_3k
| This track could be used in Axolotl's quest when he gets his guitar back and performs on it.
|-
| '''Curious Request'''
| [https://mondealy.wiki.gg/wiki/File:117_-_Curious_Request.mp3 117 - Curious Request.mp3]<br>[[File:117 - Curious Request.mp3]]
| SkaeWorld
| It's a bit more fleshed out version of "That Mysterious Track", which, I think, was intended for use with Rufus' keys quest.
|-
| '''Final Backtracking'''
| [https://mondealy.wiki.gg/wiki/File:118_-_Final_Backtracking.mp3 118 - Final Backtracking.mp3]<br>[[File:118 - Final Backtracking.mp3]]
| alles sokolow
| Initially, this track was intended to play when we run back from Melemo to Riley in Dargratt, but was later scrapped in favor of Last Run.
|-
| '''Forest Bloom (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:119_-_Forest_Bloom_(dsff).mp3 119 - Forest Bloom (dsff).mp3]<br>[[File:119 - Forest Bloom (dsff).mp3]]
| dsff
| dsff's take to remake 'Forest Bloom' midi.
|-
| '''Forest Bloom (Original)'''
| [https://mondealy.wiki.gg/wiki/File:120_-_Forest_Bloom_(Original).mp3 120 - Forest Bloom (Original).mp3]<br>[[File:120 - Forest Bloom (Original).mp3]]
| Yuval Hamond
| This is one of the three MIDI's provided by Yuval for Mondealy. Despite being a nice arrangement, sounds seemed too harsh to me, so I asked my friends to try to remaster over it while retaining note arrangement.
|-
| '''Forest Bloom (Skaeworld)'''
| [https://mondealy.wiki.gg/wiki/File:121_-_Forest_Bloom_(Skaeworld).mp3 121 - Forest Bloom (Skaeworld).mp3]<br>[[File:121 - Forest Bloom (Skaeworld).mp3]]
| SkaeWorld
| Initial "remix" of the original 'Forest Bloom' midi that Skaeworld made. It is already very different from the original, but was improved upon even further, leading to 'At the Blooming Forest'.
|-
| '''Forest Bloom (uglycoal)'''
| [https://mondealy.wiki.gg/wiki/File:122_-_Forest_Bloom_(uglycoal).mp3 122 - Forest Bloom (uglycoal).mp3]<br>[[File:122 - Forest Bloom (uglycoal).mp3]]
| uglycoal
| My own take at 'Forest Bloom' midi.
|-
| '''Grand Castle'''
| [https://mondealy.wiki.gg/wiki/File:123_-_Grand Castle.mp3 123 - Grand Castle.mp3]<br>[[File:123 - Grand Castle.mp3]]
| Accidentia
| Intended for use in the finale of the game, when we step out with Riley from the Castle, it didn't really fit in and was replaced by Riley the Princess OST.
|-
| '''Interdimensional Blues'''
| [https://mondealy.wiki.gg/wiki/File:124_-_Interdimensional_Blues.mp3 124 - Interdimensional Blues.mp3]<br>[[File:124 - Interdimensional Blues.mp3]]
| Ayawaska
| This track was initially intended to play somewhere in the finale, maybe Hub of Nowhere, maybe Melemo's estate, but was cut eventually.
|-
| '''Lakeside Dear'''
| [https://mondealy.wiki.gg/wiki/File:125_-_Lakeside_Dear.mp3 125 - Lakeside Dear.mp3]<br>[[File:125 - Lakeside Dear.mp3]]
| Accidentia
| Harp version of "Tori Estate" that was refurbished for bard bird's performance near the lake in Forest District.
|-
| '''Last Run (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:126_-_Last_Run_(Beta).mp3 126 - Last Run (Beta).mp3]<br>[[File:126 - Last Run (Beta).mp3]]
| uglycoal
| This is a beta version of Last Run that was collectively deemed unfitting and scrapped in favor of an updated version. Although, it has some interesting things in it - it reuses drums from Watter Up, which you could say also symbolize Riley's connection to Water District.
|-
| '''Melemo Gardens'''
| [https://mondealy.wiki.gg/wiki/File:127_-_Melemo_Gardens.mp3 127 - Melemo Gardens.mp3]<br>[[File:127 - Melemo Gardens.mp3]]
| Accidentia
| This is the OST of Melemo's estate and her gardens. This track is, in a way, a collaboration between Accidentia and Skaeworld, because Skaeworld provided motifs he invented for Melemo.
|-
| '''Melemo Gardens (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:128_-_Melemo_Gardens_(Beta).mp3 128 - Melemo Gardens (Beta).mp3]<br>[[File:128 - Melemo Gardens (Beta).mp3]]
| Accidentia
| Beta version of Melemo Gardens track. Was scrapped in favor of newer and better version.
|-
| '''Mesmerising Ether'''
| [https://mondealy.wiki.gg/wiki/File:129_-_Mesmerising_Ether.mp3 129 - Mesmerising Ether.mp3]<br>[[File:129 - Mesmerising Ether.mp3]]
| Accidentia
| This song was meant to be BGM of Hub of Nowhere, replacing... Hub of Nowhere OST, but it wasn't as dynamic and felt a bit bland in that location, especially considering that it is small and short to play through.
|-
| '''Michael Theme'''
| [https://mondealy.wiki.gg/wiki/File:130_-_Michael_Theme.mp3 130 - Michael Theme.mp3]<br>[[File:130 - Michael Theme.mp3]]
| SkaeWorld
| Also being a melody playing in 'Not Just Shapes' this became Michael's theme.
|-
| '''Moth Lullaby'''
| [https://mondealy.wiki.gg/wiki/File:131_-_Moth_Lullaby.mp3 131 - Moth Lullaby.mp3]<br>[[File:131 - Moth Lullaby.mp3]]
| Dansai
| When Dansai provided this track to me, I intended to use it in Melemo section, probably in her estate where you'd be able to see some meta progress of your game in the game world itself. That idea was cut with the old melemo, and so this track remained unused.
|-
| '''Mothbusters'''
| [https://mondealy.wiki.gg/wiki/File:132_-_Mothbusters.mp3 132 - Mothbusters.mp3]<br>[[File:132 - Mothbusters.mp3]]
| SkaeWorld
| Song that could play when we have Rufus as a follower in Upper District and have to get to the portal inside the tree.
|-
| '''Otherworldly Girl (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:133_-_Otherworldly_Girl_(Beta).mp3 133 - Otherworldly Girl (Beta).mp3]<br>[[File:133 - Otherworldly Girl (Beta).mp3]]
| Accidentia
| Less fitting beta version of Otherworldly Girl.
|-
| '''Outskirts and Outlaws'''
| [https://mondealy.wiki.gg/wiki/File:134_-_Outskirts_and_Outlaws.mp3 134 - Outskirts and Outlaws.mp3]<br>[[File:134 - Outskirts and Outlaws.mp3]]
| alles sokolow
| For a while, this was a theme for Water District's ganghouse.
|-
| '''Park With Rufus (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:135_-_Park_With_Rufus_(Beta).mp3 135 - Park With Rufus (Beta).mp3]<br>[[File:135 - Park With Rufus (Beta).mp3]]
| SkaeWorld
|
|-
| '''Riley the Princess (Extended)'''
| [https://mondealy.wiki.gg/wiki/File:136_-_Riley_the_Princess_(Extended).mp3 136 - Riley the Princess (Extended).mp3]<br>[[File:136 - Riley the Princess (Extended).mp3]]
| Accidentia
| Extended specifically for the release of the OST.
|-
| '''Riley Theme Demo'''
| [https://mondealy.wiki.gg/wiki/File:137_-_Riley_Theme_Demo.mp3 137 - Riley Theme Demo.mp3]<br>[[File:137 - Riley Theme Demo.mp3]]
| SkaeWorld
| Just a little snippet of Riley's leitmotif (it wasn't that back then, we found the meaning later).
|-
| '''Riley's Lament (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:138_-_Riley's_Lament_(Beta).mp3 138 - Riley's Lament (Beta).mp3]<br>[[File:138 - Riley's Lament (Beta).mp3]]
| SkaeWorld
|
|-
| '''Rufus Jazz'''
| [https://mondealy.wiki.gg/wiki/File:139_-_Rufus_Jazz.mp3 139 - Rufus Jazz.mp3]<br>[[File:139 - Rufus Jazz.mp3]]
| alles sokolow
| Extended and eerie version of 'Calm Bar' that could've played in Rufus rooms, somehow, but wasn't featured in the end. Alles was inspired by Half-Life 2's soundtrack a bit, when creating distorted finale of this track.
|-
| '''Rufus Theme'''
| [https://mondealy.wiki.gg/wiki/File:140_-_Rufus_Theme.mp3 140 - Rufus Theme.mp3]<br>[[File:140 - Rufus Theme.mp3]]
| SkaeWorld
| Is this Rufus theme? Presumably - yes.
|-
| '''Shopping With My Dragon'''
| [https://mondealy.wiki.gg/wiki/File:141_-_Shopping_With_My_Dragon.mp3 141 - Shopping With My Dragon.mp3]<br>[[File:141 - Shopping With My Dragon.mp3]]
| Accidentia
| Non-reverbed version of the track. It is inpsired by Lounge genre, "mall music", etc. Dragons love to wander around shops and listen to this.
|-
| '''Shopping With My Dragon (Reverb)'''
| [https://mondealy.wiki.gg/wiki/File:142_-_Shopping_With_My_Dragon_(Reverb).mp3 142 - Shopping With My Dragon (Reverb).mp3]<br>[[File:142 - Shopping With My Dragon (Reverb).mp3]]
| Accidentia
| Reverbed and non-looped version of the track
|-
| '''Tailwind Demo'''
| [https://mondealy.wiki.gg/wiki/File:143_-_Tailwind_Demo.mp3 143 - Tailwind Demo.mp3]<br>[[File:143 - Tailwind Demo.mp3]]
| SkaeWorld
| Old concept of Tailwind's main melody.
|-
| '''The Home'''
| [https://mondealy.wiki.gg/wiki/File:144_-_The_Home.mp3 144 - The Home.mp3]<br>[[File:144 - The Home.mp3]]
| alles sokolow
| This song could play in Michael's room in the Castle, it was supposed to be more cheery and upbeat, unlike Michael's house theme.
|-
| '''Tori Bells'''
| [https://mondealy.wiki.gg/wiki/File:145_-_Tori_Bells.mp3 145 - Tori Bells.mp3]<br>[[File:145 - Tori Bells.mp3]]
| Skaeworld
| Just some Tori stuff.
|-
| '''Tori Theme'''
| [https://mondealy.wiki.gg/wiki/File:146_-_Tori_Theme.mp3 146 - Tori Theme.mp3]<br>[[File:146 - Tori Theme.mp3]]
| SkaeWorld
| This is proto-"Tori Estate". Originally created by Skaeworld for a different project whatsoever, I said how fitting it is for Mondealy and possibly Tori, so it was later used as a basis for expansion into "Tori Estate" track.
|-
| '''Underground Lake'''
| [https://mondealy.wiki.gg/wiki/File:147_-_Underground_Lake.mp3 147 - Underground Lake.mp3]<br>[[File:147 - Underground Lake.mp3]]
| SkaeWorld
| Unfinished yet nice, it could be a separate theme that would start when you get near the lake in Forest District. It was later scrapped in favor of multi-stage OST for the entire Forest District area.
|-
| '''Upper Grace (Original)'''
| [https://mondealy.wiki.gg/wiki/File:148_-_Upper_Grace_(Original).mp3 148 - Upper Grace (Original).mp3]<br>[[File:148 - Upper Grace (Original).mp3]]
| Yuval Hamond
| This is theme of the Upper District. It was created from me just saying how it should feel like and showing a few screenshots of location still in development. This is also, according to the creator, a love letter to Chrono Trigger.
|-
| '''Watter Up (Old)'''
| [https://mondealy.wiki.gg/wiki/File:149_-_Watter_Up_(Old).mp3 149 - Watter Up (Old).mp3]<br>[[File:149 - Watter Up (Old).mp3]]
| uglycoal
| First version of painting over Alles Sokolow's midi files, which I didn't really like after a while and decided to redo.
|-
| '''Watter Up (Theremin) (Old)'''
| [https://mondealy.wiki.gg/wiki/File:150_-_Watter_Up_(Theremin)_(Old).mp3 150 - Watter Up (Theremin) (Old).mp3]<br>[[File:150 - Watter Up (Theremin) (Old).mp3]]
| uglycoal
| Name "Watter Up" came as inspiration from Night in the Woods' track "Batter Up".
|-
| '''Last or First Talk 1 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:151_-_Last_or_First_Talk_1_(Old).mp3 151 - Last or First Talk 1 (Old).mp3]<br>[[File:151 - Last or First Talk 1 (Old).mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:152_-_Last_or_First_Talk_2_(Old).mp3 152 - Last or First Talk 2 (Old).mp3]<br>[[File:152 - Last or First Talk 2 (Old).mp3]]
| SkaeWorld
|
|-
cfdd5201fa9418f15222e4dedb3d604a65ee988c
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2023-08-10T19:00:58Z
Cullionly
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kbps to kbit/s
wikitext
text/x-wiki
List of all official songs in Mondealy.
Disc 1 (Main OST): 1-85
Disc 2 (Edited Game Loops): 86-106
Disc 3 (Unreleased OST): 107-152
All sound files here are 128kbit/s. 320kbit/s versions and extras can be bought [https://store.steampowered.com/app/2503320/Mondealy_Soundtrack/ here].
Comments are official and contain heavy spoilers.
[[File:Mondealy_Soundtrack_Cover.png|343px]] [[File:Mondealy_Soundtrack_Unreleased_Cover.png|343px]]
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| '''Monkeys Spinning Monkeys'''
| [https://mondealy.wiki.gg/wiki/File:Monkeys_Spinning_Monkeys.mp3 Monkeys Spinning Monkeys.mp3]<br>[[File:Monkeys Spinning Monkeys.mp3]]
| Kevin Macleod
| This is a comment.
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-->
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author</big></center>
|<center><big>Comment</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:01 - Respite.mp3]]
| Accidentia
|
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
| This is one of the few random tracks that can play in main menu. Remix of Calm Bar.
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
| This is a remixed version of Dargratt's Tale, severely slowed down. It was meant to play in the pre-menu of the game when you're prompted to press any button to continue, but that prompt was cut and the song was moved to random pool of songs in the main menu.
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
| New theme of Mondealy town and surface in general.
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
| Music that plays in Mondealy's tavern. Also known as Dan's Tavern in the game.
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
| Tower version of Tailwind.
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
| Name that I gave this song is inspired by Night in the Woods. It was made by Skaeworld without any specific intent, but I decided to use this music in Michael's house and Castle room, as well as in Dary's scene in the tower.
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
| This is a very old ambient-like track that was used throughout different versions of the game. All the time it accompanied cave areas of tower's basement.
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
| Music that plays exclusively in the scenic walkway leading to Dargratt from caves.
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
| This song was related to Rufus stuff and wasn't used in-game.
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
| Wondeful theme of the Castle and one of the earlier Skaeworld's works. Name is inspired by 'This War of Mine' title.
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
| One of the oldest Mondealy OST's, it's, no surprise, a theme of Dargratt (and of United District)
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
| Short version of "Distant Disco". This track was used in first versions of the updated prologue. Michael and Dary would dance to this together and then music would change to something more romantic.
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
| 'Biscuit' contains many leitmotifs of the castle and Riley's one as well, it was used in Corsic's room and named after him, he's a little biscuit.
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
| Possibly - most iconic Mondealy's OST, this is song of the Water District. Upbeat, somewhat inspired by Half-Life, it sets the perfect mood for the location. Vargan was live recorded. Name of the song is inspired by a sign in Water District, which, in itself, is inspired by Deponia Doomsday's "KEEP OFF DEPONIA" title screen.
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
| This muffled version of the track plays after Froga gets kidnapped, both in her old and new place.
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
| Track used in Dargratt's potion shop.
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
| This track plays in Rufus room where you can find a vinyl disc for "Symphony of the Rooms".
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
| In-game vinyl disc containing this track is resting in the deep corners of Rufus rooms. Once found, it can be played on a grammophone in Rufus' house.
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
| This is kind of a mashup between Funeral March and Rufus Theme that was later included as a collectible item to find in Rufus rooms.
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
| Passive ambient of Rufus rooms. Ominous and unnerving, yet calm and quiet.
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
| This was actually created before I and it's creator went to sleep, hence the name. Bard bird was also created alongside this track.
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
| Inspired by "doomer" music and modern Russian punk rock, this track plays in an alley of the Water District.
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
| In-game version of the "Dom" soundtrack, playing at 0.8 speed.
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
| It's a shitshow made out of standard 808 drumkit. Just for fun. Just for sillyness.
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
| Revised 'Upper Grace' midi, that's used in the most areas of Upper District.
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
| This a remade version of "Avian Beds" midi that is featured in Upper District's hotel.
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
| A song that has 1 in 5 chance of appearing in Upper District's hotel. Note from the Creator: Your Name Please
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
| Pun intended. This plays in shops of the Upper District.
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
| Played by the bird bard on the Upper District in the short time period she is there.
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
| Original name by the creator was "TaHSiA". This is the only Trufata's track that is featured in Mondealy. Heard in Upper District's Grand Stage.
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
| Result of many months of Skaeworld's work - this magnum opus. This is theme of Forest District and all it's beauty. Final remix on original 'Forest Bloom' midi that became it's own composition.
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
| This song is exclusive to horse's farm in Forest District. It starts to play when you sit on a bench amids the field for a while.
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
| Cut and looped version of "Lakeside Dear" as it appears in-game.
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
| This is an inverted version of "Surface Bells" that was playing in Forest of Dreamers and Tori's backyard forest, until an entirely unique theme was developed for those locations.
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
| Continuation over "Tori Theme" this is a beautiful piano piece that accompanies the entirety of Tori's estate in the game.
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
| OST of Michael's Dreams and first location of Melemo portal sequence, when you spawn in a basement of Highton. This track features some well known samples that were also used in Silent Hill.
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
| This track was initially only used in Froga's attic, but later became the one that plays on the old factory in the north-west side of the Water District, replacing the track "Outskirts and Outlaws".
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
| This guitar track was recorded live and used in Water District's old factory.
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
| Alles Sokolow gave me "Wel(Don't)come to Water District"s midi files and I've produced this as a differently paced action packed version of it. It is only featured during debt collection section of the late game.
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
| Theremin and background pad only version of Watter Up that plays in interior locations.
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
| A little song that plays during conversation with the rat from Water District, when we decide if we should take her or the money.
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
| Live recording of Froga theme played by alles sokolow on his instrument, and later used as music that Froga plays herself.
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
| Rufus theme performed by Froga on her bayan/accordion.
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
| This could become Rufus' theme, but due to my bad planning and other random reasons it didn't find it's place in the final game.
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
| Song that accompanies our entry into the inner areas of the Upper District with Rufus.
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
| Played by out jailmate in optional branch of the Upper District quest with Rufus.
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
| Riley leitmotif played by our jailmate on harmonica.
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
| An homage to the thing that inspired our jailmate.
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
| Tori leitmotif played by our jailmate on harmonica.
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
| This song plays during the fake fight sequence with Rassali. Some of the melodies are inspired by Chronotrigger and the name is inspired by Mother series.
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
| Highton is a cut city from Mondealy's story. It is a megapolis in which the "evil corporation" from old storyline would reside. We get to see a couple of streets and the scenery.
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
| Whole "Distant Disco" track is one big homage to Disco Elysium and it's "Ecstatic Vibrations Totally Transcendent". This track was only used in Highton's Midnight Light club.
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
| This version of Mesmerising Ether with drums was left in the game and plays in the corner of Hub of Nowhere from a small grammophone.
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
| This is the actual Alice theme, not the short audio tracks that are named that way. This track plays in Alice apartments from her PC.
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
| This is my futile attempt at creating something resembling nova bossa genre for the elevator in Hub of Nowhere.
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
| This version of the track plays in a secret room in tower basement, where a moth lands on your head and starts a unique sequence foreshadowing the finale of the game.
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
| This track was intended for use in boat ride in Hub of Nowhere. It, eventually, was used there, but it took a lot of development time to get to that point and finally hear it alongside the ride itself. According to alles, distorted, whispering voice is saying 'mondealy'.
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
| This song plays when Melemo, the moth goddess grabs us in the forest.
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
| This song plays when Melemo finally gives you the all-curing potion for Riley. All you need to do now, is to just reach out your hand.
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
| Initially I thought that this track would play when you are riding up an elevator to the real world from Melemo.
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
| This track plays in a short sequence after we leave the Melemo portal and return to our world.
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
| Last Run plays in game's finale, when we run back to Riley from the portal. It features Castle and Riley's motifs.
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
| Remix of Just Reach Out Your Hand. This plays when you give the potion to Riley, after returning from Melemo.
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
| This plays during our tet-a-tet talk with Rufus in Michael's room. This track is originally much faster and higher in pitch, but was slowed down afterwards for the unique sound. This technique was inspired by certain Oneshot's OSTs.
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
| Mondealy startup sound and a part of Riley the Princess track.
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
| This track could be used in residential areas of Upper District, specifically in hummingbird's block, because they are very small and very active. Such area was never created, though. Used in a demo easter egg instead.
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
| This is just Gymnopedie played with different instruments. It is one of the random songs that can play in main menu.
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
| Ambient track that starts if you spend a bit of time in gallery.
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
| "Secret" track that has a chance to play if you break Demo version of the game in a certain way. It also features a vocaloid. Sang lyrics might be decipherable too.
|-
| '''Breaking and Entering (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:86_-_Breaking_and_Entering_(Game_Loop).mp3 86 - Breaking and Entering (Game Loop).mp3]<br>[[File:86 - Breaking and Entering (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Ensnared in a Dream (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:87_-_Ensnared_in_a_Dream_(Game_Loop).mp3 87 - Ensnared in a Dream (Game Loop).mp3]<br>[[File:87 - Ensnared in a Dream (Game Loop).mp3]]
| SkaeWorld
| Game loop version of the track that is used in Mondealy.
|-
| '''Highton (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:88_-_Highton_(Game_Loop).mp3 88 - Highton (Game Loop).mp3]<br>[[File:88 - Highton (Game Loop).mp3]]
| alles sokolow
| Song that plays in the end of the game during proto-Mondealy's Highton section.
|-
| '''Highton Radio (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:89_-_Highton_Radio_(Game_Loop).mp3 89 - Highton Radio (Game Loop).mp3]<br>[[File:89 - Highton Radio (Game Loop).mp3]]
| Accidentia
|
|-
| '''Just Reach Out Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:90_-_Just_Reach_Out_Your_Hand_(Game_Loop).mp3 90 - Just Reach Out Your Hand (Game Loop).mp3]<br>[[File:90 - Just Reach Out Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Last or First Talk (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:91_-_Last_or_First_Talk_(Game_Loop).mp3 91 - Last or First Talk (Game Loop).mp3]<br>[[File:91 - Last or First Talk (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Last Run (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:92_-_Last_Run_(Game_Loop).mp3 92 - Last Run (Game Loop).mp3]<br>[[File:92 - Last Run (Game Loop).mp3]]
| uglycoal
|
|-
| '''Let Me Hold Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:93_-_Let_Me_Hold_Your_Hand_(Game_Loop).mp3 93 - Let Me Hold Your Hand (Game Loop).mp3]<br>[[File:93 - Let Me Hold Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Melemo Gardens (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:94_-_Melemo_Gardens_(Game_Loop).mp3 94 - Melemo Gardens (Game Loop).mp3]<br>[[File:94 - Melemo Gardens (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Drums) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:95_-_Mesmerising_Ether_(Drums)_(Game_Loop).mp3 95 - Mesmerising Ether (Drums) (Game Loop).mp3]<br>[[File:95 - Mesmerising Ether (Drums) (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:96_-_Mesmerising_Ether_(Game_Loop).mp3 96 - Mesmerising Ether (Game Loop).mp3]<br>[[File:96 - Mesmerising Ether (Game Loop).mp3]]
| Accidentia
|
|-
| '''Not Your Average Pleasure (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:97_-_Not_Your_Average_Pleasure_(Game_Loop).mp3 97 - Not Your Average Pleasure (Game Loop).mp3]<br>[[File:97 - Not Your Average Pleasure (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:98_-_Not_Your_Average_Pleasure_(Muffled)_(Game_Loop).mp3 98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]<br>[[File:98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Outside the Box (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:99_-_Outside_the_Box_(Game_Loop).mp3 99 - Outside the Box (Game Loop).mp3]<br>[[File:99 - Outside the Box (Game Loop).mp3]]
| SkaeWorld
| Plays in the Heaven cafe when we discuss the plan to save Riley with Rufus.
|-
| '''Respite (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:100_-_Respite_(Game_Loop).mp3 100 - Respite (Game Loop).mp3]<br>[[File:100 - Respite (Game Loop).mp3]]
| Accidentia
|
|-
| '''Riley the Princess (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:101_-_Riley_the_Princess_(Game_Loop).mp3 101 - Riley the Princess (Game Loop).mp3]<br>[[File:101 - Riley the Princess (Game Loop).mp3]]
| Accidentia
| Looped version that's used in-game for the finale cutscene with Riley.
|-
| '''Rubicon (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:102_-_Rubicon_(Game_Loop).mp3 102 - Rubicon (Game Loop).mp3]<br>[[File:102 - Rubicon (Game Loop).mp3]]
| Accidentia
|
|-
| '''Shopping With My Dragon (Reverb) (Loop)'''
| [https://mondealy.wiki.gg/wiki/File:103_-_Shopping_With_My_Dragon_(Reverb)_(Loop).mp3 103 - Shopping With My Dragon (Reverb) (Loop).mp3]<br>[[File:103 - Shopping With My Dragon (Reverb) (Loop).mp3]]
| Accidentia
| Looped and reverbed version, which is used in the shop.
|-
| '''Silentwoowoo'''
| [https://mondealy.wiki.gg/wiki/File:104_-_Silentwoowoo.mp3 104 - Silentwoowoo.mp3]<br>[[File:104 - Silentwoowoo.mp3]]
| uglycoal
| I don't remember why I chose that name, but project name definitely had even more O's. It's my first ever finished track, made fully in Ableton from default instruments.
|-
| '''That Mysterious Track (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:105_-_That_Mysterious_Track_(Game_Loop).mp3 105 - That Mysterious Track (Game Loop).mp3]<br>[[File:105 - That Mysterious Track (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Yume Dealy (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:106_-_Yume_Dealy_(Game_Loop).mp3 106 - Yume Dealy (Game Loop).mp3]<br>[[File:106 - Yume Dealy (Game Loop).mp3]]
| Accidentia
|
|-
| '''Oh Farewell My Reality'''
| [https://mondealy.wiki.gg/wiki/File:107_-_Oh_Farewell_My_Reality.mp3 107 - Oh Farewell My Reality.mp3]<br>[[File:107 - Oh Farewell My Reality.mp3]]
| dsff
| This track waited for a lo-o-ong time to be finally included in the game in respective place (portal room). After hearing it first time, I imagined the portal room and some heartwarming speech happening before player goes into a different dimension... And it fits!
|-
| '''Ugly Party'''
| [https://mondealy.wiki.gg/wiki/File:108_-_Ugly_Party.mp3 108 - Ugly Party.mp3]<br>[[File:108 - Ugly Party.mp3]]
| uglycoal
| Very-very early attempt at making something music-like. It's just a mash of random effects and random instruments.
|-
| '''A Home'''
| [https://mondealy.wiki.gg/wiki/File:109_-_A_Home.mp3 109 - A Home.mp3]<br>[[File:109 - A Home.mp3]]
| alles sokolow
| This is a song that could play in Michael's house. It wasn't used since it didn't fit the mood that interior of the house should've set for the players.
|-
| '''Air Resistance'''
| [https://mondealy.wiki.gg/wiki/File:110_-_Air_Resistance.mp3 110 - Air Resistance.mp3]<br>[[File:110 - Air Resistance.mp3]]
| uglycoal
| This was me trying more fast paced track made by myself. I wanted this track to show both tension and be mysterious enough, since we're so close to the portal.
|-
| '''Alice Theme (Active)'''
| [https://mondealy.wiki.gg/wiki/File:111_-_Alice_Theme_(Active).mp3 111 - Alice Theme (Active).mp3]<br>[[File:111 - Alice Theme (Active).mp3]]
| uglycoal
| Active version of cut Alice theme.
|-
| '''Alice Theme (Calm)'''
| [https://mondealy.wiki.gg/wiki/File:112_-_Alice_Theme_(Calm).mp3 112 - Alice Theme (Calm).mp3]<br>[[File:112 - Alice Theme (Calm).mp3]]
| uglycoal
| Calm version of cut Alice theme, that would play in her scene while she's off-screen.
|-
| '''Antre'''
| [https://mondealy.wiki.gg/wiki/File:113_-_Antre.mp3 113 - Antre.mp3]<br>[[File:113 - Antre.mp3]]
| alles sokolow
|
|-
| '''Avian Beds (Original)'''
| [https://mondealy.wiki.gg/wiki/File:114_-_Avian_Beds_(Original).mp3 114 - Avian Beds (Original).mp3]<br>[[File:114 - Avian Beds (Original).mp3]]
| Yuval Hamond
| It's 31 December 2021, 0:07 AM. I, uglycoal, get a Discord message from a stranger, who's asking me if he could help with making music for Mondealy, since he is a fan! In short, I answered "Yes" and a few tracks were produced.
|-
| '''Avianbound (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:115_-_Avianbound_(Beta).mp3 115 - Avianbound (Beta).mp3]<br>[[File:115 - Avianbound (Beta).mp3]]
| Accidentia
| Older version of 'Avianbound' track.
|-
| '''Coal Pricoal'''
| [https://mondealy.wiki.gg/wiki/File:116_-_Coal_Pricoal.mp3 116 - Coal Pricoal.mp3]<br>[[File:116 - Coal Pricoal.mp3]]
| Jesus_3k
| This track could be used in Axolotl's quest when he gets his guitar back and performs on it.
|-
| '''Curious Request'''
| [https://mondealy.wiki.gg/wiki/File:117_-_Curious_Request.mp3 117 - Curious Request.mp3]<br>[[File:117 - Curious Request.mp3]]
| SkaeWorld
| It's a bit more fleshed out version of "That Mysterious Track", which, I think, was intended for use with Rufus' keys quest.
|-
| '''Final Backtracking'''
| [https://mondealy.wiki.gg/wiki/File:118_-_Final_Backtracking.mp3 118 - Final Backtracking.mp3]<br>[[File:118 - Final Backtracking.mp3]]
| alles sokolow
| Initially, this track was intended to play when we run back from Melemo to Riley in Dargratt, but was later scrapped in favor of Last Run.
|-
| '''Forest Bloom (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:119_-_Forest_Bloom_(dsff).mp3 119 - Forest Bloom (dsff).mp3]<br>[[File:119 - Forest Bloom (dsff).mp3]]
| dsff
| dsff's take to remake 'Forest Bloom' midi.
|-
| '''Forest Bloom (Original)'''
| [https://mondealy.wiki.gg/wiki/File:120_-_Forest_Bloom_(Original).mp3 120 - Forest Bloom (Original).mp3]<br>[[File:120 - Forest Bloom (Original).mp3]]
| Yuval Hamond
| This is one of the three MIDI's provided by Yuval for Mondealy. Despite being a nice arrangement, sounds seemed too harsh to me, so I asked my friends to try to remaster over it while retaining note arrangement.
|-
| '''Forest Bloom (Skaeworld)'''
| [https://mondealy.wiki.gg/wiki/File:121_-_Forest_Bloom_(Skaeworld).mp3 121 - Forest Bloom (Skaeworld).mp3]<br>[[File:121 - Forest Bloom (Skaeworld).mp3]]
| SkaeWorld
| Initial "remix" of the original 'Forest Bloom' midi that Skaeworld made. It is already very different from the original, but was improved upon even further, leading to 'At the Blooming Forest'.
|-
| '''Forest Bloom (uglycoal)'''
| [https://mondealy.wiki.gg/wiki/File:122_-_Forest_Bloom_(uglycoal).mp3 122 - Forest Bloom (uglycoal).mp3]<br>[[File:122 - Forest Bloom (uglycoal).mp3]]
| uglycoal
| My own take at 'Forest Bloom' midi.
|-
| '''Grand Castle'''
| [https://mondealy.wiki.gg/wiki/File:123_-_Grand Castle.mp3 123 - Grand Castle.mp3]<br>[[File:123 - Grand Castle.mp3]]
| Accidentia
| Intended for use in the finale of the game, when we step out with Riley from the Castle, it didn't really fit in and was replaced by Riley the Princess OST.
|-
| '''Interdimensional Blues'''
| [https://mondealy.wiki.gg/wiki/File:124_-_Interdimensional_Blues.mp3 124 - Interdimensional Blues.mp3]<br>[[File:124 - Interdimensional Blues.mp3]]
| Ayawaska
| This track was initially intended to play somewhere in the finale, maybe Hub of Nowhere, maybe Melemo's estate, but was cut eventually.
|-
| '''Lakeside Dear'''
| [https://mondealy.wiki.gg/wiki/File:125_-_Lakeside_Dear.mp3 125 - Lakeside Dear.mp3]<br>[[File:125 - Lakeside Dear.mp3]]
| Accidentia
| Harp version of "Tori Estate" that was refurbished for bard bird's performance near the lake in Forest District.
|-
| '''Last Run (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:126_-_Last_Run_(Beta).mp3 126 - Last Run (Beta).mp3]<br>[[File:126 - Last Run (Beta).mp3]]
| uglycoal
| This is a beta version of Last Run that was collectively deemed unfitting and scrapped in favor of an updated version. Although, it has some interesting things in it - it reuses drums from Watter Up, which you could say also symbolize Riley's connection to Water District.
|-
| '''Melemo Gardens'''
| [https://mondealy.wiki.gg/wiki/File:127_-_Melemo_Gardens.mp3 127 - Melemo Gardens.mp3]<br>[[File:127 - Melemo Gardens.mp3]]
| Accidentia
| This is the OST of Melemo's estate and her gardens. This track is, in a way, a collaboration between Accidentia and Skaeworld, because Skaeworld provided motifs he invented for Melemo.
|-
| '''Melemo Gardens (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:128_-_Melemo_Gardens_(Beta).mp3 128 - Melemo Gardens (Beta).mp3]<br>[[File:128 - Melemo Gardens (Beta).mp3]]
| Accidentia
| Beta version of Melemo Gardens track. Was scrapped in favor of newer and better version.
|-
| '''Mesmerising Ether'''
| [https://mondealy.wiki.gg/wiki/File:129_-_Mesmerising_Ether.mp3 129 - Mesmerising Ether.mp3]<br>[[File:129 - Mesmerising Ether.mp3]]
| Accidentia
| This song was meant to be BGM of Hub of Nowhere, replacing... Hub of Nowhere OST, but it wasn't as dynamic and felt a bit bland in that location, especially considering that it is small and short to play through.
|-
| '''Michael Theme'''
| [https://mondealy.wiki.gg/wiki/File:130_-_Michael_Theme.mp3 130 - Michael Theme.mp3]<br>[[File:130 - Michael Theme.mp3]]
| SkaeWorld
| Also being a melody playing in 'Not Just Shapes' this became Michael's theme.
|-
| '''Moth Lullaby'''
| [https://mondealy.wiki.gg/wiki/File:131_-_Moth_Lullaby.mp3 131 - Moth Lullaby.mp3]<br>[[File:131 - Moth Lullaby.mp3]]
| Dansai
| When Dansai provided this track to me, I intended to use it in Melemo section, probably in her estate where you'd be able to see some meta progress of your game in the game world itself. That idea was cut with the old melemo, and so this track remained unused.
|-
| '''Mothbusters'''
| [https://mondealy.wiki.gg/wiki/File:132_-_Mothbusters.mp3 132 - Mothbusters.mp3]<br>[[File:132 - Mothbusters.mp3]]
| SkaeWorld
| Song that could play when we have Rufus as a follower in Upper District and have to get to the portal inside the tree.
|-
| '''Otherworldly Girl (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:133_-_Otherworldly_Girl_(Beta).mp3 133 - Otherworldly Girl (Beta).mp3]<br>[[File:133 - Otherworldly Girl (Beta).mp3]]
| Accidentia
| Less fitting beta version of Otherworldly Girl.
|-
| '''Outskirts and Outlaws'''
| [https://mondealy.wiki.gg/wiki/File:134_-_Outskirts_and_Outlaws.mp3 134 - Outskirts and Outlaws.mp3]<br>[[File:134 - Outskirts and Outlaws.mp3]]
| alles sokolow
| For a while, this was a theme for Water District's ganghouse.
|-
| '''Park With Rufus (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:135_-_Park_With_Rufus_(Beta).mp3 135 - Park With Rufus (Beta).mp3]<br>[[File:135 - Park With Rufus (Beta).mp3]]
| SkaeWorld
|
|-
| '''Riley the Princess (Extended)'''
| [https://mondealy.wiki.gg/wiki/File:136_-_Riley_the_Princess_(Extended).mp3 136 - Riley the Princess (Extended).mp3]<br>[[File:136 - Riley the Princess (Extended).mp3]]
| Accidentia
| Extended specifically for the release of the OST.
|-
| '''Riley Theme Demo'''
| [https://mondealy.wiki.gg/wiki/File:137_-_Riley_Theme_Demo.mp3 137 - Riley Theme Demo.mp3]<br>[[File:137 - Riley Theme Demo.mp3]]
| SkaeWorld
| Just a little snippet of Riley's leitmotif (it wasn't that back then, we found the meaning later).
|-
| '''Riley's Lament (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:138_-_Riley's_Lament_(Beta).mp3 138 - Riley's Lament (Beta).mp3]<br>[[File:138 - Riley's Lament (Beta).mp3]]
| SkaeWorld
|
|-
| '''Rufus Jazz'''
| [https://mondealy.wiki.gg/wiki/File:139_-_Rufus_Jazz.mp3 139 - Rufus Jazz.mp3]<br>[[File:139 - Rufus Jazz.mp3]]
| alles sokolow
| Extended and eerie version of 'Calm Bar' that could've played in Rufus rooms, somehow, but wasn't featured in the end. Alles was inspired by Half-Life 2's soundtrack a bit, when creating distorted finale of this track.
|-
| '''Rufus Theme'''
| [https://mondealy.wiki.gg/wiki/File:140_-_Rufus_Theme.mp3 140 - Rufus Theme.mp3]<br>[[File:140 - Rufus Theme.mp3]]
| SkaeWorld
| Is this Rufus theme? Presumably - yes.
|-
| '''Shopping With My Dragon'''
| [https://mondealy.wiki.gg/wiki/File:141_-_Shopping_With_My_Dragon.mp3 141 - Shopping With My Dragon.mp3]<br>[[File:141 - Shopping With My Dragon.mp3]]
| Accidentia
| Non-reverbed version of the track. It is inpsired by Lounge genre, "mall music", etc. Dragons love to wander around shops and listen to this.
|-
| '''Shopping With My Dragon (Reverb)'''
| [https://mondealy.wiki.gg/wiki/File:142_-_Shopping_With_My_Dragon_(Reverb).mp3 142 - Shopping With My Dragon (Reverb).mp3]<br>[[File:142 - Shopping With My Dragon (Reverb).mp3]]
| Accidentia
| Reverbed and non-looped version of the track
|-
| '''Tailwind Demo'''
| [https://mondealy.wiki.gg/wiki/File:143_-_Tailwind_Demo.mp3 143 - Tailwind Demo.mp3]<br>[[File:143 - Tailwind Demo.mp3]]
| SkaeWorld
| Old concept of Tailwind's main melody.
|-
| '''The Home'''
| [https://mondealy.wiki.gg/wiki/File:144_-_The_Home.mp3 144 - The Home.mp3]<br>[[File:144 - The Home.mp3]]
| alles sokolow
| This song could play in Michael's room in the Castle, it was supposed to be more cheery and upbeat, unlike Michael's house theme.
|-
| '''Tori Bells'''
| [https://mondealy.wiki.gg/wiki/File:145_-_Tori_Bells.mp3 145 - Tori Bells.mp3]<br>[[File:145 - Tori Bells.mp3]]
| Skaeworld
| Just some Tori stuff.
|-
| '''Tori Theme'''
| [https://mondealy.wiki.gg/wiki/File:146_-_Tori_Theme.mp3 146 - Tori Theme.mp3]<br>[[File:146 - Tori Theme.mp3]]
| SkaeWorld
| This is proto-"Tori Estate". Originally created by Skaeworld for a different project whatsoever, I said how fitting it is for Mondealy and possibly Tori, so it was later used as a basis for expansion into "Tori Estate" track.
|-
| '''Underground Lake'''
| [https://mondealy.wiki.gg/wiki/File:147_-_Underground_Lake.mp3 147 - Underground Lake.mp3]<br>[[File:147 - Underground Lake.mp3]]
| SkaeWorld
| Unfinished yet nice, it could be a separate theme that would start when you get near the lake in Forest District. It was later scrapped in favor of multi-stage OST for the entire Forest District area.
|-
| '''Upper Grace (Original)'''
| [https://mondealy.wiki.gg/wiki/File:148_-_Upper_Grace_(Original).mp3 148 - Upper Grace (Original).mp3]<br>[[File:148 - Upper Grace (Original).mp3]]
| Yuval Hamond
| This is theme of the Upper District. It was created from me just saying how it should feel like and showing a few screenshots of location still in development. This is also, according to the creator, a love letter to Chrono Trigger.
|-
| '''Watter Up (Old)'''
| [https://mondealy.wiki.gg/wiki/File:149_-_Watter_Up_(Old).mp3 149 - Watter Up (Old).mp3]<br>[[File:149 - Watter Up (Old).mp3]]
| uglycoal
| First version of painting over Alles Sokolow's midi files, which I didn't really like after a while and decided to redo.
|-
| '''Watter Up (Theremin) (Old)'''
| [https://mondealy.wiki.gg/wiki/File:150_-_Watter_Up_(Theremin)_(Old).mp3 150 - Watter Up (Theremin) (Old).mp3]<br>[[File:150 - Watter Up (Theremin) (Old).mp3]]
| uglycoal
| Name "Watter Up" came as inspiration from Night in the Woods' track "Batter Up".
|-
| '''Last or First Talk 1 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:151_-_Last_or_First_Talk_1_(Old).mp3 151 - Last or First Talk 1 (Old).mp3]<br>[[File:151 - Last or First Talk 1 (Old).mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:152_-_Last_or_First_Talk_2_(Old).mp3 152 - Last or First Talk 2 (Old).mp3]<br>[[File:152 - Last or First Talk 2 (Old).mp3]]
| SkaeWorld
|
|-
7cefef6c515a838b3e5b2957d4003e76f97203da
Mondealy Wiki:Archive
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Protected "[[Mondealy Wiki:Archive]]": Please contact an administrator for any changes. ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only administrators] (indefinite))
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ----, __NOEDITSECTION__ and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->. {{Stub}} is replaced with {{Archive_Stub}} as to show the old stub and not mark this page as a stub.</nowiki>
<tabber>
|-|Games=
__NOEDITSECTION__
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
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= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
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|-|Characters=
__NOEDITSECTION__
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{Archive_Stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
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= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{Archive_Stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
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= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{Archive_Stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
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= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{Archive_Stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
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= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
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= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{Archive_Stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
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<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
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= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{Archive_Stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
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= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Archive_Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
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= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{Archive_Stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
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= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{Archive_Stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
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= Eliza =
{{Character
|image =File:Eliza_Face_Old.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{Archive_Stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br><br>
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= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
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= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
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= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{Archive_Stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
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= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br><br>
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= Traveler =
{{Character
|name =Traveler
|image =File:Traveler_Face.png
|nationality =Possibly Mondealy(an)
|age =Unknown
|species =Possibly human
|gender =Possibly male
|eyes =Unknown
|ethnicity =Maybe Caucasian
}}
{{Archive_Stub}}
Traveler is mysterious character in Mondealy, believed to be [[Michael]]
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
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|-|Locations=
__NOEDITSECTION__
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
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= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{Archive_Stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
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= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{Archive_Stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
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= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{Archive_Stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page--><br>
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= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{Archive_Stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{Archive_Stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
----
</tabber>
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File:Monkeys Spinning Monkeys.mp3
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Monkeys Spinning Monkeys Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
wikitext
text/x-wiki
== Summary ==
Monkeys Spinning Monkeys Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0/
67bdbfb167f00b368a81936fc4e41b0b7a64e447
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320 kbit/s
wikitext
text/x-wiki
== Summary ==
320 kbit/s
Monkeys Spinning Monkeys Kevin MacLeod (incompetech.com)<br>
Licensed under Creative Commons: By Attribution 3.0<br>
http://creativecommons.org/licenses/by/3.0/
c5fd51964f8a632f0cd070b50e18290bb0621a85
Mondealy
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{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy Mondealy (Steam)]<br>
[https://www.gog.com/en/game/mondealy Mondealy (GOG)]<br>
[https://vkplay.ru/play/game/mondealy Mondealy (VK Play)]<br>
[https://www.nintendo.com/store/products/mondealy-switch/ Mondealy (Nintendo)]<br>
[https://www.xbox.com/en-US/games/store/mondealy/9N24ST9292XS/0010 Mondealy (Xbox)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|platform =PC (Windows, Linux), Nintendo Switch, Xbox
|releasedate =9 August 2023
}}
{{stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
[[Category:Unreleased]]
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Mondealy Soundtrack (List)
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wikitext
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List of all official songs in Mondealy.
Disc 1 (Main OST): 1-85
Disc 2 (Edited Game Loops): 86-106
Disc 3 (Unreleased OST): 107-152
All sound files here are 128kbit/s. 320kbit/s versions and extras can be bought [https://store.steampowered.com/app/2503320/Mondealy_Soundtrack/ here].
Comments are official and contain heavy spoilers.
[[File:Mondealy_Soundtrack_Cover.png|343px]] [[File:Mondealy_Soundtrack_Unreleased_Cover.png|343px]]
<!--Example:
|-
| '''Monkeys Spinning Monkeys'''
| [https://mondealy.wiki.gg/wiki/File:Monkeys_Spinning_Monkeys.mp3 Monkeys Spinning Monkeys.mp3]<br>[[File:Monkeys Spinning Monkeys.mp3]]
| Kevin Macleod
| This is a comment.
|-
-->
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author</big></center>
|<center><big>Comment</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:01 - Respite.mp3]]
| Accidentia
|
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
| This is one of the few random tracks that can play in main menu. Remix of Calm Bar.
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
| This is a remixed version of Dargratt's Tale, severely slowed down. It was meant to play in the pre-menu of the game when you're prompted to press any button to continue, but that prompt was cut and the song was moved to random pool of songs in the main menu.
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
| New theme of Mondealy town and surface in general.
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
| Music that plays in Mondealy's tavern. Also known as Dan's Tavern in the game.
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
| Tower version of Tailwind.
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
| Name that I gave this song is inspired by Night in the Woods. It was made by Skaeworld without any specific intent, but I decided to use this music in Michael's house and Castle room, as well as in Dary's scene in the tower.
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
| This is a very old ambient-like track that was used throughout different versions of the game. All the time it accompanied cave areas of tower's basement.
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
| Music that plays exclusively in the scenic walkway leading to Dargratt from caves.
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
| This song was related to Rufus stuff and wasn't used in-game.
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
| Wondeful theme of the Castle and one of the earlier Skaeworld's works. Name is inspired by 'This War of Mine' title.
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
| One of the oldest Mondealy OST's, it's, no surprise, a theme of Dargratt (and of United District)
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
| Short version of "Distant Disco". This track was used in first versions of the updated prologue. Michael and Dary would dance to this together and then music would change to something more romantic.
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
| 'Biscuit' contains many leitmotifs of the castle and Riley's one as well, it was used in Corsic's room and named after him, he's a little biscuit.
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
| Possibly - most iconic Mondealy's OST, this is song of the Water District. Upbeat, somewhat inspired by Half-Life, it sets the perfect mood for the location. Vargan was live recorded. Name of the song is inspired by a sign in Water District, which, in itself, is inspired by Deponia Doomsday's "KEEP OFF DEPONIA" title screen.
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
| This muffled version of the track plays after Froga gets kidnapped, both in her old and new place.
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
| Track used in Dargratt's potion shop.
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
| This track plays in Rufus room where you can find a vinyl disc for "Symphony of the Rooms".
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
| In-game vinyl disc containing this track is resting in the deep corners of Rufus rooms. Once found, it can be played on a grammophone in Rufus' house.
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
| This is kind of a mashup between Funeral March and Rufus Theme that was later included as a collectible item to find in Rufus rooms.
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
| Passive ambient of Rufus rooms. Ominous and unnerving, yet calm and quiet.
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
| This was actually created before I and it's creator went to sleep, hence the name. Bard bird was also created alongside this track.
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
| Inspired by "doomer" music and modern Russian punk rock, this track plays in an alley of the Water District.
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
| In-game version of the "Dom" soundtrack, playing at 0.8 speed.
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
| It's a shitshow made out of standard 808 drumkit. Just for fun. Just for sillyness.
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
| Revised 'Upper Grace' midi, that's used in the most areas of Upper District.
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
| This a remade version of "Avian Beds" midi that is featured in Upper District's hotel.
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
| A song that has 1 in 5 chance of appearing in Upper District's hotel. Note from the Creator: Your Name Please
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
| Pun intended. This plays in shops of the Upper District.
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
| Played by the bird bard on the Upper District in the short time period she is there.
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
| Original name by the creator was "TaHSiA". This is the only Trufata's track that is featured in Mondealy. Heard in Upper District's Grand Stage.
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
| Result of many months of Skaeworld's work - this magnum opus. This is theme of Forest District and all it's beauty. Final remix on original 'Forest Bloom' midi that became it's own composition.
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
| This song is exclusive to horse's farm in Forest District. It starts to play when you sit on a bench amids the field for a while.
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
| Cut and looped version of "Lakeside Dear" as it appears in-game.
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
| This is an inverted version of "Surface Bells" that was playing in Forest of Dreamers and Tori's backyard forest, until an entirely unique theme was developed for those locations.
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
| Continuation over "Tori Theme" this is a beautiful piano piece that accompanies the entirety of Tori's estate in the game.
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
| OST of Michael's Dreams and first location of Melemo portal sequence, when you spawn in a basement of Highton. This track features some well known samples that were also used in Silent Hill.
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
| This track was initially only used in Froga's attic, but later became the one that plays on the old factory in the north-west side of the Water District, replacing the track "Outskirts and Outlaws".
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
| This guitar track was recorded live and used in Water District's old factory.
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
| Alles Sokolow gave me "Wel(Don't)come to Water District"s midi files and I've produced this as a differently paced action packed version of it. It is only featured during debt collection section of the late game.
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
| Theremin and background pad only version of Watter Up that plays in interior locations.
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
| A little song that plays during conversation with the rat from Water District, when we decide if we should take her or the money.
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
| Live recording of Froga theme played by alles sokolow on his instrument, and later used as music that Froga plays herself.
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
| Rufus theme performed by Froga on her bayan/accordion.
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
| This could become Rufus' theme, but due to my bad planning and other random reasons it didn't find it's place in the final game.
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
| Song that accompanies our entry into the inner areas of the Upper District with Rufus.
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
| Played by out jailmate in optional branch of the Upper District quest with Rufus.
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
| Riley leitmotif played by our jailmate on harmonica.
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
| An homage to the thing that inspired our jailmate.
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
| Tori leitmotif played by our jailmate on harmonica.
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
| This song plays during the fake fight sequence with Rassali. Some of the melodies are inspired by Chronotrigger and the name is inspired by Mother series.
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
| Highton is a cut city from Mondealy's story. It is a megapolis in which the "evil corporation" from old storyline would reside. We get to see a couple of streets and the scenery.
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
| Whole "Distant Disco" track is one big homage to Disco Elysium and it's "Ecstatic Vibrations Totally Transcendent". This track was only used in Highton's Midnight Light club.
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
| This version of Mesmerising Ether with drums was left in the game and plays in the corner of Hub of Nowhere from a small grammophone.
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
| This is the actual Alice theme, not the short audio tracks that are named that way. This track plays in Alice apartments from her PC.
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
| This is my futile attempt at creating something resembling nova bossa genre for the elevator in Hub of Nowhere.
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
| This version of the track plays in a secret room in tower basement, where a moth lands on your head and starts a unique sequence foreshadowing the finale of the game.
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
| This track was intended for use in boat ride in Hub of Nowhere. It, eventually, was used there, but it took a lot of development time to get to that point and finally hear it alongside the ride itself. According to alles, distorted, whispering voice is saying 'mondealy'.
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
| This song plays when Melemo, the moth goddess grabs us in the forest.
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
| This song plays when Melemo finally gives you the all-curing potion for Riley. All you need to do now, is to just reach out your hand.
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
| Initially I thought that this track would play when you are riding up an elevator to the real world from Melemo.
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
| This track plays in a short sequence after we leave the Melemo portal and return to our world.
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
| Last Run plays in game's finale, when we run back to Riley from the portal. It features Castle and Riley's motifs.
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
| Remix of Just Reach Out Your Hand. This plays when you give the potion to Riley, after returning from Melemo.
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
| This plays during our tet-a-tet talk with Rufus in Michael's room. This track is originally much faster and higher in pitch, but was slowed down afterwards for the unique sound. This technique was inspired by certain Oneshot's OSTs.
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
| Mondealy startup sound and a part of Riley the Princess track.
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
| This track could be used in residential areas of Upper District, specifically in hummingbird's block, because they are very small and very active. Such area was never created, though. Used in a demo easter egg instead.
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
| This is just Gymnopedie played with different instruments. It is one of the random songs that can play in main menu.
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
| Ambient track that starts if you spend a bit of time in gallery.
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
| "Secret" track that has a chance to play if you break Demo version of the game in a certain way. It also features a vocaloid. Sang lyrics might be decipherable too.
|-
| '''Breaking and Entering (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:86_-_Breaking_and_Entering_(Game_Loop).mp3 86 - Breaking and Entering (Game Loop).mp3]<br>[[File:86 - Breaking and Entering (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Ensnared in a Dream (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:87_-_Ensnared_in_a_Dream_(Game_Loop).mp3 87 - Ensnared in a Dream (Game Loop).mp3]<br>[[File:87 - Ensnared in a Dream (Game Loop).mp3]]
| SkaeWorld
| Game loop version of the track that is used in Mondealy.
|-
| '''Highton (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:88_-_Highton_(Game_Loop).mp3 88 - Highton (Game Loop).mp3]<br>[[File:88 - Highton (Game Loop).mp3]]
| alles sokolow
| Song that plays in the end of the game during proto-Mondealy's Highton section.
|-
| '''Highton Radio (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:89_-_Highton_Radio_(Game_Loop).mp3 89 - Highton Radio (Game Loop).mp3]<br>[[File:89 - Highton Radio (Game Loop).mp3]]
| Accidentia
|
|-
| '''Just Reach Out Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:90_-_Just_Reach_Out_Your_Hand_(Game_Loop).mp3 90 - Just Reach Out Your Hand (Game Loop).mp3]<br>[[File:90 - Just Reach Out Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Last or First Talk (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:91_-_Last_or_First_Talk_(Game_Loop).mp3 91 - Last or First Talk (Game Loop).mp3]<br>[[File:91 - Last or First Talk (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Last Run (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:92_-_Last_Run_(Game_Loop).mp3 92 - Last Run (Game Loop).mp3]<br>[[File:92 - Last Run (Game Loop).mp3]]
| uglycoal
|
|-
| '''Let Me Hold Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:93_-_Let_Me_Hold_Your_Hand_(Game_Loop).mp3 93 - Let Me Hold Your Hand (Game Loop).mp3]<br>[[File:93 - Let Me Hold Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Melemo Gardens (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:94_-_Melemo_Gardens_(Game_Loop).mp3 94 - Melemo Gardens (Game Loop).mp3]<br>[[File:94 - Melemo Gardens (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Drums) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:95_-_Mesmerising_Ether_(Drums)_(Game_Loop).mp3 95 - Mesmerising Ether (Drums) (Game Loop).mp3]<br>[[File:95 - Mesmerising Ether (Drums) (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:96_-_Mesmerising_Ether_(Game_Loop).mp3 96 - Mesmerising Ether (Game Loop).mp3]<br>[[File:96 - Mesmerising Ether (Game Loop).mp3]]
| Accidentia
|
|-
| '''Not Your Average Pleasure (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:97_-_Not_Your_Average_Pleasure_(Game_Loop).mp3 97 - Not Your Average Pleasure (Game Loop).mp3]<br>[[File:97 - Not Your Average Pleasure (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:98_-_Not_Your_Average_Pleasure_(Muffled)_(Game_Loop).mp3 98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]<br>[[File:98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Outside the Box (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:99_-_Outside_the_Box_(Game_Loop).mp3 99 - Outside the Box (Game Loop).mp3]<br>[[File:99 - Outside the Box (Game Loop).mp3]]
| SkaeWorld
| Plays in the Heaven cafe when we discuss the plan to save Riley with Rufus.
|-
| '''Respite (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:100_-_Respite_(Game_Loop).mp3 100 - Respite (Game Loop).mp3]<br>[[File:100 - Respite (Game Loop).mp3]]
| Accidentia
|
|-
| '''Riley the Princess (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:101_-_Riley_the_Princess_(Game_Loop).mp3 101 - Riley the Princess (Game Loop).mp3]<br>[[File:101 - Riley the Princess (Game Loop).mp3]]
| Accidentia
| Looped version that's used in-game for the finale cutscene with Riley.
|-
| '''Rubicon (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:102_-_Rubicon_(Game_Loop).mp3 102 - Rubicon (Game Loop).mp3]<br>[[File:102 - Rubicon (Game Loop).mp3]]
| Accidentia
|
|-
| '''Shopping With My Dragon (Reverb) (Loop)'''
| [https://mondealy.wiki.gg/wiki/File:103_-_Shopping_With_My_Dragon_(Reverb)_(Loop).mp3 103 - Shopping With My Dragon (Reverb) (Loop).mp3]<br>[[File:103 - Shopping With My Dragon (Reverb) (Loop).mp3]]
| Accidentia
| Looped and reverbed version, which is used in the shop.
|-
| '''Silentwoowoo'''
| [https://mondealy.wiki.gg/wiki/File:104_-_Silentwoowoo.mp3 104 - Silentwoowoo.mp3]<br>[[File:104 - Silentwoowoo.mp3]]
| uglycoal
| I don't remember why I chose that name, but project name definitely had even more O's. It's my first ever finished track, made fully in Ableton from default instruments.
|-
| '''That Mysterious Track (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:105_-_That_Mysterious_Track_(Game_Loop).mp3 105 - That Mysterious Track (Game Loop).mp3]<br>[[File:105 - That Mysterious Track (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Yume Dealy (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:106_-_Yume_Dealy_(Game_Loop).mp3 106 - Yume Dealy (Game Loop).mp3]<br>[[File:106 - Yume Dealy (Game Loop).mp3]]
| Accidentia
|
|-
| '''Oh Farewell My Reality'''
| [https://mondealy.wiki.gg/wiki/File:107_-_Oh_Farewell_My_Reality.mp3 107 - Oh Farewell My Reality.mp3]<br>[[File:107 - Oh Farewell My Reality.mp3]]
| dsff
| This track waited for a lo-o-ong time to be finally included in the game in respective place (portal room). After hearing it first time, I imagined the portal room and some heartwarming speech happening before player goes into a different dimension... And it fits!
|-
| '''Ugly Party'''
| [https://mondealy.wiki.gg/wiki/File:108_-_Ugly_Party.mp3 108 - Ugly Party.mp3]<br>[[File:108 - Ugly Party.mp3]]
| uglycoal
| Very-very early attempt at making something music-like. It's just a mash of random effects and random instruments.
|-
| '''A Home'''
| [https://mondealy.wiki.gg/wiki/File:109_-_A_Home.mp3 109 - A Home.mp3]<br>[[File:109 - A Home.mp3]]
| alles sokolow
| This is a song that could play in Michael's house. It wasn't used since it didn't fit the mood that interior of the house should've set for the players.
|-
| '''Air Resistance'''
| [https://mondealy.wiki.gg/wiki/File:110_-_Air_Resistance.mp3 110 - Air Resistance.mp3]<br>[[File:110 - Air Resistance.mp3]]
| uglycoal
| This was me trying more fast paced track made by myself. I wanted this track to show both tension and be mysterious enough, since we're so close to the portal.
|-
| '''Alice Theme (Active)'''
| [https://mondealy.wiki.gg/wiki/File:111_-_Alice_Theme_(Active).mp3 111 - Alice Theme (Active).mp3]<br>[[File:111 - Alice Theme (Active).mp3]]
| uglycoal
| Active version of cut Alice theme.
|-
| '''Alice Theme (Calm)'''
| [https://mondealy.wiki.gg/wiki/File:112_-_Alice_Theme_(Calm).mp3 112 - Alice Theme (Calm).mp3]<br>[[File:112 - Alice Theme (Calm).mp3]]
| uglycoal
| Calm version of cut Alice theme, that would play in her scene while she's off-screen.
|-
| '''Antre'''
| [https://mondealy.wiki.gg/wiki/File:113_-_Antre.mp3 113 - Antre.mp3]<br>[[File:113 - Antre.mp3]]
| alles sokolow
|
|-
| '''Avian Beds (Original)'''
| [https://mondealy.wiki.gg/wiki/File:114_-_Avian_Beds_(Original).mp3 114 - Avian Beds (Original).mp3]<br>[[File:114 - Avian Beds (Original).mp3]]
| Yuval Hamond
| It's 31 December 2021, 0:07 AM. I, uglycoal, get a Discord message from a stranger, who's asking me if he could help with making music for Mondealy, since he is a fan! In short, I answered "Yes" and a few tracks were produced.
|-
| '''Avianbound (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:115_-_Avianbound_(Beta).mp3 115 - Avianbound (Beta).mp3]<br>[[File:115 - Avianbound (Beta).mp3]]
| Accidentia
| Older version of 'Avianbound' track.
|-
| '''Coal Pricoal'''
| [https://mondealy.wiki.gg/wiki/File:116_-_Coal_Pricoal.mp3 116 - Coal Pricoal.mp3]<br>[[File:116 - Coal Pricoal.mp3]]
| Jesus_3k
| This track could be used in Axolotl's quest when he gets his guitar back and performs on it.
|-
| '''Curious Request'''
| [https://mondealy.wiki.gg/wiki/File:117_-_Curious_Request.mp3 117 - Curious Request.mp3]<br>[[File:117 - Curious Request.mp3]]
| SkaeWorld
| It's a bit more fleshed out version of "That Mysterious Track", which, I think, was intended for use with Rufus' keys quest.
|-
| '''Final Backtracking'''
| [https://mondealy.wiki.gg/wiki/File:118_-_Final_Backtracking.mp3 118 - Final Backtracking.mp3]<br>[[File:118 - Final Backtracking.mp3]]
| alles sokolow
| Initially, this track was intended to play when we run back from Melemo to Riley in Dargratt, but was later scrapped in favor of Last Run.
|-
| '''Forest Bloom (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:119_-_Forest_Bloom_(dsff).mp3 119 - Forest Bloom (dsff).mp3]<br>[[File:119 - Forest Bloom (dsff).mp3]]
| dsff
| dsff's take to remake 'Forest Bloom' midi.
|-
| '''Forest Bloom (Original)'''
| [https://mondealy.wiki.gg/wiki/File:120_-_Forest_Bloom_(Original).mp3 120 - Forest Bloom (Original).mp3]<br>[[File:120 - Forest Bloom (Original).mp3]]
| Yuval Hamond
| This is one of the three MIDI's provided by Yuval for Mondealy. Despite being a nice arrangement, sounds seemed too harsh to me, so I asked my friends to try to remaster over it while retaining note arrangement.
|-
| '''Forest Bloom (Skaeworld)'''
| [https://mondealy.wiki.gg/wiki/File:121_-_Forest_Bloom_(Skaeworld).mp3 121 - Forest Bloom (Skaeworld).mp3]<br>[[File:121 - Forest Bloom (Skaeworld).mp3]]
| SkaeWorld
| Initial "remix" of the original 'Forest Bloom' midi that Skaeworld made. It is already very different from the original, but was improved upon even further, leading to 'At the Blooming Forest'.
|-
| '''Forest Bloom (uglycoal)'''
| [https://mondealy.wiki.gg/wiki/File:122_-_Forest_Bloom_(uglycoal).mp3 122 - Forest Bloom (uglycoal).mp3]<br>[[File:122 - Forest Bloom (uglycoal).mp3]]
| uglycoal
| My own take at 'Forest Bloom' midi.
|-
| '''Grand Castle'''
| [https://mondealy.wiki.gg/wiki/File:123_-_Grand Castle.mp3 123 - Grand Castle.mp3]<br>[[File:123 - Grand Castle.mp3]]
| Accidentia
| Intended for use in the finale of the game, when we step out with Riley from the Castle, it didn't really fit in and was replaced by Riley the Princess OST.
|-
| '''Interdimensional Blues'''
| [https://mondealy.wiki.gg/wiki/File:124_-_Interdimensional_Blues.mp3 124 - Interdimensional Blues.mp3]<br>[[File:124 - Interdimensional Blues.mp3]]
| Ayawaska
| This track was initially intended to play somewhere in the finale, maybe Hub of Nowhere, maybe Melemo's estate, but was cut eventually.
|-
| '''Lakeside Dear'''
| [https://mondealy.wiki.gg/wiki/File:125_-_Lakeside_Dear.mp3 125 - Lakeside Dear.mp3]<br>[[File:125 - Lakeside Dear.mp3]]
| Accidentia
| Harp version of "Tori Estate" that was refurbished for bard bird's performance near the lake in Forest District.
|-
| '''Last Run (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:126_-_Last_Run_(Beta).mp3 126 - Last Run (Beta).mp3]<br>[[File:126 - Last Run (Beta).mp3]]
| uglycoal
| This is a beta version of Last Run that was collectively deemed unfitting and scrapped in favor of an updated version. Although, it has some interesting things in it - it reuses drums from Watter Up, which you could say also symbolize Riley's connection to Water District.
|-
| '''Melemo Gardens'''
| [https://mondealy.wiki.gg/wiki/File:127_-_Melemo_Gardens.mp3 127 - Melemo Gardens.mp3]<br>[[File:127 - Melemo Gardens.mp3]]
| Accidentia
| This is the OST of Melemo's estate and her gardens. This track is, in a way, a collaboration between Accidentia and Skaeworld, because Skaeworld provided motifs he invented for Melemo.
|-
| '''Melemo Gardens (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:128_-_Melemo_Gardens_(Beta).mp3 128 - Melemo Gardens (Beta).mp3]<br>[[File:128 - Melemo Gardens (Beta).mp3]]
| Accidentia
| Beta version of Melemo Gardens track. Was scrapped in favor of newer and better version.
|-
| '''Mesmerising Ether'''
| [https://mondealy.wiki.gg/wiki/File:129_-_Mesmerising_Ether.mp3 129 - Mesmerising Ether.mp3]<br>[[File:129 - Mesmerising Ether.mp3]]
| Accidentia
| This song was meant to be BGM of Hub of Nowhere, replacing... Hub of Nowhere OST, but it wasn't as dynamic and felt a bit bland in that location, especially considering that it is small and short to play through.
|-
| '''Michael Theme'''
| [https://mondealy.wiki.gg/wiki/File:130_-_Michael_Theme.mp3 130 - Michael Theme.mp3]<br>[[File:130 - Michael Theme.mp3]]
| SkaeWorld
| Also being a melody playing in 'Not Just Shapes' this became Michael's theme.
|-
| '''Moth Lullaby'''
| [https://mondealy.wiki.gg/wiki/File:131_-_Moth_Lullaby.mp3 131 - Moth Lullaby.mp3]<br>[[File:131 - Moth Lullaby.mp3]]
| Dansai
| When Dansai provided this track to me, I intended to use it in Melemo section, probably in her estate where you'd be able to see some meta progress of your game in the game world itself. That idea was cut with the old melemo, and so this track remained unused.
|-
| '''Mothbusters'''
| [https://mondealy.wiki.gg/wiki/File:132_-_Mothbusters.mp3 132 - Mothbusters.mp3]<br>[[File:132 - Mothbusters.mp3]]
| SkaeWorld
| Song that could play when we have Rufus as a follower in Upper District and have to get to the portal inside the tree.
|-
| '''Otherworldly Girl (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:133_-_Otherworldly_Girl_(Beta).mp3 133 - Otherworldly Girl (Beta).mp3]<br>[[File:133 - Otherworldly Girl (Beta).mp3]]
| Accidentia
| Less fitting beta version of Otherworldly Girl.
|-
| '''Outskirts and Outlaws'''
| [https://mondealy.wiki.gg/wiki/File:134_-_Outskirts_and_Outlaws.mp3 134 - Outskirts and Outlaws.mp3]<br>[[File:134 - Outskirts and Outlaws.mp3]]
| alles sokolow
| For a while, this was a theme for Water District's ganghouse.
|-
| '''Park With Rufus (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:135_-_Park_With_Rufus_(Beta).mp3 135 - Park With Rufus (Beta).mp3]<br>[[File:135 - Park With Rufus (Beta).mp3]]
| SkaeWorld
|
|-
| '''Riley the Princess (Extended)'''
| [https://mondealy.wiki.gg/wiki/File:136_-_Riley_the_Princess_(Extended).mp3 136 - Riley the Princess (Extended).mp3]<br>[[File:136 - Riley the Princess (Extended).mp3]]
| Accidentia
| Extended specifically for the release of the OST.
|-
| '''Riley Theme Demo'''
| [https://mondealy.wiki.gg/wiki/File:137_-_Riley_Theme_Demo.mp3 137 - Riley Theme Demo.mp3]<br>[[File:137 - Riley Theme Demo.mp3]]
| SkaeWorld
| Just a little snippet of Riley's leitmotif (it wasn't that back then, we found the meaning later).
|-
| '''Riley's Lament (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:138_-_Riley's_Lament_(Beta).mp3 138 - Riley's Lament (Beta).mp3]<br>[[File:138 - Riley's Lament (Beta).mp3]]
| SkaeWorld
|
|-
| '''Rufus Jazz'''
| [https://mondealy.wiki.gg/wiki/File:139_-_Rufus_Jazz.mp3 139 - Rufus Jazz.mp3]<br>[[File:139 - Rufus Jazz.mp3]]
| alles sokolow
| Extended and eerie version of 'Calm Bar' that could've played in Rufus rooms, somehow, but wasn't featured in the end. Alles was inspired by Half-Life 2's soundtrack a bit, when creating distorted finale of this track.
|-
| '''Rufus Theme'''
| [https://mondealy.wiki.gg/wiki/File:140_-_Rufus_Theme.mp3 140 - Rufus Theme.mp3]<br>[[File:140 - Rufus Theme.mp3]]
| SkaeWorld
| Is this Rufus theme? Presumably - yes.
|-
| '''Shopping With My Dragon'''
| [https://mondealy.wiki.gg/wiki/File:141_-_Shopping_With_My_Dragon.mp3 141 - Shopping With My Dragon.mp3]<br>[[File:141 - Shopping With My Dragon.mp3]]
| Accidentia
| Non-reverbed version of the track. It is inpsired by Lounge genre, "mall music", etc. Dragons love to wander around shops and listen to this.
|-
| '''Shopping With My Dragon (Reverb)'''
| [https://mondealy.wiki.gg/wiki/File:142_-_Shopping_With_My_Dragon_(Reverb).mp3 142 - Shopping With My Dragon (Reverb).mp3]<br>[[File:142 - Shopping With My Dragon (Reverb).mp3]]
| Accidentia
| Reverbed and non-looped version of the track
|-
| '''Tailwind Demo'''
| [https://mondealy.wiki.gg/wiki/File:143_-_Tailwind_Demo.mp3 143 - Tailwind Demo.mp3]<br>[[File:143 - Tailwind Demo.mp3]]
| SkaeWorld
| Old concept of Tailwind's main melody.
|-
| '''The Home'''
| [https://mondealy.wiki.gg/wiki/File:144_-_The_Home.mp3 144 - The Home.mp3]<br>[[File:144 - The Home.mp3]]
| alles sokolow
| This song could play in Michael's room in the Castle, it was supposed to be more cheery and upbeat, unlike Michael's house theme.
|-
| '''Tori Bells'''
| [https://mondealy.wiki.gg/wiki/File:145_-_Tori_Bells.mp3 145 - Tori Bells.mp3]<br>[[File:145 - Tori Bells.mp3]]
| Skaeworld
| Just some Tori stuff.
|-
| '''Tori Theme'''
| [https://mondealy.wiki.gg/wiki/File:146_-_Tori_Theme.mp3 146 - Tori Theme.mp3]<br>[[File:146 - Tori Theme.mp3]]
| SkaeWorld
| This is proto-"Tori Estate". Originally created by Skaeworld for a different project whatsoever, I said how fitting it is for Mondealy and possibly Tori, so it was later used as a basis for expansion into "Tori Estate" track.
|-
| '''Underground Lake'''
| [https://mondealy.wiki.gg/wiki/File:147_-_Underground_Lake.mp3 147 - Underground Lake.mp3]<br>[[File:147 - Underground Lake.mp3]]
| SkaeWorld
| Unfinished yet nice, it could be a separate theme that would start when you get near the lake in Forest District. It was later scrapped in favor of multi-stage OST for the entire Forest District area.
|-
| '''Upper Grace (Original)'''
| [https://mondealy.wiki.gg/wiki/File:148_-_Upper_Grace_(Original).mp3 148 - Upper Grace (Original).mp3]<br>[[File:148 - Upper Grace (Original).mp3]]
| Yuval Hamond
| This is theme of the Upper District. It was created from me just saying how it should feel like and showing a few screenshots of location still in development. This is also, according to the creator, a love letter to Chrono Trigger.
|-
| '''Watter Up (Old)'''
| [https://mondealy.wiki.gg/wiki/File:149_-_Watter_Up_(Old).mp3 149 - Watter Up (Old).mp3]<br>[[File:149 - Watter Up (Old).mp3]]
| uglycoal
| First version of painting over Alles Sokolow's midi files, which I didn't really like after a while and decided to redo.
|-
| '''Watter Up (Theremin) (Old)'''
| [https://mondealy.wiki.gg/wiki/File:150_-_Watter_Up_(Theremin)_(Old).mp3 150 - Watter Up (Theremin) (Old).mp3]<br>[[File:150 - Watter Up (Theremin) (Old).mp3]]
| uglycoal
| Name "Watter Up" came as inspiration from Night in the Woods' track "Batter Up".
|-
| '''Last or First Talk 1 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:151_-_Last_or_First_Talk_1_(Old).mp3 151 - Last or First Talk 1 (Old).mp3]<br>[[File:151 - Last or First Talk 1 (Old).mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:152_-_Last_or_First_Talk_2_(Old).mp3 152 - Last or First Talk 2 (Old).mp3]<br>[[File:152 - Last or First Talk 2 (Old).mp3]]
| SkaeWorld
|
|-
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text/x-wiki
''<span style="color:#a1a1a1;">This page is about a list of the songs. For the soundtrack on steam, see </span>[[Mondealy Soundtrack|<span style="color:#3582c4;">Mondealy Soundtrack</span>]]<span style="color:#a1a1a1;">.</span><br><br>
List of all official songs in Mondealy.
Disc 1 (Main OST): 1-85
Disc 2 (Edited Game Loops): 86-106
Disc 3 (Unreleased OST): 107-152
All sound files here are 128kbit/s. 320kbit/s versions and extras can be bought [https://store.steampowered.com/app/2503320/Mondealy_Soundtrack/ here].
Comments are official and contain heavy spoilers.
[[File:Mondealy_Soundtrack_Cover.png|343px]] [[File:Mondealy_Soundtrack_Unreleased_Cover.png|343px]]
<!--Example:
|-
| '''Monkeys Spinning Monkeys'''
| [https://mondealy.wiki.gg/wiki/File:Monkeys_Spinning_Monkeys.mp3 Monkeys Spinning Monkeys.mp3]<br>[[File:Monkeys Spinning Monkeys.mp3]]
| Kevin Macleod
| This is a comment.
|-
-->
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author</big></center>
|<center><big>Comment</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:01 - Respite.mp3]]
| Accidentia
|
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
| This is one of the few random tracks that can play in main menu. Remix of Calm Bar.
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
| This is a remixed version of Dargratt's Tale, severely slowed down. It was meant to play in the pre-menu of the game when you're prompted to press any button to continue, but that prompt was cut and the song was moved to random pool of songs in the main menu.
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
| New theme of Mondealy town and surface in general.
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
| Music that plays in Mondealy's tavern. Also known as Dan's Tavern in the game.
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
| Tower version of Tailwind.
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
| Name that I gave this song is inspired by Night in the Woods. It was made by Skaeworld without any specific intent, but I decided to use this music in Michael's house and Castle room, as well as in Dary's scene in the tower.
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
| This is a very old ambient-like track that was used throughout different versions of the game. All the time it accompanied cave areas of tower's basement.
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
| Music that plays exclusively in the scenic walkway leading to Dargratt from caves.
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
| This song was related to Rufus stuff and wasn't used in-game.
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
| Wondeful theme of the Castle and one of the earlier Skaeworld's works. Name is inspired by 'This War of Mine' title.
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
| One of the oldest Mondealy OST's, it's, no surprise, a theme of Dargratt (and of United District)
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
| Short version of "Distant Disco". This track was used in first versions of the updated prologue. Michael and Dary would dance to this together and then music would change to something more romantic.
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
| 'Biscuit' contains many leitmotifs of the castle and Riley's one as well, it was used in Corsic's room and named after him, he's a little biscuit.
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
| Possibly - most iconic Mondealy's OST, this is song of the Water District. Upbeat, somewhat inspired by Half-Life, it sets the perfect mood for the location. Vargan was live recorded. Name of the song is inspired by a sign in Water District, which, in itself, is inspired by Deponia Doomsday's "KEEP OFF DEPONIA" title screen.
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
| This muffled version of the track plays after Froga gets kidnapped, both in her old and new place.
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
| Track used in Dargratt's potion shop.
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
| This track plays in Rufus room where you can find a vinyl disc for "Symphony of the Rooms".
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
| In-game vinyl disc containing this track is resting in the deep corners of Rufus rooms. Once found, it can be played on a grammophone in Rufus' house.
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
| This is kind of a mashup between Funeral March and Rufus Theme that was later included as a collectible item to find in Rufus rooms.
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
| Passive ambient of Rufus rooms. Ominous and unnerving, yet calm and quiet.
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
| This was actually created before I and it's creator went to sleep, hence the name. Bard bird was also created alongside this track.
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
| Inspired by "doomer" music and modern Russian punk rock, this track plays in an alley of the Water District.
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
| In-game version of the "Dom" soundtrack, playing at 0.8 speed.
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
| It's a shitshow made out of standard 808 drumkit. Just for fun. Just for sillyness.
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
| Revised 'Upper Grace' midi, that's used in the most areas of Upper District.
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
| This a remade version of "Avian Beds" midi that is featured in Upper District's hotel.
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
| A song that has 1 in 5 chance of appearing in Upper District's hotel. Note from the Creator: Your Name Please
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
| Pun intended. This plays in shops of the Upper District.
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
| Played by the bird bard on the Upper District in the short time period she is there.
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
| Original name by the creator was "TaHSiA". This is the only Trufata's track that is featured in Mondealy. Heard in Upper District's Grand Stage.
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
| Result of many months of Skaeworld's work - this magnum opus. This is theme of Forest District and all it's beauty. Final remix on original 'Forest Bloom' midi that became it's own composition.
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
| This song is exclusive to horse's farm in Forest District. It starts to play when you sit on a bench amids the field for a while.
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
| Cut and looped version of "Lakeside Dear" as it appears in-game.
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
| This is an inverted version of "Surface Bells" that was playing in Forest of Dreamers and Tori's backyard forest, until an entirely unique theme was developed for those locations.
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
| Continuation over "Tori Theme" this is a beautiful piano piece that accompanies the entirety of Tori's estate in the game.
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
| OST of Michael's Dreams and first location of Melemo portal sequence, when you spawn in a basement of Highton. This track features some well known samples that were also used in Silent Hill.
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
| This track was initially only used in Froga's attic, but later became the one that plays on the old factory in the north-west side of the Water District, replacing the track "Outskirts and Outlaws".
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
| This guitar track was recorded live and used in Water District's old factory.
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
| Alles Sokolow gave me "Wel(Don't)come to Water District"s midi files and I've produced this as a differently paced action packed version of it. It is only featured during debt collection section of the late game.
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
| Theremin and background pad only version of Watter Up that plays in interior locations.
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
| A little song that plays during conversation with the rat from Water District, when we decide if we should take her or the money.
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
| Live recording of Froga theme played by alles sokolow on his instrument, and later used as music that Froga plays herself.
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
| Rufus theme performed by Froga on her bayan/accordion.
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
| This could become Rufus' theme, but due to my bad planning and other random reasons it didn't find it's place in the final game.
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
| Song that accompanies our entry into the inner areas of the Upper District with Rufus.
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
| Played by out jailmate in optional branch of the Upper District quest with Rufus.
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
| Riley leitmotif played by our jailmate on harmonica.
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
| An homage to the thing that inspired our jailmate.
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
| Tori leitmotif played by our jailmate on harmonica.
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
| This song plays during the fake fight sequence with Rassali. Some of the melodies are inspired by Chronotrigger and the name is inspired by Mother series.
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
| Highton is a cut city from Mondealy's story. It is a megapolis in which the "evil corporation" from old storyline would reside. We get to see a couple of streets and the scenery.
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
| Whole "Distant Disco" track is one big homage to Disco Elysium and it's "Ecstatic Vibrations Totally Transcendent". This track was only used in Highton's Midnight Light club.
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
| This version of Mesmerising Ether with drums was left in the game and plays in the corner of Hub of Nowhere from a small grammophone.
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
| This is the actual Alice theme, not the short audio tracks that are named that way. This track plays in Alice apartments from her PC.
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
| This is my futile attempt at creating something resembling nova bossa genre for the elevator in Hub of Nowhere.
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
| This version of the track plays in a secret room in tower basement, where a moth lands on your head and starts a unique sequence foreshadowing the finale of the game.
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
| This track was intended for use in boat ride in Hub of Nowhere. It, eventually, was used there, but it took a lot of development time to get to that point and finally hear it alongside the ride itself. According to alles, distorted, whispering voice is saying 'mondealy'.
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
| This song plays when Melemo, the moth goddess grabs us in the forest.
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
| This song plays when Melemo finally gives you the all-curing potion for Riley. All you need to do now, is to just reach out your hand.
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
| Initially I thought that this track would play when you are riding up an elevator to the real world from Melemo.
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
| This track plays in a short sequence after we leave the Melemo portal and return to our world.
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
| Last Run plays in game's finale, when we run back to Riley from the portal. It features Castle and Riley's motifs.
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
| Remix of Just Reach Out Your Hand. This plays when you give the potion to Riley, after returning from Melemo.
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
| This plays during our tet-a-tet talk with Rufus in Michael's room. This track is originally much faster and higher in pitch, but was slowed down afterwards for the unique sound. This technique was inspired by certain Oneshot's OSTs.
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
| Mondealy startup sound and a part of Riley the Princess track.
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
| This track could be used in residential areas of Upper District, specifically in hummingbird's block, because they are very small and very active. Such area was never created, though. Used in a demo easter egg instead.
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
| This is just Gymnopedie played with different instruments. It is one of the random songs that can play in main menu.
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
| Ambient track that starts if you spend a bit of time in gallery.
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
| "Secret" track that has a chance to play if you break Demo version of the game in a certain way. It also features a vocaloid. Sang lyrics might be decipherable too.
|-
| '''Breaking and Entering (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:86_-_Breaking_and_Entering_(Game_Loop).mp3 86 - Breaking and Entering (Game Loop).mp3]<br>[[File:86 - Breaking and Entering (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Ensnared in a Dream (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:87_-_Ensnared_in_a_Dream_(Game_Loop).mp3 87 - Ensnared in a Dream (Game Loop).mp3]<br>[[File:87 - Ensnared in a Dream (Game Loop).mp3]]
| SkaeWorld
| Game loop version of the track that is used in Mondealy.
|-
| '''Highton (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:88_-_Highton_(Game_Loop).mp3 88 - Highton (Game Loop).mp3]<br>[[File:88 - Highton (Game Loop).mp3]]
| alles sokolow
| Song that plays in the end of the game during proto-Mondealy's Highton section.
|-
| '''Highton Radio (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:89_-_Highton_Radio_(Game_Loop).mp3 89 - Highton Radio (Game Loop).mp3]<br>[[File:89 - Highton Radio (Game Loop).mp3]]
| Accidentia
|
|-
| '''Just Reach Out Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:90_-_Just_Reach_Out_Your_Hand_(Game_Loop).mp3 90 - Just Reach Out Your Hand (Game Loop).mp3]<br>[[File:90 - Just Reach Out Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Last or First Talk (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:91_-_Last_or_First_Talk_(Game_Loop).mp3 91 - Last or First Talk (Game Loop).mp3]<br>[[File:91 - Last or First Talk (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Last Run (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:92_-_Last_Run_(Game_Loop).mp3 92 - Last Run (Game Loop).mp3]<br>[[File:92 - Last Run (Game Loop).mp3]]
| uglycoal
|
|-
| '''Let Me Hold Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:93_-_Let_Me_Hold_Your_Hand_(Game_Loop).mp3 93 - Let Me Hold Your Hand (Game Loop).mp3]<br>[[File:93 - Let Me Hold Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Melemo Gardens (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:94_-_Melemo_Gardens_(Game_Loop).mp3 94 - Melemo Gardens (Game Loop).mp3]<br>[[File:94 - Melemo Gardens (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Drums) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:95_-_Mesmerising_Ether_(Drums)_(Game_Loop).mp3 95 - Mesmerising Ether (Drums) (Game Loop).mp3]<br>[[File:95 - Mesmerising Ether (Drums) (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:96_-_Mesmerising_Ether_(Game_Loop).mp3 96 - Mesmerising Ether (Game Loop).mp3]<br>[[File:96 - Mesmerising Ether (Game Loop).mp3]]
| Accidentia
|
|-
| '''Not Your Average Pleasure (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:97_-_Not_Your_Average_Pleasure_(Game_Loop).mp3 97 - Not Your Average Pleasure (Game Loop).mp3]<br>[[File:97 - Not Your Average Pleasure (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:98_-_Not_Your_Average_Pleasure_(Muffled)_(Game_Loop).mp3 98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]<br>[[File:98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Outside the Box (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:99_-_Outside_the_Box_(Game_Loop).mp3 99 - Outside the Box (Game Loop).mp3]<br>[[File:99 - Outside the Box (Game Loop).mp3]]
| SkaeWorld
| Plays in the Heaven cafe when we discuss the plan to save Riley with Rufus.
|-
| '''Respite (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:100_-_Respite_(Game_Loop).mp3 100 - Respite (Game Loop).mp3]<br>[[File:100 - Respite (Game Loop).mp3]]
| Accidentia
|
|-
| '''Riley the Princess (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:101_-_Riley_the_Princess_(Game_Loop).mp3 101 - Riley the Princess (Game Loop).mp3]<br>[[File:101 - Riley the Princess (Game Loop).mp3]]
| Accidentia
| Looped version that's used in-game for the finale cutscene with Riley.
|-
| '''Rubicon (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:102_-_Rubicon_(Game_Loop).mp3 102 - Rubicon (Game Loop).mp3]<br>[[File:102 - Rubicon (Game Loop).mp3]]
| Accidentia
|
|-
| '''Shopping With My Dragon (Reverb) (Loop)'''
| [https://mondealy.wiki.gg/wiki/File:103_-_Shopping_With_My_Dragon_(Reverb)_(Loop).mp3 103 - Shopping With My Dragon (Reverb) (Loop).mp3]<br>[[File:103 - Shopping With My Dragon (Reverb) (Loop).mp3]]
| Accidentia
| Looped and reverbed version, which is used in the shop.
|-
| '''Silentwoowoo'''
| [https://mondealy.wiki.gg/wiki/File:104_-_Silentwoowoo.mp3 104 - Silentwoowoo.mp3]<br>[[File:104 - Silentwoowoo.mp3]]
| uglycoal
| I don't remember why I chose that name, but project name definitely had even more O's. It's my first ever finished track, made fully in Ableton from default instruments.
|-
| '''That Mysterious Track (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:105_-_That_Mysterious_Track_(Game_Loop).mp3 105 - That Mysterious Track (Game Loop).mp3]<br>[[File:105 - That Mysterious Track (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Yume Dealy (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:106_-_Yume_Dealy_(Game_Loop).mp3 106 - Yume Dealy (Game Loop).mp3]<br>[[File:106 - Yume Dealy (Game Loop).mp3]]
| Accidentia
|
|-
| '''Oh Farewell My Reality'''
| [https://mondealy.wiki.gg/wiki/File:107_-_Oh_Farewell_My_Reality.mp3 107 - Oh Farewell My Reality.mp3]<br>[[File:107 - Oh Farewell My Reality.mp3]]
| dsff
| This track waited for a lo-o-ong time to be finally included in the game in respective place (portal room). After hearing it first time, I imagined the portal room and some heartwarming speech happening before player goes into a different dimension... And it fits!
|-
| '''Ugly Party'''
| [https://mondealy.wiki.gg/wiki/File:108_-_Ugly_Party.mp3 108 - Ugly Party.mp3]<br>[[File:108 - Ugly Party.mp3]]
| uglycoal
| Very-very early attempt at making something music-like. It's just a mash of random effects and random instruments.
|-
| '''A Home'''
| [https://mondealy.wiki.gg/wiki/File:109_-_A_Home.mp3 109 - A Home.mp3]<br>[[File:109 - A Home.mp3]]
| alles sokolow
| This is a song that could play in Michael's house. It wasn't used since it didn't fit the mood that interior of the house should've set for the players.
|-
| '''Air Resistance'''
| [https://mondealy.wiki.gg/wiki/File:110_-_Air_Resistance.mp3 110 - Air Resistance.mp3]<br>[[File:110 - Air Resistance.mp3]]
| uglycoal
| This was me trying more fast paced track made by myself. I wanted this track to show both tension and be mysterious enough, since we're so close to the portal.
|-
| '''Alice Theme (Active)'''
| [https://mondealy.wiki.gg/wiki/File:111_-_Alice_Theme_(Active).mp3 111 - Alice Theme (Active).mp3]<br>[[File:111 - Alice Theme (Active).mp3]]
| uglycoal
| Active version of cut Alice theme.
|-
| '''Alice Theme (Calm)'''
| [https://mondealy.wiki.gg/wiki/File:112_-_Alice_Theme_(Calm).mp3 112 - Alice Theme (Calm).mp3]<br>[[File:112 - Alice Theme (Calm).mp3]]
| uglycoal
| Calm version of cut Alice theme, that would play in her scene while she's off-screen.
|-
| '''Antre'''
| [https://mondealy.wiki.gg/wiki/File:113_-_Antre.mp3 113 - Antre.mp3]<br>[[File:113 - Antre.mp3]]
| alles sokolow
|
|-
| '''Avian Beds (Original)'''
| [https://mondealy.wiki.gg/wiki/File:114_-_Avian_Beds_(Original).mp3 114 - Avian Beds (Original).mp3]<br>[[File:114 - Avian Beds (Original).mp3]]
| Yuval Hamond
| It's 31 December 2021, 0:07 AM. I, uglycoal, get a Discord message from a stranger, who's asking me if he could help with making music for Mondealy, since he is a fan! In short, I answered "Yes" and a few tracks were produced.
|-
| '''Avianbound (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:115_-_Avianbound_(Beta).mp3 115 - Avianbound (Beta).mp3]<br>[[File:115 - Avianbound (Beta).mp3]]
| Accidentia
| Older version of 'Avianbound' track.
|-
| '''Coal Pricoal'''
| [https://mondealy.wiki.gg/wiki/File:116_-_Coal_Pricoal.mp3 116 - Coal Pricoal.mp3]<br>[[File:116 - Coal Pricoal.mp3]]
| Jesus_3k
| This track could be used in Axolotl's quest when he gets his guitar back and performs on it.
|-
| '''Curious Request'''
| [https://mondealy.wiki.gg/wiki/File:117_-_Curious_Request.mp3 117 - Curious Request.mp3]<br>[[File:117 - Curious Request.mp3]]
| SkaeWorld
| It's a bit more fleshed out version of "That Mysterious Track", which, I think, was intended for use with Rufus' keys quest.
|-
| '''Final Backtracking'''
| [https://mondealy.wiki.gg/wiki/File:118_-_Final_Backtracking.mp3 118 - Final Backtracking.mp3]<br>[[File:118 - Final Backtracking.mp3]]
| alles sokolow
| Initially, this track was intended to play when we run back from Melemo to Riley in Dargratt, but was later scrapped in favor of Last Run.
|-
| '''Forest Bloom (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:119_-_Forest_Bloom_(dsff).mp3 119 - Forest Bloom (dsff).mp3]<br>[[File:119 - Forest Bloom (dsff).mp3]]
| dsff
| dsff's take to remake 'Forest Bloom' midi.
|-
| '''Forest Bloom (Original)'''
| [https://mondealy.wiki.gg/wiki/File:120_-_Forest_Bloom_(Original).mp3 120 - Forest Bloom (Original).mp3]<br>[[File:120 - Forest Bloom (Original).mp3]]
| Yuval Hamond
| This is one of the three MIDI's provided by Yuval for Mondealy. Despite being a nice arrangement, sounds seemed too harsh to me, so I asked my friends to try to remaster over it while retaining note arrangement.
|-
| '''Forest Bloom (Skaeworld)'''
| [https://mondealy.wiki.gg/wiki/File:121_-_Forest_Bloom_(Skaeworld).mp3 121 - Forest Bloom (Skaeworld).mp3]<br>[[File:121 - Forest Bloom (Skaeworld).mp3]]
| SkaeWorld
| Initial "remix" of the original 'Forest Bloom' midi that Skaeworld made. It is already very different from the original, but was improved upon even further, leading to 'At the Blooming Forest'.
|-
| '''Forest Bloom (uglycoal)'''
| [https://mondealy.wiki.gg/wiki/File:122_-_Forest_Bloom_(uglycoal).mp3 122 - Forest Bloom (uglycoal).mp3]<br>[[File:122 - Forest Bloom (uglycoal).mp3]]
| uglycoal
| My own take at 'Forest Bloom' midi.
|-
| '''Grand Castle'''
| [https://mondealy.wiki.gg/wiki/File:123_-_Grand Castle.mp3 123 - Grand Castle.mp3]<br>[[File:123 - Grand Castle.mp3]]
| Accidentia
| Intended for use in the finale of the game, when we step out with Riley from the Castle, it didn't really fit in and was replaced by Riley the Princess OST.
|-
| '''Interdimensional Blues'''
| [https://mondealy.wiki.gg/wiki/File:124_-_Interdimensional_Blues.mp3 124 - Interdimensional Blues.mp3]<br>[[File:124 - Interdimensional Blues.mp3]]
| Ayawaska
| This track was initially intended to play somewhere in the finale, maybe Hub of Nowhere, maybe Melemo's estate, but was cut eventually.
|-
| '''Lakeside Dear'''
| [https://mondealy.wiki.gg/wiki/File:125_-_Lakeside_Dear.mp3 125 - Lakeside Dear.mp3]<br>[[File:125 - Lakeside Dear.mp3]]
| Accidentia
| Harp version of "Tori Estate" that was refurbished for bard bird's performance near the lake in Forest District.
|-
| '''Last Run (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:126_-_Last_Run_(Beta).mp3 126 - Last Run (Beta).mp3]<br>[[File:126 - Last Run (Beta).mp3]]
| uglycoal
| This is a beta version of Last Run that was collectively deemed unfitting and scrapped in favor of an updated version. Although, it has some interesting things in it - it reuses drums from Watter Up, which you could say also symbolize Riley's connection to Water District.
|-
| '''Melemo Gardens'''
| [https://mondealy.wiki.gg/wiki/File:127_-_Melemo_Gardens.mp3 127 - Melemo Gardens.mp3]<br>[[File:127 - Melemo Gardens.mp3]]
| Accidentia
| This is the OST of Melemo's estate and her gardens. This track is, in a way, a collaboration between Accidentia and Skaeworld, because Skaeworld provided motifs he invented for Melemo.
|-
| '''Melemo Gardens (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:128_-_Melemo_Gardens_(Beta).mp3 128 - Melemo Gardens (Beta).mp3]<br>[[File:128 - Melemo Gardens (Beta).mp3]]
| Accidentia
| Beta version of Melemo Gardens track. Was scrapped in favor of newer and better version.
|-
| '''Mesmerising Ether'''
| [https://mondealy.wiki.gg/wiki/File:129_-_Mesmerising_Ether.mp3 129 - Mesmerising Ether.mp3]<br>[[File:129 - Mesmerising Ether.mp3]]
| Accidentia
| This song was meant to be BGM of Hub of Nowhere, replacing... Hub of Nowhere OST, but it wasn't as dynamic and felt a bit bland in that location, especially considering that it is small and short to play through.
|-
| '''Michael Theme'''
| [https://mondealy.wiki.gg/wiki/File:130_-_Michael_Theme.mp3 130 - Michael Theme.mp3]<br>[[File:130 - Michael Theme.mp3]]
| SkaeWorld
| Also being a melody playing in 'Not Just Shapes' this became Michael's theme.
|-
| '''Moth Lullaby'''
| [https://mondealy.wiki.gg/wiki/File:131_-_Moth_Lullaby.mp3 131 - Moth Lullaby.mp3]<br>[[File:131 - Moth Lullaby.mp3]]
| Dansai
| When Dansai provided this track to me, I intended to use it in Melemo section, probably in her estate where you'd be able to see some meta progress of your game in the game world itself. That idea was cut with the old melemo, and so this track remained unused.
|-
| '''Mothbusters'''
| [https://mondealy.wiki.gg/wiki/File:132_-_Mothbusters.mp3 132 - Mothbusters.mp3]<br>[[File:132 - Mothbusters.mp3]]
| SkaeWorld
| Song that could play when we have Rufus as a follower in Upper District and have to get to the portal inside the tree.
|-
| '''Otherworldly Girl (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:133_-_Otherworldly_Girl_(Beta).mp3 133 - Otherworldly Girl (Beta).mp3]<br>[[File:133 - Otherworldly Girl (Beta).mp3]]
| Accidentia
| Less fitting beta version of Otherworldly Girl.
|-
| '''Outskirts and Outlaws'''
| [https://mondealy.wiki.gg/wiki/File:134_-_Outskirts_and_Outlaws.mp3 134 - Outskirts and Outlaws.mp3]<br>[[File:134 - Outskirts and Outlaws.mp3]]
| alles sokolow
| For a while, this was a theme for Water District's ganghouse.
|-
| '''Park With Rufus (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:135_-_Park_With_Rufus_(Beta).mp3 135 - Park With Rufus (Beta).mp3]<br>[[File:135 - Park With Rufus (Beta).mp3]]
| SkaeWorld
|
|-
| '''Riley the Princess (Extended)'''
| [https://mondealy.wiki.gg/wiki/File:136_-_Riley_the_Princess_(Extended).mp3 136 - Riley the Princess (Extended).mp3]<br>[[File:136 - Riley the Princess (Extended).mp3]]
| Accidentia
| Extended specifically for the release of the OST.
|-
| '''Riley Theme Demo'''
| [https://mondealy.wiki.gg/wiki/File:137_-_Riley_Theme_Demo.mp3 137 - Riley Theme Demo.mp3]<br>[[File:137 - Riley Theme Demo.mp3]]
| SkaeWorld
| Just a little snippet of Riley's leitmotif (it wasn't that back then, we found the meaning later).
|-
| '''Riley's Lament (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:138_-_Riley's_Lament_(Beta).mp3 138 - Riley's Lament (Beta).mp3]<br>[[File:138 - Riley's Lament (Beta).mp3]]
| SkaeWorld
|
|-
| '''Rufus Jazz'''
| [https://mondealy.wiki.gg/wiki/File:139_-_Rufus_Jazz.mp3 139 - Rufus Jazz.mp3]<br>[[File:139 - Rufus Jazz.mp3]]
| alles sokolow
| Extended and eerie version of 'Calm Bar' that could've played in Rufus rooms, somehow, but wasn't featured in the end. Alles was inspired by Half-Life 2's soundtrack a bit, when creating distorted finale of this track.
|-
| '''Rufus Theme'''
| [https://mondealy.wiki.gg/wiki/File:140_-_Rufus_Theme.mp3 140 - Rufus Theme.mp3]<br>[[File:140 - Rufus Theme.mp3]]
| SkaeWorld
| Is this Rufus theme? Presumably - yes.
|-
| '''Shopping With My Dragon'''
| [https://mondealy.wiki.gg/wiki/File:141_-_Shopping_With_My_Dragon.mp3 141 - Shopping With My Dragon.mp3]<br>[[File:141 - Shopping With My Dragon.mp3]]
| Accidentia
| Non-reverbed version of the track. It is inpsired by Lounge genre, "mall music", etc. Dragons love to wander around shops and listen to this.
|-
| '''Shopping With My Dragon (Reverb)'''
| [https://mondealy.wiki.gg/wiki/File:142_-_Shopping_With_My_Dragon_(Reverb).mp3 142 - Shopping With My Dragon (Reverb).mp3]<br>[[File:142 - Shopping With My Dragon (Reverb).mp3]]
| Accidentia
| Reverbed and non-looped version of the track
|-
| '''Tailwind Demo'''
| [https://mondealy.wiki.gg/wiki/File:143_-_Tailwind_Demo.mp3 143 - Tailwind Demo.mp3]<br>[[File:143 - Tailwind Demo.mp3]]
| SkaeWorld
| Old concept of Tailwind's main melody.
|-
| '''The Home'''
| [https://mondealy.wiki.gg/wiki/File:144_-_The_Home.mp3 144 - The Home.mp3]<br>[[File:144 - The Home.mp3]]
| alles sokolow
| This song could play in Michael's room in the Castle, it was supposed to be more cheery and upbeat, unlike Michael's house theme.
|-
| '''Tori Bells'''
| [https://mondealy.wiki.gg/wiki/File:145_-_Tori_Bells.mp3 145 - Tori Bells.mp3]<br>[[File:145 - Tori Bells.mp3]]
| Skaeworld
| Just some Tori stuff.
|-
| '''Tori Theme'''
| [https://mondealy.wiki.gg/wiki/File:146_-_Tori_Theme.mp3 146 - Tori Theme.mp3]<br>[[File:146 - Tori Theme.mp3]]
| SkaeWorld
| This is proto-"Tori Estate". Originally created by Skaeworld for a different project whatsoever, I said how fitting it is for Mondealy and possibly Tori, so it was later used as a basis for expansion into "Tori Estate" track.
|-
| '''Underground Lake'''
| [https://mondealy.wiki.gg/wiki/File:147_-_Underground_Lake.mp3 147 - Underground Lake.mp3]<br>[[File:147 - Underground Lake.mp3]]
| SkaeWorld
| Unfinished yet nice, it could be a separate theme that would start when you get near the lake in Forest District. It was later scrapped in favor of multi-stage OST for the entire Forest District area.
|-
| '''Upper Grace (Original)'''
| [https://mondealy.wiki.gg/wiki/File:148_-_Upper_Grace_(Original).mp3 148 - Upper Grace (Original).mp3]<br>[[File:148 - Upper Grace (Original).mp3]]
| Yuval Hamond
| This is theme of the Upper District. It was created from me just saying how it should feel like and showing a few screenshots of location still in development. This is also, according to the creator, a love letter to Chrono Trigger.
|-
| '''Watter Up (Old)'''
| [https://mondealy.wiki.gg/wiki/File:149_-_Watter_Up_(Old).mp3 149 - Watter Up (Old).mp3]<br>[[File:149 - Watter Up (Old).mp3]]
| uglycoal
| First version of painting over Alles Sokolow's midi files, which I didn't really like after a while and decided to redo.
|-
| '''Watter Up (Theremin) (Old)'''
| [https://mondealy.wiki.gg/wiki/File:150_-_Watter_Up_(Theremin)_(Old).mp3 150 - Watter Up (Theremin) (Old).mp3]<br>[[File:150 - Watter Up (Theremin) (Old).mp3]]
| uglycoal
| Name "Watter Up" came as inspiration from Night in the Woods' track "Batter Up".
|-
| '''Last or First Talk 1 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:151_-_Last_or_First_Talk_1_(Old).mp3 151 - Last or First Talk 1 (Old).mp3]<br>[[File:151 - Last or First Talk 1 (Old).mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:152_-_Last_or_First_Talk_2_(Old).mp3 152 - Last or First Talk 2 (Old).mp3]<br>[[File:152 - Last or First Talk 2 (Old).mp3]]
| SkaeWorld
|
|-
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''<span style="color:#a1a1a1;">This page is about a list of the songs. For the soundtrack on steam, see </span>[[Mondealy Soundtrack|<span style="color:#3582c4;">Mondealy Soundtrack</span>]]<span style="color:#a1a1a1;">.</span><br><br>
List of all official songs in Mondealy.
Disc 1 (Main OST): 1-85
Disc 2 (Edited Game Loops): 86-106
Disc 3 (Unreleased OST): 107-152
All sound files here are 128kbit/s. 320kbit/s versions and extras can be bought [https://store.steampowered.com/app/2503320/Mondealy_Soundtrack/ here].
Comments are official and contain heavy spoilers.
[[File:Mondealy_Soundtrack_Cover.png|343px]] [[File:Mondealy_Soundtrack_Unreleased_Cover.png|343px]]
<!--Example:
|-
| '''Monkeys Spinning Monkeys'''
| [https://mondealy.wiki.gg/wiki/File:Monkeys_Spinning_Monkeys.mp3 Monkeys Spinning Monkeys.mp3]<br>[[File:Monkeys Spinning Monkeys.mp3]]
| Kevin Macleod
| This is a comment.
|-
-->
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author</big></center>
|<center><big>Comment</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:01 - Respite.mp3]]
| Accidentia
|
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
| This is one of the few random tracks that can play in main menu. Remix of Calm Bar.
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
| This is a remixed version of Dargratt's Tale, severely slowed down. It was meant to play in the pre-menu of the game when you're prompted to press any button to continue, but that prompt was cut and the song was moved to random pool of songs in the main menu.
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
| New theme of Mondealy town and surface in general.
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
| Music that plays in Mondealy's tavern. Also known as Dan's Tavern in the game.
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
| Tower version of Tailwind.
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
| Name that I gave this song is inspired by Night in the Woods. It was made by Skaeworld without any specific intent, but I decided to use this music in Michael's house and Castle room, as well as in Dary's scene in the tower.
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
| This is a very old ambient-like track that was used throughout different versions of the game. All the time it accompanied cave areas of tower's basement.
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
| Music that plays exclusively in the scenic walkway leading to Dargratt from caves.
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
| This song was related to Rufus stuff and wasn't used in-game.
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
| Wondeful theme of the Castle and one of the earlier Skaeworld's works. Name is inspired by 'This War of Mine' title.
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
| One of the oldest Mondealy OST's, it's, no surprise, a theme of Dargratt (and of United District)
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
| Short version of "Distant Disco". This track was used in first versions of the updated prologue. Michael and Dary would dance to this together and then music would change to something more romantic.
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
| 'Biscuit' contains many leitmotifs of the castle and Riley's one as well, it was used in Corsic's room and named after him, he's a little biscuit.
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
| Possibly - most iconic Mondealy's OST, this is song of the Water District. Upbeat, somewhat inspired by Half-Life, it sets the perfect mood for the location. Vargan was live recorded. Name of the song is inspired by a sign in Water District, which, in itself, is inspired by Deponia Doomsday's "KEEP OFF DEPONIA" title screen.
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
| This muffled version of the track plays after Froga gets kidnapped, both in her old and new place.
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
| Track used in Dargratt's potion shop.
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
| This track plays in Rufus room where you can find a vinyl disc for "Symphony of the Rooms".
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
| In-game vinyl disc containing this track is resting in the deep corners of Rufus rooms. Once found, it can be played on a grammophone in Rufus' house.
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
| This is kind of a mashup between Funeral March and Rufus Theme that was later included as a collectible item to find in Rufus rooms.
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
| Passive ambient of Rufus rooms. Ominous and unnerving, yet calm and quiet.
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
| This was actually created before I and it's creator went to sleep, hence the name. Bard bird was also created alongside this track.
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
| Inspired by "doomer" music and modern Russian punk rock, this track plays in an alley of the Water District.
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
| In-game version of the "Dom" soundtrack, playing at 0.8 speed.
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
| It's a shitshow made out of standard 808 drumkit. Just for fun. Just for sillyness.
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
| Revised 'Upper Grace' midi, that's used in the most areas of Upper District.
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
| This a remade version of "Avian Beds" midi that is featured in Upper District's hotel.
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
| A song that has 1 in 5 chance of appearing in Upper District's hotel. Note from the Creator: Your Name Please
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
| Pun intended. This plays in shops of the Upper District.
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
| Played by the bird bard on the Upper District in the short time period she is there.
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
| Original name by the creator was "TaHSiA". This is the only Trufata's track that is featured in Mondealy. Heard in Upper District's Grand Stage.
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
| Result of many months of Skaeworld's work - this magnum opus. This is theme of Forest District and all it's beauty. Final remix on original 'Forest Bloom' midi that became it's own composition.
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
| This song is exclusive to horse's farm in Forest District. It starts to play when you sit on a bench amids the field for a while.
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
| Cut and looped version of "Lakeside Dear" as it appears in-game.
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
| This is an inverted version of "Surface Bells" that was playing in Forest of Dreamers and Tori's backyard forest, until an entirely unique theme was developed for those locations.
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
| Continuation over "Tori Theme" this is a beautiful piano piece that accompanies the entirety of Tori's estate in the game.
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
| OST of Michael's Dreams and first location of Melemo portal sequence, when you spawn in a basement of Highton. This track features some well known samples that were also used in Silent Hill.
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
| This track was initially only used in Froga's attic, but later became the one that plays on the old factory in the north-west side of the Water District, replacing the track "Outskirts and Outlaws".
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
| This guitar track was recorded live and used in Water District's old factory.
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
| Alles Sokolow gave me "Wel(Don't)come to Water District"s midi files and I've produced this as a differently paced action packed version of it. It is only featured during debt collection section of the late game.
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
| Theremin and background pad only version of Watter Up that plays in interior locations.
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
| A little song that plays during conversation with the rat from Water District, when we decide if we should take her or the money.
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
| Live recording of Froga theme played by alles sokolow on his instrument, and later used as music that Froga plays herself.
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
| Rufus theme performed by Froga on her bayan/accordion.
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
| This could become Rufus' theme, but due to my bad planning and other random reasons it didn't find it's place in the final game.
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
| Song that accompanies our entry into the inner areas of the Upper District with Rufus.
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
| Played by out jailmate in optional branch of the Upper District quest with Rufus.
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
| Riley leitmotif played by our jailmate on harmonica.
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
| An homage to the thing that inspired our jailmate.
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
| Tori leitmotif played by our jailmate on harmonica.
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
| This song plays during the fake fight sequence with Rassali. Some of the melodies are inspired by Chronotrigger and the name is inspired by Mother series.
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
| Highton is a cut city from Mondealy's story. It is a megapolis in which the "evil corporation" from old storyline would reside. We get to see a couple of streets and the scenery.
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
| Whole "Distant Disco" track is one big homage to Disco Elysium and it's "Ecstatic Vibrations Totally Transcendent". This track was only used in Highton's Midnight Light club.
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
| This version of Mesmerising Ether with drums was left in the game and plays in the corner of Hub of Nowhere from a small grammophone.
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
| This is the actual Alice theme, not the short audio tracks that are named that way. This track plays in Alice apartments from her PC.
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
| This is my futile attempt at creating something resembling nova bossa genre for the elevator in Hub of Nowhere.
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
| This version of the track plays in a secret room in tower basement, where a moth lands on your head and starts a unique sequence foreshadowing the finale of the game.
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
| This track was intended for use in boat ride in Hub of Nowhere. It, eventually, was used there, but it took a lot of development time to get to that point and finally hear it alongside the ride itself. According to alles, distorted, whispering voice is saying 'mondealy'.
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
| This song plays when Melemo, the moth goddess grabs us in the forest.
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
| This song plays when Melemo finally gives you the all-curing potion for Riley. All you need to do now, is to just reach out your hand.
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
| Initially I thought that this track would play when you are riding up an elevator to the real world from Melemo.
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
| This track plays in a short sequence after we leave the Melemo portal and return to our world.
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
| Last Run plays in game's finale, when we run back to Riley from the portal. It features Castle and Riley's motifs.
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
| Remix of Just Reach Out Your Hand. This plays when you give the potion to Riley, after returning from Melemo.
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
| This plays during our tet-a-tet talk with Rufus in Michael's room. This track is originally much faster and higher in pitch, but was slowed down afterwards for the unique sound. This technique was inspired by certain Oneshot's OSTs.
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
| Mondealy startup sound and a part of Riley the Princess track.
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
| This track could be used in residential areas of Upper District, specifically in hummingbird's block, because they are very small and very active. Such area was never created, though. Used in a demo easter egg instead.
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
| This is just Gymnopedie played with different instruments. It is one of the random songs that can play in main menu.
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
| Ambient track that starts if you spend a bit of time in gallery.
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
| "Secret" track that has a chance to play if you break Demo version of the game in a certain way. It also features a vocaloid. Sang lyrics might be decipherable too.
|-
| '''Breaking and Entering (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:86_-_Breaking_and_Entering_(Game_Loop).mp3 86 - Breaking and Entering (Game Loop).mp3]<br>[[File:86 - Breaking and Entering (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Ensnared in a Dream (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:87_-_Ensnared_in_a_Dream_(Game_Loop).mp3 87 - Ensnared in a Dream (Game Loop).mp3]<br>[[File:87 - Ensnared in a Dream (Game Loop).mp3]]
| SkaeWorld
| Game loop version of the track that is used in Mondealy.
|-
| '''Highton (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:88_-_Highton_(Game_Loop).mp3 88 - Highton (Game Loop).mp3]<br>[[File:88 - Highton (Game Loop).mp3]]
| alles sokolow
| Song that plays in the end of the game during proto-Mondealy's Highton section.
|-
| '''Highton Radio (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:89_-_Highton_Radio_(Game_Loop).mp3 89 - Highton Radio (Game Loop).mp3]<br>[[File:89 - Highton Radio (Game Loop).mp3]]
| Accidentia
|
|-
| '''Just Reach Out Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:90_-_Just_Reach_Out_Your_Hand_(Game_Loop).mp3 90 - Just Reach Out Your Hand (Game Loop).mp3]<br>[[File:90 - Just Reach Out Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Last or First Talk (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:91_-_Last_or_First_Talk_(Game_Loop).mp3 91 - Last or First Talk (Game Loop).mp3]<br>[[File:91 - Last or First Talk (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Last Run (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:92_-_Last_Run_(Game_Loop).mp3 92 - Last Run (Game Loop).mp3]<br>[[File:92 - Last Run (Game Loop).mp3]]
| uglycoal
|
|-
| '''Let Me Hold Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:93_-_Let_Me_Hold_Your_Hand_(Game_Loop).mp3 93 - Let Me Hold Your Hand (Game Loop).mp3]<br>[[File:93 - Let Me Hold Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Melemo Gardens (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:94_-_Melemo_Gardens_(Game_Loop).mp3 94 - Melemo Gardens (Game Loop).mp3]<br>[[File:94 - Melemo Gardens (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Drums) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:95_-_Mesmerising_Ether_(Drums)_(Game_Loop).mp3 95 - Mesmerising Ether (Drums) (Game Loop).mp3]<br>[[File:95 - Mesmerising Ether (Drums) (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:96_-_Mesmerising_Ether_(Game_Loop).mp3 96 - Mesmerising Ether (Game Loop).mp3]<br>[[File:96 - Mesmerising Ether (Game Loop).mp3]]
| Accidentia
|
|-
| '''Not Your Average Pleasure (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:97_-_Not_Your_Average_Pleasure_(Game_Loop).mp3 97 - Not Your Average Pleasure (Game Loop).mp3]<br>[[File:97 - Not Your Average Pleasure (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:98_-_Not_Your_Average_Pleasure_(Muffled)_(Game_Loop).mp3 98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]<br>[[File:98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Outside the Box (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:99_-_Outside_the_Box_(Game_Loop).mp3 99 - Outside the Box (Game Loop).mp3]<br>[[File:99 - Outside the Box (Game Loop).mp3]]
| SkaeWorld
| Plays in the Heaven cafe when we discuss the plan to save Riley with Rufus.
|-
| '''Respite (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:100_-_Respite_(Game_Loop).mp3 100 - Respite (Game Loop).mp3]<br>[[File:100 - Respite (Game Loop).mp3]]
| Accidentia
|
|-
| '''Riley the Princess (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:101_-_Riley_the_Princess_(Game_Loop).mp3 101 - Riley the Princess (Game Loop).mp3]<br>[[File:101 - Riley the Princess (Game Loop).mp3]]
| Accidentia
| Looped version that's used in-game for the finale cutscene with Riley.
|-
| '''Rubicon (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:102_-_Rubicon_(Game_Loop).mp3 102 - Rubicon (Game Loop).mp3]<br>[[File:102 - Rubicon (Game Loop).mp3]]
| Accidentia
|
|-
| '''Shopping With My Dragon (Reverb) (Loop)'''
| [https://mondealy.wiki.gg/wiki/File:103_-_Shopping_With_My_Dragon_(Reverb)_(Loop).mp3 103 - Shopping With My Dragon (Reverb) (Loop).mp3]<br>[[File:103 - Shopping With My Dragon (Reverb) (Loop).mp3]]
| Accidentia
| Looped and reverbed version, which is used in the shop.
|-
| '''Silentwoowoo'''
| [https://mondealy.wiki.gg/wiki/File:104_-_Silentwoowoo.mp3 104 - Silentwoowoo.mp3]<br>[[File:104 - Silentwoowoo.mp3]]
| uglycoal
| I don't remember why I chose that name, but project name definitely had even more O's. It's my first ever finished track, made fully in Ableton from default instruments.
|-
| '''That Mysterious Track (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:105_-_That_Mysterious_Track_(Game_Loop).mp3 105 - That Mysterious Track (Game Loop).mp3]<br>[[File:105 - That Mysterious Track (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Yume Dealy (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:106_-_Yume_Dealy_(Game_Loop).mp3 106 - Yume Dealy (Game Loop).mp3]<br>[[File:106 - Yume Dealy (Game Loop).mp3]]
| Accidentia
|
|-
| '''Oh Farewell My Reality'''
| [https://mondealy.wiki.gg/wiki/File:107_-_Oh_Farewell_My_Reality.mp3 107 - Oh Farewell My Reality.mp3]<br>[[File:107 - Oh Farewell My Reality.mp3]]
| dsff
| This track waited for a lo-o-ong time to be finally included in the game in respective place (portal room). After hearing it first time, I imagined the portal room and some heartwarming speech happening before player goes into a different dimension... And it fits!
|-
| '''Ugly Party'''
| [https://mondealy.wiki.gg/wiki/File:108_-_Ugly_Party.mp3 108 - Ugly Party.mp3]<br>[[File:108 - Ugly Party.mp3]]
| uglycoal
| Very-very early attempt at making something music-like. It's just a mash of random effects and random instruments.
|-
| '''A Home'''
| [https://mondealy.wiki.gg/wiki/File:109_-_A_Home.mp3 109 - A Home.mp3]<br>[[File:109 - A Home.mp3]]
| alles sokolow
| This is a song that could play in Michael's house. It wasn't used since it didn't fit the mood that interior of the house should've set for the players.
|-
| '''Air Resistance'''
| [https://mondealy.wiki.gg/wiki/File:110_-_Air_Resistance.mp3 110 - Air Resistance.mp3]<br>[[File:110 - Air Resistance.mp3]]
| uglycoal
| This was me trying more fast paced track made by myself. I wanted this track to show both tension and be mysterious enough, since we're so close to the portal.
|-
| '''Alice Theme (Active)'''
| [https://mondealy.wiki.gg/wiki/File:111_-_Alice_Theme_(Active).mp3 111 - Alice Theme (Active).mp3]<br>[[File:111 - Alice Theme (Active).mp3]]
| uglycoal
| Active version of cut Alice theme.
|-
| '''Alice Theme (Calm)'''
| [https://mondealy.wiki.gg/wiki/File:112_-_Alice_Theme_(Calm).mp3 112 - Alice Theme (Calm).mp3]<br>[[File:112 - Alice Theme (Calm).mp3]]
| uglycoal
| Calm version of cut Alice theme, that would play in her scene while she's off-screen.
|-
| '''Antre'''
| [https://mondealy.wiki.gg/wiki/File:113_-_Antre.mp3 113 - Antre.mp3]<br>[[File:113 - Antre.mp3]]
| alles sokolow
|
|-
| '''Avian Beds (Original)'''
| [https://mondealy.wiki.gg/wiki/File:114_-_Avian_Beds_(Original).mp3 114 - Avian Beds (Original).mp3]<br>[[File:114 - Avian Beds (Original).mp3]]
| Yuval Hamond
| It's 31 December 2021, 0:07 AM. I, uglycoal, get a Discord message from a stranger, who's asking me if he could help with making music for Mondealy, since he is a fan! In short, I answered "Yes" and a few tracks were produced.
|-
| '''Avianbound (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:115_-_Avianbound_(Beta).mp3 115 - Avianbound (Beta).mp3]<br>[[File:115 - Avianbound (Beta).mp3]]
| Accidentia
| Older version of 'Avianbound' track.
|-
| '''Coal Pricoal'''
| [https://mondealy.wiki.gg/wiki/File:116_-_Coal_Pricoal.mp3 116 - Coal Pricoal.mp3]<br>[[File:116 - Coal Pricoal.mp3]]
| Jesus_3k
| This track could be used in Axolotl's quest when he gets his guitar back and performs on it.
|-
| '''Curious Request'''
| [https://mondealy.wiki.gg/wiki/File:117_-_Curious_Request.mp3 117 - Curious Request.mp3]<br>[[File:117 - Curious Request.mp3]]
| SkaeWorld
| It's a bit more fleshed out version of "That Mysterious Track", which, I think, was intended for use with Rufus' keys quest.
|-
| '''Final Backtracking'''
| [https://mondealy.wiki.gg/wiki/File:118_-_Final_Backtracking.mp3 118 - Final Backtracking.mp3]<br>[[File:118 - Final Backtracking.mp3]]
| alles sokolow
| Initially, this track was intended to play when we run back from Melemo to Riley in Dargratt, but was later scrapped in favor of Last Run.
|-
| '''Forest Bloom (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:119_-_Forest_Bloom_(dsff).mp3 119 - Forest Bloom (dsff).mp3]<br>[[File:119 - Forest Bloom (dsff).mp3]]
| dsff
| dsff's take to remake 'Forest Bloom' midi.
|-
| '''Forest Bloom (Original)'''
| [https://mondealy.wiki.gg/wiki/File:120_-_Forest_Bloom_(Original).mp3 120 - Forest Bloom (Original).mp3]<br>[[File:120 - Forest Bloom (Original).mp3]]
| Yuval Hamond
| This is one of the three MIDI's provided by Yuval for Mondealy. Despite being a nice arrangement, sounds seemed too harsh to me, so I asked my friends to try to remaster over it while retaining note arrangement.
|-
| '''Forest Bloom (Skaeworld)'''
| [https://mondealy.wiki.gg/wiki/File:121_-_Forest_Bloom_(Skaeworld).mp3 121 - Forest Bloom (Skaeworld).mp3]<br>[[File:121 - Forest Bloom (Skaeworld).mp3]]
| SkaeWorld
| Initial "remix" of the original 'Forest Bloom' midi that Skaeworld made. It is already very different from the original, but was improved upon even further, leading to 'At the Blooming Forest'.
|-
| '''Forest Bloom (uglycoal)'''
| [https://mondealy.wiki.gg/wiki/File:122_-_Forest_Bloom_(uglycoal).mp3 122 - Forest Bloom (uglycoal).mp3]<br>[[File:122 - Forest Bloom (uglycoal).mp3]]
| uglycoal
| My own take at 'Forest Bloom' midi.
|-
| '''Grand Castle'''
| [https://mondealy.wiki.gg/wiki/File:123_-_Grand Castle.mp3 123 - Grand Castle.mp3]<br>[[File:123 - Grand Castle.mp3]]
| Accidentia
| Intended for use in the finale of the game, when we step out with Riley from the Castle, it didn't really fit in and was replaced by Riley the Princess OST.
|-
| '''Interdimensional Blues'''
| [https://mondealy.wiki.gg/wiki/File:124_-_Interdimensional_Blues.mp3 124 - Interdimensional Blues.mp3]<br>[[File:124 - Interdimensional Blues.mp3]]
| Ayawaska
| This track was initially intended to play somewhere in the finale, maybe Hub of Nowhere, maybe Melemo's estate, but was cut eventually.
|-
| '''Lakeside Dear'''
| [https://mondealy.wiki.gg/wiki/File:125_-_Lakeside_Dear.mp3 125 - Lakeside Dear.mp3]<br>[[File:125 - Lakeside Dear.mp3]]
| Accidentia
| Harp version of "Tori Estate" that was refurbished for bard bird's performance near the lake in Forest District.
|-
| '''Last Run (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:126_-_Last_Run_(Beta).mp3 126 - Last Run (Beta).mp3]<br>[[File:126 - Last Run (Beta).mp3]]
| uglycoal
| This is a beta version of Last Run that was collectively deemed unfitting and scrapped in favor of an updated version. Although, it has some interesting things in it - it reuses drums from Watter Up, which you could say also symbolize Riley's connection to Water District.
|-
| '''Melemo Gardens'''
| [https://mondealy.wiki.gg/wiki/File:127_-_Melemo_Gardens.mp3 127 - Melemo Gardens.mp3]<br>[[File:127 - Melemo Gardens.mp3]]
| Accidentia
| This is the OST of Melemo's estate and her gardens. This track is, in a way, a collaboration between Accidentia and Skaeworld, because Skaeworld provided motifs he invented for Melemo.
|-
| '''Melemo Gardens (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:128_-_Melemo_Gardens_(Beta).mp3 128 - Melemo Gardens (Beta).mp3]<br>[[File:128 - Melemo Gardens (Beta).mp3]]
| Accidentia
| Beta version of Melemo Gardens track. Was scrapped in favor of newer and better version.
|-
| '''Mesmerising Ether'''
| [https://mondealy.wiki.gg/wiki/File:129_-_Mesmerising_Ether.mp3 129 - Mesmerising Ether.mp3]<br>[[File:129 - Mesmerising Ether.mp3]]
| Accidentia
| This song was meant to be BGM of Hub of Nowhere, replacing... Hub of Nowhere OST, but it wasn't as dynamic and felt a bit bland in that location, especially considering that it is small and short to play through.
|-
| '''Michael Theme'''
| [https://mondealy.wiki.gg/wiki/File:130_-_Michael_Theme.mp3 130 - Michael Theme.mp3]<br>[[File:130 - Michael Theme.mp3]]
| SkaeWorld
| Also being a melody playing in 'Not Just Shapes' this became Michael's theme.
|-
| '''Moth Lullaby'''
| [https://mondealy.wiki.gg/wiki/File:131_-_Moth_Lullaby.mp3 131 - Moth Lullaby.mp3]<br>[[File:131 - Moth Lullaby.mp3]]
| Dansai
| When Dansai provided this track to me, I intended to use it in Melemo section, probably in her estate where you'd be able to see some meta progress of your game in the game world itself. That idea was cut with the old melemo, and so this track remained unused.
|-
| '''Mothbusters'''
| [https://mondealy.wiki.gg/wiki/File:132_-_Mothbusters.mp3 132 - Mothbusters.mp3]<br>[[File:132 - Mothbusters.mp3]]
| SkaeWorld
| Song that could play when we have Rufus as a follower in Upper District and have to get to the portal inside the tree.
|-
| '''Otherworldly Girl (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:133_-_Otherworldly_Girl_(Beta).mp3 133 - Otherworldly Girl (Beta).mp3]<br>[[File:133 - Otherworldly Girl (Beta).mp3]]
| Accidentia
| Less fitting beta version of Otherworldly Girl.
|-
| '''Outskirts and Outlaws'''
| [https://mondealy.wiki.gg/wiki/File:134_-_Outskirts_and_Outlaws.mp3 134 - Outskirts and Outlaws.mp3]<br>[[File:134 - Outskirts and Outlaws.mp3]]
| alles sokolow
| For a while, this was a theme for Water District's ganghouse.
|-
| '''Park With Rufus (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:135_-_Park_With_Rufus_(Beta).mp3 135 - Park With Rufus (Beta).mp3]<br>[[File:135 - Park With Rufus (Beta).mp3]]
| SkaeWorld
|
|-
| '''Riley the Princess (Extended)'''
| [https://mondealy.wiki.gg/wiki/File:136_-_Riley_the_Princess_(Extended).mp3 136 - Riley the Princess (Extended).mp3]<br>[[File:136 - Riley the Princess (Extended).mp3]]
| Accidentia
| Extended specifically for the release of the OST.
|-
| '''Riley Theme Demo'''
| [https://mondealy.wiki.gg/wiki/File:137_-_Riley_Theme_Demo.mp3 137 - Riley Theme Demo.mp3]<br>[[File:137 - Riley Theme Demo.mp3]]
| SkaeWorld
| Just a little snippet of Riley's leitmotif (it wasn't that back then, we found the meaning later).
|-
| '''Riley's Lament (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:138_-_Riley's_Lament_(Beta).mp3 138 - Riley's Lament (Beta).mp3]<br>[[File:138 - Riley's Lament (Beta).mp3]]
| SkaeWorld
|
|-
| '''Rufus Jazz'''
| [https://mondealy.wiki.gg/wiki/File:139_-_Rufus_Jazz.mp3 139 - Rufus Jazz.mp3]<br>[[File:139 - Rufus Jazz.mp3]]
| alles sokolow
| Extended and eerie version of 'Calm Bar' that could've played in Rufus rooms, somehow, but wasn't featured in the end. Alles was inspired by Half-Life 2's soundtrack a bit, when creating distorted finale of this track.
|-
| '''Rufus Theme'''
| [https://mondealy.wiki.gg/wiki/File:140_-_Rufus_Theme.mp3 140 - Rufus Theme.mp3]<br>[[File:140 - Rufus Theme.mp3]]
| SkaeWorld
| Is this Rufus theme? Presumably - yes.
|-
| '''Shopping With My Dragon'''
| [https://mondealy.wiki.gg/wiki/File:141_-_Shopping_With_My_Dragon.mp3 141 - Shopping With My Dragon.mp3]<br>[[File:141 - Shopping With My Dragon.mp3]]
| Accidentia
| Non-reverbed version of the track. It is inpsired by Lounge genre, "mall music", etc. Dragons love to wander around shops and listen to this.
|-
| '''Shopping With My Dragon (Reverb)'''
| [https://mondealy.wiki.gg/wiki/File:142_-_Shopping_With_My_Dragon_(Reverb).mp3 142 - Shopping With My Dragon (Reverb).mp3]<br>[[File:142 - Shopping With My Dragon (Reverb).mp3]]
| Accidentia
| Reverbed and non-looped version of the track
|-
| '''Tailwind Demo'''
| [https://mondealy.wiki.gg/wiki/File:143_-_Tailwind_Demo.mp3 143 - Tailwind Demo.mp3]<br>[[File:143 - Tailwind Demo.mp3]]
| SkaeWorld
| Old concept of Tailwind's main melody.
|-
| '''The Home'''
| [https://mondealy.wiki.gg/wiki/File:144_-_The_Home.mp3 144 - The Home.mp3]<br>[[File:144 - The Home.mp3]]
| alles sokolow
| This song could play in Michael's room in the Castle, it was supposed to be more cheery and upbeat, unlike Michael's house theme.
|-
| '''Tori Bells'''
| [https://mondealy.wiki.gg/wiki/File:145_-_Tori_Bells.mp3 145 - Tori Bells.mp3]<br>[[File:145 - Tori Bells.mp3]]
| Skaeworld
| Just some Tori stuff.
|-
| '''Tori Theme'''
| [https://mondealy.wiki.gg/wiki/File:146_-_Tori_Theme.mp3 146 - Tori Theme.mp3]<br>[[File:146 - Tori Theme.mp3]]
| SkaeWorld
| This is proto-"Tori Estate". Originally created by Skaeworld for a different project whatsoever, I said how fitting it is for Mondealy and possibly Tori, so it was later used as a basis for expansion into "Tori Estate" track.
|-
| '''Underground Lake'''
| [https://mondealy.wiki.gg/wiki/File:147_-_Underground_Lake.mp3 147 - Underground Lake.mp3]<br>[[File:147 - Underground Lake.mp3]]
| SkaeWorld
| Unfinished yet nice, it could be a separate theme that would start when you get near the lake in Forest District. It was later scrapped in favor of multi-stage OST for the entire Forest District area.
|-
| '''Upper Grace (Original)'''
| [https://mondealy.wiki.gg/wiki/File:148_-_Upper_Grace_(Original).mp3 148 - Upper Grace (Original).mp3]<br>[[File:148 - Upper Grace (Original).mp3]]
| Yuval Hamond
| This is theme of the Upper District. It was created from me just saying how it should feel like and showing a few screenshots of location still in development. This is also, according to the creator, a love letter to Chrono Trigger.
|-
| '''Watter Up (Old)'''
| [https://mondealy.wiki.gg/wiki/File:149_-_Watter_Up_(Old).mp3 149 - Watter Up (Old).mp3]<br>[[File:149 - Watter Up (Old).mp3]]
| uglycoal
| First version of painting over Alles Sokolow's midi files, which I didn't really like after a while and decided to redo.
|-
| '''Watter Up (Theremin) (Old)'''
| [https://mondealy.wiki.gg/wiki/File:150_-_Watter_Up_(Theremin)_(Old).mp3 150 - Watter Up (Theremin) (Old).mp3]<br>[[File:150 - Watter Up (Theremin) (Old).mp3]]
| uglycoal
| Name "Watter Up" came as inspiration from Night in the Woods' track "Batter Up".
|-
| '''Last or First Talk 1 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:151_-_Last_or_First_Talk_1_(Old).mp3 151 - Last or First Talk 1 (Old).mp3]<br>[[File:151 - Last or First Talk 1 (Old).mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:152_-_Last_or_First_Talk_2_(Old).mp3 152 - Last or First Talk 2 (Old).mp3]<br>[[File:152 - Last or First Talk 2 (Old).mp3]]
| SkaeWorld
|
|-
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''<span style="color:#a1a1a1;">This page is a list of Mondealy's songs. For the soundtrack on Steam, see </span>[[Mondealy Soundtrack|<span style="color:#3582c4;">Mondealy Soundtrack</span>]]<span style="color:#a1a1a1;">.</span><br><br>
List of all official songs in Mondealy.
Disc 1 (Main OST): 1-85
Disc 2 (Edited Game Loops): 86-106
Disc 3 (Unreleased OST): 107-152
All sound files here are 128kbit/s. 320kbit/s versions and extras can be bought [https://store.steampowered.com/app/2503320/Mondealy_Soundtrack/ here].
Comments are official and contain heavy spoilers.
[[File:Mondealy_Soundtrack_Cover.png|343px]] [[File:Mondealy_Soundtrack_Unreleased_Cover.png|343px]]
<!--Example:
|-
| '''Monkeys Spinning Monkeys'''
| [https://mondealy.wiki.gg/wiki/File:Monkeys_Spinning_Monkeys.mp3 Monkeys Spinning Monkeys.mp3]<br>[[File:Monkeys Spinning Monkeys.mp3]]
| Kevin Macleod
| This is a comment.
|-
-->
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author</big></center>
|<center><big>Comment</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:01 - Respite.mp3]]
| Accidentia
|
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
| This is one of the few random tracks that can play in main menu. Remix of Calm Bar.
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
| This is a remixed version of Dargratt's Tale, severely slowed down. It was meant to play in the pre-menu of the game when you're prompted to press any button to continue, but that prompt was cut and the song was moved to random pool of songs in the main menu.
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
| New theme of Mondealy town and surface in general.
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
| Music that plays in Mondealy's tavern. Also known as Dan's Tavern in the game.
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
| Tower version of Tailwind.
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
| Name that I gave this song is inspired by Night in the Woods. It was made by Skaeworld without any specific intent, but I decided to use this music in Michael's house and Castle room, as well as in Dary's scene in the tower.
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
| This is a very old ambient-like track that was used throughout different versions of the game. All the time it accompanied cave areas of tower's basement.
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
| Music that plays exclusively in the scenic walkway leading to Dargratt from caves.
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
| This song was related to Rufus stuff and wasn't used in-game.
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
| Wondeful theme of the Castle and one of the earlier Skaeworld's works. Name is inspired by 'This War of Mine' title.
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
| One of the oldest Mondealy OST's, it's, no surprise, a theme of Dargratt (and of United District)
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
| Short version of "Distant Disco". This track was used in first versions of the updated prologue. Michael and Dary would dance to this together and then music would change to something more romantic.
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
| 'Biscuit' contains many leitmotifs of the castle and Riley's one as well, it was used in Corsic's room and named after him, he's a little biscuit.
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
| Possibly - most iconic Mondealy's OST, this is song of the Water District. Upbeat, somewhat inspired by Half-Life, it sets the perfect mood for the location. Vargan was live recorded. Name of the song is inspired by a sign in Water District, which, in itself, is inspired by Deponia Doomsday's "KEEP OFF DEPONIA" title screen.
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
| This muffled version of the track plays after Froga gets kidnapped, both in her old and new place.
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
| Track used in Dargratt's potion shop.
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
| This track plays in Rufus room where you can find a vinyl disc for "Symphony of the Rooms".
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
| In-game vinyl disc containing this track is resting in the deep corners of Rufus rooms. Once found, it can be played on a grammophone in Rufus' house.
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
| This is kind of a mashup between Funeral March and Rufus Theme that was later included as a collectible item to find in Rufus rooms.
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
| Passive ambient of Rufus rooms. Ominous and unnerving, yet calm and quiet.
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
| This was actually created before I and it's creator went to sleep, hence the name. Bard bird was also created alongside this track.
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
| Inspired by "doomer" music and modern Russian punk rock, this track plays in an alley of the Water District.
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
| In-game version of the "Dom" soundtrack, playing at 0.8 speed.
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
| It's a shitshow made out of standard 808 drumkit. Just for fun. Just for sillyness.
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
| Revised 'Upper Grace' midi, that's used in the most areas of Upper District.
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
| This a remade version of "Avian Beds" midi that is featured in Upper District's hotel.
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
| A song that has 1 in 5 chance of appearing in Upper District's hotel. Note from the Creator: Your Name Please
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
| Pun intended. This plays in shops of the Upper District.
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
| Played by the bird bard on the Upper District in the short time period she is there.
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
| Original name by the creator was "TaHSiA". This is the only Trufata's track that is featured in Mondealy. Heard in Upper District's Grand Stage.
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
| Result of many months of Skaeworld's work - this magnum opus. This is theme of Forest District and all it's beauty. Final remix on original 'Forest Bloom' midi that became it's own composition.
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
| This song is exclusive to horse's farm in Forest District. It starts to play when you sit on a bench amids the field for a while.
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
| Cut and looped version of "Lakeside Dear" as it appears in-game.
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
| This is an inverted version of "Surface Bells" that was playing in Forest of Dreamers and Tori's backyard forest, until an entirely unique theme was developed for those locations.
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
| Continuation over "Tori Theme" this is a beautiful piano piece that accompanies the entirety of Tori's estate in the game.
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
| OST of Michael's Dreams and first location of Melemo portal sequence, when you spawn in a basement of Highton. This track features some well known samples that were also used in Silent Hill.
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
| This track was initially only used in Froga's attic, but later became the one that plays on the old factory in the north-west side of the Water District, replacing the track "Outskirts and Outlaws".
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
| This guitar track was recorded live and used in Water District's old factory.
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
| Alles Sokolow gave me "Wel(Don't)come to Water District"s midi files and I've produced this as a differently paced action packed version of it. It is only featured during debt collection section of the late game.
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
| Theremin and background pad only version of Watter Up that plays in interior locations.
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
| A little song that plays during conversation with the rat from Water District, when we decide if we should take her or the money.
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
| Live recording of Froga theme played by alles sokolow on his instrument, and later used as music that Froga plays herself.
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
| Rufus theme performed by Froga on her bayan/accordion.
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
| This could become Rufus' theme, but due to my bad planning and other random reasons it didn't find it's place in the final game.
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
| Song that accompanies our entry into the inner areas of the Upper District with Rufus.
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
| Played by out jailmate in optional branch of the Upper District quest with Rufus.
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
| Riley leitmotif played by our jailmate on harmonica.
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
| An homage to the thing that inspired our jailmate.
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
| Tori leitmotif played by our jailmate on harmonica.
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
| This song plays during the fake fight sequence with Rassali. Some of the melodies are inspired by Chronotrigger and the name is inspired by Mother series.
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
| Highton is a cut city from Mondealy's story. It is a megapolis in which the "evil corporation" from old storyline would reside. We get to see a couple of streets and the scenery.
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
| Whole "Distant Disco" track is one big homage to Disco Elysium and it's "Ecstatic Vibrations Totally Transcendent". This track was only used in Highton's Midnight Light club.
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
| This version of Mesmerising Ether with drums was left in the game and plays in the corner of Hub of Nowhere from a small grammophone.
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
| This is the actual Alice theme, not the short audio tracks that are named that way. This track plays in Alice apartments from her PC.
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
| This is my futile attempt at creating something resembling nova bossa genre for the elevator in Hub of Nowhere.
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
| This version of the track plays in a secret room in tower basement, where a moth lands on your head and starts a unique sequence foreshadowing the finale of the game.
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
| This track was intended for use in boat ride in Hub of Nowhere. It, eventually, was used there, but it took a lot of development time to get to that point and finally hear it alongside the ride itself. According to alles, distorted, whispering voice is saying 'mondealy'.
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
| This song plays when Melemo, the moth goddess grabs us in the forest.
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
| This song plays when Melemo finally gives you the all-curing potion for Riley. All you need to do now, is to just reach out your hand.
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
| Initially I thought that this track would play when you are riding up an elevator to the real world from Melemo.
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
| This track plays in a short sequence after we leave the Melemo portal and return to our world.
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
| Last Run plays in game's finale, when we run back to Riley from the portal. It features Castle and Riley's motifs.
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
| Remix of Just Reach Out Your Hand. This plays when you give the potion to Riley, after returning from Melemo.
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
| This plays during our tet-a-tet talk with Rufus in Michael's room. This track is originally much faster and higher in pitch, but was slowed down afterwards for the unique sound. This technique was inspired by certain Oneshot's OSTs.
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
| Mondealy startup sound and a part of Riley the Princess track.
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
| This track could be used in residential areas of Upper District, specifically in hummingbird's block, because they are very small and very active. Such area was never created, though. Used in a demo easter egg instead.
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
| This is just Gymnopedie played with different instruments. It is one of the random songs that can play in main menu.
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
| Ambient track that starts if you spend a bit of time in gallery.
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
| "Secret" track that has a chance to play if you break Demo version of the game in a certain way. It also features a vocaloid. Sang lyrics might be decipherable too.
|-
| '''Breaking and Entering (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:86_-_Breaking_and_Entering_(Game_Loop).mp3 86 - Breaking and Entering (Game Loop).mp3]<br>[[File:86 - Breaking and Entering (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Ensnared in a Dream (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:87_-_Ensnared_in_a_Dream_(Game_Loop).mp3 87 - Ensnared in a Dream (Game Loop).mp3]<br>[[File:87 - Ensnared in a Dream (Game Loop).mp3]]
| SkaeWorld
| Game loop version of the track that is used in Mondealy.
|-
| '''Highton (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:88_-_Highton_(Game_Loop).mp3 88 - Highton (Game Loop).mp3]<br>[[File:88 - Highton (Game Loop).mp3]]
| alles sokolow
| Song that plays in the end of the game during proto-Mondealy's Highton section.
|-
| '''Highton Radio (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:89_-_Highton_Radio_(Game_Loop).mp3 89 - Highton Radio (Game Loop).mp3]<br>[[File:89 - Highton Radio (Game Loop).mp3]]
| Accidentia
|
|-
| '''Just Reach Out Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:90_-_Just_Reach_Out_Your_Hand_(Game_Loop).mp3 90 - Just Reach Out Your Hand (Game Loop).mp3]<br>[[File:90 - Just Reach Out Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Last or First Talk (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:91_-_Last_or_First_Talk_(Game_Loop).mp3 91 - Last or First Talk (Game Loop).mp3]<br>[[File:91 - Last or First Talk (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Last Run (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:92_-_Last_Run_(Game_Loop).mp3 92 - Last Run (Game Loop).mp3]<br>[[File:92 - Last Run (Game Loop).mp3]]
| uglycoal
|
|-
| '''Let Me Hold Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:93_-_Let_Me_Hold_Your_Hand_(Game_Loop).mp3 93 - Let Me Hold Your Hand (Game Loop).mp3]<br>[[File:93 - Let Me Hold Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Melemo Gardens (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:94_-_Melemo_Gardens_(Game_Loop).mp3 94 - Melemo Gardens (Game Loop).mp3]<br>[[File:94 - Melemo Gardens (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Drums) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:95_-_Mesmerising_Ether_(Drums)_(Game_Loop).mp3 95 - Mesmerising Ether (Drums) (Game Loop).mp3]<br>[[File:95 - Mesmerising Ether (Drums) (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:96_-_Mesmerising_Ether_(Game_Loop).mp3 96 - Mesmerising Ether (Game Loop).mp3]<br>[[File:96 - Mesmerising Ether (Game Loop).mp3]]
| Accidentia
|
|-
| '''Not Your Average Pleasure (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:97_-_Not_Your_Average_Pleasure_(Game_Loop).mp3 97 - Not Your Average Pleasure (Game Loop).mp3]<br>[[File:97 - Not Your Average Pleasure (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:98_-_Not_Your_Average_Pleasure_(Muffled)_(Game_Loop).mp3 98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]<br>[[File:98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Outside the Box (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:99_-_Outside_the_Box_(Game_Loop).mp3 99 - Outside the Box (Game Loop).mp3]<br>[[File:99 - Outside the Box (Game Loop).mp3]]
| SkaeWorld
| Plays in the Heaven cafe when we discuss the plan to save Riley with Rufus.
|-
| '''Respite (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:100_-_Respite_(Game_Loop).mp3 100 - Respite (Game Loop).mp3]<br>[[File:100 - Respite (Game Loop).mp3]]
| Accidentia
|
|-
| '''Riley the Princess (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:101_-_Riley_the_Princess_(Game_Loop).mp3 101 - Riley the Princess (Game Loop).mp3]<br>[[File:101 - Riley the Princess (Game Loop).mp3]]
| Accidentia
| Looped version that's used in-game for the finale cutscene with Riley.
|-
| '''Rubicon (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:102_-_Rubicon_(Game_Loop).mp3 102 - Rubicon (Game Loop).mp3]<br>[[File:102 - Rubicon (Game Loop).mp3]]
| Accidentia
|
|-
| '''Shopping With My Dragon (Reverb) (Loop)'''
| [https://mondealy.wiki.gg/wiki/File:103_-_Shopping_With_My_Dragon_(Reverb)_(Loop).mp3 103 - Shopping With My Dragon (Reverb) (Loop).mp3]<br>[[File:103 - Shopping With My Dragon (Reverb) (Loop).mp3]]
| Accidentia
| Looped and reverbed version, which is used in the shop.
|-
| '''Silentwoowoo'''
| [https://mondealy.wiki.gg/wiki/File:104_-_Silentwoowoo.mp3 104 - Silentwoowoo.mp3]<br>[[File:104 - Silentwoowoo.mp3]]
| uglycoal
| I don't remember why I chose that name, but project name definitely had even more O's. It's my first ever finished track, made fully in Ableton from default instruments.
|-
| '''That Mysterious Track (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:105_-_That_Mysterious_Track_(Game_Loop).mp3 105 - That Mysterious Track (Game Loop).mp3]<br>[[File:105 - That Mysterious Track (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Yume Dealy (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:106_-_Yume_Dealy_(Game_Loop).mp3 106 - Yume Dealy (Game Loop).mp3]<br>[[File:106 - Yume Dealy (Game Loop).mp3]]
| Accidentia
|
|-
| '''Oh Farewell My Reality'''
| [https://mondealy.wiki.gg/wiki/File:107_-_Oh_Farewell_My_Reality.mp3 107 - Oh Farewell My Reality.mp3]<br>[[File:107 - Oh Farewell My Reality.mp3]]
| dsff
| This track waited for a lo-o-ong time to be finally included in the game in respective place (portal room). After hearing it first time, I imagined the portal room and some heartwarming speech happening before player goes into a different dimension... And it fits!
|-
| '''Ugly Party'''
| [https://mondealy.wiki.gg/wiki/File:108_-_Ugly_Party.mp3 108 - Ugly Party.mp3]<br>[[File:108 - Ugly Party.mp3]]
| uglycoal
| Very-very early attempt at making something music-like. It's just a mash of random effects and random instruments.
|-
| '''A Home'''
| [https://mondealy.wiki.gg/wiki/File:109_-_A_Home.mp3 109 - A Home.mp3]<br>[[File:109 - A Home.mp3]]
| alles sokolow
| This is a song that could play in Michael's house. It wasn't used since it didn't fit the mood that interior of the house should've set for the players.
|-
| '''Air Resistance'''
| [https://mondealy.wiki.gg/wiki/File:110_-_Air_Resistance.mp3 110 - Air Resistance.mp3]<br>[[File:110 - Air Resistance.mp3]]
| uglycoal
| This was me trying more fast paced track made by myself. I wanted this track to show both tension and be mysterious enough, since we're so close to the portal.
|-
| '''Alice Theme (Active)'''
| [https://mondealy.wiki.gg/wiki/File:111_-_Alice_Theme_(Active).mp3 111 - Alice Theme (Active).mp3]<br>[[File:111 - Alice Theme (Active).mp3]]
| uglycoal
| Active version of cut Alice theme.
|-
| '''Alice Theme (Calm)'''
| [https://mondealy.wiki.gg/wiki/File:112_-_Alice_Theme_(Calm).mp3 112 - Alice Theme (Calm).mp3]<br>[[File:112 - Alice Theme (Calm).mp3]]
| uglycoal
| Calm version of cut Alice theme, that would play in her scene while she's off-screen.
|-
| '''Antre'''
| [https://mondealy.wiki.gg/wiki/File:113_-_Antre.mp3 113 - Antre.mp3]<br>[[File:113 - Antre.mp3]]
| alles sokolow
|
|-
| '''Avian Beds (Original)'''
| [https://mondealy.wiki.gg/wiki/File:114_-_Avian_Beds_(Original).mp3 114 - Avian Beds (Original).mp3]<br>[[File:114 - Avian Beds (Original).mp3]]
| Yuval Hamond
| It's 31 December 2021, 0:07 AM. I, uglycoal, get a Discord message from a stranger, who's asking me if he could help with making music for Mondealy, since he is a fan! In short, I answered "Yes" and a few tracks were produced.
|-
| '''Avianbound (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:115_-_Avianbound_(Beta).mp3 115 - Avianbound (Beta).mp3]<br>[[File:115 - Avianbound (Beta).mp3]]
| Accidentia
| Older version of 'Avianbound' track.
|-
| '''Coal Pricoal'''
| [https://mondealy.wiki.gg/wiki/File:116_-_Coal_Pricoal.mp3 116 - Coal Pricoal.mp3]<br>[[File:116 - Coal Pricoal.mp3]]
| Jesus_3k
| This track could be used in Axolotl's quest when he gets his guitar back and performs on it.
|-
| '''Curious Request'''
| [https://mondealy.wiki.gg/wiki/File:117_-_Curious_Request.mp3 117 - Curious Request.mp3]<br>[[File:117 - Curious Request.mp3]]
| SkaeWorld
| It's a bit more fleshed out version of "That Mysterious Track", which, I think, was intended for use with Rufus' keys quest.
|-
| '''Final Backtracking'''
| [https://mondealy.wiki.gg/wiki/File:118_-_Final_Backtracking.mp3 118 - Final Backtracking.mp3]<br>[[File:118 - Final Backtracking.mp3]]
| alles sokolow
| Initially, this track was intended to play when we run back from Melemo to Riley in Dargratt, but was later scrapped in favor of Last Run.
|-
| '''Forest Bloom (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:119_-_Forest_Bloom_(dsff).mp3 119 - Forest Bloom (dsff).mp3]<br>[[File:119 - Forest Bloom (dsff).mp3]]
| dsff
| dsff's take to remake 'Forest Bloom' midi.
|-
| '''Forest Bloom (Original)'''
| [https://mondealy.wiki.gg/wiki/File:120_-_Forest_Bloom_(Original).mp3 120 - Forest Bloom (Original).mp3]<br>[[File:120 - Forest Bloom (Original).mp3]]
| Yuval Hamond
| This is one of the three MIDI's provided by Yuval for Mondealy. Despite being a nice arrangement, sounds seemed too harsh to me, so I asked my friends to try to remaster over it while retaining note arrangement.
|-
| '''Forest Bloom (Skaeworld)'''
| [https://mondealy.wiki.gg/wiki/File:121_-_Forest_Bloom_(Skaeworld).mp3 121 - Forest Bloom (Skaeworld).mp3]<br>[[File:121 - Forest Bloom (Skaeworld).mp3]]
| SkaeWorld
| Initial "remix" of the original 'Forest Bloom' midi that Skaeworld made. It is already very different from the original, but was improved upon even further, leading to 'At the Blooming Forest'.
|-
| '''Forest Bloom (uglycoal)'''
| [https://mondealy.wiki.gg/wiki/File:122_-_Forest_Bloom_(uglycoal).mp3 122 - Forest Bloom (uglycoal).mp3]<br>[[File:122 - Forest Bloom (uglycoal).mp3]]
| uglycoal
| My own take at 'Forest Bloom' midi.
|-
| '''Grand Castle'''
| [https://mondealy.wiki.gg/wiki/File:123_-_Grand Castle.mp3 123 - Grand Castle.mp3]<br>[[File:123 - Grand Castle.mp3]]
| Accidentia
| Intended for use in the finale of the game, when we step out with Riley from the Castle, it didn't really fit in and was replaced by Riley the Princess OST.
|-
| '''Interdimensional Blues'''
| [https://mondealy.wiki.gg/wiki/File:124_-_Interdimensional_Blues.mp3 124 - Interdimensional Blues.mp3]<br>[[File:124 - Interdimensional Blues.mp3]]
| Ayawaska
| This track was initially intended to play somewhere in the finale, maybe Hub of Nowhere, maybe Melemo's estate, but was cut eventually.
|-
| '''Lakeside Dear'''
| [https://mondealy.wiki.gg/wiki/File:125_-_Lakeside_Dear.mp3 125 - Lakeside Dear.mp3]<br>[[File:125 - Lakeside Dear.mp3]]
| Accidentia
| Harp version of "Tori Estate" that was refurbished for bard bird's performance near the lake in Forest District.
|-
| '''Last Run (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:126_-_Last_Run_(Beta).mp3 126 - Last Run (Beta).mp3]<br>[[File:126 - Last Run (Beta).mp3]]
| uglycoal
| This is a beta version of Last Run that was collectively deemed unfitting and scrapped in favor of an updated version. Although, it has some interesting things in it - it reuses drums from Watter Up, which you could say also symbolize Riley's connection to Water District.
|-
| '''Melemo Gardens'''
| [https://mondealy.wiki.gg/wiki/File:127_-_Melemo_Gardens.mp3 127 - Melemo Gardens.mp3]<br>[[File:127 - Melemo Gardens.mp3]]
| Accidentia
| This is the OST of Melemo's estate and her gardens. This track is, in a way, a collaboration between Accidentia and Skaeworld, because Skaeworld provided motifs he invented for Melemo.
|-
| '''Melemo Gardens (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:128_-_Melemo_Gardens_(Beta).mp3 128 - Melemo Gardens (Beta).mp3]<br>[[File:128 - Melemo Gardens (Beta).mp3]]
| Accidentia
| Beta version of Melemo Gardens track. Was scrapped in favor of newer and better version.
|-
| '''Mesmerising Ether'''
| [https://mondealy.wiki.gg/wiki/File:129_-_Mesmerising_Ether.mp3 129 - Mesmerising Ether.mp3]<br>[[File:129 - Mesmerising Ether.mp3]]
| Accidentia
| This song was meant to be BGM of Hub of Nowhere, replacing... Hub of Nowhere OST, but it wasn't as dynamic and felt a bit bland in that location, especially considering that it is small and short to play through.
|-
| '''Michael Theme'''
| [https://mondealy.wiki.gg/wiki/File:130_-_Michael_Theme.mp3 130 - Michael Theme.mp3]<br>[[File:130 - Michael Theme.mp3]]
| SkaeWorld
| Also being a melody playing in 'Not Just Shapes' this became Michael's theme.
|-
| '''Moth Lullaby'''
| [https://mondealy.wiki.gg/wiki/File:131_-_Moth_Lullaby.mp3 131 - Moth Lullaby.mp3]<br>[[File:131 - Moth Lullaby.mp3]]
| Dansai
| When Dansai provided this track to me, I intended to use it in Melemo section, probably in her estate where you'd be able to see some meta progress of your game in the game world itself. That idea was cut with the old melemo, and so this track remained unused.
|-
| '''Mothbusters'''
| [https://mondealy.wiki.gg/wiki/File:132_-_Mothbusters.mp3 132 - Mothbusters.mp3]<br>[[File:132 - Mothbusters.mp3]]
| SkaeWorld
| Song that could play when we have Rufus as a follower in Upper District and have to get to the portal inside the tree.
|-
| '''Otherworldly Girl (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:133_-_Otherworldly_Girl_(Beta).mp3 133 - Otherworldly Girl (Beta).mp3]<br>[[File:133 - Otherworldly Girl (Beta).mp3]]
| Accidentia
| Less fitting beta version of Otherworldly Girl.
|-
| '''Outskirts and Outlaws'''
| [https://mondealy.wiki.gg/wiki/File:134_-_Outskirts_and_Outlaws.mp3 134 - Outskirts and Outlaws.mp3]<br>[[File:134 - Outskirts and Outlaws.mp3]]
| alles sokolow
| For a while, this was a theme for Water District's ganghouse.
|-
| '''Park With Rufus (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:135_-_Park_With_Rufus_(Beta).mp3 135 - Park With Rufus (Beta).mp3]<br>[[File:135 - Park With Rufus (Beta).mp3]]
| SkaeWorld
|
|-
| '''Riley the Princess (Extended)'''
| [https://mondealy.wiki.gg/wiki/File:136_-_Riley_the_Princess_(Extended).mp3 136 - Riley the Princess (Extended).mp3]<br>[[File:136 - Riley the Princess (Extended).mp3]]
| Accidentia
| Extended specifically for the release of the OST.
|-
| '''Riley Theme Demo'''
| [https://mondealy.wiki.gg/wiki/File:137_-_Riley_Theme_Demo.mp3 137 - Riley Theme Demo.mp3]<br>[[File:137 - Riley Theme Demo.mp3]]
| SkaeWorld
| Just a little snippet of Riley's leitmotif (it wasn't that back then, we found the meaning later).
|-
| '''Riley's Lament (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:138_-_Riley's_Lament_(Beta).mp3 138 - Riley's Lament (Beta).mp3]<br>[[File:138 - Riley's Lament (Beta).mp3]]
| SkaeWorld
|
|-
| '''Rufus Jazz'''
| [https://mondealy.wiki.gg/wiki/File:139_-_Rufus_Jazz.mp3 139 - Rufus Jazz.mp3]<br>[[File:139 - Rufus Jazz.mp3]]
| alles sokolow
| Extended and eerie version of 'Calm Bar' that could've played in Rufus rooms, somehow, but wasn't featured in the end. Alles was inspired by Half-Life 2's soundtrack a bit, when creating distorted finale of this track.
|-
| '''Rufus Theme'''
| [https://mondealy.wiki.gg/wiki/File:140_-_Rufus_Theme.mp3 140 - Rufus Theme.mp3]<br>[[File:140 - Rufus Theme.mp3]]
| SkaeWorld
| Is this Rufus theme? Presumably - yes.
|-
| '''Shopping With My Dragon'''
| [https://mondealy.wiki.gg/wiki/File:141_-_Shopping_With_My_Dragon.mp3 141 - Shopping With My Dragon.mp3]<br>[[File:141 - Shopping With My Dragon.mp3]]
| Accidentia
| Non-reverbed version of the track. It is inpsired by Lounge genre, "mall music", etc. Dragons love to wander around shops and listen to this.
|-
| '''Shopping With My Dragon (Reverb)'''
| [https://mondealy.wiki.gg/wiki/File:142_-_Shopping_With_My_Dragon_(Reverb).mp3 142 - Shopping With My Dragon (Reverb).mp3]<br>[[File:142 - Shopping With My Dragon (Reverb).mp3]]
| Accidentia
| Reverbed and non-looped version of the track
|-
| '''Tailwind Demo'''
| [https://mondealy.wiki.gg/wiki/File:143_-_Tailwind_Demo.mp3 143 - Tailwind Demo.mp3]<br>[[File:143 - Tailwind Demo.mp3]]
| SkaeWorld
| Old concept of Tailwind's main melody.
|-
| '''The Home'''
| [https://mondealy.wiki.gg/wiki/File:144_-_The_Home.mp3 144 - The Home.mp3]<br>[[File:144 - The Home.mp3]]
| alles sokolow
| This song could play in Michael's room in the Castle, it was supposed to be more cheery and upbeat, unlike Michael's house theme.
|-
| '''Tori Bells'''
| [https://mondealy.wiki.gg/wiki/File:145_-_Tori_Bells.mp3 145 - Tori Bells.mp3]<br>[[File:145 - Tori Bells.mp3]]
| Skaeworld
| Just some Tori stuff.
|-
| '''Tori Theme'''
| [https://mondealy.wiki.gg/wiki/File:146_-_Tori_Theme.mp3 146 - Tori Theme.mp3]<br>[[File:146 - Tori Theme.mp3]]
| SkaeWorld
| This is proto-"Tori Estate". Originally created by Skaeworld for a different project whatsoever, I said how fitting it is for Mondealy and possibly Tori, so it was later used as a basis for expansion into "Tori Estate" track.
|-
| '''Underground Lake'''
| [https://mondealy.wiki.gg/wiki/File:147_-_Underground_Lake.mp3 147 - Underground Lake.mp3]<br>[[File:147 - Underground Lake.mp3]]
| SkaeWorld
| Unfinished yet nice, it could be a separate theme that would start when you get near the lake in Forest District. It was later scrapped in favor of multi-stage OST for the entire Forest District area.
|-
| '''Upper Grace (Original)'''
| [https://mondealy.wiki.gg/wiki/File:148_-_Upper_Grace_(Original).mp3 148 - Upper Grace (Original).mp3]<br>[[File:148 - Upper Grace (Original).mp3]]
| Yuval Hamond
| This is theme of the Upper District. It was created from me just saying how it should feel like and showing a few screenshots of location still in development. This is also, according to the creator, a love letter to Chrono Trigger.
|-
| '''Watter Up (Old)'''
| [https://mondealy.wiki.gg/wiki/File:149_-_Watter_Up_(Old).mp3 149 - Watter Up (Old).mp3]<br>[[File:149 - Watter Up (Old).mp3]]
| uglycoal
| First version of painting over Alles Sokolow's midi files, which I didn't really like after a while and decided to redo.
|-
| '''Watter Up (Theremin) (Old)'''
| [https://mondealy.wiki.gg/wiki/File:150_-_Watter_Up_(Theremin)_(Old).mp3 150 - Watter Up (Theremin) (Old).mp3]<br>[[File:150 - Watter Up (Theremin) (Old).mp3]]
| uglycoal
| Name "Watter Up" came as inspiration from Night in the Woods' track "Batter Up".
|-
| '''Last or First Talk 1 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:151_-_Last_or_First_Talk_1_(Old).mp3 151 - Last or First Talk 1 (Old).mp3]<br>[[File:151 - Last or First Talk 1 (Old).mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:152_-_Last_or_First_Talk_2_(Old).mp3 152 - Last or First Talk 2 (Old).mp3]<br>[[File:152 - Last or First Talk 2 (Old).mp3]]
| SkaeWorld
|
|-
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''<span style="color:#a1a1a1;">This page is a list of Mondealy's songs. For the soundtrack on Steam, see </span>[[Mondealy Soundtrack|<span style="color:#3582c4;">Mondealy Soundtrack</span>]]<span style="color:#a1a1a1;">.</span><br><br>
List of all official songs in Mondealy.
Disc 1 (Main OST): 1-85
Disc 2 (Edited Game Loops): 86-106
Disc 3 (Unreleased OST): 107-152
All sound files here are 128kbit/s. 320kbit/s versions and extras can be bought [https://store.steampowered.com/app/2503320/Mondealy_Soundtrack/ here].
Comments are official and contain heavy spoilers.
[[File:OST Cover Art.png|343px]] [[File:OST Cover Art Unreleased.png|343px]]
<!--Example:
|-
| '''Monkeys Spinning Monkeys'''
| [https://mondealy.wiki.gg/wiki/File:Monkeys_Spinning_Monkeys.mp3 Monkeys Spinning Monkeys.mp3]<br>[[File:Monkeys Spinning Monkeys.mp3]]
| Kevin Macleod
| This is a comment.
|-
-->
{| class="wikitable"
|<center><big>Name</big></center>
|<center><big>File</big></center>
|<center><big>Author</big></center>
|<center><big>Comment</big></center>
|-
| '''Respite'''
| [https://mondealy.wiki.gg/wiki/File:01_-_Respite.mp3 01 - Respite.mp3]<br>[[File:01 - Respite.mp3]]
| Accidentia
|
|-
| '''Yume Dealy'''
| [https://mondealy.wiki.gg/wiki/File:02_-_Yume_Dealy.mp3 02 - Yume Dealy.mp3]<br>[[File:02 - Yume Dealy.mp3]]
| Accidentia
|
|-
| '''Calm Menu'''
| [https://mondealy.wiki.gg/wiki/File:03_-_Calm_Menu.mp3 03 - Calm Menu.mp3]<br>[[File:03 - Calm Menu.mp3]]
| uglycoal
| This is one of the few random tracks that can play in main menu. Remix of Calm Bar.
|-
| '''Awaiting Your Input'''
| [https://mondealy.wiki.gg/wiki/File:04_-_Awaiting_You_Input.mp3 04 - Awaiting Your Input.mp3]<br>[[File:04 - Awaiting Your Input.mp3]]
| uglycoal
| This is a remixed version of Dargratt's Tale, severely slowed down. It was meant to play in the pre-menu of the game when you're prompted to press any button to continue, but that prompt was cut and the song was moved to random pool of songs in the main menu.
|-
| '''Surface Bells'''
| [https://mondealy.wiki.gg/wiki/File:05_-_Surface_Bells.mp3 05 - Surface Bells.mp3]<br>[[File:05 - Surface Bells.mp3]]
| dsff
| New theme of Mondealy town and surface in general.
|-
| '''Calm Bar'''
| [https://mondealy.wiki.gg/wiki/File:06_-_Calm_Bar.mp3 06 - Calm Bar.mp3]<br>[[File:06 - Calm Bar.mp3]]
| alles sokolow
| Music that plays in Mondealy's tavern. Also known as Dan's Tavern in the game.
|-
| '''Tailwind (Tower)'''
| [https://mondealy.wiki.gg/wiki/File:07_-_Tailwind_(Tower).mp3 07 - Tailwind (Tower).mp3]<br>[[File:07 - Tailwind (Tower).mp3]]
| SkaeWorld
| Tower version of Tailwind.
|-
| '''Not Just Shapes'''
| [https://mondealy.wiki.gg/wiki/File:08_-_Not_Just_Shapes.mp3 08 - Not Just Shapes.mp3]<br>[[File:08 - Not Just Shapes.mp3]]
| SkaeWorld
| Name that I gave this song is inspired by Night in the Woods. It was made by Skaeworld without any specific intent, but I decided to use this music in Michael's house and Castle room, as well as in Dary's scene in the tower.
|-
| '''Deep Dark Dungeon'''
| [https://mondealy.wiki.gg/wiki/File:09_-_Deep_Dark_Dungeon.mp3 09 - Deep Dark Dungeon.mp3]<br>[[File:09 - Deep Dark Dungeon.mp3]]
| Ayawaska
| This is a very old ambient-like track that was used throughout different versions of the game. All the time it accompanied cave areas of tower's basement.
|-
| '''Tailwind (Dargratt's Walkway)'''
| [https://mondealy.wiki.gg/wiki/File:10_-_Tailwind_(Dargratt's_Walkway).mp3 10 - Tailwind (Dargratt's Walkway).mp3]<br>[[File:10 - Tailwind (Dargratt's Walkway).mp3]]
| SkaeWorld
| Music that plays exclusively in the scenic walkway leading to Dargratt from caves.
|-
| '''That Mysterious Track'''
| [https://mondealy.wiki.gg/wiki/File:11_-_That_Mysterious_Track.mp3 11 - That Mysterious Track.mp3]<br>[[File:11 - That Mysterious Track.mp3]]
| SkaeWorld
| This song was related to Rufus stuff and wasn't used in-game.
|-
| '''This Castle of Mine'''
| [https://mondealy.wiki.gg/wiki/File:12_-_This_Castle_of_Mine.mp3 12 - This Castle of Mine.mp3]<br>[[File:12 - This Castle of Mine.mp3]]
| SkaeWorld
| Wondeful theme of the Castle and one of the earlier Skaeworld's works. Name is inspired by 'This War of Mine' title.
|-
| '''Dargratt's Tale'''
| [https://mondealy.wiki.gg/wiki/File:13_-_Dargratt's_Tale.mp3 13 - Dargratt's Tale.mp3]<br>[[File:13 - Dargratt's Tale.mp3]]
| SkaeWorld
| One of the oldest Mondealy OST's, it's, no surprise, a theme of Dargratt (and of United District)
|-
| '''Distant Disco (Short)'''
| [https://mondealy.wiki.gg/wiki/File:14_-_Distant_Disco_(Short).mp3 14 - Distant Disco (Short).mp3]<br>[[File:14 - Distant Disco (Short).mp3]]
| alles sokolow
| Short version of "Distant Disco". This track was used in first versions of the updated prologue. Michael and Dary would dance to this together and then music would change to something more romantic.
|-
| '''Highton Radio'''
| [https://mondealy.wiki.gg/wiki/File:15_-_Highton_Radio.mp3 15 - Highton Radio.mp3]<br>[[File:15 - Highton Radio.mp3]]
| Accidentia
|
|-
| '''Princess Bedchambers'''
| [https://mondealy.wiki.gg/wiki/File:16_-_Princess_Bedchambers.mp3 16 - Princess Bedchambers.mp3]<br>[[File:16 - Princess Bedchambers.mp3]]
| SkaeWorld
|
|-
| '''Biscuit'''
| [https://mondealy.wiki.gg/wiki/File:17_-_Biscuit.mp3 17 - Biscuit.mp3]<br>[[File:17 - Biscuit.mp3]]
| Accidentia
| 'Biscuit' contains many leitmotifs of the castle and Riley's one as well, it was used in Corsic's room and named after him, he's a little biscuit.
|-
| '''Sandy Vargan'''
| [https://mondealy.wiki.gg/wiki/File:18_-_Sandy_Vargan.mp3 18 - Sandy Vargan.mp3]<br>[[File:18 - Sandy Vargan.mp3]]
| uglycoal
|
|-
| '''Wel(Don't)come to Water District'''
| [https://mondealy.wiki.gg/wiki/File:19_-_Wel(Don't)come_to_Water_District.mp3 19 - Wel(Don't)come to Water District.mp3]<br>[[File:19 - Wel(Don't)come to Water District.mp3]]
| alles sokolow
| Possibly - most iconic Mondealy's OST, this is song of the Water District. Upbeat, somewhat inspired by Half-Life, it sets the perfect mood for the location. Vargan was live recorded. Name of the song is inspired by a sign in Water District, which, in itself, is inspired by Deponia Doomsday's "KEEP OFF DEPONIA" title screen.
|-
| '''Not Your Average Pleasure'''
| [https://mondealy.wiki.gg/wiki/File:20_-_Not_Your_Average_Pleasure.mp3 20 - Not Your Average Pleasure.mp3]<br>[[File:20 - Not Your Average Pleasure.mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled)'''
| [https://mondealy.wiki.gg/wiki/File:21_-_Not_Your_Average_Pleasure_(Muffled).mp3 21 - Not Your Average Pleasure (Muffled).mp3]<br>[[File:21 - Not Your Average Pleasure (Muffled).mp3]]
| alles sokolow
| This muffled version of the track plays after Froga gets kidnapped, both in her old and new place.
|-
| '''Totally Legal Shop'''
| [https://mondealy.wiki.gg/wiki/File:22_-_Totally_Legal_Shop.mp3 22 - Totally Legal Shop.mp3]<br>[[File:22 - Totally Legal Shop.mp3]]
| dsff
| Track used in Dargratt's potion shop.
|-
| '''Prelude of a Room'''
| [https://mondealy.wiki.gg/wiki/File:23_-_Prelude_of_a_Room.mp3 23 - Prelude of a Room.mp3]<br>[[File:23 - Prelude of a Room.mp3]]
| Accidentia
| This track plays in Rufus room where you can find a vinyl disc for "Symphony of the Rooms".
|-
| '''Symphony of the Rooms'''
| [https://mondealy.wiki.gg/wiki/File:24_-_Symphony_of_the_Rooms.mp3 24 - Symphony of the Rooms.mp3]<br>[[File:24 - Symphony of the Rooms.mp3]]
| Accidentia
| In-game vinyl disc containing this track is resting in the deep corners of Rufus rooms. Once found, it can be played on a grammophone in Rufus' house.
|-
| '''Rufus March'''
| [https://mondealy.wiki.gg/wiki/File:25_-_Rufus_March.mp3 25 - Rufus March.mp3]<br>[[File:25 - Rufus March.mp3]]
| SkaeWorld
| This is kind of a mashup between Funeral March and Rufus Theme that was later included as a collectible item to find in Rufus rooms.
|-
| '''Ayahuasca'''
| [https://mondealy.wiki.gg/wiki/File:26_-_Ayahuasca.mp3 26 - Ayahuasca.mp3]<br>[[File:26 - Ayahuasca.mp3]]
| Ayawaska
| Passive ambient of Rufus rooms. Ominous and unnerving, yet calm and quiet.
|-
| '''Some Harp Before Bed'''
| [https://mondealy.wiki.gg/wiki/File:27_-_Some_Harp_Before_Bed.mp3 27 - Some Harp Before Bed.mp3]<br>[[File:27 - Some Harp Before Bed.mp3]]
| Accidentia
| This was actually created before I and it's creator went to sleep, hence the name. Bard bird was also created alongside this track.
|-
| '''Dom'''
| [https://mondealy.wiki.gg/wiki/File:28_-_Dom.mp3 28 - Dom.mp3]<br>[[File:28 - Dom.mp3]]
| alles sokolow
| Inspired by "doomer" music and modern Russian punk rock, this track plays in an alley of the Water District.
|-
| '''Dom (Game Version)'''
| [https://mondealy.wiki.gg/wiki/File:29_-_Dom_(Game_Version).mp3 29 - Dom (Game Version).mp3]<br>[[File:29 - Dom (Game Version).mp3]]
| alles sokolow
| In-game version of the "Dom" soundtrack, playing at 0.8 speed.
|-
| '''Feather Inspection'''
| [https://mondealy.wiki.gg/wiki/File:30_-_Feather_Inspection.mp3 30 - Feather Inspection.mp3]<br>[[File:30 - Feather Inspection.mp3]]
| uglycoal
| It's a shitshow made out of standard 808 drumkit. Just for fun. Just for sillyness.
|-
| '''Upper Grace (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:31_-_Upper_Grace_(dsff).mp3 31 - Upper Grace (dsff).mp3]<br>[[File:31 - Upper Grace (dsff).mp3]]
| dsff
| Revised 'Upper Grace' midi, that's used in the most areas of Upper District.
|-
| '''Avian Beds'''
| [https://mondealy.wiki.gg/wiki/File:32_-_Avian_Beds.mp3 32 - Avian Beds.mp3]<br>[[File:32 - Avian Beds.mp3]]
| dsff
| This a remade version of "Avian Beds" midi that is featured in Upper District's hotel.
|-
| '''Avianbound'''
| [https://mondealy.wiki.gg/wiki/File:33_-_Avianbound.mp3 33 - Avianbound.mp3]<br>[[File:33 - Avianbound.mp3]]
| Accidentia
| A song that has 1 in 5 chance of appearing in Upper District's hotel. Note from the Creator: Your Name Please
|-
| '''A More Styles'''
| [https://mondealy.wiki.gg/wiki/File:34_-_A_More_Styles.mp3 34 - A More Styles.mp3]<br>[[File:34 - A More Styles.mp3]]
| Accidentia
| Pun intended. This plays in shops of the Upper District.
|-
| '''Sky Harping'''
| [https://mondealy.wiki.gg/wiki/File:35_-_Sky_Harping.mp3 35 - Sky Harping.mp3]<br>[[File:35 - Sky Harping.mp3]]
| Accidentia
| Played by the bird bard on the Upper District in the short time period she is there.
|-
| '''On the Stage'''
| [https://mondealy.wiki.gg/wiki/File:36_-_On_the_Stage.mp3 36 - On the Stage.mp3]<br>[[File:36 - On the Stage.mp3]]
| Trufata
| Original name by the creator was "TaHSiA". This is the only Trufata's track that is featured in Mondealy. Heard in Upper District's Grand Stage.
|-
| '''At the Blooming Forest'''
| [https://mondealy.wiki.gg/wiki/File:37_-_At_the_Blooming_Forest.mp3 37 - At the Blooming Forest.mp3]<br>[[File:37 - At the Blooming Forest.mp3]]
| SkaeWorld
| Result of many months of Skaeworld's work - this magnum opus. This is theme of Forest District and all it's beauty. Final remix on original 'Forest Bloom' midi that became it's own composition.
|-
| '''Meditational Fields'''
| [https://mondealy.wiki.gg/wiki/File:38_-_Meditational_Fields.mp3 38 - Meditational Fields.mp3]<br>[[File:38 - Meditational Fields.mp3]]
| Accidentia
| This song is exclusive to horse's farm in Forest District. It starts to play when you sit on a bench amids the field for a while.
|-
| '''Lakeside Dear (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:39_-_Lakeside_Dear_(Game_Loop).mp3 39 - Lakeside Dear (Game Loop).mp3]<br>[[File:39 - Lakeside Dear (Game Loop).mp3]]
| Accidentia
| Cut and looped version of "Lakeside Dear" as it appears in-game.
|-
| '''Neverending Forest'''
| [https://mondealy.wiki.gg/wiki/File:40_-_Neverending_Forest.mp3 40 - Neverending Forest.mp3]<br>[[File:40 - Neverending Forest.mp3]]
| dsff
| This is an inverted version of "Surface Bells" that was playing in Forest of Dreamers and Tori's backyard forest, until an entirely unique theme was developed for those locations.
|-
| '''Tori Estate'''
| [https://mondealy.wiki.gg/wiki/File:41_-_Tori_Estate.mp3 41 - Tori Estate.mp3]<br>[[File:41 - Tori Estate.mp3]]
| SkaeWorld
| Continuation over "Tori Theme" this is a beautiful piano piece that accompanies the entirety of Tori's estate in the game.
|-
| '''Riley's Lament'''
| [https://mondealy.wiki.gg/wiki/File:42_-_Riley's_Lament.mp3 42 - Riley's Lament.mp3]<br>[[File:42 - Riley's Lament.mp3]]
| SkaeWorld
|
|-
| '''Demon'''
| [https://mondealy.wiki.gg/wiki/File:43_-_Demon.mp3 43 - Demon.mp3]<br>[[File:43 - Demon.mp3]]
| dsff
|
|-
| '''Rubicon'''
| [https://mondealy.wiki.gg/wiki/File:44_-_Rubicon.mp3 44 - Rubicon.mp3]<br>[[File:44 - Rubicon.mp3]]
| Accidentia
| OST of Michael's Dreams and first location of Melemo portal sequence, when you spawn in a basement of Highton. This track features some well known samples that were also used in Silent Hill.
|-
| '''Deep Waters'''
| [https://mondealy.wiki.gg/wiki/File:45_-_Deep_Waters.mp3 45 - Deep Waters.mp3]<br>[[File:45 - Deep Waters.mp3]]
| Accidentia
| This track was initially only used in Froga's attic, but later became the one that plays on the old factory in the north-west side of the Water District, replacing the track "Outskirts and Outlaws".
|-
| '''Fire Tales'''
| [https://mondealy.wiki.gg/wiki/File:46_-_Fire_Tales.mp3 46 - Fire Tales.mp3]<br>[[File:46 - Fire Tales.mp3]]
| alles sokolow
| This guitar track was recorded live and used in Water District's old factory.
|-
| '''Watter Up'''
| [https://mondealy.wiki.gg/wiki/File:47_-_Watter_Up.mp3 47 - Watter Up.mp3]<br>[[File:47 - Watter Up.mp3]]
| uglycoal
| Alles Sokolow gave me "Wel(Don't)come to Water District"s midi files and I've produced this as a differently paced action packed version of it. It is only featured during debt collection section of the late game.
|-
| '''Watter Up (Theremin)'''
| [https://mondealy.wiki.gg/wiki/File:48_-_Watter_Up_(Theremin).mp3 48 - Watter Up (Theremin).mp3]<br>[[File:48 - Watter Up (Theremin).mp3]]
| uglycoal
| Theremin and background pad only version of Watter Up that plays in interior locations.
|-
| '''Cats and Rats'''
| [https://mondealy.wiki.gg/wiki/File:49_-_Cats_and_Rats.mp3 49 - Cats and Rats.mp3]<br>[[File:49 - Cats and Rats.mp3]]
| Dansai
| A little song that plays during conversation with the rat from Water District, when we decide if we should take her or the money.
|-
| '''Froga Accordion'''
| [https://mondealy.wiki.gg/wiki/File:50_-_Froga_Accordion.mp3 50 - Froga Accordion.mp3]<br>[[File:50 - Froga Accordion.mp3]]
| alles sokolow
| Live recording of Froga theme played by alles sokolow on his instrument, and later used as music that Froga plays herself.
|-
| '''Froga Finalccordion'''
| [https://mondealy.wiki.gg/wiki/File:51_-_Froga_Finalccordion.mp3 51 - Froga Finalccordion.mp3]<br>[[File:51 - Froga Finalccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Froga Rufuccordion'''
| [https://mondealy.wiki.gg/wiki/File:52_-_Froga_Rufuccordion.mp3 52 - Froga Rufuccordion.mp3]<br>[[File:52 - Froga Rufuccordion.mp3]]
| Accidentia
| Rufus theme performed by Froga on her bayan/accordion.
|-
| '''Froga Toriccordion'''
| [https://mondealy.wiki.gg/wiki/File:53_-_Froga_Toriccordion.mp3 53 - Froga Toriccordion.mp3]<br>[[File:53 - Froga Toriccordion.mp3]]
| Accidentia
| One of the songs Froga can play after you return her bayan.
|-
| '''Outside the Box'''
| [https://mondealy.wiki.gg/wiki/File:54_-_Outside_the_Box.mp3 54 - Outside the Box.mp3]<br>[[File:54 - Outside the Box.mp3]]
| SkaeWorld
| This could become Rufus' theme, but due to my bad planning and other random reasons it didn't find it's place in the final game.
|-
| '''Breaking and Entering'''
| [https://mondealy.wiki.gg/wiki/File:55_-_Breaking_and_Entering.mp3 55 - Breaking and Entering.mp3]<br>[[File:55 - Breaking and Entering.mp3]]
| SkaeWorld
| Song that accompanies our entry into the inner areas of the Upper District with Rufus.
|-
| '''Harmonica'''
| [https://mondealy.wiki.gg/wiki/File:56_-_Harmonica.mp3 56 - Harmonica.mp3]<br>[[File:56 - Harmonica.mp3]]
| Accidentia
| Played by out jailmate in optional branch of the Upper District quest with Rufus.
|-
| '''Harmonica (Riley)'''
| [https://mondealy.wiki.gg/wiki/File:57_-_Harmonica_(Riley).mp3 57 - Harmonica (Riley).mp3]<br>[[File:57 - Harmonica (Riley).mp3]]
| Accidentia
| Riley leitmotif played by our jailmate on harmonica.
|-
| '''Harmonica (Snus)'''
| [https://mondealy.wiki.gg/wiki/File:58_-_Harmonica_(Snus).mp3 58 - Harmonica (Snus).mp3]<br>[[File:58 - Harmonica (Snus).mp3]]
| Accidentia
| An homage to the thing that inspired our jailmate.
|-
| '''Harmonica (Tori)'''
| [https://mondealy.wiki.gg/wiki/File:59_-_Harmonica_(Tori).mp3 59 - Harmonica (Tori).mp3]<br>[[File:59 - Harmonica (Tori).mp3]]
| Accidentia
| Tori leitmotif played by our jailmate on harmonica.
|-
| '''Battle Against an Aerial Opponent'''
| [https://mondealy.wiki.gg/wiki/File:60_-_Battle_Against_an_Aerial_Opponent.mp3 60 - Battle Against an Aerial Opponent.mp3]<br>[[File:60 - Battle Against an Aerial Opponent.mp3]]
| SkaeWorld
| This song plays during the fake fight sequence with Rassali. Some of the melodies are inspired by Chronotrigger and the name is inspired by Mother series.
|-
| '''Last or First Talk'''
| [https://mondealy.wiki.gg/wiki/File:61_-_Last_or_First_Talk.mp3 61 - Last or First Talk.mp3]<br>[[File:61 - Last or First Talk.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 1'''
| [https://mondealy.wiki.gg/wiki/File:62_-_Last_or_First_Talk_1.mp3 62 - Last or First Talk 1.mp3]<br>[[File:62 - Last or First Talk 1.mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2'''
| [https://mondealy.wiki.gg/wiki/File:63_-_Last_or_First_Talk_2.mp3 63 - Last or First Talk 2.mp3]<br>[[File:63 - Last or First Talk 2.mp3]]
| SkaeWorld
|
|-
| '''Lamp Flying to a Moth'''
| [https://mondealy.wiki.gg/wiki/File:64_-_Lamp_Flying_to_a_Moth.mp3 64 - Lamp Flying to a Moth.mp3]<br>[[File:64 - Lamp Flying to a Moth.mp3]]
| SkaeWorld
|
|-
| '''Highton'''
| [https://mondealy.wiki.gg/wiki/File:65_-_Highton.mp3 65 - Highton.mp3]<br>[[File:65 - Highton.mp3]]
| alles sokolow
| Highton is a cut city from Mondealy's story. It is a megapolis in which the "evil corporation" from old storyline would reside. We get to see a couple of streets and the scenery.
|-
| '''Distant Disco'''
| [https://mondealy.wiki.gg/wiki/File:66_-_Distant_Disco.mp3 66 - Distant Disco.mp3]<br>[[File:66 - Distant Disco.mp3]]
| alles sokolow
| Whole "Distant Disco" track is one big homage to Disco Elysium and it's "Ecstatic Vibrations Totally Transcendent". This track was only used in Highton's Midnight Light club.
|-
| '''Trail Blazing'''
| [https://mondealy.wiki.gg/wiki/File:67_-_Trail_Blazing.mp3 67 - Trail Blazing.mp3]<br>[[File:67 - Trail Blazing.mp3]]
| dsff
|
|-
| '''Hub of Nowhere'''
| [https://mondealy.wiki.gg/wiki/File:68_-_Hub_of_Nowhere.mp3 68 - Hub of Nowhere.mp3]<br>[[File:68 - Hub of Nowhere.mp3]]
| dsff
|
|-
| '''Mesmerising Ether (Drums)'''
| [https://mondealy.wiki.gg/wiki/File:69_-_Mesmerising_Ether_(Drums).mp3 69 - Mesmerising Ether (Drums).mp3]<br>[[File:69 - Mesmerising Ether (Drums).mp3]]
| Accidentia
| This version of Mesmerising Ether with drums was left in the game and plays in the corner of Hub of Nowhere from a small grammophone.
|-
| '''Otherworldly Girl'''
| [https://mondealy.wiki.gg/wiki/File:70_-_Otherworldly_Girl.mp3 70 - Otherworldly Girl.mp3]<br>[[File:70 - Otherworldly Girl.mp3]]
| Accidentia
| This is the actual Alice theme, not the short audio tracks that are named that way. This track plays in Alice apartments from her PC.
|-
| '''Elevator not Elevator'''
| [https://mondealy.wiki.gg/wiki/File:71_-_Elevator_not_Elevator.mp3 71 - Elevator not Elevator.mp3]<br>[[File:71 - Elevator not Elevator.mp3]]
| uglycoal
| This is my futile attempt at creating something resembling nova bossa genre for the elevator in Hub of Nowhere.
|-
| '''Fireflies (Dirty)'''
| [https://mondealy.wiki.gg/wiki/File:72_-_Fireflies_(Dirty).mp3 72 - Fireflies (Dirty).mp3]<br>[[File:72 - Fireflies (Dirty).mp3]]
| alles sokolow
| This version of the track plays in a secret room in tower basement, where a moth lands on your head and starts a unique sequence foreshadowing the finale of the game.
|-
| '''Fireflies (Clean)'''
| [https://mondealy.wiki.gg/wiki/File:73_-_Fireflies_(Clean).mp3 73 - Fireflies (Clean).mp3]<br>[[File:73 - Fireflies (Clean).mp3]]
| alles sokolow
| This track was intended for use in boat ride in Hub of Nowhere. It, eventually, was used there, but it took a lot of development time to get to that point and finally hear it alongside the ride itself. According to alles, distorted, whispering voice is saying 'mondealy'.
|-
| '''Ensnared in a Dream'''
| [https://mondealy.wiki.gg/wiki/File:74_-_Ensnared_in_a_Dream.mp3 74 - Ensnared in a Dream.mp3]<br>[[File:74 - Ensnared in a Dream.mp3]]
| SkaeWorld
| This song plays when Melemo, the moth goddess grabs us in the forest.
|-
| '''Just Reach Out Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:75_-_Just_Reach_Out_Your_Hand.mp3 75 - Just Reach Out Your Hand.mp3]<br>[[File:75 - Just Reach Out Your Hand.mp3]]
| Accidentia
| This song plays when Melemo finally gives you the all-curing potion for Riley. All you need to do now, is to just reach out your hand.
|-
| '''Elevator from Heaven'''
| [https://mondealy.wiki.gg/wiki/File:76_-_Elevator_from_Heaven.mp3 76 - Elevator from Heaven.mp3]<br>[[File:76 - Elevator from Heaven.mp3]]
| dsff
| Initially I thought that this track would play when you are riding up an elevator to the real world from Melemo.
|-
| '''In the End'''
| [https://mondealy.wiki.gg/wiki/File:77_-_In_the_End.mp3 77 - In the End.mp3]<br>[[File:77 - In the End.mp3]]
| Accidentia
| This track plays in a short sequence after we leave the Melemo portal and return to our world.
|-
| '''Last Run'''
| [https://mondealy.wiki.gg/wiki/File:78_-_Last_Run.mp3 78 - Last Run.mp3]<br>[[File:78 - Last Run.mp3]]
| uglycoal
| Last Run plays in game's finale, when we run back to Riley from the portal. It features Castle and Riley's motifs.
|-
| '''Let Me Hold Your Hand'''
| [https://mondealy.wiki.gg/wiki/File:79_-_Let_Me_Hold_Your_Hand.mp3 79 - Let Me Hold Your Hand.mp3]<br>[[File:79 - Let Me Hold Your Hand.mp3]]
| Accidentia
| Remix of Just Reach Out Your Hand. This plays when you give the potion to Riley, after returning from Melemo.
|-
| '''Reflection'''
| [https://mondealy.wiki.gg/wiki/File:80_-_Reflection.mp3 80 - Reflection.mp3]<br>[[File:80 - Reflection.mp3]]
| Accidentia
| This plays during our tet-a-tet talk with Rufus in Michael's room. This track is originally much faster and higher in pitch, but was slowed down afterwards for the unique sound. This technique was inspired by certain Oneshot's OSTs.
|-
| '''Riley the Princess (Intro)'''
| [https://mondealy.wiki.gg/wiki/File:81_-_Riley_the_Princess_(Intro).mp3 81 - Riley the Princess (Intro).mp3]<br>[[File:81 - Riley the Princess (Intro).mp3]]
| Accidentia
| Mondealy startup sound and a part of Riley the Princess track.
|-
| '''Circles Squares'''
| [https://mondealy.wiki.gg/wiki/File:82_-_Circles_Squares.mp3 82 - Circles Squares.mp3]<br>[[File:82 - Circles Squares.mp3]]
| dsff
| This track could be used in residential areas of Upper District, specifically in hummingbird's block, because they are very small and very active. Such area was never created, though. Used in a demo easter egg instead.
|-
| '''Gymnorip'''
| [https://mondealy.wiki.gg/wiki/File:83_-_Gymnorip.mp3 83 - Gymnorip.mp3]<br>[[File:83 - Gymnorip.mp3]]
| uglycoal
| This is just Gymnopedie played with different instruments. It is one of the random songs that can play in main menu.
|-
| '''III 1, Reading All That Stuff by You'''
| [https://mondealy.wiki.gg/wiki/File:84_-_III_1,_Reading_All_That_Stuff_by_You.mp3 84 - III 1, Reading All That Stuff by You.mp3]<br>[[File:84 - III 1, Reading All That Stuff by You.mp3]]
| Accidentia
| Ambient track that starts if you spend a bit of time in gallery.
|-
| '''Meta Messing'''
| [https://mondealy.wiki.gg/wiki/File:85_-_Meta_Messing.mp3 85 - Meta Messing.mp3]<br>[[File:85 - Meta Messing.mp3]]
| Accidentia
| "Secret" track that has a chance to play if you break Demo version of the game in a certain way. It also features a vocaloid. Sang lyrics might be decipherable too.
|-
| '''Breaking and Entering (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:86_-_Breaking_and_Entering_(Game_Loop).mp3 86 - Breaking and Entering (Game Loop).mp3]<br>[[File:86 - Breaking and Entering (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Ensnared in a Dream (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:87_-_Ensnared_in_a_Dream_(Game_Loop).mp3 87 - Ensnared in a Dream (Game Loop).mp3]<br>[[File:87 - Ensnared in a Dream (Game Loop).mp3]]
| SkaeWorld
| Game loop version of the track that is used in Mondealy.
|-
| '''Highton (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:88_-_Highton_(Game_Loop).mp3 88 - Highton (Game Loop).mp3]<br>[[File:88 - Highton (Game Loop).mp3]]
| alles sokolow
| Song that plays in the end of the game during proto-Mondealy's Highton section.
|-
| '''Highton Radio (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:89_-_Highton_Radio_(Game_Loop).mp3 89 - Highton Radio (Game Loop).mp3]<br>[[File:89 - Highton Radio (Game Loop).mp3]]
| Accidentia
|
|-
| '''Just Reach Out Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:90_-_Just_Reach_Out_Your_Hand_(Game_Loop).mp3 90 - Just Reach Out Your Hand (Game Loop).mp3]<br>[[File:90 - Just Reach Out Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Last or First Talk (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:91_-_Last_or_First_Talk_(Game_Loop).mp3 91 - Last or First Talk (Game Loop).mp3]<br>[[File:91 - Last or First Talk (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Last Run (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:92_-_Last_Run_(Game_Loop).mp3 92 - Last Run (Game Loop).mp3]<br>[[File:92 - Last Run (Game Loop).mp3]]
| uglycoal
|
|-
| '''Let Me Hold Your Hand (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:93_-_Let_Me_Hold_Your_Hand_(Game_Loop).mp3 93 - Let Me Hold Your Hand (Game Loop).mp3]<br>[[File:93 - Let Me Hold Your Hand (Game Loop).mp3]]
| Accidentia
|
|-
| '''Melemo Gardens (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:94_-_Melemo_Gardens_(Game_Loop).mp3 94 - Melemo Gardens (Game Loop).mp3]<br>[[File:94 - Melemo Gardens (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Drums) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:95_-_Mesmerising_Ether_(Drums)_(Game_Loop).mp3 95 - Mesmerising Ether (Drums) (Game Loop).mp3]<br>[[File:95 - Mesmerising Ether (Drums) (Game Loop).mp3]]
| Accidentia
|
|-
| '''Mesmerising Ether (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:96_-_Mesmerising_Ether_(Game_Loop).mp3 96 - Mesmerising Ether (Game Loop).mp3]<br>[[File:96 - Mesmerising Ether (Game Loop).mp3]]
| Accidentia
|
|-
| '''Not Your Average Pleasure (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:97_-_Not_Your_Average_Pleasure_(Game_Loop).mp3 97 - Not Your Average Pleasure (Game Loop).mp3]<br>[[File:97 - Not Your Average Pleasure (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Not Your Average Pleasure (Muffled) (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:98_-_Not_Your_Average_Pleasure_(Muffled)_(Game_Loop).mp3 98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]<br>[[File:98 - Not Your Average Pleasure (Muffled) (Game Loop).mp3]]
| alles sokolow
|
|-
| '''Outside the Box (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:99_-_Outside_the_Box_(Game_Loop).mp3 99 - Outside the Box (Game Loop).mp3]<br>[[File:99 - Outside the Box (Game Loop).mp3]]
| SkaeWorld
| Plays in the Heaven cafe when we discuss the plan to save Riley with Rufus.
|-
| '''Respite (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:100_-_Respite_(Game_Loop).mp3 100 - Respite (Game Loop).mp3]<br>[[File:100 - Respite (Game Loop).mp3]]
| Accidentia
|
|-
| '''Riley the Princess (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:101_-_Riley_the_Princess_(Game_Loop).mp3 101 - Riley the Princess (Game Loop).mp3]<br>[[File:101 - Riley the Princess (Game Loop).mp3]]
| Accidentia
| Looped version that's used in-game for the finale cutscene with Riley.
|-
| '''Rubicon (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:102_-_Rubicon_(Game_Loop).mp3 102 - Rubicon (Game Loop).mp3]<br>[[File:102 - Rubicon (Game Loop).mp3]]
| Accidentia
|
|-
| '''Shopping With My Dragon (Reverb) (Loop)'''
| [https://mondealy.wiki.gg/wiki/File:103_-_Shopping_With_My_Dragon_(Reverb)_(Loop).mp3 103 - Shopping With My Dragon (Reverb) (Loop).mp3]<br>[[File:103 - Shopping With My Dragon (Reverb) (Loop).mp3]]
| Accidentia
| Looped and reverbed version, which is used in the shop.
|-
| '''Silentwoowoo'''
| [https://mondealy.wiki.gg/wiki/File:104_-_Silentwoowoo.mp3 104 - Silentwoowoo.mp3]<br>[[File:104 - Silentwoowoo.mp3]]
| uglycoal
| I don't remember why I chose that name, but project name definitely had even more O's. It's my first ever finished track, made fully in Ableton from default instruments.
|-
| '''That Mysterious Track (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:105_-_That_Mysterious_Track_(Game_Loop).mp3 105 - That Mysterious Track (Game Loop).mp3]<br>[[File:105 - That Mysterious Track (Game Loop).mp3]]
| SkaeWorld
|
|-
| '''Yume Dealy (Game Loop)'''
| [https://mondealy.wiki.gg/wiki/File:106_-_Yume_Dealy_(Game_Loop).mp3 106 - Yume Dealy (Game Loop).mp3]<br>[[File:106 - Yume Dealy (Game Loop).mp3]]
| Accidentia
|
|-
| '''Oh Farewell My Reality'''
| [https://mondealy.wiki.gg/wiki/File:107_-_Oh_Farewell_My_Reality.mp3 107 - Oh Farewell My Reality.mp3]<br>[[File:107 - Oh Farewell My Reality.mp3]]
| dsff
| This track waited for a lo-o-ong time to be finally included in the game in respective place (portal room). After hearing it first time, I imagined the portal room and some heartwarming speech happening before player goes into a different dimension... And it fits!
|-
| '''Ugly Party'''
| [https://mondealy.wiki.gg/wiki/File:108_-_Ugly_Party.mp3 108 - Ugly Party.mp3]<br>[[File:108 - Ugly Party.mp3]]
| uglycoal
| Very-very early attempt at making something music-like. It's just a mash of random effects and random instruments.
|-
| '''A Home'''
| [https://mondealy.wiki.gg/wiki/File:109_-_A_Home.mp3 109 - A Home.mp3]<br>[[File:109 - A Home.mp3]]
| alles sokolow
| This is a song that could play in Michael's house. It wasn't used since it didn't fit the mood that interior of the house should've set for the players.
|-
| '''Air Resistance'''
| [https://mondealy.wiki.gg/wiki/File:110_-_Air_Resistance.mp3 110 - Air Resistance.mp3]<br>[[File:110 - Air Resistance.mp3]]
| uglycoal
| This was me trying more fast paced track made by myself. I wanted this track to show both tension and be mysterious enough, since we're so close to the portal.
|-
| '''Alice Theme (Active)'''
| [https://mondealy.wiki.gg/wiki/File:111_-_Alice_Theme_(Active).mp3 111 - Alice Theme (Active).mp3]<br>[[File:111 - Alice Theme (Active).mp3]]
| uglycoal
| Active version of cut Alice theme.
|-
| '''Alice Theme (Calm)'''
| [https://mondealy.wiki.gg/wiki/File:112_-_Alice_Theme_(Calm).mp3 112 - Alice Theme (Calm).mp3]<br>[[File:112 - Alice Theme (Calm).mp3]]
| uglycoal
| Calm version of cut Alice theme, that would play in her scene while she's off-screen.
|-
| '''Antre'''
| [https://mondealy.wiki.gg/wiki/File:113_-_Antre.mp3 113 - Antre.mp3]<br>[[File:113 - Antre.mp3]]
| alles sokolow
|
|-
| '''Avian Beds (Original)'''
| [https://mondealy.wiki.gg/wiki/File:114_-_Avian_Beds_(Original).mp3 114 - Avian Beds (Original).mp3]<br>[[File:114 - Avian Beds (Original).mp3]]
| Yuval Hamond
| It's 31 December 2021, 0:07 AM. I, uglycoal, get a Discord message from a stranger, who's asking me if he could help with making music for Mondealy, since he is a fan! In short, I answered "Yes" and a few tracks were produced.
|-
| '''Avianbound (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:115_-_Avianbound_(Beta).mp3 115 - Avianbound (Beta).mp3]<br>[[File:115 - Avianbound (Beta).mp3]]
| Accidentia
| Older version of 'Avianbound' track.
|-
| '''Coal Pricoal'''
| [https://mondealy.wiki.gg/wiki/File:116_-_Coal_Pricoal.mp3 116 - Coal Pricoal.mp3]<br>[[File:116 - Coal Pricoal.mp3]]
| Jesus_3k
| This track could be used in Axolotl's quest when he gets his guitar back and performs on it.
|-
| '''Curious Request'''
| [https://mondealy.wiki.gg/wiki/File:117_-_Curious_Request.mp3 117 - Curious Request.mp3]<br>[[File:117 - Curious Request.mp3]]
| SkaeWorld
| It's a bit more fleshed out version of "That Mysterious Track", which, I think, was intended for use with Rufus' keys quest.
|-
| '''Final Backtracking'''
| [https://mondealy.wiki.gg/wiki/File:118_-_Final_Backtracking.mp3 118 - Final Backtracking.mp3]<br>[[File:118 - Final Backtracking.mp3]]
| alles sokolow
| Initially, this track was intended to play when we run back from Melemo to Riley in Dargratt, but was later scrapped in favor of Last Run.
|-
| '''Forest Bloom (dsff)'''
| [https://mondealy.wiki.gg/wiki/File:119_-_Forest_Bloom_(dsff).mp3 119 - Forest Bloom (dsff).mp3]<br>[[File:119 - Forest Bloom (dsff).mp3]]
| dsff
| dsff's take to remake 'Forest Bloom' midi.
|-
| '''Forest Bloom (Original)'''
| [https://mondealy.wiki.gg/wiki/File:120_-_Forest_Bloom_(Original).mp3 120 - Forest Bloom (Original).mp3]<br>[[File:120 - Forest Bloom (Original).mp3]]
| Yuval Hamond
| This is one of the three MIDI's provided by Yuval for Mondealy. Despite being a nice arrangement, sounds seemed too harsh to me, so I asked my friends to try to remaster over it while retaining note arrangement.
|-
| '''Forest Bloom (Skaeworld)'''
| [https://mondealy.wiki.gg/wiki/File:121_-_Forest_Bloom_(Skaeworld).mp3 121 - Forest Bloom (Skaeworld).mp3]<br>[[File:121 - Forest Bloom (Skaeworld).mp3]]
| SkaeWorld
| Initial "remix" of the original 'Forest Bloom' midi that Skaeworld made. It is already very different from the original, but was improved upon even further, leading to 'At the Blooming Forest'.
|-
| '''Forest Bloom (uglycoal)'''
| [https://mondealy.wiki.gg/wiki/File:122_-_Forest_Bloom_(uglycoal).mp3 122 - Forest Bloom (uglycoal).mp3]<br>[[File:122 - Forest Bloom (uglycoal).mp3]]
| uglycoal
| My own take at 'Forest Bloom' midi.
|-
| '''Grand Castle'''
| [https://mondealy.wiki.gg/wiki/File:123_-_Grand Castle.mp3 123 - Grand Castle.mp3]<br>[[File:123 - Grand Castle.mp3]]
| Accidentia
| Intended for use in the finale of the game, when we step out with Riley from the Castle, it didn't really fit in and was replaced by Riley the Princess OST.
|-
| '''Interdimensional Blues'''
| [https://mondealy.wiki.gg/wiki/File:124_-_Interdimensional_Blues.mp3 124 - Interdimensional Blues.mp3]<br>[[File:124 - Interdimensional Blues.mp3]]
| Ayawaska
| This track was initially intended to play somewhere in the finale, maybe Hub of Nowhere, maybe Melemo's estate, but was cut eventually.
|-
| '''Lakeside Dear'''
| [https://mondealy.wiki.gg/wiki/File:125_-_Lakeside_Dear.mp3 125 - Lakeside Dear.mp3]<br>[[File:125 - Lakeside Dear.mp3]]
| Accidentia
| Harp version of "Tori Estate" that was refurbished for bard bird's performance near the lake in Forest District.
|-
| '''Last Run (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:126_-_Last_Run_(Beta).mp3 126 - Last Run (Beta).mp3]<br>[[File:126 - Last Run (Beta).mp3]]
| uglycoal
| This is a beta version of Last Run that was collectively deemed unfitting and scrapped in favor of an updated version. Although, it has some interesting things in it - it reuses drums from Watter Up, which you could say also symbolize Riley's connection to Water District.
|-
| '''Melemo Gardens'''
| [https://mondealy.wiki.gg/wiki/File:127_-_Melemo_Gardens.mp3 127 - Melemo Gardens.mp3]<br>[[File:127 - Melemo Gardens.mp3]]
| Accidentia
| This is the OST of Melemo's estate and her gardens. This track is, in a way, a collaboration between Accidentia and Skaeworld, because Skaeworld provided motifs he invented for Melemo.
|-
| '''Melemo Gardens (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:128_-_Melemo_Gardens_(Beta).mp3 128 - Melemo Gardens (Beta).mp3]<br>[[File:128 - Melemo Gardens (Beta).mp3]]
| Accidentia
| Beta version of Melemo Gardens track. Was scrapped in favor of newer and better version.
|-
| '''Mesmerising Ether'''
| [https://mondealy.wiki.gg/wiki/File:129_-_Mesmerising_Ether.mp3 129 - Mesmerising Ether.mp3]<br>[[File:129 - Mesmerising Ether.mp3]]
| Accidentia
| This song was meant to be BGM of Hub of Nowhere, replacing... Hub of Nowhere OST, but it wasn't as dynamic and felt a bit bland in that location, especially considering that it is small and short to play through.
|-
| '''Michael Theme'''
| [https://mondealy.wiki.gg/wiki/File:130_-_Michael_Theme.mp3 130 - Michael Theme.mp3]<br>[[File:130 - Michael Theme.mp3]]
| SkaeWorld
| Also being a melody playing in 'Not Just Shapes' this became Michael's theme.
|-
| '''Moth Lullaby'''
| [https://mondealy.wiki.gg/wiki/File:131_-_Moth_Lullaby.mp3 131 - Moth Lullaby.mp3]<br>[[File:131 - Moth Lullaby.mp3]]
| Dansai
| When Dansai provided this track to me, I intended to use it in Melemo section, probably in her estate where you'd be able to see some meta progress of your game in the game world itself. That idea was cut with the old melemo, and so this track remained unused.
|-
| '''Mothbusters'''
| [https://mondealy.wiki.gg/wiki/File:132_-_Mothbusters.mp3 132 - Mothbusters.mp3]<br>[[File:132 - Mothbusters.mp3]]
| SkaeWorld
| Song that could play when we have Rufus as a follower in Upper District and have to get to the portal inside the tree.
|-
| '''Otherworldly Girl (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:133_-_Otherworldly_Girl_(Beta).mp3 133 - Otherworldly Girl (Beta).mp3]<br>[[File:133 - Otherworldly Girl (Beta).mp3]]
| Accidentia
| Less fitting beta version of Otherworldly Girl.
|-
| '''Outskirts and Outlaws'''
| [https://mondealy.wiki.gg/wiki/File:134_-_Outskirts_and_Outlaws.mp3 134 - Outskirts and Outlaws.mp3]<br>[[File:134 - Outskirts and Outlaws.mp3]]
| alles sokolow
| For a while, this was a theme for Water District's ganghouse.
|-
| '''Park With Rufus (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:135_-_Park_With_Rufus_(Beta).mp3 135 - Park With Rufus (Beta).mp3]<br>[[File:135 - Park With Rufus (Beta).mp3]]
| SkaeWorld
|
|-
| '''Riley the Princess (Extended)'''
| [https://mondealy.wiki.gg/wiki/File:136_-_Riley_the_Princess_(Extended).mp3 136 - Riley the Princess (Extended).mp3]<br>[[File:136 - Riley the Princess (Extended).mp3]]
| Accidentia
| Extended specifically for the release of the OST.
|-
| '''Riley Theme Demo'''
| [https://mondealy.wiki.gg/wiki/File:137_-_Riley_Theme_Demo.mp3 137 - Riley Theme Demo.mp3]<br>[[File:137 - Riley Theme Demo.mp3]]
| SkaeWorld
| Just a little snippet of Riley's leitmotif (it wasn't that back then, we found the meaning later).
|-
| '''Riley's Lament (Beta)'''
| [https://mondealy.wiki.gg/wiki/File:138_-_Riley's_Lament_(Beta).mp3 138 - Riley's Lament (Beta).mp3]<br>[[File:138 - Riley's Lament (Beta).mp3]]
| SkaeWorld
|
|-
| '''Rufus Jazz'''
| [https://mondealy.wiki.gg/wiki/File:139_-_Rufus_Jazz.mp3 139 - Rufus Jazz.mp3]<br>[[File:139 - Rufus Jazz.mp3]]
| alles sokolow
| Extended and eerie version of 'Calm Bar' that could've played in Rufus rooms, somehow, but wasn't featured in the end. Alles was inspired by Half-Life 2's soundtrack a bit, when creating distorted finale of this track.
|-
| '''Rufus Theme'''
| [https://mondealy.wiki.gg/wiki/File:140_-_Rufus_Theme.mp3 140 - Rufus Theme.mp3]<br>[[File:140 - Rufus Theme.mp3]]
| SkaeWorld
| Is this Rufus theme? Presumably - yes.
|-
| '''Shopping With My Dragon'''
| [https://mondealy.wiki.gg/wiki/File:141_-_Shopping_With_My_Dragon.mp3 141 - Shopping With My Dragon.mp3]<br>[[File:141 - Shopping With My Dragon.mp3]]
| Accidentia
| Non-reverbed version of the track. It is inpsired by Lounge genre, "mall music", etc. Dragons love to wander around shops and listen to this.
|-
| '''Shopping With My Dragon (Reverb)'''
| [https://mondealy.wiki.gg/wiki/File:142_-_Shopping_With_My_Dragon_(Reverb).mp3 142 - Shopping With My Dragon (Reverb).mp3]<br>[[File:142 - Shopping With My Dragon (Reverb).mp3]]
| Accidentia
| Reverbed and non-looped version of the track
|-
| '''Tailwind Demo'''
| [https://mondealy.wiki.gg/wiki/File:143_-_Tailwind_Demo.mp3 143 - Tailwind Demo.mp3]<br>[[File:143 - Tailwind Demo.mp3]]
| SkaeWorld
| Old concept of Tailwind's main melody.
|-
| '''The Home'''
| [https://mondealy.wiki.gg/wiki/File:144_-_The_Home.mp3 144 - The Home.mp3]<br>[[File:144 - The Home.mp3]]
| alles sokolow
| This song could play in Michael's room in the Castle, it was supposed to be more cheery and upbeat, unlike Michael's house theme.
|-
| '''Tori Bells'''
| [https://mondealy.wiki.gg/wiki/File:145_-_Tori_Bells.mp3 145 - Tori Bells.mp3]<br>[[File:145 - Tori Bells.mp3]]
| Skaeworld
| Just some Tori stuff.
|-
| '''Tori Theme'''
| [https://mondealy.wiki.gg/wiki/File:146_-_Tori_Theme.mp3 146 - Tori Theme.mp3]<br>[[File:146 - Tori Theme.mp3]]
| SkaeWorld
| This is proto-"Tori Estate". Originally created by Skaeworld for a different project whatsoever, I said how fitting it is for Mondealy and possibly Tori, so it was later used as a basis for expansion into "Tori Estate" track.
|-
| '''Underground Lake'''
| [https://mondealy.wiki.gg/wiki/File:147_-_Underground_Lake.mp3 147 - Underground Lake.mp3]<br>[[File:147 - Underground Lake.mp3]]
| SkaeWorld
| Unfinished yet nice, it could be a separate theme that would start when you get near the lake in Forest District. It was later scrapped in favor of multi-stage OST for the entire Forest District area.
|-
| '''Upper Grace (Original)'''
| [https://mondealy.wiki.gg/wiki/File:148_-_Upper_Grace_(Original).mp3 148 - Upper Grace (Original).mp3]<br>[[File:148 - Upper Grace (Original).mp3]]
| Yuval Hamond
| This is theme of the Upper District. It was created from me just saying how it should feel like and showing a few screenshots of location still in development. This is also, according to the creator, a love letter to Chrono Trigger.
|-
| '''Watter Up (Old)'''
| [https://mondealy.wiki.gg/wiki/File:149_-_Watter_Up_(Old).mp3 149 - Watter Up (Old).mp3]<br>[[File:149 - Watter Up (Old).mp3]]
| uglycoal
| First version of painting over Alles Sokolow's midi files, which I didn't really like after a while and decided to redo.
|-
| '''Watter Up (Theremin) (Old)'''
| [https://mondealy.wiki.gg/wiki/File:150_-_Watter_Up_(Theremin)_(Old).mp3 150 - Watter Up (Theremin) (Old).mp3]<br>[[File:150 - Watter Up (Theremin) (Old).mp3]]
| uglycoal
| Name "Watter Up" came as inspiration from Night in the Woods' track "Batter Up".
|-
| '''Last or First Talk 1 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:151_-_Last_or_First_Talk_1_(Old).mp3 151 - Last or First Talk 1 (Old).mp3]<br>[[File:151 - Last or First Talk 1 (Old).mp3]]
| SkaeWorld
|
|-
| '''Last or First Talk 2 (Old)'''
| [https://mondealy.wiki.gg/wiki/File:152_-_Last_or_First_Talk_2_(Old).mp3 152 - Last or First Talk 2 (Old).mp3]<br>[[File:152 - Last or First Talk 2 (Old).mp3]]
| SkaeWorld
|
|-
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<includeonly><infobox type="Game">
<title source="title">
<default>{{PAGENAME}}</default>
</title>
<image source="image">
<caption source="caption"/>
</image>
<data source="link"><label>Link</label></data>
<data source="developer"><label>Developer</label></data>
<data source="publisher"><label>Publisher</label></data>
<data source="engine"><label>Engine</label></data>
<data source="version"><label>Version</label></data>
<data source="platform"><label>Platform</label></data>
<data source="releasedate"><label>Release date</label></data>
<data source="genre"><label>Genre</label></data>
<data source="mode"><label>Mode</label></data>
<data source="rating"><label>Rating</label></data>
<data source="media"><label>Media</label></data>
<data source="authors"><label>Authors</label></data>
<group collapse="open">
<header>System requirements</header>
<data source="requirements"></data>
</group>
</infobox>{{#ifeq: {{NAMESPACENUMBER}} | 0 | [[Category:Games]]}}</includeonly><noinclude>{{Documentation}}</noinclude>
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/* Syntax */ music authors
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text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| link = Direct link to the game
| developer = Developer(s) of the game
| publisher = Publisher(s) of the game
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
| authors = Music authors
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| link = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| developer = flowersflowersflowers2343
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = flowersflowersflowers2343
| link = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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/* Sample output */ Added authors
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles. This infobox template uses [[w:Help:Infobox|Fandom's infobox syntax]].
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| link = Direct link to the game
| developer = Developer(s) of the game
| publisher = Publisher(s) of the game
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
| authors = Music authors
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| link = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| developer = flowersflowersflowers2343
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
| authors = Blossomed Orchestra
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = flowersflowersflowers2343
| link = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
| authors = Blossomed Orchestra
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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text/x-wiki
<small>Small text</small>== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles.
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| link = Direct link to the game
| developer = Developer(s) of the game
| publisher = Publisher(s) of the game
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
| authors = Music authors
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| link = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| developer = flowersflowersflowers2343
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
| authors = Blossomed Orchestra
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = flowersflowersflowers2343
| link = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
| authors = Blossomed Orchestra
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles.
== Syntax ==
<pre>{{Game
| title = The game's name, displayed on top of the infobox
| image = [e.g. "Example.jpg"]
| link = Direct link to the game
| developer = Developer(s) of the game
| publisher = Publisher(s) of the game
| engine = The engine the game runs on
| version = Most recently released version of the game. If your wiki does patch notes, you may wish to link to those.
| platform = Platform(s) the game is available on
| releasedate = When the game released
| genre = Genre(s) the game is classified as
| mode = Singeplayer, multiplayer, etc.
| rating = ESRB / PEGI, etc. ratings
| media = What media the game is available on (digital, cartridge, cd, etc.)
| requirements = System requirements
| authors = Music authors
}}</pre>
== Sample output ==
{{Game
| title = The Game of Flower
| image = Example.jpg
| link = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| developer = flowersflowersflowers2343
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
| authors = Blossomed Orchestra
}}
<pre>{{Game
| title = The Game of Flower
| image = Example.jpg
| developer = flowersflowersflowers2343
| link = [https://store.steampowered.com/app/60/Ricochet/ Ricochet (Steam)]
| publisher = coolflowers
| engine = Flowerengine
| version = 1.6.2
| platform = PC (Windows, Linux, Mac), Xbox 360, PS Vita, Wii U
| releasedate = Soon
| genre = RPG
| mode = Single player
| rating = ESRB Adults Only 18+, PEGI 18
| media = CD
| requirements = NASA Computer
| authors = Blossomed Orchestra
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
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File:Mondealy Soundtrack Header.png
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Mondealy Soundtrack
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{{game
|title =Mondealy Sountrack
|image =Mondealy_Soundtrack_Header.png
|link =[https://store.steampowered.com/app/2503320/Mondealy_Soundtrack/ Mondealy Soundtrack (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|authors = Accidentia<br>
alles sokolow<br>
Ayawaska<br>
dansai<br>
dsff<br>
trufata<br>
SkaeWorld<br>
uglycoal<br>
Yuval Hamond
|releasedate =9 August 2023
}}
The official Mondealy soundtrack
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{{game
|title =Mondealy Sountrack
|image =Mondealy_Soundtrack_Header.png
|link =[https://store.steampowered.com/app/2503320/Mondealy_Soundtrack/ Mondealy Soundtrack (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|authors = Accidentia<br>
alles sokolow<br>
Ayawaska<br>
dansai<br>
dsff<br>
trufata<br>
SkaeWorld<br>
uglycoal<br>
Yuval Hamond
|releasedate =9 August 2023
}}
''<span style="color:#a1a1a1;">This page is about the soundtrack on Steam. For a list of the songs, see </span>[[Mondealy Soundtrack (List)|<span style="color:#3582c4;">Mondealy Soundtrack (List)</span>]]<span style="color:#a1a1a1;">.</span><br>
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File:OST Cover Art.png
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Cullionly moved page [[File:Mondealy Soundtrack Cover.png]] to [[File:OST Cover Art.png]] without leaving a redirect: Better file name
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== Summary ==
Official Mondealy Soundtrack cover art
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== Summary ==
Official Mondealy Soundtrack cover art
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File:OST Cover Art Unreleased.png
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== Summary ==
Official Mondealy Soundtrack Unreleased cover art
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== Summary ==
Official Mondealy Soundtrack Unreleased cover art
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Achievements
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{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ach A Little Walk|80px]]
|'''A Little Walk'''
|''Well, is there anywhere to rush?''<br>'''(Complete the game without walking)'''
|-
| [[File:Ach Around the World|80px]]
|'''Around the World'''
|''You've completed the game in under two hours.''
|-
| [[File:Ach Being Authentic|80px]]
|'''Being Authentic'''
|''Your appearance didn't change after the start of the adventure.''<br>'''(Have forest clothes and the upper grace hairstyle on when walking into the portal)'''
|-
| [[File:Ach Careful with the Horns|80px]]
|'''Careful with the Horns'''
|''It's clear from the look on Corsic's face that he wanted it himself.''<br>'''(Hug Corsic)'''
|-
| [[File:Ach Crossing In the Wrong Place|80px]]
|'''Crossing In the Wrong Place'''
|''Good thing that's just your imagination.''<br>'''(Get run over by a car)'''
|-
| [[File:Ach Demon's Delivery|80px]]
|'''Demon's Delivery'''
|''Glowing tree's leaves have properties which are difficult to explain...''<br>'''(First off, get the demon to show himself. To do this, have 2 wreaths in your inventory, return to Tori's house after visiting for the first time, go to his backyard, into the mushroom place, behind that and interact with the hole to the right. Go through the dialogue and then give a wreath to the demon)'''
|-
| [[File:Ach Eavesdropping|80px]]
|'''Eavesdropping'''
|''It turned out that those numbers were not just nonsense, they represented the order of doors. What a surprise!''<br>'''(Enter the doors in Rufus' pocket dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
| [[File:Ach Euclidean Minded|80px]]
|'''Euclidean Minded'''
|''This door no longer leads outside. Don't even try it.''<br>'''(Go backwards in Rufus' pocket dimension)'''
|-
| [[File:Ach Family Therapist|80px]]
|'''Family Therapist'''
|''You've helped Tori and Yana reunite after years of being apart.''<br>'''(After visiting Tori for the first time, return to the castle and go forwards into king Karhen's room. Talk to Yana (girl on the right) and tell her you know where Tori is. Then lead her to Tori)'''
|-
| [[File:Ach Feelings-driven Bribery|80px]]
|'''Feelings-driven Bribery'''
|''Corsic gladly gave you extra money for that. You're a sly one!''<br>'''(Hug Corsic for 30 seconds or more, and ask him for 100 coins)'''
|-
| [[File:Ach Heartbreaker|80px]]
|'''Heartbreaker'''
|''One less couple in town, no one will notice! ...Right?''<br>'''(Don't cooperate with the snake guy in Dargratt's plaza)'''
|-
| [[File:Ach Just One Drink|80px]]
|'''Just One Drink'''
|''Feel so much better than usual; I feel indisputable, ohhhh''<br>'''(Drink scarlet blast until Michael says he shouldn't drink any more. To which you should respond to by drinking more)'''
|-
| [[File:Ach Life Happily Ever After|80px]]
|'''Life Happily Ever After'''
|''You've completed Mondealy's main story.''
|-
| [[File:Ach Mycelium Business|80px]]
|'''Mycelium Business'''
|''The mushrooms you sold brought in a tidy profit.''<br>'''(Fill your inventory with star-shaped mushrooms and sell them to the shopkeeper in the Forest District)'''
|-
| [[File:Ach Need a Helping Hand to Save?|80px]]
|'''Need a Helping Hand to Save?'''
|''You have saved your game at a very strange place.''<br>'''(Save using Corsic's bed)'''
|-
| [[File:Ach Oh, My Muse|80px]]
|'''Oh, My Muse'''
|''You have collected all the available Corsic's plush dolls - congratulations!''<br>'''(Tutorial can be found [here])'''
|-
| [[File:Ach Pocket Forest|80px]]
|'''Pocket Forest'''
|''Perhaps you've collected too many logs. Why do you need that many?''<br>'''(Collect 42 logs at Mondealy's beach)'''
|-
| [[File:Ach Police Assistant|80px]]
|'''Police Assistant'''
|''You happened to be around when Chelsy needed help with her paperwork. What luck!''<br>'''(Go to the far right of Mondealy and grab the papers outside and next to the police station. Give these to Chelsy inside of the police station)'''
|-
| [[File:Ach Provocateur|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yeah, you may continue not to think, before doing something.''<br>'''(Push the bat in Dargratt close to the caves)'''
|-
| [[File:Ach Simple Question - Simple Answer|80px]]
|'''Simple Question - Simple Answer'''
|''You answered all of Katrina and Evelyn's questions at the castle.''
|-
| [[File:Ach Soul of the Old Factory|80px]]
|'''Soul of the Old Factory'''
|''You've returned Froga's bayan to her.''<br>'''(After Froga has changed locations, ask her for a key and go to her old house. Go to the second floor, grab her bayan in the rubble and return it to her)'''
|-
| [[File:Ach Stories from an Outer World|80px]]
|'''Stories from an Outer World'''
|''You found all the traveller's notes, his fate still remains a mystery.''<br>'''(Find and read all notes in Rufus' pocket dimension)'''
|-
| [[File:Ach Style Versus Fashion|80px]]
|'''Style Versus Fashion'''
|''You have collected the clothes of all three unique districts! But forest clothes are still superior.''
|-
| [[File:Ach The Savior of Shy|80px]]
|'''The Savior of Shy'''
|''You decided to play along. Let's wish those guys good luck!''<br>'''(Cooperate with the snake guy in the plaza)'''
|-
| [[File:Ach Wild Harvest|80px]]
|'''Wild Harvest'''
|''If you had picked mushrooms the same way for yourself, you probably would have died.''<br>'''(Have only bad mushrooms in your inventory (1 is enough) and try to sell them to the shopkeeper in the Forest District)'''
|-
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Disclaimer and description
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''<span style="color:#a1a1a1;">This page is about the full game's achievements. For the demo's achievements, see </span>[[Achievements (Mondealy: Day One)|<span style="color:#3582c4;">Achievements (Mondealy: Day One)</span>]]<span style="color:#a1a1a1;">.</span>
List of all Mondealy achievements in alphabetical order
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ach A Little Walk|80px]]
|'''A Little Walk'''
|''Well, is there anywhere to rush?''<br>'''(Complete the game without walking)'''
|-
| [[File:Ach Around the World|80px]]
|'''Around the World'''
|''You've completed the game in under two hours.''
|-
| [[File:Ach Being Authentic|80px]]
|'''Being Authentic'''
|''Your appearance didn't change after the start of the adventure.''<br>'''(Have forest clothes and the upper grace hairstyle on when walking into the portal)'''
|-
| [[File:Ach Careful with the Horns|80px]]
|'''Careful with the Horns'''
|''It's clear from the look on Corsic's face that he wanted it himself.''<br>'''(Hug Corsic)'''
|-
| [[File:Ach Crossing In the Wrong Place|80px]]
|'''Crossing In the Wrong Place'''
|''Good thing that's just your imagination.''<br>'''(Get run over by a car)'''
|-
| [[File:Ach Demon's Delivery|80px]]
|'''Demon's Delivery'''
|''Glowing tree's leaves have properties which are difficult to explain...''<br>'''(First off, get the demon to show himself. To do this, have 2 wreaths in your inventory, return to Tori's house after visiting for the first time, go to his backyard, into the mushroom place, behind that and interact with the hole to the right. Go through the dialogue and then give a wreath to the demon)'''
|-
| [[File:Ach Eavesdropping|80px]]
|'''Eavesdropping'''
|''It turned out that those numbers were not just nonsense, they represented the order of doors. What a surprise!''<br>'''(Enter the doors in Rufus' pocket dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
| [[File:Ach Euclidean Minded|80px]]
|'''Euclidean Minded'''
|''This door no longer leads outside. Don't even try it.''<br>'''(Go backwards in Rufus' pocket dimension)'''
|-
| [[File:Ach Family Therapist|80px]]
|'''Family Therapist'''
|''You've helped Tori and Yana reunite after years of being apart.''<br>'''(After visiting Tori for the first time, return to the castle and go forwards into king Karhen's room. Talk to Yana (girl on the right) and tell her you know where Tori is. Then lead her to Tori)'''
|-
| [[File:Ach Feelings-driven Bribery|80px]]
|'''Feelings-driven Bribery'''
|''Corsic gladly gave you extra money for that. You're a sly one!''<br>'''(Hug Corsic for 30 seconds or more, and ask him for 100 coins)'''
|-
| [[File:Ach Heartbreaker|80px]]
|'''Heartbreaker'''
|''One less couple in town, no one will notice! ...Right?''<br>'''(Don't cooperate with the snake guy in Dargratt's plaza)'''
|-
| [[File:Ach Just One Drink|80px]]
|'''Just One Drink'''
|''Feel so much better than usual; I feel indisputable, ohhhh''<br>'''(Drink scarlet blast until Michael says he shouldn't drink any more. To which you should respond to by drinking more)'''
|-
| [[File:Ach Life Happily Ever After|80px]]
|'''Life Happily Ever After'''
|''You've completed Mondealy's main story.''
|-
| [[File:Ach Mycelium Business|80px]]
|'''Mycelium Business'''
|''The mushrooms you sold brought in a tidy profit.''<br>'''(Fill your inventory with star-shaped mushrooms and sell them to the shopkeeper in the Forest District)'''
|-
| [[File:Ach Need a Helping Hand to Save?|80px]]
|'''Need a Helping Hand to Save?'''
|''You have saved your game at a very strange place.''<br>'''(Save using Corsic's bed)'''
|-
| [[File:Ach Oh, My Muse|80px]]
|'''Oh, My Muse'''
|''You have collected all the available Corsic's plush dolls - congratulations!''<br>'''(Tutorial can be found [here])'''
|-
| [[File:Ach Pocket Forest|80px]]
|'''Pocket Forest'''
|''Perhaps you've collected too many logs. Why do you need that many?''<br>'''(Collect 42 logs at Mondealy's beach)'''
|-
| [[File:Ach Police Assistant|80px]]
|'''Police Assistant'''
|''You happened to be around when Chelsy needed help with her paperwork. What luck!''<br>'''(Go to the far right of Mondealy and grab the papers outside and next to the police station. Give these to Chelsy inside of the police station)'''
|-
| [[File:Ach Provocateur|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yeah, you may continue not to think, before doing something.''<br>'''(Push the bat in Dargratt close to the caves)'''
|-
| [[File:Ach Simple Question - Simple Answer|80px]]
|'''Simple Question - Simple Answer'''
|''You answered all of Katrina and Evelyn's questions at the castle.''
|-
| [[File:Ach Soul of the Old Factory|80px]]
|'''Soul of the Old Factory'''
|''You've returned Froga's bayan to her.''<br>'''(After Froga has changed locations, ask her for a key and go to her old house. Go to the second floor, grab her bayan in the rubble and return it to her)'''
|-
| [[File:Ach Stories from an Outer World|80px]]
|'''Stories from an Outer World'''
|''You found all the traveller's notes, his fate still remains a mystery.''<br>'''(Find and read all notes in Rufus' pocket dimension)'''
|-
| [[File:Ach Style Versus Fashion|80px]]
|'''Style Versus Fashion'''
|''You have collected the clothes of all three unique districts! But forest clothes are still superior.''
|-
| [[File:Ach The Savior of Shy|80px]]
|'''The Savior of Shy'''
|''You decided to play along. Let's wish those guys good luck!''<br>'''(Cooperate with the snake guy in the plaza)'''
|-
| [[File:Ach Wild Harvest|80px]]
|'''Wild Harvest'''
|''If you had picked mushrooms the same way for yourself, you probably would have died.''<br>'''(Have only bad mushrooms in your inventory (1 is enough) and try to sell them to the shopkeeper in the Forest District)'''
|-
b98bf0bbc810b6df8653fe10c133925229cc8ea5
1376
1370
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Cullionly
47213
Gamerscore
wikitext
text/x-wiki
''<span style="color:#a1a1a1;">This page is about the full game's achievements. For the demo's achievements, see </span>[[Achievements (Mondealy: Day One)|<span style="color:#3582c4;">Achievements (Mondealy: Day One)</span>]]<span style="color:#a1a1a1;">.</span>
List of all Mondealy achievements in alphabetical order.
All achievements are each worth 40 gamerscore for a total of 1000.
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ach A Little Walk|80px]]
|'''A Little Walk'''
|''Well, is there anywhere to rush?''<br>'''(Complete the game without walking)'''
|-
| [[File:Ach Around the World|80px]]
|'''Around the World'''
|''You've completed the game in under two hours.''
|-
| [[File:Ach Being Authentic|80px]]
|'''Being Authentic'''
|''Your appearance didn't change after the start of the adventure.''<br>'''(Have forest clothes and the upper grace hairstyle on when walking into the portal)'''
|-
| [[File:Ach Careful with the Horns|80px]]
|'''Careful with the Horns'''
|''It's clear from the look on Corsic's face that he wanted it himself.''<br>'''(Hug Corsic)'''
|-
| [[File:Ach Crossing In the Wrong Place|80px]]
|'''Crossing In the Wrong Place'''
|''Good thing that's just your imagination.''<br>'''(Get run over by a car)'''
|-
| [[File:Ach Demon's Delivery|80px]]
|'''Demon's Delivery'''
|''Glowing tree's leaves have properties which are difficult to explain...''<br>'''(First off, get the demon to show himself. To do this, have 2 wreaths in your inventory, return to Tori's house after visiting for the first time, go to his backyard, into the mushroom place, behind that and interact with the hole to the right. Go through the dialogue and then give a wreath to the demon)'''
|-
| [[File:Ach Eavesdropping|80px]]
|'''Eavesdropping'''
|''It turned out that those numbers were not just nonsense, they represented the order of doors. What a surprise!''<br>'''(Enter the doors in Rufus' pocket dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
| [[File:Ach Euclidean Minded|80px]]
|'''Euclidean Minded'''
|''This door no longer leads outside. Don't even try it.''<br>'''(Go backwards in Rufus' pocket dimension)'''
|-
| [[File:Ach Family Therapist|80px]]
|'''Family Therapist'''
|''You've helped Tori and Yana reunite after years of being apart.''<br>'''(After visiting Tori for the first time, return to the castle and go forwards into king Karhen's room. Talk to Yana (girl on the right) and tell her you know where Tori is. Then lead her to Tori)'''
|-
| [[File:Ach Feelings-driven Bribery|80px]]
|'''Feelings-driven Bribery'''
|''Corsic gladly gave you extra money for that. You're a sly one!''<br>'''(Hug Corsic for 30 seconds or more, and ask him for 100 coins)'''
|-
| [[File:Ach Heartbreaker|80px]]
|'''Heartbreaker'''
|''One less couple in town, no one will notice! ...Right?''<br>'''(Don't cooperate with the snake guy in Dargratt's plaza)'''
|-
| [[File:Ach Just One Drink|80px]]
|'''Just One Drink'''
|''Feel so much better than usual; I feel indisputable, ohhhh''<br>'''(Drink scarlet blast until Michael says he shouldn't drink any more. To which you should respond to by drinking more)'''
|-
| [[File:Ach Life Happily Ever After|80px]]
|'''Life Happily Ever After'''
|''You've completed Mondealy's main story.''
|-
| [[File:Ach Mycelium Business|80px]]
|'''Mycelium Business'''
|''The mushrooms you sold brought in a tidy profit.''<br>'''(Fill your inventory with star-shaped mushrooms and sell them to the shopkeeper in the Forest District)'''
|-
| [[File:Ach Need a Helping Hand to Save?|80px]]
|'''Need a Helping Hand to Save?'''
|''You have saved your game at a very strange place.''<br>'''(Save using Corsic's bed)'''
|-
| [[File:Ach Oh, My Muse|80px]]
|'''Oh, My Muse'''
|''You have collected all the available Corsic's plush dolls - congratulations!''<br>'''(Tutorial can be found [here])'''
|-
| [[File:Ach Pocket Forest|80px]]
|'''Pocket Forest'''
|''Perhaps you've collected too many logs. Why do you need that many?''<br>'''(Collect 42 logs at Mondealy's beach)'''
|-
| [[File:Ach Police Assistant|80px]]
|'''Police Assistant'''
|''You happened to be around when Chelsy needed help with her paperwork. What luck!''<br>'''(Go to the far right of Mondealy and grab the papers outside and next to the police station. Give these to Chelsy inside of the police station)'''
|-
| [[File:Ach Provocateur|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yeah, you may continue not to think, before doing something.''<br>'''(Push the bat in Dargratt close to the caves)'''
|-
| [[File:Ach Simple Question - Simple Answer|80px]]
|'''Simple Question - Simple Answer'''
|''You answered all of Katrina and Evelyn's questions at the castle.''
|-
| [[File:Ach Soul of the Old Factory|80px]]
|'''Soul of the Old Factory'''
|''You've returned Froga's bayan to her.''<br>'''(After Froga has changed locations, ask her for a key and go to her old house. Go to the second floor, grab her bayan in the rubble and return it to her)'''
|-
| [[File:Ach Stories from an Outer World|80px]]
|'''Stories from an Outer World'''
|''You found all the traveller's notes, his fate still remains a mystery.''<br>'''(Find and read all notes in Rufus' pocket dimension)'''
|-
| [[File:Ach Style Versus Fashion|80px]]
|'''Style Versus Fashion'''
|''You have collected the clothes of all three unique districts! But forest clothes are still superior.''
|-
| [[File:Ach The Savior of Shy|80px]]
|'''The Savior of Shy'''
|''You decided to play along. Let's wish those guys good luck!''<br>'''(Cooperate with the snake guy in the plaza)'''
|-
| [[File:Ach Wild Harvest|80px]]
|'''Wild Harvest'''
|''If you had picked mushrooms the same way for yourself, you probably would have died.''<br>'''(Have only bad mushrooms in your inventory (1 is enough) and try to sell them to the shopkeeper in the Forest District)'''
|-
4335573c293884515e12ea707a6f8bd240a24b71
Achievements (Mondealy: Day One)
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298
1371
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Disclaimer and description
wikitext
text/x-wiki
''<span style="color:#a1a1a1;">This page is about the demo's achievements. For the full game's achievements, see </span>[[Achievements|<span style="color:#3582c4;">Achievements</span>]]<span style="color:#a1a1a1;">.</span>
List of all Mondealy: Day One achievements
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ah My Muse.png|80px]]
|'''Ah, My Muse'''
|''You've collected all available Corsic plushies - congratulations!''<br>'''(4 Corsic plushies can be found in Riley's bedroom, Rufus' Pocket Dimension, the beach entrance to Water District and outside Froga's shop)'''
|-
| [[File:Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br>'''(Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
|[[File:Euclid Minded.png|80px]]
|'''Euclid Minded'''
|''That door does not lead to the street anymore. Don't even try.''<br>'''(Open southern (backwards) door in Rufus' Pocket Dimension)'''
|-
|[[File:Grabby_Hands.png|80px]]
|'''Grabby Hands'''
|''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br>'''(Grab the knife from the tower and the tiara from the cave)'''
|-
|[[File:Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in the city, no one will even notice! Right?''<br>'''(Don't cooperate with the snake guy in the plaza)'''
|-
|[[File:Nahhts.png|80px]]
|'''Need a helping hand to save?'''
|''You've saved in a very interesting place.''<br>'''(Save in Corsic's bedroom)'''
|-
|[[File:Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you have collected too much logs. Why do you need that much?''<br>'''(Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area)'''
|-
|[[File:Police Assistant.png|80px]]
| '''Police Assistant'''
|''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br>'''(Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her)'''
|-
|[[File:Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br>'''(Wake up the bat in [[Dargratt|Dargratt's]] Plaza)'''
|-
|[[File:Radio Enthusiast.png|80px]]
|'''Radio Enthusiast'''
|''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br>'''(Grab the battery from Michael's bedroom (Mondealy, not Dargratt) and use them on the radio in the [[Shack]])'''
|-
|[[File:Savior of Shy.png|80px]]
|'''Savior of Shy'''
|''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''
|-
|[[File:SftOW.png|80px]]
|'''Stories from the Outer World'''
|''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br>'''(May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've read all 8 notes)'''
|-
|[[File:SQSA.png|80px]]
|'''Simple Questions - Simple Answers'''
|''You've answered all of Katrina and Evelyn's questions in the Castle.''
|}
6350fbc8989eb0453805cb2a12e47dd5d649e13b
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alphabetical order disclaimer
wikitext
text/x-wiki
''<span style="color:#a1a1a1;">This page is about the demo's achievements. For the full game's achievements, see </span>[[Achievements|<span style="color:#3582c4;">Achievements</span>]]<span style="color:#a1a1a1;">.</span>
List of all Mondealy: Day One achievements in alphabetical order
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ah My Muse.png|80px]]
|'''Ah, My Muse'''
|''You've collected all available Corsic plushies - congratulations!''<br>'''(4 Corsic plushies can be found in Riley's bedroom, Rufus' Pocket Dimension, the beach entrance to Water District and outside Froga's shop)'''
|-
| [[File:Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br>'''(Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
|[[File:Euclid Minded.png|80px]]
|'''Euclid Minded'''
|''That door does not lead to the street anymore. Don't even try.''<br>'''(Open southern (backwards) door in Rufus' Pocket Dimension)'''
|-
|[[File:Grabby_Hands.png|80px]]
|'''Grabby Hands'''
|''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br>'''(Grab the knife from the tower and the tiara from the cave)'''
|-
|[[File:Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in the city, no one will even notice! Right?''<br>'''(Don't cooperate with the snake guy in the plaza)'''
|-
|[[File:Nahhts.png|80px]]
|'''Need a helping hand to save?'''
|''You've saved in a very interesting place.''<br>'''(Save in Corsic's bedroom)'''
|-
|[[File:Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you have collected too much logs. Why do you need that much?''<br>'''(Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area)'''
|-
|[[File:Police Assistant.png|80px]]
| '''Police Assistant'''
|''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br>'''(Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her)'''
|-
|[[File:Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br>'''(Wake up the bat in [[Dargratt|Dargratt's]] Plaza)'''
|-
|[[File:Radio Enthusiast.png|80px]]
|'''Radio Enthusiast'''
|''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br>'''(Grab the battery from Michael's bedroom (Mondealy, not Dargratt) and use them on the radio in the [[Shack]])'''
|-
|[[File:Savior of Shy.png|80px]]
|'''Savior of Shy'''
|''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''
|-
|[[File:SftOW.png|80px]]
|'''Stories from the Outer World'''
|''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br>'''(May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've read all 8 notes)'''
|-
|[[File:SQSA.png|80px]]
|'''Simple Questions - Simple Answers'''
|''You've answered all of Katrina and Evelyn's questions in the Castle.''
|}
d4c5fd30c5222f611d10ac80448cca34dd12d3c8
Template:Character/doc
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156
1373
404
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Cullionly
47213
/* Description */ removed mention of FANDOM
wikitext
text/x-wiki
== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles.
List does not need to be made in this order. The wiki already has a set order and therefore can be made in any order you like. Just maybe try to use this one to make it easier for any other editors!
Text doesn't need to be between other outputs, but sometimes it looks cleaner that way.
== Syntax ==
<pre>
{{Character
| name =
| image =
| imagecaption =
| realname =
| aliases =
| relatives =
| affiliation =
| occupation =
| age =
| nationality =
| marital =
| birthDate =
| birthPlace =
| deathDate =
| deathPlace =
| species =
| gender =
| height =
| weight =
| eyes =
| ethnicity =
| hair =
| portrayedby =
| appearsin =
| debut =
}}
</pre>
== Sample output ==
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| realname = Flonedem Honred
| aliases = Flo
| relatives =
Deisy (Mother)<br>
Clotton (Father)<br>
Roseine (Sister)
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34 (allegedly)<br>
Deceased
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa, United States
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda<br>
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers<br>
Bloom of the Flowers 2<br>
Bloom of the Flowers: 3(?)<br>
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
}}
<pre>
{{Character
| name = Flowa
| image = Example.jpg
| imagecaption = Flowa, at rest
| realname = Flonedem Honred
| aliases = Flo
| relatives =
Deisy (Mother)<br>
Clotton (Father)<br>
Roseine (Sister)
| affiliation = The Flowa Club
| occupation = United Flowers
| age = 34 (allegedly)<br>
Deceased
| nationality = Iowa(n)
| marital = Single
| birthDate = July 21st, 2013
| birthPlace = Iowa, United States
| deathDate = November 5th, 2048
| deathPlace = Saint Helena
| species = Plant
| gender = Unknown
| height = 15cm (approx. 0'6ft)
| weight = 60g
| eyes = Pink
| ethnicity = Flowian
| hair = Pink, Green
| portrayedby =
Floweéna Flakanda Roseda<br>
Monade Arawaneeda Floon
| appearsin =
Bloom of the Flowers<br>
Bloom of the Flowers 2<br>
Bloom of the Flowers: 3?<br>
Bloom of the Flowers: Completed Trilogy
| debut = Bloom of the Flowers
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
c05e09cb86b5656665cd814056051014a7218728
Corsic
0
215
1374
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47213
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wikitext
text/x-wiki
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|realname =Corsic Biskit
|nationality =Dargratt(an)
|age =Approx. 19
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all his life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become nearly obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by [[Karhen|King Karhen]] himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==References==
<references />
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{{Character
|image =File:Corsic_Face.png
|name =Corsic
|realname =Corsic Biskit
|nationality =Dargratt(an)
|age =Approx. 19
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all his life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become nearly obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by [[Karhen|King Karhen]] himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==References==
<references />
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Achievements
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''<span style="color:#a1a1a1;">This page is about the full game's achievements. For the demo's achievements, see </span>[[Achievements (Mondealy: Day One)|<span style="color:#3582c4;">Achievements (Mondealy: Day One)</span>]]<span style="color:#a1a1a1;">.</span>
List of all Mondealy achievements in alphabetical order.
All achievements are each worth 40 gamerscore for a total of 1000.
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ach A Little Walk.png|80px]]
|'''A Little Walk'''
|''Well, is there anywhere to rush?''<br>'''(Complete the game without walking)'''
|-
| [[File:Ach Around the World.png|80px]]
|'''Around the World'''
|''You've completed the game in under two hours.''
|-
| [[File:Ach Being Authentic.png|80px]]
|'''Being Authentic'''
|''Your appearance didn't change after the start of the adventure.''<br>'''(Have forest clothes and the upper grace hairstyle on when walking into the portal)'''
|-
| [[File:Ach Careful with the Horns.png|80px]]
|'''Careful with the Horns'''
|''It's clear from the look on Corsic's face that he wanted it himself.''<br>'''(Hug Corsic)'''
|-
| [[File:Ach Crossing In the Wrong Place.png|80px]]
|'''Crossing In the Wrong Place'''
|''Good thing that's just your imagination.''<br>'''(Get run over by a car)'''
|-
| [[File:Ach Demon's Delivery.png|80px]]
|'''Demon's Delivery'''
|''Glowing tree's leaves have properties which are difficult to explain...''<br>'''(First off, get the demon to show himself. To do this, have 2 wreaths in your inventory, return to Tori's house after visiting for the first time, go to his backyard, into the mushroom place, behind that and interact with the hole to the right. Go through the dialogue and then give a wreath to the demon)'''
|-
| [[File:Ach Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''It turned out that those numbers were not just nonsense, they represented the order of doors. What a surprise!''<br>'''(Enter the doors in Rufus' pocket dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
| [[File:Ach Euclidean Minded.png|80px]]
|'''Euclidean Minded'''
|''This door no longer leads outside. Don't even try it.''<br>'''(Go backwards in Rufus' pocket dimension)'''
|-
| [[File:Ach Family Therapist.png|80px]]
|'''Family Therapist'''
|''You've helped Tori and Yana reunite after years of being apart.''<br>'''(After visiting Tori for the first time, return to the castle and go forwards into king Karhen's room. Talk to Yana (girl on the right) and tell her you know where Tori is. Then lead her to Tori)'''
|-
| [[File:Ach Feelings-driven Bribery.png|80px]]
|'''Feelings-driven Bribery'''
|''Corsic gladly gave you extra money for that. You're a sly one!''<br>'''(Hug Corsic for 30 seconds or more, and ask him for 100 coins)'''
|-
| [[File:Ach Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in town, no one will notice! ...Right?''<br>'''(Don't cooperate with the snake guy in Dargratt's plaza)'''
|-
| [[File:Ach Just One Drink.png|80px]]
|'''Just One Drink'''
|''Feel so much better than usual; I feel indisputable, ohhhh''<br>'''(Drink scarlet blast until Michael says he shouldn't drink any more. To which you should respond to by drinking more)'''
|-
| [[File:Ach Life Happily Ever After.png|80px]]
|'''Life Happily Ever After'''
|''You've completed Mondealy's main story.''
|-
| [[File:Ach Mycelium Business.png|80px]]
|'''Mycelium Business'''
|''The mushrooms you sold brought in a tidy profit.''<br>'''(Fill your inventory with star-shaped mushrooms and sell them to the shopkeeper in the Forest District)'''
|-
| [[File:Ach Need a Helping Hand to Save?.png|80px]]
|'''Need a Helping Hand to Save?'''
|''You have saved your game at a very strange place.''<br>'''(Save using Corsic's bed)'''
|-
| [[File:Ach Oh, My Muse.png|80px]]
|'''Oh, My Muse'''
|''You have collected all the available Corsic's plush dolls - congratulations!''<br>'''(Tutorial can be found [here])'''
|-
| [[File:Ach Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you've collected too many logs. Why do you need that many?''<br>'''(Collect 42 logs at Mondealy's beach)'''
|-
| [[File:Ach Police Assistant.png|80px]]
|'''Police Assistant'''
|''You happened to be around when Chelsy needed help with her paperwork. What luck!''<br>'''(Go to the far right of Mondealy and grab the papers outside and next to the police station. Give these to Chelsy inside of the police station)'''
|-
| [[File:Ach Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yeah, you may continue not to think, before doing something.''<br>'''(Push the bat in Dargratt close to the caves)'''
|-
| [[File:Ach Simple Question - Simple Answer.png|80px]]
|'''Simple Question - Simple Answer'''
|''You answered all of Katrina and Evelyn's questions at the castle.''
|-
| [[File:Ach Soul of the Old Factory.png|80px]]
|'''Soul of the Old Factory'''
|''You've returned Froga's bayan to her.''<br>'''(After Froga has changed locations, ask her for a key and go to her old house. Go to the second floor, grab her bayan in the rubble and return it to her)'''
|-
| [[File:Ach Stories from an Outer World.png|80px]]
|'''Stories from an Outer World'''
|''You found all the traveller's notes, his fate still remains a mystery.''<br>'''(Find and read all notes in Rufus' pocket dimension)'''
|-
| [[File:Ach Style Versus Fashion.png|80px]]
|'''Style Versus Fashion'''
|''You have collected the clothes of all three unique districts! But forest clothes are still superior.''
|-
| [[File:Ach The Savior of Shy.png|80px]]
|'''The Savior of Shy'''
|''You decided to play along. Let's wish those guys good luck!''<br>'''(Cooperate with the snake guy in the plaza)'''
|-
| [[File:Ach Wild Harvest.png|80px]]
|'''Wild Harvest'''
|''If you had picked mushrooms the same way for yourself, you probably would have died.''<br>'''(Have only bad mushrooms in your inventory (1 is enough) and try to sell them to the shopkeeper in the Forest District)'''
|-
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''<span style="color:#a1a1a1;">This page is about the full game's achievements. For the demo's achievements, see </span>[[Achievements (Mondealy: Day One)|<span style="color:#3582c4;">Achievements (Mondealy: Day One)</span>]]<span style="color:#a1a1a1;">.</span>
List of all Mondealy achievements in alphabetical order.
All achievements are each worth 40 gamerscore for a total of 1000.
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ach A Little Walk.png|80px]]
|'''A Little Walk'''
|''Well, is there anywhere to rush?''<br>'''(Complete the game without walking)'''
|-
| [[File:Ach Around the World.png|80px]]
|'''Around the World'''
|''You've completed the game in under two hours.''
|-
| [[File:Ach Being Authentic.png|80px]]
|'''Being Authentic'''
|''Your appearance didn't change after the start of the adventure.''<br>'''(Have forest clothes and the upper grace hairstyle on when walking into the portal)'''
|-
| [[File:Ach Careful with the Horns.png|80px]]
|'''Careful with the Horns'''
|''It's clear from the look on Corsic's face that he wanted it himself.''<br>'''(Hug Corsic)'''
|-
| [[File:Ach Crossing in the Wrong Place.png|80px]]
|'''Crossing In the Wrong Place'''
|''Good thing that's just your imagination.''<br>'''(Get run over by a car)'''
|-
| [[File:Ach Demon's Delivery.png|80px]]
|'''Demon's Delivery'''
|''Glowing tree's leaves have properties which are difficult to explain...''<br>'''(First off, get the demon to show himself. To do this, have 2 wreaths in your inventory, return to Tori's house after visiting for the first time, go to his backyard, into the mushroom place, behind that and interact with the hole to the right. Go through the dialogue and then give a wreath to the demon)'''
|-
| [[File:Ach Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''It turned out that those numbers were not just nonsense, they represented the order of doors. What a surprise!''<br>'''(Enter the doors in Rufus' pocket dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
| [[File:Ach Euclidean Minded.png|80px]]
|'''Euclidean Minded'''
|''This door no longer leads outside. Don't even try it.''<br>'''(Go backwards in Rufus' pocket dimension)'''
|-
| [[File:Ach Family Therapist.png|80px]]
|'''Family Therapist'''
|''You've helped Tori and Yana reunite after years of being apart.''<br>'''(After visiting Tori for the first time, return to the castle and go forwards into king Karhen's room. Talk to Yana (girl on the right) and tell her you know where Tori is. Then lead her to Tori)'''
|-
| [[File:Ach Feelings-driven Bribery.png|80px]]
|'''Feelings-driven Bribery'''
|''Corsic gladly gave you extra money for that. You're a sly one!''<br>'''(Hug Corsic for 30 seconds or more, and ask him for 100 coins)'''
|-
| [[File:Ach Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in town, no one will notice! ...Right?''<br>'''(Don't cooperate with the snake guy in Dargratt's plaza)'''
|-
| [[File:Ach Just One Drink.png|80px]]
|'''Just One Drink'''
|''Feel so much better than usual; I feel indisputable, ohhhh''<br>'''(Drink scarlet blast until Michael says he shouldn't drink any more. To which you should respond to by drinking more)'''
|-
| [[File:Ach Life Happily Ever After.png|80px]]
|'''Life Happily Ever After'''
|''You've completed Mondealy's main story.''
|-
| [[File:Ach Mycelium Business.png|80px]]
|'''Mycelium Business'''
|''The mushrooms you sold brought in a tidy profit.''<br>'''(Fill your inventory with star-shaped mushrooms and sell them to the shopkeeper in the Forest District)'''
|-
| [[File:Ach Need a Helping Hand to Save?.png|80px]]
|'''Need a Helping Hand to Save?'''
|''You have saved your game at a very strange place.''<br>'''(Save using Corsic's bed)'''
|-
| [[File:Ach Oh, My Muse.png|80px]]
|'''Oh, My Muse'''
|''You have collected all the available Corsic's plush dolls - congratulations!''<br>'''(Tutorial can be found [https://docs.google.com/document/u/0/d/1G4paD8B_nMVucq3vxq9OtiICwd_T4N2xAZDrClPlCzQ/mobilebasic here])'''
|-
| [[File:Ach Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you've collected too many logs. Why do you need that many?''<br>'''(Collect 42 logs at Mondealy's beach)'''
|-
| [[File:Ach Police Assistant.png|80px]]
|'''Police Assistant'''
|''You happened to be around when Chelsy needed help with her paperwork. What luck!''<br>'''(Go to the far right of Mondealy and grab the papers outside and next to the police station. Give these to Chelsy inside of the police station)'''
|-
| [[File:Ach Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yeah, you may continue not to think, before doing something.''<br>'''(Push the bat in Dargratt close to the caves)'''
|-
| [[File:Ach Simple Question - Simple Answer.png|80px]]
|'''Simple Question - Simple Answer'''
|''You answered all of Katrina and Evelyn's questions at the castle.''
|-
| [[File:Ach Soul of the Old Factory.png|80px]]
|'''Soul of the Old Factory'''
|''You've returned Froga's bayan to her.''<br>'''(After Froga has changed locations, ask her for a key and go to her old house. Go to the second floor, grab her bayan in the rubble and return it to her)'''
|-
| [[File:Ach Stories from an Outer World.png|80px]]
|'''Stories from an Outer World'''
|''You found all the traveller's notes, his fate still remains a mystery.''<br>'''(Find and read all notes in Rufus' pocket dimension)'''
|-
| [[File:Ach Style Versus Fashion.png|80px]]
|'''Style Versus Fashion'''
|''You have collected the clothes of all three unique districts! But forest clothes are still superior.''
|-
| [[File:Ach The Savior of Shy.png|80px]]
|'''The Savior of Shy'''
|''You decided to play along. Let's wish those guys good luck!''<br>'''(Cooperate with the snake guy in the plaza)'''
|-
| [[File:Ach Wild Harvest.png|80px]]
|'''Wild Harvest'''
|''If you had picked mushrooms the same way for yourself, you probably would have died.''<br>'''(Have only bad mushrooms in your inventory (1 is enough) and try to sell them to the shopkeeper in the Forest District)'''
|-
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''<span style="color:#a1a1a1;">This page is about the full game's achievements. For the demo's achievements, see </span>[[Achievements (Mondealy: Day One)|<span style="color:#3582c4;">Achievements (Mondealy: Day One)</span>]]<span style="color:#a1a1a1;">.</span>
List of all Mondealy achievements in alphabetical order.
All achievements are each worth 40 gamerscore for a total of 1000.
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ach A Little Walk.png|80px]]
|'''A Little Walk'''
|''Well, is there anywhere to rush?''<br>'''(Complete the game without walking)'''
|-
| [[File:Ach Around the World.png|80px]]
|'''Around the World'''
|''You've completed the game in under two hours.''
|-
| [[File:Ach Being Authentic.png|80px]]
|'''Being Authentic'''
|''Your appearance didn't change after the start of the adventure.''<br>'''(Have forest clothes and the upper grace hairstyle on when walking into the portal)'''
|-
| [[File:Ach Careful with the Horns.png|80px]]
|'''Careful with the Horns'''
|''It's clear from the look on Corsic's face that he wanted it himself.''<br>'''(Hug Corsic)'''
|-
| [[File:Ach Crossing in the Wrong Place.png|80px]]
|'''Crossing In the Wrong Place'''
|''Good thing that's just your imagination.''<br>'''(Get run over by a car)'''
|-
| [[File:Ach Demon's Delivery.png|80px]]
|'''Demon's Delivery'''
|''Glowing tree's leaves have properties which are difficult to explain...''<br>'''(First off, get the demon to show himself. To do this, have 2 wreaths in your inventory, return to Tori's house after visiting for the first time, go to his backyard, into the mushroom place, behind that and interact with the hole to the right. Go through the dialogue and then give a wreath to the demon)'''
|-
| [[File:Ach Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''It turned out that those numbers were not just nonsense, they represented the order of doors. What a surprise!''<br>'''(Enter the doors in Rufus' pocket dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
| [[File:Ach Euclidean Minded.png|80px]]
|'''Euclidean Minded'''
|''This door no longer leads outside. Don't even try it.''<br>'''(Go backwards in Rufus' pocket dimension)'''
|-
| [[File:Ach Family Therapist.png|80px]]
|'''Family Therapist'''
|''You've helped Tori and Yana reunite after years of being apart.''<br>'''(After visiting Tori for the first time, return to the castle and go forwards into king Karhen's room. Talk to Yana (girl on the right) and tell her you know where Tori is. Then lead her to Tori)'''
|-
| [[File:Ach Feelings-driven Bribery.png|80px]]
|'''Feelings-driven Bribery'''
|''Corsic gladly gave you extra money for that. You're a sly one!''<br>'''(Hug Corsic for 30 seconds or more, and ask him for 100 coins)'''
|-
| [[File:Ach Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in town, no one will notice! ...Right?''<br>'''(Don't cooperate with the snake guy in Dargratt's plaza)'''
|-
| [[File:Ach Just One Drink.png|80px]]
|'''Just One Drink'''
|''Feel so much better than usual; I feel indisputable, ohhhh''<br>'''(Drink scarlet blast until Michael says he shouldn't drink any more. To which you should respond to by drinking more)'''
|-
| [[File:Ach Life Happily Ever After.png|80px]]
|'''Life Happily Ever After'''
|''You've completed Mondealy's main story.''
|-
| [[File:Ach Mycelium Business.png|80px]]
|'''Mycelium Business'''
|''The mushrooms you sold brought in a tidy profit.''<br>'''(Fill your inventory with star-shaped mushrooms and sell them to the shopkeeper in the Forest District)'''
|-
| [[File:Ach Need a Helping Hand to Save?.png|80px]]
|'''Need a Helping Hand to Save?'''
|''You have saved your game at a very strange place.''<br>'''(Save using Corsic's bed)'''
|-
| [[File:Ach Oh, My Muse.png|80px]]
|'''Oh, My Muse'''
|''You have collected all the available Corsic's plush dolls - congratulations!''<br>'''(Tutorial can be found [[Corsic plushie#Guide (Mondealy)|here]])'''
|-
| [[File:Ach Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you've collected too many logs. Why do you need that many?''<br>'''(Collect 42 logs at Mondealy's beach)'''
|-
| [[File:Ach Police Assistant.png|80px]]
|'''Police Assistant'''
|''You happened to be around when Chelsy needed help with her paperwork. What luck!''<br>'''(Go to the far right of Mondealy and grab the papers outside and next to the police station. Give these to Chelsy inside of the police station)'''
|-
| [[File:Ach Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yeah, you may continue not to think, before doing something.''<br>'''(Push the bat in Dargratt close to the caves)'''
|-
| [[File:Ach Simple Question - Simple Answer.png|80px]]
|'''Simple Question - Simple Answer'''
|''You answered all of Katrina and Evelyn's questions at the castle.''
|-
| [[File:Ach Soul of the Old Factory.png|80px]]
|'''Soul of the Old Factory'''
|''You've returned Froga's bayan to her.''<br>'''(After Froga has changed locations, ask her for a key and go to her old house. Go to the second floor, grab her bayan in the rubble and return it to her)'''
|-
| [[File:Ach Stories from an Outer World.png|80px]]
|'''Stories from an Outer World'''
|''You found all the traveller's notes, his fate still remains a mystery.''<br>'''(Find and read all notes in Rufus' pocket dimension)'''
|-
| [[File:Ach Style Versus Fashion.png|80px]]
|'''Style Versus Fashion'''
|''You have collected the clothes of all three unique districts! But forest clothes are still superior.''
|-
| [[File:Ach The Savior of Shy.png|80px]]
|'''The Savior of Shy'''
|''You decided to play along. Let's wish those guys good luck!''<br>'''(Cooperate with the snake guy in the plaza)'''
|-
| [[File:Ach Wild Harvest.png|80px]]
|'''Wild Harvest'''
|''If you had picked mushrooms the same way for yourself, you probably would have died.''<br>'''(Have only bad mushrooms in your inventory (1 is enough) and try to sell them to the shopkeeper in the Forest District)'''
|-
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''<span style="color:#a1a1a1;">This page is about the full game's achievements. For the demo's achievements, see </span>[[Achievements (Mondealy: Day One)|<span style="color:#3582c4;">Achievements (Mondealy: Day One)</span>]]<span style="color:#a1a1a1;">.</span>
List of all Mondealy achievements in alphabetical order.
All achievements are each worth 40 gamerscore for a total of 1000.
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ach A Little Walk.png|80px]]
|'''A Little Walk'''
|''Well, is there anywhere to rush?''<br>'''(Complete the game without running)'''
|-
| [[File:Ach Around the World.png|80px]]
|'''Around the World'''
|''You've completed the game in under two hours.''
|-
| [[File:Ach Being Authentic.png|80px]]
|'''Being Authentic'''
|''Your appearance didn't change after the start of the adventure.''<br>'''(Have forest clothes and the upper grace hairstyle on when walking into the portal)'''
|-
| [[File:Ach Careful with the Horns.png|80px]]
|'''Careful with the Horns'''
|''It's clear from the look on Corsic's face that he wanted it himself.''<br>'''(Hug Corsic)'''
|-
| [[File:Ach Crossing in the Wrong Place.png|80px]]
|'''Crossing In the Wrong Place'''
|''Good thing that's just your imagination.''<br>'''(Get run over by a car)'''
|-
| [[File:Ach Demon's Delivery.png|80px]]
|'''Demon's Delivery'''
|''Glowing tree's leaves have properties which are difficult to explain...''<br>'''(First off, get the demon to show himself. To do this, have 2 wreaths in your inventory, return to Tori's house after visiting for the first time, go to his backyard, into the mushroom place, behind that and interact with the hole to the right. Go through the dialogue and then give a wreath to the demon)'''
|-
| [[File:Ach Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''It turned out that those numbers were not just nonsense, they represented the order of doors. What a surprise!''<br>'''(Enter the doors in Rufus' pocket dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
| [[File:Ach Euclidean Minded.png|80px]]
|'''Euclidean Minded'''
|''This door no longer leads outside. Don't even try it.''<br>'''(Go backwards in Rufus' pocket dimension)'''
|-
| [[File:Ach Family Therapist.png|80px]]
|'''Family Therapist'''
|''You've helped Tori and Yana reunite after years of being apart.''<br>'''(After visiting Tori for the first time, return to the castle and go forwards into king Karhen's room. Talk to Yana (girl on the right) and tell her you know where Tori is. Then lead her to Tori)'''
|-
| [[File:Ach Feelings-driven Bribery.png|80px]]
|'''Feelings-driven Bribery'''
|''Corsic gladly gave you extra money for that. You're a sly one!''<br>'''(Hug Corsic for 30 seconds or more, and ask him for 100 coins)'''
|-
| [[File:Ach Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in town, no one will notice! ...Right?''<br>'''(Don't cooperate with the snake guy in Dargratt's plaza)'''
|-
| [[File:Ach Just One Drink.png|80px]]
|'''Just One Drink'''
|''Feel so much better than usual; I feel indisputable, ohhhh''<br>'''(Drink scarlet blast until Michael says he shouldn't drink any more. To which you should respond to by drinking more)'''
|-
| [[File:Ach Life Happily Ever After.png|80px]]
|'''Life Happily Ever After'''
|''You've completed Mondealy's main story.''
|-
| [[File:Ach Mycelium Business.png|80px]]
|'''Mycelium Business'''
|''The mushrooms you sold brought in a tidy profit.''<br>'''(Fill your inventory with star-shaped mushrooms and sell them to the shopkeeper in the Forest District)'''
|-
| [[File:Ach Need a Helping Hand to Save?.png|80px]]
|'''Need a Helping Hand to Save?'''
|''You have saved your game at a very strange place.''<br>'''(Save using Corsic's bed)'''
|-
| [[File:Ach Oh, My Muse.png|80px]]
|'''Oh, My Muse'''
|''You have collected all the available Corsic's plush dolls - congratulations!''<br>'''(Tutorial can be found [[Corsic plushie#Guide (Mondealy)|here]])'''
|-
| [[File:Ach Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you've collected too many logs. Why do you need that many?''<br>'''(Collect 42 logs at Mondealy's beach)'''
|-
| [[File:Ach Police Assistant.png|80px]]
|'''Police Assistant'''
|''You happened to be around when Chelsy needed help with her paperwork. What luck!''<br>'''(Go to the far right of Mondealy and grab the papers outside and next to the police station. Give these to Chelsy inside of the police station)'''
|-
| [[File:Ach Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yeah, you may continue not to think, before doing something.''<br>'''(Push the bat in Dargratt close to the caves)'''
|-
| [[File:Ach Simple Question - Simple Answer.png|80px]]
|'''Simple Question - Simple Answer'''
|''You answered all of Katrina and Evelyn's questions at the castle.''
|-
| [[File:Ach Soul of the Old Factory.png|80px]]
|'''Soul of the Old Factory'''
|''You've returned Froga's bayan to her.''<br>'''(After Froga has changed locations, ask her for a key and go to her old house. Go to the second floor, grab her bayan in the rubble and return it to her)'''
|-
| [[File:Ach Stories from an Outer World.png|80px]]
|'''Stories from an Outer World'''
|''You found all the traveller's notes, his fate still remains a mystery.''<br>'''(Find and read all notes in Rufus' pocket dimension)'''
|-
| [[File:Ach Style Versus Fashion.png|80px]]
|'''Style Versus Fashion'''
|''You have collected the clothes of all three unique districts! But forest clothes are still superior.''
|-
| [[File:Ach The Savior of Shy.png|80px]]
|'''The Savior of Shy'''
|''You decided to play along. Let's wish those guys good luck!''<br>'''(Cooperate with the snake guy in the plaza)'''
|-
| [[File:Ach Wild Harvest.png|80px]]
|'''Wild Harvest'''
|''If you had picked mushrooms the same way for yourself, you probably would have died.''<br>'''(Have only bad mushrooms in your inventory (1 is enough) and try to sell them to the shopkeeper in the Forest District)'''
|-
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/* Description */ Removed mention of Fandom
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== Description ==
To use this template, add the {{T|{{BASEPAGENAME}}}} template and fill in the appropriate fields. Fields left blank will not appear in articles.
== Syntax ==
<pre>
{{Item
| title =
| image = [e.g. "Example.jpg"]
| imagecaption =
| type =
| effects =
| source =
| buy =
| sell =
}}
</pre>
== Sample output ==
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}<pre>
{{Item
| title = Power Flower
| image = Example.jpg
| type = Food
| effects = +1 Fire
| source = Vendor
| buy = 5g
| sell = 1g
}}
</pre><includeonly>[[Category:Infobox templates]]</includeonly><noinclude>[[Category:Template documentation]]</noinclude>
29815e3cfbf9435824508721b21f4fb386d47704
Corsic plushie
0
564
1405
2023-08-12T20:35:38Z
Cullionly
47213
Created Corsic plushie
wikitext
text/x-wiki
{{Item
| title = Corsic plushie
| image = Corsic plushie.png
| type = Collectible
}}
{{stub}}
The Corsic plushie is a collectible item needed to achieve the [[Achievements|Oh, My Muse]] achievement in Mondealy and [[Achievements (Mondealy: Day One)|Ah, My Muse]] in Mondealy: Day One.
==Guide (Mondealy)==
Guide for collecting all 10 Corsic plushies in Mondealy
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Corsic plushie 1]]
| In Riley's room
|-
| [[File:Corsic plushie 2]]
| In the changing rooms atop Dargratt Beach, at the Water District entrance
|-
| [[File:Corsic plushie 3]]
| In Front of Froga’s House
|-
| [[File:Corsic plushie 4]]
| Inside Rufus' pocket dimension (RNG-based)
|-
| [[File:Corsic plushie 5]]
| At the entrance to the Forest District
|-
| [[File:Corsic plushie 6]]
| In the Forest District at the top of the wheat field room on the right side of the house
|-
| [[File:Corsic plushie 7]]
| In the Forest District going left at the Moth statue instead of right to the forest of
|-
| [[File:Corsic plushie 8]]
| In the Upper District, up the stairs and to the right
|-
| [[File:Corsic plushie 9]]
| In the Forest District behind Tori’s house and next to the fence
|-
| [[File:Corsic plushie 10]]
| At the mafia base atop the stairs in Water District
|-
|}
==Guide (Mondealy: Day One)==
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:DO Corsic plushie 1]]
| Placeholder lol
|-
| [[File:DO Corsic plushie 2]]
|
|-
| [[File:DO Corsic plushie 3]]
|
|-
| [[File:DO Corsic plushie 4]]
|
|-
6025a0f78abfb8a8b1bba94cdd164740bbd98c88
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.png to file names and size
wikitext
text/x-wiki
{{Item
| title = Corsic plushie
| image = Corsic plushie.png
| type = Collectible
}}
{{stub}}
The Corsic plushie is a collectible item needed to achieve the [[Achievements|Oh, My Muse]] achievement in Mondealy and [[Achievements (Mondealy: Day One)|Ah, My Muse]] in Mondealy: Day One.
==Guide (Mondealy)==
Guide for collecting all 10 Corsic plushies in Mondealy
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Corsic plushie 1.png|140px]]
| In Riley's room
|-
| [[File:Corsic plushie 2.png|140px]]
| In the changing rooms atop Dargratt Beach, at the Water District entrance
|-
| [[File:Corsic plushie 3.png|140px]]
| In Front of Froga’s House
|-
| [[File:Corsic plushie 4.png|140px]]
| Inside Rufus' pocket dimension (RNG-based)
|-
| [[File:Corsic plushie 5.png|140px]]
| At the entrance to the Forest District
|-
| [[File:Corsic plushie 6.png|140px]]
| In the Forest District at the top of the wheat field room on the right side of the house
|-
| [[File:Corsic plushie 7.png|140px]]
| In the Forest District going left at the Moth statue instead of right to the forest of
|-
| [[File:Corsic plushie 8.png|140px]]
| In the Upper District, up the stairs and to the right
|-
| [[File:Corsic plushie 9.png|140px]]
| In the Forest District behind Tori’s house and next to the fence
|-
| [[File:Corsic plushie 10.png|140px]]
| At the mafia base atop the stairs in Water District
|-
|}
==Guide (Mondealy: Day One)==
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:DO Corsic plushie 1.whatever|140px]]
| Pla
|-
| [[File:DO Corsic plushie 2.something|140px]]
| ceh
|-
| [[File:DO Corsic plushie 3.nothing|140px]]
| old
|-
| [[File:DO Corsic plushie 4.everything|140px]]
| er
|-
558ed3a068311764d465d844c92265e2bfeff9a8
1420
1417
2023-08-12T20:58:42Z
Cullionly
47213
corsic plushie file name fix
wikitext
text/x-wiki
{{Item
| title = Corsic plushie
| image = Corsic_plushie.png
| type = Collectible
}}
{{stub}}
The Corsic plushie is a collectible item needed to achieve the [[Achievements|Oh, My Muse]] achievement in Mondealy and [[Achievements (Mondealy: Day One)|Ah, My Muse]] in Mondealy: Day One.
==Guide (Mondealy)==
Guide for collecting all 10 Corsic plushies in Mondealy
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Corsic plushie 1.png|140px]]
| In Riley's room
|-
| [[File:Corsic plushie 2.png|140px]]
| In the changing rooms atop Dargratt Beach, at the Water District entrance
|-
| [[File:Corsic plushie 3.png|140px]]
| In Front of Froga’s House
|-
| [[File:Corsic plushie 4.png|140px]]
| Inside Rufus' pocket dimension (RNG-based)
|-
| [[File:Corsic plushie 5.png|140px]]
| At the entrance to the Forest District
|-
| [[File:Corsic plushie 6.png|140px]]
| In the Forest District at the top of the wheat field room on the right side of the house
|-
| [[File:Corsic plushie 7.png|140px]]
| In the Forest District going left at the Moth statue instead of right to the forest of
|-
| [[File:Corsic plushie 8.png|140px]]
| In the Upper District, up the stairs and to the right
|-
| [[File:Corsic plushie 9.png|140px]]
| In the Forest District behind Tori’s house and next to the fence
|-
| [[File:Corsic plushie 10.png|140px]]
| At the mafia base atop the stairs in Water District
|-
|}
==Guide (Mondealy: Day One)==
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:DO Corsic plushie 1.whatever|140px]]
| Pla
|-
| [[File:DO Corsic plushie 2.something|140px]]
| ceh
|-
| [[File:DO Corsic plushie 3.nothing|140px]]
| old
|-
| [[File:DO Corsic plushie 4.everything|140px]]
| er
|-
0e63248614e3bb34126daa3fe6bcdba11db4f18e
1421
1420
2023-08-12T21:26:38Z
Cullionly
47213
grandmar grammar
wikitext
text/x-wiki
{{Item
| title = Corsic plushie
| image = Corsic_plushie.png
| type = Collectible
}}
{{stub}}
The Corsic plushie is a collectible item needed to achieve [[Achievements|Oh, My Muse]] in Mondealy and [[Achievements (Mondealy: Day One)|Ah, My Muse]] in Mondealy: Day One.
==Guide (Mondealy)==
Guide for collecting all 10 Corsic plushies in Mondealy
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Corsic plushie 1.png|140px]]
| In Riley's room
|-
| [[File:Corsic plushie 2.png|140px]]
| In the changing rooms atop Dargratt Beach, at the Water District entrance
|-
| [[File:Corsic plushie 3.png|140px]]
| In Front of Froga’s House
|-
| [[File:Corsic plushie 4.png|140px]]
| Inside Rufus' pocket dimension (RNG-based)
|-
| [[File:Corsic plushie 5.png|140px]]
| At the entrance to the Forest District
|-
| [[File:Corsic plushie 6.png|140px]]
| In the Forest District at the top of the wheat field room on the right side of the house
|-
| [[File:Corsic plushie 7.png|140px]]
| In the Forest District going left at the Moth statue instead of right to the forest of
|-
| [[File:Corsic plushie 8.png|140px]]
| In the Upper District, up the stairs and to the right
|-
| [[File:Corsic plushie 9.png|140px]]
| In the Forest District behind Tori’s house and next to the fence
|-
| [[File:Corsic plushie 10.png|140px]]
| At the mafia base atop the stairs in Water District
|-
|}
==Guide (Mondealy: Day One)==
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:DO Corsic plushie 1.whatever|140px]]
| Pla
|-
| [[File:DO Corsic plushie 2.something|140px]]
| ceh
|-
| [[File:DO Corsic plushie 3.nothing|140px]]
| old
|-
| [[File:DO Corsic plushie 4.everything|140px]]
| er
|-
65baae2b42c5f0ddda04e5858b0ed0949daa721e
1422
1421
2023-08-12T21:34:34Z
Cullionly
47213
don't mind me, just fixing grammar
wikitext
text/x-wiki
{{Item
| title = Corsic plushie
| image = Corsic_plushie.png
| type = Collectible
}}
{{stub}}
The Corsic plushie is a collectible item needed to achieve [[Achievements|Oh, My Muse]] in Mondealy and [[Achievements (Mondealy: Day One)|Ah, My Muse]] in Mondealy: Day One.
==Guide (Mondealy)==
Guide on collecting all 10 Corsic plushies in Mondealy
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Corsic plushie 1.png|140px]]
| In Riley's room
|-
| [[File:Corsic plushie 2.png|140px]]
| In the changing rooms atop Dargratt Beach, at the Water District entrance
|-
| [[File:Corsic plushie 3.png|140px]]
| In Front of Froga’s House
|-
| [[File:Corsic plushie 4.png|140px]]
| Inside Rufus' pocket dimension (RNG-based)
|-
| [[File:Corsic plushie 5.png|140px]]
| At the entrance to the Forest District
|-
| [[File:Corsic plushie 6.png|140px]]
| In the Forest District at the top of the wheat field room on the right side of the house
|-
| [[File:Corsic plushie 7.png|140px]]
| In the Forest District going left at the Moth statue instead of right to the forest of
|-
| [[File:Corsic plushie 8.png|140px]]
| In the Upper District, up the stairs and to the right
|-
| [[File:Corsic plushie 9.png|140px]]
| In the Forest District behind Tori’s house and next to the fence
|-
| [[File:Corsic plushie 10.png|140px]]
| At the mafia base atop the stairs in Water District
|-
|}
==Guide (Mondealy: Day One)==
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:DO Corsic plushie 1.whatever|140px]]
| Pla
|-
| [[File:DO Corsic plushie 2.something|140px]]
| ceh
|-
| [[File:DO Corsic plushie 3.nothing|140px]]
| old
|-
| [[File:DO Corsic plushie 4.everything|140px]]
| er
|-
5734c16838ef5fe03271d37bb1bac8576a78ed95
1423
1422
2023-08-13T02:42:14Z
Zorai
225327
/* Guide (Mondealy) */
wikitext
text/x-wiki
{{Item
| title = Corsic plushie
| image = Corsic_plushie.png
| type = Collectible
}}
{{stub}}
The Corsic plushie is a collectible item needed to achieve [[Achievements|Oh, My Muse]] in Mondealy and [[Achievements (Mondealy: Day One)|Ah, My Muse]] in Mondealy: Day One.
==Guide (Mondealy)==
Guide on collecting all 10 Corsic plushies in Mondealy
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Corsic plushie 1.png|140px]]
| In Riley's room
|-
| [[File:Corsic plushie 2.png|140px]]
| In the changing rooms atop Dargratt Beach, at the Water District entrance
|-
| [[File:Corsic plushie 3.png|140px]]
| In Front of Froga’s House
|-
| [[File:Corsic plushie 4.png|140px]]
| Inside Rufus' pocket dimension (RNG-based)
|-
| [[File:Corsic plushie 5.png|140px]]
| At the entrance to the Forest District
|-
| [[File:Corsic plushie 6.png|140px]]
| In the Forest District at the top of the wheat field room on the right side of the house
|-
| [[File:Corsic plushie 7.png|140px]]
| In the Forest District going left at the Moth statue instead of right to the forest of dreamers
|-
| [[File:Corsic plushie 8.png|140px]]
| In the Upper District, up the stairs and to the right
|-
| [[File:Corsic plushie 9.png|140px]]
| In the Forest District behind Tori’s house and next to the fence
|-
| [[File:Corsic plushie 10.png|140px]]
| At the mafia base atop the stairs in Water District
|-
|}
==Guide (Mondealy: Day One)==
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:DO Corsic plushie 1.whatever|140px]]
| Pla
|-
| [[File:DO Corsic plushie 2.something|140px]]
| ceh
|-
| [[File:DO Corsic plushie 3.nothing|140px]]
| old
|-
| [[File:DO Corsic plushie 4.everything|140px]]
| er
|-
7323b52fe80da8b6ff719cb5e5e82c00e73bc67c
File:Corsic plushie 1.png
6
565
1407
2023-08-12T20:40:30Z
Cullionly
47213
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Corsic plushie 2.png
6
566
1408
2023-08-12T20:41:59Z
Cullionly
47213
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Corsic plushie 3.png
6
567
1409
2023-08-12T20:42:36Z
Cullionly
47213
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Corsic plushie 4.png
6
568
1410
2023-08-12T20:43:11Z
Cullionly
47213
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Corsic plushie 5.png
6
569
1411
2023-08-12T20:43:42Z
Cullionly
47213
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Corsic plushie 6.png
6
570
1412
2023-08-12T20:44:25Z
Cullionly
47213
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Corsic plushie 7.png
6
571
1413
2023-08-12T20:44:58Z
Cullionly
47213
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Corsic plushie 8.png
6
572
1414
2023-08-12T20:45:56Z
Cullionly
47213
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Corsic plushie 9.png
6
573
1415
2023-08-12T20:46:28Z
Cullionly
47213
wikitext
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Corsic plushie 10.png
6
574
1416
2023-08-12T20:46:55Z
Cullionly
47213
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Corsic plushie.png
6
575
1418
2023-08-12T20:57:22Z
Cullionly
47213
Bad picture, will change later
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== Summary ==
Bad picture, will change later
bf1ee69b798fcec40c4e52db57bf4aaaa0d2e679
1419
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2023-08-12T20:57:54Z
Cullionly
47213
/* Summary */
wikitext
text/x-wiki
== Summary ==
Corsic plushie collectible
46127c18e5fdf73be8221639a85e4e2f395334b2
File:CalmBar.png
6
576
1425
2023-08-13T02:50:22Z
Zorai
225327
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6
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2023-08-13T02:53:13Z
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a655f04485ff507c02499d137d22a0d3e0ea32c2
File:TailwindTower.png
6
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2023-08-13T02:54:25Z
Zorai
225327
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a655f04485ff507c02499d137d22a0d3e0ea32c2
File:DDD.png
6
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2023-08-13T02:55:58Z
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a655f04485ff507c02499d137d22a0d3e0ea32c2
File:TailwindDargratt.png
6
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2023-08-13T02:56:47Z
Zorai
225327
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a655f04485ff507c02499d137d22a0d3e0ea32c2
File:ThisCastleofMine.png
6
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2023-08-13T03:01:51Z
Zorai
225327
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a655f04485ff507c02499d137d22a0d3e0ea32c2
File:DargrattTale.png
6
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2023-08-13T03:01:57Z
Zorai
225327
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a655f04485ff507c02499d137d22a0d3e0ea32c2
File:NotJustShapes.png
6
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2023-08-13T03:02:22Z
Zorai
225327
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a655f04485ff507c02499d137d22a0d3e0ea32c2
File:SandyVargan.png
6
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2023-08-13T03:02:34Z
Zorai
225327
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a655f04485ff507c02499d137d22a0d3e0ea32c2
File:Wel(Don't)come.png
6
585
1434
2023-08-13T03:02:53Z
Zorai
225327
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a655f04485ff507c02499d137d22a0d3e0ea32c2
File:DomTaoe.png
6
586
1435
2023-08-13T03:03:32Z
Zorai
225327
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a655f04485ff507c02499d137d22a0d3e0ea32c2
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6
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2023-08-13T03:03:46Z
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225327
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6
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2023-08-13T03:04:04Z
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6
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2023-08-13T03:04:50Z
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225327
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a655f04485ff507c02499d137d22a0d3e0ea32c2
File:Legally.png
6
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1439
2023-08-13T03:06:04Z
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225327
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a655f04485ff507c02499d137d22a0d3e0ea32c2
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6
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2023-08-13T03:06:17Z
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225327
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6
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6
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6
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2023-08-13T03:07:57Z
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6
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6
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6
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6
601
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2023-08-13T03:08:52Z
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225327
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6
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6
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2023-08-13T03:09:43Z
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6
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a655f04485ff507c02499d137d22a0d3e0ea32c2
Tapes
0
605
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Zorai
225327
Created page with "==Guide (Mondealy)== Guide on collecting all 30 music Tapes {| class="wikitable" |- |<center><big>Image</big></center> |<center><big>Instructions</big></center> |<center><big>Tape Unlocked</big></center> |- | | Default Unlock | #1 Distant Disco |- | [[File:CalmBar.png|400px]] | Located in the Tavern | #2 Calm Bar |- | [[File:SurfaceBells.png|400px]] | Located across the bridge in Mondealy's outskirt | #3 Surface Bells |- | [[File:TailwindTower.png|400px]] | Found in th..."
wikitext
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==Guide (Mondealy)==
Guide on collecting all 30 music Tapes
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|<center><big>Tape Unlocked</big></center>
|-
|
| Default Unlock
| #1 Distant Disco
|-
| [[File:CalmBar.png|400px]]
| Located in the Tavern
| #2 Calm Bar
|-
| [[File:SurfaceBells.png|400px]]
| Located across the bridge in Mondealy's outskirt
| #3 Surface Bells
|-
| [[File:TailwindTower.png|400px]]
| Found in the ruins in front of the tower
| #4 Tailwind (Tower)
|-
| [[File:DDD.png|400px]]
| Found in the dungeon along the path to first entering Dargratt after falling down the new hole in the tower
| #5 Deep Dark Dungeon
|-
| [[File:TailwindDargratt.png|400px]]
| Found in the corner of the cave underneath the Road House
| #6 Tailwind (Dargratt)
|-
| [[File:DargrattTale.png|400px]]
| Found in the Dargratt plaza, to the right and among the colored trees
| #7 Dargratt's Tale
|-
| [[File:ThisCastleofMine.png|400px]]
| In main hall of Dargratt castle, also appears in dream sequences of Dargratt castle
| #8 This Castle of Mine
|-
| [[File:NotJustShapes.png|400px]]
| Found in the Kitchen of your house
| #9 Not Just Shapes
|-
| [[File:SandyVargan.png|400px]]
| Found in the entrance to Water District, down and under the sunbeds
| #10 Sandy Vargan
|-
| [[File:Wel(Don't)come.png|400px]]
| Found on the walkway above Froga’s house
| #11
|-
| [[File:DomTaoe.png|400px]]
| Inside the house used to get to Froga’s, note if you take the rat in the mafia sequence you are locked out of this tape afterwards, this tape can be grabbed before this event though
| #12
|-
| [[File:AveragePleasure.png|400px]]
| In Froga’s House
| #13
|-
| [[File:FrogaAcc.png|400px]]
| Requires talking to Froga after she’s been kidnapped to get the Attic key to get her Bayan, then returning to give back her bayan then she plays it, beautifully mind you
| #14
|-
| [[File:Ayahuasca.png|400px]]
| Found in the pure straight room in the labyrinth that is Rufus’ house, this room can best be found by just going in between the horizontal doors quickly
| #15
|-
| [[File:Legally.png|400px]]
| Inside the “Potion ‘n Cures” store at United District.
| #16
|-
| [[File:UpperGrace.png|400px]]
| Very Sneaky location, found up the stairs and to the right of the upper district
| #17
|-
| [[File:AvianBeds.png|400px]]
| Inside the hotel room at Upper District. You need a certificate from the castle to access the room.
| #18
|-
| [[File:Thestage.png|400px]]
| Obtained by talking to Jessicathe Performer after learning of Tori’s whereabouts
| #19
|-
| [[File:Blooming Forest.png|400px]]
| Found in the path leading to Forest of Dreamers
| #20
|-
| [[File:MeditationalFields.png|400px]]
| Sit at the bench within the wheat field until the music changes or for 10 seconds, then get to the exit.
| #21
|-
| [[File:Forest.png|400px]]
| Found in the Forest above Tori’s house
| #22
|-
| [[File:ToriEstate.png|400px]]
| Found in Tori’s House next to his room atop the stairs
| #23
|-
| [[File:Deepwaters.png|400px]]
| Inside the attic of Froga’s house, where the bayan is located, hidden down the bottom of the area
| #24
|-
| [[File:BreakingandEntering.png|400px]]
| Past the door you are meant to enter with Rufus whilst breaking into the tree
| #25
|-
| [[File:Highton.png|400px]]
| By heading right and not going up the stairs in the first area of Chapter 9
| #26
|-
| [[File:Trailblazing.png|400px]]
| In the area with the hut in the sunflower field in Chapter 9
| #27
|-
| [[File:HubNowhere.png|400px]]
| On the floor a bit past the apartment door where you go to get the anti paint
| #28
|-
| [[File:GirlintheOtherworld.png|400px]]
| In Alice’s apartment (where you get the anti paint)
| #29
|-
| [[File:Melemo'sgarden.png|400px]]
| In Melemo’s Garden in front of one of the two benches
| #30
|-
|}
9c4c1dfb8e75ff2da3bcef2cf264dee7e5e059f7
1455
1454
2023-08-13T03:16:00Z
Zorai
225327
wikitext
text/x-wiki
==Guide (Mondealy)==
Guide on collecting all 30 music Tapes
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|<center><big>Tape Unlocked</big></center>
|-
|
| Default Unlock
| #1 Distant Disco
|-
| [[File:CalmBar.png|140px]]
| Located in the Tavern
| #2 Calm Bar
|-
| [[File:SurfaceBells.png|140px]]
| Located across the bridge in Mondealy's outskirt
| #3 Surface Bells
|-
| [[File:TailwindTower.png|140px]]
| Found in the ruins in front of the tower
| #4 Tailwind (Tower)
|-
| [[File:DDD.png|140px]]
| Found in the dungeon along the path to first entering Dargratt after falling down the new hole in the tower
| #5 Deep Dark Dungeon
|-
| [[File:TailwindDargratt.png|140px]]
| Found in the corner of the cave underneath the Road House
| #6 Tailwind (Dargratt)
|-
| [[File:DargrattTale.png|140px]]
| Found in the Dargratt plaza, to the right and among the colored trees
| #7 Dargratt's Tale
|-
| [[File:ThisCastleofMine.png|140px]]
| In main hall of Dargratt castle, also appears in dream sequences of Dargratt castle
| #8 This Castle of Mine
|-
| [[File:NotJustShapes.png|140px]]
| Found in the Kitchen of your house
| #9 Not Just Shapes
|-
| [[File:SandyVargan.png|140px]]
| Found in the entrance to Water District, down and under the sunbeds
| #10 Sandy Vargan
|-
| [[File:Wel(Don't)come.png|140px]]
| Found on the walkway above Froga’s house
| #11
|-
| [[File:DomTaoe.png|140px]]
| Inside the house used to get to Froga’s, note if you take the rat in the mafia sequence you are locked out of this tape afterwards, this tape can be grabbed before this event though
| #12
|-
| [[File:AveragePleasure.png|140px]]
| In Froga’s House
| #13
|-
| [[File:FrogaAcc.png|140px]]
| Requires talking to Froga after she’s been kidnapped to get the Attic key to get her Bayan, then returning to give back her bayan then she plays it, beautifully mind you
| #14
|-
| [[File:Ayahuasca.png|140px]]
| Found in the pure straight room in the labyrinth that is Rufus’ house, this room can best be found by just going in between the horizontal doors quickly
| #15
|-
| [[File:Legally.png|140px]]
| Inside the “Potion ‘n Cures” store at United District.
| #16
|-
| [[File:UpperGrace.png|140px]]
| Very Sneaky location, found up the stairs and to the right of the upper district
| #17
|-
| [[File:AvianBeds.png|140px]]
| Inside the hotel room at Upper District. You need a certificate from the castle to access the room.
| #18
|-
| [[File:Thestage.png|140px]]
| Obtained by talking to Jessicathe Performer after learning of Tori’s whereabouts
| #19
|-
| [[File:Blooming Forest.png|140px]]
| Found in the path leading to Forest of Dreamers
| #20
|-
| [[File:MeditationalFields.png|140px]]
| Sit at the bench within the wheat field until the music changes or for 10 seconds, then get to the exit.
| #21
|-
| [[File:Forest.png|140px]]
| Found in the Forest above Tori’s house
| #22
|-
| [[File:ToriEstate.png|140px]]
| Found in Tori’s House next to his room atop the stairs
| #23
|-
| [[File:Deepwaters.png|140px]]
| Inside the attic of Froga’s house, where the bayan is located, hidden down the bottom of the area
| #24
|-
| [[File:BreakingandEntering.png|140px]]
| Past the door you are meant to enter with Rufus whilst breaking into the tree
| #25
|-
| [[File:Highton.png|140px]]
| By heading right and not going up the stairs in the first area of Chapter 9
| #26
|-
| [[File:Trailblazing.png|140px]]
| In the area with the hut in the sunflower field in Chapter 9
| #27
|-
| [[File:HubNowhere.png|140px]]
| On the floor a bit past the apartment door where you go to get the anti paint
| #28
|-
| [[File:GirlintheOtherworld.png|140px]]
| In Alice’s apartment (where you get the anti paint)
| #29
|-
| [[File:Melemo'sgarden.png|140px]]
| In Melemo’s Garden in front of one of the two benches
| #30
|-
|}
aec08fa11ff38d91b05ee6b9c3c8f6b0cf5cc044
1456
1455
2023-08-13T03:18:32Z
Zorai
225327
/* Guide (Mondealy) */
wikitext
text/x-wiki
==Guide (Mondealy)==
Guide on collecting all 30 music Tapes
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|<center><big>Tape Unlocked</big></center>
|-
|
| Default Unlock
| #1 Distant Disco
|-
| [[File:CalmBar.png|140px]]
| Located in the Tavern
| #2 Calm Bar
|-
| [[File:SurfaceBells.png|140px]]
| Located across the bridge in Mondealy's outskirt
| #3 Surface Bells
|-
| [[File:TailwindTower.png|140px]]
| Found in the ruins in front of the tower
| #4 Tailwind (Tower)
|-
| [[File:DDD.png|140px]]
| Found in the dungeon along the path to first entering Dargratt after falling down the new hole in the tower
| #5 Deep Dark Dungeon
|-
| [[File:TailwindDargratt.png|140px]]
| Found in the corner of the cave underneath the Road House
| #6 Tailwind (Dargratt)
|-
| [[File:DargrattTale.png|140px]]
| Found in the Dargratt plaza, to the right and among the colored trees
| #7 Dargratt's Tale
|-
| [[File:ThisCastleofMine.png|140px]]
| In main hall of Dargratt castle, also appears in dream sequences of Dargratt castle
| #8 This Castle of Mine
|-
| [[File:NotJustShapes.png|140px]]
| Found in the Kitchen of your house
| #9 Not Just Shapes
|-
| [[File:SandyVargan.png|140px]]
| Found in the entrance to Water District, down and under the sunbeds
| #10 Sandy Vargan
|-
| [[File:Wel(Don't)come.png|140px]]
| Found on the walkway above Froga’s house
| #11 Wel(Don’t)come to Water District
|-
| [[File:DomTaoe.png|140px]]
| Inside the house used to get to Froga’s, note if you take the rat in the mafia sequence you are locked out of this tape afterwards, this tape can be grabbed before this event though
| #12 Dom
|-
| [[File:AveragePleasure.png|140px]]
| In Froga’s House
| #13 Not Your Average Pleasure
|-
| [[File:FrogaAcc.png|140px]]
| Requires talking to Froga after she’s been kidnapped to get the Attic key to get her Bayan, then returning to give back her bayan then she plays it, beautifully mind you
| #14 Froga Accordion
|-
| [[File:Ayahuasca.png|140px]]
| Found in the pure straight room in the labyrinth that is Rufus’ house, this room can best be found by just going in between the horizontal doors quickly
| #15 Ayahuasca
|-
| [[File:Legally.png|140px]]
| Inside the “Potion ‘n Cures” store at United District.
| #16 Totally Legal Shop
|-
| [[File:UpperGrace.png|140px]]
| Very Sneaky location, found up the stairs and to the right of the upper district
| #17 Upper Grace
|-
| [[File:AvianBeds.png|140px]]
| Inside the hotel room at Upper District. You need a certificate from the castle to access the room.
| #18 Avian Beds
|-
| [[File:Thestage.png|140px]]
| Obtained by talking to Jessicathe Performer after learning of Tori’s whereabouts
| #19 On The Stage
|-
| [[File:Blooming Forest.png|140px]]
| Found in the path leading to Forest of Dreamers
| #20 At the Blooming Forest
|-
| [[File:MeditationalFields.png|140px]]
| Sit at the bench within the wheat field until the music changes or for 10 seconds, then get to the exit.
| #21 Meditational Fields
|-
| [[File:Forest.png|140px]]
| Found in the Forest above Tori’s house
| #22 Neverending Forest
|-
| [[File:ToriEstate.png|140px]]
| Found in Tori’s House next to his room atop the stairs
| #23 Tori Estate
|-
| [[File:Deepwaters.png|140px]]
| Inside the attic of Froga’s house, where the bayan is located, hidden down the bottom of the area
| #24 Deep Waters
|-
| [[File:BreakingandEntering.png|140px]]
| Past the door you are meant to enter with Rufus whilst breaking into the tree
| #25 Breaking and Entering
|-
| [[File:Highton.png|140px]]
| By heading right and not going up the stairs in the first area of Chapter 9
| #26 Highton
|-
| [[File:Trailblazing.png|140px]]
| In the area with the hut in the sunflower field in Chapter 9
| #27 Trail Blazing
|-
| [[File:HubNowhere.png|140px]]
| On the floor a bit past the apartment door where you go to get the anti paint
| #28 Hub of Nowhere
|-
| [[File:GirlintheOtherworld.png|140px]]
| In Alice’s apartment (where you get the anti paint)
| #29 Otherworldly Girl
|-
| [[File:Melemo'sgarden.png|140px]]
| In Melemo’s Garden in front of one of the two benches
| #30 Melemo Gardens
|-
|}
fa1e59889b9433f583db262d05ef0f312d5c1b5e
1457
1456
2023-08-13T03:25:08Z
Zorai
225327
wikitext
text/x-wiki
{{stub}}
==Guide (Mondealy)==
Guide on collecting all 30 music Tapes
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|<center><big>Tape Unlocked</big></center>
|-
|
| Default Unlock
| #1 Distant Disco
|-
| [[File:CalmBar.png|140px]]
| Located in the Tavern
| #2 Calm Bar
|-
| [[File:SurfaceBells.png|140px]]
| Located across the bridge in Mondealy's outskirt
| #3 Surface Bells
|-
| [[File:TailwindTower.png|140px]]
| Found in the ruins in front of the tower
| #4 Tailwind (Tower)
|-
| [[File:DDD.png|140px]]
| Found in the dungeon along the path to first entering Dargratt after falling down the new hole in the tower
| #5 Deep Dark Dungeon
|-
| [[File:TailwindDargratt.png|140px]]
| Found in the corner of the cave underneath the Road House
| #6 Tailwind (Dargratt)
|-
| [[File:DargrattTale.png|140px]]
| Found in the Dargratt plaza, to the right and among the colored trees
| #7 Dargratt's Tale
|-
| [[File:ThisCastleofMine.png|140px]]
| In main hall of Dargratt castle, also appears in dream sequences of Dargratt castle
| #8 This Castle of Mine
|-
| [[File:NotJustShapes.png|140px]]
| Found in the Kitchen of your house
| #9 Not Just Shapes
|-
| [[File:SandyVargan.png|140px]]
| Found in the entrance to Water District, down and under the sunbeds
| #10 Sandy Vargan
|-
| [[File:Wel(Don't)come.png|140px]]
| Found on the walkway above Froga’s house
| #11 Wel(Don’t)come to Water District
|-
| [[File:DomTaoe.png|140px]]
| Inside the house used to get to Froga’s, note if you take the rat in the mafia sequence you are locked out of this tape afterwards, this tape can be grabbed before this event though
| #12 Dom
|-
| [[File:AveragePleasure.png|140px]]
| In Froga’s House
| #13 Not Your Average Pleasure
|-
| [[File:FrogaAcc.png|140px]]
| Requires talking to Froga after she’s been kidnapped to get the Attic key to get her Bayan, then returning to give back her bayan then she plays it, beautifully mind you
| #14 Froga Accordion
|-
| [[File:Ayahuasca.png|140px]]
| Found in the pure straight room in the labyrinth that is Rufus’ house, this room can best be found by just going in between the horizontal doors quickly
| #15 Ayahuasca
|-
| [[File:Legally.png|140px]]
| Inside the “Potion ‘n Cures” store at United District.
| #16 Totally Legal Shop
|-
| [[File:UpperGrace.png|140px]]
| Very Sneaky location, found up the stairs and to the right of the upper district
| #17 Upper Grace
|-
| [[File:AvianBeds.png|140px]]
| Inside the hotel room at Upper District. You need a certificate from the castle to access the room.
| #18 Avian Beds
|-
| [[File:Thestage.png|140px]]
| Obtained by talking to Jessicathe Performer after learning of Tori’s whereabouts
| #19 On The Stage
|-
| [[File:Blooming Forest.png|140px]]
| Found in the path leading to Forest of Dreamers
| #20 At the Blooming Forest
|-
| [[File:MeditationalFields.png|140px]]
| Sit at the bench within the wheat field until the music changes or for 10 seconds, then get to the exit.
| #21 Meditational Fields
|-
| [[File:Forest.png|140px]]
| Found in the Forest above Tori’s house
| #22 Neverending Forest
|-
| [[File:ToriEstate.png|140px]]
| Found in Tori’s House next to his room atop the stairs
| #23 Tori Estate
|-
| [[File:Deepwaters.png|140px]]
| Inside the attic of Froga’s house, where the bayan is located, hidden down the bottom of the area
| #24 Deep Waters
|-
| [[File:BreakingandEntering.png|140px]]
| Past the door you are meant to enter with Rufus whilst breaking into the tree
| #25 Breaking and Entering
|-
| [[File:Highton.png|140px]]
| By heading right and not going up the stairs in the first area of Chapter 9
| #26 Highton
|-
| [[File:Trailblazing.png|140px]]
| In the area with the hut in the sunflower field in Chapter 9
| #27 Trail Blazing
|-
| [[File:HubNowhere.png|140px]]
| On the floor a bit past the apartment door where you go to get the anti paint
| #28 Hub of Nowhere
|-
| [[File:GirlintheOtherworld.png|140px]]
| In Alice’s apartment (where you get the anti paint)
| #29 Otherworldly Girl
|-
| [[File:Melemo'sgarden.png|140px]]
| In Melemo’s Garden in front of one of the two benches
| #30 Melemo Gardens
|-
|}
9ce544ca181e057628c93dce88a2949596534f7d
1484
1457
2023-08-28T09:28:27Z
Tertaria
163188
wikitext
text/x-wiki
{{stub}}
==Guide (Mondealy)==
Guide on collecting all 30 music Tapes
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|<center><big>Tape Unlocked</big></center>
|-
|
| Default Unlock
| #1 Distant Disco
|-
| [[File:CalmBar.png|140px]]
| Located in the Tavern
| #2 Calm Bar
|-
| [[File:SurfaceBells.png|140px]]
| Located across the bridge in Mondealy's outskirt
| #3 Surface Bells
|-
| [[File:TailwindTower.png|140px]]
| Found in the ruins in front of the tower
| #4 Tailwind (Tower)
|-
| [[File:DDD.png|140px]]
| Found in the dungeon along the path to first entering Dargratt after falling down the new hole in the tower
| #5 Deep Dark Dungeon
|-
| [[File:TailwindDargratt.png|140px]]
| Found in the corner of the cave underneath the Road House
| #6 Tailwind (Dargratt)
|-
| [[File:DargrattTale.png|140px]]
| Found in the Dargratt plaza, to the right and among the colored trees
| #7 Dargratt's Tale
|-
| [[File:ThisCastleofMine.png|140px]]
| In main hall of Dargratt castle, also appears in dream sequences of Dargratt castle
| #8 This Castle of Mine
|-
| [[File:NotJustShapes.png|140px]]
| Found in the Kitchen of your house
| #9 Not Just Shapes
|-
| [[File:SandyVargan.png|140px]]
| Found in the entrance to Water District, down and under the sunbeds
| #10 Sandy Vargan
|-
| [[File:Wel(Don't)come.png|140px]]
| Found on the walkway above Froga’s house
| #11 Wel(Don’t)come to Water District
|-
| [[File:DomTaoe.png|140px]]
| Inside the house used to get to Froga’s, note if you take the rat in the mafia sequence you are locked out of this tape afterwards, this tape can be grabbed before this event though
| #12 Dom
|-
| [[File:AveragePleasure.png|140px]]
| In Froga’s House
| #13 Not Your Average Pleasure
|-
| [[File:FrogaAcc.png|140px]]
| Requires talking to Froga after she’s been kidnapped to get the Attic key to get her Bayan, then returning to give back her bayan then she plays it, beautifully mind you
| #14 Froga Accordion
|-
| [[File:Ayahuasca.png|140px]]
| Found in the pure straight room in the labyrinth that is Rufus’ house, this room can best be found by just going in between the horizontal doors quickly
| #15 Ayahuasca
|-
| [[File:Legally.png|140px]]
| Inside the “Potion ‘n Cures” store at United District.
| #16 Totally Legal Shop
|-
| [[File:UpperGrace.png|140px]]
| Very Sneaky location, found up the stairs and to the right of the upper district
| #17 Upper Grace
|-
| [[File:AvianBeds.png|140px]]
| Inside the hotel room at Upper District. You need a certificate from the castle to access the room.
| #18 Avian Beds
|-
| [[File:Thestage.png|140px]]
| Obtained by talking to Jessica the Performer after learning of Tori’s whereabouts
| #19 On The Stage
|-
| [[File:Blooming Forest.png|140px]]
| Found in the path leading to Forest of Dreamers
| #20 At the Blooming Forest
|-
| [[File:MeditationalFields.png|140px]]
| Sit at the bench within the wheat field until the music changes or for 10 seconds, then get to the exit.
| #21 Meditational Fields
|-
| [[File:Forest.png|140px]]
| Found in the Forest above Tori’s house
| #22 Neverending Forest
|-
| [[File:ToriEstate.png|140px]]
| Found in Tori’s House next to his room atop the stairs
| #23 Tori Estate
|-
| [[File:Deepwaters.png|140px]]
| Inside the attic of Froga’s house, where the bayan is located, hidden down the bottom of the area
| #24 Deep Waters
|-
| [[File:BreakingandEntering.png|140px]]
| Past the door you are meant to enter with Rufus whilst breaking into the tree
| #25 Breaking and Entering
|-
| [[File:Highton.png|140px]]
| By heading right and not going up the stairs in the first area of Chapter 9
| #26 Highton
|-
| [[File:Trailblazing.png|140px]]
| In the area with the hut in the sunflower field in Chapter 9
| #27 Trail Blazing
|-
| [[File:HubNowhere.png|140px]]
| On the floor a bit past the apartment door where you go to get the anti-ether paint
| #28 Hub of Nowhere
|-
| [[File:GirlintheOtherworld.png|140px]]
| In Alice’s apartment (where you get the anti-ether paint)
| #29 Otherworldly Girl
|-
| [[File:Melemo'sgarden.png|140px]]
| In Melemo’s Garden in front of one of the two benches
| #30 Melemo Gardens
|-
|}
93b86b840db48fd2215a5f7296c4cef9c809ace8
Category:Items
14
606
1458
2023-08-13T09:35:53Z
Cullionly
47213
Created Category:Items
wikitext
text/x-wiki
Items in Mondealy and Mondealy: Day One
a3e7f177cf9704990b2762dff971cc52c1945366
Masha
0
146
1459
361
2023-08-14T22:04:03Z
Cullionly
47213
Cullionly moved page [[Coti]] to [[Masha]] without leaving a redirect: name change
wikitext
text/x-wiki
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
2da8357d40104bc25b98d10f3863c9eff8cdc006
1461
1459
2023-08-14T22:06:21Z
Cullionly
47213
Name change
wikitext
text/x-wiki
{{Character
|name =Masha
|image =Masha_Face.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Masha is a cat living in Water District.
==Background==
Masha is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
==Trivia==
Masha's name was originally Coti, but was later changed in development.
c8c90884f0c2170fa74f28e171a7f815bdda802b
1463
1461
2023-08-14T22:15:54Z
Cullionly
47213
filename fix
wikitext
text/x-wiki
{{Character
|name =Masha
|image =Masha Face.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Stub}}
Masha is a cat living in Water District.
==Background==
Masha is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
==Trivia==
Masha's name was originally Coti, but was later changed in development.
e3da99bd614b90049298ae962af28e4f63bd8026
Talk:Masha
1
137
1460
335
2023-08-14T22:04:03Z
Cullionly
47213
Cullionly moved page [[Talk:Coti]] to [[Talk:Masha]] without leaving a redirect: name change
wikitext
text/x-wiki
<br>
==Text below is an archive of the "Coti (Water Cat)" Talk Page. Which is now deleted.==
Move this page to "Coti". If someone doesn't know the cat's name, we can just redirect "Water Cat", "Water District Cat", etc, to this page. --[[User:Cullionly|Cullionly]] 11:18, 1 May 2022 (UTC)
(p.s. Coti (Water Cat) is actually probably okay if the name is not fully confirmed) --[[User:Cullionly|Cullionly]] 11:25, 1 May 2022 (UTC)
383635f5d22e73a943a4e05c088754a372736697
File:Masha Face.png
6
607
1462
2023-08-14T22:08:47Z
Cullionly
47213
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
User:Zorai
2
608
1464
2023-08-15T07:12:45Z
Zorai
225327
Created page with "An idiot Speedrunner, who decided to help out a bit around the wiki. {| class="wikitable" |- |<center><big>Loves</big></center> |<center><big>Likes</big></center> |<center><big>Dislikes</big></center> |<center><big>Hates</big></center> |- | Masochism | Mondealy | Grass | Rufus |- |}"
wikitext
text/x-wiki
An idiot Speedrunner, who decided to help out a bit around the wiki.
{| class="wikitable"
|-
|<center><big>Loves</big></center>
|<center><big>Likes</big></center>
|<center><big>Dislikes</big></center>
|<center><big>Hates</big></center>
|-
| Masochism
| Mondealy
| Grass
| Rufus
|-
|}
2141ad2e60e385a99d90d579877691c7b53f70ae
1467
1464
2023-08-15T07:17:01Z
Zorai
225327
wikitext
text/x-wiki
{{Item
| title = Zorai
| image = [[File:PFP.jpg|400px]]
| Key Trait = Idiot
| Secondary Trait = Mildly good Speedrunner
}}
An idiot Speedrunner, who decided to help out a bit around the wiki.
{| class="wikitable"
|-
|<center><big>Loves</big></center>
|<center><big>Likes</big></center>
|<center><big>Dislikes</big></center>
|<center><big>Hates</big></center>
|-
| Masochism
| Mondealy
| Grass
| Rufus
|-
|}
0c3b221fd8fdac27d48eec1316018b5f9d048367
1468
1467
2023-08-15T07:19:03Z
Zorai
225327
wikitext
text/x-wiki
{{Item
| title = Zorai
| image = [[File:PFP.jpg|400px]]
| source = Idiot
}}
An idiot Speedrunner, who decided to help out a bit around the wiki.
{| class="wikitable"
|-
|<center><big>Loves</big></center>
|<center><big>Likes</big></center>
|<center><big>Dislikes</big></center>
|<center><big>Hates</big></center>
|-
| Masochism
| Mondealy
| Grass
| Rufus
|-
|}
9c5cb2124cc2811a8e931bb5eb3bb9d802aed3b0
1471
1468
2023-08-15T07:25:16Z
Zorai
225327
wikitext
text/x-wiki
{{Character
|name =Zorai
|image =[[File:Idiot.jpg|400px]]
|species =Speedrunner
|gender =Speed
}}
An idiot Speedrunner, who decided to help out a bit around the wiki.
{| class="wikitable"
|-
|<center><big>Loves</big></center>
|<center><big>Likes</big></center>
|<center><big>Dislikes</big></center>
|<center><big>Hates</big></center>
|-
| Masochism
| Mondealy
| Grass
| Rufus
|-
|}
a1bb0db58890f8c1ac5268c7b4810a564bf4b78b
User talk:Zorai
3
609
1465
2023-08-15T07:14:08Z
Zorai
225327
Created page with "<span style="position:absolute; left:160px;">Abandoned</span>"
wikitext
text/x-wiki
<span style="position:absolute; left:160px;">Abandoned</span>
9e3a38fe3fd102eb5081aa97a2606db73bad6c3d
File:PFP.jpg
6
610
1466
2023-08-15T07:15:44Z
Zorai
225327
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
Traveler
0
112
1469
1186
2023-08-15T07:23:54Z
Zorai
225327
wikitext
text/x-wiki
{{Character
|name =Traveler
|image =File:Traveler_Face.png
|nationality =Unknown
|age =Unknown
|species =Maybe human
|gender =Maybe male
|eyes =Unknown
|ethnicity =Maybe Caucasian
}}
{{stub}}
Traveler is mysterious character in Mondealy who visits Dan's Tavern in the prologue of the game and is told the story of Mondealy's History
98d4741c738a1eb6a7316ed3355f3728d0cd1519
File:Idiot.jpg
6
611
1470
2023-08-15T07:24:45Z
Zorai
225327
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
File:Inv corsic plush.png
6
612
1472
2023-08-16T23:00:19Z
Cullionly
47213
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Inv corsic plush scaled.png
6
613
1473
2023-08-16T23:04:37Z
Cullionly
47213
Upscaled using nearest neighbor algorithm.
Original can be found here: [[Media:inv_corsic_plush.png]]
wikitext
text/x-wiki
== Summary ==
Upscaled using nearest neighbor algorithm.
Original can be found here: [[Media:inv_corsic_plush.png]]
7153659d72b2306c89d249c47fcf7e68986f5048
1474
1473
2023-08-16T23:06:36Z
Cullionly
47213
fixed link
wikitext
text/x-wiki
== Summary ==
Original can be found [https://mondealy.wiki.gg/wiki/File:Inv_corsic_plush.png here]
d2ffad93770681a648b4f046d65b45e37b071d5e
Corsic plushie
0
564
1475
1423
2023-08-16T23:07:58Z
Cullionly
47213
New image
wikitext
text/x-wiki
{{Item
| title = Corsic plushie
| image = Inv corsic plush scaled.png
| type = Collectible
}}
{{stub}}
The Corsic plushie is a collectible item needed to achieve [[Achievements|Oh, My Muse]] in Mondealy and [[Achievements (Mondealy: Day One)|Ah, My Muse]] in Mondealy: Day One.
==Guide (Mondealy)==
Guide on collecting all 10 Corsic plushies in Mondealy
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Corsic plushie 1.png|140px]]
| In Riley's room
|-
| [[File:Corsic plushie 2.png|140px]]
| In the changing rooms atop Dargratt Beach, at the Water District entrance
|-
| [[File:Corsic plushie 3.png|140px]]
| In Front of Froga’s House
|-
| [[File:Corsic plushie 4.png|140px]]
| Inside Rufus' pocket dimension (RNG-based)
|-
| [[File:Corsic plushie 5.png|140px]]
| At the entrance to the Forest District
|-
| [[File:Corsic plushie 6.png|140px]]
| In the Forest District at the top of the wheat field room on the right side of the house
|-
| [[File:Corsic plushie 7.png|140px]]
| In the Forest District going left at the Moth statue instead of right to the forest of dreamers
|-
| [[File:Corsic plushie 8.png|140px]]
| In the Upper District, up the stairs and to the right
|-
| [[File:Corsic plushie 9.png|140px]]
| In the Forest District behind Tori’s house and next to the fence
|-
| [[File:Corsic plushie 10.png|140px]]
| At the mafia base atop the stairs in Water District
|-
|}
==Guide (Mondealy: Day One)==
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:DO Corsic plushie 1.whatever|140px]]
| Pla
|-
| [[File:DO Corsic plushie 2.something|140px]]
| ceh
|-
| [[File:DO Corsic plushie 3.nothing|140px]]
| old
|-
| [[File:DO Corsic plushie 4.everything|140px]]
| er
|-
9c0733419ca8723e63aa0fa076c817e2b0e43939
1476
1475
2023-08-16T23:37:32Z
Cullionly
47213
Updated mondealy day one guide
wikitext
text/x-wiki
{{Item
| title = Corsic plushie
| image = Inv corsic plush scaled.png
| type = Collectible
}}
{{stub}}
The Corsic plushie is a collectible item needed to achieve [[Achievements|Oh, My Muse]] in Mondealy and [[Achievements (Mondealy: Day One)|Ah, My Muse]] in Mondealy: Day One.
==Guide (Mondealy)==
Guide on collecting all 10 Corsic plushies in Mondealy
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Corsic plushie 1.png|140px]]
| In Riley's room
|-
| [[File:Corsic plushie 2.png|140px]]
| In the changing rooms atop Dargratt Beach, at the Water District entrance
|-
| [[File:Corsic plushie 3.png|140px]]
| In Front of Froga’s House
|-
| [[File:Corsic plushie 4.png|140px]]
| Inside Rufus' pocket dimension (RNG-based)
|-
| [[File:Corsic plushie 5.png|140px]]
| At the entrance to the Forest District
|-
| [[File:Corsic plushie 6.png|140px]]
| In the Forest District at the top of the wheat field room on the right side of the house
|-
| [[File:Corsic plushie 7.png|140px]]
| In the Forest District going left at the Moth statue instead of right to the forest of dreamers
|-
| [[File:Corsic plushie 8.png|140px]]
| In the Upper District, up the stairs and to the right
|-
| [[File:Corsic plushie 9.png|140px]]
| In the Forest District behind Tori’s house and next to the fence
|-
| [[File:Corsic plushie 10.png|140px]]
| At the mafia base atop the stairs in Water District
|-
|}
==Guide (Mondealy: Day One)==
{| class="wikitable"
|-
|<center><big>Image</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Corsic plushie 1.png|140px]]
| In Riley's room
|-
| [[File:Corsic plushie 2.png|140px]]
| In the changing rooms atop Dargratt Beach, at the Water District entrance
|-
| [[File:Corsic plushie 3.png|140px]]
| In Front of Froga’s House
|-
| [[File:Corsic plushie 4.png|140px]]
| Inside Rufus' pocket dimension (RNG-based)
|-
0d7dd77034bb32eae3b8a73b619ad030bfa0c290
Mondealy Wiki:Archive
4
311
1477
1346
2023-08-16T23:44:29Z
Cullionly
47213
Added achievements
wikitext
text/x-wiki
Archived pages created before full game release. Content here may or may not be outdated.
<br><nowiki><br>s at the end, <ref>, <references />, [[Category]], ---- and <nowiki> are present but use <nowiki> as to not break this page. Titles of pages, <br>s at the end, [[Category]], ----, __NOEDITSECTION__ and <nowiki> are not in the actual page unless stated otherwise in source code using <!--this-->. {{Stub}} is replaced with {{Archive_Stub}} as to show the old stub and not mark this page as a stub.</nowiki>
<tabber>
|-|Games=
__NOEDITSECTION__
= Mondealy =
{{game
|title =Mondealy
|image =Mondealy_Banner.png
|link =[https://store.steampowered.com/app/1620520/Mondealy/ Mondealy (Steam)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|engine =GameMaker
|genre =RPG
|mode =Single player
|platform =PC (Windows, Linux)
|releasedate =Planned 9 March 2023
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the game. For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a heavily story-based pixel RPG about Michael; an ordinary human discovering the underground kingdom of Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in original page-->
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= Mondealy: Day One =
{{game
|title =Mondealy: Day One
|image =Mondealy_Day_One_Banner.png
|link =[https://store.steampowered.com/app/1591570/Mondealy_Day_One/ Mondealy: Day One (Steam)]
[https://uglycoal.itch.io/mondealy Mondealy: Day One (Itch.io)]
|developer =[https://steamcommunity.com/id/uglycoal uglycoal]
|publisher =[https://valkyrieinitiative.pro/ Valkyrie Initiative]
|releasedate =13 September 2021
|type =RPG
|engine =GameMaker
|platform =PC (Windows 10, Windows 7, Linux)
|version =1.2.7 (Unofficial)
}}
{{Archive_Stub}}
''<span style="color:#a1a1a1;">This page is about the demo. For the full version, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the location, see </span>[[Mondealy (Location)|<span style="color:#3582c4;">Mondealy (Location)</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy: Day One is the official demo of Mondealy.
<br><br><br><br><br><br><br><br><br><br><br><br><br>
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|-|Characters=
__NOEDITSECTION__
= Michael =
{{Character
|image =File:Michael_Face_Old.png
|name =Michael
|nationality =Mondealy(an)
|age =Early 20's
|species =Human
|gender =Male
|ethnicity =(Likely) Caucasian
|aliases=Mikey
}}
{{Archive_Stub}}
Michael is a human character living in Mondealy. He is the main protagonist.
==Background==
Michael is portrayed as a Caucasian young adult male in his early 20's.<nowiki><ref></nowiki>From the Mondealy Discord:<br>'''Cullionly''': what age is michael<br>'''uglycoal''': early 20's<br/>[https://imgur.com/a/MtSbhU0 screenshot]<nowiki></ref></nowiki> He has brown hair (Ordinary Ordinariness style), wears a bright, yellow button-shirt, and dark blue trousers.
At the beginning of the game, a human figure ([[Traveler]]), enters Dan's Tavern wearing a large trench coat and an old fedora. The same costume can be found in Michael's house,<nowiki><ref></nowiki>'''Michael''': "It's my old fedora. Perhaps... but no. No, I ain't going out like that."<nowiki></ref></nowiki> which suggests that Michael and "Traveler" could be the same person.
==Relationships==
*[[Chelsy]] - mentor(?)
*[[Dary]] - childhood friend, neighbor<nowiki><ref></nowiki>In the journal notes, Michael states, "[...] my friend Dary, who lives next door." Dary is also Michael's actual neighbor<nowiki></ref></nowiki>
*[[Ellie]] - sister<nowiki><ref></nowiki>'''Barney''': "Though, I am afraid I have to leave tomorrow. On the other hand, your sister [Ellie] will stay here for the whole summer, and I won't bother her with our projects for now."<br>------<br>'''Ellie''': "Hey bro, isn't it great to do absolutely nothing?"<nowiki></ref></nowiki>
*[[Riley]] - associate
==Trivia==
*Michael clothes are mainly inspired by [https://en.wikipedia.org/wiki/Spike_Spiegel Spike Spiegel] from [https://en.wikipedia.org/wiki/Cowboy_Bebop Cowboy Bebop].<nowiki><ref></nowiki>'''uglycoal''': mainly his clothes are inspired by Spike Spiegel<br />[https://imgur.com/a/584hmSO screenshot]<nowiki></ref></nowiki>
*Michael is implied to have heterochromia, which means he has two different eye colors.<nowiki><ref></nowiki>'''Water Mouse''': "Are your eyes different colors or something? But I admit, they're beautiful."<nowiki></ref></nowiki>
*Michael is a blank slate protagonist, meaning that he is mostly a normal guy with no big special attributes. He also has symptoms of Main Character syndrome, though this is more of an easter egg.<nowiki><ref></nowiki>'''Michael''': "I'm the main character, I've got no time to waste."<nowiki></ref></nowiki>
==References==
<nowiki><references /></nowiki>
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= Dary =
{{Character
|image =Dary_Face.png
|name =Dary
|nationality =Mondealy(an)
|age =20 (allegedly)
|species =Human
|gender =Female}}
{{Archive_Stub}}
Dary is a good friend of [[Michael]] and citizen of Mondealy.
==Background==
''Placeholder text lol''
==Trivia==
Dary's appearance is slightly inspired by Dr. Mary Lou LaRue from "Dr. Seuss' Horton Hears a Who!"
==References==
<nowiki><references /></nowiki>
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= Riley =
{{Character
|image =File:Riley_Face.png
|name =Riley
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{Archive_Stub}}
Riley is the (supposed?) princess of Dargratt, due to her being [[Karhen|Karhen's]] daughter.
==Background==
<br>
==Trivia==
<br>
==References==
<nowiki><references /></nowiki>
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= Corsic =
{{Character
|image =File:Corsic_Face.png
|name =Corsic
|nationality =Dargratt(an)
|age =Unknown
|species =Dragon(?)
|gender =Male
|height =158cm (approx. 5'2ft)
|occupation =Personal Butler}}
{{Archive_Stub}}
Corsic is a servant and personal butler of [[Riley|Princess Riley]]. He is usually seen cleaning the castle or messing around.
==Background==
Corsic was born in Dargratt Castle and grew up alongside [[Riley|Princess Riley]] for all her life. Despite being about the same age as Riley, he is her personal butler. His duties as her butler include cleaning Riley's room, picking clothes for her, and moving her items from place to place. In later years, as Princess Riley has become more independent, Corsic's job as Riley's butler has become more and more obsolete. As a result, he has been given more and more time over the past few years to mess about and create a child-like personality. Despite his obsolete status in the castle, Corsic and Riley are still regarded as extremely close friends. Corsic has been treated almost like family in the castle, receiving his own room to live in and actively use. His room currently resides on the west wing of the first floor of Dargratt Castle. Despite being explicitly Princess Riley's personal butler, he has also been seen doing other tasks, such as substituting for one of [[Karhen|King Karhen's]] banquet maids when a butler was absent that day. Another one of his duties as a butler when he is not serving Princess Riley is to clean the castle alongside other castle servants. He isn't very productive on this task, however, and he often uses this as free time to read or mess around. Finally, he can also be seen as the castle's receptionist, staring at [[Michael]] as he moves around the reception room. It is unclear what his duties as a receptionist are.
Corsic's first appearance in the game itself is when [[Michael]] is brought before [[Karhen|King Karhen]] by [[Hass|Hass.]] Having read numerous books about humans in the library, and desperately wanting to see one for himself, Corsic excitedly rushes to hug Michael before King Karhen could even have the chance to be introduced to him. He was instantly apologetic to the king for his unruly behavior and remains silent throughout the remaining altercation between Hass, Riley, Michael, and Karhen. After the incident, Corsic can be seen throughout the castle doing various activities throughout the castle, such as reading, cleaning, or even messing around. When the player interacts with Corsic, they can be given some fun facts about the kingdom, local townsfolk, castle staff, or even background information on Corsic himself. In his last appearance, after Michael completes the main quest, Corsic assigns Michael to his room, instructed to do so by King Karhen himself. After Corsic gives some information about the room he is situated in, Corsic then leaves the room to let Michael sleep in his newly assigned bed.
==Relationships==
=== [[Riley|Princess Riley]] ===
Corsic and Princess Riley have been very close friends since they were children.
==References==
<nowiki><references /></nowiki>
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= Hass =
{{Character
|image =Hass_Face.png
|name =Hass
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Male|realname=Charles Hass}}
'''Charles Hass''' is a member of the Dargratt royal guard and the first character you meet in the underground kingdom of Dargratt.
<br />
== Background ==
Hass is well known all over Dargratt and a close friend of [[Karhen|King Karhen]]. His connections to the king and the royal family has allowed Hass to become a prominent member of the royal guard and his very own room within the castle. However, he still has many duties throughout the kingdom, and is often gone for most of the game. He has the ability to arrest and take them into the castle for questioning. Most notably, he has arrested a meerkat named [[Rufus]] on multiple occasions, one of which was for launching an illegal rocket that ended up damaging an upper administration building. However, Hass doesn’t show any signs of pressing any sort of charges against [[Rufus]], and soon enough, he is set free. He also has access to the dungeon and all entrances and exits to and from Dargratt.
This is seen in Hass’s first appearance where he and [[Riley]] kidnap [[Michael]] and force him into the Dargratt Dungeon. After a few short questions, he lets Michael go and takes him to the castle where he presents Michael to [[Karhen|King Karhen]] and Princess [[Riley]]. He is then instructed to take [[Michael]] back to the surface through one of the exits. Along the way, he allows Michael to roam around and interact with the local townsfolk, even at his own risk. He hopes to create a positive relationship with Michael and fully trusts everyone to be nice and civil to one another along the way. He provides more information about the [[United District]] and the citizens in it. After Michael proceeds to the exit, Hass gives him a final instruction on what to do and where to go for tomorrow's dinner with [[Karhen|King Karhen]] and then lets [[Michael]] leave. His last appearance occurs in [[Karhen|King Karhen]]'s dinner, where he is one of the attendees.
His room also makes an appearance at the end of the right hallway on the castle’s first floor. Inside, there is a neatly arranged stand of royal armor, right next to another empty stand. There is also an empty desk, a shut dresser, and a neatly made bed. The tidiness of the room can imply that he either does not stay in this room very often, or he tidies his room frequently.
==Appearance ==
While Hass is based off of no bird in particular, he very distinctly has white feathers from head to toe with a back streak for his feathers on his head, a dark shading behind his eyes, and a yellow beak. His eyes are a plain white with a long rectangular dark pupil. Around his head is a golden-plated royal band that indicates his royal guard status. He currently displays two uniforms, but he has only been seen wearing one. The uniform he has been seen wearing is light brown with a golden collar in the front and shoulder pads along the middle and to the back of his collar and shoulders. The shoulder pads also hold up his cape, which spans shoulder to shoulder wide and stretches down to his dark brown boots. His second uniform that is on display in his room, shows a light blue uniform with a golden collar and golden armholes with a golden streak hanging from both sleeves. However, his second uniform does not show any kind of footwear.
==Relationships==
=== [[Karhen|King Karhen]] ===
While it is still unclear how Hass became a member of the Royal Guard, Karhen seems to be a major reason why. Hass and Karhen have known each other for a long time and agree on many things, despite their differences in class.
=== [[Riley|Princess Riley]] ===
Although he is friends with most the Royal Family, he still gets a lot of hostility from Riley. Unlike her father, she does not believe that humans can be trusted and gets angry at Hass for letting Michael out of Draggat's dungeon and into Draggat's castle. Hass always takes Karhen's side on every argument Riley and Karhen have. He even mocks her at points, believing she is an overdramatic, spoiled princess who likes to make a scene every chance she gets.
=== [[Michael]] ===
Despite only meeting Michael for the first time, Hass completely trusts him to make the right decisions and let's you interact with all the inhabitants of the United District, even giving you further insight and background information on the town itself.
=== [[Corsic]] ===
Corsic and Hass don't speak very often, but Corsic can still tell Hass is a pretty nice man. However, he is not sure about Hass's origins, he assumes the reason why Hass became part of the Royal Guard was through his friendship with [[Karhen|King]] [[Karhen]]. Hass on the other hand, doesn't talk about Corsic very much, and never mentions his thoughts on him even when Corsic and Michael first meet.
=== [[Batty]] ===
In an achievement of the game, Michael pushes Batty off of him despite Hass warning him that she will bite. Michael pushes her off anyways and gets bit on the arm. She then refers over to Hass telling him to converse with Michael about his actions.
==Trivia==
*Hass' name is inspired by Kass from The Legend of Zelda: Breath of the Wild.
==References==
<nowiki><references /></nowiki>
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= Ellie =
{{Character
|image =Ellie_Face.png
|name =Ellie
|nationality =Mondealy(an)
|age =Unknown
|species =Human
|gender =Female}}
{{Archive_Stub}}
Ellie is [[Michael|Micheal's]] sister.
She is to be scrapped for the full game release.
<br><br><br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Cut content]]</nowiki> <!--Category is in original page-->
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= Froga =
{{Character
|image =Froga_Face.png
|name =Froga
|realname =Jessie Black
|age =Unknown
|nationality =Dargratt(an)
|species =Frog
|gender =Female
}}
{{Archive_Stub}}
'''Froga''' is the alias of '''Jessie Black''', a supposed apothecary who lives in the Water District. She runs a shop called "Buy Your Pleasure".
== Background ==
She wears a large blue coat, which surrounds her yellow-stained wife-beater. Her design also includes a pair of similarly colored shorts and shoes.
She is constantly drinking energy drinks, which causes her to dance around all the time.
== Buy Your Pleasure ==
"'''Buy Your Pleasure'''" is the shop that Froga owns, located on the edge of the Water District. It seems to be a "drugstore" selling substances that were created by Froga herself via her chemistry equipment, most of these are very likely to be illegal in Dragratt law. This causes her to have trouble with law enforcement.
== Storyline ==
After returning the belongings of [[Michael]] back to its owner, [[Riley]] tells him that if he wants the gift that [[Karhen|King Karhen]] has given him, he must go and retrieve her order from Froga.
After Michael arrives at "Buy Your Pleasure", he knocks on the front door. After a bit of chaos going inside, Froga manages to open the door and invites him inside. However, Michael unfortunately discovers that the order is not at all ready, and Froga needs him to buy the ingredients from "Potion 'n' Cures" so she can make Riley's order. Michael reluctantly agrees to, and he is given a shopping list and 14 coins.
When buying the ingredients, Michael hands over the shopping list to the shopkeeper. The shopkeeper asks him if the list is from Froga, and after Michael says yes, the shopkeeper comments that Froga's handwriting is impossible to understand, but the order has been known by heart because most things on the list is illegal. The shopkeeper also assures Michael that it's just business, and sends him back with the items.
When Michael arrives back to Froga, she takes the ingredients and start the procedures, while Micheal dozes off. Michael is given the order, and he leaves the store.
== Relationships ==
=== [[Riley]] ===
While Riley refers to Froga as a "friend", she usually refer to Riley as "Princess" instead.
=== [[Rufus]] ===
Inside the large pile of paper in [[Rufus]]' house, there is a old photo of Rufus and Froga in their young, "punk", days. This suggest that they were likely friends once upon a time.
== References ==
<nowiki><references /></nowiki>
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= Coti =
{{Character
|name =Coti
|image =Coti.png
|district =Water District
|gender =Female
|eyes =Yellow
|hair =Gray
}}
{{Archive_Stub}}
Water cat or what the community Call it (Coti) was named water cat as a dev placeholder name.
==Background==
Coti is interested in the surface as we all saw her in the water district she want to talk to humans soo badly and write all they think of everything.
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= Rufus =
{{Character
|image =File:Rufus_Face.png
|name =Rufus
|nationality =Dargratt(an)
|age =Unknown
|species =Meerkat
|gender =Male}}
{{Archive_Stub}}
'''Rufus''' is a citizen of [[Dargratt]] who lives in the [[United District]]. He has a strange amulet that seems to have mystical powers.
== Background ==
He has been arrested several times by [[Hass]] for doing questionable things, such as destroying the Upper District administration building with a homemade rocket.
Judging by the homemade stuff outside of his house, the rockets lodged into the wall between his house and his neighbour's, and the information above, he likely has some experience building things.
Rufus is the most "aware" of the characters, he seems to know when [[Michael]] is coming to visit him and even tells Michael to stop pressing the "use" button because he's too lazy to think up more text entries.
== Storyline ==
After leaving the Castle for the first time with [[Hass]], Michael meets Rufus in the [[United District]] on his way to the surface. He is seen talking to himself about a certain combination: "2 to the right, 2 to the front, 4 to the right and 1 to the front".
His second encounter takes place after [[Froga]] asks Michael to get ingredients for her potion. On the way to the store, Michael is stopped by Rufus, who is stuck in his basement. However, Rufus steals Michael's money as he approaches and tells him that he will only give it back to Michael if he goes to his house and gets the keys to free him. After freeing Rufus, he gives Michael back his money and offers him a place to rest in his house.
== The Maze ==
When entering his house for the first time, there is a huge maze where the rooms keep repeating for some unknown reason. It is also implied that there is something that can attack wanderers in these rooms, which is confirmed by the notes found in the maze and by Rufus himself, but is never seen in-game. Using the combination Rufus repeated over and over during Michael's first visit to Dargratt will lead to Rufus' room. After completing Rufus' quest, he gives Michael an amulet that allows him to return to the maze by entering his house while holding it.
==Trivia==
Rufus is named after and somewhat inspired by the character of the same name from the game Deponia.
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= Batty =
{{character
|image =Batty_Face.png
|name =Batty
|nationality =Dargratt(an)
|age =Unknown
|species =Bat
|gender =Female
}}
{{Archive_Stub}}
Batty is a bat. She is seen in the [[United District]] of [[Dargratt]].
== Background ==
Seen resting on a ledge upside down, Michael can either push the bat off the ledge of leave her alone. When pushed off, the bat bites the player, with the bat scolding Hass if he is around when the decision occurs and warns the player to never do such a thing again before disappearing. This is how the achievement '''[[Achievements (Mondealy: Day One)|Provocateur]]''' is earned.
<br><br><br><br><br><br><br><br><br><br><br>
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= Eliza =
{{Character
|image =File:Eliza_Face_Old.png
|name =Eliza
|nationality =Dargratt(an)
|age =Unknown
|species =Deer
|gender =Female
|district =Unknown}}
{{Archive_Stub}}
Eliza is a wandering, learning musician and a cameo character by Msnshame.
== Background ==
=== A Solo Musician ===
Eliza was once in a band and was reportedly the star of the show, performing every night to a wide audience. Once the band broke up, for some unknown reason, she began to play on her own, applying in a contest to become the royal minstrel as of recent.
=== Gameplay ===
In the game, Eliza is seen in three places, near the king's castle, in the [[United District|United District's]] Plaza, and the [[Water District]]. If Michael interacts with her, he has the option of either saying he likes Eliza's music or not. If he chooses to, he will then be complimented by Eliza throughout the game. If he choses to not like the music, then Eliza will be upset at Michael throughout the game. This decision does not have any impact on the story as whole.
<br><br><br>
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= Katrina =
{{Character
|image =[[File:Katrina Face.png|thumb]]
|name =Katrina
|nationality =Dargratt(an)
|age =Unknown
|species =Bird
|gender =Female
}}
Katrina and Evelyn are characters seen exclusively in Dargratt's castle.
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Katrina is a bird with white feathers, two big clumps of hair in the back, and a brownish shade around her eyes. She has an orange beck, round eyes with a long brown pupil, and yellow earrings hanging of the side of her head.
<br><br><br>
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= Evelyn =
{{Character
|image =[[File:Screenshot 2022-04-16 155904.png|thumb|180px]]
|name =Evelyn
|nationality =Dargratt(an)
|age =Unknown
|species =Crocodile
|gender =Female
}}
Evelyn is a character seen exclusively in Dargratt's castle. She is seen paired with her best friend, [[Katrina]].
=== Background ===
Seen in the castle's hallway, Katrina and Evelyn are best friends that ask you some questions on who is better. They claim that this competition will help improve their friendship, to have fun with a new visitor, and to understand which of their preferences is the "correct" one. They both find your name through [[Corsic]], who claims that Evelyn and Katrina are here every day.
=== Questions ===
The following questions are all of the questions Katrina and Evelyn ask you in the castle:
* Which one of us do you think is prettier?
* Which color do you like more, green or yellow?
* Muffins or pancakes?
* What is better: careful and shy or passionate and dynamic
* Upper District or Water District? If you have been there, of course.
* Do you... Like Corsic? Our cute dragon boy here.
* Are you happy with your time spent here so far?
=== Appearance ===
Evelyn is a crocodile with light green skin, green hair, and dark green eyebrows. Her eyes are white with dark green shading around it and a dark green pupil. She also has a smile that extends throughout most of her snout, and earrings that extend out of the sides of her head. Her outfit consists of a pink shirt with red straps and blue jeans.
<br><br><br>
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= Kai =
{{character
|name =Kai
|image =File:Kai_Face_But_Epic.PNG <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{Archive_Stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
<br><br><br><br><br><br><br>
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= Horse Brothers =
{{Character
|image =[[File:Screenshot 2022-04-29 170007.png|thumb]]
|name =The Horse Brothers
|nationality =Dargratt(an)
|age =Unknown
|species =Horse
|gender =Male
}}
The Horse Brothers are citizens of Dargratt and the unofficial guards of the Forest District.
=== Background ===
The Horse Brothers are seen sitting on a white carpet outside of the Forest District, they both stop Michael from entering the Forest District because they claim there is too much fog to see clearly and too many mosquitos to make it through safely.
=== Appearance ===
The horse brothers, while both wearing similar outfits, are very distinct from each other. The taller brother (pictured on the left) has a white shirt with green pants underneath a green poncho displaying a plant-like pattern. He also wears dark green shorts above white socks with white shoes. His brown hair and tail are all bound by a green headband. His face consists of a white snout with brown nostrils, and his eyes are also white with a brown pupil.
The smaller brother (pictured on the right) also has has a white shirt with green pants underneath a green poncho displaying a plant-like pattern.
<br><br><br><br><br>
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= Traveler =
{{Character
|name =Traveler
|image =File:Traveler_Face.png
|nationality =Possibly Mondealy(an)
|age =Unknown
|species =Possibly human
|gender =Possibly male
|eyes =Unknown
|ethnicity =Maybe Caucasian
}}
{{Archive_Stub}}
Traveler is mysterious character in Mondealy, believed to be [[Michael]]
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
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|-|Locations=
__NOEDITSECTION__
= Mondealy (Location) =
{{Location
|title =Mondealy
|image =<gallery>
File:Mondealy_Day.png|Day
File:Mondealy_Evening.png|Evening
File:Mondealy_Night.png|Night
</gallery>
|location =Unknown
|inhabitants =Humans}}
''<span style="color:#a1a1a1;">This page is about the location. For the game, see </span>[[Mondealy|<span style="color:#3582c4;">Mondealy</span>]]<span style="color:#a1a1a1;">.</span> <span style="color:#a1a1a1;">For the demo, see </span>[[Mondealy: Day One|<span style="color:#3582c4;">Mondealy: Day One</span>]]<span style="color:#a1a1a1;">.</span>''
Mondealy is a small town located somewhere in the Eurasia region.
<br><br><br><br><br><br><br><br><br><br>
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= Dargratt =
{{Location
|title =Dargratt
|image =Placeholder.png
|name =Dargratt
|location =Underground
|inhabitants =Anthrophomorphic Animals|Current Ruler=King Karhen}}
{{Archive_Stub}}
Dargratt is an underworld city with anthropomorphic animals as it's residents.
<br><br><br><br><br><br><br>
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= United District =
{{Location
|title =United District
|image =Placeholder.png
|location =Dargratt
|inhabitants =Anthro Animals
|music =
Dargratt's Tale (Game Loop)
[[File:Dargratt's_Tale.mp3]]
Tailwind (Dargratt Walkway Version)
[[File:Tailwind_(Dargratt_Walkway_Version).mp3]]
This Castle of Mine
[[File:This_Castle_of_Mine.mp3]]
Ayahuasca
[[File:Ayahuasca.mp3]]
}}
{{Archive_Stub}}
The United District is the main, central district in Dargratt.
<br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br><br>
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= Upper District =
{{Location
|title =Upper District
|image =Upper_District.png
|imagecaption =Entrance of the Upper District
|location =Up from the Plaza
|inhabitants =Unknown
|music =Unknown}}
{{Archive_Stub}}
The Upper District is a currently <span style="color:#992222;">inaccessible district</span> in the demo.
<br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page--><br>
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= Forest District =
{{Location
|title =Forest District
|image =Forest_District.png
|location =Unknown (Right Dargratt?)
|inhabitants =Unknown (Horse People?)}}
{{Archive_Stub}}
The Forest District is a currently <span style="color:#992222;">inaccessible</span> district in the demo.
<br><br><br><br><br><br><br><br><br><br>
<nowiki>[[Category:Unreleased]]</nowiki> <!--Category is in the original page-->
<br>
----
= Water District =
{{Location
|title =Water District
|image =Water_District.png
|location =[[Dargratt]]
|music =Wel (Don't) come to Water District
[[File:Wel (Don't) come to Water District.mp3]]<br/>
Dom (Game Version)
[[File:Dom (Game Version).mp3]]<br/>
Not Your Average Pleasure
[[File:Not_Your_Average_Pleasure.mp3]]<br/>
}}
{{Archive_Stub}}
The Water District is a slum, forgotten, and ignored district in left (Most likely west) Dargratt.
== Background ==
The district is "filthy, muggy, and dangerous" with unreliable infrastructure, water pollution, and mostly rather unfriendly inhabitants. A crocodile gang rules the area and blocks [[Michael]] from entering the top left corner of the neighborhood.
Originally, the district was "clean, peaceful...", as the citizens were still working to create products and take care of the water. However, after the death of Queen Veretta (supposedly poisoned), the entire area fell into chaos, as the stability of the government was essentially held together by the Queen and King Karhen ("a total charlatan"). The King did nothing to ease the situation and only reassured the people of the Water District that everything would be fine. This created a gap between local residents and monarchy with the [[Upper District]].
<br><br><br><br><br><br><br>
----
= Shack =
{{location
|title =Shack
|image =Shack.png
|location =Mondealy
|inhabitants =Nobody
|music =Strange Frequency
[[File:Strange Frequency.mp3]]<br>
ALLES1
[[File:ALLES1.mp3]]<br>
ALLES2
[[File:ALLES2.mp3]]
}}
The Shack is a tool shed nearby [[Mondealy (Location)|Mondealy]]
==Background==
The shack is a brown, wooden building with items such as saws, hammers and other things you would typically find in a tool shed. Michael mentions that most tools are gone because a friend of him took them. By taking the batteries in Michaels home and inserting them into the radio in the shack, the song 'Strange Frequency' will play. After doing this, the player can select 3 songs: Strange Frequency, ALLES1 and ALLES2. These songs can be switched between at any time by interacting with the radio. Music from the radio will only be heard while inside of the shack.
==Description==
Description of the shack (Starting with ground and walls, ending with entrance(s) and exit(s). Left to right, top to bottom):
* Wall-to-wall white-green carpet with wooden flooring underneath
* Light-brown wooden wall
* Lit candle or lamp on a small shelf
* White bed with a yellow pillow and bedsheets which can be used to save
* Tree with two leaves near the bottom starting at a hole in the floor and leaning through a wall
* White Tube-shaped object(?)
* Bench with a white sheet of sorts
* Small rectangular table with an interactive radio and a coffee mug on it
* Cat-shaped clock
* Rectangular table with a yellow lampshade on a white lamp with a wire leading to behind the table and small power generator on top
* Red square rug with a hatch underneath leading to [[Dargratt|Dargratt's]] cave system. Only accessible after leaving through here for the first time
* Cuboid workbench with a hand saw, ruler, wrench, box and three small metal rods in a cup.
* White fridge with handles and a freezer at the bottom
* Door entrance/exit at the bottom
==Trivia==
*ALLES1 and ALLES2 are most likely made by Alles Sokolow considering the name of the songs and their involvement in making music for Mondealy.
----
|-|Achievements=
__NOEDITSECTION__
''<span style="color:#a1a1a1;">This page is about the demo's achievements. For the full game's achievements, see </span>[[Achievements|<span style="color:#3582c4;">Achievements</span>]]<span style="color:#a1a1a1;">.</span>
List of all Mondealy: Day One achievements in alphabetical order
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ah My Muse.png|80px]]
|'''Ah, My Muse'''
|''You've collected all available Corsic plushies - congratulations!''<br>'''(4 Corsic plushies can be found in Riley's bedroom, Rufus' Pocket Dimension, the beach entrance to Water District and outside Froga's shop)'''
|-
| [[File:Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br>'''(Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
|[[File:Euclid Minded.png|80px]]
|'''Euclid Minded'''
|''That door does not lead to the street anymore. Don't even try.''<br>'''(Open southern (backwards) door in Rufus' Pocket Dimension)'''
|-
|[[File:Grabby_Hands.png|80px]]
|'''Grabby Hands'''
|''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br>'''(Grab the knife from the tower and the tiara from the cave)'''
|-
|[[File:Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in the city, no one will even notice! Right?''<br>'''(Don't cooperate with the snake guy in the plaza)'''
|-
|[[File:Nahhts.png|80px]]
|'''Need a helping hand to save?'''
|''You've saved in a very interesting place.''<br>'''(Save in Corsic's bedroom)'''
|-
|[[File:Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you have collected too much logs. Why do you need that much?''<br>'''(Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area)'''
|-
|[[File:Police Assistant.png|80px]]
| '''Police Assistant'''
|''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br>'''(Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her)'''
|-
|[[File:Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br>'''(Wake up the bat in [[Dargratt|Dargratt's]] Plaza)'''
|-
|[[File:Radio Enthusiast.png|80px]]
|'''Radio Enthusiast'''
|''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br>'''(Grab the battery from Michael's bedroom (Mondealy, not Dargratt) and use them on the radio in the [[Shack]])'''
|-
|[[File:Savior of Shy.png|80px]]
|'''Savior of Shy'''
|''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''
|-
|[[File:SftOW.png|80px]]
|'''Stories from the Outer World'''
|''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br>'''(May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've read all 8 notes)'''
|-
|[[File:SQSA.png|80px]]
|'''Simple Questions - Simple Answers'''
|''You've answered all of Katrina and Evelyn's questions in the Castle.''
|}
</tabber>
4f472e2ccb799524796aea0cefaa29ad400d301a
Achievements (Mondealy: Day One)
0
298
1478
1372
2023-08-16T23:56:39Z
Cullionly
47213
Added ingame achievements and more
wikitext
text/x-wiki
''<span style="color:#a1a1a1;">This page is about the demo's achievements. For the full game's achievements, see </span>[[Achievements|<span style="color:#3582c4;">Achievements</span>]]<span style="color:#a1a1a1;">.</span>
List of all Mondealy: Day One achievements in alphabetical order.
Starting with steam achievements using their steam description and then ingame achievements
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ah My Muse.png|80px]]
|'''Ah, My Muse'''
|''You've collected all available Corsic plushies - congratulations!''<br>'''(4 Corsic plushies can be found in Riley's bedroom, Rufus' Pocket Dimension, the beach entrance to Water District and outside Froga's shop)'''
|-
| [[File:Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br>'''(Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
|[[File:Euclid Minded.png|80px]]
|'''Euclid Minded'''
|''That door does not lead to the street anymore. Don't even try.''<br>'''(Open southern (backwards) door in Rufus' Pocket Dimension)'''
|-
|[[File:Grabby_Hands.png|80px]]
|'''Grabby Hands'''
|''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br>'''(Grab the knife from the tower and the tiara from the cave)'''
|-
|[[File:Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in the city, no one will even notice! Right?''<br>'''(Don't cooperate with the snake guy in the plaza)'''
|-
|[[File:Nahhts.png|80px]]
|'''Need a helping hand to save?'''
|''You've saved in a very interesting place.''<br>'''(Save in Corsic's bedroom)'''
|-
|[[File:Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you have collected too much logs. Why do you need that much?''<br>'''(Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area)'''
|-
|[[File:Police Assistant.png|80px]]
| '''Police Assistant'''
|''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br>'''(Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her)'''
|-
|[[File:Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br>'''(Wake up the bat in [[Dargratt|Dargratt's]] Plaza)'''
|-
|[[File:Radio Enthusiast.png|80px]]
|'''Radio Enthusiast'''
|''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br>'''(Pick up the radio in the [[Shack]])'''
|-
|[[File:Savior of Shy.png|80px]]
|'''Savior of Shy'''
|''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''
|-
|[[File:SftOW.png|80px]]
|'''Stories from the Outer World'''
|''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br>'''(May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've read all 8 notes)'''
|-
|[[File:SQSA.png|80px]]
|'''Simple Questions - Simple Answers'''
|''You've answered all of Katrina and Evelyn's questions in the Castle.''
|}
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ach A Little Walk.png|80px]]
|'''A Little Walk'''
|''Well, is there anywhere to rush?''<br>'''(Complete the game without running)'''
|-
| [[File:Ach Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach Careful with the Horns.png|80px]]
|'''Careful with the Horns'''
|''It's clear from the look on Corsic's face that he wanted it himself.''<br>'''(Hug Corsic)'''
|-
| [[File:Ach Crossing in the Wrong Place.png|80px]]
|'''Crossing In the Wrong Place'''
|''Good thing that's just your imagination.''<br>'''(Get run over by a car)'''
|-
| [[File:Ach Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''It turned out that those numbers were not just nonsense, they represented the order of doors. What a surprise!''<br>'''(Enter the doors in Rufus' pocket dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
| [[File:Ach Euclidean Minded.png|80px]]
|'''Euclidean Minded'''
|''This door no longer leads outside. Don't even try it.''<br>'''(Go backwards in Rufus' pocket dimension)'''
|-
| [[File:Ach Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach Feelings-driven Bribery.png|80px]]
|'''Feelings-driven Bribery'''
|''Corsic gladly gave you extra money for that. You're a sly one!''<br>'''(Hug Corsic for 30 seconds or more, and ask him for 100 coins)'''
|-
| [[File:Ach Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in town, no one will notice! ...Right?''<br>'''(Don't cooperate with the snake guy in Dargratt's plaza)'''
|-
| [[File:Ach Just One Drink.png|80px]]
|'''Just One Drink'''
|''Feel so much better than usual; I feel indisputable, ohhhh''<br>'''(Drink scarlet blast until Michael says he shouldn't drink any more. To which you should respond to by drinking more)'''
|-
| [[File:Ach Life Happily Ever After.png|80px]]
|'''Life Happily Ever After'''
|''You've completed Mondealy's main story.''
|-
| [[File:Ach Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach Need a Helping Hand to Save?.png|80px]]
|'''Need a Helping Hand to Save?'''
|''You have saved your game at a very strange place.''<br>'''(Save using Corsic's bed)'''
|-
| [[File:Ach Oh, My Muse.png|80px]]
|'''Oh, My Muse'''
|''You have collected all the available Corsic's plush dolls - congratulations!''<br>'''(Tutorial can be found [[Corsic plushie#Guide (Mondealy: Day One)|here]])'''
|-
| [[File:Ach Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you've collected too many logs. Why do you need that many?''<br>'''(Collect 42 logs at Mondealy's beach)'''
|-
| [[File:Ach Police Assistant.png|80px]]
|'''Police Assistant'''
|''You happened to be around when Chelsy needed help with her paperwork. What luck!''<br>'''(Go to the far right of Mondealy and grab the papers outside and next to the police station. Give these to Chelsy inside of the police station)'''
|-
| [[File:Ach Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yeah, you may continue not to think, before doing something.''<br>'''(Push the bat in Dargratt close to the caves)'''
|-
| [[File:Ach Simple Question - Simple Answer.png|80px]]
|'''Simple Question - Simple Answer'''
|''You answered all of Katrina and Evelyn's questions at the castle.''
|-
| [[File:Ach Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach Stories from an Outer World.png|80px]]
|'''Stories from an Outer World'''
|''You found all the traveller's notes, his fate still remains a mystery.''<br>'''(Find and read all notes in Rufus' pocket dimension)'''
|-
| [[File:Ach Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach The Savior of Shy.png|80px]]
|'''The Savior of Shy'''
|''You decided to play along. Let's wish those guys good luck!''<br>'''(Cooperate with the snake guy in the plaza)'''
|-
| [[File:Ach Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
b347897329e092b530c0068fc00aaa193e4cdaae
1480
1478
2023-08-17T00:01:14Z
Cullionly
47213
Attempt to fix images
wikitext
text/x-wiki
''<span style="color:#a1a1a1;">This page is about the demo's achievements. For the full game's achievements, see </span>[[Achievements|<span style="color:#3582c4;">Achievements</span>]]<span style="color:#a1a1a1;">.</span>
List of all Mondealy: Day One achievements in alphabetical order.
Starting with steam achievements using their steam description and then ingame achievements
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ah My Muse.png|80px]]
|'''Ah, My Muse'''
|''You've collected all available Corsic plushies - congratulations!''<br>'''(4 Corsic plushies can be found in Riley's bedroom, Rufus' Pocket Dimension, the beach entrance to Water District and outside Froga's shop)'''
|-
| [[File:Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''Those numbers were not just gibberish, but a combination of doors, what a surprise! If you play for the first time, of course.''<br>'''(Enter the doors in Rufus' Pocket Dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
|[[File:Euclid Minded.png|80px]]
|'''Euclid Minded'''
|''That door does not lead to the street anymore. Don't even try.''<br>'''(Open southern (backwards) door in Rufus' Pocket Dimension)'''
|-
|[[File:Grabby_Hands.png|80px]]
|'''Grabby Hands'''
|''No item from the Tower was your property, yet they are in your pockets. That'll be our little secret.''<br>'''(Grab the knife from the tower and the tiara from the cave)'''
|-
|[[File:Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in the city, no one will even notice! Right?''<br>'''(Don't cooperate with the snake guy in the plaza)'''
|-
|[[File:Nahhts.png|80px]]
|'''Need a helping hand to save?'''
|''You've saved in a very interesting place.''<br>'''(Save in Corsic's bedroom)'''
|-
|[[File:Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you have collected too much logs. Why do you need that much?''<br>'''(Collect 42 logs from Mondealy's Beach. Reload the logs by going in and out of the beach area)'''
|-
|[[File:Police Assistant.png|80px]]
| '''Police Assistant'''
|''You've happened to be around, when Chelsy needed help with her documents. Fortunate!''<br>'''(Speak to Chelsy in Mondealy's Police Station and agree to help. Go out of the Police Station, find the papers outside in Mondealy, and return them to her)'''
|-
|[[File:Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yea, you may continue not to think, before doing something.''<br>'''(Wake up the bat in [[Dargratt|Dargratt's]] Plaza)'''
|-
|[[File:Radio Enthusiast.png|80px]]
|'''Radio Enthusiast'''
|''Batteries and radio combine into a working radio, unsuprisingly. Enjoy the music.''<br>'''(Pick up the radio in the [[Shack]])'''
|-
|[[File:Savior of Shy.png|80px]]
|'''Savior of Shy'''
|''That snake guy from the plaza found an extraordinary way to proceed with his date. You decided to cooperate. Wish them luck!''
|-
|[[File:SftOW.png|80px]]
|'''Stories from the Outer World'''
|''You've found all of the notes from the wanderer, whose fate remains a question. A question with rather obvious answer.''<br>'''(May take a while. Go from door to door in Rufus' Pocket Dimension and read any and all notes you see until you've read all 8 notes)'''
|-
|[[File:SQSA.png|80px]]
|'''Simple Questions - Simple Answers'''
|''You've answered all of Katrina and Evelyn's questions in the Castle.''
|}
{| class="wikitable"
|<center><big>Icon</big></center>
|<center><big>Name</big></center>
|<center><big>Instructions</big></center>
|-
| [[File:Ach A Little Walk.png|80px]]
|'''A Little Walk'''
|''Well, is there anywhere to rush?''<br>'''(Complete the game without running)'''
|-
| [[File:Ach_Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach_Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach Careful with the Horns.png|80px]]
|'''Careful with the Horns'''
|''It's clear from the look on Corsic's face that he wanted it himself.''<br>'''(Hug Corsic)'''
|-
| [[File:Ach Crossing in the Wrong Place.png|80px]]
|'''Crossing In the Wrong Place'''
|''Good thing that's just your imagination.''<br>'''(Get run over by a car)'''
|-
| [[File:Ach_Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach Eavesdropping.png|80px]]
|'''Eavesdropping'''
|''It turned out that those numbers were not just nonsense, they represented the order of doors. What a surprise!''<br>'''(Enter the doors in Rufus' pocket dimension in this order: 2 Right, 2 Forward, 4 Right, 1 Forward)'''
|-
| [[File:Ach Euclidean Minded.png|80px]]
|'''Euclidean Minded'''
|''This door no longer leads outside. Don't even try it.''<br>'''(Go backwards in Rufus' pocket dimension)'''
|-
| [[File:Ach_Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach Feelings-driven Bribery.png|80px]]
|'''Feelings-driven Bribery'''
|''Corsic gladly gave you extra money for that. You're a sly one!''<br>'''(Hug Corsic for 30 seconds or more, and ask him for 100 coins)'''
|-
| [[File:Ach Heartbreaker.png|80px]]
|'''Heartbreaker'''
|''One less couple in town, no one will notice! ...Right?''<br>'''(Don't cooperate with the snake guy in Dargratt's plaza)'''
|-
| [[File:Ach Just One Drink.png|80px]]
|'''Just One Drink'''
|''Feel so much better than usual; I feel indisputable, ohhhh''<br>'''(Drink scarlet blast until Michael says he shouldn't drink any more. To which you should respond to by drinking more)'''
|-
| [[File:Ach Life Happily Ever After.png|80px]]
|'''Life Happily Ever After'''
|''You've completed Mondealy's main story.''
|-
| [[File:Ach_Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach Need a Helping Hand to Save?.png|80px]]
|'''Need a Helping Hand to Save?'''
|''You have saved your game at a very strange place.''<br>'''(Save using Corsic's bed)'''
|-
| [[File:Ach Oh, My Muse.png|80px]]
|'''Oh, My Muse'''
|''You have collected all the available Corsic's plush dolls - congratulations!''<br>'''(Tutorial can be found [[Corsic plushie#Guide (Mondealy: Day One)|here]])'''
|-
| [[File:Ach Pocket Forest.png|80px]]
|'''Pocket Forest'''
|''Perhaps you've collected too many logs. Why do you need that many?''<br>'''(Collect 42 logs at Mondealy's beach)'''
|-
| [[File:Ach Police Assistant.png|80px]]
|'''Police Assistant'''
|''You happened to be around when Chelsy needed help with her paperwork. What luck!''<br>'''(Go to the far right of Mondealy and grab the papers outside and next to the police station. Give these to Chelsy inside of the police station)'''
|-
| [[File:Ach Provocateur.png|80px]]
|'''Provocateur'''
|''You got what you deserved, for crossing bat's personal borders! Yeah, you may continue not to think, before doing something.''<br>'''(Push the bat in Dargratt close to the caves)'''
|-
| [[File:Ach Simple Question - Simple Answer.png|80px]]
|'''Simple Question - Simple Answer'''
|''You answered all of Katrina and Evelyn's questions at the castle.''
|-
| [[File:Ach_Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach Stories from an Outer World.png|80px]]
|'''Stories from an Outer World'''
|''You found all the traveller's notes, his fate still remains a mystery.''<br>'''(Find and read all notes in Rufus' pocket dimension)'''
|-
| [[File:Ach_Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
| [[File:Ach The Savior of Shy.png|80px]]
|'''The Savior of Shy'''
|''You decided to play along. Let's wish those guys good luck!''<br>'''(Cooperate with the snake guy in the plaza)'''
|-
| [[File:Ach_Locked.png|80px]]
|'''[Locked]'''
|''Unachievable in Mondealy: Day One''
|-
81652bc80c8f5f8ef97c8ef7183f1fcebc05e9ab
File:Ach Locked.png
6
614
1479
2023-08-16T23:57:32Z
Cullionly
47213
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Kai-in-game.png
6
615
1481
2023-08-17T05:45:09Z
Woof
226459
File uploaded with MsUpload
wikitext
text/x-wiki
File uploaded with MsUpload
a655f04485ff507c02499d137d22a0d3e0ea32c2
Kai
0
317
1482
1119
2023-08-17T05:46:44Z
Woof
226459
new kai png
wikitext
text/x-wiki
{{character
|name =Kai
|image =File:kai-in-game.png <!--Placeholder. Change later to Kai Face.png-->
|nationality =Dargratt(an)<br>Water District
|species =Axolotl
|gender =Male
|eyes =Gray
|ethnicity =(Pink)
}}
{{stub}}
Kai is a pink axolotl.
== Background ==
In the game, Kai reaches out to [[Michael]] before he enters the [[Water District]] to warn him about the District's unsafe conditions. He has no dialogue or interaction outside of this one.
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Riley
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Real name on riley
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{{Character
|image =File:Riley_Face.png
|name =Riley
|realname =Riley Kandinskaya
|nationality =Dargratt(an)
|age =19
|species =Lizard(?)
|gender =Female}}
{{stub}}
Riley, Princess Riley, or Riley the Princess, is the princess of Dargratt, due to her being King [[Karhen|Karhen's]] daughter.
==Background==
=== Early Life ===
Not much is known about Princess Riley in her early years. Having grown up with a personal butler, [[Corsic]], she has brought herself up relatively quickly in the royal castle, receiving her first royal dress at the age of 11. Not much else is known about Riley's early childhood, but it has been shown around this time that she has always had a strong friendship with Corsic, creating a sort of family bond with Riley despite his status as a butler.
=== Queen Veretta's Death ===
After the twelfth anniversary between [[Karhen|King Karhen]] and Queen Veretta, the Queen had suddenly passed away due to poisoning from an unknown source. This death would take a heavy toll on Princess Riley and her father. Without the support of his wife, the kingdom faced some worrying troubles, causing their relationship to fall apart. This souring relations made Princess Riley stage a number of open retaliations against her father, creating a rebellious attitude and mistrust towards the people she once cared most.
=== Storyline ===
In the game itself, Princess Riley finds out, along with a security guard named [[Hass]], a human intruder lurking around the caved areas that border between the outskirts of Mondealy and the underground kingdom of Dargratt. Riley, who believes that all humans are evil, orders Hass to knock Michael down and take him in for questioning. Then, once the command was completed, she rushes over to the royal castle to talk with King Karhen about the issue. However, the discussion between her and her father eventually turned into a heated argument, with King Karhen claiming that this human presents an opportunity to learn more about humanity, a species that has been largely been forgotten about and unobserved for years. This enrages his daughter, who claims that the human must be detained.
==Trivia==
==References==
<references />
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